* ggml : FA with different K, V head sizes (CPU)
ggml-ci
* metal : add FA with HS=192
* metal : extend FA to support different K and V head sizes
ggml-ci
* metal : add FA vector kernels for heads K 192 and V 128
ggml-ci
* ggml : restrict op on other backends to equal head sizes
ggml-ci
* metal : optimize FA-vec kernel
ggml-ci
* metal : FA remove mq registers
* metal : improve MoE mul_mat_id condition
ggml-ci
* metal : fix comments + remove unnecessary addition
ggml-ci
* metal : avoid too much shared memory usage with mul_mat_id
ggml-ci
The OOB calculation could be wrong if the last iteration was during one of
the unrolled loops. Adjust the unrolling counts to avoid this. Add a couple
new backend tests that hit this failure on NVIDIA GPUs.
* tests: add mul_mat perf/functional tests for p021/nc vulkan shaders
* vulkan: Optimize mul_mat_vec p021 and nc shaders.
These shaders are used in attention calculations, and when the KV cache grows
large they start to dominate the run time. For the nc shader (which is called
with large 'k' dimension), use unrolling and vector loads. For the p021 shader
(which is called with large 'm' and small 'k' dimensions), take advantage of
grouped query attention to reuse loads from the A matrix for the whole group,
and reduce the number of workgroups (too much overhead from tiny dispatches).
Using subgroupAdd in the p021 shader also helps, use that conditionally.
- Find out active blocks per SM using cudaOccupancyMaxActiveBlocksPerMultiprocessor API. Use this value to determine the optimal parallel_blocks value.
- Prefer vector flash attention kernels over MMA kernel for BS=1
Fixes Issue: #12182
---------
Co-authored-by: Johannes Gäßler <johannesg@5d6.de>
* Support fp16 unary operations in the CUDA backend
* cpu: increase fp16 support for unary operators in the CPU backend
* cuda: increase fp16 support for unary operators in the CUDA backend
* Add test cases for fp16 unary operators
* metal: update supports_op for unary operators that don't support fp16, to prevent test-backend-ops from failing
* metal: fix PR comments for unary op support after fp16 unary tests
* Support float16-to-float16 add/sub/mul/div operations in the CUDA backend
* Add fp16 support for add/sub/mul/div on the CPU backend
* Add test cases for fp16 add/sub/mul/div
* Upgrade init_tensor API to return a ggml_status
To prepare for an 'abort-free' ggml
(ggml not to abort on OOMs but return a OOM status),
as agreeed with Diego in the ggml repo,
upgrade the init_tensor() and view_init() APIs
to return a ggml_status.
* misc fixes
---------
Co-authored-by: slaren <slarengh@gmail.com>
Implemented ggml_sycl_op_soft_max() F16 src1(mask) support for which a pragma deprecation warning was added during #5021.
To do this, had to decouple it from ggml_sycl_op_flatten which always considered src1 to be of fp32 type(many OP functions are dependent on it).
* SYCL: SOFTMAX F16 mask support and other fixes
* test-backend-ops: Add F16 mask test cases
Now that we have batched mat-vec mul Vulkan shaders for up to n==8,
these tests weren't actually exercising the mat-mat mul path. Test
n==9 as well. Also, change to use all_types.
Add code similar to mul_mm_cm2 to force alignment of strides, to avoid
a performance regression.
Add noncontiguous FA tests in test-backend-ops.
Fixes#11268.
* vulkan: support copy from f32 to q4_0/q4_1/q5_0/q5_1/q8_0/iq4_nl
Shaders are based on cpy.cu.
* vulkan: support copy from q4_0/q4_1/q5_0/q5_1/q8_0/iq4_nl to f32
* ggml: copy q->f32 assumes some contiguity in the destination
Make the mul_mat_vec shaders support N>1 (as a spec constant, NUM_COLS) where
the batch_strides are overloaded to hold the row strides. Put the loads from the
B matrix in the innermost loop because it should cache better.
Share some code for reducing the result values to memory in mul_mat_vec_base.
* tests: Add im2col perf tests
* vulkan: optimize im2col, more elements per thread
* vulkan: increase small tile size for NV_coopmat2
* vulkan: change im2col to 512 elements per workgroup
* ggml_pad_reflect_1d defined in header
* implemented on CPU
* called the forward pass
* impl Metal kernel
* added Metal kernel
* added OP_PAD_REFLECT_1D in test-backend-ops.cpp
* add test-pad-reflect-1d test case
* test case support multiple backend
* vulkan: Optimize soft_max
Large soft_max could already saturate memory, but small/medium sizes were
pretty slow. The bulk of the gains for them comes from using a smaller
workgroup size, and making the workgroup size match the subgroup size also
makes the barriers much cheaper.
Cache some values in locals to avoid refetching/recomputing. And stamp
out a few "template instantiations" so smaller cases will fully unroll.
Add a missing early return for OOB rows. This happens when there are more
than 512 rows and the dispatch is 512 x H.
* vulkan: Further soft_max optimizations
Restore the workgroup size of 512 case, use it for >1024.
Use unrollable loops for more iteration counts.
* tests: Fix memory bandwidth calculation for perf tests
Add a flops calculation for flash attention.
Add one GGML_OP_CPY perf test.
* vulkan: Optimize contiguous copies
Add a variant of the copy shader for when the tensors are contiguous. Avoid
the complex addressing calculations, and do four elements per invocation
to hide some other overhead.
Apply similar changes to the scale shader, since scale is always contiguous.
Add a "progress bar" for shader compiles.
* ggml : add ggml_flash_attn_ext_get_prec
* metal : use F16 precision in FA kernels
ggml-ci
* metal : minor clean-up
* metal : compile-guard bf16 FA kernels
ggml-ci
* build : remove obsolete compile flag [no ci]
* metal : prevent int overflows [no ci]
* cuda : disable BF16 FA
ggml-ci
* metal : fix BF16 requirement for FA kernels
ggml-ci
* make : clean-up [no ci]
* rwkv6: rename to wkv6
* rwkv6: support avx2 avx512 armv8 armv9
* rwkv6: update cuda file name
* rwkv6: rename params
* wkv on sycl
* sycl: add some ops
* sycl: Enhance OP support judgment
* wkv6: drop armv9 and tranfer to GGML style
ggml-ci
* sync : ggml
* update the function to use appropriate types
* fix define error
* Update ggml/src/ggml-cpu.c
* add appropriate asserts
* move element-wise functions outside
* put the declaration outside the loop
* rewrite to be more inline with the common pattern for distributing threads
* use recommended way GGML_TENSOR_LOCALS
---------
Co-authored-by: Georgi Gerganov <ggerganov@gmail.com>
Co-authored-by: Diego Devesa <slarengh@gmail.com>
Co-authored-by: Plamen Minev <pacominev@gmail.com>
Co-authored-by: Yuri Khrustalev <ykhrustalev@users.noreply.github.com>
Co-authored-by: Meng, Hengyu <airdldl@163.com>
* ggml : add initial BF16 support
ggml-ci
* metal : add mul_mat_id BF16 support
ggml-ci
* metal : check for bfloat support on the Metal device
ggml-ci
* metal : better var names [no ci]
* metal : do not build bfloat kernels when not supported
ggml-ci
* metal : try to fix BF16 support check
ggml-ci
* metal : this should correctly check bfloat support
* ggml : do not use BLAS with types without to_float
* ggml : return pointer from ggml_internal_get_type_traits to avoid unnecessary copies
* ggml : rename ggml_internal_get_type_traits -> ggml_get_type_traits
it's not really internal if everybody uses it