llvm-project/lldb/source/API/SBBreakpointLocation.cpp

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//===-- SBBreakpointLocation.cpp ------------------------------------------===//
//
// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
// See https://llvm.org/LICENSE.txt for license information.
// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
//
//===----------------------------------------------------------------------===//
#include "lldb/API/SBBreakpointLocation.h"
#include "lldb/API/SBAddress.h"
#include "lldb/API/SBDebugger.h"
#include "lldb/API/SBDefines.h"
#include "lldb/API/SBStream.h"
#include "lldb/API/SBStringList.h"
#include "lldb/API/SBStructuredData.h"
#include "lldb/Utility/Instrumentation.h"
#include "lldb/Breakpoint/Breakpoint.h"
#include "lldb/Breakpoint/BreakpointLocation.h"
#include "lldb/Core/Debugger.h"
#include "lldb/Core/StructuredDataImpl.h"
#include "lldb/Interpreter/CommandInterpreter.h"
#include "lldb/Interpreter/ScriptInterpreter.h"
#include "lldb/Target/Target.h"
#include "lldb/Target/ThreadSpec.h"
#include "lldb/Utility/Stream.h"
#include "lldb/lldb-defines.h"
#include "lldb/lldb-types.h"
#include "SBBreakpointOptionCommon.h"
using namespace lldb;
using namespace lldb_private;
SBBreakpointLocation::SBBreakpointLocation() { LLDB_INSTRUMENT_VA(this); }
SBBreakpointLocation::SBBreakpointLocation(
const lldb::BreakpointLocationSP &break_loc_sp)
: m_opaque_wp(break_loc_sp) {
LLDB_INSTRUMENT_VA(this, break_loc_sp);
}
SBBreakpointLocation::SBBreakpointLocation(const SBBreakpointLocation &rhs)
: m_opaque_wp(rhs.m_opaque_wp) {
LLDB_INSTRUMENT_VA(this, rhs);
}
const SBBreakpointLocation &SBBreakpointLocation::
operator=(const SBBreakpointLocation &rhs) {
LLDB_INSTRUMENT_VA(this, rhs);
m_opaque_wp = rhs.m_opaque_wp;
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return *this;
}
SBBreakpointLocation::~SBBreakpointLocation() = default;
BreakpointLocationSP SBBreakpointLocation::GetSP() const {
return m_opaque_wp.lock();
}
bool SBBreakpointLocation::IsValid() const {
LLDB_INSTRUMENT_VA(this);
return this->operator bool();
}
SBBreakpointLocation::operator bool() const {
LLDB_INSTRUMENT_VA(this);
return bool(GetSP());
}
SBAddress SBBreakpointLocation::GetAddress() {
LLDB_INSTRUMENT_VA(this);
BreakpointLocationSP loc_sp = GetSP();
if (loc_sp) {
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return SBAddress(loc_sp->GetAddress());
}
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return SBAddress();
}
addr_t SBBreakpointLocation::GetLoadAddress() {
LLDB_INSTRUMENT_VA(this);
addr_t ret_addr = LLDB_INVALID_ADDRESS;
BreakpointLocationSP loc_sp = GetSP();
if (loc_sp) {
std::lock_guard<std::recursive_mutex> guard(
loc_sp->GetTarget().GetAPIMutex());
ret_addr = loc_sp->GetLoadAddress();
}
return ret_addr;
}
void SBBreakpointLocation::SetEnabled(bool enabled) {
LLDB_INSTRUMENT_VA(this, enabled);
BreakpointLocationSP loc_sp = GetSP();
if (loc_sp) {
std::lock_guard<std::recursive_mutex> guard(
loc_sp->GetTarget().GetAPIMutex());
loc_sp->SetEnabled(enabled);
}
}
bool SBBreakpointLocation::IsEnabled() {
LLDB_INSTRUMENT_VA(this);
BreakpointLocationSP loc_sp = GetSP();
if (loc_sp) {
std::lock_guard<std::recursive_mutex> guard(
loc_sp->GetTarget().GetAPIMutex());
return loc_sp->IsEnabled();
} else
return false;
}
uint32_t SBBreakpointLocation::GetHitCount() {
LLDB_INSTRUMENT_VA(this);
BreakpointLocationSP loc_sp = GetSP();
if (loc_sp) {
std::lock_guard<std::recursive_mutex> guard(
loc_sp->GetTarget().GetAPIMutex());
return loc_sp->GetHitCount();
} else
return 0;
}
uint32_t SBBreakpointLocation::GetIgnoreCount() {
LLDB_INSTRUMENT_VA(this);
BreakpointLocationSP loc_sp = GetSP();
if (loc_sp) {
std::lock_guard<std::recursive_mutex> guard(
loc_sp->GetTarget().GetAPIMutex());
return loc_sp->GetIgnoreCount();
} else
return 0;
}
void SBBreakpointLocation::SetIgnoreCount(uint32_t n) {
LLDB_INSTRUMENT_VA(this, n);
BreakpointLocationSP loc_sp = GetSP();
if (loc_sp) {
std::lock_guard<std::recursive_mutex> guard(
loc_sp->GetTarget().GetAPIMutex());
loc_sp->SetIgnoreCount(n);
}
}
void SBBreakpointLocation::SetCondition(const char *condition) {
LLDB_INSTRUMENT_VA(this, condition);
BreakpointLocationSP loc_sp = GetSP();
if (loc_sp) {
std::lock_guard<std::recursive_mutex> guard(
loc_sp->GetTarget().GetAPIMutex());
loc_sp->SetCondition(condition);
}
}
const char *SBBreakpointLocation::GetCondition() {
LLDB_INSTRUMENT_VA(this);
BreakpointLocationSP loc_sp = GetSP();
if (!loc_sp)
return nullptr;
std::lock_guard<std::recursive_mutex> guard(
loc_sp->GetTarget().GetAPIMutex());
return ConstString(loc_sp->GetConditionText()).GetCString();
}
void SBBreakpointLocation::SetAutoContinue(bool auto_continue) {
LLDB_INSTRUMENT_VA(this, auto_continue);
BreakpointLocationSP loc_sp = GetSP();
if (loc_sp) {
std::lock_guard<std::recursive_mutex> guard(
loc_sp->GetTarget().GetAPIMutex());
loc_sp->SetAutoContinue(auto_continue);
}
}
bool SBBreakpointLocation::GetAutoContinue() {
LLDB_INSTRUMENT_VA(this);
BreakpointLocationSP loc_sp = GetSP();
if (loc_sp) {
std::lock_guard<std::recursive_mutex> guard(
loc_sp->GetTarget().GetAPIMutex());
return loc_sp->IsAutoContinue();
}
return false;
}
void SBBreakpointLocation::SetCallback(SBBreakpointHitCallback callback,
void *baton) {
LLDB_INSTRUMENT_VA(this, callback, baton);
BreakpointLocationSP loc_sp = GetSP();
if (loc_sp) {
std::lock_guard<std::recursive_mutex> guard(
loc_sp->GetTarget().GetAPIMutex());
BatonSP baton_sp(new SBBreakpointCallbackBaton(callback, baton));
loc_sp->SetCallback(SBBreakpointCallbackBaton::PrivateBreakpointHitCallback,
baton_sp, false);
}
}
void SBBreakpointLocation::SetScriptCallbackFunction(
const char *callback_function_name) {
LLDB_INSTRUMENT_VA(this, callback_function_name);
}
SBError SBBreakpointLocation::SetScriptCallbackFunction(
const char *callback_function_name,
SBStructuredData &extra_args) {
LLDB_INSTRUMENT_VA(this, callback_function_name, extra_args);
SBError sb_error;
BreakpointLocationSP loc_sp = GetSP();
if (loc_sp) {
Status error;
std::lock_guard<std::recursive_mutex> guard(
loc_sp->GetTarget().GetAPIMutex());
BreakpointOptions &bp_options = loc_sp->GetLocationOptions();
error = loc_sp->GetBreakpoint()
.GetTarget()
.GetDebugger()
.GetScriptInterpreter()
->SetBreakpointCommandCallbackFunction(bp_options,
callback_function_name,
extra_args.m_impl_up
->GetObjectSP());
sb_error.SetError(error);
} else
sb_error.SetErrorString("invalid breakpoint");
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return sb_error;
}
SBError
SBBreakpointLocation::SetScriptCallbackBody(const char *callback_body_text) {
LLDB_INSTRUMENT_VA(this, callback_body_text);
BreakpointLocationSP loc_sp = GetSP();
SBError sb_error;
if (loc_sp) {
std::lock_guard<std::recursive_mutex> guard(
loc_sp->GetTarget().GetAPIMutex());
BreakpointOptions &bp_options = loc_sp->GetLocationOptions();
Status error =
loc_sp->GetBreakpoint()
.GetTarget()
.GetDebugger()
.GetScriptInterpreter()
[lldb] Fix {break,watch}point command function stopping behaviour In order to run a {break,watch}point command, lldb can resolve to the script interpreter to run an arbitrary piece of code or call into a user-provided function. To do so, we will generate a wrapping function, where we first copy lldb's internal dictionary keys into the interpreter's global dictionary, copied inline the user code before resetting the global dictionary to its previous state. However, {break,watch}point commands can optionally return a value that would tell lldb whether we should stop or not. This feature was only implemented for breakpoint commands and since we inlined the user code directly into the wrapping function, introducing an early return, that caused lldb to let the interpreter global dictionary tinted with the internal dictionary keys. This patch fixes that issue while also adding the stopping behaviour to watchpoint commands. To do so, this patch refactors the {break,watch}point command creation method, to let the lldb wrapper function generator know if the user code is a function call or a arbitrary expression. Then the wrapper generator, if the user input was a function call, the wrapper function will call the user function and save the return value into a variable. If the user input was an arbitrary expression, the wrapper will inline it into a nested function, call the nested function and save the return value into the same variable. After resetting the interpreter global dictionary to its previous state, the generated wrapper function will return the varible containing the return value. rdar://105461140 Differential Revision: https://reviews.llvm.org/D144688 Signed-off-by: Med Ismail Bennani <medismail.bennani@gmail.com>
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->SetBreakpointCommandCallback(bp_options, callback_body_text,
/*is_callback=*/false);
sb_error.SetError(error);
} else
sb_error.SetErrorString("invalid breakpoint");
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return sb_error;
}
void SBBreakpointLocation::SetCommandLineCommands(SBStringList &commands) {
LLDB_INSTRUMENT_VA(this, commands);
BreakpointLocationSP loc_sp = GetSP();
if (!loc_sp)
return;
if (commands.GetSize() == 0)
return;
std::lock_guard<std::recursive_mutex> guard(
loc_sp->GetTarget().GetAPIMutex());
std::unique_ptr<BreakpointOptions::CommandData> cmd_data_up(
new BreakpointOptions::CommandData(*commands, eScriptLanguageNone));
loc_sp->GetLocationOptions().SetCommandDataCallback(cmd_data_up);
}
bool SBBreakpointLocation::GetCommandLineCommands(SBStringList &commands) {
LLDB_INSTRUMENT_VA(this, commands);
BreakpointLocationSP loc_sp = GetSP();
if (!loc_sp)
return false;
StringList command_list;
bool has_commands =
loc_sp->GetLocationOptions().GetCommandLineCallbacks(command_list);
if (has_commands)
commands.AppendList(command_list);
return has_commands;
}
void SBBreakpointLocation::SetThreadID(tid_t thread_id) {
LLDB_INSTRUMENT_VA(this, thread_id);
BreakpointLocationSP loc_sp = GetSP();
if (loc_sp) {
std::lock_guard<std::recursive_mutex> guard(
loc_sp->GetTarget().GetAPIMutex());
loc_sp->SetThreadID(thread_id);
}
}
tid_t SBBreakpointLocation::GetThreadID() {
LLDB_INSTRUMENT_VA(this);
tid_t tid = LLDB_INVALID_THREAD_ID;
BreakpointLocationSP loc_sp = GetSP();
if (loc_sp) {
std::lock_guard<std::recursive_mutex> guard(
loc_sp->GetTarget().GetAPIMutex());
return loc_sp->GetThreadID();
}
return tid;
}
void SBBreakpointLocation::SetThreadIndex(uint32_t index) {
LLDB_INSTRUMENT_VA(this, index);
BreakpointLocationSP loc_sp = GetSP();
if (loc_sp) {
std::lock_guard<std::recursive_mutex> guard(
loc_sp->GetTarget().GetAPIMutex());
loc_sp->SetThreadIndex(index);
}
}
uint32_t SBBreakpointLocation::GetThreadIndex() const {
LLDB_INSTRUMENT_VA(this);
uint32_t thread_idx = UINT32_MAX;
BreakpointLocationSP loc_sp = GetSP();
if (loc_sp) {
std::lock_guard<std::recursive_mutex> guard(
loc_sp->GetTarget().GetAPIMutex());
return loc_sp->GetThreadIndex();
}
return thread_idx;
}
void SBBreakpointLocation::SetThreadName(const char *thread_name) {
LLDB_INSTRUMENT_VA(this, thread_name);
BreakpointLocationSP loc_sp = GetSP();
if (loc_sp) {
std::lock_guard<std::recursive_mutex> guard(
loc_sp->GetTarget().GetAPIMutex());
loc_sp->SetThreadName(thread_name);
}
}
const char *SBBreakpointLocation::GetThreadName() const {
LLDB_INSTRUMENT_VA(this);
BreakpointLocationSP loc_sp = GetSP();
if (!loc_sp)
return nullptr;
std::lock_guard<std::recursive_mutex> guard(
loc_sp->GetTarget().GetAPIMutex());
return ConstString(loc_sp->GetThreadName()).GetCString();
}
void SBBreakpointLocation::SetQueueName(const char *queue_name) {
LLDB_INSTRUMENT_VA(this, queue_name);
BreakpointLocationSP loc_sp = GetSP();
if (loc_sp) {
std::lock_guard<std::recursive_mutex> guard(
loc_sp->GetTarget().GetAPIMutex());
loc_sp->SetQueueName(queue_name);
}
}
const char *SBBreakpointLocation::GetQueueName() const {
LLDB_INSTRUMENT_VA(this);
BreakpointLocationSP loc_sp = GetSP();
if (!loc_sp)
return nullptr;
std::lock_guard<std::recursive_mutex> guard(
loc_sp->GetTarget().GetAPIMutex());
return ConstString(loc_sp->GetQueueName()).GetCString();
}
bool SBBreakpointLocation::IsResolved() {
LLDB_INSTRUMENT_VA(this);
BreakpointLocationSP loc_sp = GetSP();
if (loc_sp) {
std::lock_guard<std::recursive_mutex> guard(
loc_sp->GetTarget().GetAPIMutex());
return loc_sp->IsResolved();
}
return false;
}
void SBBreakpointLocation::SetLocation(
const lldb::BreakpointLocationSP &break_loc_sp) {
// Uninstall the callbacks?
m_opaque_wp = break_loc_sp;
}
bool SBBreakpointLocation::GetDescription(SBStream &description,
DescriptionLevel level) {
LLDB_INSTRUMENT_VA(this, description, level);
Stream &strm = description.ref();
BreakpointLocationSP loc_sp = GetSP();
if (loc_sp) {
std::lock_guard<std::recursive_mutex> guard(
loc_sp->GetTarget().GetAPIMutex());
loc_sp->GetDescription(&strm, level);
strm.EOL();
} else
strm.PutCString("No value");
return true;
}
break_id_t SBBreakpointLocation::GetID() {
LLDB_INSTRUMENT_VA(this);
BreakpointLocationSP loc_sp = GetSP();
if (loc_sp) {
std::lock_guard<std::recursive_mutex> guard(
loc_sp->GetTarget().GetAPIMutex());
return loc_sp->GetID();
} else
return LLDB_INVALID_BREAK_ID;
}
SBBreakpoint SBBreakpointLocation::GetBreakpoint() {
LLDB_INSTRUMENT_VA(this);
BreakpointLocationSP loc_sp = GetSP();
SBBreakpoint sb_bp;
if (loc_sp) {
std::lock_guard<std::recursive_mutex> guard(
loc_sp->GetTarget().GetAPIMutex());
sb_bp = loc_sp->GetBreakpoint().shared_from_this();
}
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return sb_bp;
}