llvm-project/lldb/source/Core/ValueObjectRegister.cpp

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//===-- ValueObjectRegister.cpp ---------------------------------*- C++ -*-===//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
#include "lldb/Core/ValueObjectRegister.h"
// C Includes
// C++ Includes
// Other libraries and framework includes
// Project includes
#include "lldb/Core/Module.h"
#include "lldb/Symbol/ClangASTType.h"
#include "lldb/Symbol/ClangASTContext.h"
#include "lldb/Symbol/TypeList.h"
#include "lldb/Target/ExecutionContext.h"
#include "lldb/Target/Process.h"
#include "lldb/Target/RegisterContext.h"
#include "lldb/Target/Target.h"
#include "lldb/Target/Thread.h"
using namespace lldb;
using namespace lldb_private;
#pragma mark ValueObjectRegisterContext
Fixed issues with RegisterContext classes and the subclasses. There was an issue with the way the UnwindLLDB was handing out RegisterContexts: it was making shared pointers to register contexts and then handing out just the pointers (which would get put into shared pointers in the thread and stack frame classes) and cause double free issues. MallocScribble helped to find these issues after I did some other cleanup. To help avoid any RegisterContext issue in the future, all code that deals with them now returns shared pointers to the register contexts so we don't end up with multiple deletions. Also now that the RegisterContext class doesn't require a stack frame, we patched a memory leak where a StackFrame object was being created and leaked. Made the RegisterContext class not have a pointer to a StackFrame object as one register context class can be used for N inlined stack frames so there is not a 1 - 1 mapping. Updates the ExecutionContextScope part of the RegisterContext class to never return a stack frame to indicate this when it is asked to recreate the execution context. Now register contexts point to the concrete frame using a concrete frame index. Concrete frames are all of the frames that are actually formed on the stack of a thread. These concrete frames can be turned into one or more user visible frames due to inlining. Each inlined stack frame has the exact same register context (shared via shared pointers) as any parent inlined stack frames all the way up to the concrete frame itself. So now the stack frames and the register contexts should behave much better. llvm-svn: 122976
2011-01-06 22:15:06 +00:00
ValueObjectRegisterContext::ValueObjectRegisterContext (ValueObject *parent, RegisterContextSP &reg_ctx) :
Fixed an expression parsing issue where if you were stopped somewhere without debug information and you evaluated an expression, a crash would occur as a result of an unchecked pointer. Added the ability to get the expression path for a ValueObject. For a rectangle point child "x" the expression path would be something like: "rect.top_left.x". This will allow GUI and command lines to get ahold of the expression path for a value object without having to explicitly know about the hierarchy. This means the ValueObject base class now has a "ValueObject *m_parent;" member. All ValueObject subclasses now correctly track their lineage and are able to provide value expression paths as well. Added a new "--flat" option to the "frame variable" to allow for flat variable output. An example of the current and new outputs: (lldb) frame variable argc = 1 argv = 0x00007fff5fbffe80 pt = { x = 2 y = 3 } rect = { bottom_left = { x = 1 y = 2 } top_right = { x = 3 y = 4 } } (lldb) frame variable --flat argc = 1 argv = 0x00007fff5fbffe80 pt.x = 2 pt.y = 3 rect.bottom_left.x = 1 rect.bottom_left.y = 2 rect.top_right.x = 3 rect.top_right.y = 4 As you can see when there is a lot of hierarchy it can help flatten things out. Also if you want to use a member in an expression, you can copy the text from the "--flat" output and not have to piece it together manually. This can help when you want to use parts of the STL in expressions: (lldb) frame variable --flat argc = 1 argv = 0x00007fff5fbffea8 hello_world._M_dataplus._M_p = 0x0000000000000000 (lldb) expr hello_world._M_dataplus._M_p[0] == '\0' llvm-svn: 116532
2010-10-14 22:52:14 +00:00
ValueObject (parent),
m_reg_ctx (reg_ctx)
{
assert (reg_ctx);
m_name.SetCString("Registers");
SetValueIsValid (true);
}
ValueObjectRegisterContext::~ValueObjectRegisterContext()
{
}
A few of the issue I have been trying to track down and fix have been due to the way LLDB lazily gets complete definitions for types within the debug info. When we run across a class/struct/union definition in the DWARF, we will only parse the full definition if we need to. This works fine for top level types that are assigned directly to variables and arguments, but when we have a variable with a class, lets say "A" for this example, that has a member: "B *m_b". Initially we don't need to hunt down a definition for this class unless we are ever asked to do something with it ("expr m_b->getDecl()" for example). With my previous approach to lazy type completion, we would be able to take a "A *a" and get a complete type for it, but we wouldn't be able to then do an "a->m_b->getDecl()" unless we always expanded all types within a class prior to handing out the type. Expanding everything is very costly and it would be great if there were a better way. A few months ago I worked with the llvm/clang folks to have the ExternalASTSource class be able to complete classes if there weren't completed yet: class ExternalASTSource { .... virtual void CompleteType (clang::TagDecl *Tag); virtual void CompleteType (clang::ObjCInterfaceDecl *Class); }; This was great, because we can now have the class that is producing the AST (SymbolFileDWARF and SymbolFileDWARFDebugMap) sign up as external AST sources and the object that creates the forward declaration types can now also complete them anywhere within the clang type system. This patch makes a few major changes: - lldb_private::Module classes now own the AST context. Previously the TypeList objects did. - The DWARF parsers now sign up as an external AST sources so they can complete types. - All of the pure clang type system wrapper code we have in LLDB (ClangASTContext, ClangASTType, and more) can now be iterating through children of any type, and if a class/union/struct type (clang::RecordType or ObjC interface) is found that is incomplete, we can ask the AST to get the definition. - The SymbolFileDWARFDebugMap class now will create and use a single AST that all child SymbolFileDWARF classes will share (much like what happens when we have a complete linked DWARF for an executable). We will need to modify some of the ClangUserExpression code to take more advantage of this completion ability in the near future. Meanwhile we should be better off now that we can be accessing any children of variables through pointers and always be able to resolve the clang type if needed. llvm-svn: 123613
2011-01-17 03:46:26 +00:00
lldb::clang_type_t
ValueObjectRegisterContext::GetClangType ()
{
return NULL;
}
ConstString
ValueObjectRegisterContext::GetTypeName()
{
ConstString empty_type_name;
return empty_type_name;
}
uint32_t
ValueObjectRegisterContext::CalculateNumChildren()
{
return m_reg_ctx->GetRegisterSetCount();
}
clang::ASTContext *
ValueObjectRegisterContext::GetClangAST ()
{
return NULL;
}
size_t
ValueObjectRegisterContext::GetByteSize()
{
return 0;
}
void
ValueObjectRegisterContext::UpdateValue (ExecutionContextScope *exe_scope)
{
m_error.Clear();
StackFrame *frame = exe_scope->CalculateStackFrame();
if (frame)
m_reg_ctx = frame->GetRegisterContext();
else
Fixed issues with RegisterContext classes and the subclasses. There was an issue with the way the UnwindLLDB was handing out RegisterContexts: it was making shared pointers to register contexts and then handing out just the pointers (which would get put into shared pointers in the thread and stack frame classes) and cause double free issues. MallocScribble helped to find these issues after I did some other cleanup. To help avoid any RegisterContext issue in the future, all code that deals with them now returns shared pointers to the register contexts so we don't end up with multiple deletions. Also now that the RegisterContext class doesn't require a stack frame, we patched a memory leak where a StackFrame object was being created and leaked. Made the RegisterContext class not have a pointer to a StackFrame object as one register context class can be used for N inlined stack frames so there is not a 1 - 1 mapping. Updates the ExecutionContextScope part of the RegisterContext class to never return a stack frame to indicate this when it is asked to recreate the execution context. Now register contexts point to the concrete frame using a concrete frame index. Concrete frames are all of the frames that are actually formed on the stack of a thread. These concrete frames can be turned into one or more user visible frames due to inlining. Each inlined stack frame has the exact same register context (shared via shared pointers) as any parent inlined stack frames all the way up to the concrete frame itself. So now the stack frames and the register contexts should behave much better. llvm-svn: 122976
2011-01-06 22:15:06 +00:00
m_reg_ctx.reset();
Fixed issues with RegisterContext classes and the subclasses. There was an issue with the way the UnwindLLDB was handing out RegisterContexts: it was making shared pointers to register contexts and then handing out just the pointers (which would get put into shared pointers in the thread and stack frame classes) and cause double free issues. MallocScribble helped to find these issues after I did some other cleanup. To help avoid any RegisterContext issue in the future, all code that deals with them now returns shared pointers to the register contexts so we don't end up with multiple deletions. Also now that the RegisterContext class doesn't require a stack frame, we patched a memory leak where a StackFrame object was being created and leaked. Made the RegisterContext class not have a pointer to a StackFrame object as one register context class can be used for N inlined stack frames so there is not a 1 - 1 mapping. Updates the ExecutionContextScope part of the RegisterContext class to never return a stack frame to indicate this when it is asked to recreate the execution context. Now register contexts point to the concrete frame using a concrete frame index. Concrete frames are all of the frames that are actually formed on the stack of a thread. These concrete frames can be turned into one or more user visible frames due to inlining. Each inlined stack frame has the exact same register context (shared via shared pointers) as any parent inlined stack frames all the way up to the concrete frame itself. So now the stack frames and the register contexts should behave much better. llvm-svn: 122976
2011-01-06 22:15:06 +00:00
SetValueIsValid (m_reg_ctx.get() != NULL);
}
ValueObjectSP
ValueObjectRegisterContext::CreateChildAtIndex (uint32_t idx, bool synthetic_array_member, int32_t synthetic_index)
{
ValueObjectSP valobj_sp;
const uint32_t num_children = GetNumChildren();
if (idx < num_children)
Fixed an expression parsing issue where if you were stopped somewhere without debug information and you evaluated an expression, a crash would occur as a result of an unchecked pointer. Added the ability to get the expression path for a ValueObject. For a rectangle point child "x" the expression path would be something like: "rect.top_left.x". This will allow GUI and command lines to get ahold of the expression path for a value object without having to explicitly know about the hierarchy. This means the ValueObject base class now has a "ValueObject *m_parent;" member. All ValueObject subclasses now correctly track their lineage and are able to provide value expression paths as well. Added a new "--flat" option to the "frame variable" to allow for flat variable output. An example of the current and new outputs: (lldb) frame variable argc = 1 argv = 0x00007fff5fbffe80 pt = { x = 2 y = 3 } rect = { bottom_left = { x = 1 y = 2 } top_right = { x = 3 y = 4 } } (lldb) frame variable --flat argc = 1 argv = 0x00007fff5fbffe80 pt.x = 2 pt.y = 3 rect.bottom_left.x = 1 rect.bottom_left.y = 2 rect.top_right.x = 3 rect.top_right.y = 4 As you can see when there is a lot of hierarchy it can help flatten things out. Also if you want to use a member in an expression, you can copy the text from the "--flat" output and not have to piece it together manually. This can help when you want to use parts of the STL in expressions: (lldb) frame variable --flat argc = 1 argv = 0x00007fff5fbffea8 hello_world._M_dataplus._M_p = 0x0000000000000000 (lldb) expr hello_world._M_dataplus._M_p[0] == '\0' llvm-svn: 116532
2010-10-14 22:52:14 +00:00
valobj_sp.reset (new ValueObjectRegisterSet(this, m_reg_ctx, idx));
return valobj_sp;
}
#pragma mark -
#pragma mark ValueObjectRegisterSet
Fixed issues with RegisterContext classes and the subclasses. There was an issue with the way the UnwindLLDB was handing out RegisterContexts: it was making shared pointers to register contexts and then handing out just the pointers (which would get put into shared pointers in the thread and stack frame classes) and cause double free issues. MallocScribble helped to find these issues after I did some other cleanup. To help avoid any RegisterContext issue in the future, all code that deals with them now returns shared pointers to the register contexts so we don't end up with multiple deletions. Also now that the RegisterContext class doesn't require a stack frame, we patched a memory leak where a StackFrame object was being created and leaked. Made the RegisterContext class not have a pointer to a StackFrame object as one register context class can be used for N inlined stack frames so there is not a 1 - 1 mapping. Updates the ExecutionContextScope part of the RegisterContext class to never return a stack frame to indicate this when it is asked to recreate the execution context. Now register contexts point to the concrete frame using a concrete frame index. Concrete frames are all of the frames that are actually formed on the stack of a thread. These concrete frames can be turned into one or more user visible frames due to inlining. Each inlined stack frame has the exact same register context (shared via shared pointers) as any parent inlined stack frames all the way up to the concrete frame itself. So now the stack frames and the register contexts should behave much better. llvm-svn: 122976
2011-01-06 22:15:06 +00:00
ValueObjectRegisterSet::ValueObjectRegisterSet (ValueObject *parent, lldb::RegisterContextSP &reg_ctx, uint32_t reg_set_idx) :
Fixed an expression parsing issue where if you were stopped somewhere without debug information and you evaluated an expression, a crash would occur as a result of an unchecked pointer. Added the ability to get the expression path for a ValueObject. For a rectangle point child "x" the expression path would be something like: "rect.top_left.x". This will allow GUI and command lines to get ahold of the expression path for a value object without having to explicitly know about the hierarchy. This means the ValueObject base class now has a "ValueObject *m_parent;" member. All ValueObject subclasses now correctly track their lineage and are able to provide value expression paths as well. Added a new "--flat" option to the "frame variable" to allow for flat variable output. An example of the current and new outputs: (lldb) frame variable argc = 1 argv = 0x00007fff5fbffe80 pt = { x = 2 y = 3 } rect = { bottom_left = { x = 1 y = 2 } top_right = { x = 3 y = 4 } } (lldb) frame variable --flat argc = 1 argv = 0x00007fff5fbffe80 pt.x = 2 pt.y = 3 rect.bottom_left.x = 1 rect.bottom_left.y = 2 rect.top_right.x = 3 rect.top_right.y = 4 As you can see when there is a lot of hierarchy it can help flatten things out. Also if you want to use a member in an expression, you can copy the text from the "--flat" output and not have to piece it together manually. This can help when you want to use parts of the STL in expressions: (lldb) frame variable --flat argc = 1 argv = 0x00007fff5fbffea8 hello_world._M_dataplus._M_p = 0x0000000000000000 (lldb) expr hello_world._M_dataplus._M_p[0] == '\0' llvm-svn: 116532
2010-10-14 22:52:14 +00:00
ValueObject (parent),
m_reg_ctx (reg_ctx),
m_reg_set (NULL),
m_reg_set_idx (reg_set_idx)
{
assert (reg_ctx);
m_reg_set = reg_ctx->GetRegisterSet(m_reg_set_idx);
if (m_reg_set)
{
m_name.SetCString (m_reg_set->name);
}
}
ValueObjectRegisterSet::~ValueObjectRegisterSet()
{
}
A few of the issue I have been trying to track down and fix have been due to the way LLDB lazily gets complete definitions for types within the debug info. When we run across a class/struct/union definition in the DWARF, we will only parse the full definition if we need to. This works fine for top level types that are assigned directly to variables and arguments, but when we have a variable with a class, lets say "A" for this example, that has a member: "B *m_b". Initially we don't need to hunt down a definition for this class unless we are ever asked to do something with it ("expr m_b->getDecl()" for example). With my previous approach to lazy type completion, we would be able to take a "A *a" and get a complete type for it, but we wouldn't be able to then do an "a->m_b->getDecl()" unless we always expanded all types within a class prior to handing out the type. Expanding everything is very costly and it would be great if there were a better way. A few months ago I worked with the llvm/clang folks to have the ExternalASTSource class be able to complete classes if there weren't completed yet: class ExternalASTSource { .... virtual void CompleteType (clang::TagDecl *Tag); virtual void CompleteType (clang::ObjCInterfaceDecl *Class); }; This was great, because we can now have the class that is producing the AST (SymbolFileDWARF and SymbolFileDWARFDebugMap) sign up as external AST sources and the object that creates the forward declaration types can now also complete them anywhere within the clang type system. This patch makes a few major changes: - lldb_private::Module classes now own the AST context. Previously the TypeList objects did. - The DWARF parsers now sign up as an external AST sources so they can complete types. - All of the pure clang type system wrapper code we have in LLDB (ClangASTContext, ClangASTType, and more) can now be iterating through children of any type, and if a class/union/struct type (clang::RecordType or ObjC interface) is found that is incomplete, we can ask the AST to get the definition. - The SymbolFileDWARFDebugMap class now will create and use a single AST that all child SymbolFileDWARF classes will share (much like what happens when we have a complete linked DWARF for an executable). We will need to modify some of the ClangUserExpression code to take more advantage of this completion ability in the near future. Meanwhile we should be better off now that we can be accessing any children of variables through pointers and always be able to resolve the clang type if needed. llvm-svn: 123613
2011-01-17 03:46:26 +00:00
lldb::clang_type_t
ValueObjectRegisterSet::GetClangType ()
{
return NULL;
}
ConstString
ValueObjectRegisterSet::GetTypeName()
{
return ConstString();
}
uint32_t
ValueObjectRegisterSet::CalculateNumChildren()
{
const RegisterSet *reg_set = m_reg_ctx->GetRegisterSet(m_reg_set_idx);
if (reg_set)
return reg_set->num_registers;
return 0;
}
clang::ASTContext *
ValueObjectRegisterSet::GetClangAST ()
{
return NULL;
}
size_t
ValueObjectRegisterSet::GetByteSize()
{
return 0;
}
void
ValueObjectRegisterSet::UpdateValue (ExecutionContextScope *exe_scope)
{
m_error.Clear();
SetValueDidChange (false);
StackFrame *frame = exe_scope->CalculateStackFrame();
if (frame == NULL)
Fixed issues with RegisterContext classes and the subclasses. There was an issue with the way the UnwindLLDB was handing out RegisterContexts: it was making shared pointers to register contexts and then handing out just the pointers (which would get put into shared pointers in the thread and stack frame classes) and cause double free issues. MallocScribble helped to find these issues after I did some other cleanup. To help avoid any RegisterContext issue in the future, all code that deals with them now returns shared pointers to the register contexts so we don't end up with multiple deletions. Also now that the RegisterContext class doesn't require a stack frame, we patched a memory leak where a StackFrame object was being created and leaked. Made the RegisterContext class not have a pointer to a StackFrame object as one register context class can be used for N inlined stack frames so there is not a 1 - 1 mapping. Updates the ExecutionContextScope part of the RegisterContext class to never return a stack frame to indicate this when it is asked to recreate the execution context. Now register contexts point to the concrete frame using a concrete frame index. Concrete frames are all of the frames that are actually formed on the stack of a thread. These concrete frames can be turned into one or more user visible frames due to inlining. Each inlined stack frame has the exact same register context (shared via shared pointers) as any parent inlined stack frames all the way up to the concrete frame itself. So now the stack frames and the register contexts should behave much better. llvm-svn: 122976
2011-01-06 22:15:06 +00:00
m_reg_ctx.reset();
else
{
m_reg_ctx = frame->GetRegisterContext ();
if (m_reg_ctx)
{
const RegisterSet *reg_set = m_reg_ctx->GetRegisterSet (m_reg_set_idx);
if (reg_set == NULL)
Fixed issues with RegisterContext classes and the subclasses. There was an issue with the way the UnwindLLDB was handing out RegisterContexts: it was making shared pointers to register contexts and then handing out just the pointers (which would get put into shared pointers in the thread and stack frame classes) and cause double free issues. MallocScribble helped to find these issues after I did some other cleanup. To help avoid any RegisterContext issue in the future, all code that deals with them now returns shared pointers to the register contexts so we don't end up with multiple deletions. Also now that the RegisterContext class doesn't require a stack frame, we patched a memory leak where a StackFrame object was being created and leaked. Made the RegisterContext class not have a pointer to a StackFrame object as one register context class can be used for N inlined stack frames so there is not a 1 - 1 mapping. Updates the ExecutionContextScope part of the RegisterContext class to never return a stack frame to indicate this when it is asked to recreate the execution context. Now register contexts point to the concrete frame using a concrete frame index. Concrete frames are all of the frames that are actually formed on the stack of a thread. These concrete frames can be turned into one or more user visible frames due to inlining. Each inlined stack frame has the exact same register context (shared via shared pointers) as any parent inlined stack frames all the way up to the concrete frame itself. So now the stack frames and the register contexts should behave much better. llvm-svn: 122976
2011-01-06 22:15:06 +00:00
m_reg_ctx.reset();
else if (m_reg_set != reg_set)
{
SetValueDidChange (true);
m_name.SetCString(reg_set->name);
}
}
}
if (m_reg_ctx)
{
SetValueIsValid (true);
}
else
{
SetValueIsValid (false);
m_children.clear();
}
}
ValueObjectSP
ValueObjectRegisterSet::CreateChildAtIndex (uint32_t idx, bool synthetic_array_member, int32_t synthetic_index)
{
ValueObjectSP valobj_sp;
if (m_reg_ctx && m_reg_set)
{
const uint32_t num_children = GetNumChildren();
if (idx < num_children)
Fixed an expression parsing issue where if you were stopped somewhere without debug information and you evaluated an expression, a crash would occur as a result of an unchecked pointer. Added the ability to get the expression path for a ValueObject. For a rectangle point child "x" the expression path would be something like: "rect.top_left.x". This will allow GUI and command lines to get ahold of the expression path for a value object without having to explicitly know about the hierarchy. This means the ValueObject base class now has a "ValueObject *m_parent;" member. All ValueObject subclasses now correctly track their lineage and are able to provide value expression paths as well. Added a new "--flat" option to the "frame variable" to allow for flat variable output. An example of the current and new outputs: (lldb) frame variable argc = 1 argv = 0x00007fff5fbffe80 pt = { x = 2 y = 3 } rect = { bottom_left = { x = 1 y = 2 } top_right = { x = 3 y = 4 } } (lldb) frame variable --flat argc = 1 argv = 0x00007fff5fbffe80 pt.x = 2 pt.y = 3 rect.bottom_left.x = 1 rect.bottom_left.y = 2 rect.top_right.x = 3 rect.top_right.y = 4 As you can see when there is a lot of hierarchy it can help flatten things out. Also if you want to use a member in an expression, you can copy the text from the "--flat" output and not have to piece it together manually. This can help when you want to use parts of the STL in expressions: (lldb) frame variable --flat argc = 1 argv = 0x00007fff5fbffea8 hello_world._M_dataplus._M_p = 0x0000000000000000 (lldb) expr hello_world._M_dataplus._M_p[0] == '\0' llvm-svn: 116532
2010-10-14 22:52:14 +00:00
valobj_sp.reset (new ValueObjectRegister(this, m_reg_ctx, m_reg_set->registers[idx]));
}
return valobj_sp;
}
#pragma mark -
#pragma mark ValueObjectRegister
Fixed issues with RegisterContext classes and the subclasses. There was an issue with the way the UnwindLLDB was handing out RegisterContexts: it was making shared pointers to register contexts and then handing out just the pointers (which would get put into shared pointers in the thread and stack frame classes) and cause double free issues. MallocScribble helped to find these issues after I did some other cleanup. To help avoid any RegisterContext issue in the future, all code that deals with them now returns shared pointers to the register contexts so we don't end up with multiple deletions. Also now that the RegisterContext class doesn't require a stack frame, we patched a memory leak where a StackFrame object was being created and leaked. Made the RegisterContext class not have a pointer to a StackFrame object as one register context class can be used for N inlined stack frames so there is not a 1 - 1 mapping. Updates the ExecutionContextScope part of the RegisterContext class to never return a stack frame to indicate this when it is asked to recreate the execution context. Now register contexts point to the concrete frame using a concrete frame index. Concrete frames are all of the frames that are actually formed on the stack of a thread. These concrete frames can be turned into one or more user visible frames due to inlining. Each inlined stack frame has the exact same register context (shared via shared pointers) as any parent inlined stack frames all the way up to the concrete frame itself. So now the stack frames and the register contexts should behave much better. llvm-svn: 122976
2011-01-06 22:15:06 +00:00
ValueObjectRegister::ValueObjectRegister (ValueObject *parent, lldb::RegisterContextSP &reg_ctx, uint32_t reg_num) :
Fixed an expression parsing issue where if you were stopped somewhere without debug information and you evaluated an expression, a crash would occur as a result of an unchecked pointer. Added the ability to get the expression path for a ValueObject. For a rectangle point child "x" the expression path would be something like: "rect.top_left.x". This will allow GUI and command lines to get ahold of the expression path for a value object without having to explicitly know about the hierarchy. This means the ValueObject base class now has a "ValueObject *m_parent;" member. All ValueObject subclasses now correctly track their lineage and are able to provide value expression paths as well. Added a new "--flat" option to the "frame variable" to allow for flat variable output. An example of the current and new outputs: (lldb) frame variable argc = 1 argv = 0x00007fff5fbffe80 pt = { x = 2 y = 3 } rect = { bottom_left = { x = 1 y = 2 } top_right = { x = 3 y = 4 } } (lldb) frame variable --flat argc = 1 argv = 0x00007fff5fbffe80 pt.x = 2 pt.y = 3 rect.bottom_left.x = 1 rect.bottom_left.y = 2 rect.top_right.x = 3 rect.top_right.y = 4 As you can see when there is a lot of hierarchy it can help flatten things out. Also if you want to use a member in an expression, you can copy the text from the "--flat" output and not have to piece it together manually. This can help when you want to use parts of the STL in expressions: (lldb) frame variable --flat argc = 1 argv = 0x00007fff5fbffea8 hello_world._M_dataplus._M_p = 0x0000000000000000 (lldb) expr hello_world._M_dataplus._M_p[0] == '\0' llvm-svn: 116532
2010-10-14 22:52:14 +00:00
ValueObject (parent),
m_reg_ctx (reg_ctx),
m_reg_info (NULL),
m_reg_num (reg_num),
m_type_name (),
m_clang_type (NULL)
{
assert (reg_ctx);
m_reg_info = reg_ctx->GetRegisterInfoAtIndex(reg_num);
if (m_reg_info)
{
if (m_reg_info->name)
m_name.SetCString(m_reg_info->name);
else if (m_reg_info->alt_name)
m_name.SetCString(m_reg_info->alt_name);
}
}
ValueObjectRegister::~ValueObjectRegister()
{
}
A few of the issue I have been trying to track down and fix have been due to the way LLDB lazily gets complete definitions for types within the debug info. When we run across a class/struct/union definition in the DWARF, we will only parse the full definition if we need to. This works fine for top level types that are assigned directly to variables and arguments, but when we have a variable with a class, lets say "A" for this example, that has a member: "B *m_b". Initially we don't need to hunt down a definition for this class unless we are ever asked to do something with it ("expr m_b->getDecl()" for example). With my previous approach to lazy type completion, we would be able to take a "A *a" and get a complete type for it, but we wouldn't be able to then do an "a->m_b->getDecl()" unless we always expanded all types within a class prior to handing out the type. Expanding everything is very costly and it would be great if there were a better way. A few months ago I worked with the llvm/clang folks to have the ExternalASTSource class be able to complete classes if there weren't completed yet: class ExternalASTSource { .... virtual void CompleteType (clang::TagDecl *Tag); virtual void CompleteType (clang::ObjCInterfaceDecl *Class); }; This was great, because we can now have the class that is producing the AST (SymbolFileDWARF and SymbolFileDWARFDebugMap) sign up as external AST sources and the object that creates the forward declaration types can now also complete them anywhere within the clang type system. This patch makes a few major changes: - lldb_private::Module classes now own the AST context. Previously the TypeList objects did. - The DWARF parsers now sign up as an external AST sources so they can complete types. - All of the pure clang type system wrapper code we have in LLDB (ClangASTContext, ClangASTType, and more) can now be iterating through children of any type, and if a class/union/struct type (clang::RecordType or ObjC interface) is found that is incomplete, we can ask the AST to get the definition. - The SymbolFileDWARFDebugMap class now will create and use a single AST that all child SymbolFileDWARF classes will share (much like what happens when we have a complete linked DWARF for an executable). We will need to modify some of the ClangUserExpression code to take more advantage of this completion ability in the near future. Meanwhile we should be better off now that we can be accessing any children of variables through pointers and always be able to resolve the clang type if needed. llvm-svn: 123613
2011-01-17 03:46:26 +00:00
lldb::clang_type_t
ValueObjectRegister::GetClangType ()
{
if (m_clang_type == NULL && m_reg_info)
{
Process *process = m_reg_ctx->CalculateProcess ();
if (process)
{
Module *exe_module = process->GetTarget().GetExecutableModule ().get();
if (exe_module)
{
A few of the issue I have been trying to track down and fix have been due to the way LLDB lazily gets complete definitions for types within the debug info. When we run across a class/struct/union definition in the DWARF, we will only parse the full definition if we need to. This works fine for top level types that are assigned directly to variables and arguments, but when we have a variable with a class, lets say "A" for this example, that has a member: "B *m_b". Initially we don't need to hunt down a definition for this class unless we are ever asked to do something with it ("expr m_b->getDecl()" for example). With my previous approach to lazy type completion, we would be able to take a "A *a" and get a complete type for it, but we wouldn't be able to then do an "a->m_b->getDecl()" unless we always expanded all types within a class prior to handing out the type. Expanding everything is very costly and it would be great if there were a better way. A few months ago I worked with the llvm/clang folks to have the ExternalASTSource class be able to complete classes if there weren't completed yet: class ExternalASTSource { .... virtual void CompleteType (clang::TagDecl *Tag); virtual void CompleteType (clang::ObjCInterfaceDecl *Class); }; This was great, because we can now have the class that is producing the AST (SymbolFileDWARF and SymbolFileDWARFDebugMap) sign up as external AST sources and the object that creates the forward declaration types can now also complete them anywhere within the clang type system. This patch makes a few major changes: - lldb_private::Module classes now own the AST context. Previously the TypeList objects did. - The DWARF parsers now sign up as an external AST sources so they can complete types. - All of the pure clang type system wrapper code we have in LLDB (ClangASTContext, ClangASTType, and more) can now be iterating through children of any type, and if a class/union/struct type (clang::RecordType or ObjC interface) is found that is incomplete, we can ask the AST to get the definition. - The SymbolFileDWARFDebugMap class now will create and use a single AST that all child SymbolFileDWARF classes will share (much like what happens when we have a complete linked DWARF for an executable). We will need to modify some of the ClangUserExpression code to take more advantage of this completion ability in the near future. Meanwhile we should be better off now that we can be accessing any children of variables through pointers and always be able to resolve the clang type if needed. llvm-svn: 123613
2011-01-17 03:46:26 +00:00
m_clang_type = exe_module->GetClangASTContext().GetBuiltinTypeForEncodingAndBitSize (m_reg_info->encoding, m_reg_info->byte_size * 8);
}
}
}
return m_clang_type;
}
ConstString
ValueObjectRegister::GetTypeName()
{
if (m_type_name.IsEmpty())
m_type_name = ClangASTType::GetClangTypeName (GetClangType());
return m_type_name;
}
uint32_t
ValueObjectRegister::CalculateNumChildren()
{
return 0;
}
clang::ASTContext *
ValueObjectRegister::GetClangAST ()
{
Process *process = m_reg_ctx->CalculateProcess ();
if (process)
{
Module *exe_module = process->GetTarget().GetExecutableModule ().get();
if (exe_module)
A few of the issue I have been trying to track down and fix have been due to the way LLDB lazily gets complete definitions for types within the debug info. When we run across a class/struct/union definition in the DWARF, we will only parse the full definition if we need to. This works fine for top level types that are assigned directly to variables and arguments, but when we have a variable with a class, lets say "A" for this example, that has a member: "B *m_b". Initially we don't need to hunt down a definition for this class unless we are ever asked to do something with it ("expr m_b->getDecl()" for example). With my previous approach to lazy type completion, we would be able to take a "A *a" and get a complete type for it, but we wouldn't be able to then do an "a->m_b->getDecl()" unless we always expanded all types within a class prior to handing out the type. Expanding everything is very costly and it would be great if there were a better way. A few months ago I worked with the llvm/clang folks to have the ExternalASTSource class be able to complete classes if there weren't completed yet: class ExternalASTSource { .... virtual void CompleteType (clang::TagDecl *Tag); virtual void CompleteType (clang::ObjCInterfaceDecl *Class); }; This was great, because we can now have the class that is producing the AST (SymbolFileDWARF and SymbolFileDWARFDebugMap) sign up as external AST sources and the object that creates the forward declaration types can now also complete them anywhere within the clang type system. This patch makes a few major changes: - lldb_private::Module classes now own the AST context. Previously the TypeList objects did. - The DWARF parsers now sign up as an external AST sources so they can complete types. - All of the pure clang type system wrapper code we have in LLDB (ClangASTContext, ClangASTType, and more) can now be iterating through children of any type, and if a class/union/struct type (clang::RecordType or ObjC interface) is found that is incomplete, we can ask the AST to get the definition. - The SymbolFileDWARFDebugMap class now will create and use a single AST that all child SymbolFileDWARF classes will share (much like what happens when we have a complete linked DWARF for an executable). We will need to modify some of the ClangUserExpression code to take more advantage of this completion ability in the near future. Meanwhile we should be better off now that we can be accessing any children of variables through pointers and always be able to resolve the clang type if needed. llvm-svn: 123613
2011-01-17 03:46:26 +00:00
return exe_module->GetClangASTContext().getASTContext();
}
return NULL;
}
size_t
ValueObjectRegister::GetByteSize()
{
return m_reg_info->byte_size;
}
void
ValueObjectRegister::UpdateValue (ExecutionContextScope *exe_scope)
{
m_error.Clear();
StackFrame *frame = exe_scope->CalculateStackFrame();
if (frame)
{
m_reg_ctx = frame->GetRegisterContext();
if (m_reg_ctx)
{
const RegisterInfo *reg_info = m_reg_ctx->GetRegisterInfoAtIndex(m_reg_num);
if (m_reg_info != reg_info)
{
m_reg_info = reg_info;
if (m_reg_info)
{
if (m_reg_info->name)
m_name.SetCString(m_reg_info->name);
else if (m_reg_info->alt_name)
m_name.SetCString(m_reg_info->alt_name);
}
}
}
}
else
{
Fixed issues with RegisterContext classes and the subclasses. There was an issue with the way the UnwindLLDB was handing out RegisterContexts: it was making shared pointers to register contexts and then handing out just the pointers (which would get put into shared pointers in the thread and stack frame classes) and cause double free issues. MallocScribble helped to find these issues after I did some other cleanup. To help avoid any RegisterContext issue in the future, all code that deals with them now returns shared pointers to the register contexts so we don't end up with multiple deletions. Also now that the RegisterContext class doesn't require a stack frame, we patched a memory leak where a StackFrame object was being created and leaked. Made the RegisterContext class not have a pointer to a StackFrame object as one register context class can be used for N inlined stack frames so there is not a 1 - 1 mapping. Updates the ExecutionContextScope part of the RegisterContext class to never return a stack frame to indicate this when it is asked to recreate the execution context. Now register contexts point to the concrete frame using a concrete frame index. Concrete frames are all of the frames that are actually formed on the stack of a thread. These concrete frames can be turned into one or more user visible frames due to inlining. Each inlined stack frame has the exact same register context (shared via shared pointers) as any parent inlined stack frames all the way up to the concrete frame itself. So now the stack frames and the register contexts should behave much better. llvm-svn: 122976
2011-01-06 22:15:06 +00:00
m_reg_ctx.reset();
m_reg_info = NULL;
}
if (m_reg_ctx && m_reg_info)
{
if (m_reg_ctx->ReadRegisterBytes (m_reg_num, m_data))
{
m_value.SetContext(Value::eContextTypeRegisterInfo, (void *)m_reg_info);
m_value.SetValueType(Value::eValueTypeHostAddress);
m_value.GetScalar() = (uintptr_t)m_data.GetDataStart();
SetValueIsValid (true);
return;
}
}
SetValueIsValid (false);
}