llvm-project/mlir/lib/Interfaces/SideEffectInterfaces.cpp

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//===- SideEffectInterfaces.cpp - SideEffects in MLIR ---------------------===//
//
// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
// See https://llvm.org/LICENSE.txt for license information.
// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
//
//===----------------------------------------------------------------------===//
#include "mlir/Interfaces/SideEffectInterfaces.h"
#include "mlir/IR/SymbolTable.h"
#include "llvm/ADT/SmallPtrSet.h"
using namespace mlir;
//===----------------------------------------------------------------------===//
// SideEffect Interfaces
//===----------------------------------------------------------------------===//
/// Include the definitions of the side effect interfaces.
#include "mlir/Interfaces/SideEffectInterfaces.cpp.inc"
//===----------------------------------------------------------------------===//
// MemoryEffects
//===----------------------------------------------------------------------===//
bool MemoryEffects::Effect::classof(const SideEffects::Effect *effect) {
return isa<Allocate, Free, Read, Write>(effect);
}
//===----------------------------------------------------------------------===//
// SideEffect Utilities
//===----------------------------------------------------------------------===//
bool mlir::isOpTriviallyDead(Operation *op) {
return op->use_empty() && wouldOpBeTriviallyDead(op);
}
/// Internal implementation of `mlir::wouldOpBeTriviallyDead` that also
/// considers terminator operations as dead if they have no side effects. This
/// allows for marking region operations as trivially dead without always being
/// conservative of terminators.
static bool wouldOpBeTriviallyDeadImpl(Operation *rootOp) {
// The set of operations to consider when checking for side effects.
SmallVector<Operation *, 1> effectingOps(1, rootOp);
while (!effectingOps.empty()) {
Operation *op = effectingOps.pop_back_val();
// If the operation has recursive effects, push all of the nested operations
// on to the stack to consider.
Introduce a ConditionallySpeculatable op interface This patch takes the first step towards a more principled modeling of undefined behavior in MLIR as discussed in the following discourse threads: 1. https://discourse.llvm.org/t/semantics-modeling-undefined-behavior-and-side-effects/4812 2. https://discourse.llvm.org/t/rfc-mark-tensor-dim-and-memref-dim-as-side-effecting/65729 This patch in particular does the following: 1. Introduces a ConditionallySpeculatable OpInterface that dynamically determines whether an Operation can be speculated. 2. Re-defines `NoSideEffect` to allow undefined behavior, making it necessary but not sufficient for speculation. Also renames it to `NoMemoryEffect`. 3. Makes LICM respect the above semantics. 4. Changes all ops tagged with `NoSideEffect` today to additionally implement ConditionallySpeculatable and mark themselves as always speculatable. This combined trait is named `Pure`. This makes this change NFC. For out of tree dialects: 1. Replace `NoSideEffect` with `Pure` if the operation does not have any memory effects, undefined behavior or infinite loops. 2. Replace `NoSideEffect` with `NoSideEffect` otherwise. The next steps in this process are (I'm proposing to do these in upcoming patches): 1. Update operations like `tensor.dim`, `memref.dim`, `scf.for`, `affine.for` to implement a correct hook for `ConditionallySpeculatable`. I'm also happy to update ops in other dialects if the respective dialect owners would like to and can give me some pointers. 2. Update other passes that speculate operations to consult `ConditionallySpeculatable` in addition to `NoMemoryEffect`. I could not find any other than LICM on a quick skim, but I could have missed some. 3. Add some documentation / FAQs detailing the differences between side effects, undefined behavior, speculatabilty. Reviewed By: rriddle, mehdi_amini Differential Revision: https://reviews.llvm.org/D135505
2022-10-06 15:57:25 -07:00
bool hasRecursiveEffects =
op->hasTrait<OpTrait::HasRecursiveMemoryEffects>();
if (hasRecursiveEffects) {
for (Region &region : op->getRegions()) {
for (auto &block : region) {
for (auto &nestedOp : block)
effectingOps.push_back(&nestedOp);
}
}
}
// If the op has memory effects, try to characterize them to see if the op
// is trivially dead here.
if (auto effectInterface = dyn_cast<MemoryEffectOpInterface>(op)) {
// Check to see if this op either has no effects, or only allocates/reads
// memory.
SmallVector<MemoryEffects::EffectInstance, 1> effects;
effectInterface.getEffects(effects);
// Gather all results of this op that are allocated.
SmallPtrSet<Value, 4> allocResults;
for (const MemoryEffects::EffectInstance &it : effects)
if (isa<MemoryEffects::Allocate>(it.getEffect()) && it.getValue() &&
it.getValue().getDefiningOp() == op)
allocResults.insert(it.getValue());
if (!llvm::all_of(effects, [&allocResults](
const MemoryEffects::EffectInstance &it) {
// We can drop effects if the value is an allocation and is a result
// of the operation.
if (allocResults.contains(it.getValue()))
return true;
// Otherwise, the effect must be a read.
return isa<MemoryEffects::Read>(it.getEffect());
})) {
return false;
}
continue;
// Otherwise, if the op has recursive side effects we can treat the
// operation itself as having no effects.
}
if (hasRecursiveEffects)
continue;
// If there were no effect interfaces, we treat this op as conservatively
// having effects.
return false;
}
// If we get here, none of the operations had effects that prevented marking
// 'op' as dead.
return true;
}
template <typename EffectTy>
bool mlir::hasSingleEffect(Operation *op, Value value) {
auto memOp = dyn_cast<MemoryEffectOpInterface>(op);
if (!memOp)
return false;
SmallVector<SideEffects::EffectInstance<MemoryEffects::Effect>, 4> effects;
memOp.getEffects(effects);
bool hasSingleEffectOnVal = false;
// Iterate through `effects` and check if an effect of type `EffectTy` and
// only of that type is present. A `value` to check the effect on may or may
// not have been provided.
for (auto &effect : effects) {
if (value && effect.getValue() != value)
continue;
hasSingleEffectOnVal = isa<EffectTy>(effect.getEffect());
if (!hasSingleEffectOnVal)
return false;
}
return hasSingleEffectOnVal;
}
template bool mlir::hasSingleEffect<MemoryEffects::Allocate>(Operation *,
Value);
template bool mlir::hasSingleEffect<MemoryEffects::Free>(Operation *, Value);
template bool mlir::hasSingleEffect<MemoryEffects::Read>(Operation *, Value);
template bool mlir::hasSingleEffect<MemoryEffects::Write>(Operation *, Value);
template <typename... EffectTys>
bool mlir::hasEffect(Operation *op, Value value) {
auto memOp = dyn_cast<MemoryEffectOpInterface>(op);
if (!memOp)
return false;
SmallVector<SideEffects::EffectInstance<MemoryEffects::Effect>, 4> effects;
memOp.getEffects(effects);
return llvm::any_of(effects, [&](MemoryEffects::EffectInstance &effect) {
if (value && effect.getValue() != value)
return false;
return isa<EffectTys...>(effect.getEffect());
});
}
template bool mlir::hasEffect<MemoryEffects::Allocate>(Operation *, Value);
template bool mlir::hasEffect<MemoryEffects::Free>(Operation *, Value);
template bool mlir::hasEffect<MemoryEffects::Read>(Operation *, Value);
template bool mlir::hasEffect<MemoryEffects::Write>(Operation *, Value);
template bool
mlir::hasEffect<MemoryEffects::Write, MemoryEffects::Free>(Operation *, Value);
bool mlir::wouldOpBeTriviallyDead(Operation *op) {
if (op->mightHaveTrait<OpTrait::IsTerminator>())
return false;
if (isa<SymbolOpInterface>(op))
return false;
return wouldOpBeTriviallyDeadImpl(op);
}
bool mlir::isMemoryEffectFree(Operation *op) {
if (auto memInterface = dyn_cast<MemoryEffectOpInterface>(op)) {
if (!memInterface.hasNoEffect())
return false;
// If the op does not have recursive side effects, then it is memory effect
// free.
if (!op->hasTrait<OpTrait::HasRecursiveMemoryEffects>())
return true;
} else if (!op->hasTrait<OpTrait::HasRecursiveMemoryEffects>()) {
// Otherwise, if the op does not implement the memory effect interface and
// it does not have recursive side effects, then it cannot be known that the
// op is moveable.
return false;
}
// Recurse into the regions and ensure that all nested ops are memory effect
// free.
for (Region &region : op->getRegions())
for (Operation &op : region.getOps())
if (!isMemoryEffectFree(&op))
return false;
return true;
}
// the returned vector may contain duplicate effects
std::optional<llvm::SmallVector<MemoryEffects::EffectInstance>>
mlir::getEffectsRecursively(Operation *rootOp) {
SmallVector<MemoryEffects::EffectInstance> effects;
SmallVector<Operation *> effectingOps(1, rootOp);
while (!effectingOps.empty()) {
Operation *op = effectingOps.pop_back_val();
// If the operation has recursive effects, push all of the nested
// operations on to the stack to consider.
bool hasRecursiveEffects =
op->hasTrait<OpTrait::HasRecursiveMemoryEffects>();
if (hasRecursiveEffects) {
for (Region &region : op->getRegions()) {
for (Block &block : region) {
for (Operation &nestedOp : block) {
effectingOps.push_back(&nestedOp);
}
}
}
}
if (auto effectInterface = dyn_cast<MemoryEffectOpInterface>(op)) {
effectInterface.getEffects(effects);
} else if (!hasRecursiveEffects) {
// the operation does not have recursive memory effects or implement
// the memory effect op interface. Its effects are unknown.
return std::nullopt;
}
}
return effects;
}
bool mlir::isSpeculatable(Operation *op) {
auto conditionallySpeculatable = dyn_cast<ConditionallySpeculatable>(op);
if (!conditionallySpeculatable)
return false;
switch (conditionallySpeculatable.getSpeculatability()) {
case Speculation::RecursivelySpeculatable:
for (Region &region : op->getRegions()) {
for (Operation &op : region.getOps())
if (!isSpeculatable(&op))
return false;
}
return true;
case Speculation::Speculatable:
return true;
case Speculation::NotSpeculatable:
return false;
}
llvm_unreachable("Unhandled enum in mlir::isSpeculatable!");
}
/// The implementation of this function replicates the `def Pure : TraitList`
/// in `SideEffectInterfaces.td` and has to be kept in sync manually.
bool mlir::isPure(Operation *op) {
return isSpeculatable(op) && isMemoryEffectFree(op);
}