llama.cpp/scripts/apple/validate-macos.sh

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llama : add xcframework build script (#11996) * llama : add xcframework build script This commit adds a script to build an XCFramework for Apple ios, macos, visionos, and tvos platforms. The generated XCFramework can then be added to a project and used in the same way as a regular framework. The llama.swiftui example project has been updated to use the XCFramework and can be started using the following command: ```console $ open examples/llama.swiftui/llama.swiftui.xcodeproj/ ``` Refs: https://github.com/ggml-org/llama.cpp/issues/10747 * examples : remove llama.cpp (source dir ref) from project.pbxproj This commit removes the reference to llama.cpp from the project.pbxproj file since Package.swift has been removed. * ci : updated build.yml to use build-xcframework.sh * ci : add xcframework build to github releases This commit adds the ability to create a GitHub release with the xcframework build artifact. * scripts : add apple app validation scripts This commit adds scripts that can validate the iOS, macOS, tvOS, and VisionOS applications. The scripts create a simple test app project, copy the llama.xcframework to the test project, build and archive the app, create an IPA from the archive, and validate the IPA using altool. The motivation for this is to provide some basic validation and hopefully avoid having to manually validate apps in Xcode. * llama : remove Package.swift This commit removes the Package.swift file, as we are now building an XCFramework for the project. * llama : remove Sources and spm-headers directories * llama : use TargetConditionals.h for visionOS/tvOS
2025-03-05 06:30:31 +01:00
#!/bin/bash
# validate-macos.sh - Validate macOS Application with embedded llama.xcframework using SwiftUI
# Authentication options (optional) (can be set via environment variables)
# To use: export APPLE_ID=your.email@example.com
# export APPLE_PASSWORD=your-app-specific-password
# ./validate-macos.sh
APPLE_ID=${APPLE_ID:-""}
APPLE_PASSWORD=${APPLE_PASSWORD:-""}
# Ensure the script exits on error
set -e
# Function to print usage instructions
print_usage() {
echo "Usage: ./validate-macos.sh [OPTIONS]"
echo ""
echo "Options:"
echo " --help Show this help message"
echo " --apple-id EMAIL Apple ID email for validation"
echo " --apple-password PWD App-specific password for Apple ID"
echo ""
echo "Environment variables:"
echo " APPLE_ID Apple ID email for validation"
echo " APPLE_PASSWORD App-specific password for Apple ID"
echo ""
echo "Notes:"
echo " - Command line options take precedence over environment variables"
echo " - Authentication is optional. If not provided, alternative validation will be performed"
echo " - For APPLE_PASSWORD, use an app-specific password generated at https://appleid.apple.com/account/manage"
}
# Parse command line arguments
while [[ $# -gt 0 ]]; do
case $1 in
--help)
print_usage
exit 0
;;
--apple-id)
APPLE_ID="$2"
shift 2
;;
--apple-password)
APPLE_PASSWORD="$2"
shift 2
;;
*)
echo "Unknown option: $1"
print_usage
exit 1
;;
esac
done
# Function to clean up in case of error
cleanup() {
# Don't clean up temp files on error to help with debugging
echo "===== macOS Validation Process Failed ====="
exit 1
}
# Set up trap to call cleanup function on error
trap cleanup ERR
set -e # Exit on any error
ROOT_DIR="$( cd "$( dirname "${BASH_SOURCE[0]}" )/../.." && pwd )"
BUILD_DIR="${ROOT_DIR}/validation-builds/ios"
# Configuration
APP_NAME="MacOSLlamaTest"
BUNDLE_ID="org.ggml.MacOSLlamaTest"
XCFRAMEWORK_PATH="${ROOT_DIR}/build-apple/llama.xcframework"
TEMP_DIR="${BUILD_DIR}/temp"
ARCHIVE_PATH="${BUILD_DIR}/${APP_NAME}.xcarchive"
APP_PATH="${BUILD_DIR}/${APP_NAME}.app"
ZIP_PATH="${BUILD_DIR}/${APP_NAME}.zip"
VALIDATION_DIR="${BUILD_DIR}/validation"
# Create necessary directories
mkdir -p "${BUILD_DIR}"
mkdir -p "${TEMP_DIR}"
mkdir -p "${VALIDATION_DIR}"
echo "===== macOS Validation Process Started ====="
# 1. Create a simple test app project
echo "Creating test macOS app project..."
mkdir -p "${TEMP_DIR}/${APP_NAME}/${APP_NAME}"
cat > "${TEMP_DIR}/${APP_NAME}/${APP_NAME}/Info.plist" << EOF
<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
<plist version="1.0">
<dict>
<key>CFBundleDevelopmentRegion</key>
<string>en</string>
<key>CFBundleExecutable</key>
<string>${APP_NAME}</string>
<key>CFBundleIdentifier</key>
<string>${BUNDLE_ID}</string>
<key>CFBundleInfoDictionaryVersion</key>
<string>6.0</string>
<key>CFBundleName</key>
<string>${APP_NAME}</string>
<key>CFBundlePackageType</key>
<string>APPL</string>
<key>CFBundleShortVersionString</key>
<string>1.0</string>
<key>CFBundleVersion</key>
<string>1</string>
<key>LSMinimumSystemVersion</key>
<string>12.0</string>
<key>NSHumanReadableCopyright</key>
<string>Copyright © 2025 GGML. All rights reserved.</string>
<key>NSPrincipalClass</key>
<string>NSApplication</string>
</dict>
</plist>
EOF
# Create SwiftUI app files
mkdir -p "${TEMP_DIR}/${APP_NAME}/${APP_NAME}/Sources"
# Create App.swift
cat > "${TEMP_DIR}/${APP_NAME}/${APP_NAME}/Sources/App.swift" << EOF
import SwiftUI
import llama
@main
struct LlamaTestApp: App {
var body: some Scene {
WindowGroup {
ContentView()
}
}
}
EOF
# Create ContentView.swift with macOS specific elements
cat > "${TEMP_DIR}/${APP_NAME}/${APP_NAME}/Sources/ContentView.swift" << EOF
import SwiftUI
import llama
struct ContentView: View {
// Test that we can initialize a llama context params struct
let params = llama_context_default_params()
var body: some View {
VStack(spacing: 20) {
Text("Llama Framework Test on macOS")
.font(.largeTitle)
.padding()
Text("llama_context_default_params() created successfully")
.font(.headline)
.multilineTextAlignment(.center)
.padding()
// Display some param values to confirm the framework is working
Text("n_ctx: \(params.n_ctx)")
.font(.body)
Text("n_batch: \(params.n_batch)")
.font(.body)
Spacer()
}
.padding()
.frame(width: 600, height: 400)
}
}
struct ContentView_Previews: PreviewProvider {
static var previews: some View {
ContentView()
}
}
EOF
# Create project.pbxproj, fixing the framework search paths issues
mkdir -p "${TEMP_DIR}/${APP_NAME}/${APP_NAME}.xcodeproj"
cat > "${TEMP_DIR}/${APP_NAME}/${APP_NAME}.xcodeproj/project.pbxproj" << 'EOF'
// !$*UTF8*$!
{
archiveVersion = 1;
classes = {
};
objectVersion = 54;
objects = {
/* Begin PBXBuildFile section */
11111111111111111111111 /* App.swift in Sources */ = {isa = PBXBuildFile; fileRef = 22222222222222222222222; };
33333333333333333333333 /* ContentView.swift in Sources */ = {isa = PBXBuildFile; fileRef = 44444444444444444444444; };
55555555555555555555555 /* llama.xcframework in Frameworks */ = {isa = PBXBuildFile; fileRef = 66666666666666666666666; };
77777777777777777777777 /* llama.xcframework in Embed Frameworks */ = {isa = PBXBuildFile; fileRef = 66666666666666666666666; };
/* End PBXBuildFile section */
/* Begin PBXCopyFilesBuildPhase section */
88888888888888888888888 /* Embed Frameworks */ = {
isa = PBXCopyFilesBuildPhase;
buildActionMask = 2147483647;
dstPath = "";
dstSubfolderSpec = 10;
files = (
77777777777777777777777 /* llama.xcframework in Embed Frameworks */,
);
name = "Embed Frameworks";
runOnlyForDeploymentPostprocessing = 0;
};
/* End PBXCopyFilesBuildPhase section */
/* Begin PBXFileReference section */
EOF
# Continue with the project.pbxproj file, using the APP_NAME variable appropriately
cat >> "${TEMP_DIR}/${APP_NAME}/${APP_NAME}.xcodeproj/project.pbxproj" << EOF
99999999999999999999999 /* ${APP_NAME}.app */ = {isa = PBXFileReference; explicitFileType = wrapper.application; includeInIndex = 0; path = "${APP_NAME}.app"; sourceTree = BUILT_PRODUCTS_DIR; };
22222222222222222222222 /* App.swift */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.swift; path = App.swift; sourceTree = "<group>"; };
44444444444444444444444 /* ContentView.swift */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.swift; path = ContentView.swift; sourceTree = "<group>"; };
AAAAAAAAAAAAAAAAAAAAAAA /* Info.plist */ = {isa = PBXFileReference; lastKnownFileType = text.plist.xml; path = Info.plist; sourceTree = "<group>"; };
66666666666666666666666 /* llama.xcframework */ = {isa = PBXFileReference; lastKnownFileType = wrapper.xcframework; path = llama.xcframework; sourceTree = "<group>"; };
/* End PBXFileReference section */
EOF
# Add the rest of the project file with fixed framework search paths
cat >> "${TEMP_DIR}/${APP_NAME}/${APP_NAME}.xcodeproj/project.pbxproj" << 'EOF'
/* Begin PBXFrameworksBuildPhase section */
BBBBBBBBBBBBBBBBBBBBBBBB /* Frameworks */ = {
isa = PBXFrameworksBuildPhase;
buildActionMask = 2147483647;
files = (
55555555555555555555555 /* llama.xcframework in Frameworks */,
);
runOnlyForDeploymentPostprocessing = 0;
};
/* End PBXFrameworksBuildPhase section */
/* Begin PBXGroup section */
EOF
# Continue with the project.pbxproj file, using the APP_NAME variable appropriately
cat >> "${TEMP_DIR}/${APP_NAME}/${APP_NAME}.xcodeproj/project.pbxproj" << EOF
CCCCCCCCCCCCCCCCCCCCCCCC /* Products */ = {
isa = PBXGroup;
children = (
99999999999999999999999 /* ${APP_NAME}.app */,
);
name = Products;
sourceTree = "<group>";
};
EOF
cat >> "${TEMP_DIR}/${APP_NAME}/${APP_NAME}.xcodeproj/project.pbxproj" << 'EOF'
DDDDDDDDDDDDDDDDDDDDDDDD /* Frameworks */ = {
isa = PBXGroup;
children = (
66666666666666666666666 /* llama.xcframework */,
);
name = Frameworks;
sourceTree = "<group>";
};
EEEEEEEEEEEEEEEEEEEEEEEE = {
isa = PBXGroup;
children = (
FFFFFFFFFFFFFFFFFFFFFFFF /* MacOSLlamaTest */,
CCCCCCCCCCCCCCCCCCCCCCCC /* Products */,
DDDDDDDDDDDDDDDDDDDDDDDD /* Frameworks */,
);
sourceTree = "<group>";
};
FFFFFFFFFFFFFFFFFFFFFFFF /* MacOSLlamaTest */ = {
isa = PBXGroup;
children = (
1111111111111111111111AA /* Sources */,
AAAAAAAAAAAAAAAAAAAAAAA /* Info.plist */,
);
path = "MacOSLlamaTest";
sourceTree = "<group>";
};
1111111111111111111111AA /* Sources */ = {
isa = PBXGroup;
children = (
22222222222222222222222 /* App.swift */,
44444444444444444444444 /* ContentView.swift */,
);
path = Sources;
sourceTree = "<group>";
};
/* End PBXGroup section */
EOF
# Continue with the project.pbxproj file, using the APP_NAME variable appropriately
cat >> "${TEMP_DIR}/${APP_NAME}/${APP_NAME}.xcodeproj/project.pbxproj" << EOF
/* Begin PBXNativeTarget section */
3333333333333333333333AA /* ${APP_NAME} */ = {
isa = PBXNativeTarget;
buildConfigurationList = 4444444444444444444444AA /* Build configuration list for PBXNativeTarget "${APP_NAME}" */;
buildPhases = (
5555555555555555555555AA /* Sources */,
BBBBBBBBBBBBBBBBBBBBBBBB /* Frameworks */,
6666666666666666666666AA /* Resources */,
88888888888888888888888 /* Embed Frameworks */,
);
buildRules = (
);
dependencies = (
);
name = "${APP_NAME}";
productName = "${APP_NAME}";
productReference = 99999999999999999999999 /* ${APP_NAME}.app */;
productType = "com.apple.product-type.application";
};
/* End PBXNativeTarget section */
/* Begin PBXProject section */
7777777777777777777777AA /* Project object */ = {
isa = PBXProject;
attributes = {
LastSwiftUpdateCheck = 1240;
LastUpgradeCheck = 1240;
TargetAttributes = {
3333333333333333333333AA = {
CreatedOnToolsVersion = 12.4;
};
};
};
buildConfigurationList = 8888888888888888888888AA /* Build configuration list for PBXProject "${APP_NAME}" */;
compatibilityVersion = "Xcode 12.0";
developmentRegion = en;
hasScannedForEncodings = 0;
knownRegions = (
en,
Base,
);
mainGroup = EEEEEEEEEEEEEEEEEEEEEEEE;
productRefGroup = CCCCCCCCCCCCCCCCCCCCCCCC /* Products */;
projectDirPath = "";
projectRoot = "";
targets = (
3333333333333333333333AA /* ${APP_NAME} */,
);
};
/* End PBXProject section */
EOF
# Add the rest of the file with correct FRAMEWORK_SEARCH_PATHS and macOS settings
cat >> "${TEMP_DIR}/${APP_NAME}/${APP_NAME}.xcodeproj/project.pbxproj" << 'EOF'
/* Begin PBXResourcesBuildPhase section */
6666666666666666666666AA /* Resources */ = {
isa = PBXResourcesBuildPhase;
buildActionMask = 2147483647;
files = (
);
runOnlyForDeploymentPostprocessing = 0;
};
/* End PBXResourcesBuildPhase section */
/* Begin PBXSourcesBuildPhase section */
5555555555555555555555AA /* Sources */ = {
isa = PBXSourcesBuildPhase;
buildActionMask = 2147483647;
files = (
33333333333333333333333 /* ContentView.swift in Sources */,
11111111111111111111111 /* App.swift in Sources */,
);
runOnlyForDeploymentPostprocessing = 0;
};
/* End PBXSourcesBuildPhase section */
/* Begin XCBuildConfiguration section */
9999999999999999999999AA /* Debug */ = {
isa = XCBuildConfiguration;
buildSettings = {
ALWAYS_SEARCH_USER_PATHS = NO;
CLANG_ANALYZER_NONNULL = YES;
CLANG_ANALYZER_NUMBER_OBJECT_CONVERSION = YES_AGGRESSIVE;
CLANG_CXX_LANGUAGE_STANDARD = "gnu++14";
CLANG_CXX_LIBRARY = "libc++";
CLANG_ENABLE_MODULES = YES;
CLANG_ENABLE_OBJC_ARC = YES;
CLANG_ENABLE_OBJC_WEAK = YES;
CLANG_WARN_BLOCK_CAPTURE_AUTORELEASING = YES;
CLANG_WARN_BOOL_CONVERSION = YES;
CLANG_WARN_COMMA = YES;
CLANG_WARN_CONSTANT_CONVERSION = YES;
CLANG_WARN_DEPRECATED_OBJC_IMPLEMENTATIONS = YES;
CLANG_WARN_DIRECT_OBJC_ISA_USAGE = YES_ERROR;
CLANG_WARN_DOCUMENTATION_COMMENTS = YES;
CLANG_WARN_EMPTY_BODY = YES;
CLANG_WARN_ENUM_CONVERSION = YES;
CLANG_WARN_INFINITE_RECURSION = YES;
CLANG_WARN_INT_CONVERSION = YES;
CLANG_WARN_NON_LITERAL_NULL_CONVERSION = YES;
CLANG_WARN_OBJC_IMPLICIT_RETAIN_SELF = YES;
CLANG_WARN_OBJC_LITERAL_CONVERSION = YES;
CLANG_WARN_OBJC_ROOT_CLASS = YES_ERROR;
CLANG_WARN_QUOTED_INCLUDE_IN_FRAMEWORK_HEADER = YES;
CLANG_WARN_RANGE_LOOP_ANALYSIS = YES;
CLANG_WARN_STRICT_PROTOTYPES = YES;
CLANG_WARN_SUSPICIOUS_MOVE = YES;
CLANG_WARN_UNGUARDED_AVAILABILITY = YES_AGGRESSIVE;
CLANG_WARN_UNREACHABLE_CODE = YES;
CLANG_WARN__DUPLICATE_METHOD_MATCH = YES;
COPY_PHASE_STRIP = NO;
DEBUG_INFORMATION_FORMAT = dwarf;
ENABLE_STRICT_OBJC_MSGSEND = YES;
ENABLE_TESTABILITY = YES;
GCC_C_LANGUAGE_STANDARD = gnu11;
GCC_DYNAMIC_NO_PIC = NO;
GCC_NO_COMMON_BLOCKS = YES;
GCC_OPTIMIZATION_LEVEL = 0;
GCC_PREPROCESSOR_DEFINITIONS = (
"DEBUG=1",
"$(inherited)",
);
GCC_WARN_64_TO_32_BIT_CONVERSION = YES;
GCC_WARN_ABOUT_RETURN_TYPE = YES_ERROR;
GCC_WARN_UNDECLARED_SELECTOR = YES;
GCC_WARN_UNINITIALIZED_AUTOS = YES_AGGRESSIVE;
GCC_WARN_UNUSED_FUNCTION = YES;
GCC_WARN_UNUSED_VARIABLE = YES;
MACOSX_DEPLOYMENT_TARGET = 12.0;
MTL_ENABLE_DEBUG_INFO = INCLUDE_SOURCE;
MTL_FAST_MATH = YES;
ONLY_ACTIVE_ARCH = YES;
SDKROOT = macosx;
SWIFT_ACTIVE_COMPILATION_CONDITIONS = DEBUG;
SWIFT_OPTIMIZATION_LEVEL = "-Onone";
};
name = Debug;
};
AAAAAAAAAAAAAAAAAAAAABBB /* Release */ = {
isa = XCBuildConfiguration;
buildSettings = {
ALWAYS_SEARCH_USER_PATHS = NO;
CLANG_ANALYZER_NONNULL = YES;
CLANG_ANALYZER_NUMBER_OBJECT_CONVERSION = YES_AGGRESSIVE;
CLANG_CXX_LANGUAGE_STANDARD = "gnu++14";
CLANG_CXX_LIBRARY = "libc++";
CLANG_ENABLE_MODULES = YES;
CLANG_ENABLE_OBJC_ARC = YES;
CLANG_ENABLE_OBJC_WEAK = YES;
CLANG_WARN_BLOCK_CAPTURE_AUTORELEASING = YES;
CLANG_WARN_BOOL_CONVERSION = YES;
CLANG_WARN_COMMA = YES;
CLANG_WARN_CONSTANT_CONVERSION = YES;
CLANG_WARN_DEPRECATED_OBJC_IMPLEMENTATIONS = YES;
CLANG_WARN_DIRECT_OBJC_ISA_USAGE = YES_ERROR;
CLANG_WARN_DOCUMENTATION_COMMENTS = YES;
CLANG_WARN_EMPTY_BODY = YES;
CLANG_WARN_ENUM_CONVERSION = YES;
CLANG_WARN_INFINITE_RECURSION = YES;
CLANG_WARN_INT_CONVERSION = YES;
CLANG_WARN_NON_LITERAL_NULL_CONVERSION = YES;
CLANG_WARN_OBJC_IMPLICIT_RETAIN_SELF = YES;
CLANG_WARN_OBJC_LITERAL_CONVERSION = YES;
CLANG_WARN_OBJC_ROOT_CLASS = YES_ERROR;
CLANG_WARN_QUOTED_INCLUDE_IN_FRAMEWORK_HEADER = YES;
CLANG_WARN_RANGE_LOOP_ANALYSIS = YES;
CLANG_WARN_STRICT_PROTOTYPES = YES;
CLANG_WARN_SUSPICIOUS_MOVE = YES;
CLANG_WARN_UNGUARDED_AVAILABILITY = YES_AGGRESSIVE;
CLANG_WARN_UNREACHABLE_CODE = YES;
CLANG_WARN__DUPLICATE_METHOD_MATCH = YES;
COPY_PHASE_STRIP = NO;
DEBUG_INFORMATION_FORMAT = "dwarf-with-dsym";
ENABLE_NS_ASSERTIONS = NO;
ENABLE_STRICT_OBJC_MSGSEND = YES;
GCC_C_LANGUAGE_STANDARD = gnu11;
GCC_NO_COMMON_BLOCKS = YES;
GCC_WARN_64_TO_32_BIT_CONVERSION = YES;
GCC_WARN_ABOUT_RETURN_TYPE = YES_ERROR;
GCC_WARN_UNDECLARED_SELECTOR = YES;
GCC_WARN_UNINITIALIZED_AUTOS = YES_AGGRESSIVE;
GCC_WARN_UNUSED_FUNCTION = YES;
GCC_WARN_UNUSED_VARIABLE = YES;
MACOSX_DEPLOYMENT_TARGET = 12.0;
MTL_ENABLE_DEBUG_INFO = NO;
MTL_FAST_MATH = YES;
SDKROOT = macosx;
SWIFT_COMPILATION_MODE = wholemodule;
SWIFT_OPTIMIZATION_LEVEL = "-O";
};
name = Release;
};
BBBBBBBBBBBBBBBBBBBBBBCCC /* Debug */ = {
isa = XCBuildConfiguration;
buildSettings = {
ASSETCATALOG_COMPILER_APPICON_NAME = AppIcon;
ASSETCATALOG_COMPILER_GLOBAL_ACCENT_COLOR_NAME = AccentColor;
CODE_SIGN_STYLE = Manual;
COMBINE_HIDPI_IMAGES = YES;
DEVELOPMENT_TEAM = "";
ENABLE_HARDENED_RUNTIME = YES;
ENABLE_PREVIEWS = YES;
FRAMEWORK_SEARCH_PATHS = "$(PROJECT_DIR)";
INFOPLIST_FILE = "MacOSLlamaTest/Info.plist";
LD_RUNPATH_SEARCH_PATHS = (
"$(inherited)",
"@executable_path/../Frameworks",
);
PRODUCT_BUNDLE_IDENTIFIER = "org.ggml.MacOSLlamaTest";
PRODUCT_NAME = "$(TARGET_NAME)";
PROVISIONING_PROFILE_SPECIFIER = "";
SWIFT_VERSION = 5.0;
};
name = Debug;
};
CCCCCCCCCCCCCCCCCCCCCCDDD /* Release */ = {
isa = XCBuildConfiguration;
buildSettings = {
ASSETCATALOG_COMPILER_APPICON_NAME = AppIcon;
ASSETCATALOG_COMPILER_GLOBAL_ACCENT_COLOR_NAME = AccentColor;
CODE_SIGN_STYLE = Manual;
COMBINE_HIDPI_IMAGES = YES;
DEVELOPMENT_TEAM = "";
ENABLE_HARDENED_RUNTIME = YES;
ENABLE_PREVIEWS = YES;
FRAMEWORK_SEARCH_PATHS = (
"$(inherited)",
"$(PROJECT_DIR)",
);
INFOPLIST_FILE = "MacOSLlamaTest/Info.plist";
LD_RUNPATH_SEARCH_PATHS = (
"$(inherited)",
"@executable_path/../Frameworks",
);
PRODUCT_BUNDLE_IDENTIFIER = "org.ggml.MacOSLlamaTest";
PRODUCT_NAME = "$(TARGET_NAME)";
PROVISIONING_PROFILE_SPECIFIER = "";
SWIFT_VERSION = 5.0;
};
name = Release;
};
/* End XCBuildConfiguration section */
EOF
# Finish the project.pbxproj file
cat >> "${TEMP_DIR}/${APP_NAME}/${APP_NAME}.xcodeproj/project.pbxproj" << EOF
/* Begin XCConfigurationList section */
8888888888888888888888AA /* Build configuration list for PBXProject "${APP_NAME}" */ = {
isa = XCConfigurationList;
buildConfigurations = (
9999999999999999999999AA /* Debug */,
AAAAAAAAAAAAAAAAAAAAABBB /* Release */,
);
defaultConfigurationIsVisible = 0;
defaultConfigurationName = Release;
};
4444444444444444444444AA /* Build configuration list for PBXNativeTarget "${APP_NAME}" */ = {
isa = XCConfigurationList;
buildConfigurations = (
BBBBBBBBBBBBBBBBBBBBBBCCC /* Debug */,
CCCCCCCCCCCCCCCCCCCCCCDDD /* Release */,
);
defaultConfigurationIsVisible = 0;
defaultConfigurationName = Release;
};
/* End XCConfigurationList section */
};
rootObject = 7777777777777777777777AA /* Project object */;
}
EOF
# 2. Copy XCFramework to test project
echo "Copying XCFramework to test project..."
cp -R "${XCFRAMEWORK_PATH}" "${TEMP_DIR}/${APP_NAME}/"
# 3. Build and archive the app
echo "Building and archiving test app..."
cd "${TEMP_DIR}/${APP_NAME}"
# Create a simple xcscheme file to avoid xcodebuild scheme issues
mkdir -p "${APP_NAME}.xcodeproj/xcshareddata/xcschemes"
cat > "${APP_NAME}.xcodeproj/xcshareddata/xcschemes/${APP_NAME}.xcscheme" << EOF
<?xml version="1.0" encoding="UTF-8"?>
<Scheme
LastUpgradeVersion = "1240"
version = "1.3">
<BuildAction
parallelizeBuildables = "YES"
buildImplicitDependencies = "YES">
<BuildActionEntries>
<BuildActionEntry
buildForTesting = "YES"
buildForRunning = "YES"
buildForProfiling = "YES"
buildForArchiving = "YES"
buildForAnalyzing = "YES">
<BuildableReference
BuildableIdentifier = "primary"
BlueprintIdentifier = "3333333333333333333333AA"
BuildableName = "${APP_NAME}.app"
BlueprintName = "${APP_NAME}"
ReferencedContainer = "container:${APP_NAME}.xcodeproj">
</BuildableReference>
</BuildActionEntry>
</BuildActionEntries>
</BuildAction>
<TestAction
buildConfiguration = "Debug"
selectedDebuggerIdentifier = "Xcode.DebuggerFoundation.Debugger.LLDB"
selectedLauncherIdentifier = "Xcode.DebuggerFoundation.Launcher.LLDB"
shouldUseLaunchSchemeArgsEnv = "YES">
<Testables>
</Testables>
</TestAction>
<LaunchAction
buildConfiguration = "Debug"
selectedDebuggerIdentifier = "Xcode.DebuggerFoundation.Debugger.LLDB"
selectedLauncherIdentifier = "Xcode.DebuggerFoundation.Launcher.LLDB"
launchStyle = "0"
useCustomWorkingDirectory = "NO"
ignoresPersistentStateOnLaunch = "NO"
debugDocumentVersioning = "YES"
debugServiceExtension = "internal"
allowLocationSimulation = "YES">
<BuildableProductRunnable
runnableDebuggingMode = "0">
<BuildableReference
BuildableIdentifier = "primary"
BlueprintIdentifier = "3333333333333333333333AA"
BuildableName = "${APP_NAME}.app"
BlueprintName = "${APP_NAME}"
ReferencedContainer = "container:${APP_NAME}.xcodeproj">
</BuildableReference>
</BuildableProductRunnable>
</LaunchAction>
<ProfileAction
buildConfiguration = "Release"
shouldUseLaunchSchemeArgsEnv = "YES"
savedToolIdentifier = ""
useCustomWorkingDirectory = "NO"
debugDocumentVersioning = "YES">
<BuildableProductRunnable
runnableDebuggingMode = "0">
<BuildableReference
BuildableIdentifier = "primary"
BlueprintIdentifier = "3333333333333333333333AA"
BuildableName = "${APP_NAME}.app"
BlueprintName = "${APP_NAME}"
ReferencedContainer = "container:${APP_NAME}.xcodeproj">
</BuildableReference>
</BuildableProductRunnable>
</ProfileAction>
<AnalyzeAction
buildConfiguration = "Debug">
</AnalyzeAction>
<ArchiveAction
buildConfiguration = "Release"
revealArchiveInOrganizer = "YES">
</ArchiveAction>
</Scheme>
EOF
# Now use xcodebuild with an explicitly defined product name for macOS
xcodebuild -project "${APP_NAME}.xcodeproj" -scheme "${APP_NAME}" -sdk macosx -configuration Release archive -archivePath "${ARCHIVE_PATH}" CODE_SIGN_IDENTITY="-" CODE_SIGNING_REQUIRED=NO CODE_SIGNING_ALLOWED=NO PRODUCT_NAME="${APP_NAME}" SWIFT_OPTIMIZATION_LEVEL="-Onone" -quiet
# 4. Create a package for distribution
echo "Creating distributable package from archive..."
cp -R "${ARCHIVE_PATH}/Products/Applications/${APP_NAME}.app" "${APP_PATH}"
# Check and log app structure
echo "App structure:"
ls -la "${APP_PATH}"
echo "Frameworks:"
ls -la "${APP_PATH}/Contents/Frameworks/" 2>/dev/null || echo "No Frameworks directory found"
# Create a zip file for potential distribution
cd "${BUILD_DIR}"
zip -r "${ZIP_PATH}" "${APP_NAME}.app"
# Check embedded provisioning profile
echo "Checking provisioning profile (if any)..."
PROVISIONING_PROFILE=$(find "${APP_PATH}/Contents" -name "embedded.provisionprofile" 2>/dev/null)
if [ -n "$PROVISIONING_PROFILE" ]; then
echo "Found embedded provisioning profile:"
security cms -D -i "$PROVISIONING_PROFILE" || echo "Unable to decode provisioning profile"
else
echo "No embedded provisioning profile found (expected for ad-hoc builds)"
fi
# 5. Validate the app
echo "Validating macOS app..."
VALIDATION_OUTPUT="${VALIDATION_DIR}/validation_output.txt"
# Check if authentication credentials are provided
AUTH_ARGS=""
if [ -n "$APPLE_ID" ] && [ -n "$APPLE_PASSWORD" ]; then
echo "Using Apple ID authentication for validation..."
AUTH_ARGS="--username \"$APPLE_ID\" --password \"$APPLE_PASSWORD\""
else
echo "No authentication credentials provided. Will perform basic validation."
echo "To use your personal developer account, you can run the script with:"
echo " APPLE_ID='your.email@example.com' APPLE_PASSWORD='your-app-specific-password' ./validate-macos.sh"
echo "Note: You need to create an app-specific password at https://appleid.apple.com/account/manage"
fi
# For macOS we need to use notarytool or alternative checks because altool doesn't support macOS apps in the same way
echo "Note: For macOS, formal notarization process would require Apple Developer credentials."
echo "Performing alternative validation checks..."
# Final validation result
FINAL_VALIDATION_RESULT=0
# Check if app was created successfully
if [ -d "${APP_PATH}" ] && [ -s "${APP_PATH}/Contents/MacOS/${APP_NAME}" ]; then
echo "✅ App package created successfully"
else
echo "❌ App package not created or binary missing"
FINAL_VALIDATION_RESULT=1
fi
# Check if app binary exists and is executable
if [ -f "${APP_PATH}/Contents/MacOS/${APP_NAME}" ] && [ -x "${APP_PATH}/Contents/MacOS/${APP_NAME}" ]; then
echo "✅ App binary exists and is executable"
else
echo "❌ App binary missing or not executable"
FINAL_VALIDATION_RESULT=1
fi
# Check if framework was properly embedded
if [ -d "${APP_PATH}/Contents/Frameworks/llama.framework" ]; then
echo "✅ llama.framework properly embedded"
else
echo "❌ llama.framework not properly embedded"
FINAL_VALIDATION_RESULT=1
fi
# Check if framework binary exists
if [ -f "${APP_PATH}/Contents/Frameworks/llama.framework/Versions/A/llama" ]; then
echo "✅ Framework binary exists"
# Further validate framework by checking architecture
ARCHS=$(lipo -info "${APP_PATH}/Contents/Frameworks/llama.framework/Versions/A/llama" 2>/dev/null | grep -o "arm64\\|x86_64" | tr '\n' ' ')
if [ -n "$ARCHS" ]; then
echo "✅ Framework architecture(s): $ARCHS"
else
echo "⚠️ Could not determine framework architecture"
fi
else
echo "❌ Framework binary missing"
FINAL_VALIDATION_RESULT=1
fi
# Check code signing
echo ""
echo "==== CODE SIGNING INFO ===="
codesign -vv -d "${APP_PATH}" 2>&1 || echo "Code signing verification not available (expected for ad-hoc builds)"
if [ $FINAL_VALIDATION_RESULT -eq 0 ]; then
if [ -n "$AUTH_ARGS" ]; then
echo ""
echo "To notarize this app with Apple (requires Apple Developer account):"
echo "xcrun notarytool submit \"${ZIP_PATH}\" --apple-id \"your-apple-id\" --password \"your-app-specific-password\" --team-id \"your-team-id\" --wait"
echo ""
fi
echo "✅ Validation PASSED: macOS app built successfully with embedded framework"
else
echo "❌ Validation FAILED: Issues found with the app or framework"
fi
# Don't clean up on error to allow inspection
if [ $FINAL_VALIDATION_RESULT -ne 0 ]; then
echo ""
echo "Temporary files kept for inspection at: ${TEMP_DIR}"
echo "===== macOS Validation Process Failed ====="
exit 1
fi
# Clean up temporary files but keep build artifacts
if [ $FINAL_VALIDATION_RESULT -eq 0 ]; then
echo "Cleaning up temporary files..."
#rm -rf "${TEMP_DIR}"
fi
echo "===== macOS Validation Process Completed ====="
echo "App package available at: ${APP_PATH}"
echo "Zipped app available at: ${ZIP_PATH}"
exit $FINAL_VALIDATION_RESULT