2008-01-15 23:55:06 +00:00
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//===-- GRConstants.cpp - Simple, Path-Sens. Constant Prop. ------*- C++ -*-==//
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//
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// The LLVM Compiler Infrastructure
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//
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// This file is distributed under the University of Illinois Open Source
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// License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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//
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// Constant Propagation via Graph Reachability
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//
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// This files defines a simple analysis that performs path-sensitive
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// constant propagation within a function. An example use of this analysis
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// is to perform simple checks for NULL dereferences.
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//
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//===----------------------------------------------------------------------===//
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#include "clang/Analysis/PathSensitive/GREngine.h"
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#include "clang/AST/Expr.h"
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#include "clang/Analysis/Analyses/LiveVariables.h"
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#include "clang/Analysis/Visitors/CFGStmtVisitor.h"
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#include "llvm/Support/Casting.h"
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#include "llvm/Support/DataTypes.h"
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#include "llvm/ADT/APSInt.h"
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#include "llvm/ADT/FoldingSet.h"
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#include "llvm/ADT/ImmutableMap.h"
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#include "llvm/Support/Compiler.h"
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using namespace clang;
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using llvm::APInt;
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using llvm::APFloat;
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using llvm::dyn_cast;
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using llvm::cast;
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//===----------------------------------------------------------------------===//
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2008-01-16 00:53:15 +00:00
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/// DSPtr - A variant smart pointer that wraps either a Decl* or a
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2008-01-15 23:55:06 +00:00
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/// Stmt*. Use cast<> or dyn_cast<> to get actual pointer type
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//===----------------------------------------------------------------------===//
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namespace {
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class VISIBILITY_HIDDEN DSPtr {
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const uintptr_t Raw;
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public:
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enum VariantKind { IsDecl=0x1, IsBlkLvl=0x2, IsSubExp=0x3, Flags=0x3 };
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inline void* getPtr() const { return reinterpret_cast<void*>(Raw & ~Flags); }
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inline VariantKind getKind() const { return (VariantKind) (Raw & Flags); }
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2008-01-16 00:53:15 +00:00
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DSPtr(Decl* D) : Raw(reinterpret_cast<uintptr_t>(D) | IsDecl) {}
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DSPtr(Stmt* S, bool isBlkLvl)
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: Raw(reinterpret_cast<uintptr_t>(S) | (isBlkLvl ? IsBlkLvl : IsSubExp)) {}
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bool isSubExpr() const { return getKind() == IsSubExp; }
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inline void Profile(llvm::FoldingSetNodeID& ID) const {
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2008-01-16 05:49:09 +00:00
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ID.AddInteger(Raw);
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}
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inline bool operator==(const DSPtr& X) const { return Raw == X.Raw; }
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inline bool operator!=(const DSPtr& X) const { return Raw != X.Raw; }
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inline bool operator<(const DSPtr& X) const { return Raw < X.Raw; }
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};
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} // end anonymous namespace
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2008-01-16 00:53:15 +00:00
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// Machinery to get cast<> and dyn_cast<> working with DSPtr.
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namespace llvm {
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template<> inline bool isa<Decl,DSPtr>(const DSPtr& V) {
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return V.getKind() == DSPtr::IsDecl;
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}
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template<> inline bool isa<Stmt,DSPtr>(const DSPtr& V) {
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return ((unsigned) V.getKind()) > DSPtr::IsDecl;
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}
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template<> struct VISIBILITY_HIDDEN cast_retty_impl<Decl,DSPtr> {
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typedef const Decl* ret_type;
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};
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template<> struct VISIBILITY_HIDDEN cast_retty_impl<Stmt,DSPtr> {
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typedef const Stmt* ret_type;
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};
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template<> struct VISIBILITY_HIDDEN simplify_type<DSPtr> {
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typedef void* SimpleType;
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static inline SimpleType getSimplifiedValue(const DSPtr &V) {
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return V.getPtr();
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}
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};
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} // end llvm namespace
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//===----------------------------------------------------------------------===//
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// DeclStmtMapTy - A ImmutableMap type from Decl*/Stmt* to integers.
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//
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// FIXME: We may eventually use APSInt, or a mixture of APSInt and
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// integer primitives to do this right; this will handle both
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// different bit-widths and allow us to detect integer overflows, etc.
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//
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//===----------------------------------------------------------------------===//
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typedef llvm::ImmutableMap<DSPtr,uint64_t> DeclStmtMapTy;
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namespace clang {
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template<>
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struct VISIBILITY_HIDDEN GRTrait<DeclStmtMapTy> {
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static inline void* toPtr(DeclStmtMapTy M) {
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return reinterpret_cast<void*>(M.getRoot());
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}
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static inline DeclStmtMapTy toState(void* P) {
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return DeclStmtMapTy(static_cast<DeclStmtMapTy::TreeTy*>(P));
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}
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};
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}
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//===----------------------------------------------------------------------===//
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// The Checker!
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//===----------------------------------------------------------------------===//
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namespace {
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class VISIBILITY_HIDDEN ExprVariantTy {
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const uint64_t val;
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const bool isConstant;
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public:
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ExprVariantTy() : val(0), isConstant(false) {}
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ExprVariantTy(uint64_t v) : val(v), isConstant(true) {}
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operator bool() const { return isConstant; }
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uint64_t getVal() const { assert (isConstant); return val; }
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ExprVariantTy operator+(const ExprVariantTy& X) const {
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if (!isConstant || !X.isConstant) return ExprVariantTy();
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else return ExprVariantTy(val+X.val);
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}
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ExprVariantTy operator-(const ExprVariantTy& X) const {
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if (!isConstant || !X.isConstant) return ExprVariantTy();
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else return ExprVariantTy(val+X.val);
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}
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};
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} // end anonymous namespace
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//===----------------------------------------------------------------------===//
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// The Checker!
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//===----------------------------------------------------------------------===//
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namespace {
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class VISIBILITY_HIDDEN GRConstants : public CFGStmtVisitor<GRConstants> {
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public:
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typedef DeclStmtMapTy StateTy;
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typedef GRNodeBuilder<GRConstants> NodeBuilder;
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typedef ExplodedNode<StateTy> NodeTy;
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protected:
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// Liveness - live-variables information the Decl* and Expr* (block-level)
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// in the CFG. Used to prune out dead state.
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LiveVariables* Liveness;
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// Builder - The current GRNodeBuilder which is used when building the nodes
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// for a given statement.
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NodeBuilder* Builder;
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DeclStmtMapTy::Factory StateMgr;
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// cfg - the current CFG.
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CFG* cfg;
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typedef llvm::SmallPtrSet<NodeTy*,16> NodeSetTy;
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NodeSetTy NodeSetA;
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NodeSetTy NodeSetB;
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NodeSetTy* Nodes;
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NodeSetTy* OldNodes;
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StateTy CurrentState;
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bool DoNotSwitch;
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public:
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GRConstants() : Liveness(NULL), Builder(NULL), cfg(NULL),
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Nodes(&NodeSetA), OldNodes(&NodeSetB),
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CurrentState(StateMgr.GetEmptyMap()), DoNotSwitch(false) {}
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~GRConstants() { delete Liveness; }
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CFG& getCFG() { assert (cfg); return *cfg; }
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void Initialize(CFG& c) {
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cfg = &c;
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Liveness = new LiveVariables(c);
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Liveness->runOnCFG(c);
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}
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StateTy getInitialState() {
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return StateMgr.GetEmptyMap();
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}
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void ProcessStmt(Stmt* S, NodeBuilder& builder);
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void SwitchNodeSets();
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void DoStmt(Stmt* S);
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StateTy RemoveGrandchildrenMappings(Stmt* S, StateTy M);
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void AddBinding(Expr* E, ExprVariantTy V, bool isBlkLvl = false);
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ExprVariantTy GetBinding(Expr* E);
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void BlockStmt_VisitStmt(Stmt* S) { DoStmt(S); }
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void VisitStmt(Stmt* S) { DoNotSwitch = true; }
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void VisitAssign(BinaryOperator* O);
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void VisitIntegerLiteral(IntegerLiteral* L);
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void VisitBinAdd(BinaryOperator* O);
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void VisitBinSub(BinaryOperator* O);
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};
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} // end anonymous namespace
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void GRConstants::ProcessStmt(Stmt* S, NodeBuilder& builder) {
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Builder = &builder;
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Nodes->clear();
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OldNodes->clear();
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NodeTy* N = Builder->getLastNode();
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assert (N);
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OldNodes->insert(N);
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DoNotSwitch = true;
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BlockStmt_Visit(S);
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Builder = NULL;
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}
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ExprVariantTy GRConstants::GetBinding(Expr* E) {
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DSPtr P(E, getCFG().isBlkExpr(E));
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StateTy::iterator I = CurrentState.find(P);
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if (I == CurrentState.end())
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return ExprVariantTy();
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return (*I).second;
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}
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void GRConstants::AddBinding(Expr* E, ExprVariantTy V, bool isBlkLvl) {
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CurrentState = StateMgr.Add(CurrentState, DSPtr(E,isBlkLvl), V.getVal());
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}
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void GRConstants::SwitchNodeSets() {
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NodeSetTy* Tmp = OldNodes;
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OldNodes = Nodes;
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Nodes = Tmp;
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Nodes->clear();
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}
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2008-01-16 00:53:15 +00:00
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GRConstants::StateTy
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GRConstants::RemoveGrandchildrenMappings(Stmt* S, GRConstants::StateTy State) {
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typedef Stmt::child_iterator iterator;
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for (iterator I=S->child_begin(), E=S->child_end(); I!=E; ++I)
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if (Stmt* C = *I)
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for (iterator CI=C->child_begin(), CE=C->child_end(); CI!=CE; ++CI) {
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// Observe that this will only remove mappings to non-block level
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// expressions. This is valid even if *CI is a block-level expression,
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// since it simply won't be in the map in the first place.
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State = StateMgr.Remove(State, DSPtr(*CI,false));
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}
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return State;
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}
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void GRConstants::DoStmt(Stmt* S) {
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for (Stmt::child_iterator I=S->child_begin(), E=S->child_end(); I!=E; ++I)
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if (*I) DoStmt(*I);
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if (!DoNotSwitch) SwitchNodeSets();
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DoNotSwitch = false;
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for (NodeSetTy::iterator I=OldNodes->begin(), E=OldNodes->end(); I!=E; ++I) {
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NodeTy* Pred = *I;
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CurrentState = Pred->getState();
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StateTy CleanedState = RemoveGrandchildrenMappings(S, CurrentState);
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bool AlwaysGenerateNode = false;
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if (CleanedState != CurrentState) {
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CurrentState = CleanedState;
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AlwaysGenerateNode = true;
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}
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Visit(S);
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if (AlwaysGenerateNode || CurrentState != CleanedState) {
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NodeTy* N = Builder->generateNode(S, CurrentState, Pred);
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if (N) Nodes->insert(N);
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}
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else Nodes->insert(Pred);
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}
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}
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void GRConstants::VisitIntegerLiteral(IntegerLiteral* L) {
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AddBinding(L, L->getValue().getZExtValue());
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}
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void GRConstants::VisitBinAdd(BinaryOperator* B) {
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AddBinding(B, GetBinding(B->getLHS()) + GetBinding(B->getRHS()));
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}
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void GRConstants::VisitBinSub(BinaryOperator* B) {
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AddBinding(B, GetBinding(B->getLHS()) - GetBinding(B->getRHS()));
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}
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