llvm-project/flang/lib/semantics/resolve-names.cc

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// Copyright (c) 2018-2019, NVIDIA CORPORATION. All rights reserved.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#include "resolve-names.h"
#include "assignment.h"
[flang] Partial implementation of Symbols and Scopes. A Symbol consists of a common part (in class Symbol) containing name, owner, attributes. Information for a specific kind of symbol is in a variant containing one of the *Details classes. So the kind of symbol is determined by the type of details class stored in the details_ variant. For scopes there is a single Scope class with an enum indicating the kind. So far there isn't a need for extra kind-specific details as with Symbols but that could change. Symbols defined in a Scope are stored there in a simple map. resolve-names.cc is a partial implementation of a parse-tree walker that resolves names to Symbols. Currently is only handles functions (which introduce a new Scope) and entity-decls. The test-type executable was reused as a driver for this to avoid the need for a new one. Sample output is below. When each "end function" is encountered the scope is dumped, which shows the symbols defined in it. $ cat a.f90 pure integer(8) function foo(arg1, arg2) result(res) integer :: arg1 real :: arg2 contains function bar(arg1) real :: bar real :: arg1 end function end function $ Debug/tools/f18/test-type a.f90 Subprogram scope: 0 children arg1: Entity type: REAL bar: Entity type: REAL Subprogram scope: 1 children arg1: Entity type: INTEGER arg2: Entity type: REAL bar: Subprogram (arg1) foo: Subprogram (arg1, arg2) result(res) res: Entity type: INTEGER(8) Original-commit: flang-compiler/f18@1cd2fbc04da1d6bb2ef5bc1cf07c808460ea7547 Reviewed-on: https://github.com/flang-compiler/f18/pull/30 Tree-same-pre-rewrite: false
2018-03-22 17:08:20 -07:00
#include "attr.h"
#include "expression.h"
#include "mod-file.h"
#include "program-tree.h"
[flang] Name resolution for defined operators Instead of tracking just genericName_ while in a generic interface block or generic statement, now we immediately create a symbol for it. A parser::Name isn't good enough because a defined-operator or defined-io-generic-spec doesn't have a name. Change the parse tree to add a source field to GenericSpec. Use these as names for symbols for defined-operator and defined-io-generic-spec (e.g. "operator(+)" or "read(formatted)"). Change the source for defined-op-name to include the dots so that they can be distinguished from normal symbols with the same name (e.g. you can have both ".foo." and "foo"). These symbols have names in the symbol table like ".foo.", not "operator(.foo.)", because references to them have that form. Add GenericKind enum to GenericDetails and GenericBindingDetails. This allows us to know a symbol is "assignment(=)", for example, without having to do a string comparison. Add GenericSpecInfo to handle analyzing the various kinds of generic-spec and generating symbol names and GenericKind for them. Add reference to LanguageFeatureControl to SemanticsContext so that they can be checked during semantics. For this change, if LogicalAbbreviations is enabled, report an error if the user tries to define an operator named ".T." or ".F.". Add resolve-name-utils.cc to hold utility functions and classes that don't have to be in the ResolveNamesVisitor class hierarchy. The goal is to reduce the size of resolve-names.cc where possible. Original-commit: flang-compiler/f18@3081f694e21dbcaef2554198a682c9af57f2e185 Reviewed-on: https://github.com/flang-compiler/f18/pull/338
2019-03-18 11:48:02 -07:00
#include "resolve-names-utils.h"
#include "rewrite-parse-tree.h"
[flang] Partial implementation of Symbols and Scopes. A Symbol consists of a common part (in class Symbol) containing name, owner, attributes. Information for a specific kind of symbol is in a variant containing one of the *Details classes. So the kind of symbol is determined by the type of details class stored in the details_ variant. For scopes there is a single Scope class with an enum indicating the kind. So far there isn't a need for extra kind-specific details as with Symbols but that could change. Symbols defined in a Scope are stored there in a simple map. resolve-names.cc is a partial implementation of a parse-tree walker that resolves names to Symbols. Currently is only handles functions (which introduce a new Scope) and entity-decls. The test-type executable was reused as a driver for this to avoid the need for a new one. Sample output is below. When each "end function" is encountered the scope is dumped, which shows the symbols defined in it. $ cat a.f90 pure integer(8) function foo(arg1, arg2) result(res) integer :: arg1 real :: arg2 contains function bar(arg1) real :: bar real :: arg1 end function end function $ Debug/tools/f18/test-type a.f90 Subprogram scope: 0 children arg1: Entity type: REAL bar: Entity type: REAL Subprogram scope: 1 children arg1: Entity type: INTEGER arg2: Entity type: REAL bar: Subprogram (arg1) foo: Subprogram (arg1, arg2) result(res) res: Entity type: INTEGER(8) Original-commit: flang-compiler/f18@1cd2fbc04da1d6bb2ef5bc1cf07c808460ea7547 Reviewed-on: https://github.com/flang-compiler/f18/pull/30 Tree-same-pre-rewrite: false
2018-03-22 17:08:20 -07:00
#include "scope.h"
#include "semantics.h"
[flang] Partial implementation of Symbols and Scopes. A Symbol consists of a common part (in class Symbol) containing name, owner, attributes. Information for a specific kind of symbol is in a variant containing one of the *Details classes. So the kind of symbol is determined by the type of details class stored in the details_ variant. For scopes there is a single Scope class with an enum indicating the kind. So far there isn't a need for extra kind-specific details as with Symbols but that could change. Symbols defined in a Scope are stored there in a simple map. resolve-names.cc is a partial implementation of a parse-tree walker that resolves names to Symbols. Currently is only handles functions (which introduce a new Scope) and entity-decls. The test-type executable was reused as a driver for this to avoid the need for a new one. Sample output is below. When each "end function" is encountered the scope is dumped, which shows the symbols defined in it. $ cat a.f90 pure integer(8) function foo(arg1, arg2) result(res) integer :: arg1 real :: arg2 contains function bar(arg1) real :: bar real :: arg1 end function end function $ Debug/tools/f18/test-type a.f90 Subprogram scope: 0 children arg1: Entity type: REAL bar: Entity type: REAL Subprogram scope: 1 children arg1: Entity type: INTEGER arg2: Entity type: REAL bar: Subprogram (arg1) foo: Subprogram (arg1, arg2) result(res) res: Entity type: INTEGER(8) Original-commit: flang-compiler/f18@1cd2fbc04da1d6bb2ef5bc1cf07c808460ea7547 Reviewed-on: https://github.com/flang-compiler/f18/pull/30 Tree-same-pre-rewrite: false
2018-03-22 17:08:20 -07:00
#include "symbol.h"
#include "tools.h"
#include "type.h"
#include "../common/Fortran.h"
#include "../common/default-kinds.h"
#include "../common/indirection.h"
#include "../common/restorer.h"
#include "../evaluate/common.h"
#include "../evaluate/fold.h"
#include "../evaluate/intrinsics.h"
#include "../evaluate/tools.h"
#include "../evaluate/type.h"
#include "../parser/parse-tree-visitor.h"
#include "../parser/parse-tree.h"
#include "../parser/tools.h"
[flang] Partial implementation of Symbols and Scopes. A Symbol consists of a common part (in class Symbol) containing name, owner, attributes. Information for a specific kind of symbol is in a variant containing one of the *Details classes. So the kind of symbol is determined by the type of details class stored in the details_ variant. For scopes there is a single Scope class with an enum indicating the kind. So far there isn't a need for extra kind-specific details as with Symbols but that could change. Symbols defined in a Scope are stored there in a simple map. resolve-names.cc is a partial implementation of a parse-tree walker that resolves names to Symbols. Currently is only handles functions (which introduce a new Scope) and entity-decls. The test-type executable was reused as a driver for this to avoid the need for a new one. Sample output is below. When each "end function" is encountered the scope is dumped, which shows the symbols defined in it. $ cat a.f90 pure integer(8) function foo(arg1, arg2) result(res) integer :: arg1 real :: arg2 contains function bar(arg1) real :: bar real :: arg1 end function end function $ Debug/tools/f18/test-type a.f90 Subprogram scope: 0 children arg1: Entity type: REAL bar: Entity type: REAL Subprogram scope: 1 children arg1: Entity type: INTEGER arg2: Entity type: REAL bar: Subprogram (arg1) foo: Subprogram (arg1, arg2) result(res) res: Entity type: INTEGER(8) Original-commit: flang-compiler/f18@1cd2fbc04da1d6bb2ef5bc1cf07c808460ea7547 Reviewed-on: https://github.com/flang-compiler/f18/pull/30 Tree-same-pre-rewrite: false
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#include <list>
#include <map>
[flang] Partial implementation of Symbols and Scopes. A Symbol consists of a common part (in class Symbol) containing name, owner, attributes. Information for a specific kind of symbol is in a variant containing one of the *Details classes. So the kind of symbol is determined by the type of details class stored in the details_ variant. For scopes there is a single Scope class with an enum indicating the kind. So far there isn't a need for extra kind-specific details as with Symbols but that could change. Symbols defined in a Scope are stored there in a simple map. resolve-names.cc is a partial implementation of a parse-tree walker that resolves names to Symbols. Currently is only handles functions (which introduce a new Scope) and entity-decls. The test-type executable was reused as a driver for this to avoid the need for a new one. Sample output is below. When each "end function" is encountered the scope is dumped, which shows the symbols defined in it. $ cat a.f90 pure integer(8) function foo(arg1, arg2) result(res) integer :: arg1 real :: arg2 contains function bar(arg1) real :: bar real :: arg1 end function end function $ Debug/tools/f18/test-type a.f90 Subprogram scope: 0 children arg1: Entity type: REAL bar: Entity type: REAL Subprogram scope: 1 children arg1: Entity type: INTEGER arg2: Entity type: REAL bar: Subprogram (arg1) foo: Subprogram (arg1, arg2) result(res) res: Entity type: INTEGER(8) Original-commit: flang-compiler/f18@1cd2fbc04da1d6bb2ef5bc1cf07c808460ea7547 Reviewed-on: https://github.com/flang-compiler/f18/pull/30 Tree-same-pre-rewrite: false
2018-03-22 17:08:20 -07:00
#include <memory>
#include <ostream>
#include <set>
#include <stack>
[flang] Partial implementation of Symbols and Scopes. A Symbol consists of a common part (in class Symbol) containing name, owner, attributes. Information for a specific kind of symbol is in a variant containing one of the *Details classes. So the kind of symbol is determined by the type of details class stored in the details_ variant. For scopes there is a single Scope class with an enum indicating the kind. So far there isn't a need for extra kind-specific details as with Symbols but that could change. Symbols defined in a Scope are stored there in a simple map. resolve-names.cc is a partial implementation of a parse-tree walker that resolves names to Symbols. Currently is only handles functions (which introduce a new Scope) and entity-decls. The test-type executable was reused as a driver for this to avoid the need for a new one. Sample output is below. When each "end function" is encountered the scope is dumped, which shows the symbols defined in it. $ cat a.f90 pure integer(8) function foo(arg1, arg2) result(res) integer :: arg1 real :: arg2 contains function bar(arg1) real :: bar real :: arg1 end function end function $ Debug/tools/f18/test-type a.f90 Subprogram scope: 0 children arg1: Entity type: REAL bar: Entity type: REAL Subprogram scope: 1 children arg1: Entity type: INTEGER arg2: Entity type: REAL bar: Subprogram (arg1) foo: Subprogram (arg1, arg2) result(res) res: Entity type: INTEGER(8) Original-commit: flang-compiler/f18@1cd2fbc04da1d6bb2ef5bc1cf07c808460ea7547 Reviewed-on: https://github.com/flang-compiler/f18/pull/30 Tree-same-pre-rewrite: false
2018-03-22 17:08:20 -07:00
namespace Fortran::semantics {
[flang] Partial implementation of Symbols and Scopes. A Symbol consists of a common part (in class Symbol) containing name, owner, attributes. Information for a specific kind of symbol is in a variant containing one of the *Details classes. So the kind of symbol is determined by the type of details class stored in the details_ variant. For scopes there is a single Scope class with an enum indicating the kind. So far there isn't a need for extra kind-specific details as with Symbols but that could change. Symbols defined in a Scope are stored there in a simple map. resolve-names.cc is a partial implementation of a parse-tree walker that resolves names to Symbols. Currently is only handles functions (which introduce a new Scope) and entity-decls. The test-type executable was reused as a driver for this to avoid the need for a new one. Sample output is below. When each "end function" is encountered the scope is dumped, which shows the symbols defined in it. $ cat a.f90 pure integer(8) function foo(arg1, arg2) result(res) integer :: arg1 real :: arg2 contains function bar(arg1) real :: bar real :: arg1 end function end function $ Debug/tools/f18/test-type a.f90 Subprogram scope: 0 children arg1: Entity type: REAL bar: Entity type: REAL Subprogram scope: 1 children arg1: Entity type: INTEGER arg2: Entity type: REAL bar: Subprogram (arg1) foo: Subprogram (arg1, arg2) result(res) res: Entity type: INTEGER(8) Original-commit: flang-compiler/f18@1cd2fbc04da1d6bb2ef5bc1cf07c808460ea7547 Reviewed-on: https://github.com/flang-compiler/f18/pull/30 Tree-same-pre-rewrite: false
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using namespace parser::literals;
[flang] Resolve names in ASSOCIATE and SELECT TYPE Create `AssocEntityDetails` for symbols that represent entities identified by the associate-name in ASSOCIATE and SELECT TYPE constructs. For ASSOCIATE, create a new scope for the associated entity. For SELECT TYPE, create a new scope for each of type guard blocks. Each one contains an associated entity with the appropriate type. For SELECT TYPE, also create a place-holder symbol for the associate-name in the SELECT TYPE statement. The real symbols are in the new scopes and none of them is uniquely identified with the associate-name. Handling of `Selector` is common between these, with `associate-name => expr | variable` recorded in `ConstructVisitor::association_`. When the selector is an expression, derive the type of the associated entity from the type of the expression. This required some refactoring of how `DeclTypeSpec`s are created. The `DerivedTypeSpec` that comes from and expression is const so we can only create const `DeclTypeSpec`s from it. But there were times during name resolution when we needed to set type parameters in the current `DeclTypeSpec`. Now the non-const `DerivedTypeSpec` is saved separately from the const `DeclTypeSpec` while we are processing a declaration type spec. This makes it unnecessary to save the derived type name. Add a type alias for `common::Indirection` to reduce verbosity. Original-commit: flang-compiler/f18@b7668cebe49a122ea23c89c81eafdeba243bbfaf Reviewed-on: https://github.com/flang-compiler/f18/pull/261 Tree-same-pre-rewrite: false
2019-01-15 16:59:20 -08:00
template<typename T> using Indirection = common::Indirection<T>;
using Message = parser::Message;
using Messages = parser::Messages;
using MessageFixedText = parser::MessageFixedText;
using MessageFormattedText = parser::MessageFormattedText;
class ResolveNamesVisitor;
// ImplicitRules maps initial character of identifier to the DeclTypeSpec
// representing the implicit type; std::nullopt if none.
// It also records the presence of IMPLICIT NONE statements.
// When inheritFromParent is set, defaults come from the parent rules.
class ImplicitRules {
public:
ImplicitRules(SemanticsContext &context, ImplicitRules *parent)
: parent_{parent}, context_{context} {
inheritFromParent_ = parent != nullptr;
}
bool isImplicitNoneType() const;
bool isImplicitNoneExternal() const;
void set_isImplicitNoneType(bool x) { isImplicitNoneType_ = x; }
void set_isImplicitNoneExternal(bool x) { isImplicitNoneExternal_ = x; }
void set_inheritFromParent(bool x) { inheritFromParent_ = x; }
// Get the implicit type for identifiers starting with ch. May be null.
const DeclTypeSpec *GetType(char ch) const;
// Record the implicit type for this range of characters.
void SetType(const DeclTypeSpec &type, parser::Location lo, parser::Location,
bool isDefault = false);
private:
static char Incr(char ch);
ImplicitRules *parent_;
SemanticsContext &context_;
bool inheritFromParent_; // look in parent if not specified here
std::optional<bool> isImplicitNoneType_;
std::optional<bool> isImplicitNoneExternal_;
// map initial character of identifier to nullptr or its default type
std::map<char, const DeclTypeSpec *> map_;
friend std::ostream &operator<<(std::ostream &, const ImplicitRules &);
friend void ShowImplicitRule(std::ostream &, const ImplicitRules &, char);
};
// Track statement source locations and save messages.
class MessageHandler {
public:
[flang] Create framework for checking statement semantics Add `SemanticsVisitor` as the visitor class to perform statement semantics checks. Its template parameters are "checker" classes that perform the checks. They have `Enter` and `Leave` functions that are called for the corresponding parse tree nodes (`Enter` before the children, `Leave` after). Unlike `Pre` and `Post` in visitors they cannot prevent the parse tree walker from visiting child nodes. Existing checks have been incorporated into this framework: - `ExprChecker` replaces `AnalyzeExpressions()` - `AssignmentChecker` replaces `AnalyzeAssignments()` - `DoConcurrentChecker` replaces `CheckDoConcurrentConstraints()` Adding a new checker requires: - defining the checker class: - with BaseChecker as virtual base class - constructible from `SemanticsContext` - with Enter/Leave functions for nodes of interest - add the checker class to the template parameters of `StatementSemantics` Because these checkers and also `ResolveNamesVisitor` require tracking the current statement source location, that has been moved into `SemanticsContext`. `ResolveNamesVisitor` and `SemanticsVisitor` update the location when `Statement` nodes are encountered, making it available for error messages. `AnalyzeKindSelector()` now has access to the current statement through the context and so no longer needs to have it passed in. Test `assign01.f90` was added to verify that `AssignmentChecker` is actually doing something. Original-commit: flang-compiler/f18@3a222c36731029fabf026e5301dc60f0587595be Reviewed-on: https://github.com/flang-compiler/f18/pull/315 Tree-same-pre-rewrite: false
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Messages &messages() { return context_->messages(); };
void set_context(SemanticsContext &context) { context_ = &context; }
const SourceName *currStmtSource() { return context_->location(); }
void set_currStmtSource(const SourceName *source) {
context_->set_location(source);
}
// Emit a message associated with the current statement source.
Message &Say(MessageFixedText &&);
Message &Say(MessageFormattedText &&);
// Emit a message about a SourceName
Message &Say(const SourceName &, MessageFixedText &&);
// Emit a formatted message associated with a source location.
template<typename... A>
Message &Say(const SourceName &source, MessageFixedText &&msg, A &&... args) {
return context_->Say(source, std::move(msg), std::forward<A>(args)...);
}
private:
[flang] Create framework for checking statement semantics Add `SemanticsVisitor` as the visitor class to perform statement semantics checks. Its template parameters are "checker" classes that perform the checks. They have `Enter` and `Leave` functions that are called for the corresponding parse tree nodes (`Enter` before the children, `Leave` after). Unlike `Pre` and `Post` in visitors they cannot prevent the parse tree walker from visiting child nodes. Existing checks have been incorporated into this framework: - `ExprChecker` replaces `AnalyzeExpressions()` - `AssignmentChecker` replaces `AnalyzeAssignments()` - `DoConcurrentChecker` replaces `CheckDoConcurrentConstraints()` Adding a new checker requires: - defining the checker class: - with BaseChecker as virtual base class - constructible from `SemanticsContext` - with Enter/Leave functions for nodes of interest - add the checker class to the template parameters of `StatementSemantics` Because these checkers and also `ResolveNamesVisitor` require tracking the current statement source location, that has been moved into `SemanticsContext`. `ResolveNamesVisitor` and `SemanticsVisitor` update the location when `Statement` nodes are encountered, making it available for error messages. `AnalyzeKindSelector()` now has access to the current statement through the context and so no longer needs to have it passed in. Test `assign01.f90` was added to verify that `AssignmentChecker` is actually doing something. Original-commit: flang-compiler/f18@3a222c36731029fabf026e5301dc60f0587595be Reviewed-on: https://github.com/flang-compiler/f18/pull/315 Tree-same-pre-rewrite: false
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SemanticsContext *context_{nullptr};
};
// Inheritance graph for the parse tree visitation classes that follow:
// BaseVisitor
// + AttrsVisitor
// | + DeclTypeSpecVisitor
// | + ImplicitRulesVisitor
// | + ScopeHandler -----------+--+
// | + ModuleVisitor ========|==+
// | + InterfaceVisitor | |
// | +-+ SubprogramVisitor ==|==+
// + ArraySpecVisitor | |
// + DeclarationVisitor <--------+ |
// + ConstructVisitor |
// + ResolveNamesVisitor <------+
class BaseVisitor {
public:
template<typename T> void Walk(const T &);
void set_this(ResolveNamesVisitor *x) { this_ = x; }
MessageHandler &messageHandler() { return messageHandler_; }
[flang] Create framework for checking statement semantics Add `SemanticsVisitor` as the visitor class to perform statement semantics checks. Its template parameters are "checker" classes that perform the checks. They have `Enter` and `Leave` functions that are called for the corresponding parse tree nodes (`Enter` before the children, `Leave` after). Unlike `Pre` and `Post` in visitors they cannot prevent the parse tree walker from visiting child nodes. Existing checks have been incorporated into this framework: - `ExprChecker` replaces `AnalyzeExpressions()` - `AssignmentChecker` replaces `AnalyzeAssignments()` - `DoConcurrentChecker` replaces `CheckDoConcurrentConstraints()` Adding a new checker requires: - defining the checker class: - with BaseChecker as virtual base class - constructible from `SemanticsContext` - with Enter/Leave functions for nodes of interest - add the checker class to the template parameters of `StatementSemantics` Because these checkers and also `ResolveNamesVisitor` require tracking the current statement source location, that has been moved into `SemanticsContext`. `ResolveNamesVisitor` and `SemanticsVisitor` update the location when `Statement` nodes are encountered, making it available for error messages. `AnalyzeKindSelector()` now has access to the current statement through the context and so no longer needs to have it passed in. Test `assign01.f90` was added to verify that `AssignmentChecker` is actually doing something. Original-commit: flang-compiler/f18@3a222c36731029fabf026e5301dc60f0587595be Reviewed-on: https://github.com/flang-compiler/f18/pull/315 Tree-same-pre-rewrite: false
2019-03-05 16:52:50 -08:00
const SourceName *currStmtSource() { return context_->location(); }
SemanticsContext &context() const { return *context_; }
void set_context(SemanticsContext &);
evaluate::FoldingContext &GetFoldingContext() const {
return context_->foldingContext();
}
// Make a placeholder symbol for a Name that otherwise wouldn't have one.
// It is not in any scope and always has MiscDetails.
void MakePlaceholder(const parser::Name &, MiscDetails::Kind);
template<typename T> common::IfNoLvalue<T, T> FoldExpr(T &&expr) {
return evaluate::Fold(GetFoldingContext(), std::move(expr));
}
template<typename T> MaybeExpr EvaluateExpr(const T &expr) {
return FoldExpr(AnalyzeExpr(*context_, expr));
}
template<typename T>
MaybeExpr EvaluateConvertedExpr(
const Symbol &symbol, const T &expr, parser::CharBlock source) {
if (auto maybeExpr{AnalyzeExpr(*context_, expr)}) {
if (auto converted{
evaluate::ConvertToType(symbol, std::move(*maybeExpr))}) {
return FoldExpr(std::move(*converted));
} else {
Say(source,
"Initialization expression could not be converted to declared type of symbol '%s'"_err_en_US,
symbol.name());
}
}
return std::nullopt;
}
template<typename T> MaybeIntExpr EvaluateIntExpr(const T &expr) {
if (MaybeExpr maybeExpr{EvaluateExpr(expr)}) {
if (auto *intExpr{evaluate::UnwrapExpr<SomeIntExpr>(*maybeExpr)}) {
return std::move(*intExpr);
}
}
return std::nullopt;
}
template<typename T>
MaybeSubscriptIntExpr EvaluateSubscriptIntExpr(const T &expr) {
if (MaybeIntExpr maybeIntExpr{EvaluateIntExpr(expr)}) {
return FoldExpr(evaluate::ConvertToType<evaluate::SubscriptInteger>(
std::move(*maybeIntExpr)));
} else {
return std::nullopt;
}
}
template<typename... A> Message &Say(A &&... args) {
return messageHandler_.Say(std::forward<A>(args)...);
}
template<typename... A>
Message &Say(
const parser::Name &name, MessageFixedText &&text, const A &... args) {
return messageHandler_.Say(name.source, std::move(text), args...);
}
private:
ResolveNamesVisitor *this_{nullptr};
SemanticsContext *context_{nullptr};
MessageHandler messageHandler_;
};
[flang] Partial implementation of Symbols and Scopes. A Symbol consists of a common part (in class Symbol) containing name, owner, attributes. Information for a specific kind of symbol is in a variant containing one of the *Details classes. So the kind of symbol is determined by the type of details class stored in the details_ variant. For scopes there is a single Scope class with an enum indicating the kind. So far there isn't a need for extra kind-specific details as with Symbols but that could change. Symbols defined in a Scope are stored there in a simple map. resolve-names.cc is a partial implementation of a parse-tree walker that resolves names to Symbols. Currently is only handles functions (which introduce a new Scope) and entity-decls. The test-type executable was reused as a driver for this to avoid the need for a new one. Sample output is below. When each "end function" is encountered the scope is dumped, which shows the symbols defined in it. $ cat a.f90 pure integer(8) function foo(arg1, arg2) result(res) integer :: arg1 real :: arg2 contains function bar(arg1) real :: bar real :: arg1 end function end function $ Debug/tools/f18/test-type a.f90 Subprogram scope: 0 children arg1: Entity type: REAL bar: Entity type: REAL Subprogram scope: 1 children arg1: Entity type: INTEGER arg2: Entity type: REAL bar: Subprogram (arg1) foo: Subprogram (arg1, arg2) result(res) res: Entity type: INTEGER(8) Original-commit: flang-compiler/f18@1cd2fbc04da1d6bb2ef5bc1cf07c808460ea7547 Reviewed-on: https://github.com/flang-compiler/f18/pull/30 Tree-same-pre-rewrite: false
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// Provide Post methods to collect attributes into a member variable.
class AttrsVisitor : public virtual BaseVisitor {
[flang] Partial implementation of Symbols and Scopes. A Symbol consists of a common part (in class Symbol) containing name, owner, attributes. Information for a specific kind of symbol is in a variant containing one of the *Details classes. So the kind of symbol is determined by the type of details class stored in the details_ variant. For scopes there is a single Scope class with an enum indicating the kind. So far there isn't a need for extra kind-specific details as with Symbols but that could change. Symbols defined in a Scope are stored there in a simple map. resolve-names.cc is a partial implementation of a parse-tree walker that resolves names to Symbols. Currently is only handles functions (which introduce a new Scope) and entity-decls. The test-type executable was reused as a driver for this to avoid the need for a new one. Sample output is below. When each "end function" is encountered the scope is dumped, which shows the symbols defined in it. $ cat a.f90 pure integer(8) function foo(arg1, arg2) result(res) integer :: arg1 real :: arg2 contains function bar(arg1) real :: bar real :: arg1 end function end function $ Debug/tools/f18/test-type a.f90 Subprogram scope: 0 children arg1: Entity type: REAL bar: Entity type: REAL Subprogram scope: 1 children arg1: Entity type: INTEGER arg2: Entity type: REAL bar: Subprogram (arg1) foo: Subprogram (arg1, arg2) result(res) res: Entity type: INTEGER(8) Original-commit: flang-compiler/f18@1cd2fbc04da1d6bb2ef5bc1cf07c808460ea7547 Reviewed-on: https://github.com/flang-compiler/f18/pull/30 Tree-same-pre-rewrite: false
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public:
bool BeginAttrs(); // always returns true
Attrs GetAttrs();
Attrs EndAttrs();
bool SetPassNameOn(Symbol &);
bool SetBindNameOn(Symbol &);
void Post(const parser::LanguageBindingSpec &);
bool Pre(const parser::AccessSpec &);
bool Pre(const parser::IntentSpec &);
bool Pre(const parser::Pass &);
[flang] Partial implementation of Symbols and Scopes. A Symbol consists of a common part (in class Symbol) containing name, owner, attributes. Information for a specific kind of symbol is in a variant containing one of the *Details classes. So the kind of symbol is determined by the type of details class stored in the details_ variant. For scopes there is a single Scope class with an enum indicating the kind. So far there isn't a need for extra kind-specific details as with Symbols but that could change. Symbols defined in a Scope are stored there in a simple map. resolve-names.cc is a partial implementation of a parse-tree walker that resolves names to Symbols. Currently is only handles functions (which introduce a new Scope) and entity-decls. The test-type executable was reused as a driver for this to avoid the need for a new one. Sample output is below. When each "end function" is encountered the scope is dumped, which shows the symbols defined in it. $ cat a.f90 pure integer(8) function foo(arg1, arg2) result(res) integer :: arg1 real :: arg2 contains function bar(arg1) real :: bar real :: arg1 end function end function $ Debug/tools/f18/test-type a.f90 Subprogram scope: 0 children arg1: Entity type: REAL bar: Entity type: REAL Subprogram scope: 1 children arg1: Entity type: INTEGER arg2: Entity type: REAL bar: Subprogram (arg1) foo: Subprogram (arg1, arg2) result(res) res: Entity type: INTEGER(8) Original-commit: flang-compiler/f18@1cd2fbc04da1d6bb2ef5bc1cf07c808460ea7547 Reviewed-on: https://github.com/flang-compiler/f18/pull/30 Tree-same-pre-rewrite: false
2018-03-22 17:08:20 -07:00
// Simple case: encountering CLASSNAME causes ATTRNAME to be set.
#define HANDLE_ATTR_CLASS(CLASSNAME, ATTRNAME) \
bool Pre(const parser::CLASSNAME &) { \
attrs_->set(Attr::ATTRNAME); \
return false; \
[flang] Partial implementation of Symbols and Scopes. A Symbol consists of a common part (in class Symbol) containing name, owner, attributes. Information for a specific kind of symbol is in a variant containing one of the *Details classes. So the kind of symbol is determined by the type of details class stored in the details_ variant. For scopes there is a single Scope class with an enum indicating the kind. So far there isn't a need for extra kind-specific details as with Symbols but that could change. Symbols defined in a Scope are stored there in a simple map. resolve-names.cc is a partial implementation of a parse-tree walker that resolves names to Symbols. Currently is only handles functions (which introduce a new Scope) and entity-decls. The test-type executable was reused as a driver for this to avoid the need for a new one. Sample output is below. When each "end function" is encountered the scope is dumped, which shows the symbols defined in it. $ cat a.f90 pure integer(8) function foo(arg1, arg2) result(res) integer :: arg1 real :: arg2 contains function bar(arg1) real :: bar real :: arg1 end function end function $ Debug/tools/f18/test-type a.f90 Subprogram scope: 0 children arg1: Entity type: REAL bar: Entity type: REAL Subprogram scope: 1 children arg1: Entity type: INTEGER arg2: Entity type: REAL bar: Subprogram (arg1) foo: Subprogram (arg1, arg2) result(res) res: Entity type: INTEGER(8) Original-commit: flang-compiler/f18@1cd2fbc04da1d6bb2ef5bc1cf07c808460ea7547 Reviewed-on: https://github.com/flang-compiler/f18/pull/30 Tree-same-pre-rewrite: false
2018-03-22 17:08:20 -07:00
}
HANDLE_ATTR_CLASS(PrefixSpec::Elemental, ELEMENTAL)
HANDLE_ATTR_CLASS(PrefixSpec::Impure, IMPURE)
HANDLE_ATTR_CLASS(PrefixSpec::Module, MODULE)
HANDLE_ATTR_CLASS(PrefixSpec::Non_Recursive, NON_RECURSIVE)
HANDLE_ATTR_CLASS(PrefixSpec::Pure, PURE)
HANDLE_ATTR_CLASS(PrefixSpec::Recursive, RECURSIVE)
HANDLE_ATTR_CLASS(TypeAttrSpec::BindC, BIND_C)
HANDLE_ATTR_CLASS(BindAttr::Deferred, DEFERRED)
HANDLE_ATTR_CLASS(BindAttr::Non_Overridable, NON_OVERRIDABLE)
HANDLE_ATTR_CLASS(Abstract, ABSTRACT)
HANDLE_ATTR_CLASS(Allocatable, ALLOCATABLE)
HANDLE_ATTR_CLASS(Asynchronous, ASYNCHRONOUS)
HANDLE_ATTR_CLASS(Contiguous, CONTIGUOUS)
HANDLE_ATTR_CLASS(External, EXTERNAL)
HANDLE_ATTR_CLASS(Intrinsic, INTRINSIC)
HANDLE_ATTR_CLASS(NoPass, NOPASS)
HANDLE_ATTR_CLASS(Optional, OPTIONAL)
HANDLE_ATTR_CLASS(Parameter, PARAMETER)
HANDLE_ATTR_CLASS(Pointer, POINTER)
HANDLE_ATTR_CLASS(Protected, PROTECTED)
HANDLE_ATTR_CLASS(Save, SAVE)
HANDLE_ATTR_CLASS(Target, TARGET)
HANDLE_ATTR_CLASS(Value, VALUE)
HANDLE_ATTR_CLASS(Volatile, VOLATILE)
#undef HANDLE_ATTR_CLASS
[flang] Partial implementation of Symbols and Scopes. A Symbol consists of a common part (in class Symbol) containing name, owner, attributes. Information for a specific kind of symbol is in a variant containing one of the *Details classes. So the kind of symbol is determined by the type of details class stored in the details_ variant. For scopes there is a single Scope class with an enum indicating the kind. So far there isn't a need for extra kind-specific details as with Symbols but that could change. Symbols defined in a Scope are stored there in a simple map. resolve-names.cc is a partial implementation of a parse-tree walker that resolves names to Symbols. Currently is only handles functions (which introduce a new Scope) and entity-decls. The test-type executable was reused as a driver for this to avoid the need for a new one. Sample output is below. When each "end function" is encountered the scope is dumped, which shows the symbols defined in it. $ cat a.f90 pure integer(8) function foo(arg1, arg2) result(res) integer :: arg1 real :: arg2 contains function bar(arg1) real :: bar real :: arg1 end function end function $ Debug/tools/f18/test-type a.f90 Subprogram scope: 0 children arg1: Entity type: REAL bar: Entity type: REAL Subprogram scope: 1 children arg1: Entity type: INTEGER arg2: Entity type: REAL bar: Subprogram (arg1) foo: Subprogram (arg1, arg2) result(res) res: Entity type: INTEGER(8) Original-commit: flang-compiler/f18@1cd2fbc04da1d6bb2ef5bc1cf07c808460ea7547 Reviewed-on: https://github.com/flang-compiler/f18/pull/30 Tree-same-pre-rewrite: false
2018-03-22 17:08:20 -07:00
protected:
std::optional<Attrs> attrs_;
Attr AccessSpecToAttr(const parser::AccessSpec &x) {
switch (x.v) {
case parser::AccessSpec::Kind::Public: return Attr::PUBLIC;
case parser::AccessSpec::Kind::Private: return Attr::PRIVATE;
}
common::die("unreachable"); // suppress g++ warning
}
Attr IntentSpecToAttr(const parser::IntentSpec &x) {
switch (x.v) {
case parser::IntentSpec::Intent::In: return Attr::INTENT_IN;
case parser::IntentSpec::Intent::Out: return Attr::INTENT_OUT;
case parser::IntentSpec::Intent::InOut: return Attr::INTENT_INOUT;
}
common::die("unreachable"); // suppress g++ warning
}
private:
MaybeExpr bindName_; // from BIND(C, NAME="...")
const SourceName *passName_{nullptr}; // from PASS(...)
[flang] Partial implementation of Symbols and Scopes. A Symbol consists of a common part (in class Symbol) containing name, owner, attributes. Information for a specific kind of symbol is in a variant containing one of the *Details classes. So the kind of symbol is determined by the type of details class stored in the details_ variant. For scopes there is a single Scope class with an enum indicating the kind. So far there isn't a need for extra kind-specific details as with Symbols but that could change. Symbols defined in a Scope are stored there in a simple map. resolve-names.cc is a partial implementation of a parse-tree walker that resolves names to Symbols. Currently is only handles functions (which introduce a new Scope) and entity-decls. The test-type executable was reused as a driver for this to avoid the need for a new one. Sample output is below. When each "end function" is encountered the scope is dumped, which shows the symbols defined in it. $ cat a.f90 pure integer(8) function foo(arg1, arg2) result(res) integer :: arg1 real :: arg2 contains function bar(arg1) real :: bar real :: arg1 end function end function $ Debug/tools/f18/test-type a.f90 Subprogram scope: 0 children arg1: Entity type: REAL bar: Entity type: REAL Subprogram scope: 1 children arg1: Entity type: INTEGER arg2: Entity type: REAL bar: Subprogram (arg1) foo: Subprogram (arg1, arg2) result(res) res: Entity type: INTEGER(8) Original-commit: flang-compiler/f18@1cd2fbc04da1d6bb2ef5bc1cf07c808460ea7547 Reviewed-on: https://github.com/flang-compiler/f18/pull/30 Tree-same-pre-rewrite: false
2018-03-22 17:08:20 -07:00
};
// Find and create types from declaration-type-spec nodes.
class DeclTypeSpecVisitor : public AttrsVisitor {
public:
explicit DeclTypeSpecVisitor() {}
[flang] Partial implementation of Symbols and Scopes. A Symbol consists of a common part (in class Symbol) containing name, owner, attributes. Information for a specific kind of symbol is in a variant containing one of the *Details classes. So the kind of symbol is determined by the type of details class stored in the details_ variant. For scopes there is a single Scope class with an enum indicating the kind. So far there isn't a need for extra kind-specific details as with Symbols but that could change. Symbols defined in a Scope are stored there in a simple map. resolve-names.cc is a partial implementation of a parse-tree walker that resolves names to Symbols. Currently is only handles functions (which introduce a new Scope) and entity-decls. The test-type executable was reused as a driver for this to avoid the need for a new one. Sample output is below. When each "end function" is encountered the scope is dumped, which shows the symbols defined in it. $ cat a.f90 pure integer(8) function foo(arg1, arg2) result(res) integer :: arg1 real :: arg2 contains function bar(arg1) real :: bar real :: arg1 end function end function $ Debug/tools/f18/test-type a.f90 Subprogram scope: 0 children arg1: Entity type: REAL bar: Entity type: REAL Subprogram scope: 1 children arg1: Entity type: INTEGER arg2: Entity type: REAL bar: Subprogram (arg1) foo: Subprogram (arg1, arg2) result(res) res: Entity type: INTEGER(8) Original-commit: flang-compiler/f18@1cd2fbc04da1d6bb2ef5bc1cf07c808460ea7547 Reviewed-on: https://github.com/flang-compiler/f18/pull/30 Tree-same-pre-rewrite: false
2018-03-22 17:08:20 -07:00
using AttrsVisitor::Post;
using AttrsVisitor::Pre;
void Post(const parser::IntrinsicTypeSpec::DoublePrecision &);
void Post(const parser::IntrinsicTypeSpec::DoubleComplex &);
void Post(const parser::DeclarationTypeSpec::ClassStar &);
void Post(const parser::DeclarationTypeSpec::TypeStar &);
bool Pre(const parser::TypeGuardStmt &);
void Post(const parser::TypeGuardStmt &);
void Post(const parser::TypeSpec &);
[flang] Partial implementation of Symbols and Scopes. A Symbol consists of a common part (in class Symbol) containing name, owner, attributes. Information for a specific kind of symbol is in a variant containing one of the *Details classes. So the kind of symbol is determined by the type of details class stored in the details_ variant. For scopes there is a single Scope class with an enum indicating the kind. So far there isn't a need for extra kind-specific details as with Symbols but that could change. Symbols defined in a Scope are stored there in a simple map. resolve-names.cc is a partial implementation of a parse-tree walker that resolves names to Symbols. Currently is only handles functions (which introduce a new Scope) and entity-decls. The test-type executable was reused as a driver for this to avoid the need for a new one. Sample output is below. When each "end function" is encountered the scope is dumped, which shows the symbols defined in it. $ cat a.f90 pure integer(8) function foo(arg1, arg2) result(res) integer :: arg1 real :: arg2 contains function bar(arg1) real :: bar real :: arg1 end function end function $ Debug/tools/f18/test-type a.f90 Subprogram scope: 0 children arg1: Entity type: REAL bar: Entity type: REAL Subprogram scope: 1 children arg1: Entity type: INTEGER arg2: Entity type: REAL bar: Subprogram (arg1) foo: Subprogram (arg1, arg2) result(res) res: Entity type: INTEGER(8) Original-commit: flang-compiler/f18@1cd2fbc04da1d6bb2ef5bc1cf07c808460ea7547 Reviewed-on: https://github.com/flang-compiler/f18/pull/30 Tree-same-pre-rewrite: false
2018-03-22 17:08:20 -07:00
protected:
struct State {
bool expectDeclTypeSpec{false}; // should see decl-type-spec only when true
[flang] Resolve names in ASSOCIATE and SELECT TYPE Create `AssocEntityDetails` for symbols that represent entities identified by the associate-name in ASSOCIATE and SELECT TYPE constructs. For ASSOCIATE, create a new scope for the associated entity. For SELECT TYPE, create a new scope for each of type guard blocks. Each one contains an associated entity with the appropriate type. For SELECT TYPE, also create a place-holder symbol for the associate-name in the SELECT TYPE statement. The real symbols are in the new scopes and none of them is uniquely identified with the associate-name. Handling of `Selector` is common between these, with `associate-name => expr | variable` recorded in `ConstructVisitor::association_`. When the selector is an expression, derive the type of the associated entity from the type of the expression. This required some refactoring of how `DeclTypeSpec`s are created. The `DerivedTypeSpec` that comes from and expression is const so we can only create const `DeclTypeSpec`s from it. But there were times during name resolution when we needed to set type parameters in the current `DeclTypeSpec`. Now the non-const `DerivedTypeSpec` is saved separately from the const `DeclTypeSpec` while we are processing a declaration type spec. This makes it unnecessary to save the derived type name. Add a type alias for `common::Indirection` to reduce verbosity. Original-commit: flang-compiler/f18@b7668cebe49a122ea23c89c81eafdeba243bbfaf Reviewed-on: https://github.com/flang-compiler/f18/pull/261 Tree-same-pre-rewrite: false
2019-01-15 16:59:20 -08:00
const DeclTypeSpec *declTypeSpec{nullptr};
struct {
DerivedTypeSpec *type{nullptr};
DeclTypeSpec::Category category{DeclTypeSpec::TypeDerived};
} derived;
};
// Walk the parse tree of a type spec and return the DeclTypeSpec for it.
template<typename T> const DeclTypeSpec *ProcessTypeSpec(const T &x) {
auto save{common::ScopedSet(state_, State{})};
BeginDeclTypeSpec();
Walk(x);
const auto *type{GetDeclTypeSpec()};
EndDeclTypeSpec();
return type;
}
[flang] Resolve names in ASSOCIATE and SELECT TYPE Create `AssocEntityDetails` for symbols that represent entities identified by the associate-name in ASSOCIATE and SELECT TYPE constructs. For ASSOCIATE, create a new scope for the associated entity. For SELECT TYPE, create a new scope for each of type guard blocks. Each one contains an associated entity with the appropriate type. For SELECT TYPE, also create a place-holder symbol for the associate-name in the SELECT TYPE statement. The real symbols are in the new scopes and none of them is uniquely identified with the associate-name. Handling of `Selector` is common between these, with `associate-name => expr | variable` recorded in `ConstructVisitor::association_`. When the selector is an expression, derive the type of the associated entity from the type of the expression. This required some refactoring of how `DeclTypeSpec`s are created. The `DerivedTypeSpec` that comes from and expression is const so we can only create const `DeclTypeSpec`s from it. But there were times during name resolution when we needed to set type parameters in the current `DeclTypeSpec`. Now the non-const `DerivedTypeSpec` is saved separately from the const `DeclTypeSpec` while we are processing a declaration type spec. This makes it unnecessary to save the derived type name. Add a type alias for `common::Indirection` to reduce verbosity. Original-commit: flang-compiler/f18@b7668cebe49a122ea23c89c81eafdeba243bbfaf Reviewed-on: https://github.com/flang-compiler/f18/pull/261 Tree-same-pre-rewrite: false
2019-01-15 16:59:20 -08:00
const DeclTypeSpec *GetDeclTypeSpec();
void BeginDeclTypeSpec();
void EndDeclTypeSpec();
[flang] Resolve names in ASSOCIATE and SELECT TYPE Create `AssocEntityDetails` for symbols that represent entities identified by the associate-name in ASSOCIATE and SELECT TYPE constructs. For ASSOCIATE, create a new scope for the associated entity. For SELECT TYPE, create a new scope for each of type guard blocks. Each one contains an associated entity with the appropriate type. For SELECT TYPE, also create a place-holder symbol for the associate-name in the SELECT TYPE statement. The real symbols are in the new scopes and none of them is uniquely identified with the associate-name. Handling of `Selector` is common between these, with `associate-name => expr | variable` recorded in `ConstructVisitor::association_`. When the selector is an expression, derive the type of the associated entity from the type of the expression. This required some refactoring of how `DeclTypeSpec`s are created. The `DerivedTypeSpec` that comes from and expression is const so we can only create const `DeclTypeSpec`s from it. But there were times during name resolution when we needed to set type parameters in the current `DeclTypeSpec`. Now the non-const `DerivedTypeSpec` is saved separately from the const `DeclTypeSpec` while we are processing a declaration type spec. This makes it unnecessary to save the derived type name. Add a type alias for `common::Indirection` to reduce verbosity. Original-commit: flang-compiler/f18@b7668cebe49a122ea23c89c81eafdeba243bbfaf Reviewed-on: https://github.com/flang-compiler/f18/pull/261 Tree-same-pre-rewrite: false
2019-01-15 16:59:20 -08:00
void SetDeclTypeSpec(const DeclTypeSpec &);
void SetDeclTypeSpecCategory(DeclTypeSpec::Category);
DeclTypeSpec::Category GetDeclTypeSpecCategory() const {
return state_.derived.category;
}
KindExpr GetKindParamExpr(
TypeCategory, const std::optional<parser::KindSelector> &);
[flang] Partial implementation of Symbols and Scopes. A Symbol consists of a common part (in class Symbol) containing name, owner, attributes. Information for a specific kind of symbol is in a variant containing one of the *Details classes. So the kind of symbol is determined by the type of details class stored in the details_ variant. For scopes there is a single Scope class with an enum indicating the kind. So far there isn't a need for extra kind-specific details as with Symbols but that could change. Symbols defined in a Scope are stored there in a simple map. resolve-names.cc is a partial implementation of a parse-tree walker that resolves names to Symbols. Currently is only handles functions (which introduce a new Scope) and entity-decls. The test-type executable was reused as a driver for this to avoid the need for a new one. Sample output is below. When each "end function" is encountered the scope is dumped, which shows the symbols defined in it. $ cat a.f90 pure integer(8) function foo(arg1, arg2) result(res) integer :: arg1 real :: arg2 contains function bar(arg1) real :: bar real :: arg1 end function end function $ Debug/tools/f18/test-type a.f90 Subprogram scope: 0 children arg1: Entity type: REAL bar: Entity type: REAL Subprogram scope: 1 children arg1: Entity type: INTEGER arg2: Entity type: REAL bar: Subprogram (arg1) foo: Subprogram (arg1, arg2) result(res) res: Entity type: INTEGER(8) Original-commit: flang-compiler/f18@1cd2fbc04da1d6bb2ef5bc1cf07c808460ea7547 Reviewed-on: https://github.com/flang-compiler/f18/pull/30 Tree-same-pre-rewrite: false
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private:
State state_;
[flang] Name resolution for derived types. This consists of: - a new kind of symbols to represent them with DerivedTypeDetails - creating symbols for derived types when they are declared - creating a new kind of scope for the type to hold component symbols - resolving entity declarations of objects of derived type - resolving references to objects of derived type and to components - handling derived types with same name as generic Type parameters are not yet implemented. Refactor DeclTypeSpec to be a value class wrapping an IntrinsicTypeSpec or a DerivedTypeSpec (or neither in the TypeStar and ClassStar cases). Store DerivedTypeSpec objects in a new structure the current scope MakeDerivedTypeSpec so that DeclTypeSpec can just contain a pointer to them, as it currently does for intrinsic types. In GenericDetails, add derivedType field to handle case where generic and derived type have the same name. The generic is in the scope and the derived type is referenced from the generic, similar to the case where a generic and specific have the same name. When one of these names is mis-recognized, we sometimes have to fix up the 'occurrences' lists of the symbols. Assign implicit types as soon as an entity is encountered that requires one. Otherwise implicit derived types won't work. When we see 'x%y' we have to know the type of x in order to resolve y. Add an Implicit flag to mark symbols that were implicitly typed For symbols that introduce a new scope, include a pointer back to that scope. Add CurrNonTypeScope() for the times when we want the current scope but ignoring derived type scopes. For example, that happens when looking for types or parameters, or creating implicit symbols. Original-commit: flang-compiler/f18@9bd16da020b64b78ed3928e0244765cd2e2d8068 Reviewed-on: https://github.com/flang-compiler/f18/pull/109
2018-06-22 08:21:19 -07:00
void MakeNumericType(TypeCategory, int kind);
[flang] Partial implementation of Symbols and Scopes. A Symbol consists of a common part (in class Symbol) containing name, owner, attributes. Information for a specific kind of symbol is in a variant containing one of the *Details classes. So the kind of symbol is determined by the type of details class stored in the details_ variant. For scopes there is a single Scope class with an enum indicating the kind. So far there isn't a need for extra kind-specific details as with Symbols but that could change. Symbols defined in a Scope are stored there in a simple map. resolve-names.cc is a partial implementation of a parse-tree walker that resolves names to Symbols. Currently is only handles functions (which introduce a new Scope) and entity-decls. The test-type executable was reused as a driver for this to avoid the need for a new one. Sample output is below. When each "end function" is encountered the scope is dumped, which shows the symbols defined in it. $ cat a.f90 pure integer(8) function foo(arg1, arg2) result(res) integer :: arg1 real :: arg2 contains function bar(arg1) real :: bar real :: arg1 end function end function $ Debug/tools/f18/test-type a.f90 Subprogram scope: 0 children arg1: Entity type: REAL bar: Entity type: REAL Subprogram scope: 1 children arg1: Entity type: INTEGER arg2: Entity type: REAL bar: Subprogram (arg1) foo: Subprogram (arg1, arg2) result(res) res: Entity type: INTEGER(8) Original-commit: flang-compiler/f18@1cd2fbc04da1d6bb2ef5bc1cf07c808460ea7547 Reviewed-on: https://github.com/flang-compiler/f18/pull/30 Tree-same-pre-rewrite: false
2018-03-22 17:08:20 -07:00
};
// Visit ImplicitStmt and related parse tree nodes and updates implicit rules.
class ImplicitRulesVisitor : public DeclTypeSpecVisitor {
[flang] Partial implementation of Symbols and Scopes. A Symbol consists of a common part (in class Symbol) containing name, owner, attributes. Information for a specific kind of symbol is in a variant containing one of the *Details classes. So the kind of symbol is determined by the type of details class stored in the details_ variant. For scopes there is a single Scope class with an enum indicating the kind. So far there isn't a need for extra kind-specific details as with Symbols but that could change. Symbols defined in a Scope are stored there in a simple map. resolve-names.cc is a partial implementation of a parse-tree walker that resolves names to Symbols. Currently is only handles functions (which introduce a new Scope) and entity-decls. The test-type executable was reused as a driver for this to avoid the need for a new one. Sample output is below. When each "end function" is encountered the scope is dumped, which shows the symbols defined in it. $ cat a.f90 pure integer(8) function foo(arg1, arg2) result(res) integer :: arg1 real :: arg2 contains function bar(arg1) real :: bar real :: arg1 end function end function $ Debug/tools/f18/test-type a.f90 Subprogram scope: 0 children arg1: Entity type: REAL bar: Entity type: REAL Subprogram scope: 1 children arg1: Entity type: INTEGER arg2: Entity type: REAL bar: Subprogram (arg1) foo: Subprogram (arg1, arg2) result(res) res: Entity type: INTEGER(8) Original-commit: flang-compiler/f18@1cd2fbc04da1d6bb2ef5bc1cf07c808460ea7547 Reviewed-on: https://github.com/flang-compiler/f18/pull/30 Tree-same-pre-rewrite: false
2018-03-22 17:08:20 -07:00
public:
using DeclTypeSpecVisitor::Post;
using DeclTypeSpecVisitor::Pre;
using ImplicitNoneNameSpec = parser::ImplicitStmt::ImplicitNoneNameSpec;
void Post(const parser::ParameterStmt &);
bool Pre(const parser::ImplicitStmt &);
bool Pre(const parser::LetterSpec &);
bool Pre(const parser::ImplicitSpec &);
void Post(const parser::ImplicitSpec &);
ImplicitRules &implicitRules() { return *implicitRules_; }
const ImplicitRules &implicitRules() const { return *implicitRules_; }
bool isImplicitNoneType() const {
return implicitRules().isImplicitNoneType();
}
bool isImplicitNoneExternal() const {
return implicitRules().isImplicitNoneExternal();
}
protected:
void BeginScope(const Scope &);
void SetScope(const Scope &);
private:
// scope -> implicit rules for that scope
std::map<const Scope *, ImplicitRules> implicitRulesMap_;
// implicit rules in effect for current scope
ImplicitRules *implicitRules_{nullptr};
const SourceName *prevImplicit_{nullptr};
const SourceName *prevImplicitNone_{nullptr};
const SourceName *prevImplicitNoneType_{nullptr};
const SourceName *prevParameterStmt_{nullptr};
bool HandleImplicitNone(const std::list<ImplicitNoneNameSpec> &nameSpecs);
};
[flang] Partial implementation of Symbols and Scopes. A Symbol consists of a common part (in class Symbol) containing name, owner, attributes. Information for a specific kind of symbol is in a variant containing one of the *Details classes. So the kind of symbol is determined by the type of details class stored in the details_ variant. For scopes there is a single Scope class with an enum indicating the kind. So far there isn't a need for extra kind-specific details as with Symbols but that could change. Symbols defined in a Scope are stored there in a simple map. resolve-names.cc is a partial implementation of a parse-tree walker that resolves names to Symbols. Currently is only handles functions (which introduce a new Scope) and entity-decls. The test-type executable was reused as a driver for this to avoid the need for a new one. Sample output is below. When each "end function" is encountered the scope is dumped, which shows the symbols defined in it. $ cat a.f90 pure integer(8) function foo(arg1, arg2) result(res) integer :: arg1 real :: arg2 contains function bar(arg1) real :: bar real :: arg1 end function end function $ Debug/tools/f18/test-type a.f90 Subprogram scope: 0 children arg1: Entity type: REAL bar: Entity type: REAL Subprogram scope: 1 children arg1: Entity type: INTEGER arg2: Entity type: REAL bar: Subprogram (arg1) foo: Subprogram (arg1, arg2) result(res) res: Entity type: INTEGER(8) Original-commit: flang-compiler/f18@1cd2fbc04da1d6bb2ef5bc1cf07c808460ea7547 Reviewed-on: https://github.com/flang-compiler/f18/pull/30 Tree-same-pre-rewrite: false
2018-03-22 17:08:20 -07:00
// Track array specifications. They can occur in AttrSpec, EntityDecl,
// ObjectDecl, DimensionStmt, CommonBlockObject, or BasedPointerStmt.
// 1. INTEGER, DIMENSION(10) :: x
// 2. INTEGER :: x(10)
// 3. ALLOCATABLE :: x(:)
// 4. DIMENSION :: x(10)
// 5. COMMON x(10)
// 6. TODO: BasedPointerStmt
class ArraySpecVisitor : public virtual BaseVisitor {
public:
void Post(const parser::ArraySpec &);
void Post(const parser::ComponentArraySpec &);
void Post(const parser::CoarraySpec &);
void Post(const parser::AttrSpec &) { PostAttrSpec(); }
void Post(const parser::ComponentAttrSpec &) { PostAttrSpec(); }
protected:
const ArraySpec &arraySpec();
const ArraySpec &coarraySpec();
void BeginArraySpec();
void EndArraySpec();
void ClearArraySpec() { arraySpec_.clear(); }
void ClearCoarraySpec() { coarraySpec_.clear(); }
private:
// arraySpec_/coarraySpec_ are populated from any ArraySpec/CoarraySpec
ArraySpec arraySpec_;
ArraySpec coarraySpec_;
// When an ArraySpec is under an AttrSpec or ComponentAttrSpec, it is moved
// into attrArraySpec_
ArraySpec attrArraySpec_;
ArraySpec attrCoarraySpec_;
void PostAttrSpec();
};
// Manage a stack of Scopes
class ScopeHandler : public ImplicitRulesVisitor {
public:
using ImplicitRulesVisitor::Post;
using ImplicitRulesVisitor::Pre;
Scope &currScope() { return *currScope_; }
// The enclosing scope, skipping blocks and derived types.
Scope &InclusiveScope();
// The global scope, containing program units.
Scope &GlobalScope();
[flang] Name resolution for derived types. This consists of: - a new kind of symbols to represent them with DerivedTypeDetails - creating symbols for derived types when they are declared - creating a new kind of scope for the type to hold component symbols - resolving entity declarations of objects of derived type - resolving references to objects of derived type and to components - handling derived types with same name as generic Type parameters are not yet implemented. Refactor DeclTypeSpec to be a value class wrapping an IntrinsicTypeSpec or a DerivedTypeSpec (or neither in the TypeStar and ClassStar cases). Store DerivedTypeSpec objects in a new structure the current scope MakeDerivedTypeSpec so that DeclTypeSpec can just contain a pointer to them, as it currently does for intrinsic types. In GenericDetails, add derivedType field to handle case where generic and derived type have the same name. The generic is in the scope and the derived type is referenced from the generic, similar to the case where a generic and specific have the same name. When one of these names is mis-recognized, we sometimes have to fix up the 'occurrences' lists of the symbols. Assign implicit types as soon as an entity is encountered that requires one. Otherwise implicit derived types won't work. When we see 'x%y' we have to know the type of x in order to resolve y. Add an Implicit flag to mark symbols that were implicitly typed For symbols that introduce a new scope, include a pointer back to that scope. Add CurrNonTypeScope() for the times when we want the current scope but ignoring derived type scopes. For example, that happens when looking for types or parameters, or creating implicit symbols. Original-commit: flang-compiler/f18@9bd16da020b64b78ed3928e0244765cd2e2d8068 Reviewed-on: https://github.com/flang-compiler/f18/pull/109
2018-06-22 08:21:19 -07:00
// Create a new scope and push it on the scope stack.
void PushScope(Scope::Kind kind, Symbol *symbol);
void PushScope(Scope &scope);
void PopScope();
void SetScope(Scope &);
[flang] Partial implementation of Symbols and Scopes. A Symbol consists of a common part (in class Symbol) containing name, owner, attributes. Information for a specific kind of symbol is in a variant containing one of the *Details classes. So the kind of symbol is determined by the type of details class stored in the details_ variant. For scopes there is a single Scope class with an enum indicating the kind. So far there isn't a need for extra kind-specific details as with Symbols but that could change. Symbols defined in a Scope are stored there in a simple map. resolve-names.cc is a partial implementation of a parse-tree walker that resolves names to Symbols. Currently is only handles functions (which introduce a new Scope) and entity-decls. The test-type executable was reused as a driver for this to avoid the need for a new one. Sample output is below. When each "end function" is encountered the scope is dumped, which shows the symbols defined in it. $ cat a.f90 pure integer(8) function foo(arg1, arg2) result(res) integer :: arg1 real :: arg2 contains function bar(arg1) real :: bar real :: arg1 end function end function $ Debug/tools/f18/test-type a.f90 Subprogram scope: 0 children arg1: Entity type: REAL bar: Entity type: REAL Subprogram scope: 1 children arg1: Entity type: INTEGER arg2: Entity type: REAL bar: Subprogram (arg1) foo: Subprogram (arg1, arg2) result(res) res: Entity type: INTEGER(8) Original-commit: flang-compiler/f18@1cd2fbc04da1d6bb2ef5bc1cf07c808460ea7547 Reviewed-on: https://github.com/flang-compiler/f18/pull/30 Tree-same-pre-rewrite: false
2018-03-22 17:08:20 -07:00
template<typename T> bool Pre(const parser::Statement<T> &x) {
messageHandler().set_currStmtSource(&x.source);
currScope_->AddSourceRange(x.source);
return true;
}
template<typename T> void Post(const parser::Statement<T> &) {
messageHandler().set_currStmtSource(nullptr);
}
// Special messages: already declared; referencing symbol's declaration;
// about a type; two names & locations
[flang] Continue semantic checking after name resolution error When an error occurs in name resolution, continue semantic processing in order to detect other errors. This means we can no longer assume that every `parser::Name` has a symbol even after name resolution completes. In `RewriteMutator`, only report internal error for unresolved symbol if there have been no fatal errors. Add `Error` flag to `Symbol` to indicate that an error occcurred related to it. Once we report an error about a symbol we should avoid reporting any more to prevent cascading errors. Add `HasError()` and `SetError()` to simplify working with this flag. Change some places that we assume that a `parser::Name` has a non-null symbol. There are probably more. `resolve-names.cc`: Set the `Error` flag when we report a fatal error related to a symbol. (This requires making some symbols non-const.) Remove `CheckScalarIntegerType()` as `ExprChecker` will take care of those constraints if they are expressed in the parse tree. One exception to that is the name in a `ConcurrentControl`. Explicitly perform that check using `EvaluateExpr()` and constraint classes so we get consistent error messages. In expression analysis, when a constraint is violated (like `Scalar<>` or `Integer<>`), reset the wrapped expression so that we don't assume it is valid. A `GenericExprWrapper` holding a std::nullopt indicates error. Change `EnforceTypeConstraint()` to return false when the constraint fails to enable this. check-do-concurrent.cc: Reorganize the Gather*VariableNames functions into one to simplify the task of filtering out unresolved names. Remove `CheckNoDuplicates()` and `CheckNoCollisions()` as those checks is already done in name resolution when the names are added to the scope. Original-commit: flang-compiler/f18@bcdb679405906575f36d3314f17da89e3e89d45c Reviewed-on: https://github.com/flang-compiler/f18/pull/429 Tree-same-pre-rewrite: false
2019-04-25 13:18:33 -07:00
void SayAlreadyDeclared(const SourceName &, Symbol &);
void SayAlreadyDeclared(const parser::Name &, Symbol &);
void SayWithDecl(const parser::Name &, Symbol &, MessageFixedText &&);
void SayBadLocality(const parser::Name &, Symbol &);
void SayDerivedType(const SourceName &, MessageFixedText &&, const Scope &);
void Say2(const SourceName &, MessageFixedText &&, const SourceName &,
MessageFixedText &&);
[flang] Continue semantic checking after name resolution error When an error occurs in name resolution, continue semantic processing in order to detect other errors. This means we can no longer assume that every `parser::Name` has a symbol even after name resolution completes. In `RewriteMutator`, only report internal error for unresolved symbol if there have been no fatal errors. Add `Error` flag to `Symbol` to indicate that an error occcurred related to it. Once we report an error about a symbol we should avoid reporting any more to prevent cascading errors. Add `HasError()` and `SetError()` to simplify working with this flag. Change some places that we assume that a `parser::Name` has a non-null symbol. There are probably more. `resolve-names.cc`: Set the `Error` flag when we report a fatal error related to a symbol. (This requires making some symbols non-const.) Remove `CheckScalarIntegerType()` as `ExprChecker` will take care of those constraints if they are expressed in the parse tree. One exception to that is the name in a `ConcurrentControl`. Explicitly perform that check using `EvaluateExpr()` and constraint classes so we get consistent error messages. In expression analysis, when a constraint is violated (like `Scalar<>` or `Integer<>`), reset the wrapped expression so that we don't assume it is valid. A `GenericExprWrapper` holding a std::nullopt indicates error. Change `EnforceTypeConstraint()` to return false when the constraint fails to enable this. check-do-concurrent.cc: Reorganize the Gather*VariableNames functions into one to simplify the task of filtering out unresolved names. Remove `CheckNoDuplicates()` and `CheckNoCollisions()` as those checks is already done in name resolution when the names are added to the scope. Original-commit: flang-compiler/f18@bcdb679405906575f36d3314f17da89e3e89d45c Reviewed-on: https://github.com/flang-compiler/f18/pull/429 Tree-same-pre-rewrite: false
2019-04-25 13:18:33 -07:00
void Say2(
const SourceName &, MessageFixedText &&, Symbol &, MessageFixedText &&);
void Say2(
const parser::Name &, MessageFixedText &&, Symbol &, MessageFixedText &&);
[flang] Change when symbol is set in parser::Name Rework how `parser::Name` is resolved to contain a `Symbol`. so that constants in types can be evaluated. For example: ``` integer, parameter :: k = 8 integer(k) :: i ``` The old approach of collecting the symbols at the end of name resolution and filling in the `parser::Name` does not work because the type of `i` needs to be set in the symbol table. The symbol field in `parser::Name` is now mutable so that we can set it during name resolution. `RewriteParseTree` no longer needs to do that (it still warns about unresolved ones), so it does not need to collect symbols and fill them in. Consequently, we can eliminate "occurrences" from symbols -- we just need the name where each is first defined. This requires a lot of refactoring in `resolve-names.cc` to pass around `parser::Name` rather than `SourceName` so that we can resolve the name to a symbol. Fix some bugs where we stored `SourceName *` instead of `SourceName` in the symbol table. The pointers were into the parse tree, so they were only valid as long as the parse tree was around. The symbol table needs to remain valid longer than that, so the names need to be copied. `parser::Name` is not used in the symbol table. Eliminate `GenericSpec`. Currently all we need to do is to resolve the kinds of GenericSpec that contain names. Add `ScopeName` kind of `MiscDetails` for when we need a symbol in the scope to match the name of the scope. For example, `module m` cannot contain a declaration of a new `m`. Subprograms need real details because they can be called recursively. Fix output of partially resolved modules where we know it is a submodule but have not yet resolved the ancestor. Original-commit: flang-compiler/f18@5c1a4b99d2421f5b32e83426488d3fdf7951cfba Reviewed-on: https://github.com/flang-compiler/f18/pull/238 Tree-same-pre-rewrite: false
2018-11-16 12:43:08 -08:00
// Search for symbol by name in current and containing scopes
Symbol *FindSymbol(const parser::Name &);
Symbol *FindSymbol(const Scope &, const parser::Name &);
// Search for name only in scope, not in enclosing scopes.
Symbol *FindInScope(const Scope &, const parser::Name &);
Symbol *FindInScope(const Scope &, const SourceName &);
// Search for name in a derived type scope and its parents.
Symbol *FindInTypeOrParents(const Scope &, SourceName);
Symbol *FindInTypeOrParents(const Scope &, const parser::Name &);
Symbol *FindInTypeOrParents(const parser::Name &);
[flang] Change when symbol is set in parser::Name Rework how `parser::Name` is resolved to contain a `Symbol`. so that constants in types can be evaluated. For example: ``` integer, parameter :: k = 8 integer(k) :: i ``` The old approach of collecting the symbols at the end of name resolution and filling in the `parser::Name` does not work because the type of `i` needs to be set in the symbol table. The symbol field in `parser::Name` is now mutable so that we can set it during name resolution. `RewriteParseTree` no longer needs to do that (it still warns about unresolved ones), so it does not need to collect symbols and fill them in. Consequently, we can eliminate "occurrences" from symbols -- we just need the name where each is first defined. This requires a lot of refactoring in `resolve-names.cc` to pass around `parser::Name` rather than `SourceName` so that we can resolve the name to a symbol. Fix some bugs where we stored `SourceName *` instead of `SourceName` in the symbol table. The pointers were into the parse tree, so they were only valid as long as the parse tree was around. The symbol table needs to remain valid longer than that, so the names need to be copied. `parser::Name` is not used in the symbol table. Eliminate `GenericSpec`. Currently all we need to do is to resolve the kinds of GenericSpec that contain names. Add `ScopeName` kind of `MiscDetails` for when we need a symbol in the scope to match the name of the scope. For example, `module m` cannot contain a declaration of a new `m`. Subprograms need real details because they can be called recursively. Fix output of partially resolved modules where we know it is a submodule but have not yet resolved the ancestor. Original-commit: flang-compiler/f18@5c1a4b99d2421f5b32e83426488d3fdf7951cfba Reviewed-on: https://github.com/flang-compiler/f18/pull/238 Tree-same-pre-rewrite: false
2018-11-16 12:43:08 -08:00
void EraseSymbol(const parser::Name &);
[flang] Name resolution for defined operators Instead of tracking just genericName_ while in a generic interface block or generic statement, now we immediately create a symbol for it. A parser::Name isn't good enough because a defined-operator or defined-io-generic-spec doesn't have a name. Change the parse tree to add a source field to GenericSpec. Use these as names for symbols for defined-operator and defined-io-generic-spec (e.g. "operator(+)" or "read(formatted)"). Change the source for defined-op-name to include the dots so that they can be distinguished from normal symbols with the same name (e.g. you can have both ".foo." and "foo"). These symbols have names in the symbol table like ".foo.", not "operator(.foo.)", because references to them have that form. Add GenericKind enum to GenericDetails and GenericBindingDetails. This allows us to know a symbol is "assignment(=)", for example, without having to do a string comparison. Add GenericSpecInfo to handle analyzing the various kinds of generic-spec and generating symbol names and GenericKind for them. Add reference to LanguageFeatureControl to SemanticsContext so that they can be checked during semantics. For this change, if LogicalAbbreviations is enabled, report an error if the user tries to define an operator named ".T." or ".F.". Add resolve-name-utils.cc to hold utility functions and classes that don't have to be in the ResolveNamesVisitor class hierarchy. The goal is to reduce the size of resolve-names.cc where possible. Original-commit: flang-compiler/f18@3081f694e21dbcaef2554198a682c9af57f2e185 Reviewed-on: https://github.com/flang-compiler/f18/pull/338
2019-03-18 11:48:02 -07:00
void EraseSymbol(const Symbol &symbol) { currScope().erase(symbol.name()); }
[flang] Change when symbol is set in parser::Name Rework how `parser::Name` is resolved to contain a `Symbol`. so that constants in types can be evaluated. For example: ``` integer, parameter :: k = 8 integer(k) :: i ``` The old approach of collecting the symbols at the end of name resolution and filling in the `parser::Name` does not work because the type of `i` needs to be set in the symbol table. The symbol field in `parser::Name` is now mutable so that we can set it during name resolution. `RewriteParseTree` no longer needs to do that (it still warns about unresolved ones), so it does not need to collect symbols and fill them in. Consequently, we can eliminate "occurrences" from symbols -- we just need the name where each is first defined. This requires a lot of refactoring in `resolve-names.cc` to pass around `parser::Name` rather than `SourceName` so that we can resolve the name to a symbol. Fix some bugs where we stored `SourceName *` instead of `SourceName` in the symbol table. The pointers were into the parse tree, so they were only valid as long as the parse tree was around. The symbol table needs to remain valid longer than that, so the names need to be copied. `parser::Name` is not used in the symbol table. Eliminate `GenericSpec`. Currently all we need to do is to resolve the kinds of GenericSpec that contain names. Add `ScopeName` kind of `MiscDetails` for when we need a symbol in the scope to match the name of the scope. For example, `module m` cannot contain a declaration of a new `m`. Subprograms need real details because they can be called recursively. Fix output of partially resolved modules where we know it is a submodule but have not yet resolved the ancestor. Original-commit: flang-compiler/f18@5c1a4b99d2421f5b32e83426488d3fdf7951cfba Reviewed-on: https://github.com/flang-compiler/f18/pull/238 Tree-same-pre-rewrite: false
2018-11-16 12:43:08 -08:00
// Record that name resolved to symbol
// Make a new symbol with the name and attrs of an existing one
Symbol &CopySymbol(const Symbol &);
// Make symbols in the current or named scope
Symbol &MakeSymbol(Scope &, const SourceName &, Attrs);
[flang] Name resolution for defined operators Instead of tracking just genericName_ while in a generic interface block or generic statement, now we immediately create a symbol for it. A parser::Name isn't good enough because a defined-operator or defined-io-generic-spec doesn't have a name. Change the parse tree to add a source field to GenericSpec. Use these as names for symbols for defined-operator and defined-io-generic-spec (e.g. "operator(+)" or "read(formatted)"). Change the source for defined-op-name to include the dots so that they can be distinguished from normal symbols with the same name (e.g. you can have both ".foo." and "foo"). These symbols have names in the symbol table like ".foo.", not "operator(.foo.)", because references to them have that form. Add GenericKind enum to GenericDetails and GenericBindingDetails. This allows us to know a symbol is "assignment(=)", for example, without having to do a string comparison. Add GenericSpecInfo to handle analyzing the various kinds of generic-spec and generating symbol names and GenericKind for them. Add reference to LanguageFeatureControl to SemanticsContext so that they can be checked during semantics. For this change, if LogicalAbbreviations is enabled, report an error if the user tries to define an operator named ".T." or ".F.". Add resolve-name-utils.cc to hold utility functions and classes that don't have to be in the ResolveNamesVisitor class hierarchy. The goal is to reduce the size of resolve-names.cc where possible. Original-commit: flang-compiler/f18@3081f694e21dbcaef2554198a682c9af57f2e185 Reviewed-on: https://github.com/flang-compiler/f18/pull/338
2019-03-18 11:48:02 -07:00
Symbol &MakeSymbol(const SourceName &, Attrs = Attrs{});
[flang] Change when symbol is set in parser::Name Rework how `parser::Name` is resolved to contain a `Symbol`. so that constants in types can be evaluated. For example: ``` integer, parameter :: k = 8 integer(k) :: i ``` The old approach of collecting the symbols at the end of name resolution and filling in the `parser::Name` does not work because the type of `i` needs to be set in the symbol table. The symbol field in `parser::Name` is now mutable so that we can set it during name resolution. `RewriteParseTree` no longer needs to do that (it still warns about unresolved ones), so it does not need to collect symbols and fill them in. Consequently, we can eliminate "occurrences" from symbols -- we just need the name where each is first defined. This requires a lot of refactoring in `resolve-names.cc` to pass around `parser::Name` rather than `SourceName` so that we can resolve the name to a symbol. Fix some bugs where we stored `SourceName *` instead of `SourceName` in the symbol table. The pointers were into the parse tree, so they were only valid as long as the parse tree was around. The symbol table needs to remain valid longer than that, so the names need to be copied. `parser::Name` is not used in the symbol table. Eliminate `GenericSpec`. Currently all we need to do is to resolve the kinds of GenericSpec that contain names. Add `ScopeName` kind of `MiscDetails` for when we need a symbol in the scope to match the name of the scope. For example, `module m` cannot contain a declaration of a new `m`. Subprograms need real details because they can be called recursively. Fix output of partially resolved modules where we know it is a submodule but have not yet resolved the ancestor. Original-commit: flang-compiler/f18@5c1a4b99d2421f5b32e83426488d3fdf7951cfba Reviewed-on: https://github.com/flang-compiler/f18/pull/238 Tree-same-pre-rewrite: false
2018-11-16 12:43:08 -08:00
Symbol &MakeSymbol(const parser::Name &, Attrs = Attrs{});
template<typename D>
common::IfNoLvalue<Symbol &, D> MakeSymbol(
const parser::Name &name, D &&details) {
[flang] Change when symbol is set in parser::Name Rework how `parser::Name` is resolved to contain a `Symbol`. so that constants in types can be evaluated. For example: ``` integer, parameter :: k = 8 integer(k) :: i ``` The old approach of collecting the symbols at the end of name resolution and filling in the `parser::Name` does not work because the type of `i` needs to be set in the symbol table. The symbol field in `parser::Name` is now mutable so that we can set it during name resolution. `RewriteParseTree` no longer needs to do that (it still warns about unresolved ones), so it does not need to collect symbols and fill them in. Consequently, we can eliminate "occurrences" from symbols -- we just need the name where each is first defined. This requires a lot of refactoring in `resolve-names.cc` to pass around `parser::Name` rather than `SourceName` so that we can resolve the name to a symbol. Fix some bugs where we stored `SourceName *` instead of `SourceName` in the symbol table. The pointers were into the parse tree, so they were only valid as long as the parse tree was around. The symbol table needs to remain valid longer than that, so the names need to be copied. `parser::Name` is not used in the symbol table. Eliminate `GenericSpec`. Currently all we need to do is to resolve the kinds of GenericSpec that contain names. Add `ScopeName` kind of `MiscDetails` for when we need a symbol in the scope to match the name of the scope. For example, `module m` cannot contain a declaration of a new `m`. Subprograms need real details because they can be called recursively. Fix output of partially resolved modules where we know it is a submodule but have not yet resolved the ancestor. Original-commit: flang-compiler/f18@5c1a4b99d2421f5b32e83426488d3fdf7951cfba Reviewed-on: https://github.com/flang-compiler/f18/pull/238 Tree-same-pre-rewrite: false
2018-11-16 12:43:08 -08:00
return MakeSymbol(name, Attrs{}, std::move(details));
}
template<typename D>
common::IfNoLvalue<Symbol &, D> MakeSymbol(
[flang] Change when symbol is set in parser::Name Rework how `parser::Name` is resolved to contain a `Symbol`. so that constants in types can be evaluated. For example: ``` integer, parameter :: k = 8 integer(k) :: i ``` The old approach of collecting the symbols at the end of name resolution and filling in the `parser::Name` does not work because the type of `i` needs to be set in the symbol table. The symbol field in `parser::Name` is now mutable so that we can set it during name resolution. `RewriteParseTree` no longer needs to do that (it still warns about unresolved ones), so it does not need to collect symbols and fill them in. Consequently, we can eliminate "occurrences" from symbols -- we just need the name where each is first defined. This requires a lot of refactoring in `resolve-names.cc` to pass around `parser::Name` rather than `SourceName` so that we can resolve the name to a symbol. Fix some bugs where we stored `SourceName *` instead of `SourceName` in the symbol table. The pointers were into the parse tree, so they were only valid as long as the parse tree was around. The symbol table needs to remain valid longer than that, so the names need to be copied. `parser::Name` is not used in the symbol table. Eliminate `GenericSpec`. Currently all we need to do is to resolve the kinds of GenericSpec that contain names. Add `ScopeName` kind of `MiscDetails` for when we need a symbol in the scope to match the name of the scope. For example, `module m` cannot contain a declaration of a new `m`. Subprograms need real details because they can be called recursively. Fix output of partially resolved modules where we know it is a submodule but have not yet resolved the ancestor. Original-commit: flang-compiler/f18@5c1a4b99d2421f5b32e83426488d3fdf7951cfba Reviewed-on: https://github.com/flang-compiler/f18/pull/238 Tree-same-pre-rewrite: false
2018-11-16 12:43:08 -08:00
const parser::Name &name, const Attrs &attrs, D &&details) {
[flang] Name resolution for defined operators Instead of tracking just genericName_ while in a generic interface block or generic statement, now we immediately create a symbol for it. A parser::Name isn't good enough because a defined-operator or defined-io-generic-spec doesn't have a name. Change the parse tree to add a source field to GenericSpec. Use these as names for symbols for defined-operator and defined-io-generic-spec (e.g. "operator(+)" or "read(formatted)"). Change the source for defined-op-name to include the dots so that they can be distinguished from normal symbols with the same name (e.g. you can have both ".foo." and "foo"). These symbols have names in the symbol table like ".foo.", not "operator(.foo.)", because references to them have that form. Add GenericKind enum to GenericDetails and GenericBindingDetails. This allows us to know a symbol is "assignment(=)", for example, without having to do a string comparison. Add GenericSpecInfo to handle analyzing the various kinds of generic-spec and generating symbol names and GenericKind for them. Add reference to LanguageFeatureControl to SemanticsContext so that they can be checked during semantics. For this change, if LogicalAbbreviations is enabled, report an error if the user tries to define an operator named ".T." or ".F.". Add resolve-name-utils.cc to hold utility functions and classes that don't have to be in the ResolveNamesVisitor class hierarchy. The goal is to reduce the size of resolve-names.cc where possible. Original-commit: flang-compiler/f18@3081f694e21dbcaef2554198a682c9af57f2e185 Reviewed-on: https://github.com/flang-compiler/f18/pull/338
2019-03-18 11:48:02 -07:00
return Resolve(name, MakeSymbol(name.source, attrs, std::move(details)));
}
template<typename D>
common::IfNoLvalue<Symbol &, D> MakeSymbol(
const SourceName &name, const Attrs &attrs, D &&details) {
[flang] Name resolution for derived types. This consists of: - a new kind of symbols to represent them with DerivedTypeDetails - creating symbols for derived types when they are declared - creating a new kind of scope for the type to hold component symbols - resolving entity declarations of objects of derived type - resolving references to objects of derived type and to components - handling derived types with same name as generic Type parameters are not yet implemented. Refactor DeclTypeSpec to be a value class wrapping an IntrinsicTypeSpec or a DerivedTypeSpec (or neither in the TypeStar and ClassStar cases). Store DerivedTypeSpec objects in a new structure the current scope MakeDerivedTypeSpec so that DeclTypeSpec can just contain a pointer to them, as it currently does for intrinsic types. In GenericDetails, add derivedType field to handle case where generic and derived type have the same name. The generic is in the scope and the derived type is referenced from the generic, similar to the case where a generic and specific have the same name. When one of these names is mis-recognized, we sometimes have to fix up the 'occurrences' lists of the symbols. Assign implicit types as soon as an entity is encountered that requires one. Otherwise implicit derived types won't work. When we see 'x%y' we have to know the type of x in order to resolve y. Add an Implicit flag to mark symbols that were implicitly typed For symbols that introduce a new scope, include a pointer back to that scope. Add CurrNonTypeScope() for the times when we want the current scope but ignoring derived type scopes. For example, that happens when looking for types or parameters, or creating implicit symbols. Original-commit: flang-compiler/f18@9bd16da020b64b78ed3928e0244765cd2e2d8068 Reviewed-on: https://github.com/flang-compiler/f18/pull/109
2018-06-22 08:21:19 -07:00
// Note: don't use FindSymbol here. If this is a derived type scope,
// we want to detect whether the name is already declared as a component.
[flang] Change when symbol is set in parser::Name Rework how `parser::Name` is resolved to contain a `Symbol`. so that constants in types can be evaluated. For example: ``` integer, parameter :: k = 8 integer(k) :: i ``` The old approach of collecting the symbols at the end of name resolution and filling in the `parser::Name` does not work because the type of `i` needs to be set in the symbol table. The symbol field in `parser::Name` is now mutable so that we can set it during name resolution. `RewriteParseTree` no longer needs to do that (it still warns about unresolved ones), so it does not need to collect symbols and fill them in. Consequently, we can eliminate "occurrences" from symbols -- we just need the name where each is first defined. This requires a lot of refactoring in `resolve-names.cc` to pass around `parser::Name` rather than `SourceName` so that we can resolve the name to a symbol. Fix some bugs where we stored `SourceName *` instead of `SourceName` in the symbol table. The pointers were into the parse tree, so they were only valid as long as the parse tree was around. The symbol table needs to remain valid longer than that, so the names need to be copied. `parser::Name` is not used in the symbol table. Eliminate `GenericSpec`. Currently all we need to do is to resolve the kinds of GenericSpec that contain names. Add `ScopeName` kind of `MiscDetails` for when we need a symbol in the scope to match the name of the scope. For example, `module m` cannot contain a declaration of a new `m`. Subprograms need real details because they can be called recursively. Fix output of partially resolved modules where we know it is a submodule but have not yet resolved the ancestor. Original-commit: flang-compiler/f18@5c1a4b99d2421f5b32e83426488d3fdf7951cfba Reviewed-on: https://github.com/flang-compiler/f18/pull/238 Tree-same-pre-rewrite: false
2018-11-16 12:43:08 -08:00
auto *symbol{FindInScope(currScope(), name)};
if (!symbol) {
symbol = &MakeSymbol(name, attrs);
symbol->set_details(std::move(details));
return *symbol;
}
if constexpr (std::is_same_v<DerivedTypeDetails, D>) {
[flang] Change when symbol is set in parser::Name Rework how `parser::Name` is resolved to contain a `Symbol`. so that constants in types can be evaluated. For example: ``` integer, parameter :: k = 8 integer(k) :: i ``` The old approach of collecting the symbols at the end of name resolution and filling in the `parser::Name` does not work because the type of `i` needs to be set in the symbol table. The symbol field in `parser::Name` is now mutable so that we can set it during name resolution. `RewriteParseTree` no longer needs to do that (it still warns about unresolved ones), so it does not need to collect symbols and fill them in. Consequently, we can eliminate "occurrences" from symbols -- we just need the name where each is first defined. This requires a lot of refactoring in `resolve-names.cc` to pass around `parser::Name` rather than `SourceName` so that we can resolve the name to a symbol. Fix some bugs where we stored `SourceName *` instead of `SourceName` in the symbol table. The pointers were into the parse tree, so they were only valid as long as the parse tree was around. The symbol table needs to remain valid longer than that, so the names need to be copied. `parser::Name` is not used in the symbol table. Eliminate `GenericSpec`. Currently all we need to do is to resolve the kinds of GenericSpec that contain names. Add `ScopeName` kind of `MiscDetails` for when we need a symbol in the scope to match the name of the scope. For example, `module m` cannot contain a declaration of a new `m`. Subprograms need real details because they can be called recursively. Fix output of partially resolved modules where we know it is a submodule but have not yet resolved the ancestor. Original-commit: flang-compiler/f18@5c1a4b99d2421f5b32e83426488d3fdf7951cfba Reviewed-on: https://github.com/flang-compiler/f18/pull/238 Tree-same-pre-rewrite: false
2018-11-16 12:43:08 -08:00
if (auto *d{symbol->detailsIf<GenericDetails>()}) {
[flang] Name resolution for derived types. This consists of: - a new kind of symbols to represent them with DerivedTypeDetails - creating symbols for derived types when they are declared - creating a new kind of scope for the type to hold component symbols - resolving entity declarations of objects of derived type - resolving references to objects of derived type and to components - handling derived types with same name as generic Type parameters are not yet implemented. Refactor DeclTypeSpec to be a value class wrapping an IntrinsicTypeSpec or a DerivedTypeSpec (or neither in the TypeStar and ClassStar cases). Store DerivedTypeSpec objects in a new structure the current scope MakeDerivedTypeSpec so that DeclTypeSpec can just contain a pointer to them, as it currently does for intrinsic types. In GenericDetails, add derivedType field to handle case where generic and derived type have the same name. The generic is in the scope and the derived type is referenced from the generic, similar to the case where a generic and specific have the same name. When one of these names is mis-recognized, we sometimes have to fix up the 'occurrences' lists of the symbols. Assign implicit types as soon as an entity is encountered that requires one. Otherwise implicit derived types won't work. When we see 'x%y' we have to know the type of x in order to resolve y. Add an Implicit flag to mark symbols that were implicitly typed For symbols that introduce a new scope, include a pointer back to that scope. Add CurrNonTypeScope() for the times when we want the current scope but ignoring derived type scopes. For example, that happens when looking for types or parameters, or creating implicit symbols. Original-commit: flang-compiler/f18@9bd16da020b64b78ed3928e0244765cd2e2d8068 Reviewed-on: https://github.com/flang-compiler/f18/pull/109
2018-06-22 08:21:19 -07:00
// derived type with same name as a generic
auto *derivedType{d->derivedType()};
[flang] Name resolution for derived types. This consists of: - a new kind of symbols to represent them with DerivedTypeDetails - creating symbols for derived types when they are declared - creating a new kind of scope for the type to hold component symbols - resolving entity declarations of objects of derived type - resolving references to objects of derived type and to components - handling derived types with same name as generic Type parameters are not yet implemented. Refactor DeclTypeSpec to be a value class wrapping an IntrinsicTypeSpec or a DerivedTypeSpec (or neither in the TypeStar and ClassStar cases). Store DerivedTypeSpec objects in a new structure the current scope MakeDerivedTypeSpec so that DeclTypeSpec can just contain a pointer to them, as it currently does for intrinsic types. In GenericDetails, add derivedType field to handle case where generic and derived type have the same name. The generic is in the scope and the derived type is referenced from the generic, similar to the case where a generic and specific have the same name. When one of these names is mis-recognized, we sometimes have to fix up the 'occurrences' lists of the symbols. Assign implicit types as soon as an entity is encountered that requires one. Otherwise implicit derived types won't work. When we see 'x%y' we have to know the type of x in order to resolve y. Add an Implicit flag to mark symbols that were implicitly typed For symbols that introduce a new scope, include a pointer back to that scope. Add CurrNonTypeScope() for the times when we want the current scope but ignoring derived type scopes. For example, that happens when looking for types or parameters, or creating implicit symbols. Original-commit: flang-compiler/f18@9bd16da020b64b78ed3928e0244765cd2e2d8068 Reviewed-on: https://github.com/flang-compiler/f18/pull/109
2018-06-22 08:21:19 -07:00
if (!derivedType) {
derivedType =
[flang] Name resolution for defined operators Instead of tracking just genericName_ while in a generic interface block or generic statement, now we immediately create a symbol for it. A parser::Name isn't good enough because a defined-operator or defined-io-generic-spec doesn't have a name. Change the parse tree to add a source field to GenericSpec. Use these as names for symbols for defined-operator and defined-io-generic-spec (e.g. "operator(+)" or "read(formatted)"). Change the source for defined-op-name to include the dots so that they can be distinguished from normal symbols with the same name (e.g. you can have both ".foo." and "foo"). These symbols have names in the symbol table like ".foo.", not "operator(.foo.)", because references to them have that form. Add GenericKind enum to GenericDetails and GenericBindingDetails. This allows us to know a symbol is "assignment(=)", for example, without having to do a string comparison. Add GenericSpecInfo to handle analyzing the various kinds of generic-spec and generating symbol names and GenericKind for them. Add reference to LanguageFeatureControl to SemanticsContext so that they can be checked during semantics. For this change, if LogicalAbbreviations is enabled, report an error if the user tries to define an operator named ".T." or ".F.". Add resolve-name-utils.cc to hold utility functions and classes that don't have to be in the ResolveNamesVisitor class hierarchy. The goal is to reduce the size of resolve-names.cc where possible. Original-commit: flang-compiler/f18@3081f694e21dbcaef2554198a682c9af57f2e185 Reviewed-on: https://github.com/flang-compiler/f18/pull/338
2019-03-18 11:48:02 -07:00
&currScope().MakeSymbol(name, attrs, std::move(details));
[flang] Name resolution for derived types. This consists of: - a new kind of symbols to represent them with DerivedTypeDetails - creating symbols for derived types when they are declared - creating a new kind of scope for the type to hold component symbols - resolving entity declarations of objects of derived type - resolving references to objects of derived type and to components - handling derived types with same name as generic Type parameters are not yet implemented. Refactor DeclTypeSpec to be a value class wrapping an IntrinsicTypeSpec or a DerivedTypeSpec (or neither in the TypeStar and ClassStar cases). Store DerivedTypeSpec objects in a new structure the current scope MakeDerivedTypeSpec so that DeclTypeSpec can just contain a pointer to them, as it currently does for intrinsic types. In GenericDetails, add derivedType field to handle case where generic and derived type have the same name. The generic is in the scope and the derived type is referenced from the generic, similar to the case where a generic and specific have the same name. When one of these names is mis-recognized, we sometimes have to fix up the 'occurrences' lists of the symbols. Assign implicit types as soon as an entity is encountered that requires one. Otherwise implicit derived types won't work. When we see 'x%y' we have to know the type of x in order to resolve y. Add an Implicit flag to mark symbols that were implicitly typed For symbols that introduce a new scope, include a pointer back to that scope. Add CurrNonTypeScope() for the times when we want the current scope but ignoring derived type scopes. For example, that happens when looking for types or parameters, or creating implicit symbols. Original-commit: flang-compiler/f18@9bd16da020b64b78ed3928e0244765cd2e2d8068 Reviewed-on: https://github.com/flang-compiler/f18/pull/109
2018-06-22 08:21:19 -07:00
d->set_derivedType(*derivedType);
} else {
SayAlreadyDeclared(name, *derivedType);
[flang] Name resolution for derived types. This consists of: - a new kind of symbols to represent them with DerivedTypeDetails - creating symbols for derived types when they are declared - creating a new kind of scope for the type to hold component symbols - resolving entity declarations of objects of derived type - resolving references to objects of derived type and to components - handling derived types with same name as generic Type parameters are not yet implemented. Refactor DeclTypeSpec to be a value class wrapping an IntrinsicTypeSpec or a DerivedTypeSpec (or neither in the TypeStar and ClassStar cases). Store DerivedTypeSpec objects in a new structure the current scope MakeDerivedTypeSpec so that DeclTypeSpec can just contain a pointer to them, as it currently does for intrinsic types. In GenericDetails, add derivedType field to handle case where generic and derived type have the same name. The generic is in the scope and the derived type is referenced from the generic, similar to the case where a generic and specific have the same name. When one of these names is mis-recognized, we sometimes have to fix up the 'occurrences' lists of the symbols. Assign implicit types as soon as an entity is encountered that requires one. Otherwise implicit derived types won't work. When we see 'x%y' we have to know the type of x in order to resolve y. Add an Implicit flag to mark symbols that were implicitly typed For symbols that introduce a new scope, include a pointer back to that scope. Add CurrNonTypeScope() for the times when we want the current scope but ignoring derived type scopes. For example, that happens when looking for types or parameters, or creating implicit symbols. Original-commit: flang-compiler/f18@9bd16da020b64b78ed3928e0244765cd2e2d8068 Reviewed-on: https://github.com/flang-compiler/f18/pull/109
2018-06-22 08:21:19 -07:00
}
return *derivedType;
}
}
[flang] Change when symbol is set in parser::Name Rework how `parser::Name` is resolved to contain a `Symbol`. so that constants in types can be evaluated. For example: ``` integer, parameter :: k = 8 integer(k) :: i ``` The old approach of collecting the symbols at the end of name resolution and filling in the `parser::Name` does not work because the type of `i` needs to be set in the symbol table. The symbol field in `parser::Name` is now mutable so that we can set it during name resolution. `RewriteParseTree` no longer needs to do that (it still warns about unresolved ones), so it does not need to collect symbols and fill them in. Consequently, we can eliminate "occurrences" from symbols -- we just need the name where each is first defined. This requires a lot of refactoring in `resolve-names.cc` to pass around `parser::Name` rather than `SourceName` so that we can resolve the name to a symbol. Fix some bugs where we stored `SourceName *` instead of `SourceName` in the symbol table. The pointers were into the parse tree, so they were only valid as long as the parse tree was around. The symbol table needs to remain valid longer than that, so the names need to be copied. `parser::Name` is not used in the symbol table. Eliminate `GenericSpec`. Currently all we need to do is to resolve the kinds of GenericSpec that contain names. Add `ScopeName` kind of `MiscDetails` for when we need a symbol in the scope to match the name of the scope. For example, `module m` cannot contain a declaration of a new `m`. Subprograms need real details because they can be called recursively. Fix output of partially resolved modules where we know it is a submodule but have not yet resolved the ancestor. Original-commit: flang-compiler/f18@5c1a4b99d2421f5b32e83426488d3fdf7951cfba Reviewed-on: https://github.com/flang-compiler/f18/pull/238 Tree-same-pre-rewrite: false
2018-11-16 12:43:08 -08:00
if (symbol->CanReplaceDetails(details)) {
// update the existing symbol
[flang] Change when symbol is set in parser::Name Rework how `parser::Name` is resolved to contain a `Symbol`. so that constants in types can be evaluated. For example: ``` integer, parameter :: k = 8 integer(k) :: i ``` The old approach of collecting the symbols at the end of name resolution and filling in the `parser::Name` does not work because the type of `i` needs to be set in the symbol table. The symbol field in `parser::Name` is now mutable so that we can set it during name resolution. `RewriteParseTree` no longer needs to do that (it still warns about unresolved ones), so it does not need to collect symbols and fill them in. Consequently, we can eliminate "occurrences" from symbols -- we just need the name where each is first defined. This requires a lot of refactoring in `resolve-names.cc` to pass around `parser::Name` rather than `SourceName` so that we can resolve the name to a symbol. Fix some bugs where we stored `SourceName *` instead of `SourceName` in the symbol table. The pointers were into the parse tree, so they were only valid as long as the parse tree was around. The symbol table needs to remain valid longer than that, so the names need to be copied. `parser::Name` is not used in the symbol table. Eliminate `GenericSpec`. Currently all we need to do is to resolve the kinds of GenericSpec that contain names. Add `ScopeName` kind of `MiscDetails` for when we need a symbol in the scope to match the name of the scope. For example, `module m` cannot contain a declaration of a new `m`. Subprograms need real details because they can be called recursively. Fix output of partially resolved modules where we know it is a submodule but have not yet resolved the ancestor. Original-commit: flang-compiler/f18@5c1a4b99d2421f5b32e83426488d3fdf7951cfba Reviewed-on: https://github.com/flang-compiler/f18/pull/238 Tree-same-pre-rewrite: false
2018-11-16 12:43:08 -08:00
symbol->attrs() |= attrs;
symbol->set_details(std::move(details));
return *symbol;
} else if constexpr (std::is_same_v<UnknownDetails, D>) {
[flang] Change when symbol is set in parser::Name Rework how `parser::Name` is resolved to contain a `Symbol`. so that constants in types can be evaluated. For example: ``` integer, parameter :: k = 8 integer(k) :: i ``` The old approach of collecting the symbols at the end of name resolution and filling in the `parser::Name` does not work because the type of `i` needs to be set in the symbol table. The symbol field in `parser::Name` is now mutable so that we can set it during name resolution. `RewriteParseTree` no longer needs to do that (it still warns about unresolved ones), so it does not need to collect symbols and fill them in. Consequently, we can eliminate "occurrences" from symbols -- we just need the name where each is first defined. This requires a lot of refactoring in `resolve-names.cc` to pass around `parser::Name` rather than `SourceName` so that we can resolve the name to a symbol. Fix some bugs where we stored `SourceName *` instead of `SourceName` in the symbol table. The pointers were into the parse tree, so they were only valid as long as the parse tree was around. The symbol table needs to remain valid longer than that, so the names need to be copied. `parser::Name` is not used in the symbol table. Eliminate `GenericSpec`. Currently all we need to do is to resolve the kinds of GenericSpec that contain names. Add `ScopeName` kind of `MiscDetails` for when we need a symbol in the scope to match the name of the scope. For example, `module m` cannot contain a declaration of a new `m`. Subprograms need real details because they can be called recursively. Fix output of partially resolved modules where we know it is a submodule but have not yet resolved the ancestor. Original-commit: flang-compiler/f18@5c1a4b99d2421f5b32e83426488d3fdf7951cfba Reviewed-on: https://github.com/flang-compiler/f18/pull/238 Tree-same-pre-rewrite: false
2018-11-16 12:43:08 -08:00
symbol->attrs() |= attrs;
return *symbol;
} else {
[flang] Change when symbol is set in parser::Name Rework how `parser::Name` is resolved to contain a `Symbol`. so that constants in types can be evaluated. For example: ``` integer, parameter :: k = 8 integer(k) :: i ``` The old approach of collecting the symbols at the end of name resolution and filling in the `parser::Name` does not work because the type of `i` needs to be set in the symbol table. The symbol field in `parser::Name` is now mutable so that we can set it during name resolution. `RewriteParseTree` no longer needs to do that (it still warns about unresolved ones), so it does not need to collect symbols and fill them in. Consequently, we can eliminate "occurrences" from symbols -- we just need the name where each is first defined. This requires a lot of refactoring in `resolve-names.cc` to pass around `parser::Name` rather than `SourceName` so that we can resolve the name to a symbol. Fix some bugs where we stored `SourceName *` instead of `SourceName` in the symbol table. The pointers were into the parse tree, so they were only valid as long as the parse tree was around. The symbol table needs to remain valid longer than that, so the names need to be copied. `parser::Name` is not used in the symbol table. Eliminate `GenericSpec`. Currently all we need to do is to resolve the kinds of GenericSpec that contain names. Add `ScopeName` kind of `MiscDetails` for when we need a symbol in the scope to match the name of the scope. For example, `module m` cannot contain a declaration of a new `m`. Subprograms need real details because they can be called recursively. Fix output of partially resolved modules where we know it is a submodule but have not yet resolved the ancestor. Original-commit: flang-compiler/f18@5c1a4b99d2421f5b32e83426488d3fdf7951cfba Reviewed-on: https://github.com/flang-compiler/f18/pull/238 Tree-same-pre-rewrite: false
2018-11-16 12:43:08 -08:00
SayAlreadyDeclared(name, *symbol);
// replace the old symbol with a new one with correct details
[flang] Name resolution for defined operators Instead of tracking just genericName_ while in a generic interface block or generic statement, now we immediately create a symbol for it. A parser::Name isn't good enough because a defined-operator or defined-io-generic-spec doesn't have a name. Change the parse tree to add a source field to GenericSpec. Use these as names for symbols for defined-operator and defined-io-generic-spec (e.g. "operator(+)" or "read(formatted)"). Change the source for defined-op-name to include the dots so that they can be distinguished from normal symbols with the same name (e.g. you can have both ".foo." and "foo"). These symbols have names in the symbol table like ".foo.", not "operator(.foo.)", because references to them have that form. Add GenericKind enum to GenericDetails and GenericBindingDetails. This allows us to know a symbol is "assignment(=)", for example, without having to do a string comparison. Add GenericSpecInfo to handle analyzing the various kinds of generic-spec and generating symbol names and GenericKind for them. Add reference to LanguageFeatureControl to SemanticsContext so that they can be checked during semantics. For this change, if LogicalAbbreviations is enabled, report an error if the user tries to define an operator named ".T." or ".F.". Add resolve-name-utils.cc to hold utility functions and classes that don't have to be in the ResolveNamesVisitor class hierarchy. The goal is to reduce the size of resolve-names.cc where possible. Original-commit: flang-compiler/f18@3081f694e21dbcaef2554198a682c9af57f2e185 Reviewed-on: https://github.com/flang-compiler/f18/pull/338
2019-03-18 11:48:02 -07:00
EraseSymbol(*symbol);
return MakeSymbol(name, attrs, std::move(details));
}
}
void MakeExternal(Symbol &);
protected:
[flang] Name resolution for derived types. This consists of: - a new kind of symbols to represent them with DerivedTypeDetails - creating symbols for derived types when they are declared - creating a new kind of scope for the type to hold component symbols - resolving entity declarations of objects of derived type - resolving references to objects of derived type and to components - handling derived types with same name as generic Type parameters are not yet implemented. Refactor DeclTypeSpec to be a value class wrapping an IntrinsicTypeSpec or a DerivedTypeSpec (or neither in the TypeStar and ClassStar cases). Store DerivedTypeSpec objects in a new structure the current scope MakeDerivedTypeSpec so that DeclTypeSpec can just contain a pointer to them, as it currently does for intrinsic types. In GenericDetails, add derivedType field to handle case where generic and derived type have the same name. The generic is in the scope and the derived type is referenced from the generic, similar to the case where a generic and specific have the same name. When one of these names is mis-recognized, we sometimes have to fix up the 'occurrences' lists of the symbols. Assign implicit types as soon as an entity is encountered that requires one. Otherwise implicit derived types won't work. When we see 'x%y' we have to know the type of x in order to resolve y. Add an Implicit flag to mark symbols that were implicitly typed For symbols that introduce a new scope, include a pointer back to that scope. Add CurrNonTypeScope() for the times when we want the current scope but ignoring derived type scopes. For example, that happens when looking for types or parameters, or creating implicit symbols. Original-commit: flang-compiler/f18@9bd16da020b64b78ed3928e0244765cd2e2d8068 Reviewed-on: https://github.com/flang-compiler/f18/pull/109
2018-06-22 08:21:19 -07:00
// Apply the implicit type rules to this symbol.
void ApplyImplicitRules(Symbol &);
const DeclTypeSpec *GetImplicitType(Symbol &);
bool ConvertToObjectEntity(Symbol &);
bool ConvertToProcEntity(Symbol &);
[flang] Name resolution for derived types. This consists of: - a new kind of symbols to represent them with DerivedTypeDetails - creating symbols for derived types when they are declared - creating a new kind of scope for the type to hold component symbols - resolving entity declarations of objects of derived type - resolving references to objects of derived type and to components - handling derived types with same name as generic Type parameters are not yet implemented. Refactor DeclTypeSpec to be a value class wrapping an IntrinsicTypeSpec or a DerivedTypeSpec (or neither in the TypeStar and ClassStar cases). Store DerivedTypeSpec objects in a new structure the current scope MakeDerivedTypeSpec so that DeclTypeSpec can just contain a pointer to them, as it currently does for intrinsic types. In GenericDetails, add derivedType field to handle case where generic and derived type have the same name. The generic is in the scope and the derived type is referenced from the generic, similar to the case where a generic and specific have the same name. When one of these names is mis-recognized, we sometimes have to fix up the 'occurrences' lists of the symbols. Assign implicit types as soon as an entity is encountered that requires one. Otherwise implicit derived types won't work. When we see 'x%y' we have to know the type of x in order to resolve y. Add an Implicit flag to mark symbols that were implicitly typed For symbols that introduce a new scope, include a pointer back to that scope. Add CurrNonTypeScope() for the times when we want the current scope but ignoring derived type scopes. For example, that happens when looking for types or parameters, or creating implicit symbols. Original-commit: flang-compiler/f18@9bd16da020b64b78ed3928e0244765cd2e2d8068 Reviewed-on: https://github.com/flang-compiler/f18/pull/109
2018-06-22 08:21:19 -07:00
const DeclTypeSpec &MakeNumericType(
TypeCategory, const std::optional<parser::KindSelector> &);
const DeclTypeSpec &MakeLogicalType(
const std::optional<parser::KindSelector> &);
private:
Scope *currScope_{nullptr};
};
class ModuleVisitor : public virtual ScopeHandler {
public:
bool Pre(const parser::AccessStmt &);
bool Pre(const parser::Only &);
bool Pre(const parser::Rename::Names &);
[flang] Name resolution for defined operators Instead of tracking just genericName_ while in a generic interface block or generic statement, now we immediately create a symbol for it. A parser::Name isn't good enough because a defined-operator or defined-io-generic-spec doesn't have a name. Change the parse tree to add a source field to GenericSpec. Use these as names for symbols for defined-operator and defined-io-generic-spec (e.g. "operator(+)" or "read(formatted)"). Change the source for defined-op-name to include the dots so that they can be distinguished from normal symbols with the same name (e.g. you can have both ".foo." and "foo"). These symbols have names in the symbol table like ".foo.", not "operator(.foo.)", because references to them have that form. Add GenericKind enum to GenericDetails and GenericBindingDetails. This allows us to know a symbol is "assignment(=)", for example, without having to do a string comparison. Add GenericSpecInfo to handle analyzing the various kinds of generic-spec and generating symbol names and GenericKind for them. Add reference to LanguageFeatureControl to SemanticsContext so that they can be checked during semantics. For this change, if LogicalAbbreviations is enabled, report an error if the user tries to define an operator named ".T." or ".F.". Add resolve-name-utils.cc to hold utility functions and classes that don't have to be in the ResolveNamesVisitor class hierarchy. The goal is to reduce the size of resolve-names.cc where possible. Original-commit: flang-compiler/f18@3081f694e21dbcaef2554198a682c9af57f2e185 Reviewed-on: https://github.com/flang-compiler/f18/pull/338
2019-03-18 11:48:02 -07:00
bool Pre(const parser::Rename::Operators &);
bool Pre(const parser::UseStmt &);
void Post(const parser::UseStmt &);
void BeginModule(const parser::Name &, bool isSubmodule);
bool BeginSubmodule(const parser::Name &, const parser::ParentIdentifier &);
void ApplyDefaultAccess();
private:
// The default access spec for this module.
Attr defaultAccess_{Attr::PUBLIC};
// The location of the last AccessStmt without access-ids, if any.
const SourceName *prevAccessStmt_{nullptr};
// The scope of the module during a UseStmt
const Scope *useModuleScope_{nullptr};
[flang] Name resolution for defined operators Instead of tracking just genericName_ while in a generic interface block or generic statement, now we immediately create a symbol for it. A parser::Name isn't good enough because a defined-operator or defined-io-generic-spec doesn't have a name. Change the parse tree to add a source field to GenericSpec. Use these as names for symbols for defined-operator and defined-io-generic-spec (e.g. "operator(+)" or "read(formatted)"). Change the source for defined-op-name to include the dots so that they can be distinguished from normal symbols with the same name (e.g. you can have both ".foo." and "foo"). These symbols have names in the symbol table like ".foo.", not "operator(.foo.)", because references to them have that form. Add GenericKind enum to GenericDetails and GenericBindingDetails. This allows us to know a symbol is "assignment(=)", for example, without having to do a string comparison. Add GenericSpecInfo to handle analyzing the various kinds of generic-spec and generating symbol names and GenericKind for them. Add reference to LanguageFeatureControl to SemanticsContext so that they can be checked during semantics. For this change, if LogicalAbbreviations is enabled, report an error if the user tries to define an operator named ".T." or ".F.". Add resolve-name-utils.cc to hold utility functions and classes that don't have to be in the ResolveNamesVisitor class hierarchy. The goal is to reduce the size of resolve-names.cc where possible. Original-commit: flang-compiler/f18@3081f694e21dbcaef2554198a682c9af57f2e185 Reviewed-on: https://github.com/flang-compiler/f18/pull/338
2019-03-18 11:48:02 -07:00
Symbol &SetAccess(const SourceName &, Attr);
void AddUse(const parser::Rename::Names &);
[flang] Name resolution for defined operators Instead of tracking just genericName_ while in a generic interface block or generic statement, now we immediately create a symbol for it. A parser::Name isn't good enough because a defined-operator or defined-io-generic-spec doesn't have a name. Change the parse tree to add a source field to GenericSpec. Use these as names for symbols for defined-operator and defined-io-generic-spec (e.g. "operator(+)" or "read(formatted)"). Change the source for defined-op-name to include the dots so that they can be distinguished from normal symbols with the same name (e.g. you can have both ".foo." and "foo"). These symbols have names in the symbol table like ".foo.", not "operator(.foo.)", because references to them have that form. Add GenericKind enum to GenericDetails and GenericBindingDetails. This allows us to know a symbol is "assignment(=)", for example, without having to do a string comparison. Add GenericSpecInfo to handle analyzing the various kinds of generic-spec and generating symbol names and GenericKind for them. Add reference to LanguageFeatureControl to SemanticsContext so that they can be checked during semantics. For this change, if LogicalAbbreviations is enabled, report an error if the user tries to define an operator named ".T." or ".F.". Add resolve-name-utils.cc to hold utility functions and classes that don't have to be in the ResolveNamesVisitor class hierarchy. The goal is to reduce the size of resolve-names.cc where possible. Original-commit: flang-compiler/f18@3081f694e21dbcaef2554198a682c9af57f2e185 Reviewed-on: https://github.com/flang-compiler/f18/pull/338
2019-03-18 11:48:02 -07:00
void AddUse(const parser::Rename::Operators &);
Symbol *AddUse(const SourceName &);
// A rename in a USE statement: local => use
struct SymbolRename {
Symbol *local{nullptr};
Symbol *use{nullptr};
};
// Record a use from useModuleScope_ of use Name/Symbol as local Name/Symbol
SymbolRename AddUse(const SourceName &localName, const SourceName &useName);
void AddUse(const SourceName &, Symbol &localSymbol, const Symbol &useSymbol);
[flang] Change when symbol is set in parser::Name Rework how `parser::Name` is resolved to contain a `Symbol`. so that constants in types can be evaluated. For example: ``` integer, parameter :: k = 8 integer(k) :: i ``` The old approach of collecting the symbols at the end of name resolution and filling in the `parser::Name` does not work because the type of `i` needs to be set in the symbol table. The symbol field in `parser::Name` is now mutable so that we can set it during name resolution. `RewriteParseTree` no longer needs to do that (it still warns about unresolved ones), so it does not need to collect symbols and fill them in. Consequently, we can eliminate "occurrences" from symbols -- we just need the name where each is first defined. This requires a lot of refactoring in `resolve-names.cc` to pass around `parser::Name` rather than `SourceName` so that we can resolve the name to a symbol. Fix some bugs where we stored `SourceName *` instead of `SourceName` in the symbol table. The pointers were into the parse tree, so they were only valid as long as the parse tree was around. The symbol table needs to remain valid longer than that, so the names need to be copied. `parser::Name` is not used in the symbol table. Eliminate `GenericSpec`. Currently all we need to do is to resolve the kinds of GenericSpec that contain names. Add `ScopeName` kind of `MiscDetails` for when we need a symbol in the scope to match the name of the scope. For example, `module m` cannot contain a declaration of a new `m`. Subprograms need real details because they can be called recursively. Fix output of partially resolved modules where we know it is a submodule but have not yet resolved the ancestor. Original-commit: flang-compiler/f18@5c1a4b99d2421f5b32e83426488d3fdf7951cfba Reviewed-on: https://github.com/flang-compiler/f18/pull/238 Tree-same-pre-rewrite: false
2018-11-16 12:43:08 -08:00
Scope *FindModule(const parser::Name &, Scope *ancestor = nullptr);
};
class InterfaceVisitor : public virtual ScopeHandler {
public:
bool Pre(const parser::InterfaceStmt &);
void Post(const parser::EndInterfaceStmt &);
bool Pre(const parser::GenericSpec &);
bool Pre(const parser::ProcedureStmt &);
bool Pre(const parser::GenericStmt &);
void Post(const parser::GenericStmt &);
bool inInterfaceBlock() const;
bool isGeneric() const;
bool isAbstract() const;
protected:
[flang] Change when symbol is set in parser::Name Rework how `parser::Name` is resolved to contain a `Symbol`. so that constants in types can be evaluated. For example: ``` integer, parameter :: k = 8 integer(k) :: i ``` The old approach of collecting the symbols at the end of name resolution and filling in the `parser::Name` does not work because the type of `i` needs to be set in the symbol table. The symbol field in `parser::Name` is now mutable so that we can set it during name resolution. `RewriteParseTree` no longer needs to do that (it still warns about unresolved ones), so it does not need to collect symbols and fill them in. Consequently, we can eliminate "occurrences" from symbols -- we just need the name where each is first defined. This requires a lot of refactoring in `resolve-names.cc` to pass around `parser::Name` rather than `SourceName` so that we can resolve the name to a symbol. Fix some bugs where we stored `SourceName *` instead of `SourceName` in the symbol table. The pointers were into the parse tree, so they were only valid as long as the parse tree was around. The symbol table needs to remain valid longer than that, so the names need to be copied. `parser::Name` is not used in the symbol table. Eliminate `GenericSpec`. Currently all we need to do is to resolve the kinds of GenericSpec that contain names. Add `ScopeName` kind of `MiscDetails` for when we need a symbol in the scope to match the name of the scope. For example, `module m` cannot contain a declaration of a new `m`. Subprograms need real details because they can be called recursively. Fix output of partially resolved modules where we know it is a submodule but have not yet resolved the ancestor. Original-commit: flang-compiler/f18@5c1a4b99d2421f5b32e83426488d3fdf7951cfba Reviewed-on: https://github.com/flang-compiler/f18/pull/238 Tree-same-pre-rewrite: false
2018-11-16 12:43:08 -08:00
GenericDetails &GetGenericDetails();
// Add to generic the symbol for the subprogram with the same name
void CheckGenericProcedures(Symbol &);
private:
// A new GenericInfo is pushed for each interface block and generic stmt
struct GenericInfo {
GenericInfo(bool isInterface, bool isAbstract = false)
: isInterface{isInterface}, isAbstract{isAbstract} {}
bool isInterface; // in interface block
bool isAbstract; // in abstract interface block
Symbol *symbol{nullptr}; // the generic symbol being defined
};
std::stack<GenericInfo> genericInfo_;
const GenericInfo &GetGenericInfo() const { return genericInfo_.top(); }
void SetGenericSymbol(Symbol &symbol) { genericInfo_.top().symbol = &symbol; }
using ProcedureKind = parser::ProcedureStmt::Kind;
// mapping of generic to its specific proc names and kinds
std::multimap<Symbol *, std::pair<const parser::Name *, ProcedureKind>>
specificProcs_;
void AddSpecificProcs(const std::list<parser::Name> &, ProcedureKind);
void ResolveSpecificsInGeneric(Symbol &generic);
};
class SubprogramVisitor : public virtual ScopeHandler, public InterfaceVisitor {
public:
bool HandleStmtFunction(const parser::StmtFunctionStmt &);
void Post(const parser::StmtFunctionStmt &);
bool Pre(const parser::SubroutineStmt &);
void Post(const parser::SubroutineStmt &);
bool Pre(const parser::FunctionStmt &);
void Post(const parser::FunctionStmt &);
bool Pre(const parser::InterfaceBody::Subroutine &);
void Post(const parser::InterfaceBody::Subroutine &);
bool Pre(const parser::InterfaceBody::Function &);
void Post(const parser::InterfaceBody::Function &);
bool Pre(const parser::Suffix &);
bool Pre(const parser::PrefixSpec &);
void Post(const parser::ImplicitPart &);
bool BeginSubprogram(
const parser::Name &, Symbol::Flag, bool hasModulePrefix = false);
void EndSubprogram();
protected:
// Set when we see a stmt function that is really an array element assignment
bool badStmtFuncFound_{false};
private:
// Info about the current function: parse tree of the type in the PrefixSpec;
// name and symbol of the function result from the Suffix; source location.
struct {
const parser::DeclarationTypeSpec *parsedType{nullptr};
const parser::Name *resultName{nullptr};
Symbol *resultSymbol{nullptr};
const SourceName *source{nullptr};
} funcInfo_;
// Create a subprogram symbol in the current scope and push a new scope.
Symbol &PushSubprogramScope(const parser::Name &, Symbol::Flag);
[flang] Change when symbol is set in parser::Name Rework how `parser::Name` is resolved to contain a `Symbol`. so that constants in types can be evaluated. For example: ``` integer, parameter :: k = 8 integer(k) :: i ``` The old approach of collecting the symbols at the end of name resolution and filling in the `parser::Name` does not work because the type of `i` needs to be set in the symbol table. The symbol field in `parser::Name` is now mutable so that we can set it during name resolution. `RewriteParseTree` no longer needs to do that (it still warns about unresolved ones), so it does not need to collect symbols and fill them in. Consequently, we can eliminate "occurrences" from symbols -- we just need the name where each is first defined. This requires a lot of refactoring in `resolve-names.cc` to pass around `parser::Name` rather than `SourceName` so that we can resolve the name to a symbol. Fix some bugs where we stored `SourceName *` instead of `SourceName` in the symbol table. The pointers were into the parse tree, so they were only valid as long as the parse tree was around. The symbol table needs to remain valid longer than that, so the names need to be copied. `parser::Name` is not used in the symbol table. Eliminate `GenericSpec`. Currently all we need to do is to resolve the kinds of GenericSpec that contain names. Add `ScopeName` kind of `MiscDetails` for when we need a symbol in the scope to match the name of the scope. For example, `module m` cannot contain a declaration of a new `m`. Subprograms need real details because they can be called recursively. Fix output of partially resolved modules where we know it is a submodule but have not yet resolved the ancestor. Original-commit: flang-compiler/f18@5c1a4b99d2421f5b32e83426488d3fdf7951cfba Reviewed-on: https://github.com/flang-compiler/f18/pull/238 Tree-same-pre-rewrite: false
2018-11-16 12:43:08 -08:00
Symbol *GetSpecificFromGeneric(const parser::Name &);
SubprogramDetails &PostSubprogramStmt(const parser::Name &);
};
class DeclarationVisitor : public ArraySpecVisitor,
public virtual ScopeHandler {
public:
using ArraySpecVisitor::Post;
using ScopeHandler::Post;
using ScopeHandler::Pre;
void Post(const parser::EntityDecl &);
void Post(const parser::ObjectDecl &);
void Post(const parser::PointerDecl &);
bool Pre(const parser::BindStmt &) { return BeginAttrs(); }
void Post(const parser::BindStmt &) { EndAttrs(); }
bool Pre(const parser::BindEntity &);
bool Pre(const parser::NamedConstantDef &);
bool Pre(const parser::NamedConstant &);
bool Pre(const parser::AsynchronousStmt &);
bool Pre(const parser::ContiguousStmt &);
bool Pre(const parser::ExternalStmt &);
bool Pre(const parser::IntentStmt &);
bool Pre(const parser::IntrinsicStmt &);
bool Pre(const parser::OptionalStmt &);
bool Pre(const parser::ProtectedStmt &);
bool Pre(const parser::ValueStmt &);
bool Pre(const parser::VolatileStmt &);
bool Pre(const parser::AllocatableStmt &) {
objectDeclAttr_ = Attr::ALLOCATABLE;
return true;
}
void Post(const parser::AllocatableStmt &) { objectDeclAttr_ = std::nullopt; }
bool Pre(const parser::TargetStmt &x) {
objectDeclAttr_ = Attr::TARGET;
return true;
}
void Post(const parser::TargetStmt &) { objectDeclAttr_ = std::nullopt; }
void Post(const parser::DimensionStmt::Declaration &);
void Post(const parser::CodimensionDecl &);
bool Pre(const parser::TypeDeclarationStmt &) { return BeginDecl(); }
void Post(const parser::TypeDeclarationStmt &) { EndDecl(); }
void Post(const parser::IntegerTypeSpec &);
void Post(const parser::IntrinsicTypeSpec::Real &);
void Post(const parser::IntrinsicTypeSpec::Complex &);
void Post(const parser::IntrinsicTypeSpec::Logical &);
void Post(const parser::IntrinsicTypeSpec::Character &);
void Post(const parser::CharSelector::LengthAndKind &);
void Post(const parser::CharLength &);
void Post(const parser::LengthSelector &);
bool Pre(const parser::KindParam &);
bool Pre(const parser::DeclarationTypeSpec::Type &);
bool Pre(const parser::DeclarationTypeSpec::Class &);
bool Pre(const parser::DeclarationTypeSpec::Record &);
void Post(const parser::DerivedTypeSpec &);
bool Pre(const parser::DerivedTypeDef &);
bool Pre(const parser::DerivedTypeStmt &x);
void Post(const parser::DerivedTypeStmt &x);
bool Pre(const parser::TypeParamDefStmt &x) { return BeginDecl(); }
void Post(const parser::TypeParamDefStmt &);
bool Pre(const parser::TypeAttrSpec::Extends &x);
bool Pre(const parser::PrivateStmt &x);
bool Pre(const parser::SequenceStmt &x);
bool Pre(const parser::ComponentDefStmt &) { return BeginDecl(); }
void Post(const parser::ComponentDefStmt &) { EndDecl(); }
void Post(const parser::ComponentDecl &);
bool Pre(const parser::ProcedureDeclarationStmt &);
void Post(const parser::ProcedureDeclarationStmt &);
bool Pre(const parser::ProcComponentDefStmt &);
void Post(const parser::ProcComponentDefStmt &);
bool Pre(const parser::ProcPointerInit &);
bool Pre(const parser::ProcInterface &);
void Post(const parser::ProcInterface &);
void Post(const parser::ProcDecl &);
bool Pre(const parser::TypeBoundProcedurePart &);
void Post(const parser::ContainsStmt &);
bool Pre(const parser::TypeBoundProcBinding &) { return BeginAttrs(); }
void Post(const parser::TypeBoundProcBinding &) { EndAttrs(); }
void Post(const parser::TypeBoundProcedureStmt::WithoutInterface &);
void Post(const parser::TypeBoundProcedureStmt::WithInterface &);
void Post(const parser::FinalProcedureStmt &);
bool Pre(const parser::TypeBoundGenericStmt &);
[flang] More name resolution for construct entities Push a new scope for constructs and statements that require one (DataStmt, DO CONCURRENT, ForallConstruct, ForallStmt -- there are more to do). Currently we use the Block kind of scope because there is no difference. Perhaps that kind should be renamed to Construct, though it does apply to statements as well as constructs. Add DeclareConstructEntity to create a construct or statement entity. When the type is not specified it can come from the type of a symbol in the enclosing scope with the same name. Change DeclareObjectEntity et al. to return the symbol declared, for the benefit of DeclareConstructEntity. Use DeclareConstructEntity for DO CONCURRENT index-name, LOCAL, and LOCAL_INIT variables and the data-i-do-variable in DataImpliedDo Names in SHARED locality spec need special handling: create a new kinds of symbol with HostAssocDetails to represent the host-association of the shared variables within the construct scope. That symbol gets the LocalityShared flag without affecting the symbol in the outer scope. HostAssoc symbols may be useful in other contexts, e.g. up-level references to local variables. Add parser::DoConstruct::IsDoConcurrent() because DO CONCURRENT loops introduce a construct scope while other DO loops do not. Move CanonicalizeDo to before name resolution so that name resolution doesn't have to deal with labeled DO CONCURRENT loops. Allow for type of index name to be specified in ConcurrentHeader. Resolve the derived type name in an AllocateStmt, StructureConstructor Original-commit: flang-compiler/f18@bc7b9891367f3174c9b5018ce5636a36a5a76c1c Reviewed-on: https://github.com/flang-compiler/f18/pull/214
2018-10-18 07:55:48 -07:00
bool Pre(const parser::AllocateStmt &);
void Post(const parser::AllocateStmt &);
bool Pre(const parser::StructureConstructor &);
bool Pre(const parser::NamelistStmt::Group &);
bool Pre(const parser::IoControlSpec &);
bool Pre(const parser::CommonStmt::Block &);
void Post(const parser::CommonStmt::Block &);
bool Pre(const parser::CommonBlockObject &);
void Post(const parser::CommonBlockObject &);
bool Pre(const parser::EquivalenceStmt &);
bool Pre(const parser::SaveStmt &);
protected:
bool BeginDecl();
void EndDecl();
Symbol &DeclareObjectEntity(const parser::Name &, Attrs);
// Declare a LOCAL/LOCAL_INIT entity. If there isn't a type specified
[flang] More name resolution for construct entities Push a new scope for constructs and statements that require one (DataStmt, DO CONCURRENT, ForallConstruct, ForallStmt -- there are more to do). Currently we use the Block kind of scope because there is no difference. Perhaps that kind should be renamed to Construct, though it does apply to statements as well as constructs. Add DeclareConstructEntity to create a construct or statement entity. When the type is not specified it can come from the type of a symbol in the enclosing scope with the same name. Change DeclareObjectEntity et al. to return the symbol declared, for the benefit of DeclareConstructEntity. Use DeclareConstructEntity for DO CONCURRENT index-name, LOCAL, and LOCAL_INIT variables and the data-i-do-variable in DataImpliedDo Names in SHARED locality spec need special handling: create a new kinds of symbol with HostAssocDetails to represent the host-association of the shared variables within the construct scope. That symbol gets the LocalityShared flag without affecting the symbol in the outer scope. HostAssoc symbols may be useful in other contexts, e.g. up-level references to local variables. Add parser::DoConstruct::IsDoConcurrent() because DO CONCURRENT loops introduce a construct scope while other DO loops do not. Move CanonicalizeDo to before name resolution so that name resolution doesn't have to deal with labeled DO CONCURRENT loops. Allow for type of index name to be specified in ConcurrentHeader. Resolve the derived type name in an AllocateStmt, StructureConstructor Original-commit: flang-compiler/f18@bc7b9891367f3174c9b5018ce5636a36a5a76c1c Reviewed-on: https://github.com/flang-compiler/f18/pull/214
2018-10-18 07:55:48 -07:00
// it comes from the entity in the containing scope, or implicit rules.
// Return pointer to the new symbol, or nullptr on error.
Symbol *DeclareLocalEntity(const parser::Name &);
// Declare a statement entity (e.g., an implied DO loop index).
// If there isn't a type specified, implicit rules apply.
// Return pointer to the new symbol, or nullptr on error.
Symbol *DeclareStatementEntity(
const parser::Name &, const std::optional<parser::IntegerTypeSpec> &);
[flang] Change when symbol is set in parser::Name Rework how `parser::Name` is resolved to contain a `Symbol`. so that constants in types can be evaluated. For example: ``` integer, parameter :: k = 8 integer(k) :: i ``` The old approach of collecting the symbols at the end of name resolution and filling in the `parser::Name` does not work because the type of `i` needs to be set in the symbol table. The symbol field in `parser::Name` is now mutable so that we can set it during name resolution. `RewriteParseTree` no longer needs to do that (it still warns about unresolved ones), so it does not need to collect symbols and fill them in. Consequently, we can eliminate "occurrences" from symbols -- we just need the name where each is first defined. This requires a lot of refactoring in `resolve-names.cc` to pass around `parser::Name` rather than `SourceName` so that we can resolve the name to a symbol. Fix some bugs where we stored `SourceName *` instead of `SourceName` in the symbol table. The pointers were into the parse tree, so they were only valid as long as the parse tree was around. The symbol table needs to remain valid longer than that, so the names need to be copied. `parser::Name` is not used in the symbol table. Eliminate `GenericSpec`. Currently all we need to do is to resolve the kinds of GenericSpec that contain names. Add `ScopeName` kind of `MiscDetails` for when we need a symbol in the scope to match the name of the scope. For example, `module m` cannot contain a declaration of a new `m`. Subprograms need real details because they can be called recursively. Fix output of partially resolved modules where we know it is a submodule but have not yet resolved the ancestor. Original-commit: flang-compiler/f18@5c1a4b99d2421f5b32e83426488d3fdf7951cfba Reviewed-on: https://github.com/flang-compiler/f18/pull/238 Tree-same-pre-rewrite: false
2018-11-16 12:43:08 -08:00
bool CheckUseError(const parser::Name &);
[flang] Continue semantic checking after name resolution error When an error occurs in name resolution, continue semantic processing in order to detect other errors. This means we can no longer assume that every `parser::Name` has a symbol even after name resolution completes. In `RewriteMutator`, only report internal error for unresolved symbol if there have been no fatal errors. Add `Error` flag to `Symbol` to indicate that an error occcurred related to it. Once we report an error about a symbol we should avoid reporting any more to prevent cascading errors. Add `HasError()` and `SetError()` to simplify working with this flag. Change some places that we assume that a `parser::Name` has a non-null symbol. There are probably more. `resolve-names.cc`: Set the `Error` flag when we report a fatal error related to a symbol. (This requires making some symbols non-const.) Remove `CheckScalarIntegerType()` as `ExprChecker` will take care of those constraints if they are expressed in the parse tree. One exception to that is the name in a `ConcurrentControl`. Explicitly perform that check using `EvaluateExpr()` and constraint classes so we get consistent error messages. In expression analysis, when a constraint is violated (like `Scalar<>` or `Integer<>`), reset the wrapped expression so that we don't assume it is valid. A `GenericExprWrapper` holding a std::nullopt indicates error. Change `EnforceTypeConstraint()` to return false when the constraint fails to enable this. check-do-concurrent.cc: Reorganize the Gather*VariableNames functions into one to simplify the task of filtering out unresolved names. Remove `CheckNoDuplicates()` and `CheckNoCollisions()` as those checks is already done in name resolution when the names are added to the scope. Original-commit: flang-compiler/f18@bcdb679405906575f36d3314f17da89e3e89d45c Reviewed-on: https://github.com/flang-compiler/f18/pull/429 Tree-same-pre-rewrite: false
2019-04-25 13:18:33 -07:00
void CheckAccessibility(const SourceName &, bool, Symbol &);
bool CheckAccessibleComponent(const SourceName &, const Symbol &);
void CheckCommonBlocks();
void CheckSaveStmts();
void CheckEquivalenceSets();
bool CheckNotInBlock(const char *);
bool NameIsKnownOrIntrinsic(const parser::Name &);
// Each of these returns a pointer to a resolved Name (i.e. with symbol)
// or nullptr in case of error.
const parser::Name *ResolveStructureComponent(
const parser::StructureComponent &);
const parser::Name *ResolveDesignator(const parser::Designator &);
const parser::Name *ResolveDataRef(const parser::DataRef &);
const parser::Name *ResolveVariable(const parser::Variable &);
const parser::Name *ResolveName(const parser::Name &);
private:
// The attribute corresponding to the statement containing an ObjectDecl
std::optional<Attr> objectDeclAttr_;
// Info about current character type while walking DeclTypeSpec
struct {
std::optional<ParamValue> length;
std::optional<KindExpr> kind;
} charInfo_;
// Info about current derived type while walking DerivedTypeDef
struct {
[flang] Change when symbol is set in parser::Name Rework how `parser::Name` is resolved to contain a `Symbol`. so that constants in types can be evaluated. For example: ``` integer, parameter :: k = 8 integer(k) :: i ``` The old approach of collecting the symbols at the end of name resolution and filling in the `parser::Name` does not work because the type of `i` needs to be set in the symbol table. The symbol field in `parser::Name` is now mutable so that we can set it during name resolution. `RewriteParseTree` no longer needs to do that (it still warns about unresolved ones), so it does not need to collect symbols and fill them in. Consequently, we can eliminate "occurrences" from symbols -- we just need the name where each is first defined. This requires a lot of refactoring in `resolve-names.cc` to pass around `parser::Name` rather than `SourceName` so that we can resolve the name to a symbol. Fix some bugs where we stored `SourceName *` instead of `SourceName` in the symbol table. The pointers were into the parse tree, so they were only valid as long as the parse tree was around. The symbol table needs to remain valid longer than that, so the names need to be copied. `parser::Name` is not used in the symbol table. Eliminate `GenericSpec`. Currently all we need to do is to resolve the kinds of GenericSpec that contain names. Add `ScopeName` kind of `MiscDetails` for when we need a symbol in the scope to match the name of the scope. For example, `module m` cannot contain a declaration of a new `m`. Subprograms need real details because they can be called recursively. Fix output of partially resolved modules where we know it is a submodule but have not yet resolved the ancestor. Original-commit: flang-compiler/f18@5c1a4b99d2421f5b32e83426488d3fdf7951cfba Reviewed-on: https://github.com/flang-compiler/f18/pull/238 Tree-same-pre-rewrite: false
2018-11-16 12:43:08 -08:00
const parser::Name *extends{nullptr}; // EXTENDS(name)
bool privateComps{false}; // components are private by default
bool privateBindings{false}; // bindings are private by default
bool sawContains{false}; // currently processing bindings
bool sequence{false}; // is a sequence type
const Symbol *type{nullptr}; // derived type being defined
} derivedTypeInfo_;
// Collect equivalence sets and process at end of specification part
std::vector<const std::list<parser::EquivalenceObject> *> equivalenceSets_;
// Info about common blocks in the current scope
struct {
Symbol *curr{nullptr}; // common block currently being processed
std::set<SourceName> names; // names in any common block of scope
} commonBlockInfo_;
// Info about about SAVE statements and attributes in current scope
struct {
const SourceName *saveAll{nullptr}; // "SAVE" without entity list
std::set<SourceName> entities; // names of entities with save attr
std::set<SourceName> commons; // names of common blocks with save attr
} saveInfo_;
// In a ProcedureDeclarationStmt or ProcComponentDefStmt, this is
// the interface name, if any.
[flang] Change when symbol is set in parser::Name Rework how `parser::Name` is resolved to contain a `Symbol`. so that constants in types can be evaluated. For example: ``` integer, parameter :: k = 8 integer(k) :: i ``` The old approach of collecting the symbols at the end of name resolution and filling in the `parser::Name` does not work because the type of `i` needs to be set in the symbol table. The symbol field in `parser::Name` is now mutable so that we can set it during name resolution. `RewriteParseTree` no longer needs to do that (it still warns about unresolved ones), so it does not need to collect symbols and fill them in. Consequently, we can eliminate "occurrences" from symbols -- we just need the name where each is first defined. This requires a lot of refactoring in `resolve-names.cc` to pass around `parser::Name` rather than `SourceName` so that we can resolve the name to a symbol. Fix some bugs where we stored `SourceName *` instead of `SourceName` in the symbol table. The pointers were into the parse tree, so they were only valid as long as the parse tree was around. The symbol table needs to remain valid longer than that, so the names need to be copied. `parser::Name` is not used in the symbol table. Eliminate `GenericSpec`. Currently all we need to do is to resolve the kinds of GenericSpec that contain names. Add `ScopeName` kind of `MiscDetails` for when we need a symbol in the scope to match the name of the scope. For example, `module m` cannot contain a declaration of a new `m`. Subprograms need real details because they can be called recursively. Fix output of partially resolved modules where we know it is a submodule but have not yet resolved the ancestor. Original-commit: flang-compiler/f18@5c1a4b99d2421f5b32e83426488d3fdf7951cfba Reviewed-on: https://github.com/flang-compiler/f18/pull/238 Tree-same-pre-rewrite: false
2018-11-16 12:43:08 -08:00
const parser::Name *interfaceName_{nullptr};
bool HandleAttributeStmt(Attr, const std::list<parser::Name> &);
[flang] Change when symbol is set in parser::Name Rework how `parser::Name` is resolved to contain a `Symbol`. so that constants in types can be evaluated. For example: ``` integer, parameter :: k = 8 integer(k) :: i ``` The old approach of collecting the symbols at the end of name resolution and filling in the `parser::Name` does not work because the type of `i` needs to be set in the symbol table. The symbol field in `parser::Name` is now mutable so that we can set it during name resolution. `RewriteParseTree` no longer needs to do that (it still warns about unresolved ones), so it does not need to collect symbols and fill them in. Consequently, we can eliminate "occurrences" from symbols -- we just need the name where each is first defined. This requires a lot of refactoring in `resolve-names.cc` to pass around `parser::Name` rather than `SourceName` so that we can resolve the name to a symbol. Fix some bugs where we stored `SourceName *` instead of `SourceName` in the symbol table. The pointers were into the parse tree, so they were only valid as long as the parse tree was around. The symbol table needs to remain valid longer than that, so the names need to be copied. `parser::Name` is not used in the symbol table. Eliminate `GenericSpec`. Currently all we need to do is to resolve the kinds of GenericSpec that contain names. Add `ScopeName` kind of `MiscDetails` for when we need a symbol in the scope to match the name of the scope. For example, `module m` cannot contain a declaration of a new `m`. Subprograms need real details because they can be called recursively. Fix output of partially resolved modules where we know it is a submodule but have not yet resolved the ancestor. Original-commit: flang-compiler/f18@5c1a4b99d2421f5b32e83426488d3fdf7951cfba Reviewed-on: https://github.com/flang-compiler/f18/pull/238 Tree-same-pre-rewrite: false
2018-11-16 12:43:08 -08:00
Symbol &HandleAttributeStmt(Attr, const parser::Name &);
Symbol &DeclareUnknownEntity(const parser::Name &, Attrs);
Symbol &DeclareProcEntity(const parser::Name &, Attrs, const ProcInterface &);
void SetType(const parser::Name &, const DeclTypeSpec &);
[flang] Resolve names in ASSOCIATE and SELECT TYPE Create `AssocEntityDetails` for symbols that represent entities identified by the associate-name in ASSOCIATE and SELECT TYPE constructs. For ASSOCIATE, create a new scope for the associated entity. For SELECT TYPE, create a new scope for each of type guard blocks. Each one contains an associated entity with the appropriate type. For SELECT TYPE, also create a place-holder symbol for the associate-name in the SELECT TYPE statement. The real symbols are in the new scopes and none of them is uniquely identified with the associate-name. Handling of `Selector` is common between these, with `associate-name => expr | variable` recorded in `ConstructVisitor::association_`. When the selector is an expression, derive the type of the associated entity from the type of the expression. This required some refactoring of how `DeclTypeSpec`s are created. The `DerivedTypeSpec` that comes from and expression is const so we can only create const `DeclTypeSpec`s from it. But there were times during name resolution when we needed to set type parameters in the current `DeclTypeSpec`. Now the non-const `DerivedTypeSpec` is saved separately from the const `DeclTypeSpec` while we are processing a declaration type spec. This makes it unnecessary to save the derived type name. Add a type alias for `common::Indirection` to reduce verbosity. Original-commit: flang-compiler/f18@b7668cebe49a122ea23c89c81eafdeba243bbfaf Reviewed-on: https://github.com/flang-compiler/f18/pull/261 Tree-same-pre-rewrite: false
2019-01-15 16:59:20 -08:00
const Symbol *ResolveDerivedType(const parser::Name &);
bool CanBeTypeBoundProc(const Symbol &);
[flang] Change when symbol is set in parser::Name Rework how `parser::Name` is resolved to contain a `Symbol`. so that constants in types can be evaluated. For example: ``` integer, parameter :: k = 8 integer(k) :: i ``` The old approach of collecting the symbols at the end of name resolution and filling in the `parser::Name` does not work because the type of `i` needs to be set in the symbol table. The symbol field in `parser::Name` is now mutable so that we can set it during name resolution. `RewriteParseTree` no longer needs to do that (it still warns about unresolved ones), so it does not need to collect symbols and fill them in. Consequently, we can eliminate "occurrences" from symbols -- we just need the name where each is first defined. This requires a lot of refactoring in `resolve-names.cc` to pass around `parser::Name` rather than `SourceName` so that we can resolve the name to a symbol. Fix some bugs where we stored `SourceName *` instead of `SourceName` in the symbol table. The pointers were into the parse tree, so they were only valid as long as the parse tree was around. The symbol table needs to remain valid longer than that, so the names need to be copied. `parser::Name` is not used in the symbol table. Eliminate `GenericSpec`. Currently all we need to do is to resolve the kinds of GenericSpec that contain names. Add `ScopeName` kind of `MiscDetails` for when we need a symbol in the scope to match the name of the scope. For example, `module m` cannot contain a declaration of a new `m`. Subprograms need real details because they can be called recursively. Fix output of partially resolved modules where we know it is a submodule but have not yet resolved the ancestor. Original-commit: flang-compiler/f18@5c1a4b99d2421f5b32e83426488d3fdf7951cfba Reviewed-on: https://github.com/flang-compiler/f18/pull/238 Tree-same-pre-rewrite: false
2018-11-16 12:43:08 -08:00
Symbol *FindExplicitInterface(const parser::Name &);
[flang] Name resolution for defined operators Instead of tracking just genericName_ while in a generic interface block or generic statement, now we immediately create a symbol for it. A parser::Name isn't good enough because a defined-operator or defined-io-generic-spec doesn't have a name. Change the parse tree to add a source field to GenericSpec. Use these as names for symbols for defined-operator and defined-io-generic-spec (e.g. "operator(+)" or "read(formatted)"). Change the source for defined-op-name to include the dots so that they can be distinguished from normal symbols with the same name (e.g. you can have both ".foo." and "foo"). These symbols have names in the symbol table like ".foo.", not "operator(.foo.)", because references to them have that form. Add GenericKind enum to GenericDetails and GenericBindingDetails. This allows us to know a symbol is "assignment(=)", for example, without having to do a string comparison. Add GenericSpecInfo to handle analyzing the various kinds of generic-spec and generating symbol names and GenericKind for them. Add reference to LanguageFeatureControl to SemanticsContext so that they can be checked during semantics. For this change, if LogicalAbbreviations is enabled, report an error if the user tries to define an operator named ".T." or ".F.". Add resolve-name-utils.cc to hold utility functions and classes that don't have to be in the ResolveNamesVisitor class hierarchy. The goal is to reduce the size of resolve-names.cc where possible. Original-commit: flang-compiler/f18@3081f694e21dbcaef2554198a682c9af57f2e185 Reviewed-on: https://github.com/flang-compiler/f18/pull/338
2019-03-18 11:48:02 -07:00
Symbol *MakeTypeSymbol(const SourceName &, Details &&);
Symbol *MakeTypeSymbol(const parser::Name &, Details &&);
bool OkToAddComponent(const parser::Name &, const Symbol * = nullptr);
ParamValue GetParamValue(const parser::TypeParamValue &);
Symbol &MakeCommonBlockSymbol(const parser::Name &);
void CheckCommonBlockDerivedType(const SourceName &, const Symbol &);
std::optional<MessageFixedText> CheckSaveAttr(const Symbol &);
Attrs HandleSaveName(const SourceName &, Attrs);
void AddSaveName(std::set<SourceName> &, const SourceName &);
void SetSaveAttr(Symbol &);
bool HandleUnrestrictedSpecificIntrinsicFunction(const parser::Name &);
const parser::Name *FindComponent(const parser::Name *, const parser::Name &);
void CheckInitialDataTarget(const Symbol &, const SomeExpr &, SourceName);
void Initialization(const parser::Name &, const parser::Initialization &,
bool inComponentDecl);
// Declare an object or procedure entity.
// T is one of: EntityDetails, ObjectEntityDetails, ProcEntityDetails
template<typename T>
[flang] Change when symbol is set in parser::Name Rework how `parser::Name` is resolved to contain a `Symbol`. so that constants in types can be evaluated. For example: ``` integer, parameter :: k = 8 integer(k) :: i ``` The old approach of collecting the symbols at the end of name resolution and filling in the `parser::Name` does not work because the type of `i` needs to be set in the symbol table. The symbol field in `parser::Name` is now mutable so that we can set it during name resolution. `RewriteParseTree` no longer needs to do that (it still warns about unresolved ones), so it does not need to collect symbols and fill them in. Consequently, we can eliminate "occurrences" from symbols -- we just need the name where each is first defined. This requires a lot of refactoring in `resolve-names.cc` to pass around `parser::Name` rather than `SourceName` so that we can resolve the name to a symbol. Fix some bugs where we stored `SourceName *` instead of `SourceName` in the symbol table. The pointers were into the parse tree, so they were only valid as long as the parse tree was around. The symbol table needs to remain valid longer than that, so the names need to be copied. `parser::Name` is not used in the symbol table. Eliminate `GenericSpec`. Currently all we need to do is to resolve the kinds of GenericSpec that contain names. Add `ScopeName` kind of `MiscDetails` for when we need a symbol in the scope to match the name of the scope. For example, `module m` cannot contain a declaration of a new `m`. Subprograms need real details because they can be called recursively. Fix output of partially resolved modules where we know it is a submodule but have not yet resolved the ancestor. Original-commit: flang-compiler/f18@5c1a4b99d2421f5b32e83426488d3fdf7951cfba Reviewed-on: https://github.com/flang-compiler/f18/pull/238 Tree-same-pre-rewrite: false
2018-11-16 12:43:08 -08:00
Symbol &DeclareEntity(const parser::Name &name, Attrs attrs) {
Symbol &symbol{MakeSymbol(name, attrs)};
if (symbol.has<T>()) {
// OK
} else if (symbol.has<UnknownDetails>()) {
symbol.set_details(T{});
} else if (auto *details{symbol.detailsIf<EntityDetails>()}) {
symbol.set_details(T{std::move(*details)});
} else if (std::is_same_v<EntityDetails, T> &&
(symbol.has<ObjectEntityDetails>() ||
symbol.has<ProcEntityDetails>())) {
// OK
} else if (auto *details{symbol.detailsIf<UseDetails>()}) {
[flang] Change when symbol is set in parser::Name Rework how `parser::Name` is resolved to contain a `Symbol`. so that constants in types can be evaluated. For example: ``` integer, parameter :: k = 8 integer(k) :: i ``` The old approach of collecting the symbols at the end of name resolution and filling in the `parser::Name` does not work because the type of `i` needs to be set in the symbol table. The symbol field in `parser::Name` is now mutable so that we can set it during name resolution. `RewriteParseTree` no longer needs to do that (it still warns about unresolved ones), so it does not need to collect symbols and fill them in. Consequently, we can eliminate "occurrences" from symbols -- we just need the name where each is first defined. This requires a lot of refactoring in `resolve-names.cc` to pass around `parser::Name` rather than `SourceName` so that we can resolve the name to a symbol. Fix some bugs where we stored `SourceName *` instead of `SourceName` in the symbol table. The pointers were into the parse tree, so they were only valid as long as the parse tree was around. The symbol table needs to remain valid longer than that, so the names need to be copied. `parser::Name` is not used in the symbol table. Eliminate `GenericSpec`. Currently all we need to do is to resolve the kinds of GenericSpec that contain names. Add `ScopeName` kind of `MiscDetails` for when we need a symbol in the scope to match the name of the scope. For example, `module m` cannot contain a declaration of a new `m`. Subprograms need real details because they can be called recursively. Fix output of partially resolved modules where we know it is a submodule but have not yet resolved the ancestor. Original-commit: flang-compiler/f18@5c1a4b99d2421f5b32e83426488d3fdf7951cfba Reviewed-on: https://github.com/flang-compiler/f18/pull/238 Tree-same-pre-rewrite: false
2018-11-16 12:43:08 -08:00
Say(name.source,
"'%s' is use-associated from module '%s' and cannot be re-declared"_err_en_US,
[flang] Change when symbol is set in parser::Name Rework how `parser::Name` is resolved to contain a `Symbol`. so that constants in types can be evaluated. For example: ``` integer, parameter :: k = 8 integer(k) :: i ``` The old approach of collecting the symbols at the end of name resolution and filling in the `parser::Name` does not work because the type of `i` needs to be set in the symbol table. The symbol field in `parser::Name` is now mutable so that we can set it during name resolution. `RewriteParseTree` no longer needs to do that (it still warns about unresolved ones), so it does not need to collect symbols and fill them in. Consequently, we can eliminate "occurrences" from symbols -- we just need the name where each is first defined. This requires a lot of refactoring in `resolve-names.cc` to pass around `parser::Name` rather than `SourceName` so that we can resolve the name to a symbol. Fix some bugs where we stored `SourceName *` instead of `SourceName` in the symbol table. The pointers were into the parse tree, so they were only valid as long as the parse tree was around. The symbol table needs to remain valid longer than that, so the names need to be copied. `parser::Name` is not used in the symbol table. Eliminate `GenericSpec`. Currently all we need to do is to resolve the kinds of GenericSpec that contain names. Add `ScopeName` kind of `MiscDetails` for when we need a symbol in the scope to match the name of the scope. For example, `module m` cannot contain a declaration of a new `m`. Subprograms need real details because they can be called recursively. Fix output of partially resolved modules where we know it is a submodule but have not yet resolved the ancestor. Original-commit: flang-compiler/f18@5c1a4b99d2421f5b32e83426488d3fdf7951cfba Reviewed-on: https://github.com/flang-compiler/f18/pull/238 Tree-same-pre-rewrite: false
2018-11-16 12:43:08 -08:00
name.source, details->module().name());
} else if (auto *details{symbol.detailsIf<SubprogramNameDetails>()}) {
if (details->kind() == SubprogramKind::Module) {
Say2(name,
"Declaration of '%s' conflicts with its use as module procedure"_err_en_US,
[flang] Change when symbol is set in parser::Name Rework how `parser::Name` is resolved to contain a `Symbol`. so that constants in types can be evaluated. For example: ``` integer, parameter :: k = 8 integer(k) :: i ``` The old approach of collecting the symbols at the end of name resolution and filling in the `parser::Name` does not work because the type of `i` needs to be set in the symbol table. The symbol field in `parser::Name` is now mutable so that we can set it during name resolution. `RewriteParseTree` no longer needs to do that (it still warns about unresolved ones), so it does not need to collect symbols and fill them in. Consequently, we can eliminate "occurrences" from symbols -- we just need the name where each is first defined. This requires a lot of refactoring in `resolve-names.cc` to pass around `parser::Name` rather than `SourceName` so that we can resolve the name to a symbol. Fix some bugs where we stored `SourceName *` instead of `SourceName` in the symbol table. The pointers were into the parse tree, so they were only valid as long as the parse tree was around. The symbol table needs to remain valid longer than that, so the names need to be copied. `parser::Name` is not used in the symbol table. Eliminate `GenericSpec`. Currently all we need to do is to resolve the kinds of GenericSpec that contain names. Add `ScopeName` kind of `MiscDetails` for when we need a symbol in the scope to match the name of the scope. For example, `module m` cannot contain a declaration of a new `m`. Subprograms need real details because they can be called recursively. Fix output of partially resolved modules where we know it is a submodule but have not yet resolved the ancestor. Original-commit: flang-compiler/f18@5c1a4b99d2421f5b32e83426488d3fdf7951cfba Reviewed-on: https://github.com/flang-compiler/f18/pull/238 Tree-same-pre-rewrite: false
2018-11-16 12:43:08 -08:00
symbol, "Module procedure definition"_en_US);
} else if (details->kind() == SubprogramKind::Internal) {
Say2(name,
"Declaration of '%s' conflicts with its use as internal procedure"_err_en_US,
[flang] Change when symbol is set in parser::Name Rework how `parser::Name` is resolved to contain a `Symbol`. so that constants in types can be evaluated. For example: ``` integer, parameter :: k = 8 integer(k) :: i ``` The old approach of collecting the symbols at the end of name resolution and filling in the `parser::Name` does not work because the type of `i` needs to be set in the symbol table. The symbol field in `parser::Name` is now mutable so that we can set it during name resolution. `RewriteParseTree` no longer needs to do that (it still warns about unresolved ones), so it does not need to collect symbols and fill them in. Consequently, we can eliminate "occurrences" from symbols -- we just need the name where each is first defined. This requires a lot of refactoring in `resolve-names.cc` to pass around `parser::Name` rather than `SourceName` so that we can resolve the name to a symbol. Fix some bugs where we stored `SourceName *` instead of `SourceName` in the symbol table. The pointers were into the parse tree, so they were only valid as long as the parse tree was around. The symbol table needs to remain valid longer than that, so the names need to be copied. `parser::Name` is not used in the symbol table. Eliminate `GenericSpec`. Currently all we need to do is to resolve the kinds of GenericSpec that contain names. Add `ScopeName` kind of `MiscDetails` for when we need a symbol in the scope to match the name of the scope. For example, `module m` cannot contain a declaration of a new `m`. Subprograms need real details because they can be called recursively. Fix output of partially resolved modules where we know it is a submodule but have not yet resolved the ancestor. Original-commit: flang-compiler/f18@5c1a4b99d2421f5b32e83426488d3fdf7951cfba Reviewed-on: https://github.com/flang-compiler/f18/pull/238 Tree-same-pre-rewrite: false
2018-11-16 12:43:08 -08:00
symbol, "Internal procedure definition"_en_US);
} else {
CHECK(!"unexpected kind");
}
} else if (std::is_same_v<ObjectEntityDetails, T> &&
symbol.has<ProcEntityDetails>()) {
SayWithDecl(
name, symbol, "'%s' is already declared as a procedure"_err_en_US);
} else if (std::is_same_v<ProcEntityDetails, T> &&
symbol.has<ObjectEntityDetails>()) {
SayWithDecl(
name, symbol, "'%s' is already declared as an object"_err_en_US);
} else {
SayAlreadyDeclared(name, symbol);
}
return symbol;
}
};
[flang] More name resolution for construct entities Push a new scope for constructs and statements that require one (DataStmt, DO CONCURRENT, ForallConstruct, ForallStmt -- there are more to do). Currently we use the Block kind of scope because there is no difference. Perhaps that kind should be renamed to Construct, though it does apply to statements as well as constructs. Add DeclareConstructEntity to create a construct or statement entity. When the type is not specified it can come from the type of a symbol in the enclosing scope with the same name. Change DeclareObjectEntity et al. to return the symbol declared, for the benefit of DeclareConstructEntity. Use DeclareConstructEntity for DO CONCURRENT index-name, LOCAL, and LOCAL_INIT variables and the data-i-do-variable in DataImpliedDo Names in SHARED locality spec need special handling: create a new kinds of symbol with HostAssocDetails to represent the host-association of the shared variables within the construct scope. That symbol gets the LocalityShared flag without affecting the symbol in the outer scope. HostAssoc symbols may be useful in other contexts, e.g. up-level references to local variables. Add parser::DoConstruct::IsDoConcurrent() because DO CONCURRENT loops introduce a construct scope while other DO loops do not. Move CanonicalizeDo to before name resolution so that name resolution doesn't have to deal with labeled DO CONCURRENT loops. Allow for type of index name to be specified in ConcurrentHeader. Resolve the derived type name in an AllocateStmt, StructureConstructor Original-commit: flang-compiler/f18@bc7b9891367f3174c9b5018ce5636a36a5a76c1c Reviewed-on: https://github.com/flang-compiler/f18/pull/214
2018-10-18 07:55:48 -07:00
// Resolve construct entities and statement entities.
// Check that construct names don't conflict with other names.
[flang] More name resolution for construct entities Push a new scope for constructs and statements that require one (DataStmt, DO CONCURRENT, ForallConstruct, ForallStmt -- there are more to do). Currently we use the Block kind of scope because there is no difference. Perhaps that kind should be renamed to Construct, though it does apply to statements as well as constructs. Add DeclareConstructEntity to create a construct or statement entity. When the type is not specified it can come from the type of a symbol in the enclosing scope with the same name. Change DeclareObjectEntity et al. to return the symbol declared, for the benefit of DeclareConstructEntity. Use DeclareConstructEntity for DO CONCURRENT index-name, LOCAL, and LOCAL_INIT variables and the data-i-do-variable in DataImpliedDo Names in SHARED locality spec need special handling: create a new kinds of symbol with HostAssocDetails to represent the host-association of the shared variables within the construct scope. That symbol gets the LocalityShared flag without affecting the symbol in the outer scope. HostAssoc symbols may be useful in other contexts, e.g. up-level references to local variables. Add parser::DoConstruct::IsDoConcurrent() because DO CONCURRENT loops introduce a construct scope while other DO loops do not. Move CanonicalizeDo to before name resolution so that name resolution doesn't have to deal with labeled DO CONCURRENT loops. Allow for type of index name to be specified in ConcurrentHeader. Resolve the derived type name in an AllocateStmt, StructureConstructor Original-commit: flang-compiler/f18@bc7b9891367f3174c9b5018ce5636a36a5a76c1c Reviewed-on: https://github.com/flang-compiler/f18/pull/214
2018-10-18 07:55:48 -07:00
class ConstructVisitor : public DeclarationVisitor {
public:
[flang] More name resolution for construct entities Push a new scope for constructs and statements that require one (DataStmt, DO CONCURRENT, ForallConstruct, ForallStmt -- there are more to do). Currently we use the Block kind of scope because there is no difference. Perhaps that kind should be renamed to Construct, though it does apply to statements as well as constructs. Add DeclareConstructEntity to create a construct or statement entity. When the type is not specified it can come from the type of a symbol in the enclosing scope with the same name. Change DeclareObjectEntity et al. to return the symbol declared, for the benefit of DeclareConstructEntity. Use DeclareConstructEntity for DO CONCURRENT index-name, LOCAL, and LOCAL_INIT variables and the data-i-do-variable in DataImpliedDo Names in SHARED locality spec need special handling: create a new kinds of symbol with HostAssocDetails to represent the host-association of the shared variables within the construct scope. That symbol gets the LocalityShared flag without affecting the symbol in the outer scope. HostAssoc symbols may be useful in other contexts, e.g. up-level references to local variables. Add parser::DoConstruct::IsDoConcurrent() because DO CONCURRENT loops introduce a construct scope while other DO loops do not. Move CanonicalizeDo to before name resolution so that name resolution doesn't have to deal with labeled DO CONCURRENT loops. Allow for type of index name to be specified in ConcurrentHeader. Resolve the derived type name in an AllocateStmt, StructureConstructor Original-commit: flang-compiler/f18@bc7b9891367f3174c9b5018ce5636a36a5a76c1c Reviewed-on: https://github.com/flang-compiler/f18/pull/214
2018-10-18 07:55:48 -07:00
bool Pre(const parser::ConcurrentHeader &);
bool Pre(const parser::LocalitySpec::Local &);
bool Pre(const parser::LocalitySpec::LocalInit &);
bool Pre(const parser::LocalitySpec::Shared &);
bool Pre(const parser::AcSpec &);
bool Pre(const parser::AcImpliedDo &);
[flang] More name resolution for construct entities Push a new scope for constructs and statements that require one (DataStmt, DO CONCURRENT, ForallConstruct, ForallStmt -- there are more to do). Currently we use the Block kind of scope because there is no difference. Perhaps that kind should be renamed to Construct, though it does apply to statements as well as constructs. Add DeclareConstructEntity to create a construct or statement entity. When the type is not specified it can come from the type of a symbol in the enclosing scope with the same name. Change DeclareObjectEntity et al. to return the symbol declared, for the benefit of DeclareConstructEntity. Use DeclareConstructEntity for DO CONCURRENT index-name, LOCAL, and LOCAL_INIT variables and the data-i-do-variable in DataImpliedDo Names in SHARED locality spec need special handling: create a new kinds of symbol with HostAssocDetails to represent the host-association of the shared variables within the construct scope. That symbol gets the LocalityShared flag without affecting the symbol in the outer scope. HostAssoc symbols may be useful in other contexts, e.g. up-level references to local variables. Add parser::DoConstruct::IsDoConcurrent() because DO CONCURRENT loops introduce a construct scope while other DO loops do not. Move CanonicalizeDo to before name resolution so that name resolution doesn't have to deal with labeled DO CONCURRENT loops. Allow for type of index name to be specified in ConcurrentHeader. Resolve the derived type name in an AllocateStmt, StructureConstructor Original-commit: flang-compiler/f18@bc7b9891367f3174c9b5018ce5636a36a5a76c1c Reviewed-on: https://github.com/flang-compiler/f18/pull/214
2018-10-18 07:55:48 -07:00
bool Pre(const parser::DataImpliedDo &);
bool Pre(const parser::DataStmtObject &);
[flang] More name resolution for construct entities Push a new scope for constructs and statements that require one (DataStmt, DO CONCURRENT, ForallConstruct, ForallStmt -- there are more to do). Currently we use the Block kind of scope because there is no difference. Perhaps that kind should be renamed to Construct, though it does apply to statements as well as constructs. Add DeclareConstructEntity to create a construct or statement entity. When the type is not specified it can come from the type of a symbol in the enclosing scope with the same name. Change DeclareObjectEntity et al. to return the symbol declared, for the benefit of DeclareConstructEntity. Use DeclareConstructEntity for DO CONCURRENT index-name, LOCAL, and LOCAL_INIT variables and the data-i-do-variable in DataImpliedDo Names in SHARED locality spec need special handling: create a new kinds of symbol with HostAssocDetails to represent the host-association of the shared variables within the construct scope. That symbol gets the LocalityShared flag without affecting the symbol in the outer scope. HostAssoc symbols may be useful in other contexts, e.g. up-level references to local variables. Add parser::DoConstruct::IsDoConcurrent() because DO CONCURRENT loops introduce a construct scope while other DO loops do not. Move CanonicalizeDo to before name resolution so that name resolution doesn't have to deal with labeled DO CONCURRENT loops. Allow for type of index name to be specified in ConcurrentHeader. Resolve the derived type name in an AllocateStmt, StructureConstructor Original-commit: flang-compiler/f18@bc7b9891367f3174c9b5018ce5636a36a5a76c1c Reviewed-on: https://github.com/flang-compiler/f18/pull/214
2018-10-18 07:55:48 -07:00
bool Pre(const parser::DoConstruct &);
void Post(const parser::DoConstruct &);
bool Pre(const parser::ForallConstruct &);
void Post(const parser::ForallConstruct &);
bool Pre(const parser::ForallStmt &);
void Post(const parser::ForallStmt &);
bool Pre(const parser::BlockStmt &);
bool Pre(const parser::EndBlockStmt &);
[flang] Resolve names in ASSOCIATE and SELECT TYPE Create `AssocEntityDetails` for symbols that represent entities identified by the associate-name in ASSOCIATE and SELECT TYPE constructs. For ASSOCIATE, create a new scope for the associated entity. For SELECT TYPE, create a new scope for each of type guard blocks. Each one contains an associated entity with the appropriate type. For SELECT TYPE, also create a place-holder symbol for the associate-name in the SELECT TYPE statement. The real symbols are in the new scopes and none of them is uniquely identified with the associate-name. Handling of `Selector` is common between these, with `associate-name => expr | variable` recorded in `ConstructVisitor::association_`. When the selector is an expression, derive the type of the associated entity from the type of the expression. This required some refactoring of how `DeclTypeSpec`s are created. The `DerivedTypeSpec` that comes from and expression is const so we can only create const `DeclTypeSpec`s from it. But there were times during name resolution when we needed to set type parameters in the current `DeclTypeSpec`. Now the non-const `DerivedTypeSpec` is saved separately from the const `DeclTypeSpec` while we are processing a declaration type spec. This makes it unnecessary to save the derived type name. Add a type alias for `common::Indirection` to reduce verbosity. Original-commit: flang-compiler/f18@b7668cebe49a122ea23c89c81eafdeba243bbfaf Reviewed-on: https://github.com/flang-compiler/f18/pull/261 Tree-same-pre-rewrite: false
2019-01-15 16:59:20 -08:00
void Post(const parser::Selector &);
bool Pre(const parser::AssociateStmt &);
void Post(const parser::EndAssociateStmt &);
void Post(const parser::Association &);
void Post(const parser::SelectTypeStmt &);
bool Pre(const parser::SelectTypeConstruct::TypeCase &);
void Post(const parser::SelectTypeConstruct::TypeCase &);
void Post(const parser::TypeGuardStmt::Guard &);
bool Pre(const parser::ChangeTeamStmt &);
void Post(const parser::EndChangeTeamStmt &);
void Post(const parser::CoarrayAssociation &);
// Definitions of construct names
bool Pre(const parser::WhereConstructStmt &x) { return CheckDef(x.t); }
bool Pre(const parser::ForallConstructStmt &x) { return CheckDef(x.t); }
bool Pre(const parser::CriticalStmt &x) { return CheckDef(x.t); }
bool Pre(const parser::LabelDoStmt &x) {
return false; // error recovery
}
bool Pre(const parser::NonLabelDoStmt &x) { return CheckDef(x.t); }
bool Pre(const parser::IfThenStmt &x) { return CheckDef(x.t); }
bool Pre(const parser::SelectCaseStmt &x) { return CheckDef(x.t); }
bool Pre(const parser::SelectRankStmt &x) {
return CheckDef(std::get<0>(x.t));
}
bool Pre(const parser::SelectTypeStmt &x) {
return CheckDef(std::get<0>(x.t));
}
[flang] Resolve names in ASSOCIATE and SELECT TYPE Create `AssocEntityDetails` for symbols that represent entities identified by the associate-name in ASSOCIATE and SELECT TYPE constructs. For ASSOCIATE, create a new scope for the associated entity. For SELECT TYPE, create a new scope for each of type guard blocks. Each one contains an associated entity with the appropriate type. For SELECT TYPE, also create a place-holder symbol for the associate-name in the SELECT TYPE statement. The real symbols are in the new scopes and none of them is uniquely identified with the associate-name. Handling of `Selector` is common between these, with `associate-name => expr | variable` recorded in `ConstructVisitor::association_`. When the selector is an expression, derive the type of the associated entity from the type of the expression. This required some refactoring of how `DeclTypeSpec`s are created. The `DerivedTypeSpec` that comes from and expression is const so we can only create const `DeclTypeSpec`s from it. But there were times during name resolution when we needed to set type parameters in the current `DeclTypeSpec`. Now the non-const `DerivedTypeSpec` is saved separately from the const `DeclTypeSpec` while we are processing a declaration type spec. This makes it unnecessary to save the derived type name. Add a type alias for `common::Indirection` to reduce verbosity. Original-commit: flang-compiler/f18@b7668cebe49a122ea23c89c81eafdeba243bbfaf Reviewed-on: https://github.com/flang-compiler/f18/pull/261 Tree-same-pre-rewrite: false
2019-01-15 16:59:20 -08:00
// References to construct names
void Post(const parser::MaskedElsewhereStmt &x) { CheckRef(x.t); }
void Post(const parser::ElsewhereStmt &x) { CheckRef(x.v); }
void Post(const parser::EndWhereStmt &x) { CheckRef(x.v); }
void Post(const parser::EndForallStmt &x) { CheckRef(x.v); }
void Post(const parser::EndCriticalStmt &x) { CheckRef(x.v); }
void Post(const parser::EndDoStmt &x) { CheckRef(x.v); }
void Post(const parser::ElseIfStmt &x) { CheckRef(x.t); }
void Post(const parser::ElseStmt &x) { CheckRef(x.v); }
void Post(const parser::EndIfStmt &x) { CheckRef(x.v); }
void Post(const parser::CaseStmt &x) { CheckRef(x.t); }
void Post(const parser::EndSelectStmt &x) { CheckRef(x.v); }
void Post(const parser::SelectRankCaseStmt &x) { CheckRef(x.t); }
void Post(const parser::TypeGuardStmt &x) { CheckRef(x.t); }
void Post(const parser::CycleStmt &x) { CheckRef(x.v); }
void Post(const parser::ExitStmt &x) { CheckRef(x.v); }
private:
// R1105 selector -> expr | variable
// expr is set in either case unless there were errors
struct Selector {
Selector() {}
Selector(const parser::CharBlock &source, MaybeExpr &&expr)
: source{source}, expr{std::move(expr)} {}
operator bool() const { return expr.has_value(); }
parser::CharBlock source;
MaybeExpr expr;
};
// association -> [associate-name =>] selector
[flang] Resolve names in ASSOCIATE and SELECT TYPE Create `AssocEntityDetails` for symbols that represent entities identified by the associate-name in ASSOCIATE and SELECT TYPE constructs. For ASSOCIATE, create a new scope for the associated entity. For SELECT TYPE, create a new scope for each of type guard blocks. Each one contains an associated entity with the appropriate type. For SELECT TYPE, also create a place-holder symbol for the associate-name in the SELECT TYPE statement. The real symbols are in the new scopes and none of them is uniquely identified with the associate-name. Handling of `Selector` is common between these, with `associate-name => expr | variable` recorded in `ConstructVisitor::association_`. When the selector is an expression, derive the type of the associated entity from the type of the expression. This required some refactoring of how `DeclTypeSpec`s are created. The `DerivedTypeSpec` that comes from and expression is const so we can only create const `DeclTypeSpec`s from it. But there were times during name resolution when we needed to set type parameters in the current `DeclTypeSpec`. Now the non-const `DerivedTypeSpec` is saved separately from the const `DeclTypeSpec` while we are processing a declaration type spec. This makes it unnecessary to save the derived type name. Add a type alias for `common::Indirection` to reduce verbosity. Original-commit: flang-compiler/f18@b7668cebe49a122ea23c89c81eafdeba243bbfaf Reviewed-on: https://github.com/flang-compiler/f18/pull/261 Tree-same-pre-rewrite: false
2019-01-15 16:59:20 -08:00
struct {
const parser::Name *name{nullptr};
Selector selector;
[flang] Resolve names in ASSOCIATE and SELECT TYPE Create `AssocEntityDetails` for symbols that represent entities identified by the associate-name in ASSOCIATE and SELECT TYPE constructs. For ASSOCIATE, create a new scope for the associated entity. For SELECT TYPE, create a new scope for each of type guard blocks. Each one contains an associated entity with the appropriate type. For SELECT TYPE, also create a place-holder symbol for the associate-name in the SELECT TYPE statement. The real symbols are in the new scopes and none of them is uniquely identified with the associate-name. Handling of `Selector` is common between these, with `associate-name => expr | variable` recorded in `ConstructVisitor::association_`. When the selector is an expression, derive the type of the associated entity from the type of the expression. This required some refactoring of how `DeclTypeSpec`s are created. The `DerivedTypeSpec` that comes from and expression is const so we can only create const `DeclTypeSpec`s from it. But there were times during name resolution when we needed to set type parameters in the current `DeclTypeSpec`. Now the non-const `DerivedTypeSpec` is saved separately from the const `DeclTypeSpec` while we are processing a declaration type spec. This makes it unnecessary to save the derived type name. Add a type alias for `common::Indirection` to reduce verbosity. Original-commit: flang-compiler/f18@b7668cebe49a122ea23c89c81eafdeba243bbfaf Reviewed-on: https://github.com/flang-compiler/f18/pull/261 Tree-same-pre-rewrite: false
2019-01-15 16:59:20 -08:00
} association_;
template<typename T> bool CheckDef(const T &t) {
return CheckDef(std::get<std::optional<parser::Name>>(t));
}
template<typename T> void CheckRef(const T &t) {
CheckRef(std::get<std::optional<parser::Name>>(t));
}
bool CheckDef(const std::optional<parser::Name> &);
void CheckRef(const std::optional<parser::Name> &);
const DeclTypeSpec &ToDeclTypeSpec(evaluate::DynamicType &&);
const DeclTypeSpec &ToDeclTypeSpec(
evaluate::DynamicType &&, SubscriptIntExpr &&length);
[flang] Resolve names in ASSOCIATE and SELECT TYPE Create `AssocEntityDetails` for symbols that represent entities identified by the associate-name in ASSOCIATE and SELECT TYPE constructs. For ASSOCIATE, create a new scope for the associated entity. For SELECT TYPE, create a new scope for each of type guard blocks. Each one contains an associated entity with the appropriate type. For SELECT TYPE, also create a place-holder symbol for the associate-name in the SELECT TYPE statement. The real symbols are in the new scopes and none of them is uniquely identified with the associate-name. Handling of `Selector` is common between these, with `associate-name => expr | variable` recorded in `ConstructVisitor::association_`. When the selector is an expression, derive the type of the associated entity from the type of the expression. This required some refactoring of how `DeclTypeSpec`s are created. The `DerivedTypeSpec` that comes from and expression is const so we can only create const `DeclTypeSpec`s from it. But there were times during name resolution when we needed to set type parameters in the current `DeclTypeSpec`. Now the non-const `DerivedTypeSpec` is saved separately from the const `DeclTypeSpec` while we are processing a declaration type spec. This makes it unnecessary to save the derived type name. Add a type alias for `common::Indirection` to reduce verbosity. Original-commit: flang-compiler/f18@b7668cebe49a122ea23c89c81eafdeba243bbfaf Reviewed-on: https://github.com/flang-compiler/f18/pull/261 Tree-same-pre-rewrite: false
2019-01-15 16:59:20 -08:00
Symbol *MakeAssocEntity();
void SetTypeFromAssociation(Symbol &);
void SetAttrsFromAssociation(Symbol &);
Selector ResolveSelector(const parser::Selector &);
void ResolveControlExpressions(const parser::ConcurrentControl &control);
void ResolveIndexName(const parser::ConcurrentControl &control);
};
// Walk the parse tree and resolve names to symbols.
class ResolveNamesVisitor : public virtual ScopeHandler,
public ModuleVisitor,
public SubprogramVisitor,
[flang] More name resolution for construct entities Push a new scope for constructs and statements that require one (DataStmt, DO CONCURRENT, ForallConstruct, ForallStmt -- there are more to do). Currently we use the Block kind of scope because there is no difference. Perhaps that kind should be renamed to Construct, though it does apply to statements as well as constructs. Add DeclareConstructEntity to create a construct or statement entity. When the type is not specified it can come from the type of a symbol in the enclosing scope with the same name. Change DeclareObjectEntity et al. to return the symbol declared, for the benefit of DeclareConstructEntity. Use DeclareConstructEntity for DO CONCURRENT index-name, LOCAL, and LOCAL_INIT variables and the data-i-do-variable in DataImpliedDo Names in SHARED locality spec need special handling: create a new kinds of symbol with HostAssocDetails to represent the host-association of the shared variables within the construct scope. That symbol gets the LocalityShared flag without affecting the symbol in the outer scope. HostAssoc symbols may be useful in other contexts, e.g. up-level references to local variables. Add parser::DoConstruct::IsDoConcurrent() because DO CONCURRENT loops introduce a construct scope while other DO loops do not. Move CanonicalizeDo to before name resolution so that name resolution doesn't have to deal with labeled DO CONCURRENT loops. Allow for type of index name to be specified in ConcurrentHeader. Resolve the derived type name in an AllocateStmt, StructureConstructor Original-commit: flang-compiler/f18@bc7b9891367f3174c9b5018ce5636a36a5a76c1c Reviewed-on: https://github.com/flang-compiler/f18/pull/214
2018-10-18 07:55:48 -07:00
public ConstructVisitor {
public:
using ArraySpecVisitor::Post;
[flang] More name resolution for construct entities Push a new scope for constructs and statements that require one (DataStmt, DO CONCURRENT, ForallConstruct, ForallStmt -- there are more to do). Currently we use the Block kind of scope because there is no difference. Perhaps that kind should be renamed to Construct, though it does apply to statements as well as constructs. Add DeclareConstructEntity to create a construct or statement entity. When the type is not specified it can come from the type of a symbol in the enclosing scope with the same name. Change DeclareObjectEntity et al. to return the symbol declared, for the benefit of DeclareConstructEntity. Use DeclareConstructEntity for DO CONCURRENT index-name, LOCAL, and LOCAL_INIT variables and the data-i-do-variable in DataImpliedDo Names in SHARED locality spec need special handling: create a new kinds of symbol with HostAssocDetails to represent the host-association of the shared variables within the construct scope. That symbol gets the LocalityShared flag without affecting the symbol in the outer scope. HostAssoc symbols may be useful in other contexts, e.g. up-level references to local variables. Add parser::DoConstruct::IsDoConcurrent() because DO CONCURRENT loops introduce a construct scope while other DO loops do not. Move CanonicalizeDo to before name resolution so that name resolution doesn't have to deal with labeled DO CONCURRENT loops. Allow for type of index name to be specified in ConcurrentHeader. Resolve the derived type name in an AllocateStmt, StructureConstructor Original-commit: flang-compiler/f18@bc7b9891367f3174c9b5018ce5636a36a5a76c1c Reviewed-on: https://github.com/flang-compiler/f18/pull/214
2018-10-18 07:55:48 -07:00
using ConstructVisitor::Post;
using ConstructVisitor::Pre;
using DeclarationVisitor::Post;
using DeclarationVisitor::Pre;
using ImplicitRulesVisitor::Post;
using ImplicitRulesVisitor::Pre;
using InterfaceVisitor::Post;
using InterfaceVisitor::Pre;
using ModuleVisitor::Post;
using ModuleVisitor::Pre;
using ScopeHandler::Post;
using ScopeHandler::Pre;
using SubprogramVisitor::Post;
using SubprogramVisitor::Pre;
ResolveNamesVisitor(SemanticsContext &context) {
set_context(context);
set_this(this);
PushScope(context.globalScope());
}
// Default action for a parse tree node is to visit children.
template<typename T> bool Pre(const T &) { return true; }
template<typename T> void Post(const T &) {}
void Post(const parser::SpecificationPart &);
void Post(const parser::Program &);
bool Pre(const parser::ImplicitStmt &);
void Post(const parser::PointerObject &);
void Post(const parser::AllocateObject &);
bool Pre(const parser::PointerAssignmentStmt &);
void Post(const parser::Designator &);
template<typename A, typename B>
void Post(const parser::LoopBounds<A, B> &x) {
ResolveName(*parser::Unwrap<parser::Name>(x.name));
}
void Post(const parser::ProcComponentRef &);
bool Pre(const parser::FunctionReference &);
bool Pre(const parser::CallStmt &);
bool Pre(const parser::ImportStmt &);
void Post(const parser::TypeGuardStmt &);
bool Pre(const parser::StmtFunctionStmt &);
[flang] Name resolution for defined operators Instead of tracking just genericName_ while in a generic interface block or generic statement, now we immediately create a symbol for it. A parser::Name isn't good enough because a defined-operator or defined-io-generic-spec doesn't have a name. Change the parse tree to add a source field to GenericSpec. Use these as names for symbols for defined-operator and defined-io-generic-spec (e.g. "operator(+)" or "read(formatted)"). Change the source for defined-op-name to include the dots so that they can be distinguished from normal symbols with the same name (e.g. you can have both ".foo." and "foo"). These symbols have names in the symbol table like ".foo.", not "operator(.foo.)", because references to them have that form. Add GenericKind enum to GenericDetails and GenericBindingDetails. This allows us to know a symbol is "assignment(=)", for example, without having to do a string comparison. Add GenericSpecInfo to handle analyzing the various kinds of generic-spec and generating symbol names and GenericKind for them. Add reference to LanguageFeatureControl to SemanticsContext so that they can be checked during semantics. For this change, if LogicalAbbreviations is enabled, report an error if the user tries to define an operator named ".T." or ".F.". Add resolve-name-utils.cc to hold utility functions and classes that don't have to be in the ResolveNamesVisitor class hierarchy. The goal is to reduce the size of resolve-names.cc where possible. Original-commit: flang-compiler/f18@3081f694e21dbcaef2554198a682c9af57f2e185 Reviewed-on: https://github.com/flang-compiler/f18/pull/338
2019-03-18 11:48:02 -07:00
bool Pre(const parser::DefinedOpName &);
bool Pre(const parser::ProgramUnit &);
// These nodes should never be reached: they are handled in ProgramUnit
bool Pre(const parser::MainProgram &) { DIE("unreachable"); }
bool Pre(const parser::FunctionSubprogram &) { DIE("unreachable"); }
bool Pre(const parser::SubroutineSubprogram &) { DIE("unreachable"); }
bool Pre(const parser::SeparateModuleSubprogram &) { DIE("unreachable"); }
bool Pre(const parser::Module &) { DIE("unreachable"); }
bool Pre(const parser::Submodule &) { DIE("unreachable"); }
bool Pre(const parser::BlockData &) { DIE("unreachable"); }
void NoteExecutablePartCall(Symbol::Flag, const parser::Call &);
private:
// Kind of procedure we are expecting to see in a ProcedureDesignator
std::optional<Symbol::Flag> expectedProcFlag_;
const SourceName *prevImportStmt_{nullptr};
void CheckImports();
void CheckImport(const SourceName &, const SourceName &);
void HandleCall(Symbol::Flag, const parser::Call &);
void HandleProcedureName(Symbol::Flag, const parser::Name &);
bool SetProcFlag(const parser::Name &, Symbol &, Symbol::Flag);
void ResolveExecutionParts(const ProgramTree &);
void AddSubpNames(const ProgramTree &);
bool BeginScope(const ProgramTree &);
void ResolveSpecificationParts(ProgramTree &);
void FinishSpecificationParts(const ProgramTree &);
void FinishDerivedType(Scope &);
const Symbol *CheckPassArg(
const Symbol &, const Symbol *, const SourceName *);
};
// ImplicitRules implementation
bool ImplicitRules::isImplicitNoneType() const {
if (isImplicitNoneType_.has_value()) {
return isImplicitNoneType_.value();
} else if (inheritFromParent_) {
return parent_->isImplicitNoneType();
} else {
return false; // default if not specified
}
}
bool ImplicitRules::isImplicitNoneExternal() const {
if (isImplicitNoneExternal_.has_value()) {
return isImplicitNoneExternal_.value();
} else if (inheritFromParent_) {
return parent_->isImplicitNoneExternal();
} else {
return false; // default if not specified
}
}
const DeclTypeSpec *ImplicitRules::GetType(char ch) const {
if (auto it{map_.find(ch)}; it != map_.end()) {
[flang] Name resolution for derived types. This consists of: - a new kind of symbols to represent them with DerivedTypeDetails - creating symbols for derived types when they are declared - creating a new kind of scope for the type to hold component symbols - resolving entity declarations of objects of derived type - resolving references to objects of derived type and to components - handling derived types with same name as generic Type parameters are not yet implemented. Refactor DeclTypeSpec to be a value class wrapping an IntrinsicTypeSpec or a DerivedTypeSpec (or neither in the TypeStar and ClassStar cases). Store DerivedTypeSpec objects in a new structure the current scope MakeDerivedTypeSpec so that DeclTypeSpec can just contain a pointer to them, as it currently does for intrinsic types. In GenericDetails, add derivedType field to handle case where generic and derived type have the same name. The generic is in the scope and the derived type is referenced from the generic, similar to the case where a generic and specific have the same name. When one of these names is mis-recognized, we sometimes have to fix up the 'occurrences' lists of the symbols. Assign implicit types as soon as an entity is encountered that requires one. Otherwise implicit derived types won't work. When we see 'x%y' we have to know the type of x in order to resolve y. Add an Implicit flag to mark symbols that were implicitly typed For symbols that introduce a new scope, include a pointer back to that scope. Add CurrNonTypeScope() for the times when we want the current scope but ignoring derived type scopes. For example, that happens when looking for types or parameters, or creating implicit symbols. Original-commit: flang-compiler/f18@9bd16da020b64b78ed3928e0244765cd2e2d8068 Reviewed-on: https://github.com/flang-compiler/f18/pull/109
2018-06-22 08:21:19 -07:00
return it->second;
} else if (inheritFromParent_) {
return parent_->GetType(ch);
[flang] Name resolution for derived types. This consists of: - a new kind of symbols to represent them with DerivedTypeDetails - creating symbols for derived types when they are declared - creating a new kind of scope for the type to hold component symbols - resolving entity declarations of objects of derived type - resolving references to objects of derived type and to components - handling derived types with same name as generic Type parameters are not yet implemented. Refactor DeclTypeSpec to be a value class wrapping an IntrinsicTypeSpec or a DerivedTypeSpec (or neither in the TypeStar and ClassStar cases). Store DerivedTypeSpec objects in a new structure the current scope MakeDerivedTypeSpec so that DeclTypeSpec can just contain a pointer to them, as it currently does for intrinsic types. In GenericDetails, add derivedType field to handle case where generic and derived type have the same name. The generic is in the scope and the derived type is referenced from the generic, similar to the case where a generic and specific have the same name. When one of these names is mis-recognized, we sometimes have to fix up the 'occurrences' lists of the symbols. Assign implicit types as soon as an entity is encountered that requires one. Otherwise implicit derived types won't work. When we see 'x%y' we have to know the type of x in order to resolve y. Add an Implicit flag to mark symbols that were implicitly typed For symbols that introduce a new scope, include a pointer back to that scope. Add CurrNonTypeScope() for the times when we want the current scope but ignoring derived type scopes. For example, that happens when looking for types or parameters, or creating implicit symbols. Original-commit: flang-compiler/f18@9bd16da020b64b78ed3928e0244765cd2e2d8068 Reviewed-on: https://github.com/flang-compiler/f18/pull/109
2018-06-22 08:21:19 -07:00
} else if (ch >= 'i' && ch <= 'n') {
return &context_.MakeNumericType(TypeCategory::Integer);
[flang] Name resolution for derived types. This consists of: - a new kind of symbols to represent them with DerivedTypeDetails - creating symbols for derived types when they are declared - creating a new kind of scope for the type to hold component symbols - resolving entity declarations of objects of derived type - resolving references to objects of derived type and to components - handling derived types with same name as generic Type parameters are not yet implemented. Refactor DeclTypeSpec to be a value class wrapping an IntrinsicTypeSpec or a DerivedTypeSpec (or neither in the TypeStar and ClassStar cases). Store DerivedTypeSpec objects in a new structure the current scope MakeDerivedTypeSpec so that DeclTypeSpec can just contain a pointer to them, as it currently does for intrinsic types. In GenericDetails, add derivedType field to handle case where generic and derived type have the same name. The generic is in the scope and the derived type is referenced from the generic, similar to the case where a generic and specific have the same name. When one of these names is mis-recognized, we sometimes have to fix up the 'occurrences' lists of the symbols. Assign implicit types as soon as an entity is encountered that requires one. Otherwise implicit derived types won't work. When we see 'x%y' we have to know the type of x in order to resolve y. Add an Implicit flag to mark symbols that were implicitly typed For symbols that introduce a new scope, include a pointer back to that scope. Add CurrNonTypeScope() for the times when we want the current scope but ignoring derived type scopes. For example, that happens when looking for types or parameters, or creating implicit symbols. Original-commit: flang-compiler/f18@9bd16da020b64b78ed3928e0244765cd2e2d8068 Reviewed-on: https://github.com/flang-compiler/f18/pull/109
2018-06-22 08:21:19 -07:00
} else if (ch >= 'a' && ch <= 'z') {
return &context_.MakeNumericType(TypeCategory::Real);
[flang] Name resolution for derived types. This consists of: - a new kind of symbols to represent them with DerivedTypeDetails - creating symbols for derived types when they are declared - creating a new kind of scope for the type to hold component symbols - resolving entity declarations of objects of derived type - resolving references to objects of derived type and to components - handling derived types with same name as generic Type parameters are not yet implemented. Refactor DeclTypeSpec to be a value class wrapping an IntrinsicTypeSpec or a DerivedTypeSpec (or neither in the TypeStar and ClassStar cases). Store DerivedTypeSpec objects in a new structure the current scope MakeDerivedTypeSpec so that DeclTypeSpec can just contain a pointer to them, as it currently does for intrinsic types. In GenericDetails, add derivedType field to handle case where generic and derived type have the same name. The generic is in the scope and the derived type is referenced from the generic, similar to the case where a generic and specific have the same name. When one of these names is mis-recognized, we sometimes have to fix up the 'occurrences' lists of the symbols. Assign implicit types as soon as an entity is encountered that requires one. Otherwise implicit derived types won't work. When we see 'x%y' we have to know the type of x in order to resolve y. Add an Implicit flag to mark symbols that were implicitly typed For symbols that introduce a new scope, include a pointer back to that scope. Add CurrNonTypeScope() for the times when we want the current scope but ignoring derived type scopes. For example, that happens when looking for types or parameters, or creating implicit symbols. Original-commit: flang-compiler/f18@9bd16da020b64b78ed3928e0244765cd2e2d8068 Reviewed-on: https://github.com/flang-compiler/f18/pull/109
2018-06-22 08:21:19 -07:00
} else {
return nullptr;
[flang] Name resolution for derived types. This consists of: - a new kind of symbols to represent them with DerivedTypeDetails - creating symbols for derived types when they are declared - creating a new kind of scope for the type to hold component symbols - resolving entity declarations of objects of derived type - resolving references to objects of derived type and to components - handling derived types with same name as generic Type parameters are not yet implemented. Refactor DeclTypeSpec to be a value class wrapping an IntrinsicTypeSpec or a DerivedTypeSpec (or neither in the TypeStar and ClassStar cases). Store DerivedTypeSpec objects in a new structure the current scope MakeDerivedTypeSpec so that DeclTypeSpec can just contain a pointer to them, as it currently does for intrinsic types. In GenericDetails, add derivedType field to handle case where generic and derived type have the same name. The generic is in the scope and the derived type is referenced from the generic, similar to the case where a generic and specific have the same name. When one of these names is mis-recognized, we sometimes have to fix up the 'occurrences' lists of the symbols. Assign implicit types as soon as an entity is encountered that requires one. Otherwise implicit derived types won't work. When we see 'x%y' we have to know the type of x in order to resolve y. Add an Implicit flag to mark symbols that were implicitly typed For symbols that introduce a new scope, include a pointer back to that scope. Add CurrNonTypeScope() for the times when we want the current scope but ignoring derived type scopes. For example, that happens when looking for types or parameters, or creating implicit symbols. Original-commit: flang-compiler/f18@9bd16da020b64b78ed3928e0244765cd2e2d8068 Reviewed-on: https://github.com/flang-compiler/f18/pull/109
2018-06-22 08:21:19 -07:00
}
}
// isDefault is set when we are applying the default rules, so it is not
// an error if the type is already set.
void ImplicitRules::SetType(const DeclTypeSpec &type, parser::Location lo,
parser::Location hi, bool isDefault) {
for (char ch = *lo; ch; ch = ImplicitRules::Incr(ch)) {
auto res{map_.emplace(ch, &type)};
if (!res.second && !isDefault) {
context_.Say(parser::CharBlock{lo},
"More than one implicit type specified for '%c'"_err_en_US, ch);
}
if (ch == *hi) {
break;
}
}
}
// Return the next char after ch in a way that works for ASCII or EBCDIC.
// Return '\0' for the char after 'z'.
char ImplicitRules::Incr(char ch) {
switch (ch) {
case 'i': return 'j';
case 'r': return 's';
case 'z': return '\0';
default: return ch + 1;
}
}
std::ostream &operator<<(std::ostream &o, const ImplicitRules &implicitRules) {
o << "ImplicitRules:\n";
for (char ch = 'a'; ch; ch = ImplicitRules::Incr(ch)) {
ShowImplicitRule(o, implicitRules, ch);
}
ShowImplicitRule(o, implicitRules, '_');
ShowImplicitRule(o, implicitRules, '$');
ShowImplicitRule(o, implicitRules, '@');
return o;
}
void ShowImplicitRule(
std::ostream &o, const ImplicitRules &implicitRules, char ch) {
auto it{implicitRules.map_.find(ch)};
if (it != implicitRules.map_.end()) {
o << " " << ch << ": " << *it->second << '\n';
}
}
template<typename T> void BaseVisitor::Walk(const T &x) {
parser::Walk(x, *this_);
}
void BaseVisitor::set_context(SemanticsContext &context) {
context_ = &context;
[flang] Create framework for checking statement semantics Add `SemanticsVisitor` as the visitor class to perform statement semantics checks. Its template parameters are "checker" classes that perform the checks. They have `Enter` and `Leave` functions that are called for the corresponding parse tree nodes (`Enter` before the children, `Leave` after). Unlike `Pre` and `Post` in visitors they cannot prevent the parse tree walker from visiting child nodes. Existing checks have been incorporated into this framework: - `ExprChecker` replaces `AnalyzeExpressions()` - `AssignmentChecker` replaces `AnalyzeAssignments()` - `DoConcurrentChecker` replaces `CheckDoConcurrentConstraints()` Adding a new checker requires: - defining the checker class: - with BaseChecker as virtual base class - constructible from `SemanticsContext` - with Enter/Leave functions for nodes of interest - add the checker class to the template parameters of `StatementSemantics` Because these checkers and also `ResolveNamesVisitor` require tracking the current statement source location, that has been moved into `SemanticsContext`. `ResolveNamesVisitor` and `SemanticsVisitor` update the location when `Statement` nodes are encountered, making it available for error messages. `AnalyzeKindSelector()` now has access to the current statement through the context and so no longer needs to have it passed in. Test `assign01.f90` was added to verify that `AssignmentChecker` is actually doing something. Original-commit: flang-compiler/f18@3a222c36731029fabf026e5301dc60f0587595be Reviewed-on: https://github.com/flang-compiler/f18/pull/315 Tree-same-pre-rewrite: false
2019-03-05 16:52:50 -08:00
messageHandler_.set_context(context);
}
void BaseVisitor::MakePlaceholder(
const parser::Name &name, MiscDetails::Kind kind) {
if (!name.symbol) {
name.symbol = &context_->globalScope().MakeSymbol(
name.source, Attrs{}, MiscDetails{kind});
}
}
// AttrsVisitor implementation
bool AttrsVisitor::BeginAttrs() {
CHECK(!attrs_);
attrs_ = std::make_optional<Attrs>();
return true;
}
Attrs AttrsVisitor::GetAttrs() {
CHECK(attrs_);
return *attrs_;
}
Attrs AttrsVisitor::EndAttrs() {
Attrs result{GetAttrs()};
attrs_.reset();
passName_ = nullptr;
bindName_.reset();
return result;
}
bool AttrsVisitor::SetPassNameOn(Symbol &symbol) {
if (!passName_) {
return false;
}
std::visit(
common::visitors{
[&](ProcEntityDetails &x) { x.set_passName(*passName_); },
[&](ProcBindingDetails &x) { x.set_passName(*passName_); },
[](auto &) { common::die("unexpected pass name"); },
},
symbol.details());
return true;
}
bool AttrsVisitor::SetBindNameOn(Symbol &symbol) {
if (!bindName_) {
return false;
}
std::visit(
common::visitors{
[&](EntityDetails &x) { x.set_bindName(std::move(bindName_)); },
[&](ObjectEntityDetails &x) { x.set_bindName(std::move(bindName_)); },
[&](ProcEntityDetails &x) { x.set_bindName(std::move(bindName_)); },
[&](SubprogramDetails &x) { x.set_bindName(std::move(bindName_)); },
[&](CommonBlockDetails &x) { x.set_bindName(std::move(bindName_)); },
[](auto &) { common::die("unexpected bind name"); },
},
symbol.details());
return true;
}
void AttrsVisitor::Post(const parser::LanguageBindingSpec &x) {
CHECK(attrs_);
attrs_->set(Attr::BIND_C);
if (x.v) {
bindName_ = EvaluateExpr(*x.v);
[flang] Partial implementation of Symbols and Scopes. A Symbol consists of a common part (in class Symbol) containing name, owner, attributes. Information for a specific kind of symbol is in a variant containing one of the *Details classes. So the kind of symbol is determined by the type of details class stored in the details_ variant. For scopes there is a single Scope class with an enum indicating the kind. So far there isn't a need for extra kind-specific details as with Symbols but that could change. Symbols defined in a Scope are stored there in a simple map. resolve-names.cc is a partial implementation of a parse-tree walker that resolves names to Symbols. Currently is only handles functions (which introduce a new Scope) and entity-decls. The test-type executable was reused as a driver for this to avoid the need for a new one. Sample output is below. When each "end function" is encountered the scope is dumped, which shows the symbols defined in it. $ cat a.f90 pure integer(8) function foo(arg1, arg2) result(res) integer :: arg1 real :: arg2 contains function bar(arg1) real :: bar real :: arg1 end function end function $ Debug/tools/f18/test-type a.f90 Subprogram scope: 0 children arg1: Entity type: REAL bar: Entity type: REAL Subprogram scope: 1 children arg1: Entity type: INTEGER arg2: Entity type: REAL bar: Subprogram (arg1) foo: Subprogram (arg1, arg2) result(res) res: Entity type: INTEGER(8) Original-commit: flang-compiler/f18@1cd2fbc04da1d6bb2ef5bc1cf07c808460ea7547 Reviewed-on: https://github.com/flang-compiler/f18/pull/30 Tree-same-pre-rewrite: false
2018-03-22 17:08:20 -07:00
}
}
bool AttrsVisitor::Pre(const parser::AccessSpec &x) {
attrs_->set(AccessSpecToAttr(x));
return false;
}
bool AttrsVisitor::Pre(const parser::IntentSpec &x) {
CHECK(attrs_);
attrs_->set(IntentSpecToAttr(x));
return false;
}
bool AttrsVisitor::Pre(const parser::Pass &x) {
if (x.v) {
passName_ = &x.v->source;
MakePlaceholder(*x.v, MiscDetails::Kind::PassName);
} else {
attrs_->set(Attr::PASS);
}
return false;
}
[flang] Partial implementation of Symbols and Scopes. A Symbol consists of a common part (in class Symbol) containing name, owner, attributes. Information for a specific kind of symbol is in a variant containing one of the *Details classes. So the kind of symbol is determined by the type of details class stored in the details_ variant. For scopes there is a single Scope class with an enum indicating the kind. So far there isn't a need for extra kind-specific details as with Symbols but that could change. Symbols defined in a Scope are stored there in a simple map. resolve-names.cc is a partial implementation of a parse-tree walker that resolves names to Symbols. Currently is only handles functions (which introduce a new Scope) and entity-decls. The test-type executable was reused as a driver for this to avoid the need for a new one. Sample output is below. When each "end function" is encountered the scope is dumped, which shows the symbols defined in it. $ cat a.f90 pure integer(8) function foo(arg1, arg2) result(res) integer :: arg1 real :: arg2 contains function bar(arg1) real :: bar real :: arg1 end function end function $ Debug/tools/f18/test-type a.f90 Subprogram scope: 0 children arg1: Entity type: REAL bar: Entity type: REAL Subprogram scope: 1 children arg1: Entity type: INTEGER arg2: Entity type: REAL bar: Subprogram (arg1) foo: Subprogram (arg1, arg2) result(res) res: Entity type: INTEGER(8) Original-commit: flang-compiler/f18@1cd2fbc04da1d6bb2ef5bc1cf07c808460ea7547 Reviewed-on: https://github.com/flang-compiler/f18/pull/30 Tree-same-pre-rewrite: false
2018-03-22 17:08:20 -07:00
// DeclTypeSpecVisitor implementation
[flang] Resolve names in ASSOCIATE and SELECT TYPE Create `AssocEntityDetails` for symbols that represent entities identified by the associate-name in ASSOCIATE and SELECT TYPE constructs. For ASSOCIATE, create a new scope for the associated entity. For SELECT TYPE, create a new scope for each of type guard blocks. Each one contains an associated entity with the appropriate type. For SELECT TYPE, also create a place-holder symbol for the associate-name in the SELECT TYPE statement. The real symbols are in the new scopes and none of them is uniquely identified with the associate-name. Handling of `Selector` is common between these, with `associate-name => expr | variable` recorded in `ConstructVisitor::association_`. When the selector is an expression, derive the type of the associated entity from the type of the expression. This required some refactoring of how `DeclTypeSpec`s are created. The `DerivedTypeSpec` that comes from and expression is const so we can only create const `DeclTypeSpec`s from it. But there were times during name resolution when we needed to set type parameters in the current `DeclTypeSpec`. Now the non-const `DerivedTypeSpec` is saved separately from the const `DeclTypeSpec` while we are processing a declaration type spec. This makes it unnecessary to save the derived type name. Add a type alias for `common::Indirection` to reduce verbosity. Original-commit: flang-compiler/f18@b7668cebe49a122ea23c89c81eafdeba243bbfaf Reviewed-on: https://github.com/flang-compiler/f18/pull/261 Tree-same-pre-rewrite: false
2019-01-15 16:59:20 -08:00
const DeclTypeSpec *DeclTypeSpecVisitor::GetDeclTypeSpec() {
return state_.declTypeSpec;
}
void DeclTypeSpecVisitor::BeginDeclTypeSpec() {
CHECK(!state_.expectDeclTypeSpec);
CHECK(!state_.declTypeSpec);
state_.expectDeclTypeSpec = true;
}
void DeclTypeSpecVisitor::EndDeclTypeSpec() {
CHECK(state_.expectDeclTypeSpec);
state_ = {};
}
void DeclTypeSpecVisitor::SetDeclTypeSpecCategory(
DeclTypeSpec::Category category) {
CHECK(state_.expectDeclTypeSpec);
state_.derived.category = category;
}
[flang] Partial implementation of Symbols and Scopes. A Symbol consists of a common part (in class Symbol) containing name, owner, attributes. Information for a specific kind of symbol is in a variant containing one of the *Details classes. So the kind of symbol is determined by the type of details class stored in the details_ variant. For scopes there is a single Scope class with an enum indicating the kind. So far there isn't a need for extra kind-specific details as with Symbols but that could change. Symbols defined in a Scope are stored there in a simple map. resolve-names.cc is a partial implementation of a parse-tree walker that resolves names to Symbols. Currently is only handles functions (which introduce a new Scope) and entity-decls. The test-type executable was reused as a driver for this to avoid the need for a new one. Sample output is below. When each "end function" is encountered the scope is dumped, which shows the symbols defined in it. $ cat a.f90 pure integer(8) function foo(arg1, arg2) result(res) integer :: arg1 real :: arg2 contains function bar(arg1) real :: bar real :: arg1 end function end function $ Debug/tools/f18/test-type a.f90 Subprogram scope: 0 children arg1: Entity type: REAL bar: Entity type: REAL Subprogram scope: 1 children arg1: Entity type: INTEGER arg2: Entity type: REAL bar: Subprogram (arg1) foo: Subprogram (arg1, arg2) result(res) res: Entity type: INTEGER(8) Original-commit: flang-compiler/f18@1cd2fbc04da1d6bb2ef5bc1cf07c808460ea7547 Reviewed-on: https://github.com/flang-compiler/f18/pull/30 Tree-same-pre-rewrite: false
2018-03-22 17:08:20 -07:00
bool DeclTypeSpecVisitor::Pre(const parser::TypeGuardStmt &) {
BeginDeclTypeSpec();
return true;
}
void DeclTypeSpecVisitor::Post(const parser::TypeGuardStmt &) {
EndDeclTypeSpec();
}
void DeclTypeSpecVisitor::Post(const parser::TypeSpec &typeSpec) {
// Record the resolved DeclTypeSpec in the parse tree for use by
// expression semantics if the DeclTypeSpec is a valid TypeSpec.
// The grammar ensures that it's an intrinsic or derived type spec,
// not TYPE(*) or CLASS(*) or CLASS(T).
if (const DeclTypeSpec * spec{state_.declTypeSpec}) {
switch (spec->category()) {
case DeclTypeSpec::Numeric:
case DeclTypeSpec::Logical:
case DeclTypeSpec::Character: typeSpec.declTypeSpec = spec; break;
case DeclTypeSpec::TypeDerived:
if (const DerivedTypeSpec * derived{spec->AsDerived()}) {
if (derived->typeSymbol().attrs().test(Attr::ABSTRACT)) {
Say("ABSTRACT derived type may not be used here"_err_en_US);
}
typeSpec.declTypeSpec = spec;
}
break;
default: CRASH_NO_CASE;
}
}
}
void DeclTypeSpecVisitor::Post(
const parser::IntrinsicTypeSpec::DoublePrecision &) {
MakeNumericType(TypeCategory::Real, context().doublePrecisionKind());
}
void DeclTypeSpecVisitor::Post(
const parser::IntrinsicTypeSpec::DoubleComplex &) {
MakeNumericType(TypeCategory::Complex, context().doublePrecisionKind());
}
void DeclTypeSpecVisitor::MakeNumericType(TypeCategory category, int kind) {
SetDeclTypeSpec(context().MakeNumericType(category, kind));
}
void DeclTypeSpecVisitor::Post(const parser::DeclarationTypeSpec::ClassStar &) {
SetDeclTypeSpec(context().globalScope().MakeClassStarType());
}
void DeclTypeSpecVisitor::Post(const parser::DeclarationTypeSpec::TypeStar &) {
SetDeclTypeSpec(context().globalScope().MakeTypeStarType());
[flang] Name resolution for derived types. This consists of: - a new kind of symbols to represent them with DerivedTypeDetails - creating symbols for derived types when they are declared - creating a new kind of scope for the type to hold component symbols - resolving entity declarations of objects of derived type - resolving references to objects of derived type and to components - handling derived types with same name as generic Type parameters are not yet implemented. Refactor DeclTypeSpec to be a value class wrapping an IntrinsicTypeSpec or a DerivedTypeSpec (or neither in the TypeStar and ClassStar cases). Store DerivedTypeSpec objects in a new structure the current scope MakeDerivedTypeSpec so that DeclTypeSpec can just contain a pointer to them, as it currently does for intrinsic types. In GenericDetails, add derivedType field to handle case where generic and derived type have the same name. The generic is in the scope and the derived type is referenced from the generic, similar to the case where a generic and specific have the same name. When one of these names is mis-recognized, we sometimes have to fix up the 'occurrences' lists of the symbols. Assign implicit types as soon as an entity is encountered that requires one. Otherwise implicit derived types won't work. When we see 'x%y' we have to know the type of x in order to resolve y. Add an Implicit flag to mark symbols that were implicitly typed For symbols that introduce a new scope, include a pointer back to that scope. Add CurrNonTypeScope() for the times when we want the current scope but ignoring derived type scopes. For example, that happens when looking for types or parameters, or creating implicit symbols. Original-commit: flang-compiler/f18@9bd16da020b64b78ed3928e0244765cd2e2d8068 Reviewed-on: https://github.com/flang-compiler/f18/pull/109
2018-06-22 08:21:19 -07:00
}
[flang] Change when symbol is set in parser::Name Rework how `parser::Name` is resolved to contain a `Symbol`. so that constants in types can be evaluated. For example: ``` integer, parameter :: k = 8 integer(k) :: i ``` The old approach of collecting the symbols at the end of name resolution and filling in the `parser::Name` does not work because the type of `i` needs to be set in the symbol table. The symbol field in `parser::Name` is now mutable so that we can set it during name resolution. `RewriteParseTree` no longer needs to do that (it still warns about unresolved ones), so it does not need to collect symbols and fill them in. Consequently, we can eliminate "occurrences" from symbols -- we just need the name where each is first defined. This requires a lot of refactoring in `resolve-names.cc` to pass around `parser::Name` rather than `SourceName` so that we can resolve the name to a symbol. Fix some bugs where we stored `SourceName *` instead of `SourceName` in the symbol table. The pointers were into the parse tree, so they were only valid as long as the parse tree was around. The symbol table needs to remain valid longer than that, so the names need to be copied. `parser::Name` is not used in the symbol table. Eliminate `GenericSpec`. Currently all we need to do is to resolve the kinds of GenericSpec that contain names. Add `ScopeName` kind of `MiscDetails` for when we need a symbol in the scope to match the name of the scope. For example, `module m` cannot contain a declaration of a new `m`. Subprograms need real details because they can be called recursively. Fix output of partially resolved modules where we know it is a submodule but have not yet resolved the ancestor. Original-commit: flang-compiler/f18@5c1a4b99d2421f5b32e83426488d3fdf7951cfba Reviewed-on: https://github.com/flang-compiler/f18/pull/238 Tree-same-pre-rewrite: false
2018-11-16 12:43:08 -08:00
// Check that we're expecting to see a DeclTypeSpec (and haven't seen one yet)
// and save it in state_.declTypeSpec.
[flang] Resolve names in ASSOCIATE and SELECT TYPE Create `AssocEntityDetails` for symbols that represent entities identified by the associate-name in ASSOCIATE and SELECT TYPE constructs. For ASSOCIATE, create a new scope for the associated entity. For SELECT TYPE, create a new scope for each of type guard blocks. Each one contains an associated entity with the appropriate type. For SELECT TYPE, also create a place-holder symbol for the associate-name in the SELECT TYPE statement. The real symbols are in the new scopes and none of them is uniquely identified with the associate-name. Handling of `Selector` is common between these, with `associate-name => expr | variable` recorded in `ConstructVisitor::association_`. When the selector is an expression, derive the type of the associated entity from the type of the expression. This required some refactoring of how `DeclTypeSpec`s are created. The `DerivedTypeSpec` that comes from and expression is const so we can only create const `DeclTypeSpec`s from it. But there were times during name resolution when we needed to set type parameters in the current `DeclTypeSpec`. Now the non-const `DerivedTypeSpec` is saved separately from the const `DeclTypeSpec` while we are processing a declaration type spec. This makes it unnecessary to save the derived type name. Add a type alias for `common::Indirection` to reduce verbosity. Original-commit: flang-compiler/f18@b7668cebe49a122ea23c89c81eafdeba243bbfaf Reviewed-on: https://github.com/flang-compiler/f18/pull/261 Tree-same-pre-rewrite: false
2019-01-15 16:59:20 -08:00
void DeclTypeSpecVisitor::SetDeclTypeSpec(const DeclTypeSpec &declTypeSpec) {
CHECK(state_.expectDeclTypeSpec);
CHECK(!state_.declTypeSpec);
state_.declTypeSpec = &declTypeSpec;
}
[flang] Resolve names in ASSOCIATE and SELECT TYPE Create `AssocEntityDetails` for symbols that represent entities identified by the associate-name in ASSOCIATE and SELECT TYPE constructs. For ASSOCIATE, create a new scope for the associated entity. For SELECT TYPE, create a new scope for each of type guard blocks. Each one contains an associated entity with the appropriate type. For SELECT TYPE, also create a place-holder symbol for the associate-name in the SELECT TYPE statement. The real symbols are in the new scopes and none of them is uniquely identified with the associate-name. Handling of `Selector` is common between these, with `associate-name => expr | variable` recorded in `ConstructVisitor::association_`. When the selector is an expression, derive the type of the associated entity from the type of the expression. This required some refactoring of how `DeclTypeSpec`s are created. The `DerivedTypeSpec` that comes from and expression is const so we can only create const `DeclTypeSpec`s from it. But there were times during name resolution when we needed to set type parameters in the current `DeclTypeSpec`. Now the non-const `DerivedTypeSpec` is saved separately from the const `DeclTypeSpec` while we are processing a declaration type spec. This makes it unnecessary to save the derived type name. Add a type alias for `common::Indirection` to reduce verbosity. Original-commit: flang-compiler/f18@b7668cebe49a122ea23c89c81eafdeba243bbfaf Reviewed-on: https://github.com/flang-compiler/f18/pull/261 Tree-same-pre-rewrite: false
2019-01-15 16:59:20 -08:00
KindExpr DeclTypeSpecVisitor::GetKindParamExpr(
TypeCategory category, const std::optional<parser::KindSelector> &kind) {
[flang] Create framework for checking statement semantics Add `SemanticsVisitor` as the visitor class to perform statement semantics checks. Its template parameters are "checker" classes that perform the checks. They have `Enter` and `Leave` functions that are called for the corresponding parse tree nodes (`Enter` before the children, `Leave` after). Unlike `Pre` and `Post` in visitors they cannot prevent the parse tree walker from visiting child nodes. Existing checks have been incorporated into this framework: - `ExprChecker` replaces `AnalyzeExpressions()` - `AssignmentChecker` replaces `AnalyzeAssignments()` - `DoConcurrentChecker` replaces `CheckDoConcurrentConstraints()` Adding a new checker requires: - defining the checker class: - with BaseChecker as virtual base class - constructible from `SemanticsContext` - with Enter/Leave functions for nodes of interest - add the checker class to the template parameters of `StatementSemantics` Because these checkers and also `ResolveNamesVisitor` require tracking the current statement source location, that has been moved into `SemanticsContext`. `ResolveNamesVisitor` and `SemanticsVisitor` update the location when `Statement` nodes are encountered, making it available for error messages. `AnalyzeKindSelector()` now has access to the current statement through the context and so no longer needs to have it passed in. Test `assign01.f90` was added to verify that `AssignmentChecker` is actually doing something. Original-commit: flang-compiler/f18@3a222c36731029fabf026e5301dc60f0587595be Reviewed-on: https://github.com/flang-compiler/f18/pull/315 Tree-same-pre-rewrite: false
2019-03-05 16:52:50 -08:00
return AnalyzeKindSelector(context(), category, kind);
}
// MessageHandler implementation
Message &MessageHandler::Say(MessageFixedText &&msg) {
[flang] Create framework for checking statement semantics Add `SemanticsVisitor` as the visitor class to perform statement semantics checks. Its template parameters are "checker" classes that perform the checks. They have `Enter` and `Leave` functions that are called for the corresponding parse tree nodes (`Enter` before the children, `Leave` after). Unlike `Pre` and `Post` in visitors they cannot prevent the parse tree walker from visiting child nodes. Existing checks have been incorporated into this framework: - `ExprChecker` replaces `AnalyzeExpressions()` - `AssignmentChecker` replaces `AnalyzeAssignments()` - `DoConcurrentChecker` replaces `CheckDoConcurrentConstraints()` Adding a new checker requires: - defining the checker class: - with BaseChecker as virtual base class - constructible from `SemanticsContext` - with Enter/Leave functions for nodes of interest - add the checker class to the template parameters of `StatementSemantics` Because these checkers and also `ResolveNamesVisitor` require tracking the current statement source location, that has been moved into `SemanticsContext`. `ResolveNamesVisitor` and `SemanticsVisitor` update the location when `Statement` nodes are encountered, making it available for error messages. `AnalyzeKindSelector()` now has access to the current statement through the context and so no longer needs to have it passed in. Test `assign01.f90` was added to verify that `AssignmentChecker` is actually doing something. Original-commit: flang-compiler/f18@3a222c36731029fabf026e5301dc60f0587595be Reviewed-on: https://github.com/flang-compiler/f18/pull/315 Tree-same-pre-rewrite: false
2019-03-05 16:52:50 -08:00
return context_->Say(*currStmtSource(), std::move(msg));
}
Message &MessageHandler::Say(MessageFormattedText &&msg) {
[flang] Create framework for checking statement semantics Add `SemanticsVisitor` as the visitor class to perform statement semantics checks. Its template parameters are "checker" classes that perform the checks. They have `Enter` and `Leave` functions that are called for the corresponding parse tree nodes (`Enter` before the children, `Leave` after). Unlike `Pre` and `Post` in visitors they cannot prevent the parse tree walker from visiting child nodes. Existing checks have been incorporated into this framework: - `ExprChecker` replaces `AnalyzeExpressions()` - `AssignmentChecker` replaces `AnalyzeAssignments()` - `DoConcurrentChecker` replaces `CheckDoConcurrentConstraints()` Adding a new checker requires: - defining the checker class: - with BaseChecker as virtual base class - constructible from `SemanticsContext` - with Enter/Leave functions for nodes of interest - add the checker class to the template parameters of `StatementSemantics` Because these checkers and also `ResolveNamesVisitor` require tracking the current statement source location, that has been moved into `SemanticsContext`. `ResolveNamesVisitor` and `SemanticsVisitor` update the location when `Statement` nodes are encountered, making it available for error messages. `AnalyzeKindSelector()` now has access to the current statement through the context and so no longer needs to have it passed in. Test `assign01.f90` was added to verify that `AssignmentChecker` is actually doing something. Original-commit: flang-compiler/f18@3a222c36731029fabf026e5301dc60f0587595be Reviewed-on: https://github.com/flang-compiler/f18/pull/315 Tree-same-pre-rewrite: false
2019-03-05 16:52:50 -08:00
return context_->Say(*currStmtSource(), std::move(msg));
}
Message &MessageHandler::Say(const SourceName &name, MessageFixedText &&msg) {
[flang] Change when symbol is set in parser::Name Rework how `parser::Name` is resolved to contain a `Symbol`. so that constants in types can be evaluated. For example: ``` integer, parameter :: k = 8 integer(k) :: i ``` The old approach of collecting the symbols at the end of name resolution and filling in the `parser::Name` does not work because the type of `i` needs to be set in the symbol table. The symbol field in `parser::Name` is now mutable so that we can set it during name resolution. `RewriteParseTree` no longer needs to do that (it still warns about unresolved ones), so it does not need to collect symbols and fill them in. Consequently, we can eliminate "occurrences" from symbols -- we just need the name where each is first defined. This requires a lot of refactoring in `resolve-names.cc` to pass around `parser::Name` rather than `SourceName` so that we can resolve the name to a symbol. Fix some bugs where we stored `SourceName *` instead of `SourceName` in the symbol table. The pointers were into the parse tree, so they were only valid as long as the parse tree was around. The symbol table needs to remain valid longer than that, so the names need to be copied. `parser::Name` is not used in the symbol table. Eliminate `GenericSpec`. Currently all we need to do is to resolve the kinds of GenericSpec that contain names. Add `ScopeName` kind of `MiscDetails` for when we need a symbol in the scope to match the name of the scope. For example, `module m` cannot contain a declaration of a new `m`. Subprograms need real details because they can be called recursively. Fix output of partially resolved modules where we know it is a submodule but have not yet resolved the ancestor. Original-commit: flang-compiler/f18@5c1a4b99d2421f5b32e83426488d3fdf7951cfba Reviewed-on: https://github.com/flang-compiler/f18/pull/238 Tree-same-pre-rewrite: false
2018-11-16 12:43:08 -08:00
return Say(name, std::move(msg), name);
}
// ImplicitRulesVisitor implementation
void ImplicitRulesVisitor::Post(const parser::ParameterStmt &x) {
prevParameterStmt_ = currStmtSource();
}
bool ImplicitRulesVisitor::Pre(const parser::ImplicitStmt &x) {
bool res = std::visit(
common::visitors{
[&](const std::list<ImplicitNoneNameSpec> &x) {
return HandleImplicitNone(x);
},
[&](const std::list<parser::ImplicitSpec> &x) {
if (prevImplicitNoneType_) {
Say("IMPLICIT statement after IMPLICIT NONE or "
"IMPLICIT NONE(TYPE) statement"_err_en_US);
return false;
}
return true;
},
},
x.u);
prevImplicit_ = currStmtSource();
return res;
}
bool ImplicitRulesVisitor::Pre(const parser::LetterSpec &x) {
auto loLoc{std::get<parser::Location>(x.t)};
auto hiLoc{loLoc};
if (auto hiLocOpt{std::get<std::optional<parser::Location>>(x.t)}) {
hiLoc = *hiLocOpt;
if (*hiLoc < *loLoc) {
Say(hiLoc, "'%s' does not follow '%s' alphabetically"_err_en_US,
std::string(hiLoc, 1), std::string(loLoc, 1));
return false;
}
}
implicitRules().SetType(*GetDeclTypeSpec(), loLoc, hiLoc);
return false;
}
bool ImplicitRulesVisitor::Pre(const parser::ImplicitSpec &) {
BeginDeclTypeSpec();
return true;
}
void ImplicitRulesVisitor::Post(const parser::ImplicitSpec &) {
EndDeclTypeSpec();
}
void ImplicitRulesVisitor::SetScope(const Scope &scope) {
implicitRules_ = &implicitRulesMap_.at(&scope);
prevImplicit_ = nullptr;
prevImplicitNone_ = nullptr;
prevImplicitNoneType_ = nullptr;
prevParameterStmt_ = nullptr;
}
void ImplicitRulesVisitor::BeginScope(const Scope &scope) {
// find or create implicit rules for this scope
implicitRulesMap_.try_emplace(&scope, context(), implicitRules_);
SetScope(scope);
}
// TODO: for all of these errors, reference previous statement too
bool ImplicitRulesVisitor::HandleImplicitNone(
const std::list<ImplicitNoneNameSpec> &nameSpecs) {
if (prevImplicitNone_ != nullptr) {
Say("More than one IMPLICIT NONE statement"_err_en_US);
Say(*prevImplicitNone_, "Previous IMPLICIT NONE statement"_en_US);
return false;
}
if (prevParameterStmt_ != nullptr) {
Say("IMPLICIT NONE statement after PARAMETER statement"_err_en_US);
return false;
}
prevImplicitNone_ = currStmtSource();
if (nameSpecs.empty()) {
prevImplicitNoneType_ = currStmtSource();
implicitRules().set_isImplicitNoneType(true);
if (prevImplicit_) {
Say("IMPLICIT NONE statement after IMPLICIT statement"_err_en_US);
return false;
}
} else {
int sawType{0};
int sawExternal{0};
for (const auto noneSpec : nameSpecs) {
switch (noneSpec) {
case ImplicitNoneNameSpec::External:
implicitRules().set_isImplicitNoneExternal(true);
++sawExternal;
break;
case ImplicitNoneNameSpec::Type:
prevImplicitNoneType_ = currStmtSource();
implicitRules().set_isImplicitNoneType(true);
if (prevImplicit_) {
Say("IMPLICIT NONE(TYPE) after IMPLICIT statement"_err_en_US);
return false;
}
++sawType;
break;
}
}
if (sawType > 1) {
Say("TYPE specified more than once in IMPLICIT NONE statement"_err_en_US);
return false;
}
if (sawExternal > 1) {
Say("EXTERNAL specified more than once in IMPLICIT NONE statement"_err_en_US);
return false;
}
}
return true;
}
// ArraySpecVisitor implementation
void ArraySpecVisitor::Post(const parser::ArraySpec &x) {
CHECK(arraySpec_.empty());
arraySpec_ = AnalyzeArraySpec(context(), x);
}
void ArraySpecVisitor::Post(const parser::ComponentArraySpec &x) {
CHECK(arraySpec_.empty());
arraySpec_ = AnalyzeArraySpec(context(), x);
}
void ArraySpecVisitor::Post(const parser::CoarraySpec &x) {
CHECK(coarraySpec_.empty());
coarraySpec_ = AnalyzeCoarraySpec(context(), x);
}
const ArraySpec &ArraySpecVisitor::arraySpec() {
return !arraySpec_.empty() ? arraySpec_ : attrArraySpec_;
}
const ArraySpec &ArraySpecVisitor::coarraySpec() {
return !coarraySpec_.empty() ? coarraySpec_ : attrCoarraySpec_;
}
void ArraySpecVisitor::BeginArraySpec() {
CHECK(arraySpec_.empty());
CHECK(coarraySpec_.empty());
CHECK(attrArraySpec_.empty());
CHECK(attrCoarraySpec_.empty());
}
void ArraySpecVisitor::EndArraySpec() {
CHECK(arraySpec_.empty());
CHECK(coarraySpec_.empty());
attrArraySpec_.clear();
attrCoarraySpec_.clear();
}
void ArraySpecVisitor::PostAttrSpec() {
// Save dimension/codimension from attrs so we can process array/coarray-spec
// on the entity-decl
if (!arraySpec_.empty()) {
CHECK(attrArraySpec_.empty());
attrArraySpec_.splice(attrArraySpec_.cbegin(), arraySpec_);
}
if (!coarraySpec_.empty()) {
CHECK(attrCoarraySpec_.empty());
attrCoarraySpec_.splice(attrCoarraySpec_.cbegin(), coarraySpec_);
}
}
// ScopeHandler implementation
[flang] Continue semantic checking after name resolution error When an error occurs in name resolution, continue semantic processing in order to detect other errors. This means we can no longer assume that every `parser::Name` has a symbol even after name resolution completes. In `RewriteMutator`, only report internal error for unresolved symbol if there have been no fatal errors. Add `Error` flag to `Symbol` to indicate that an error occcurred related to it. Once we report an error about a symbol we should avoid reporting any more to prevent cascading errors. Add `HasError()` and `SetError()` to simplify working with this flag. Change some places that we assume that a `parser::Name` has a non-null symbol. There are probably more. `resolve-names.cc`: Set the `Error` flag when we report a fatal error related to a symbol. (This requires making some symbols non-const.) Remove `CheckScalarIntegerType()` as `ExprChecker` will take care of those constraints if they are expressed in the parse tree. One exception to that is the name in a `ConcurrentControl`. Explicitly perform that check using `EvaluateExpr()` and constraint classes so we get consistent error messages. In expression analysis, when a constraint is violated (like `Scalar<>` or `Integer<>`), reset the wrapped expression so that we don't assume it is valid. A `GenericExprWrapper` holding a std::nullopt indicates error. Change `EnforceTypeConstraint()` to return false when the constraint fails to enable this. check-do-concurrent.cc: Reorganize the Gather*VariableNames functions into one to simplify the task of filtering out unresolved names. Remove `CheckNoDuplicates()` and `CheckNoCollisions()` as those checks is already done in name resolution when the names are added to the scope. Original-commit: flang-compiler/f18@bcdb679405906575f36d3314f17da89e3e89d45c Reviewed-on: https://github.com/flang-compiler/f18/pull/429 Tree-same-pre-rewrite: false
2019-04-25 13:18:33 -07:00
void ScopeHandler::SayAlreadyDeclared(const parser::Name &name, Symbol &prev) {
SayAlreadyDeclared(name.source, prev);
}
[flang] Continue semantic checking after name resolution error When an error occurs in name resolution, continue semantic processing in order to detect other errors. This means we can no longer assume that every `parser::Name` has a symbol even after name resolution completes. In `RewriteMutator`, only report internal error for unresolved symbol if there have been no fatal errors. Add `Error` flag to `Symbol` to indicate that an error occcurred related to it. Once we report an error about a symbol we should avoid reporting any more to prevent cascading errors. Add `HasError()` and `SetError()` to simplify working with this flag. Change some places that we assume that a `parser::Name` has a non-null symbol. There are probably more. `resolve-names.cc`: Set the `Error` flag when we report a fatal error related to a symbol. (This requires making some symbols non-const.) Remove `CheckScalarIntegerType()` as `ExprChecker` will take care of those constraints if they are expressed in the parse tree. One exception to that is the name in a `ConcurrentControl`. Explicitly perform that check using `EvaluateExpr()` and constraint classes so we get consistent error messages. In expression analysis, when a constraint is violated (like `Scalar<>` or `Integer<>`), reset the wrapped expression so that we don't assume it is valid. A `GenericExprWrapper` holding a std::nullopt indicates error. Change `EnforceTypeConstraint()` to return false when the constraint fails to enable this. check-do-concurrent.cc: Reorganize the Gather*VariableNames functions into one to simplify the task of filtering out unresolved names. Remove `CheckNoDuplicates()` and `CheckNoCollisions()` as those checks is already done in name resolution when the names are added to the scope. Original-commit: flang-compiler/f18@bcdb679405906575f36d3314f17da89e3e89d45c Reviewed-on: https://github.com/flang-compiler/f18/pull/429 Tree-same-pre-rewrite: false
2019-04-25 13:18:33 -07:00
void ScopeHandler::SayAlreadyDeclared(const SourceName &name, Symbol &prev) {
auto &msg{
Say(name, "'%s' is already declared in this scoping unit"_err_en_US)};
if (const auto *details{prev.detailsIf<UseDetails>()}) {
msg.Attach(details->location(),
"It is use-associated with '%s' in module '%s'"_err_en_US,
details->symbol().name(), details->module().name());
} else {
msg.Attach(prev.name(), "Previous declaration of '%s'"_en_US, prev.name());
}
context().SetError(prev);
}
void ScopeHandler::SayWithDecl(
[flang] Continue semantic checking after name resolution error When an error occurs in name resolution, continue semantic processing in order to detect other errors. This means we can no longer assume that every `parser::Name` has a symbol even after name resolution completes. In `RewriteMutator`, only report internal error for unresolved symbol if there have been no fatal errors. Add `Error` flag to `Symbol` to indicate that an error occcurred related to it. Once we report an error about a symbol we should avoid reporting any more to prevent cascading errors. Add `HasError()` and `SetError()` to simplify working with this flag. Change some places that we assume that a `parser::Name` has a non-null symbol. There are probably more. `resolve-names.cc`: Set the `Error` flag when we report a fatal error related to a symbol. (This requires making some symbols non-const.) Remove `CheckScalarIntegerType()` as `ExprChecker` will take care of those constraints if they are expressed in the parse tree. One exception to that is the name in a `ConcurrentControl`. Explicitly perform that check using `EvaluateExpr()` and constraint classes so we get consistent error messages. In expression analysis, when a constraint is violated (like `Scalar<>` or `Integer<>`), reset the wrapped expression so that we don't assume it is valid. A `GenericExprWrapper` holding a std::nullopt indicates error. Change `EnforceTypeConstraint()` to return false when the constraint fails to enable this. check-do-concurrent.cc: Reorganize the Gather*VariableNames functions into one to simplify the task of filtering out unresolved names. Remove `CheckNoDuplicates()` and `CheckNoCollisions()` as those checks is already done in name resolution when the names are added to the scope. Original-commit: flang-compiler/f18@bcdb679405906575f36d3314f17da89e3e89d45c Reviewed-on: https://github.com/flang-compiler/f18/pull/429 Tree-same-pre-rewrite: false
2019-04-25 13:18:33 -07:00
const parser::Name &name, Symbol &symbol, MessageFixedText &&msg) {
Say2(name, std::move(msg), symbol,
symbol.test(Symbol::Flag::Implicit) ? "Implicit declaration of '%s'"_en_US
: "Declaration of '%s'"_en_US);
context().SetError(symbol, msg.isFatal());
}
void ScopeHandler::SayBadLocality(const parser::Name &name, Symbol &symbol) {
SayWithDecl(name, symbol, "Locality attribute not allowed on '%s'"_err_en_US);
}
void ScopeHandler::SayDerivedType(
const SourceName &name, MessageFixedText &&msg, const Scope &type) {
const Symbol *typeSymbol{type.GetSymbol()};
CHECK(typeSymbol != nullptr);
Say(name, std::move(msg), name, typeSymbol->name())
.Attach(typeSymbol->name(), "Declaration of derived type '%s'"_en_US,
typeSymbol->name());
}
void ScopeHandler::Say2(const SourceName &name1, MessageFixedText &&msg1,
const SourceName &name2, MessageFixedText &&msg2) {
Say(name1, std::move(msg1)).Attach(name2, std::move(msg2), name2);
}
[flang] Name resolution for defined operators Instead of tracking just genericName_ while in a generic interface block or generic statement, now we immediately create a symbol for it. A parser::Name isn't good enough because a defined-operator or defined-io-generic-spec doesn't have a name. Change the parse tree to add a source field to GenericSpec. Use these as names for symbols for defined-operator and defined-io-generic-spec (e.g. "operator(+)" or "read(formatted)"). Change the source for defined-op-name to include the dots so that they can be distinguished from normal symbols with the same name (e.g. you can have both ".foo." and "foo"). These symbols have names in the symbol table like ".foo.", not "operator(.foo.)", because references to them have that form. Add GenericKind enum to GenericDetails and GenericBindingDetails. This allows us to know a symbol is "assignment(=)", for example, without having to do a string comparison. Add GenericSpecInfo to handle analyzing the various kinds of generic-spec and generating symbol names and GenericKind for them. Add reference to LanguageFeatureControl to SemanticsContext so that they can be checked during semantics. For this change, if LogicalAbbreviations is enabled, report an error if the user tries to define an operator named ".T." or ".F.". Add resolve-name-utils.cc to hold utility functions and classes that don't have to be in the ResolveNamesVisitor class hierarchy. The goal is to reduce the size of resolve-names.cc where possible. Original-commit: flang-compiler/f18@3081f694e21dbcaef2554198a682c9af57f2e185 Reviewed-on: https://github.com/flang-compiler/f18/pull/338
2019-03-18 11:48:02 -07:00
void ScopeHandler::Say2(const SourceName &name, MessageFixedText &&msg1,
[flang] Continue semantic checking after name resolution error When an error occurs in name resolution, continue semantic processing in order to detect other errors. This means we can no longer assume that every `parser::Name` has a symbol even after name resolution completes. In `RewriteMutator`, only report internal error for unresolved symbol if there have been no fatal errors. Add `Error` flag to `Symbol` to indicate that an error occcurred related to it. Once we report an error about a symbol we should avoid reporting any more to prevent cascading errors. Add `HasError()` and `SetError()` to simplify working with this flag. Change some places that we assume that a `parser::Name` has a non-null symbol. There are probably more. `resolve-names.cc`: Set the `Error` flag when we report a fatal error related to a symbol. (This requires making some symbols non-const.) Remove `CheckScalarIntegerType()` as `ExprChecker` will take care of those constraints if they are expressed in the parse tree. One exception to that is the name in a `ConcurrentControl`. Explicitly perform that check using `EvaluateExpr()` and constraint classes so we get consistent error messages. In expression analysis, when a constraint is violated (like `Scalar<>` or `Integer<>`), reset the wrapped expression so that we don't assume it is valid. A `GenericExprWrapper` holding a std::nullopt indicates error. Change `EnforceTypeConstraint()` to return false when the constraint fails to enable this. check-do-concurrent.cc: Reorganize the Gather*VariableNames functions into one to simplify the task of filtering out unresolved names. Remove `CheckNoDuplicates()` and `CheckNoCollisions()` as those checks is already done in name resolution when the names are added to the scope. Original-commit: flang-compiler/f18@bcdb679405906575f36d3314f17da89e3e89d45c Reviewed-on: https://github.com/flang-compiler/f18/pull/429 Tree-same-pre-rewrite: false
2019-04-25 13:18:33 -07:00
Symbol &symbol, MessageFixedText &&msg2) {
[flang] Name resolution for defined operators Instead of tracking just genericName_ while in a generic interface block or generic statement, now we immediately create a symbol for it. A parser::Name isn't good enough because a defined-operator or defined-io-generic-spec doesn't have a name. Change the parse tree to add a source field to GenericSpec. Use these as names for symbols for defined-operator and defined-io-generic-spec (e.g. "operator(+)" or "read(formatted)"). Change the source for defined-op-name to include the dots so that they can be distinguished from normal symbols with the same name (e.g. you can have both ".foo." and "foo"). These symbols have names in the symbol table like ".foo.", not "operator(.foo.)", because references to them have that form. Add GenericKind enum to GenericDetails and GenericBindingDetails. This allows us to know a symbol is "assignment(=)", for example, without having to do a string comparison. Add GenericSpecInfo to handle analyzing the various kinds of generic-spec and generating symbol names and GenericKind for them. Add reference to LanguageFeatureControl to SemanticsContext so that they can be checked during semantics. For this change, if LogicalAbbreviations is enabled, report an error if the user tries to define an operator named ".T." or ".F.". Add resolve-name-utils.cc to hold utility functions and classes that don't have to be in the ResolveNamesVisitor class hierarchy. The goal is to reduce the size of resolve-names.cc where possible. Original-commit: flang-compiler/f18@3081f694e21dbcaef2554198a682c9af57f2e185 Reviewed-on: https://github.com/flang-compiler/f18/pull/338
2019-03-18 11:48:02 -07:00
Say2(name, std::move(msg1), symbol.name(), std::move(msg2));
context().SetError(symbol, msg1.isFatal());
[flang] Name resolution for defined operators Instead of tracking just genericName_ while in a generic interface block or generic statement, now we immediately create a symbol for it. A parser::Name isn't good enough because a defined-operator or defined-io-generic-spec doesn't have a name. Change the parse tree to add a source field to GenericSpec. Use these as names for symbols for defined-operator and defined-io-generic-spec (e.g. "operator(+)" or "read(formatted)"). Change the source for defined-op-name to include the dots so that they can be distinguished from normal symbols with the same name (e.g. you can have both ".foo." and "foo"). These symbols have names in the symbol table like ".foo.", not "operator(.foo.)", because references to them have that form. Add GenericKind enum to GenericDetails and GenericBindingDetails. This allows us to know a symbol is "assignment(=)", for example, without having to do a string comparison. Add GenericSpecInfo to handle analyzing the various kinds of generic-spec and generating symbol names and GenericKind for them. Add reference to LanguageFeatureControl to SemanticsContext so that they can be checked during semantics. For this change, if LogicalAbbreviations is enabled, report an error if the user tries to define an operator named ".T." or ".F.". Add resolve-name-utils.cc to hold utility functions and classes that don't have to be in the ResolveNamesVisitor class hierarchy. The goal is to reduce the size of resolve-names.cc where possible. Original-commit: flang-compiler/f18@3081f694e21dbcaef2554198a682c9af57f2e185 Reviewed-on: https://github.com/flang-compiler/f18/pull/338
2019-03-18 11:48:02 -07:00
}
void ScopeHandler::Say2(const parser::Name &name, MessageFixedText &&msg1,
[flang] Continue semantic checking after name resolution error When an error occurs in name resolution, continue semantic processing in order to detect other errors. This means we can no longer assume that every `parser::Name` has a symbol even after name resolution completes. In `RewriteMutator`, only report internal error for unresolved symbol if there have been no fatal errors. Add `Error` flag to `Symbol` to indicate that an error occcurred related to it. Once we report an error about a symbol we should avoid reporting any more to prevent cascading errors. Add `HasError()` and `SetError()` to simplify working with this flag. Change some places that we assume that a `parser::Name` has a non-null symbol. There are probably more. `resolve-names.cc`: Set the `Error` flag when we report a fatal error related to a symbol. (This requires making some symbols non-const.) Remove `CheckScalarIntegerType()` as `ExprChecker` will take care of those constraints if they are expressed in the parse tree. One exception to that is the name in a `ConcurrentControl`. Explicitly perform that check using `EvaluateExpr()` and constraint classes so we get consistent error messages. In expression analysis, when a constraint is violated (like `Scalar<>` or `Integer<>`), reset the wrapped expression so that we don't assume it is valid. A `GenericExprWrapper` holding a std::nullopt indicates error. Change `EnforceTypeConstraint()` to return false when the constraint fails to enable this. check-do-concurrent.cc: Reorganize the Gather*VariableNames functions into one to simplify the task of filtering out unresolved names. Remove `CheckNoDuplicates()` and `CheckNoCollisions()` as those checks is already done in name resolution when the names are added to the scope. Original-commit: flang-compiler/f18@bcdb679405906575f36d3314f17da89e3e89d45c Reviewed-on: https://github.com/flang-compiler/f18/pull/429 Tree-same-pre-rewrite: false
2019-04-25 13:18:33 -07:00
Symbol &symbol, MessageFixedText &&msg2) {
Say2(name.source, std::move(msg1), symbol.name(), std::move(msg2));
context().SetError(symbol, msg1.isFatal());
}
Scope &ScopeHandler::InclusiveScope() {
for (auto *scope{&currScope()};; scope = &scope->parent()) {
if (scope->kind() != Scope::Kind::Block &&
scope->kind() != Scope::Kind::DerivedType) {
return *scope;
}
}
common::die("inclusive scope not found");
}
Scope &ScopeHandler::GlobalScope() {
for (auto *scope = currScope_; scope; scope = &scope->parent()) {
if (scope->kind() == Scope::Kind::Global) {
return *scope;
}
}
common::die("global scope not found");
[flang] Name resolution for derived types. This consists of: - a new kind of symbols to represent them with DerivedTypeDetails - creating symbols for derived types when they are declared - creating a new kind of scope for the type to hold component symbols - resolving entity declarations of objects of derived type - resolving references to objects of derived type and to components - handling derived types with same name as generic Type parameters are not yet implemented. Refactor DeclTypeSpec to be a value class wrapping an IntrinsicTypeSpec or a DerivedTypeSpec (or neither in the TypeStar and ClassStar cases). Store DerivedTypeSpec objects in a new structure the current scope MakeDerivedTypeSpec so that DeclTypeSpec can just contain a pointer to them, as it currently does for intrinsic types. In GenericDetails, add derivedType field to handle case where generic and derived type have the same name. The generic is in the scope and the derived type is referenced from the generic, similar to the case where a generic and specific have the same name. When one of these names is mis-recognized, we sometimes have to fix up the 'occurrences' lists of the symbols. Assign implicit types as soon as an entity is encountered that requires one. Otherwise implicit derived types won't work. When we see 'x%y' we have to know the type of x in order to resolve y. Add an Implicit flag to mark symbols that were implicitly typed For symbols that introduce a new scope, include a pointer back to that scope. Add CurrNonTypeScope() for the times when we want the current scope but ignoring derived type scopes. For example, that happens when looking for types or parameters, or creating implicit symbols. Original-commit: flang-compiler/f18@9bd16da020b64b78ed3928e0244765cd2e2d8068 Reviewed-on: https://github.com/flang-compiler/f18/pull/109
2018-06-22 08:21:19 -07:00
}
void ScopeHandler::PushScope(Scope::Kind kind, Symbol *symbol) {
PushScope(currScope().MakeScope(kind, symbol));
[flang] Name resolution for derived types. This consists of: - a new kind of symbols to represent them with DerivedTypeDetails - creating symbols for derived types when they are declared - creating a new kind of scope for the type to hold component symbols - resolving entity declarations of objects of derived type - resolving references to objects of derived type and to components - handling derived types with same name as generic Type parameters are not yet implemented. Refactor DeclTypeSpec to be a value class wrapping an IntrinsicTypeSpec or a DerivedTypeSpec (or neither in the TypeStar and ClassStar cases). Store DerivedTypeSpec objects in a new structure the current scope MakeDerivedTypeSpec so that DeclTypeSpec can just contain a pointer to them, as it currently does for intrinsic types. In GenericDetails, add derivedType field to handle case where generic and derived type have the same name. The generic is in the scope and the derived type is referenced from the generic, similar to the case where a generic and specific have the same name. When one of these names is mis-recognized, we sometimes have to fix up the 'occurrences' lists of the symbols. Assign implicit types as soon as an entity is encountered that requires one. Otherwise implicit derived types won't work. When we see 'x%y' we have to know the type of x in order to resolve y. Add an Implicit flag to mark symbols that were implicitly typed For symbols that introduce a new scope, include a pointer back to that scope. Add CurrNonTypeScope() for the times when we want the current scope but ignoring derived type scopes. For example, that happens when looking for types or parameters, or creating implicit symbols. Original-commit: flang-compiler/f18@9bd16da020b64b78ed3928e0244765cd2e2d8068 Reviewed-on: https://github.com/flang-compiler/f18/pull/109
2018-06-22 08:21:19 -07:00
}
void ScopeHandler::PushScope(Scope &scope) {
currScope_ = &scope;
[flang] Change when symbol is set in parser::Name Rework how `parser::Name` is resolved to contain a `Symbol`. so that constants in types can be evaluated. For example: ``` integer, parameter :: k = 8 integer(k) :: i ``` The old approach of collecting the symbols at the end of name resolution and filling in the `parser::Name` does not work because the type of `i` needs to be set in the symbol table. The symbol field in `parser::Name` is now mutable so that we can set it during name resolution. `RewriteParseTree` no longer needs to do that (it still warns about unresolved ones), so it does not need to collect symbols and fill them in. Consequently, we can eliminate "occurrences" from symbols -- we just need the name where each is first defined. This requires a lot of refactoring in `resolve-names.cc` to pass around `parser::Name` rather than `SourceName` so that we can resolve the name to a symbol. Fix some bugs where we stored `SourceName *` instead of `SourceName` in the symbol table. The pointers were into the parse tree, so they were only valid as long as the parse tree was around. The symbol table needs to remain valid longer than that, so the names need to be copied. `parser::Name` is not used in the symbol table. Eliminate `GenericSpec`. Currently all we need to do is to resolve the kinds of GenericSpec that contain names. Add `ScopeName` kind of `MiscDetails` for when we need a symbol in the scope to match the name of the scope. For example, `module m` cannot contain a declaration of a new `m`. Subprograms need real details because they can be called recursively. Fix output of partially resolved modules where we know it is a submodule but have not yet resolved the ancestor. Original-commit: flang-compiler/f18@5c1a4b99d2421f5b32e83426488d3fdf7951cfba Reviewed-on: https://github.com/flang-compiler/f18/pull/238 Tree-same-pre-rewrite: false
2018-11-16 12:43:08 -08:00
auto kind{currScope_->kind()};
if (kind != Scope::Kind::Block) {
ImplicitRulesVisitor::BeginScope(scope);
}
[flang] Change when symbol is set in parser::Name Rework how `parser::Name` is resolved to contain a `Symbol`. so that constants in types can be evaluated. For example: ``` integer, parameter :: k = 8 integer(k) :: i ``` The old approach of collecting the symbols at the end of name resolution and filling in the `parser::Name` does not work because the type of `i` needs to be set in the symbol table. The symbol field in `parser::Name` is now mutable so that we can set it during name resolution. `RewriteParseTree` no longer needs to do that (it still warns about unresolved ones), so it does not need to collect symbols and fill them in. Consequently, we can eliminate "occurrences" from symbols -- we just need the name where each is first defined. This requires a lot of refactoring in `resolve-names.cc` to pass around `parser::Name` rather than `SourceName` so that we can resolve the name to a symbol. Fix some bugs where we stored `SourceName *` instead of `SourceName` in the symbol table. The pointers were into the parse tree, so they were only valid as long as the parse tree was around. The symbol table needs to remain valid longer than that, so the names need to be copied. `parser::Name` is not used in the symbol table. Eliminate `GenericSpec`. Currently all we need to do is to resolve the kinds of GenericSpec that contain names. Add `ScopeName` kind of `MiscDetails` for when we need a symbol in the scope to match the name of the scope. For example, `module m` cannot contain a declaration of a new `m`. Subprograms need real details because they can be called recursively. Fix output of partially resolved modules where we know it is a submodule but have not yet resolved the ancestor. Original-commit: flang-compiler/f18@5c1a4b99d2421f5b32e83426488d3fdf7951cfba Reviewed-on: https://github.com/flang-compiler/f18/pull/238 Tree-same-pre-rewrite: false
2018-11-16 12:43:08 -08:00
if (kind != Scope::Kind::DerivedType) {
if (auto *symbol{scope.symbol()}) {
// Create a dummy symbol so we can't create another one with the same
// name. It might already be there if we previously pushed the scope.
[flang] Change when symbol is set in parser::Name Rework how `parser::Name` is resolved to contain a `Symbol`. so that constants in types can be evaluated. For example: ``` integer, parameter :: k = 8 integer(k) :: i ``` The old approach of collecting the symbols at the end of name resolution and filling in the `parser::Name` does not work because the type of `i` needs to be set in the symbol table. The symbol field in `parser::Name` is now mutable so that we can set it during name resolution. `RewriteParseTree` no longer needs to do that (it still warns about unresolved ones), so it does not need to collect symbols and fill them in. Consequently, we can eliminate "occurrences" from symbols -- we just need the name where each is first defined. This requires a lot of refactoring in `resolve-names.cc` to pass around `parser::Name` rather than `SourceName` so that we can resolve the name to a symbol. Fix some bugs where we stored `SourceName *` instead of `SourceName` in the symbol table. The pointers were into the parse tree, so they were only valid as long as the parse tree was around. The symbol table needs to remain valid longer than that, so the names need to be copied. `parser::Name` is not used in the symbol table. Eliminate `GenericSpec`. Currently all we need to do is to resolve the kinds of GenericSpec that contain names. Add `ScopeName` kind of `MiscDetails` for when we need a symbol in the scope to match the name of the scope. For example, `module m` cannot contain a declaration of a new `m`. Subprograms need real details because they can be called recursively. Fix output of partially resolved modules where we know it is a submodule but have not yet resolved the ancestor. Original-commit: flang-compiler/f18@5c1a4b99d2421f5b32e83426488d3fdf7951cfba Reviewed-on: https://github.com/flang-compiler/f18/pull/238 Tree-same-pre-rewrite: false
2018-11-16 12:43:08 -08:00
if (!FindInScope(scope, symbol->name())) {
auto &newSymbol{CopySymbol(*symbol)};
if (kind == Scope::Kind::Subprogram) {
newSymbol.set_details(symbol->get<SubprogramDetails>());
} else {
newSymbol.set_details(MiscDetails{MiscDetails::Kind::ScopeName});
}
}
}
}
}
void ScopeHandler::PopScope() {
// Entities that are not yet classified as objects or procedures are now
// assumed to be objects.
// TODO: Statement functions
for (auto &pair : currScope()) {
ConvertToObjectEntity(*pair.second);
}
SetScope(currScope_->parent());
}
void ScopeHandler::SetScope(Scope &scope) {
currScope_ = &scope;
ImplicitRulesVisitor::SetScope(InclusiveScope());
}
[flang] Name resolution for derived types. This consists of: - a new kind of symbols to represent them with DerivedTypeDetails - creating symbols for derived types when they are declared - creating a new kind of scope for the type to hold component symbols - resolving entity declarations of objects of derived type - resolving references to objects of derived type and to components - handling derived types with same name as generic Type parameters are not yet implemented. Refactor DeclTypeSpec to be a value class wrapping an IntrinsicTypeSpec or a DerivedTypeSpec (or neither in the TypeStar and ClassStar cases). Store DerivedTypeSpec objects in a new structure the current scope MakeDerivedTypeSpec so that DeclTypeSpec can just contain a pointer to them, as it currently does for intrinsic types. In GenericDetails, add derivedType field to handle case where generic and derived type have the same name. The generic is in the scope and the derived type is referenced from the generic, similar to the case where a generic and specific have the same name. When one of these names is mis-recognized, we sometimes have to fix up the 'occurrences' lists of the symbols. Assign implicit types as soon as an entity is encountered that requires one. Otherwise implicit derived types won't work. When we see 'x%y' we have to know the type of x in order to resolve y. Add an Implicit flag to mark symbols that were implicitly typed For symbols that introduce a new scope, include a pointer back to that scope. Add CurrNonTypeScope() for the times when we want the current scope but ignoring derived type scopes. For example, that happens when looking for types or parameters, or creating implicit symbols. Original-commit: flang-compiler/f18@9bd16da020b64b78ed3928e0244765cd2e2d8068 Reviewed-on: https://github.com/flang-compiler/f18/pull/109
2018-06-22 08:21:19 -07:00
[flang] Change when symbol is set in parser::Name Rework how `parser::Name` is resolved to contain a `Symbol`. so that constants in types can be evaluated. For example: ``` integer, parameter :: k = 8 integer(k) :: i ``` The old approach of collecting the symbols at the end of name resolution and filling in the `parser::Name` does not work because the type of `i` needs to be set in the symbol table. The symbol field in `parser::Name` is now mutable so that we can set it during name resolution. `RewriteParseTree` no longer needs to do that (it still warns about unresolved ones), so it does not need to collect symbols and fill them in. Consequently, we can eliminate "occurrences" from symbols -- we just need the name where each is first defined. This requires a lot of refactoring in `resolve-names.cc` to pass around `parser::Name` rather than `SourceName` so that we can resolve the name to a symbol. Fix some bugs where we stored `SourceName *` instead of `SourceName` in the symbol table. The pointers were into the parse tree, so they were only valid as long as the parse tree was around. The symbol table needs to remain valid longer than that, so the names need to be copied. `parser::Name` is not used in the symbol table. Eliminate `GenericSpec`. Currently all we need to do is to resolve the kinds of GenericSpec that contain names. Add `ScopeName` kind of `MiscDetails` for when we need a symbol in the scope to match the name of the scope. For example, `module m` cannot contain a declaration of a new `m`. Subprograms need real details because they can be called recursively. Fix output of partially resolved modules where we know it is a submodule but have not yet resolved the ancestor. Original-commit: flang-compiler/f18@5c1a4b99d2421f5b32e83426488d3fdf7951cfba Reviewed-on: https://github.com/flang-compiler/f18/pull/238 Tree-same-pre-rewrite: false
2018-11-16 12:43:08 -08:00
Symbol *ScopeHandler::FindSymbol(const parser::Name &name) {
return FindSymbol(currScope(), name);
}
Symbol *ScopeHandler::FindSymbol(const Scope &scope, const parser::Name &name) {
// Scope::FindSymbol() skips over innermost derived type scopes.
// Ensure that "bare" type parameter names are not overlooked.
if (Symbol * symbol{FindInTypeOrParents(scope, name.source)}) {
if (symbol->has<TypeParamDetails>()) {
return Resolve(name, symbol);
}
}
[flang] Change when symbol is set in parser::Name Rework how `parser::Name` is resolved to contain a `Symbol`. so that constants in types can be evaluated. For example: ``` integer, parameter :: k = 8 integer(k) :: i ``` The old approach of collecting the symbols at the end of name resolution and filling in the `parser::Name` does not work because the type of `i` needs to be set in the symbol table. The symbol field in `parser::Name` is now mutable so that we can set it during name resolution. `RewriteParseTree` no longer needs to do that (it still warns about unresolved ones), so it does not need to collect symbols and fill them in. Consequently, we can eliminate "occurrences" from symbols -- we just need the name where each is first defined. This requires a lot of refactoring in `resolve-names.cc` to pass around `parser::Name` rather than `SourceName` so that we can resolve the name to a symbol. Fix some bugs where we stored `SourceName *` instead of `SourceName` in the symbol table. The pointers were into the parse tree, so they were only valid as long as the parse tree was around. The symbol table needs to remain valid longer than that, so the names need to be copied. `parser::Name` is not used in the symbol table. Eliminate `GenericSpec`. Currently all we need to do is to resolve the kinds of GenericSpec that contain names. Add `ScopeName` kind of `MiscDetails` for when we need a symbol in the scope to match the name of the scope. For example, `module m` cannot contain a declaration of a new `m`. Subprograms need real details because they can be called recursively. Fix output of partially resolved modules where we know it is a submodule but have not yet resolved the ancestor. Original-commit: flang-compiler/f18@5c1a4b99d2421f5b32e83426488d3fdf7951cfba Reviewed-on: https://github.com/flang-compiler/f18/pull/238 Tree-same-pre-rewrite: false
2018-11-16 12:43:08 -08:00
return Resolve(name, scope.FindSymbol(name.source));
}
Symbol &ScopeHandler::MakeSymbol(
Scope &scope, const SourceName &name, Attrs attrs) {
auto *symbol{FindInScope(scope, name)};
if (symbol) {
symbol->attrs() |= attrs;
} else {
const auto pair{scope.try_emplace(name, attrs, UnknownDetails{})};
CHECK(pair.second); // name was not found, so must be able to add
symbol = pair.first->second;
}
return *symbol;
}
[flang] Name resolution for defined operators Instead of tracking just genericName_ while in a generic interface block or generic statement, now we immediately create a symbol for it. A parser::Name isn't good enough because a defined-operator or defined-io-generic-spec doesn't have a name. Change the parse tree to add a source field to GenericSpec. Use these as names for symbols for defined-operator and defined-io-generic-spec (e.g. "operator(+)" or "read(formatted)"). Change the source for defined-op-name to include the dots so that they can be distinguished from normal symbols with the same name (e.g. you can have both ".foo." and "foo"). These symbols have names in the symbol table like ".foo.", not "operator(.foo.)", because references to them have that form. Add GenericKind enum to GenericDetails and GenericBindingDetails. This allows us to know a symbol is "assignment(=)", for example, without having to do a string comparison. Add GenericSpecInfo to handle analyzing the various kinds of generic-spec and generating symbol names and GenericKind for them. Add reference to LanguageFeatureControl to SemanticsContext so that they can be checked during semantics. For this change, if LogicalAbbreviations is enabled, report an error if the user tries to define an operator named ".T." or ".F.". Add resolve-name-utils.cc to hold utility functions and classes that don't have to be in the ResolveNamesVisitor class hierarchy. The goal is to reduce the size of resolve-names.cc where possible. Original-commit: flang-compiler/f18@3081f694e21dbcaef2554198a682c9af57f2e185 Reviewed-on: https://github.com/flang-compiler/f18/pull/338
2019-03-18 11:48:02 -07:00
Symbol &ScopeHandler::MakeSymbol(const SourceName &name, Attrs attrs) {
return MakeSymbol(currScope(), name, attrs);
}
[flang] Change when symbol is set in parser::Name Rework how `parser::Name` is resolved to contain a `Symbol`. so that constants in types can be evaluated. For example: ``` integer, parameter :: k = 8 integer(k) :: i ``` The old approach of collecting the symbols at the end of name resolution and filling in the `parser::Name` does not work because the type of `i` needs to be set in the symbol table. The symbol field in `parser::Name` is now mutable so that we can set it during name resolution. `RewriteParseTree` no longer needs to do that (it still warns about unresolved ones), so it does not need to collect symbols and fill them in. Consequently, we can eliminate "occurrences" from symbols -- we just need the name where each is first defined. This requires a lot of refactoring in `resolve-names.cc` to pass around `parser::Name` rather than `SourceName` so that we can resolve the name to a symbol. Fix some bugs where we stored `SourceName *` instead of `SourceName` in the symbol table. The pointers were into the parse tree, so they were only valid as long as the parse tree was around. The symbol table needs to remain valid longer than that, so the names need to be copied. `parser::Name` is not used in the symbol table. Eliminate `GenericSpec`. Currently all we need to do is to resolve the kinds of GenericSpec that contain names. Add `ScopeName` kind of `MiscDetails` for when we need a symbol in the scope to match the name of the scope. For example, `module m` cannot contain a declaration of a new `m`. Subprograms need real details because they can be called recursively. Fix output of partially resolved modules where we know it is a submodule but have not yet resolved the ancestor. Original-commit: flang-compiler/f18@5c1a4b99d2421f5b32e83426488d3fdf7951cfba Reviewed-on: https://github.com/flang-compiler/f18/pull/238 Tree-same-pre-rewrite: false
2018-11-16 12:43:08 -08:00
Symbol &ScopeHandler::MakeSymbol(const parser::Name &name, Attrs attrs) {
[flang] Name resolution for defined operators Instead of tracking just genericName_ while in a generic interface block or generic statement, now we immediately create a symbol for it. A parser::Name isn't good enough because a defined-operator or defined-io-generic-spec doesn't have a name. Change the parse tree to add a source field to GenericSpec. Use these as names for symbols for defined-operator and defined-io-generic-spec (e.g. "operator(+)" or "read(formatted)"). Change the source for defined-op-name to include the dots so that they can be distinguished from normal symbols with the same name (e.g. you can have both ".foo." and "foo"). These symbols have names in the symbol table like ".foo.", not "operator(.foo.)", because references to them have that form. Add GenericKind enum to GenericDetails and GenericBindingDetails. This allows us to know a symbol is "assignment(=)", for example, without having to do a string comparison. Add GenericSpecInfo to handle analyzing the various kinds of generic-spec and generating symbol names and GenericKind for them. Add reference to LanguageFeatureControl to SemanticsContext so that they can be checked during semantics. For this change, if LogicalAbbreviations is enabled, report an error if the user tries to define an operator named ".T." or ".F.". Add resolve-name-utils.cc to hold utility functions and classes that don't have to be in the ResolveNamesVisitor class hierarchy. The goal is to reduce the size of resolve-names.cc where possible. Original-commit: flang-compiler/f18@3081f694e21dbcaef2554198a682c9af57f2e185 Reviewed-on: https://github.com/flang-compiler/f18/pull/338
2019-03-18 11:48:02 -07:00
return Resolve(name, MakeSymbol(name.source, attrs));
[flang] Change when symbol is set in parser::Name Rework how `parser::Name` is resolved to contain a `Symbol`. so that constants in types can be evaluated. For example: ``` integer, parameter :: k = 8 integer(k) :: i ``` The old approach of collecting the symbols at the end of name resolution and filling in the `parser::Name` does not work because the type of `i` needs to be set in the symbol table. The symbol field in `parser::Name` is now mutable so that we can set it during name resolution. `RewriteParseTree` no longer needs to do that (it still warns about unresolved ones), so it does not need to collect symbols and fill them in. Consequently, we can eliminate "occurrences" from symbols -- we just need the name where each is first defined. This requires a lot of refactoring in `resolve-names.cc` to pass around `parser::Name` rather than `SourceName` so that we can resolve the name to a symbol. Fix some bugs where we stored `SourceName *` instead of `SourceName` in the symbol table. The pointers were into the parse tree, so they were only valid as long as the parse tree was around. The symbol table needs to remain valid longer than that, so the names need to be copied. `parser::Name` is not used in the symbol table. Eliminate `GenericSpec`. Currently all we need to do is to resolve the kinds of GenericSpec that contain names. Add `ScopeName` kind of `MiscDetails` for when we need a symbol in the scope to match the name of the scope. For example, `module m` cannot contain a declaration of a new `m`. Subprograms need real details because they can be called recursively. Fix output of partially resolved modules where we know it is a submodule but have not yet resolved the ancestor. Original-commit: flang-compiler/f18@5c1a4b99d2421f5b32e83426488d3fdf7951cfba Reviewed-on: https://github.com/flang-compiler/f18/pull/238 Tree-same-pre-rewrite: false
2018-11-16 12:43:08 -08:00
}
Symbol &ScopeHandler::CopySymbol(const Symbol &symbol) {
CHECK(!FindInScope(currScope(), symbol.name()));
return MakeSymbol(currScope(), symbol.name(), symbol.attrs());
}
// Look for name only in scope, not in enclosing scopes.
Symbol *ScopeHandler::FindInScope(
const Scope &scope, const parser::Name &name) {
return Resolve(name, FindInScope(scope, name.source));
}
Symbol *ScopeHandler::FindInScope(const Scope &scope, const SourceName &name) {
if (auto it{scope.find(name)}; it != scope.end()) {
return it->second;
} else {
return nullptr;
}
}
// Find a component or type parameter by name in a derived type or its parents.
Symbol *ScopeHandler::FindInTypeOrParents(const Scope &scope, SourceName name) {
if (scope.kind() == Scope::Kind::DerivedType) {
if (Symbol * symbol{FindInScope(scope, name)}) {
return symbol;
}
if (const Scope * parent{scope.GetDerivedTypeParent()}) {
return FindInTypeOrParents(*parent, name);
}
}
return nullptr;
}
Symbol *ScopeHandler::FindInTypeOrParents(
const Scope &scope, const parser::Name &name) {
return Resolve(name, FindInTypeOrParents(scope, name.source));
}
Symbol *ScopeHandler::FindInTypeOrParents(const parser::Name &name) {
return FindInTypeOrParents(currScope(), name);
}
[flang] Change when symbol is set in parser::Name Rework how `parser::Name` is resolved to contain a `Symbol`. so that constants in types can be evaluated. For example: ``` integer, parameter :: k = 8 integer(k) :: i ``` The old approach of collecting the symbols at the end of name resolution and filling in the `parser::Name` does not work because the type of `i` needs to be set in the symbol table. The symbol field in `parser::Name` is now mutable so that we can set it during name resolution. `RewriteParseTree` no longer needs to do that (it still warns about unresolved ones), so it does not need to collect symbols and fill them in. Consequently, we can eliminate "occurrences" from symbols -- we just need the name where each is first defined. This requires a lot of refactoring in `resolve-names.cc` to pass around `parser::Name` rather than `SourceName` so that we can resolve the name to a symbol. Fix some bugs where we stored `SourceName *` instead of `SourceName` in the symbol table. The pointers were into the parse tree, so they were only valid as long as the parse tree was around. The symbol table needs to remain valid longer than that, so the names need to be copied. `parser::Name` is not used in the symbol table. Eliminate `GenericSpec`. Currently all we need to do is to resolve the kinds of GenericSpec that contain names. Add `ScopeName` kind of `MiscDetails` for when we need a symbol in the scope to match the name of the scope. For example, `module m` cannot contain a declaration of a new `m`. Subprograms need real details because they can be called recursively. Fix output of partially resolved modules where we know it is a submodule but have not yet resolved the ancestor. Original-commit: flang-compiler/f18@5c1a4b99d2421f5b32e83426488d3fdf7951cfba Reviewed-on: https://github.com/flang-compiler/f18/pull/238 Tree-same-pre-rewrite: false
2018-11-16 12:43:08 -08:00
void ScopeHandler::EraseSymbol(const parser::Name &name) {
currScope().erase(name.source);
name.symbol = nullptr;
}
static bool NeedsType(const Symbol &symbol) {
return symbol.GetType() == nullptr &&
std::visit(
common::visitors{
[](const EntityDetails &) { return true; },
[](const ObjectEntityDetails &) { return true; },
[](const AssocEntityDetails &) { return true; },
[&](const ProcEntityDetails &p) {
return symbol.test(Symbol::Flag::Function) &&
p.interface().type() == nullptr &&
p.interface().symbol() == nullptr;
},
[](const auto &) { return false; },
},
symbol.details());
}
void ScopeHandler::ApplyImplicitRules(Symbol &symbol) {
if (NeedsType(symbol)) {
[flang] More name resolution for construct entities Push a new scope for constructs and statements that require one (DataStmt, DO CONCURRENT, ForallConstruct, ForallStmt -- there are more to do). Currently we use the Block kind of scope because there is no difference. Perhaps that kind should be renamed to Construct, though it does apply to statements as well as constructs. Add DeclareConstructEntity to create a construct or statement entity. When the type is not specified it can come from the type of a symbol in the enclosing scope with the same name. Change DeclareObjectEntity et al. to return the symbol declared, for the benefit of DeclareConstructEntity. Use DeclareConstructEntity for DO CONCURRENT index-name, LOCAL, and LOCAL_INIT variables and the data-i-do-variable in DataImpliedDo Names in SHARED locality spec need special handling: create a new kinds of symbol with HostAssocDetails to represent the host-association of the shared variables within the construct scope. That symbol gets the LocalityShared flag without affecting the symbol in the outer scope. HostAssoc symbols may be useful in other contexts, e.g. up-level references to local variables. Add parser::DoConstruct::IsDoConcurrent() because DO CONCURRENT loops introduce a construct scope while other DO loops do not. Move CanonicalizeDo to before name resolution so that name resolution doesn't have to deal with labeled DO CONCURRENT loops. Allow for type of index name to be specified in ConcurrentHeader. Resolve the derived type name in an AllocateStmt, StructureConstructor Original-commit: flang-compiler/f18@bc7b9891367f3174c9b5018ce5636a36a5a76c1c Reviewed-on: https://github.com/flang-compiler/f18/pull/214
2018-10-18 07:55:48 -07:00
if (isImplicitNoneType()) {
if (symbol.has<ProcEntityDetails>() &&
context().intrinsics().IsIntrinsic(symbol.name().ToString())) {
// type will be determined in expression semantics
} else {
Say(symbol.name(), "No explicit type declared for '%s'"_err_en_US);
}
} else if (const auto *type{GetImplicitType(symbol)}) {
symbol.SetType(*type);
}
}
}
const DeclTypeSpec *ScopeHandler::GetImplicitType(Symbol &symbol) {
auto &name{symbol.name()};
const auto *type{implicitRules().GetType(name.begin()[0])};
[flang] Name resolution for derived types. This consists of: - a new kind of symbols to represent them with DerivedTypeDetails - creating symbols for derived types when they are declared - creating a new kind of scope for the type to hold component symbols - resolving entity declarations of objects of derived type - resolving references to objects of derived type and to components - handling derived types with same name as generic Type parameters are not yet implemented. Refactor DeclTypeSpec to be a value class wrapping an IntrinsicTypeSpec or a DerivedTypeSpec (or neither in the TypeStar and ClassStar cases). Store DerivedTypeSpec objects in a new structure the current scope MakeDerivedTypeSpec so that DeclTypeSpec can just contain a pointer to them, as it currently does for intrinsic types. In GenericDetails, add derivedType field to handle case where generic and derived type have the same name. The generic is in the scope and the derived type is referenced from the generic, similar to the case where a generic and specific have the same name. When one of these names is mis-recognized, we sometimes have to fix up the 'occurrences' lists of the symbols. Assign implicit types as soon as an entity is encountered that requires one. Otherwise implicit derived types won't work. When we see 'x%y' we have to know the type of x in order to resolve y. Add an Implicit flag to mark symbols that were implicitly typed For symbols that introduce a new scope, include a pointer back to that scope. Add CurrNonTypeScope() for the times when we want the current scope but ignoring derived type scopes. For example, that happens when looking for types or parameters, or creating implicit symbols. Original-commit: flang-compiler/f18@9bd16da020b64b78ed3928e0244765cd2e2d8068 Reviewed-on: https://github.com/flang-compiler/f18/pull/109
2018-06-22 08:21:19 -07:00
if (type) {
symbol.set(Symbol::Flag::Implicit);
} else {
Say(name, "No explicit type declared for '%s'"_err_en_US);
}
return type;
}
// Convert symbol to be a ObjectEntity or return false if it can't be.
bool ScopeHandler::ConvertToObjectEntity(Symbol &symbol) {
if (symbol.has<ObjectEntityDetails>()) {
// nothing to do
} else if (symbol.has<UnknownDetails>()) {
symbol.set_details(ObjectEntityDetails{});
} else if (auto *details{symbol.detailsIf<EntityDetails>()}) {
symbol.set_details(ObjectEntityDetails{std::move(*details)});
} else if (auto *useDetails{symbol.detailsIf<UseDetails>()}) {
return useDetails->symbol().has<ObjectEntityDetails>();
} else {
return false;
}
return true;
}
// Convert symbol to be a ProcEntity or return false if it can't be.
bool ScopeHandler::ConvertToProcEntity(Symbol &symbol) {
if (symbol.has<ProcEntityDetails>()) {
// nothing to do
} else if (symbol.has<UnknownDetails>()) {
symbol.set_details(ProcEntityDetails{});
} else if (auto *details{symbol.detailsIf<EntityDetails>()}) {
symbol.set_details(ProcEntityDetails{std::move(*details)});
if (symbol.GetType() && !symbol.test(Symbol::Flag::Implicit)) {
CHECK(!symbol.test(Symbol::Flag::Subroutine));
symbol.set(Symbol::Flag::Function);
}
} else {
return false;
}
return true;
}
const DeclTypeSpec &ScopeHandler::MakeNumericType(
TypeCategory category, const std::optional<parser::KindSelector> &kind) {
KindExpr value{GetKindParamExpr(category, kind)};
if (auto known{evaluate::ToInt64(value)}) {
return context().MakeNumericType(category, static_cast<int>(*known));
} else {
return currScope_->MakeNumericType(category, std::move(value));
}
}
const DeclTypeSpec &ScopeHandler::MakeLogicalType(
const std::optional<parser::KindSelector> &kind) {
KindExpr value{GetKindParamExpr(TypeCategory::Logical, kind)};
if (auto known{evaluate::ToInt64(value)}) {
return context().MakeLogicalType(static_cast<int>(*known));
} else {
return currScope_->MakeLogicalType(std::move(value));
}
}
void ScopeHandler::MakeExternal(Symbol &symbol) {
if (!symbol.attrs().test(Attr::EXTERNAL)) {
symbol.attrs().set(Attr::EXTERNAL);
if (symbol.attrs().test(Attr::INTRINSIC)) { // C840
Say(symbol.name(),
"Symbol '%s' cannot have both EXTERNAL and INTRINSIC attributes"_err_en_US,
symbol.name());
}
}
}
// ModuleVisitor implementation
bool ModuleVisitor::Pre(const parser::Only &x) {
std::visit(
common::visitors{
[flang] Resolve names in ASSOCIATE and SELECT TYPE Create `AssocEntityDetails` for symbols that represent entities identified by the associate-name in ASSOCIATE and SELECT TYPE constructs. For ASSOCIATE, create a new scope for the associated entity. For SELECT TYPE, create a new scope for each of type guard blocks. Each one contains an associated entity with the appropriate type. For SELECT TYPE, also create a place-holder symbol for the associate-name in the SELECT TYPE statement. The real symbols are in the new scopes and none of them is uniquely identified with the associate-name. Handling of `Selector` is common between these, with `associate-name => expr | variable` recorded in `ConstructVisitor::association_`. When the selector is an expression, derive the type of the associated entity from the type of the expression. This required some refactoring of how `DeclTypeSpec`s are created. The `DerivedTypeSpec` that comes from and expression is const so we can only create const `DeclTypeSpec`s from it. But there were times during name resolution when we needed to set type parameters in the current `DeclTypeSpec`. Now the non-const `DerivedTypeSpec` is saved separately from the const `DeclTypeSpec` while we are processing a declaration type spec. This makes it unnecessary to save the derived type name. Add a type alias for `common::Indirection` to reduce verbosity. Original-commit: flang-compiler/f18@b7668cebe49a122ea23c89c81eafdeba243bbfaf Reviewed-on: https://github.com/flang-compiler/f18/pull/261 Tree-same-pre-rewrite: false
2019-01-15 16:59:20 -08:00
[&](const Indirection<parser::GenericSpec> &generic) {
[flang] Name resolution for defined operators Instead of tracking just genericName_ while in a generic interface block or generic statement, now we immediately create a symbol for it. A parser::Name isn't good enough because a defined-operator or defined-io-generic-spec doesn't have a name. Change the parse tree to add a source field to GenericSpec. Use these as names for symbols for defined-operator and defined-io-generic-spec (e.g. "operator(+)" or "read(formatted)"). Change the source for defined-op-name to include the dots so that they can be distinguished from normal symbols with the same name (e.g. you can have both ".foo." and "foo"). These symbols have names in the symbol table like ".foo.", not "operator(.foo.)", because references to them have that form. Add GenericKind enum to GenericDetails and GenericBindingDetails. This allows us to know a symbol is "assignment(=)", for example, without having to do a string comparison. Add GenericSpecInfo to handle analyzing the various kinds of generic-spec and generating symbol names and GenericKind for them. Add reference to LanguageFeatureControl to SemanticsContext so that they can be checked during semantics. For this change, if LogicalAbbreviations is enabled, report an error if the user tries to define an operator named ".T." or ".F.". Add resolve-name-utils.cc to hold utility functions and classes that don't have to be in the ResolveNamesVisitor class hierarchy. The goal is to reduce the size of resolve-names.cc where possible. Original-commit: flang-compiler/f18@3081f694e21dbcaef2554198a682c9af57f2e185 Reviewed-on: https://github.com/flang-compiler/f18/pull/338
2019-03-18 11:48:02 -07:00
auto info{GenericSpecInfo{generic.value()}};
info.Resolve(AddUse(info.symbolName()));
},
[flang] Name resolution for defined operators Instead of tracking just genericName_ while in a generic interface block or generic statement, now we immediately create a symbol for it. A parser::Name isn't good enough because a defined-operator or defined-io-generic-spec doesn't have a name. Change the parse tree to add a source field to GenericSpec. Use these as names for symbols for defined-operator and defined-io-generic-spec (e.g. "operator(+)" or "read(formatted)"). Change the source for defined-op-name to include the dots so that they can be distinguished from normal symbols with the same name (e.g. you can have both ".foo." and "foo"). These symbols have names in the symbol table like ".foo.", not "operator(.foo.)", because references to them have that form. Add GenericKind enum to GenericDetails and GenericBindingDetails. This allows us to know a symbol is "assignment(=)", for example, without having to do a string comparison. Add GenericSpecInfo to handle analyzing the various kinds of generic-spec and generating symbol names and GenericKind for them. Add reference to LanguageFeatureControl to SemanticsContext so that they can be checked during semantics. For this change, if LogicalAbbreviations is enabled, report an error if the user tries to define an operator named ".T." or ".F.". Add resolve-name-utils.cc to hold utility functions and classes that don't have to be in the ResolveNamesVisitor class hierarchy. The goal is to reduce the size of resolve-names.cc where possible. Original-commit: flang-compiler/f18@3081f694e21dbcaef2554198a682c9af57f2e185 Reviewed-on: https://github.com/flang-compiler/f18/pull/338
2019-03-18 11:48:02 -07:00
[&](const parser::Name &name) { Resolve(name, AddUse(name.source)); },
[&](const parser::Rename &rename) {
std::visit(
common::visitors{
[&](const parser::Rename::Names &names) { AddUse(names); },
[flang] Name resolution for defined operators Instead of tracking just genericName_ while in a generic interface block or generic statement, now we immediately create a symbol for it. A parser::Name isn't good enough because a defined-operator or defined-io-generic-spec doesn't have a name. Change the parse tree to add a source field to GenericSpec. Use these as names for symbols for defined-operator and defined-io-generic-spec (e.g. "operator(+)" or "read(formatted)"). Change the source for defined-op-name to include the dots so that they can be distinguished from normal symbols with the same name (e.g. you can have both ".foo." and "foo"). These symbols have names in the symbol table like ".foo.", not "operator(.foo.)", because references to them have that form. Add GenericKind enum to GenericDetails and GenericBindingDetails. This allows us to know a symbol is "assignment(=)", for example, without having to do a string comparison. Add GenericSpecInfo to handle analyzing the various kinds of generic-spec and generating symbol names and GenericKind for them. Add reference to LanguageFeatureControl to SemanticsContext so that they can be checked during semantics. For this change, if LogicalAbbreviations is enabled, report an error if the user tries to define an operator named ".T." or ".F.". Add resolve-name-utils.cc to hold utility functions and classes that don't have to be in the ResolveNamesVisitor class hierarchy. The goal is to reduce the size of resolve-names.cc where possible. Original-commit: flang-compiler/f18@3081f694e21dbcaef2554198a682c9af57f2e185 Reviewed-on: https://github.com/flang-compiler/f18/pull/338
2019-03-18 11:48:02 -07:00
[&](const parser::Rename::Operators &ops) { AddUse(ops); },
},
rename.u);
},
},
x.u);
return false;
}
bool ModuleVisitor::Pre(const parser::Rename::Names &x) {
AddUse(x);
return false;
}
[flang] Name resolution for defined operators Instead of tracking just genericName_ while in a generic interface block or generic statement, now we immediately create a symbol for it. A parser::Name isn't good enough because a defined-operator or defined-io-generic-spec doesn't have a name. Change the parse tree to add a source field to GenericSpec. Use these as names for symbols for defined-operator and defined-io-generic-spec (e.g. "operator(+)" or "read(formatted)"). Change the source for defined-op-name to include the dots so that they can be distinguished from normal symbols with the same name (e.g. you can have both ".foo." and "foo"). These symbols have names in the symbol table like ".foo.", not "operator(.foo.)", because references to them have that form. Add GenericKind enum to GenericDetails and GenericBindingDetails. This allows us to know a symbol is "assignment(=)", for example, without having to do a string comparison. Add GenericSpecInfo to handle analyzing the various kinds of generic-spec and generating symbol names and GenericKind for them. Add reference to LanguageFeatureControl to SemanticsContext so that they can be checked during semantics. For this change, if LogicalAbbreviations is enabled, report an error if the user tries to define an operator named ".T." or ".F.". Add resolve-name-utils.cc to hold utility functions and classes that don't have to be in the ResolveNamesVisitor class hierarchy. The goal is to reduce the size of resolve-names.cc where possible. Original-commit: flang-compiler/f18@3081f694e21dbcaef2554198a682c9af57f2e185 Reviewed-on: https://github.com/flang-compiler/f18/pull/338
2019-03-18 11:48:02 -07:00
bool ModuleVisitor::Pre(const parser::Rename::Operators &x) {
AddUse(x);
return false;
}
// Set useModuleScope_ to the Scope of the module being used.
bool ModuleVisitor::Pre(const parser::UseStmt &x) {
[flang] Change when symbol is set in parser::Name Rework how `parser::Name` is resolved to contain a `Symbol`. so that constants in types can be evaluated. For example: ``` integer, parameter :: k = 8 integer(k) :: i ``` The old approach of collecting the symbols at the end of name resolution and filling in the `parser::Name` does not work because the type of `i` needs to be set in the symbol table. The symbol field in `parser::Name` is now mutable so that we can set it during name resolution. `RewriteParseTree` no longer needs to do that (it still warns about unresolved ones), so it does not need to collect symbols and fill them in. Consequently, we can eliminate "occurrences" from symbols -- we just need the name where each is first defined. This requires a lot of refactoring in `resolve-names.cc` to pass around `parser::Name` rather than `SourceName` so that we can resolve the name to a symbol. Fix some bugs where we stored `SourceName *` instead of `SourceName` in the symbol table. The pointers were into the parse tree, so they were only valid as long as the parse tree was around. The symbol table needs to remain valid longer than that, so the names need to be copied. `parser::Name` is not used in the symbol table. Eliminate `GenericSpec`. Currently all we need to do is to resolve the kinds of GenericSpec that contain names. Add `ScopeName` kind of `MiscDetails` for when we need a symbol in the scope to match the name of the scope. For example, `module m` cannot contain a declaration of a new `m`. Subprograms need real details because they can be called recursively. Fix output of partially resolved modules where we know it is a submodule but have not yet resolved the ancestor. Original-commit: flang-compiler/f18@5c1a4b99d2421f5b32e83426488d3fdf7951cfba Reviewed-on: https://github.com/flang-compiler/f18/pull/238 Tree-same-pre-rewrite: false
2018-11-16 12:43:08 -08:00
useModuleScope_ = FindModule(x.moduleName);
return useModuleScope_ != nullptr;
}
void ModuleVisitor::Post(const parser::UseStmt &x) {
if (const auto *list{std::get_if<std::list<parser::Rename>>(&x.u)}) {
// Not a use-only: collect the names that were used in renames,
// then add a use for each public name that was not renamed.
std::set<SourceName> useNames;
for (const auto &rename : *list) {
std::visit(
common::visitors{
[&](const parser::Rename::Names &names) {
useNames.insert(std::get<1>(names.t).source);
},
[&](const parser::Rename::Operators &ops) {
[flang] Name resolution for defined operators Instead of tracking just genericName_ while in a generic interface block or generic statement, now we immediately create a symbol for it. A parser::Name isn't good enough because a defined-operator or defined-io-generic-spec doesn't have a name. Change the parse tree to add a source field to GenericSpec. Use these as names for symbols for defined-operator and defined-io-generic-spec (e.g. "operator(+)" or "read(formatted)"). Change the source for defined-op-name to include the dots so that they can be distinguished from normal symbols with the same name (e.g. you can have both ".foo." and "foo"). These symbols have names in the symbol table like ".foo.", not "operator(.foo.)", because references to them have that form. Add GenericKind enum to GenericDetails and GenericBindingDetails. This allows us to know a symbol is "assignment(=)", for example, without having to do a string comparison. Add GenericSpecInfo to handle analyzing the various kinds of generic-spec and generating symbol names and GenericKind for them. Add reference to LanguageFeatureControl to SemanticsContext so that they can be checked during semantics. For this change, if LogicalAbbreviations is enabled, report an error if the user tries to define an operator named ".T." or ".F.". Add resolve-name-utils.cc to hold utility functions and classes that don't have to be in the ResolveNamesVisitor class hierarchy. The goal is to reduce the size of resolve-names.cc where possible. Original-commit: flang-compiler/f18@3081f694e21dbcaef2554198a682c9af57f2e185 Reviewed-on: https://github.com/flang-compiler/f18/pull/338
2019-03-18 11:48:02 -07:00
useNames.insert(std::get<1>(ops.t).v.source);
},
},
rename.u);
}
[flang] Change when symbol is set in parser::Name Rework how `parser::Name` is resolved to contain a `Symbol`. so that constants in types can be evaluated. For example: ``` integer, parameter :: k = 8 integer(k) :: i ``` The old approach of collecting the symbols at the end of name resolution and filling in the `parser::Name` does not work because the type of `i` needs to be set in the symbol table. The symbol field in `parser::Name` is now mutable so that we can set it during name resolution. `RewriteParseTree` no longer needs to do that (it still warns about unresolved ones), so it does not need to collect symbols and fill them in. Consequently, we can eliminate "occurrences" from symbols -- we just need the name where each is first defined. This requires a lot of refactoring in `resolve-names.cc` to pass around `parser::Name` rather than `SourceName` so that we can resolve the name to a symbol. Fix some bugs where we stored `SourceName *` instead of `SourceName` in the symbol table. The pointers were into the parse tree, so they were only valid as long as the parse tree was around. The symbol table needs to remain valid longer than that, so the names need to be copied. `parser::Name` is not used in the symbol table. Eliminate `GenericSpec`. Currently all we need to do is to resolve the kinds of GenericSpec that contain names. Add `ScopeName` kind of `MiscDetails` for when we need a symbol in the scope to match the name of the scope. For example, `module m` cannot contain a declaration of a new `m`. Subprograms need real details because they can be called recursively. Fix output of partially resolved modules where we know it is a submodule but have not yet resolved the ancestor. Original-commit: flang-compiler/f18@5c1a4b99d2421f5b32e83426488d3fdf7951cfba Reviewed-on: https://github.com/flang-compiler/f18/pull/238 Tree-same-pre-rewrite: false
2018-11-16 12:43:08 -08:00
for (const auto &[name, symbol] : *useModuleScope_) {
if (symbol->attrs().test(Attr::PUBLIC) &&
!symbol->detailsIf<MiscDetails>()) {
if (useNames.count(name) == 0) {
[flang] Change when symbol is set in parser::Name Rework how `parser::Name` is resolved to contain a `Symbol`. so that constants in types can be evaluated. For example: ``` integer, parameter :: k = 8 integer(k) :: i ``` The old approach of collecting the symbols at the end of name resolution and filling in the `parser::Name` does not work because the type of `i` needs to be set in the symbol table. The symbol field in `parser::Name` is now mutable so that we can set it during name resolution. `RewriteParseTree` no longer needs to do that (it still warns about unresolved ones), so it does not need to collect symbols and fill them in. Consequently, we can eliminate "occurrences" from symbols -- we just need the name where each is first defined. This requires a lot of refactoring in `resolve-names.cc` to pass around `parser::Name` rather than `SourceName` so that we can resolve the name to a symbol. Fix some bugs where we stored `SourceName *` instead of `SourceName` in the symbol table. The pointers were into the parse tree, so they were only valid as long as the parse tree was around. The symbol table needs to remain valid longer than that, so the names need to be copied. `parser::Name` is not used in the symbol table. Eliminate `GenericSpec`. Currently all we need to do is to resolve the kinds of GenericSpec that contain names. Add `ScopeName` kind of `MiscDetails` for when we need a symbol in the scope to match the name of the scope. For example, `module m` cannot contain a declaration of a new `m`. Subprograms need real details because they can be called recursively. Fix output of partially resolved modules where we know it is a submodule but have not yet resolved the ancestor. Original-commit: flang-compiler/f18@5c1a4b99d2421f5b32e83426488d3fdf7951cfba Reviewed-on: https://github.com/flang-compiler/f18/pull/238 Tree-same-pre-rewrite: false
2018-11-16 12:43:08 -08:00
auto *localSymbol{FindInScope(currScope(), name)};
if (!localSymbol) {
localSymbol = &CopySymbol(*symbol);
}
[flang] Name resolution for defined operators Instead of tracking just genericName_ while in a generic interface block or generic statement, now we immediately create a symbol for it. A parser::Name isn't good enough because a defined-operator or defined-io-generic-spec doesn't have a name. Change the parse tree to add a source field to GenericSpec. Use these as names for symbols for defined-operator and defined-io-generic-spec (e.g. "operator(+)" or "read(formatted)"). Change the source for defined-op-name to include the dots so that they can be distinguished from normal symbols with the same name (e.g. you can have both ".foo." and "foo"). These symbols have names in the symbol table like ".foo.", not "operator(.foo.)", because references to them have that form. Add GenericKind enum to GenericDetails and GenericBindingDetails. This allows us to know a symbol is "assignment(=)", for example, without having to do a string comparison. Add GenericSpecInfo to handle analyzing the various kinds of generic-spec and generating symbol names and GenericKind for them. Add reference to LanguageFeatureControl to SemanticsContext so that they can be checked during semantics. For this change, if LogicalAbbreviations is enabled, report an error if the user tries to define an operator named ".T." or ".F.". Add resolve-name-utils.cc to hold utility functions and classes that don't have to be in the ResolveNamesVisitor class hierarchy. The goal is to reduce the size of resolve-names.cc where possible. Original-commit: flang-compiler/f18@3081f694e21dbcaef2554198a682c9af57f2e185 Reviewed-on: https://github.com/flang-compiler/f18/pull/338
2019-03-18 11:48:02 -07:00
AddUse(x.moduleName.source, *localSymbol, *symbol);
}
}
}
}
useModuleScope_ = nullptr;
}
void ModuleVisitor::AddUse(const parser::Rename::Names &names) {
[flang] Name resolution for defined operators Instead of tracking just genericName_ while in a generic interface block or generic statement, now we immediately create a symbol for it. A parser::Name isn't good enough because a defined-operator or defined-io-generic-spec doesn't have a name. Change the parse tree to add a source field to GenericSpec. Use these as names for symbols for defined-operator and defined-io-generic-spec (e.g. "operator(+)" or "read(formatted)"). Change the source for defined-op-name to include the dots so that they can be distinguished from normal symbols with the same name (e.g. you can have both ".foo." and "foo"). These symbols have names in the symbol table like ".foo.", not "operator(.foo.)", because references to them have that form. Add GenericKind enum to GenericDetails and GenericBindingDetails. This allows us to know a symbol is "assignment(=)", for example, without having to do a string comparison. Add GenericSpecInfo to handle analyzing the various kinds of generic-spec and generating symbol names and GenericKind for them. Add reference to LanguageFeatureControl to SemanticsContext so that they can be checked during semantics. For this change, if LogicalAbbreviations is enabled, report an error if the user tries to define an operator named ".T." or ".F.". Add resolve-name-utils.cc to hold utility functions and classes that don't have to be in the ResolveNamesVisitor class hierarchy. The goal is to reduce the size of resolve-names.cc where possible. Original-commit: flang-compiler/f18@3081f694e21dbcaef2554198a682c9af57f2e185 Reviewed-on: https://github.com/flang-compiler/f18/pull/338
2019-03-18 11:48:02 -07:00
const auto &localName{std::get<0>(names.t)};
const auto &useName{std::get<1>(names.t)};
SymbolRename rename{AddUse(localName.source, useName.source)};
Resolve(useName, rename.use);
Resolve(localName, rename.local);
}
void ModuleVisitor::AddUse(const parser::Rename::Operators &ops) {
const parser::DefinedOpName &local{std::get<0>(ops.t)};
const parser::DefinedOpName &use{std::get<1>(ops.t)};
GenericSpecInfo localInfo{local};
GenericSpecInfo useInfo{use};
if (IsIntrinsicOperator(context(), local.v.source)) {
[flang] Name resolution for defined operators Instead of tracking just genericName_ while in a generic interface block or generic statement, now we immediately create a symbol for it. A parser::Name isn't good enough because a defined-operator or defined-io-generic-spec doesn't have a name. Change the parse tree to add a source field to GenericSpec. Use these as names for symbols for defined-operator and defined-io-generic-spec (e.g. "operator(+)" or "read(formatted)"). Change the source for defined-op-name to include the dots so that they can be distinguished from normal symbols with the same name (e.g. you can have both ".foo." and "foo"). These symbols have names in the symbol table like ".foo.", not "operator(.foo.)", because references to them have that form. Add GenericKind enum to GenericDetails and GenericBindingDetails. This allows us to know a symbol is "assignment(=)", for example, without having to do a string comparison. Add GenericSpecInfo to handle analyzing the various kinds of generic-spec and generating symbol names and GenericKind for them. Add reference to LanguageFeatureControl to SemanticsContext so that they can be checked during semantics. For this change, if LogicalAbbreviations is enabled, report an error if the user tries to define an operator named ".T." or ".F.". Add resolve-name-utils.cc to hold utility functions and classes that don't have to be in the ResolveNamesVisitor class hierarchy. The goal is to reduce the size of resolve-names.cc where possible. Original-commit: flang-compiler/f18@3081f694e21dbcaef2554198a682c9af57f2e185 Reviewed-on: https://github.com/flang-compiler/f18/pull/338
2019-03-18 11:48:02 -07:00
Say(local.v,
"Intrinsic operator '%s' may not be used as a defined operator"_err_en_US);
} else if (IsLogicalConstant(context(), local.v.source)) {
Say(local.v,
"Logical constant '%s' may not be used as a defined operator"_err_en_US);
} else {
SymbolRename rename{AddUse(localInfo.symbolName(), useInfo.symbolName())};
useInfo.Resolve(rename.use);
localInfo.Resolve(rename.local);
}
}
[flang] Name resolution for defined operators Instead of tracking just genericName_ while in a generic interface block or generic statement, now we immediately create a symbol for it. A parser::Name isn't good enough because a defined-operator or defined-io-generic-spec doesn't have a name. Change the parse tree to add a source field to GenericSpec. Use these as names for symbols for defined-operator and defined-io-generic-spec (e.g. "operator(+)" or "read(formatted)"). Change the source for defined-op-name to include the dots so that they can be distinguished from normal symbols with the same name (e.g. you can have both ".foo." and "foo"). These symbols have names in the symbol table like ".foo.", not "operator(.foo.)", because references to them have that form. Add GenericKind enum to GenericDetails and GenericBindingDetails. This allows us to know a symbol is "assignment(=)", for example, without having to do a string comparison. Add GenericSpecInfo to handle analyzing the various kinds of generic-spec and generating symbol names and GenericKind for them. Add reference to LanguageFeatureControl to SemanticsContext so that they can be checked during semantics. For this change, if LogicalAbbreviations is enabled, report an error if the user tries to define an operator named ".T." or ".F.". Add resolve-name-utils.cc to hold utility functions and classes that don't have to be in the ResolveNamesVisitor class hierarchy. The goal is to reduce the size of resolve-names.cc where possible. Original-commit: flang-compiler/f18@3081f694e21dbcaef2554198a682c9af57f2e185 Reviewed-on: https://github.com/flang-compiler/f18/pull/338
2019-03-18 11:48:02 -07:00
Symbol *ModuleVisitor::AddUse(const SourceName &useName) {
return AddUse(useName, useName).use;
}
[flang] Change when symbol is set in parser::Name Rework how `parser::Name` is resolved to contain a `Symbol`. so that constants in types can be evaluated. For example: ``` integer, parameter :: k = 8 integer(k) :: i ``` The old approach of collecting the symbols at the end of name resolution and filling in the `parser::Name` does not work because the type of `i` needs to be set in the symbol table. The symbol field in `parser::Name` is now mutable so that we can set it during name resolution. `RewriteParseTree` no longer needs to do that (it still warns about unresolved ones), so it does not need to collect symbols and fill them in. Consequently, we can eliminate "occurrences" from symbols -- we just need the name where each is first defined. This requires a lot of refactoring in `resolve-names.cc` to pass around `parser::Name` rather than `SourceName` so that we can resolve the name to a symbol. Fix some bugs where we stored `SourceName *` instead of `SourceName` in the symbol table. The pointers were into the parse tree, so they were only valid as long as the parse tree was around. The symbol table needs to remain valid longer than that, so the names need to be copied. `parser::Name` is not used in the symbol table. Eliminate `GenericSpec`. Currently all we need to do is to resolve the kinds of GenericSpec that contain names. Add `ScopeName` kind of `MiscDetails` for when we need a symbol in the scope to match the name of the scope. For example, `module m` cannot contain a declaration of a new `m`. Subprograms need real details because they can be called recursively. Fix output of partially resolved modules where we know it is a submodule but have not yet resolved the ancestor. Original-commit: flang-compiler/f18@5c1a4b99d2421f5b32e83426488d3fdf7951cfba Reviewed-on: https://github.com/flang-compiler/f18/pull/238 Tree-same-pre-rewrite: false
2018-11-16 12:43:08 -08:00
[flang] Name resolution for defined operators Instead of tracking just genericName_ while in a generic interface block or generic statement, now we immediately create a symbol for it. A parser::Name isn't good enough because a defined-operator or defined-io-generic-spec doesn't have a name. Change the parse tree to add a source field to GenericSpec. Use these as names for symbols for defined-operator and defined-io-generic-spec (e.g. "operator(+)" or "read(formatted)"). Change the source for defined-op-name to include the dots so that they can be distinguished from normal symbols with the same name (e.g. you can have both ".foo." and "foo"). These symbols have names in the symbol table like ".foo.", not "operator(.foo.)", because references to them have that form. Add GenericKind enum to GenericDetails and GenericBindingDetails. This allows us to know a symbol is "assignment(=)", for example, without having to do a string comparison. Add GenericSpecInfo to handle analyzing the various kinds of generic-spec and generating symbol names and GenericKind for them. Add reference to LanguageFeatureControl to SemanticsContext so that they can be checked during semantics. For this change, if LogicalAbbreviations is enabled, report an error if the user tries to define an operator named ".T." or ".F.". Add resolve-name-utils.cc to hold utility functions and classes that don't have to be in the ResolveNamesVisitor class hierarchy. The goal is to reduce the size of resolve-names.cc where possible. Original-commit: flang-compiler/f18@3081f694e21dbcaef2554198a682c9af57f2e185 Reviewed-on: https://github.com/flang-compiler/f18/pull/338
2019-03-18 11:48:02 -07:00
ModuleVisitor::SymbolRename ModuleVisitor::AddUse(
const SourceName &localName, const SourceName &useName) {
if (!useModuleScope_) {
[flang] Name resolution for defined operators Instead of tracking just genericName_ while in a generic interface block or generic statement, now we immediately create a symbol for it. A parser::Name isn't good enough because a defined-operator or defined-io-generic-spec doesn't have a name. Change the parse tree to add a source field to GenericSpec. Use these as names for symbols for defined-operator and defined-io-generic-spec (e.g. "operator(+)" or "read(formatted)"). Change the source for defined-op-name to include the dots so that they can be distinguished from normal symbols with the same name (e.g. you can have both ".foo." and "foo"). These symbols have names in the symbol table like ".foo.", not "operator(.foo.)", because references to them have that form. Add GenericKind enum to GenericDetails and GenericBindingDetails. This allows us to know a symbol is "assignment(=)", for example, without having to do a string comparison. Add GenericSpecInfo to handle analyzing the various kinds of generic-spec and generating symbol names and GenericKind for them. Add reference to LanguageFeatureControl to SemanticsContext so that they can be checked during semantics. For this change, if LogicalAbbreviations is enabled, report an error if the user tries to define an operator named ".T." or ".F.". Add resolve-name-utils.cc to hold utility functions and classes that don't have to be in the ResolveNamesVisitor class hierarchy. The goal is to reduce the size of resolve-names.cc where possible. Original-commit: flang-compiler/f18@3081f694e21dbcaef2554198a682c9af57f2e185 Reviewed-on: https://github.com/flang-compiler/f18/pull/338
2019-03-18 11:48:02 -07:00
return {}; // error occurred finding module
}
[flang] Change when symbol is set in parser::Name Rework how `parser::Name` is resolved to contain a `Symbol`. so that constants in types can be evaluated. For example: ``` integer, parameter :: k = 8 integer(k) :: i ``` The old approach of collecting the symbols at the end of name resolution and filling in the `parser::Name` does not work because the type of `i` needs to be set in the symbol table. The symbol field in `parser::Name` is now mutable so that we can set it during name resolution. `RewriteParseTree` no longer needs to do that (it still warns about unresolved ones), so it does not need to collect symbols and fill them in. Consequently, we can eliminate "occurrences" from symbols -- we just need the name where each is first defined. This requires a lot of refactoring in `resolve-names.cc` to pass around `parser::Name` rather than `SourceName` so that we can resolve the name to a symbol. Fix some bugs where we stored `SourceName *` instead of `SourceName` in the symbol table. The pointers were into the parse tree, so they were only valid as long as the parse tree was around. The symbol table needs to remain valid longer than that, so the names need to be copied. `parser::Name` is not used in the symbol table. Eliminate `GenericSpec`. Currently all we need to do is to resolve the kinds of GenericSpec that contain names. Add `ScopeName` kind of `MiscDetails` for when we need a symbol in the scope to match the name of the scope. For example, `module m` cannot contain a declaration of a new `m`. Subprograms need real details because they can be called recursively. Fix output of partially resolved modules where we know it is a submodule but have not yet resolved the ancestor. Original-commit: flang-compiler/f18@5c1a4b99d2421f5b32e83426488d3fdf7951cfba Reviewed-on: https://github.com/flang-compiler/f18/pull/238 Tree-same-pre-rewrite: false
2018-11-16 12:43:08 -08:00
auto *useSymbol{FindInScope(*useModuleScope_, useName)};
if (!useSymbol) {
[flang] Name resolution for defined operators Instead of tracking just genericName_ while in a generic interface block or generic statement, now we immediately create a symbol for it. A parser::Name isn't good enough because a defined-operator or defined-io-generic-spec doesn't have a name. Change the parse tree to add a source field to GenericSpec. Use these as names for symbols for defined-operator and defined-io-generic-spec (e.g. "operator(+)" or "read(formatted)"). Change the source for defined-op-name to include the dots so that they can be distinguished from normal symbols with the same name (e.g. you can have both ".foo." and "foo"). These symbols have names in the symbol table like ".foo.", not "operator(.foo.)", because references to them have that form. Add GenericKind enum to GenericDetails and GenericBindingDetails. This allows us to know a symbol is "assignment(=)", for example, without having to do a string comparison. Add GenericSpecInfo to handle analyzing the various kinds of generic-spec and generating symbol names and GenericKind for them. Add reference to LanguageFeatureControl to SemanticsContext so that they can be checked during semantics. For this change, if LogicalAbbreviations is enabled, report an error if the user tries to define an operator named ".T." or ".F.". Add resolve-name-utils.cc to hold utility functions and classes that don't have to be in the ResolveNamesVisitor class hierarchy. The goal is to reduce the size of resolve-names.cc where possible. Original-commit: flang-compiler/f18@3081f694e21dbcaef2554198a682c9af57f2e185 Reviewed-on: https://github.com/flang-compiler/f18/pull/338
2019-03-18 11:48:02 -07:00
Say(useName,
IsDefinedOperator(useName)
? "Operator '%s' not found in module '%s'"_err_en_US
: "'%s' not found in module '%s'"_err_en_US,
useName, useModuleScope_->name());
return {};
}
[flang] Change when symbol is set in parser::Name Rework how `parser::Name` is resolved to contain a `Symbol`. so that constants in types can be evaluated. For example: ``` integer, parameter :: k = 8 integer(k) :: i ``` The old approach of collecting the symbols at the end of name resolution and filling in the `parser::Name` does not work because the type of `i` needs to be set in the symbol table. The symbol field in `parser::Name` is now mutable so that we can set it during name resolution. `RewriteParseTree` no longer needs to do that (it still warns about unresolved ones), so it does not need to collect symbols and fill them in. Consequently, we can eliminate "occurrences" from symbols -- we just need the name where each is first defined. This requires a lot of refactoring in `resolve-names.cc` to pass around `parser::Name` rather than `SourceName` so that we can resolve the name to a symbol. Fix some bugs where we stored `SourceName *` instead of `SourceName` in the symbol table. The pointers were into the parse tree, so they were only valid as long as the parse tree was around. The symbol table needs to remain valid longer than that, so the names need to be copied. `parser::Name` is not used in the symbol table. Eliminate `GenericSpec`. Currently all we need to do is to resolve the kinds of GenericSpec that contain names. Add `ScopeName` kind of `MiscDetails` for when we need a symbol in the scope to match the name of the scope. For example, `module m` cannot contain a declaration of a new `m`. Subprograms need real details because they can be called recursively. Fix output of partially resolved modules where we know it is a submodule but have not yet resolved the ancestor. Original-commit: flang-compiler/f18@5c1a4b99d2421f5b32e83426488d3fdf7951cfba Reviewed-on: https://github.com/flang-compiler/f18/pull/238 Tree-same-pre-rewrite: false
2018-11-16 12:43:08 -08:00
if (useSymbol->attrs().test(Attr::PRIVATE)) {
[flang] Name resolution for defined operators Instead of tracking just genericName_ while in a generic interface block or generic statement, now we immediately create a symbol for it. A parser::Name isn't good enough because a defined-operator or defined-io-generic-spec doesn't have a name. Change the parse tree to add a source field to GenericSpec. Use these as names for symbols for defined-operator and defined-io-generic-spec (e.g. "operator(+)" or "read(formatted)"). Change the source for defined-op-name to include the dots so that they can be distinguished from normal symbols with the same name (e.g. you can have both ".foo." and "foo"). These symbols have names in the symbol table like ".foo.", not "operator(.foo.)", because references to them have that form. Add GenericKind enum to GenericDetails and GenericBindingDetails. This allows us to know a symbol is "assignment(=)", for example, without having to do a string comparison. Add GenericSpecInfo to handle analyzing the various kinds of generic-spec and generating symbol names and GenericKind for them. Add reference to LanguageFeatureControl to SemanticsContext so that they can be checked during semantics. For this change, if LogicalAbbreviations is enabled, report an error if the user tries to define an operator named ".T." or ".F.". Add resolve-name-utils.cc to hold utility functions and classes that don't have to be in the ResolveNamesVisitor class hierarchy. The goal is to reduce the size of resolve-names.cc where possible. Original-commit: flang-compiler/f18@3081f694e21dbcaef2554198a682c9af57f2e185 Reviewed-on: https://github.com/flang-compiler/f18/pull/338
2019-03-18 11:48:02 -07:00
Say(useName,
IsDefinedOperator(useName)
? "Operator '%s' is PRIVATE in '%s'"_err_en_US
: "'%s' is PRIVATE in '%s'"_err_en_US,
useName, useModuleScope_->name());
return {};
}
[flang] Name resolution for defined operators Instead of tracking just genericName_ while in a generic interface block or generic statement, now we immediately create a symbol for it. A parser::Name isn't good enough because a defined-operator or defined-io-generic-spec doesn't have a name. Change the parse tree to add a source field to GenericSpec. Use these as names for symbols for defined-operator and defined-io-generic-spec (e.g. "operator(+)" or "read(formatted)"). Change the source for defined-op-name to include the dots so that they can be distinguished from normal symbols with the same name (e.g. you can have both ".foo." and "foo"). These symbols have names in the symbol table like ".foo.", not "operator(.foo.)", because references to them have that form. Add GenericKind enum to GenericDetails and GenericBindingDetails. This allows us to know a symbol is "assignment(=)", for example, without having to do a string comparison. Add GenericSpecInfo to handle analyzing the various kinds of generic-spec and generating symbol names and GenericKind for them. Add reference to LanguageFeatureControl to SemanticsContext so that they can be checked during semantics. For this change, if LogicalAbbreviations is enabled, report an error if the user tries to define an operator named ".T." or ".F.". Add resolve-name-utils.cc to hold utility functions and classes that don't have to be in the ResolveNamesVisitor class hierarchy. The goal is to reduce the size of resolve-names.cc where possible. Original-commit: flang-compiler/f18@3081f694e21dbcaef2554198a682c9af57f2e185 Reviewed-on: https://github.com/flang-compiler/f18/pull/338
2019-03-18 11:48:02 -07:00
auto &localSymbol{MakeSymbol(localName)};
AddUse(useName, localSymbol, *useSymbol);
return {&localSymbol, useSymbol};
[flang] Change when symbol is set in parser::Name Rework how `parser::Name` is resolved to contain a `Symbol`. so that constants in types can be evaluated. For example: ``` integer, parameter :: k = 8 integer(k) :: i ``` The old approach of collecting the symbols at the end of name resolution and filling in the `parser::Name` does not work because the type of `i` needs to be set in the symbol table. The symbol field in `parser::Name` is now mutable so that we can set it during name resolution. `RewriteParseTree` no longer needs to do that (it still warns about unresolved ones), so it does not need to collect symbols and fill them in. Consequently, we can eliminate "occurrences" from symbols -- we just need the name where each is first defined. This requires a lot of refactoring in `resolve-names.cc` to pass around `parser::Name` rather than `SourceName` so that we can resolve the name to a symbol. Fix some bugs where we stored `SourceName *` instead of `SourceName` in the symbol table. The pointers were into the parse tree, so they were only valid as long as the parse tree was around. The symbol table needs to remain valid longer than that, so the names need to be copied. `parser::Name` is not used in the symbol table. Eliminate `GenericSpec`. Currently all we need to do is to resolve the kinds of GenericSpec that contain names. Add `ScopeName` kind of `MiscDetails` for when we need a symbol in the scope to match the name of the scope. For example, `module m` cannot contain a declaration of a new `m`. Subprograms need real details because they can be called recursively. Fix output of partially resolved modules where we know it is a submodule but have not yet resolved the ancestor. Original-commit: flang-compiler/f18@5c1a4b99d2421f5b32e83426488d3fdf7951cfba Reviewed-on: https://github.com/flang-compiler/f18/pull/238 Tree-same-pre-rewrite: false
2018-11-16 12:43:08 -08:00
}
void ModuleVisitor::AddUse(
[flang] Name resolution for defined operators Instead of tracking just genericName_ while in a generic interface block or generic statement, now we immediately create a symbol for it. A parser::Name isn't good enough because a defined-operator or defined-io-generic-spec doesn't have a name. Change the parse tree to add a source field to GenericSpec. Use these as names for symbols for defined-operator and defined-io-generic-spec (e.g. "operator(+)" or "read(formatted)"). Change the source for defined-op-name to include the dots so that they can be distinguished from normal symbols with the same name (e.g. you can have both ".foo." and "foo"). These symbols have names in the symbol table like ".foo.", not "operator(.foo.)", because references to them have that form. Add GenericKind enum to GenericDetails and GenericBindingDetails. This allows us to know a symbol is "assignment(=)", for example, without having to do a string comparison. Add GenericSpecInfo to handle analyzing the various kinds of generic-spec and generating symbol names and GenericKind for them. Add reference to LanguageFeatureControl to SemanticsContext so that they can be checked during semantics. For this change, if LogicalAbbreviations is enabled, report an error if the user tries to define an operator named ".T." or ".F.". Add resolve-name-utils.cc to hold utility functions and classes that don't have to be in the ResolveNamesVisitor class hierarchy. The goal is to reduce the size of resolve-names.cc where possible. Original-commit: flang-compiler/f18@3081f694e21dbcaef2554198a682c9af57f2e185 Reviewed-on: https://github.com/flang-compiler/f18/pull/338
2019-03-18 11:48:02 -07:00
const SourceName &location, Symbol &localSymbol, const Symbol &useSymbol) {
[flang] Change when symbol is set in parser::Name Rework how `parser::Name` is resolved to contain a `Symbol`. so that constants in types can be evaluated. For example: ``` integer, parameter :: k = 8 integer(k) :: i ``` The old approach of collecting the symbols at the end of name resolution and filling in the `parser::Name` does not work because the type of `i` needs to be set in the symbol table. The symbol field in `parser::Name` is now mutable so that we can set it during name resolution. `RewriteParseTree` no longer needs to do that (it still warns about unresolved ones), so it does not need to collect symbols and fill them in. Consequently, we can eliminate "occurrences" from symbols -- we just need the name where each is first defined. This requires a lot of refactoring in `resolve-names.cc` to pass around `parser::Name` rather than `SourceName` so that we can resolve the name to a symbol. Fix some bugs where we stored `SourceName *` instead of `SourceName` in the symbol table. The pointers were into the parse tree, so they were only valid as long as the parse tree was around. The symbol table needs to remain valid longer than that, so the names need to be copied. `parser::Name` is not used in the symbol table. Eliminate `GenericSpec`. Currently all we need to do is to resolve the kinds of GenericSpec that contain names. Add `ScopeName` kind of `MiscDetails` for when we need a symbol in the scope to match the name of the scope. For example, `module m` cannot contain a declaration of a new `m`. Subprograms need real details because they can be called recursively. Fix output of partially resolved modules where we know it is a submodule but have not yet resolved the ancestor. Original-commit: flang-compiler/f18@5c1a4b99d2421f5b32e83426488d3fdf7951cfba Reviewed-on: https://github.com/flang-compiler/f18/pull/238 Tree-same-pre-rewrite: false
2018-11-16 12:43:08 -08:00
localSymbol.attrs() = useSymbol.attrs();
localSymbol.attrs() &= ~Attrs{Attr::PUBLIC, Attr::PRIVATE};
[flang] Change when symbol is set in parser::Name Rework how `parser::Name` is resolved to contain a `Symbol`. so that constants in types can be evaluated. For example: ``` integer, parameter :: k = 8 integer(k) :: i ``` The old approach of collecting the symbols at the end of name resolution and filling in the `parser::Name` does not work because the type of `i` needs to be set in the symbol table. The symbol field in `parser::Name` is now mutable so that we can set it during name resolution. `RewriteParseTree` no longer needs to do that (it still warns about unresolved ones), so it does not need to collect symbols and fill them in. Consequently, we can eliminate "occurrences" from symbols -- we just need the name where each is first defined. This requires a lot of refactoring in `resolve-names.cc` to pass around `parser::Name` rather than `SourceName` so that we can resolve the name to a symbol. Fix some bugs where we stored `SourceName *` instead of `SourceName` in the symbol table. The pointers were into the parse tree, so they were only valid as long as the parse tree was around. The symbol table needs to remain valid longer than that, so the names need to be copied. `parser::Name` is not used in the symbol table. Eliminate `GenericSpec`. Currently all we need to do is to resolve the kinds of GenericSpec that contain names. Add `ScopeName` kind of `MiscDetails` for when we need a symbol in the scope to match the name of the scope. For example, `module m` cannot contain a declaration of a new `m`. Subprograms need real details because they can be called recursively. Fix output of partially resolved modules where we know it is a submodule but have not yet resolved the ancestor. Original-commit: flang-compiler/f18@5c1a4b99d2421f5b32e83426488d3fdf7951cfba Reviewed-on: https://github.com/flang-compiler/f18/pull/238 Tree-same-pre-rewrite: false
2018-11-16 12:43:08 -08:00
localSymbol.flags() = useSymbol.flags();
if (auto *details{localSymbol.detailsIf<UseDetails>()}) {
// check for use-associating the same symbol again:
if (localSymbol.GetUltimate() != useSymbol.GetUltimate()) {
localSymbol.set_details(
UseErrorDetails{*details}.add_occurrence(location, *useModuleScope_));
}
} else if (auto *details{localSymbol.detailsIf<UseErrorDetails>()}) {
details->add_occurrence(location, *useModuleScope_);
} else if (!localSymbol.has<UnknownDetails>()) {
Say(location,
"Cannot use-associate '%s'; it is already declared in this scope"_err_en_US,
[flang] Change when symbol is set in parser::Name Rework how `parser::Name` is resolved to contain a `Symbol`. so that constants in types can be evaluated. For example: ``` integer, parameter :: k = 8 integer(k) :: i ``` The old approach of collecting the symbols at the end of name resolution and filling in the `parser::Name` does not work because the type of `i` needs to be set in the symbol table. The symbol field in `parser::Name` is now mutable so that we can set it during name resolution. `RewriteParseTree` no longer needs to do that (it still warns about unresolved ones), so it does not need to collect symbols and fill them in. Consequently, we can eliminate "occurrences" from symbols -- we just need the name where each is first defined. This requires a lot of refactoring in `resolve-names.cc` to pass around `parser::Name` rather than `SourceName` so that we can resolve the name to a symbol. Fix some bugs where we stored `SourceName *` instead of `SourceName` in the symbol table. The pointers were into the parse tree, so they were only valid as long as the parse tree was around. The symbol table needs to remain valid longer than that, so the names need to be copied. `parser::Name` is not used in the symbol table. Eliminate `GenericSpec`. Currently all we need to do is to resolve the kinds of GenericSpec that contain names. Add `ScopeName` kind of `MiscDetails` for when we need a symbol in the scope to match the name of the scope. For example, `module m` cannot contain a declaration of a new `m`. Subprograms need real details because they can be called recursively. Fix output of partially resolved modules where we know it is a submodule but have not yet resolved the ancestor. Original-commit: flang-compiler/f18@5c1a4b99d2421f5b32e83426488d3fdf7951cfba Reviewed-on: https://github.com/flang-compiler/f18/pull/238 Tree-same-pre-rewrite: false
2018-11-16 12:43:08 -08:00
localSymbol.name())
.Attach(localSymbol.name(), "Previous declaration of '%s'"_en_US,
localSymbol.name());
} else {
localSymbol.set_details(UseDetails{location, useSymbol});
}
}
bool ModuleVisitor::BeginSubmodule(
const parser::Name &name, const parser::ParentIdentifier &parentId) {
[flang] Change when symbol is set in parser::Name Rework how `parser::Name` is resolved to contain a `Symbol`. so that constants in types can be evaluated. For example: ``` integer, parameter :: k = 8 integer(k) :: i ``` The old approach of collecting the symbols at the end of name resolution and filling in the `parser::Name` does not work because the type of `i` needs to be set in the symbol table. The symbol field in `parser::Name` is now mutable so that we can set it during name resolution. `RewriteParseTree` no longer needs to do that (it still warns about unresolved ones), so it does not need to collect symbols and fill them in. Consequently, we can eliminate "occurrences" from symbols -- we just need the name where each is first defined. This requires a lot of refactoring in `resolve-names.cc` to pass around `parser::Name` rather than `SourceName` so that we can resolve the name to a symbol. Fix some bugs where we stored `SourceName *` instead of `SourceName` in the symbol table. The pointers were into the parse tree, so they were only valid as long as the parse tree was around. The symbol table needs to remain valid longer than that, so the names need to be copied. `parser::Name` is not used in the symbol table. Eliminate `GenericSpec`. Currently all we need to do is to resolve the kinds of GenericSpec that contain names. Add `ScopeName` kind of `MiscDetails` for when we need a symbol in the scope to match the name of the scope. For example, `module m` cannot contain a declaration of a new `m`. Subprograms need real details because they can be called recursively. Fix output of partially resolved modules where we know it is a submodule but have not yet resolved the ancestor. Original-commit: flang-compiler/f18@5c1a4b99d2421f5b32e83426488d3fdf7951cfba Reviewed-on: https://github.com/flang-compiler/f18/pull/238 Tree-same-pre-rewrite: false
2018-11-16 12:43:08 -08:00
auto &ancestorName{std::get<parser::Name>(parentId.t)};
auto &parentName{std::get<std::optional<parser::Name>>(parentId.t)};
Scope *ancestor{FindModule(ancestorName)};
if (!ancestor) {
return false;
}
[flang] Change when symbol is set in parser::Name Rework how `parser::Name` is resolved to contain a `Symbol`. so that constants in types can be evaluated. For example: ``` integer, parameter :: k = 8 integer(k) :: i ``` The old approach of collecting the symbols at the end of name resolution and filling in the `parser::Name` does not work because the type of `i` needs to be set in the symbol table. The symbol field in `parser::Name` is now mutable so that we can set it during name resolution. `RewriteParseTree` no longer needs to do that (it still warns about unresolved ones), so it does not need to collect symbols and fill them in. Consequently, we can eliminate "occurrences" from symbols -- we just need the name where each is first defined. This requires a lot of refactoring in `resolve-names.cc` to pass around `parser::Name` rather than `SourceName` so that we can resolve the name to a symbol. Fix some bugs where we stored `SourceName *` instead of `SourceName` in the symbol table. The pointers were into the parse tree, so they were only valid as long as the parse tree was around. The symbol table needs to remain valid longer than that, so the names need to be copied. `parser::Name` is not used in the symbol table. Eliminate `GenericSpec`. Currently all we need to do is to resolve the kinds of GenericSpec that contain names. Add `ScopeName` kind of `MiscDetails` for when we need a symbol in the scope to match the name of the scope. For example, `module m` cannot contain a declaration of a new `m`. Subprograms need real details because they can be called recursively. Fix output of partially resolved modules where we know it is a submodule but have not yet resolved the ancestor. Original-commit: flang-compiler/f18@5c1a4b99d2421f5b32e83426488d3fdf7951cfba Reviewed-on: https://github.com/flang-compiler/f18/pull/238 Tree-same-pre-rewrite: false
2018-11-16 12:43:08 -08:00
Scope *parentScope{parentName ? FindModule(*parentName, ancestor) : ancestor};
if (!parentScope) {
return false;
}
PushScope(*parentScope); // submodule is hosted in parent
BeginModule(name, true);
[flang] Change when symbol is set in parser::Name Rework how `parser::Name` is resolved to contain a `Symbol`. so that constants in types can be evaluated. For example: ``` integer, parameter :: k = 8 integer(k) :: i ``` The old approach of collecting the symbols at the end of name resolution and filling in the `parser::Name` does not work because the type of `i` needs to be set in the symbol table. The symbol field in `parser::Name` is now mutable so that we can set it during name resolution. `RewriteParseTree` no longer needs to do that (it still warns about unresolved ones), so it does not need to collect symbols and fill them in. Consequently, we can eliminate "occurrences" from symbols -- we just need the name where each is first defined. This requires a lot of refactoring in `resolve-names.cc` to pass around `parser::Name` rather than `SourceName` so that we can resolve the name to a symbol. Fix some bugs where we stored `SourceName *` instead of `SourceName` in the symbol table. The pointers were into the parse tree, so they were only valid as long as the parse tree was around. The symbol table needs to remain valid longer than that, so the names need to be copied. `parser::Name` is not used in the symbol table. Eliminate `GenericSpec`. Currently all we need to do is to resolve the kinds of GenericSpec that contain names. Add `ScopeName` kind of `MiscDetails` for when we need a symbol in the scope to match the name of the scope. For example, `module m` cannot contain a declaration of a new `m`. Subprograms need real details because they can be called recursively. Fix output of partially resolved modules where we know it is a submodule but have not yet resolved the ancestor. Original-commit: flang-compiler/f18@5c1a4b99d2421f5b32e83426488d3fdf7951cfba Reviewed-on: https://github.com/flang-compiler/f18/pull/238 Tree-same-pre-rewrite: false
2018-11-16 12:43:08 -08:00
if (!ancestor->AddSubmodule(name.source, currScope())) {
Say(name, "Module '%s' already has a submodule named '%s'"_err_en_US,
[flang] Change when symbol is set in parser::Name Rework how `parser::Name` is resolved to contain a `Symbol`. so that constants in types can be evaluated. For example: ``` integer, parameter :: k = 8 integer(k) :: i ``` The old approach of collecting the symbols at the end of name resolution and filling in the `parser::Name` does not work because the type of `i` needs to be set in the symbol table. The symbol field in `parser::Name` is now mutable so that we can set it during name resolution. `RewriteParseTree` no longer needs to do that (it still warns about unresolved ones), so it does not need to collect symbols and fill them in. Consequently, we can eliminate "occurrences" from symbols -- we just need the name where each is first defined. This requires a lot of refactoring in `resolve-names.cc` to pass around `parser::Name` rather than `SourceName` so that we can resolve the name to a symbol. Fix some bugs where we stored `SourceName *` instead of `SourceName` in the symbol table. The pointers were into the parse tree, so they were only valid as long as the parse tree was around. The symbol table needs to remain valid longer than that, so the names need to be copied. `parser::Name` is not used in the symbol table. Eliminate `GenericSpec`. Currently all we need to do is to resolve the kinds of GenericSpec that contain names. Add `ScopeName` kind of `MiscDetails` for when we need a symbol in the scope to match the name of the scope. For example, `module m` cannot contain a declaration of a new `m`. Subprograms need real details because they can be called recursively. Fix output of partially resolved modules where we know it is a submodule but have not yet resolved the ancestor. Original-commit: flang-compiler/f18@5c1a4b99d2421f5b32e83426488d3fdf7951cfba Reviewed-on: https://github.com/flang-compiler/f18/pull/238 Tree-same-pre-rewrite: false
2018-11-16 12:43:08 -08:00
ancestorName.source, name.source);
}
return true;
}
void ModuleVisitor::BeginModule(const parser::Name &name, bool isSubmodule) {
auto &symbol{MakeSymbol(name, ModuleDetails{isSubmodule})};
auto &details{symbol.get<ModuleDetails>()};
PushScope(Scope::Kind::Module, &symbol);
details.set_scope(&currScope());
prevAccessStmt_ = nullptr;
}
// Find a module or submodule by name and return its scope.
// If ancestor is present, look for a submodule of that ancestor module.
// May have to read a .mod file to find it.
// If an error occurs, report it and return nullptr.
[flang] Change when symbol is set in parser::Name Rework how `parser::Name` is resolved to contain a `Symbol`. so that constants in types can be evaluated. For example: ``` integer, parameter :: k = 8 integer(k) :: i ``` The old approach of collecting the symbols at the end of name resolution and filling in the `parser::Name` does not work because the type of `i` needs to be set in the symbol table. The symbol field in `parser::Name` is now mutable so that we can set it during name resolution. `RewriteParseTree` no longer needs to do that (it still warns about unresolved ones), so it does not need to collect symbols and fill them in. Consequently, we can eliminate "occurrences" from symbols -- we just need the name where each is first defined. This requires a lot of refactoring in `resolve-names.cc` to pass around `parser::Name` rather than `SourceName` so that we can resolve the name to a symbol. Fix some bugs where we stored `SourceName *` instead of `SourceName` in the symbol table. The pointers were into the parse tree, so they were only valid as long as the parse tree was around. The symbol table needs to remain valid longer than that, so the names need to be copied. `parser::Name` is not used in the symbol table. Eliminate `GenericSpec`. Currently all we need to do is to resolve the kinds of GenericSpec that contain names. Add `ScopeName` kind of `MiscDetails` for when we need a symbol in the scope to match the name of the scope. For example, `module m` cannot contain a declaration of a new `m`. Subprograms need real details because they can be called recursively. Fix output of partially resolved modules where we know it is a submodule but have not yet resolved the ancestor. Original-commit: flang-compiler/f18@5c1a4b99d2421f5b32e83426488d3fdf7951cfba Reviewed-on: https://github.com/flang-compiler/f18/pull/238 Tree-same-pre-rewrite: false
2018-11-16 12:43:08 -08:00
Scope *ModuleVisitor::FindModule(const parser::Name &name, Scope *ancestor) {
ModFileReader reader{context()};
[flang] Change when symbol is set in parser::Name Rework how `parser::Name` is resolved to contain a `Symbol`. so that constants in types can be evaluated. For example: ``` integer, parameter :: k = 8 integer(k) :: i ``` The old approach of collecting the symbols at the end of name resolution and filling in the `parser::Name` does not work because the type of `i` needs to be set in the symbol table. The symbol field in `parser::Name` is now mutable so that we can set it during name resolution. `RewriteParseTree` no longer needs to do that (it still warns about unresolved ones), so it does not need to collect symbols and fill them in. Consequently, we can eliminate "occurrences" from symbols -- we just need the name where each is first defined. This requires a lot of refactoring in `resolve-names.cc` to pass around `parser::Name` rather than `SourceName` so that we can resolve the name to a symbol. Fix some bugs where we stored `SourceName *` instead of `SourceName` in the symbol table. The pointers were into the parse tree, so they were only valid as long as the parse tree was around. The symbol table needs to remain valid longer than that, so the names need to be copied. `parser::Name` is not used in the symbol table. Eliminate `GenericSpec`. Currently all we need to do is to resolve the kinds of GenericSpec that contain names. Add `ScopeName` kind of `MiscDetails` for when we need a symbol in the scope to match the name of the scope. For example, `module m` cannot contain a declaration of a new `m`. Subprograms need real details because they can be called recursively. Fix output of partially resolved modules where we know it is a submodule but have not yet resolved the ancestor. Original-commit: flang-compiler/f18@5c1a4b99d2421f5b32e83426488d3fdf7951cfba Reviewed-on: https://github.com/flang-compiler/f18/pull/238 Tree-same-pre-rewrite: false
2018-11-16 12:43:08 -08:00
auto *scope{reader.Read(name.source, ancestor)};
if (!scope) {
return nullptr;
}
if (scope->kind() != Scope::Kind::Module) {
Say(name, "'%s' is not a module"_err_en_US);
return nullptr;
}
[flang] Change when symbol is set in parser::Name Rework how `parser::Name` is resolved to contain a `Symbol`. so that constants in types can be evaluated. For example: ``` integer, parameter :: k = 8 integer(k) :: i ``` The old approach of collecting the symbols at the end of name resolution and filling in the `parser::Name` does not work because the type of `i` needs to be set in the symbol table. The symbol field in `parser::Name` is now mutable so that we can set it during name resolution. `RewriteParseTree` no longer needs to do that (it still warns about unresolved ones), so it does not need to collect symbols and fill them in. Consequently, we can eliminate "occurrences" from symbols -- we just need the name where each is first defined. This requires a lot of refactoring in `resolve-names.cc` to pass around `parser::Name` rather than `SourceName` so that we can resolve the name to a symbol. Fix some bugs where we stored `SourceName *` instead of `SourceName` in the symbol table. The pointers were into the parse tree, so they were only valid as long as the parse tree was around. The symbol table needs to remain valid longer than that, so the names need to be copied. `parser::Name` is not used in the symbol table. Eliminate `GenericSpec`. Currently all we need to do is to resolve the kinds of GenericSpec that contain names. Add `ScopeName` kind of `MiscDetails` for when we need a symbol in the scope to match the name of the scope. For example, `module m` cannot contain a declaration of a new `m`. Subprograms need real details because they can be called recursively. Fix output of partially resolved modules where we know it is a submodule but have not yet resolved the ancestor. Original-commit: flang-compiler/f18@5c1a4b99d2421f5b32e83426488d3fdf7951cfba Reviewed-on: https://github.com/flang-compiler/f18/pull/238 Tree-same-pre-rewrite: false
2018-11-16 12:43:08 -08:00
Resolve(name, scope->symbol());
return scope;
}
void ModuleVisitor::ApplyDefaultAccess() {
for (auto &pair : currScope()) {
[flang] Change how memory for Symbol instances is managed. With this change, all instances Symbol are stored in class Symbols. Scope.symbols_, which used to own the symbol memory, now maps names to Symbol* instead. This causes a bunch of reference-to-pointer changes because of the change in type of key-value pairs. It also requires a default constructor for Symbol, which means owner_ can't be a reference. Symbols manages Symbol instances by allocating a block of them at a time and returning the next one when needed. They are never freed. The reason for the change is that there are a few cases where we need to have a two symbols with the same name, so they can't both live in the map in Scope. Those are: 1. When there is an erroneous redeclaration of a name we may delete the first symbol and replace it with a new one. If we have saved a pointer to the first one it is now dangling. This can be seen by running `f18 -fdebug-dump-symbols -fparse-only test/semantics/resolve19.f90` under valgrind. Subroutine s is declared twice: each results in a scope that contains a pointer back to the symbol for the subroutine. After the second symbol for s is created the first is gone so the pointer in the scope is invalid. 2. A generic and one of its specifics can have the same name. We currently handle that by moving the symbol for the specific into a unique_ptr in the generic. So in that case the symbol is owned by another symbol instead of by the scope. It is simpler if we only have to deal with moving the raw pointer around. 3. A generic and a derived type can have the same name. This case isn't handled yet, but it can be done like flang-compiler/f18#2 above. It's more complicated because the derived type and the generic can be declared in either order. Original-commit: flang-compiler/f18@55a68cf0235c8a3ac855de7dc0e2b08690866be0 Reviewed-on: https://github.com/flang-compiler/f18/pull/107
2018-06-19 16:06:41 -07:00
Symbol &symbol = *pair.second;
if (!symbol.attrs().HasAny({Attr::PUBLIC, Attr::PRIVATE})) {
symbol.attrs().set(defaultAccess_);
}
}
}
// InterfaceVistor implementation
bool InterfaceVisitor::Pre(const parser::InterfaceStmt &x) {
bool isAbstract{std::holds_alternative<parser::Abstract>(x.u)};
genericInfo_.emplace(/*isInterface*/ true, isAbstract);
return true;
}
void InterfaceVisitor::Post(const parser::EndInterfaceStmt &) {
genericInfo_.pop();
}
[flang] Name resolution for defined operators Instead of tracking just genericName_ while in a generic interface block or generic statement, now we immediately create a symbol for it. A parser::Name isn't good enough because a defined-operator or defined-io-generic-spec doesn't have a name. Change the parse tree to add a source field to GenericSpec. Use these as names for symbols for defined-operator and defined-io-generic-spec (e.g. "operator(+)" or "read(formatted)"). Change the source for defined-op-name to include the dots so that they can be distinguished from normal symbols with the same name (e.g. you can have both ".foo." and "foo"). These symbols have names in the symbol table like ".foo.", not "operator(.foo.)", because references to them have that form. Add GenericKind enum to GenericDetails and GenericBindingDetails. This allows us to know a symbol is "assignment(=)", for example, without having to do a string comparison. Add GenericSpecInfo to handle analyzing the various kinds of generic-spec and generating symbol names and GenericKind for them. Add reference to LanguageFeatureControl to SemanticsContext so that they can be checked during semantics. For this change, if LogicalAbbreviations is enabled, report an error if the user tries to define an operator named ".T." or ".F.". Add resolve-name-utils.cc to hold utility functions and classes that don't have to be in the ResolveNamesVisitor class hierarchy. The goal is to reduce the size of resolve-names.cc where possible. Original-commit: flang-compiler/f18@3081f694e21dbcaef2554198a682c9af57f2e185 Reviewed-on: https://github.com/flang-compiler/f18/pull/338
2019-03-18 11:48:02 -07:00
// Create a symbol in genericSymbol_ for this GenericSpec.
bool InterfaceVisitor::Pre(const parser::GenericSpec &x) {
[flang] Name resolution for defined operators Instead of tracking just genericName_ while in a generic interface block or generic statement, now we immediately create a symbol for it. A parser::Name isn't good enough because a defined-operator or defined-io-generic-spec doesn't have a name. Change the parse tree to add a source field to GenericSpec. Use these as names for symbols for defined-operator and defined-io-generic-spec (e.g. "operator(+)" or "read(formatted)"). Change the source for defined-op-name to include the dots so that they can be distinguished from normal symbols with the same name (e.g. you can have both ".foo." and "foo"). These symbols have names in the symbol table like ".foo.", not "operator(.foo.)", because references to them have that form. Add GenericKind enum to GenericDetails and GenericBindingDetails. This allows us to know a symbol is "assignment(=)", for example, without having to do a string comparison. Add GenericSpecInfo to handle analyzing the various kinds of generic-spec and generating symbol names and GenericKind for them. Add reference to LanguageFeatureControl to SemanticsContext so that they can be checked during semantics. For this change, if LogicalAbbreviations is enabled, report an error if the user tries to define an operator named ".T." or ".F.". Add resolve-name-utils.cc to hold utility functions and classes that don't have to be in the ResolveNamesVisitor class hierarchy. The goal is to reduce the size of resolve-names.cc where possible. Original-commit: flang-compiler/f18@3081f694e21dbcaef2554198a682c9af57f2e185 Reviewed-on: https://github.com/flang-compiler/f18/pull/338
2019-03-18 11:48:02 -07:00
auto info{GenericSpecInfo{x}};
const SourceName &symbolName{info.symbolName()};
if (IsLogicalConstant(context(), symbolName)) {
Say(symbolName,
"Logical constant '%s' may not be used as a defined operator"_err_en_US);
[flang] Change when symbol is set in parser::Name Rework how `parser::Name` is resolved to contain a `Symbol`. so that constants in types can be evaluated. For example: ``` integer, parameter :: k = 8 integer(k) :: i ``` The old approach of collecting the symbols at the end of name resolution and filling in the `parser::Name` does not work because the type of `i` needs to be set in the symbol table. The symbol field in `parser::Name` is now mutable so that we can set it during name resolution. `RewriteParseTree` no longer needs to do that (it still warns about unresolved ones), so it does not need to collect symbols and fill them in. Consequently, we can eliminate "occurrences" from symbols -- we just need the name where each is first defined. This requires a lot of refactoring in `resolve-names.cc` to pass around `parser::Name` rather than `SourceName` so that we can resolve the name to a symbol. Fix some bugs where we stored `SourceName *` instead of `SourceName` in the symbol table. The pointers were into the parse tree, so they were only valid as long as the parse tree was around. The symbol table needs to remain valid longer than that, so the names need to be copied. `parser::Name` is not used in the symbol table. Eliminate `GenericSpec`. Currently all we need to do is to resolve the kinds of GenericSpec that contain names. Add `ScopeName` kind of `MiscDetails` for when we need a symbol in the scope to match the name of the scope. For example, `module m` cannot contain a declaration of a new `m`. Subprograms need real details because they can be called recursively. Fix output of partially resolved modules where we know it is a submodule but have not yet resolved the ancestor. Original-commit: flang-compiler/f18@5c1a4b99d2421f5b32e83426488d3fdf7951cfba Reviewed-on: https://github.com/flang-compiler/f18/pull/238 Tree-same-pre-rewrite: false
2018-11-16 12:43:08 -08:00
return false;
}
Symbol *symbol{currScope().FindSymbol(symbolName)};
if (symbol) {
if (symbol->has<DerivedTypeDetails>()) {
[flang] Name resolution for derived types. This consists of: - a new kind of symbols to represent them with DerivedTypeDetails - creating symbols for derived types when they are declared - creating a new kind of scope for the type to hold component symbols - resolving entity declarations of objects of derived type - resolving references to objects of derived type and to components - handling derived types with same name as generic Type parameters are not yet implemented. Refactor DeclTypeSpec to be a value class wrapping an IntrinsicTypeSpec or a DerivedTypeSpec (or neither in the TypeStar and ClassStar cases). Store DerivedTypeSpec objects in a new structure the current scope MakeDerivedTypeSpec so that DeclTypeSpec can just contain a pointer to them, as it currently does for intrinsic types. In GenericDetails, add derivedType field to handle case where generic and derived type have the same name. The generic is in the scope and the derived type is referenced from the generic, similar to the case where a generic and specific have the same name. When one of these names is mis-recognized, we sometimes have to fix up the 'occurrences' lists of the symbols. Assign implicit types as soon as an entity is encountered that requires one. Otherwise implicit derived types won't work. When we see 'x%y' we have to know the type of x in order to resolve y. Add an Implicit flag to mark symbols that were implicitly typed For symbols that introduce a new scope, include a pointer back to that scope. Add CurrNonTypeScope() for the times when we want the current scope but ignoring derived type scopes. For example, that happens when looking for types or parameters, or creating implicit symbols. Original-commit: flang-compiler/f18@9bd16da020b64b78ed3928e0244765cd2e2d8068 Reviewed-on: https://github.com/flang-compiler/f18/pull/109
2018-06-22 08:21:19 -07:00
// A generic and derived type with same name: create a generic symbol
// and save derived type in it.
CHECK(symbol->scope()->symbol() == symbol);
[flang] Name resolution for derived types. This consists of: - a new kind of symbols to represent them with DerivedTypeDetails - creating symbols for derived types when they are declared - creating a new kind of scope for the type to hold component symbols - resolving entity declarations of objects of derived type - resolving references to objects of derived type and to components - handling derived types with same name as generic Type parameters are not yet implemented. Refactor DeclTypeSpec to be a value class wrapping an IntrinsicTypeSpec or a DerivedTypeSpec (or neither in the TypeStar and ClassStar cases). Store DerivedTypeSpec objects in a new structure the current scope MakeDerivedTypeSpec so that DeclTypeSpec can just contain a pointer to them, as it currently does for intrinsic types. In GenericDetails, add derivedType field to handle case where generic and derived type have the same name. The generic is in the scope and the derived type is referenced from the generic, similar to the case where a generic and specific have the same name. When one of these names is mis-recognized, we sometimes have to fix up the 'occurrences' lists of the symbols. Assign implicit types as soon as an entity is encountered that requires one. Otherwise implicit derived types won't work. When we see 'x%y' we have to know the type of x in order to resolve y. Add an Implicit flag to mark symbols that were implicitly typed For symbols that introduce a new scope, include a pointer back to that scope. Add CurrNonTypeScope() for the times when we want the current scope but ignoring derived type scopes. For example, that happens when looking for types or parameters, or creating implicit symbols. Original-commit: flang-compiler/f18@9bd16da020b64b78ed3928e0244765cd2e2d8068 Reviewed-on: https://github.com/flang-compiler/f18/pull/109
2018-06-22 08:21:19 -07:00
GenericDetails details;
details.set_derivedType(*symbol);
EraseSymbol(*symbol);
symbol = &MakeSymbol(symbolName);
symbol->set_details(details);
// preserve access attributes
symbol->attrs() |=
details.derivedType()->attrs() & Attrs{Attr::PUBLIC, Attr::PRIVATE};
} else if (symbol->has<UnknownDetails>()) {
// okay
} else if (!symbol->IsSubprogram()) {
SayAlreadyDeclared(symbolName, *symbol);
EraseSymbol(*symbol);
symbol = nullptr;
} else if (symbol->has<UseDetails>()) {
// copy the USEd symbol into this scope so we can modify it
const Symbol &ultimate{symbol->GetUltimate()};
EraseSymbol(*symbol);
symbol = &CopySymbol(ultimate);
if (const auto *details{ultimate.detailsIf<GenericDetails>()}) {
symbol->set_details(GenericDetails{details->specificProcs()});
} else if (const auto *details{ultimate.detailsIf<SubprogramDetails>()}) {
symbol->set_details(SubprogramDetails{*details});
} else {
[flang] Change when symbol is set in parser::Name Rework how `parser::Name` is resolved to contain a `Symbol`. so that constants in types can be evaluated. For example: ``` integer, parameter :: k = 8 integer(k) :: i ``` The old approach of collecting the symbols at the end of name resolution and filling in the `parser::Name` does not work because the type of `i` needs to be set in the symbol table. The symbol field in `parser::Name` is now mutable so that we can set it during name resolution. `RewriteParseTree` no longer needs to do that (it still warns about unresolved ones), so it does not need to collect symbols and fill them in. Consequently, we can eliminate "occurrences" from symbols -- we just need the name where each is first defined. This requires a lot of refactoring in `resolve-names.cc` to pass around `parser::Name` rather than `SourceName` so that we can resolve the name to a symbol. Fix some bugs where we stored `SourceName *` instead of `SourceName` in the symbol table. The pointers were into the parse tree, so they were only valid as long as the parse tree was around. The symbol table needs to remain valid longer than that, so the names need to be copied. `parser::Name` is not used in the symbol table. Eliminate `GenericSpec`. Currently all we need to do is to resolve the kinds of GenericSpec that contain names. Add `ScopeName` kind of `MiscDetails` for when we need a symbol in the scope to match the name of the scope. For example, `module m` cannot contain a declaration of a new `m`. Subprograms need real details because they can be called recursively. Fix output of partially resolved modules where we know it is a submodule but have not yet resolved the ancestor. Original-commit: flang-compiler/f18@5c1a4b99d2421f5b32e83426488d3fdf7951cfba Reviewed-on: https://github.com/flang-compiler/f18/pull/238 Tree-same-pre-rewrite: false
2018-11-16 12:43:08 -08:00
common::die("unexpected kind of symbol");
}
}
}
if (!symbol || symbol->has<UnknownDetails>()) {
symbol = &MakeSymbol(symbolName);
symbol->set_details(GenericDetails{});
}
if (symbol->has<GenericDetails>()) {
// okay
} else if (symbol->has<SubprogramDetails>() ||
symbol->has<SubprogramNameDetails>()) {
[flang] Change how memory for Symbol instances is managed. With this change, all instances Symbol are stored in class Symbols. Scope.symbols_, which used to own the symbol memory, now maps names to Symbol* instead. This causes a bunch of reference-to-pointer changes because of the change in type of key-value pairs. It also requires a default constructor for Symbol, which means owner_ can't be a reference. Symbols manages Symbol instances by allocating a block of them at a time and returning the next one when needed. They are never freed. The reason for the change is that there are a few cases where we need to have a two symbols with the same name, so they can't both live in the map in Scope. Those are: 1. When there is an erroneous redeclaration of a name we may delete the first symbol and replace it with a new one. If we have saved a pointer to the first one it is now dangling. This can be seen by running `f18 -fdebug-dump-symbols -fparse-only test/semantics/resolve19.f90` under valgrind. Subroutine s is declared twice: each results in a scope that contains a pointer back to the symbol for the subroutine. After the second symbol for s is created the first is gone so the pointer in the scope is invalid. 2. A generic and one of its specifics can have the same name. We currently handle that by moving the symbol for the specific into a unique_ptr in the generic. So in that case the symbol is owned by another symbol instead of by the scope. It is simpler if we only have to deal with moving the raw pointer around. 3. A generic and a derived type can have the same name. This case isn't handled yet, but it can be done like flang-compiler/f18#2 above. It's more complicated because the derived type and the generic can be declared in either order. Original-commit: flang-compiler/f18@55a68cf0235c8a3ac855de7dc0e2b08690866be0 Reviewed-on: https://github.com/flang-compiler/f18/pull/107
2018-06-19 16:06:41 -07:00
GenericDetails genericDetails;
genericDetails.set_specific(*symbol);
EraseSymbol(*symbol);
symbol = &MakeSymbol(symbolName);
symbol->set_details(genericDetails);
} else {
common::die("unexpected kind of symbol");
}
info.Resolve(symbol);
SetGenericSymbol(*symbol);
return false;
}
bool InterfaceVisitor::Pre(const parser::ProcedureStmt &x) {
if (!isGeneric()) {
Say("A PROCEDURE statement is only allowed in a generic interface block"_err_en_US);
return false;
}
auto kind{std::get<parser::ProcedureStmt::Kind>(x.t)};
const auto &names{std::get<std::list<parser::Name>>(x.t)};
AddSpecificProcs(names, kind);
return false;
}
bool InterfaceVisitor::Pre(const parser::GenericStmt &x) {
genericInfo_.emplace(/*isInterface*/ false);
return true;
}
void InterfaceVisitor::Post(const parser::GenericStmt &x) {
if (auto &accessSpec{std::get<std::optional<parser::AccessSpec>>(x.t)}) {
GetGenericInfo().symbol->attrs().set(AccessSpecToAttr(*accessSpec));
}
const auto &names{std::get<std::list<parser::Name>>(x.t)};
AddSpecificProcs(names, ProcedureKind::Procedure);
genericInfo_.pop();
}
bool InterfaceVisitor::inInterfaceBlock() const {
return !genericInfo_.empty() && GetGenericInfo().isInterface;
}
bool InterfaceVisitor::isGeneric() const {
return !genericInfo_.empty() && GetGenericInfo().symbol != nullptr;
}
bool InterfaceVisitor::isAbstract() const {
return !genericInfo_.empty() && GetGenericInfo().isAbstract;
}
[flang] Change when symbol is set in parser::Name Rework how `parser::Name` is resolved to contain a `Symbol`. so that constants in types can be evaluated. For example: ``` integer, parameter :: k = 8 integer(k) :: i ``` The old approach of collecting the symbols at the end of name resolution and filling in the `parser::Name` does not work because the type of `i` needs to be set in the symbol table. The symbol field in `parser::Name` is now mutable so that we can set it during name resolution. `RewriteParseTree` no longer needs to do that (it still warns about unresolved ones), so it does not need to collect symbols and fill them in. Consequently, we can eliminate "occurrences" from symbols -- we just need the name where each is first defined. This requires a lot of refactoring in `resolve-names.cc` to pass around `parser::Name` rather than `SourceName` so that we can resolve the name to a symbol. Fix some bugs where we stored `SourceName *` instead of `SourceName` in the symbol table. The pointers were into the parse tree, so they were only valid as long as the parse tree was around. The symbol table needs to remain valid longer than that, so the names need to be copied. `parser::Name` is not used in the symbol table. Eliminate `GenericSpec`. Currently all we need to do is to resolve the kinds of GenericSpec that contain names. Add `ScopeName` kind of `MiscDetails` for when we need a symbol in the scope to match the name of the scope. For example, `module m` cannot contain a declaration of a new `m`. Subprograms need real details because they can be called recursively. Fix output of partially resolved modules where we know it is a submodule but have not yet resolved the ancestor. Original-commit: flang-compiler/f18@5c1a4b99d2421f5b32e83426488d3fdf7951cfba Reviewed-on: https://github.com/flang-compiler/f18/pull/238 Tree-same-pre-rewrite: false
2018-11-16 12:43:08 -08:00
GenericDetails &InterfaceVisitor::GetGenericDetails() {
return GetGenericInfo().symbol->get<GenericDetails>();
}
void InterfaceVisitor::AddSpecificProcs(
const std::list<parser::Name> &names, ProcedureKind kind) {
for (const auto &name : names) {
specificProcs_.emplace(
GetGenericInfo().symbol, std::make_pair(&name, kind));
}
}
// By now we should have seen all specific procedures referenced by name in
// this generic interface. Resolve those names to symbols.
void InterfaceVisitor::ResolveSpecificsInGeneric(Symbol &generic) {
auto &details{generic.get<GenericDetails>()};
std::set<SourceName> namesSeen; // to check for duplicate names
for (const auto *symbol : details.specificProcs()) {
namesSeen.insert(symbol->name());
}
auto range{specificProcs_.equal_range(&generic)};
for (auto it{range.first}; it != range.second; ++it) {
auto *name{it->second.first};
auto kind{it->second.second};
const auto *symbol{FindSymbol(*name)};
if (!symbol) {
Say(*name, "Procedure '%s' not found"_err_en_US);
continue;
}
symbol = &symbol->GetUltimate();
if (symbol == &generic) {
if (auto *specific{generic.get<GenericDetails>().specific()}) {
symbol = specific;
}
}
if (!symbol->has<SubprogramDetails>() &&
!symbol->has<SubprogramNameDetails>()) {
Say(*name, "'%s' is not a subprogram"_err_en_US);
continue;
}
if (kind == ProcedureKind::ModuleProcedure) {
if (const auto *nd{symbol->detailsIf<SubprogramNameDetails>()}) {
if (nd->kind() != SubprogramKind::Module) {
Say(*name, "'%s' is not a module procedure"_err_en_US);
}
} else {
// USE-associated procedure
const auto *sd{symbol->detailsIf<SubprogramDetails>()};
CHECK(sd != nullptr);
if (symbol->owner().kind() != Scope::Kind::Module ||
sd->isInterface()) {
Say(*name, "'%s' is not a module procedure"_err_en_US);
}
}
}
if (!namesSeen.insert(name->source).second) {
Say(*name,
[flang] Name resolution for defined operators Instead of tracking just genericName_ while in a generic interface block or generic statement, now we immediately create a symbol for it. A parser::Name isn't good enough because a defined-operator or defined-io-generic-spec doesn't have a name. Change the parse tree to add a source field to GenericSpec. Use these as names for symbols for defined-operator and defined-io-generic-spec (e.g. "operator(+)" or "read(formatted)"). Change the source for defined-op-name to include the dots so that they can be distinguished from normal symbols with the same name (e.g. you can have both ".foo." and "foo"). These symbols have names in the symbol table like ".foo.", not "operator(.foo.)", because references to them have that form. Add GenericKind enum to GenericDetails and GenericBindingDetails. This allows us to know a symbol is "assignment(=)", for example, without having to do a string comparison. Add GenericSpecInfo to handle analyzing the various kinds of generic-spec and generating symbol names and GenericKind for them. Add reference to LanguageFeatureControl to SemanticsContext so that they can be checked during semantics. For this change, if LogicalAbbreviations is enabled, report an error if the user tries to define an operator named ".T." or ".F.". Add resolve-name-utils.cc to hold utility functions and classes that don't have to be in the ResolveNamesVisitor class hierarchy. The goal is to reduce the size of resolve-names.cc where possible. Original-commit: flang-compiler/f18@3081f694e21dbcaef2554198a682c9af57f2e185 Reviewed-on: https://github.com/flang-compiler/f18/pull/338
2019-03-18 11:48:02 -07:00
IsDefinedOperator(generic.name())
? "Procedure '%s' is already specified in generic operator '%s'"_err_en_US
: "Procedure '%s' is already specified in generic '%s'"_err_en_US,
name->source, generic.name());
continue;
}
details.add_specificProc(*symbol);
}
specificProcs_.erase(range.first, range.second);
}
// Check that the specific procedures are all functions or all subroutines.
// If there is a derived type with the same name they must be functions.
// Set the corresponding flag on generic.
void InterfaceVisitor::CheckGenericProcedures(Symbol &generic) {
ResolveSpecificsInGeneric(generic);
auto &details{generic.get<GenericDetails>()};
[flang] Continue semantic checking after name resolution error When an error occurs in name resolution, continue semantic processing in order to detect other errors. This means we can no longer assume that every `parser::Name` has a symbol even after name resolution completes. In `RewriteMutator`, only report internal error for unresolved symbol if there have been no fatal errors. Add `Error` flag to `Symbol` to indicate that an error occcurred related to it. Once we report an error about a symbol we should avoid reporting any more to prevent cascading errors. Add `HasError()` and `SetError()` to simplify working with this flag. Change some places that we assume that a `parser::Name` has a non-null symbol. There are probably more. `resolve-names.cc`: Set the `Error` flag when we report a fatal error related to a symbol. (This requires making some symbols non-const.) Remove `CheckScalarIntegerType()` as `ExprChecker` will take care of those constraints if they are expressed in the parse tree. One exception to that is the name in a `ConcurrentControl`. Explicitly perform that check using `EvaluateExpr()` and constraint classes so we get consistent error messages. In expression analysis, when a constraint is violated (like `Scalar<>` or `Integer<>`), reset the wrapped expression so that we don't assume it is valid. A `GenericExprWrapper` holding a std::nullopt indicates error. Change `EnforceTypeConstraint()` to return false when the constraint fails to enable this. check-do-concurrent.cc: Reorganize the Gather*VariableNames functions into one to simplify the task of filtering out unresolved names. Remove `CheckNoDuplicates()` and `CheckNoCollisions()` as those checks is already done in name resolution when the names are added to the scope. Original-commit: flang-compiler/f18@bcdb679405906575f36d3314f17da89e3e89d45c Reviewed-on: https://github.com/flang-compiler/f18/pull/429 Tree-same-pre-rewrite: false
2019-04-25 13:18:33 -07:00
if (auto *proc{details.CheckSpecific()}) {
SayAlreadyDeclared(generic.name(), *proc);
}
auto &specifics{details.specificProcs()};
if (specifics.empty()) {
if (details.derivedType()) {
generic.set(Symbol::Flag::Function);
}
return;
}
auto &firstSpecific{*specifics.front()};
bool isFunction{firstSpecific.test(Symbol::Flag::Function)};
for (auto *specific : specifics) {
if (isFunction != specific->test(Symbol::Flag::Function)) {
auto &msg{Say(generic.name(),
"Generic interface '%s' has both a function and a subroutine"_err_en_US)};
if (isFunction) {
msg.Attach(firstSpecific.name(), "Function declaration"_en_US);
msg.Attach(specific->name(), "Subroutine declaration"_en_US);
} else {
msg.Attach(firstSpecific.name(), "Subroutine declaration"_en_US);
msg.Attach(specific->name(), "Function declaration"_en_US);
}
}
}
if (!isFunction && details.derivedType()) {
[flang] Change when symbol is set in parser::Name Rework how `parser::Name` is resolved to contain a `Symbol`. so that constants in types can be evaluated. For example: ``` integer, parameter :: k = 8 integer(k) :: i ``` The old approach of collecting the symbols at the end of name resolution and filling in the `parser::Name` does not work because the type of `i` needs to be set in the symbol table. The symbol field in `parser::Name` is now mutable so that we can set it during name resolution. `RewriteParseTree` no longer needs to do that (it still warns about unresolved ones), so it does not need to collect symbols and fill them in. Consequently, we can eliminate "occurrences" from symbols -- we just need the name where each is first defined. This requires a lot of refactoring in `resolve-names.cc` to pass around `parser::Name` rather than `SourceName` so that we can resolve the name to a symbol. Fix some bugs where we stored `SourceName *` instead of `SourceName` in the symbol table. The pointers were into the parse tree, so they were only valid as long as the parse tree was around. The symbol table needs to remain valid longer than that, so the names need to be copied. `parser::Name` is not used in the symbol table. Eliminate `GenericSpec`. Currently all we need to do is to resolve the kinds of GenericSpec that contain names. Add `ScopeName` kind of `MiscDetails` for when we need a symbol in the scope to match the name of the scope. For example, `module m` cannot contain a declaration of a new `m`. Subprograms need real details because they can be called recursively. Fix output of partially resolved modules where we know it is a submodule but have not yet resolved the ancestor. Original-commit: flang-compiler/f18@5c1a4b99d2421f5b32e83426488d3fdf7951cfba Reviewed-on: https://github.com/flang-compiler/f18/pull/238 Tree-same-pre-rewrite: false
2018-11-16 12:43:08 -08:00
SayDerivedType(generic.name(),
"Generic interface '%s' may only contain functions due to derived type"
" with same name"_err_en_US,
[flang] Change when symbol is set in parser::Name Rework how `parser::Name` is resolved to contain a `Symbol`. so that constants in types can be evaluated. For example: ``` integer, parameter :: k = 8 integer(k) :: i ``` The old approach of collecting the symbols at the end of name resolution and filling in the `parser::Name` does not work because the type of `i` needs to be set in the symbol table. The symbol field in `parser::Name` is now mutable so that we can set it during name resolution. `RewriteParseTree` no longer needs to do that (it still warns about unresolved ones), so it does not need to collect symbols and fill them in. Consequently, we can eliminate "occurrences" from symbols -- we just need the name where each is first defined. This requires a lot of refactoring in `resolve-names.cc` to pass around `parser::Name` rather than `SourceName` so that we can resolve the name to a symbol. Fix some bugs where we stored `SourceName *` instead of `SourceName` in the symbol table. The pointers were into the parse tree, so they were only valid as long as the parse tree was around. The symbol table needs to remain valid longer than that, so the names need to be copied. `parser::Name` is not used in the symbol table. Eliminate `GenericSpec`. Currently all we need to do is to resolve the kinds of GenericSpec that contain names. Add `ScopeName` kind of `MiscDetails` for when we need a symbol in the scope to match the name of the scope. For example, `module m` cannot contain a declaration of a new `m`. Subprograms need real details because they can be called recursively. Fix output of partially resolved modules where we know it is a submodule but have not yet resolved the ancestor. Original-commit: flang-compiler/f18@5c1a4b99d2421f5b32e83426488d3fdf7951cfba Reviewed-on: https://github.com/flang-compiler/f18/pull/238 Tree-same-pre-rewrite: false
2018-11-16 12:43:08 -08:00
*details.derivedType()->scope());
}
generic.set(isFunction ? Symbol::Flag::Function : Symbol::Flag::Subroutine);
}
// SubprogramVisitor implementation
void SubprogramVisitor::Post(const parser::StmtFunctionStmt &x) {
if (badStmtFuncFound_) {
return; // This wasn't really a stmt function so no scope was created
}
PopScope();
}
// Return false if it is actually an assignment statement.
bool SubprogramVisitor::HandleStmtFunction(const parser::StmtFunctionStmt &x) {
const auto &name{std::get<parser::Name>(x.t)};
const DeclTypeSpec *resultType{nullptr};
// Look up name: provides return type or tells us if it's an array
[flang] Change when symbol is set in parser::Name Rework how `parser::Name` is resolved to contain a `Symbol`. so that constants in types can be evaluated. For example: ``` integer, parameter :: k = 8 integer(k) :: i ``` The old approach of collecting the symbols at the end of name resolution and filling in the `parser::Name` does not work because the type of `i` needs to be set in the symbol table. The symbol field in `parser::Name` is now mutable so that we can set it during name resolution. `RewriteParseTree` no longer needs to do that (it still warns about unresolved ones), so it does not need to collect symbols and fill them in. Consequently, we can eliminate "occurrences" from symbols -- we just need the name where each is first defined. This requires a lot of refactoring in `resolve-names.cc` to pass around `parser::Name` rather than `SourceName` so that we can resolve the name to a symbol. Fix some bugs where we stored `SourceName *` instead of `SourceName` in the symbol table. The pointers were into the parse tree, so they were only valid as long as the parse tree was around. The symbol table needs to remain valid longer than that, so the names need to be copied. `parser::Name` is not used in the symbol table. Eliminate `GenericSpec`. Currently all we need to do is to resolve the kinds of GenericSpec that contain names. Add `ScopeName` kind of `MiscDetails` for when we need a symbol in the scope to match the name of the scope. For example, `module m` cannot contain a declaration of a new `m`. Subprograms need real details because they can be called recursively. Fix output of partially resolved modules where we know it is a submodule but have not yet resolved the ancestor. Original-commit: flang-compiler/f18@5c1a4b99d2421f5b32e83426488d3fdf7951cfba Reviewed-on: https://github.com/flang-compiler/f18/pull/238 Tree-same-pre-rewrite: false
2018-11-16 12:43:08 -08:00
if (auto *symbol{FindSymbol(name)}) {
auto *details{symbol->detailsIf<EntityDetails>()};
if (!details) {
badStmtFuncFound_ = true;
return false;
}
// TODO: check that attrs are compatible with stmt func
resultType = details->type();
[flang] Change when symbol is set in parser::Name Rework how `parser::Name` is resolved to contain a `Symbol`. so that constants in types can be evaluated. For example: ``` integer, parameter :: k = 8 integer(k) :: i ``` The old approach of collecting the symbols at the end of name resolution and filling in the `parser::Name` does not work because the type of `i` needs to be set in the symbol table. The symbol field in `parser::Name` is now mutable so that we can set it during name resolution. `RewriteParseTree` no longer needs to do that (it still warns about unresolved ones), so it does not need to collect symbols and fill them in. Consequently, we can eliminate "occurrences" from symbols -- we just need the name where each is first defined. This requires a lot of refactoring in `resolve-names.cc` to pass around `parser::Name` rather than `SourceName` so that we can resolve the name to a symbol. Fix some bugs where we stored `SourceName *` instead of `SourceName` in the symbol table. The pointers were into the parse tree, so they were only valid as long as the parse tree was around. The symbol table needs to remain valid longer than that, so the names need to be copied. `parser::Name` is not used in the symbol table. Eliminate `GenericSpec`. Currently all we need to do is to resolve the kinds of GenericSpec that contain names. Add `ScopeName` kind of `MiscDetails` for when we need a symbol in the scope to match the name of the scope. For example, `module m` cannot contain a declaration of a new `m`. Subprograms need real details because they can be called recursively. Fix output of partially resolved modules where we know it is a submodule but have not yet resolved the ancestor. Original-commit: flang-compiler/f18@5c1a4b99d2421f5b32e83426488d3fdf7951cfba Reviewed-on: https://github.com/flang-compiler/f18/pull/238 Tree-same-pre-rewrite: false
2018-11-16 12:43:08 -08:00
EraseSymbol(name);
}
if (badStmtFuncFound_) {
Say(name, "'%s' has not been declared as an array"_err_en_US);
return true;
}
auto &symbol{PushSubprogramScope(name, Symbol::Flag::Function)};
auto &details{symbol.get<SubprogramDetails>()};
for (const auto &dummyName : std::get<std::list<parser::Name>>(x.t)) {
EntityDetails dummyDetails{true};
[flang] Change when symbol is set in parser::Name Rework how `parser::Name` is resolved to contain a `Symbol`. so that constants in types can be evaluated. For example: ``` integer, parameter :: k = 8 integer(k) :: i ``` The old approach of collecting the symbols at the end of name resolution and filling in the `parser::Name` does not work because the type of `i` needs to be set in the symbol table. The symbol field in `parser::Name` is now mutable so that we can set it during name resolution. `RewriteParseTree` no longer needs to do that (it still warns about unresolved ones), so it does not need to collect symbols and fill them in. Consequently, we can eliminate "occurrences" from symbols -- we just need the name where each is first defined. This requires a lot of refactoring in `resolve-names.cc` to pass around `parser::Name` rather than `SourceName` so that we can resolve the name to a symbol. Fix some bugs where we stored `SourceName *` instead of `SourceName` in the symbol table. The pointers were into the parse tree, so they were only valid as long as the parse tree was around. The symbol table needs to remain valid longer than that, so the names need to be copied. `parser::Name` is not used in the symbol table. Eliminate `GenericSpec`. Currently all we need to do is to resolve the kinds of GenericSpec that contain names. Add `ScopeName` kind of `MiscDetails` for when we need a symbol in the scope to match the name of the scope. For example, `module m` cannot contain a declaration of a new `m`. Subprograms need real details because they can be called recursively. Fix output of partially resolved modules where we know it is a submodule but have not yet resolved the ancestor. Original-commit: flang-compiler/f18@5c1a4b99d2421f5b32e83426488d3fdf7951cfba Reviewed-on: https://github.com/flang-compiler/f18/pull/238 Tree-same-pre-rewrite: false
2018-11-16 12:43:08 -08:00
if (auto *dummySymbol{FindInScope(currScope().parent(), dummyName)}) {
if (auto *d{dummySymbol->detailsIf<EntityDetails>()}) {
if (d->type()) {
dummyDetails.set_type(*d->type());
}
}
}
details.add_dummyArg(MakeSymbol(dummyName, std::move(dummyDetails)));
}
[flang] Change when symbol is set in parser::Name Rework how `parser::Name` is resolved to contain a `Symbol`. so that constants in types can be evaluated. For example: ``` integer, parameter :: k = 8 integer(k) :: i ``` The old approach of collecting the symbols at the end of name resolution and filling in the `parser::Name` does not work because the type of `i` needs to be set in the symbol table. The symbol field in `parser::Name` is now mutable so that we can set it during name resolution. `RewriteParseTree` no longer needs to do that (it still warns about unresolved ones), so it does not need to collect symbols and fill them in. Consequently, we can eliminate "occurrences" from symbols -- we just need the name where each is first defined. This requires a lot of refactoring in `resolve-names.cc` to pass around `parser::Name` rather than `SourceName` so that we can resolve the name to a symbol. Fix some bugs where we stored `SourceName *` instead of `SourceName` in the symbol table. The pointers were into the parse tree, so they were only valid as long as the parse tree was around. The symbol table needs to remain valid longer than that, so the names need to be copied. `parser::Name` is not used in the symbol table. Eliminate `GenericSpec`. Currently all we need to do is to resolve the kinds of GenericSpec that contain names. Add `ScopeName` kind of `MiscDetails` for when we need a symbol in the scope to match the name of the scope. For example, `module m` cannot contain a declaration of a new `m`. Subprograms need real details because they can be called recursively. Fix output of partially resolved modules where we know it is a submodule but have not yet resolved the ancestor. Original-commit: flang-compiler/f18@5c1a4b99d2421f5b32e83426488d3fdf7951cfba Reviewed-on: https://github.com/flang-compiler/f18/pull/238 Tree-same-pre-rewrite: false
2018-11-16 12:43:08 -08:00
EraseSymbol(name); // added by PushSubprogramScope
EntityDetails resultDetails;
if (resultType) {
resultDetails.set_type(*resultType);
}
details.set_result(MakeSymbol(name, std::move(resultDetails)));
return true;
}
bool SubprogramVisitor::Pre(const parser::Suffix &suffix) {
if (suffix.resultName) {
funcInfo_.resultName = &suffix.resultName.value();
}
return true;
}
bool SubprogramVisitor::Pre(const parser::PrefixSpec &x) {
// Save this to process after UseStmt and ImplicitPart
if (const auto *parsedType{std::get_if<parser::DeclarationTypeSpec>(&x.u)}) {
funcInfo_.parsedType = parsedType;
funcInfo_.source = currStmtSource();
return false;
} else {
return true;
}
}
void SubprogramVisitor::Post(const parser::ImplicitPart &) {
// If the function has a type in the prefix, process it now
if (funcInfo_.parsedType) {
messageHandler().set_currStmtSource(funcInfo_.source);
if (const auto *type{ProcessTypeSpec(*funcInfo_.parsedType)}) {
funcInfo_.resultSymbol->SetType(*type);
}
}
funcInfo_ = {};
}
bool SubprogramVisitor::Pre(const parser::InterfaceBody::Subroutine &x) {
const auto &name{std::get<parser::Name>(
std::get<parser::Statement<parser::SubroutineStmt>>(x.t).statement.t)};
return BeginSubprogram(name, Symbol::Flag::Subroutine);
}
void SubprogramVisitor::Post(const parser::InterfaceBody::Subroutine &) {
EndSubprogram();
}
bool SubprogramVisitor::Pre(const parser::InterfaceBody::Function &x) {
const auto &name{std::get<parser::Name>(
std::get<parser::Statement<parser::FunctionStmt>>(x.t).statement.t)};
return BeginSubprogram(name, Symbol::Flag::Function);
}
void SubprogramVisitor::Post(const parser::InterfaceBody::Function &) {
EndSubprogram();
}
bool SubprogramVisitor::Pre(const parser::SubroutineStmt &stmt) {
return BeginAttrs();
}
bool SubprogramVisitor::Pre(const parser::FunctionStmt &stmt) {
return BeginAttrs();
}
void SubprogramVisitor::Post(const parser::SubroutineStmt &stmt) {
const auto &name{std::get<parser::Name>(stmt.t)};
auto &details{PostSubprogramStmt(name)};
for (const auto &dummyArg : std::get<std::list<parser::DummyArg>>(stmt.t)) {
if (const auto *dummyName{std::get_if<parser::Name>(&dummyArg.u)}) {
Symbol &dummy{MakeSymbol(*dummyName, EntityDetails(true))};
details.add_dummyArg(dummy);
} else {
details.add_alternateReturn();
}
}
}
void SubprogramVisitor::Post(const parser::FunctionStmt &stmt) {
const auto &name{std::get<parser::Name>(stmt.t)};
auto &details{PostSubprogramStmt(name)};
for (const auto &dummyName : std::get<std::list<parser::Name>>(stmt.t)) {
Symbol &dummy{MakeSymbol(dummyName, EntityDetails(true))};
details.add_dummyArg(dummy);
}
const parser::Name *funcResultName;
if (funcInfo_.resultName && funcInfo_.resultName->source != name.source) {
funcResultName = funcInfo_.resultName;
} else {
[flang] Change when symbol is set in parser::Name Rework how `parser::Name` is resolved to contain a `Symbol`. so that constants in types can be evaluated. For example: ``` integer, parameter :: k = 8 integer(k) :: i ``` The old approach of collecting the symbols at the end of name resolution and filling in the `parser::Name` does not work because the type of `i` needs to be set in the symbol table. The symbol field in `parser::Name` is now mutable so that we can set it during name resolution. `RewriteParseTree` no longer needs to do that (it still warns about unresolved ones), so it does not need to collect symbols and fill them in. Consequently, we can eliminate "occurrences" from symbols -- we just need the name where each is first defined. This requires a lot of refactoring in `resolve-names.cc` to pass around `parser::Name` rather than `SourceName` so that we can resolve the name to a symbol. Fix some bugs where we stored `SourceName *` instead of `SourceName` in the symbol table. The pointers were into the parse tree, so they were only valid as long as the parse tree was around. The symbol table needs to remain valid longer than that, so the names need to be copied. `parser::Name` is not used in the symbol table. Eliminate `GenericSpec`. Currently all we need to do is to resolve the kinds of GenericSpec that contain names. Add `ScopeName` kind of `MiscDetails` for when we need a symbol in the scope to match the name of the scope. For example, `module m` cannot contain a declaration of a new `m`. Subprograms need real details because they can be called recursively. Fix output of partially resolved modules where we know it is a submodule but have not yet resolved the ancestor. Original-commit: flang-compiler/f18@5c1a4b99d2421f5b32e83426488d3fdf7951cfba Reviewed-on: https://github.com/flang-compiler/f18/pull/238 Tree-same-pre-rewrite: false
2018-11-16 12:43:08 -08:00
EraseSymbol(name); // was added by PushSubprogramScope
funcResultName = &name;
}
// add function result to function scope
EntityDetails funcResultDetails;
funcResultDetails.set_funcResult(true);
funcInfo_.resultSymbol =
&MakeSymbol(*funcResultName, std::move(funcResultDetails));
details.set_result(*funcInfo_.resultSymbol);
name.symbol = currScope().symbol(); // must not be function result symbol
}
SubprogramDetails &SubprogramVisitor::PostSubprogramStmt(
const parser::Name &name) {
Symbol &symbol{*currScope().symbol()};
CHECK(name.source == symbol.name());
SetBindNameOn(symbol);
symbol.attrs() |= EndAttrs();
if (symbol.attrs().test(Attr::MODULE)) {
symbol.attrs().set(Attr::EXTERNAL, false);
}
return symbol.get<SubprogramDetails>();
}
bool SubprogramVisitor::BeginSubprogram(
const parser::Name &name, Symbol::Flag subpFlag, bool hasModulePrefix) {
if (hasModulePrefix && !inInterfaceBlock()) {
[flang] Change when symbol is set in parser::Name Rework how `parser::Name` is resolved to contain a `Symbol`. so that constants in types can be evaluated. For example: ``` integer, parameter :: k = 8 integer(k) :: i ``` The old approach of collecting the symbols at the end of name resolution and filling in the `parser::Name` does not work because the type of `i` needs to be set in the symbol table. The symbol field in `parser::Name` is now mutable so that we can set it during name resolution. `RewriteParseTree` no longer needs to do that (it still warns about unresolved ones), so it does not need to collect symbols and fill them in. Consequently, we can eliminate "occurrences" from symbols -- we just need the name where each is first defined. This requires a lot of refactoring in `resolve-names.cc` to pass around `parser::Name` rather than `SourceName` so that we can resolve the name to a symbol. Fix some bugs where we stored `SourceName *` instead of `SourceName` in the symbol table. The pointers were into the parse tree, so they were only valid as long as the parse tree was around. The symbol table needs to remain valid longer than that, so the names need to be copied. `parser::Name` is not used in the symbol table. Eliminate `GenericSpec`. Currently all we need to do is to resolve the kinds of GenericSpec that contain names. Add `ScopeName` kind of `MiscDetails` for when we need a symbol in the scope to match the name of the scope. For example, `module m` cannot contain a declaration of a new `m`. Subprograms need real details because they can be called recursively. Fix output of partially resolved modules where we know it is a submodule but have not yet resolved the ancestor. Original-commit: flang-compiler/f18@5c1a4b99d2421f5b32e83426488d3fdf7951cfba Reviewed-on: https://github.com/flang-compiler/f18/pull/238 Tree-same-pre-rewrite: false
2018-11-16 12:43:08 -08:00
auto *symbol{FindSymbol(name)};
if (!symbol || !symbol->IsSeparateModuleProc()) {
[flang] Change when symbol is set in parser::Name Rework how `parser::Name` is resolved to contain a `Symbol`. so that constants in types can be evaluated. For example: ``` integer, parameter :: k = 8 integer(k) :: i ``` The old approach of collecting the symbols at the end of name resolution and filling in the `parser::Name` does not work because the type of `i` needs to be set in the symbol table. The symbol field in `parser::Name` is now mutable so that we can set it during name resolution. `RewriteParseTree` no longer needs to do that (it still warns about unresolved ones), so it does not need to collect symbols and fill them in. Consequently, we can eliminate "occurrences" from symbols -- we just need the name where each is first defined. This requires a lot of refactoring in `resolve-names.cc` to pass around `parser::Name` rather than `SourceName` so that we can resolve the name to a symbol. Fix some bugs where we stored `SourceName *` instead of `SourceName` in the symbol table. The pointers were into the parse tree, so they were only valid as long as the parse tree was around. The symbol table needs to remain valid longer than that, so the names need to be copied. `parser::Name` is not used in the symbol table. Eliminate `GenericSpec`. Currently all we need to do is to resolve the kinds of GenericSpec that contain names. Add `ScopeName` kind of `MiscDetails` for when we need a symbol in the scope to match the name of the scope. For example, `module m` cannot contain a declaration of a new `m`. Subprograms need real details because they can be called recursively. Fix output of partially resolved modules where we know it is a submodule but have not yet resolved the ancestor. Original-commit: flang-compiler/f18@5c1a4b99d2421f5b32e83426488d3fdf7951cfba Reviewed-on: https://github.com/flang-compiler/f18/pull/238 Tree-same-pre-rewrite: false
2018-11-16 12:43:08 -08:00
Say(name, "'%s' was not declared a separate module procedure"_err_en_US);
return false;
}
if (symbol->owner() == currScope()) {
[flang] Change when symbol is set in parser::Name Rework how `parser::Name` is resolved to contain a `Symbol`. so that constants in types can be evaluated. For example: ``` integer, parameter :: k = 8 integer(k) :: i ``` The old approach of collecting the symbols at the end of name resolution and filling in the `parser::Name` does not work because the type of `i` needs to be set in the symbol table. The symbol field in `parser::Name` is now mutable so that we can set it during name resolution. `RewriteParseTree` no longer needs to do that (it still warns about unresolved ones), so it does not need to collect symbols and fill them in. Consequently, we can eliminate "occurrences" from symbols -- we just need the name where each is first defined. This requires a lot of refactoring in `resolve-names.cc` to pass around `parser::Name` rather than `SourceName` so that we can resolve the name to a symbol. Fix some bugs where we stored `SourceName *` instead of `SourceName` in the symbol table. The pointers were into the parse tree, so they were only valid as long as the parse tree was around. The symbol table needs to remain valid longer than that, so the names need to be copied. `parser::Name` is not used in the symbol table. Eliminate `GenericSpec`. Currently all we need to do is to resolve the kinds of GenericSpec that contain names. Add `ScopeName` kind of `MiscDetails` for when we need a symbol in the scope to match the name of the scope. For example, `module m` cannot contain a declaration of a new `m`. Subprograms need real details because they can be called recursively. Fix output of partially resolved modules where we know it is a submodule but have not yet resolved the ancestor. Original-commit: flang-compiler/f18@5c1a4b99d2421f5b32e83426488d3fdf7951cfba Reviewed-on: https://github.com/flang-compiler/f18/pull/238 Tree-same-pre-rewrite: false
2018-11-16 12:43:08 -08:00
// separate module procedure declared and defined in same module
PushScope(*symbol->scope());
} else {
PushSubprogramScope(name, subpFlag);
}
} else {
PushSubprogramScope(name, subpFlag);
}
return true;
}
void SubprogramVisitor::EndSubprogram() { PopScope(); }
Symbol &SubprogramVisitor::PushSubprogramScope(
const parser::Name &name, Symbol::Flag subpFlag) {
[flang] Change when symbol is set in parser::Name Rework how `parser::Name` is resolved to contain a `Symbol`. so that constants in types can be evaluated. For example: ``` integer, parameter :: k = 8 integer(k) :: i ``` The old approach of collecting the symbols at the end of name resolution and filling in the `parser::Name` does not work because the type of `i` needs to be set in the symbol table. The symbol field in `parser::Name` is now mutable so that we can set it during name resolution. `RewriteParseTree` no longer needs to do that (it still warns about unresolved ones), so it does not need to collect symbols and fill them in. Consequently, we can eliminate "occurrences" from symbols -- we just need the name where each is first defined. This requires a lot of refactoring in `resolve-names.cc` to pass around `parser::Name` rather than `SourceName` so that we can resolve the name to a symbol. Fix some bugs where we stored `SourceName *` instead of `SourceName` in the symbol table. The pointers were into the parse tree, so they were only valid as long as the parse tree was around. The symbol table needs to remain valid longer than that, so the names need to be copied. `parser::Name` is not used in the symbol table. Eliminate `GenericSpec`. Currently all we need to do is to resolve the kinds of GenericSpec that contain names. Add `ScopeName` kind of `MiscDetails` for when we need a symbol in the scope to match the name of the scope. For example, `module m` cannot contain a declaration of a new `m`. Subprograms need real details because they can be called recursively. Fix output of partially resolved modules where we know it is a submodule but have not yet resolved the ancestor. Original-commit: flang-compiler/f18@5c1a4b99d2421f5b32e83426488d3fdf7951cfba Reviewed-on: https://github.com/flang-compiler/f18/pull/238 Tree-same-pre-rewrite: false
2018-11-16 12:43:08 -08:00
auto *symbol{GetSpecificFromGeneric(name)};
if (!symbol) {
if (auto *prev{FindSymbol(name)}) {
if (prev->attrs().test(Attr::EXTERNAL) &&
prev->has<ProcEntityDetails>()) {
// this subprogram was previously called, now being declared
if (!prev->test(subpFlag)) {
Say2(name,
subpFlag == Symbol::Flag::Function
? "'%s' was previously called as a subroutine"_err_en_US
: "'%s' was previously called as a function"_err_en_US,
*prev, "Previous call of '%s'"_en_US);
}
EraseSymbol(name);
}
}
symbol = &MakeSymbol(name, SubprogramDetails{});
symbol->set(subpFlag);
}
PushScope(Scope::Kind::Subprogram, symbol);
auto &details{symbol->get<SubprogramDetails>()};
if (inInterfaceBlock()) {
details.set_isInterface();
if (!isAbstract()) {
MakeExternal(*symbol);
}
if (isGeneric()) {
GetGenericDetails().add_specificProc(*symbol);
}
implicitRules().set_inheritFromParent(false);
}
[flang] Change when symbol is set in parser::Name Rework how `parser::Name` is resolved to contain a `Symbol`. so that constants in types can be evaluated. For example: ``` integer, parameter :: k = 8 integer(k) :: i ``` The old approach of collecting the symbols at the end of name resolution and filling in the `parser::Name` does not work because the type of `i` needs to be set in the symbol table. The symbol field in `parser::Name` is now mutable so that we can set it during name resolution. `RewriteParseTree` no longer needs to do that (it still warns about unresolved ones), so it does not need to collect symbols and fill them in. Consequently, we can eliminate "occurrences" from symbols -- we just need the name where each is first defined. This requires a lot of refactoring in `resolve-names.cc` to pass around `parser::Name` rather than `SourceName` so that we can resolve the name to a symbol. Fix some bugs where we stored `SourceName *` instead of `SourceName` in the symbol table. The pointers were into the parse tree, so they were only valid as long as the parse tree was around. The symbol table needs to remain valid longer than that, so the names need to be copied. `parser::Name` is not used in the symbol table. Eliminate `GenericSpec`. Currently all we need to do is to resolve the kinds of GenericSpec that contain names. Add `ScopeName` kind of `MiscDetails` for when we need a symbol in the scope to match the name of the scope. For example, `module m` cannot contain a declaration of a new `m`. Subprograms need real details because they can be called recursively. Fix output of partially resolved modules where we know it is a submodule but have not yet resolved the ancestor. Original-commit: flang-compiler/f18@5c1a4b99d2421f5b32e83426488d3fdf7951cfba Reviewed-on: https://github.com/flang-compiler/f18/pull/238 Tree-same-pre-rewrite: false
2018-11-16 12:43:08 -08:00
FindSymbol(name)->set(subpFlag);
return *symbol;
}
[flang] Name resolution for derived types. This consists of: - a new kind of symbols to represent them with DerivedTypeDetails - creating symbols for derived types when they are declared - creating a new kind of scope for the type to hold component symbols - resolving entity declarations of objects of derived type - resolving references to objects of derived type and to components - handling derived types with same name as generic Type parameters are not yet implemented. Refactor DeclTypeSpec to be a value class wrapping an IntrinsicTypeSpec or a DerivedTypeSpec (or neither in the TypeStar and ClassStar cases). Store DerivedTypeSpec objects in a new structure the current scope MakeDerivedTypeSpec so that DeclTypeSpec can just contain a pointer to them, as it currently does for intrinsic types. In GenericDetails, add derivedType field to handle case where generic and derived type have the same name. The generic is in the scope and the derived type is referenced from the generic, similar to the case where a generic and specific have the same name. When one of these names is mis-recognized, we sometimes have to fix up the 'occurrences' lists of the symbols. Assign implicit types as soon as an entity is encountered that requires one. Otherwise implicit derived types won't work. When we see 'x%y' we have to know the type of x in order to resolve y. Add an Implicit flag to mark symbols that were implicitly typed For symbols that introduce a new scope, include a pointer back to that scope. Add CurrNonTypeScope() for the times when we want the current scope but ignoring derived type scopes. For example, that happens when looking for types or parameters, or creating implicit symbols. Original-commit: flang-compiler/f18@9bd16da020b64b78ed3928e0244765cd2e2d8068 Reviewed-on: https://github.com/flang-compiler/f18/pull/109
2018-06-22 08:21:19 -07:00
// If name is a generic, return specific subprogram with the same name.
[flang] Change when symbol is set in parser::Name Rework how `parser::Name` is resolved to contain a `Symbol`. so that constants in types can be evaluated. For example: ``` integer, parameter :: k = 8 integer(k) :: i ``` The old approach of collecting the symbols at the end of name resolution and filling in the `parser::Name` does not work because the type of `i` needs to be set in the symbol table. The symbol field in `parser::Name` is now mutable so that we can set it during name resolution. `RewriteParseTree` no longer needs to do that (it still warns about unresolved ones), so it does not need to collect symbols and fill them in. Consequently, we can eliminate "occurrences" from symbols -- we just need the name where each is first defined. This requires a lot of refactoring in `resolve-names.cc` to pass around `parser::Name` rather than `SourceName` so that we can resolve the name to a symbol. Fix some bugs where we stored `SourceName *` instead of `SourceName` in the symbol table. The pointers were into the parse tree, so they were only valid as long as the parse tree was around. The symbol table needs to remain valid longer than that, so the names need to be copied. `parser::Name` is not used in the symbol table. Eliminate `GenericSpec`. Currently all we need to do is to resolve the kinds of GenericSpec that contain names. Add `ScopeName` kind of `MiscDetails` for when we need a symbol in the scope to match the name of the scope. For example, `module m` cannot contain a declaration of a new `m`. Subprograms need real details because they can be called recursively. Fix output of partially resolved modules where we know it is a submodule but have not yet resolved the ancestor. Original-commit: flang-compiler/f18@5c1a4b99d2421f5b32e83426488d3fdf7951cfba Reviewed-on: https://github.com/flang-compiler/f18/pull/238 Tree-same-pre-rewrite: false
2018-11-16 12:43:08 -08:00
Symbol *SubprogramVisitor::GetSpecificFromGeneric(const parser::Name &name) {
if (auto *symbol{FindSymbol(name)}) {
if (auto *details{symbol->detailsIf<GenericDetails>()}) {
// found generic, want subprogram
auto *specific{details->specific()};
if (isGeneric()) {
if (specific) {
[flang] Name resolution for derived types. This consists of: - a new kind of symbols to represent them with DerivedTypeDetails - creating symbols for derived types when they are declared - creating a new kind of scope for the type to hold component symbols - resolving entity declarations of objects of derived type - resolving references to objects of derived type and to components - handling derived types with same name as generic Type parameters are not yet implemented. Refactor DeclTypeSpec to be a value class wrapping an IntrinsicTypeSpec or a DerivedTypeSpec (or neither in the TypeStar and ClassStar cases). Store DerivedTypeSpec objects in a new structure the current scope MakeDerivedTypeSpec so that DeclTypeSpec can just contain a pointer to them, as it currently does for intrinsic types. In GenericDetails, add derivedType field to handle case where generic and derived type have the same name. The generic is in the scope and the derived type is referenced from the generic, similar to the case where a generic and specific have the same name. When one of these names is mis-recognized, we sometimes have to fix up the 'occurrences' lists of the symbols. Assign implicit types as soon as an entity is encountered that requires one. Otherwise implicit derived types won't work. When we see 'x%y' we have to know the type of x in order to resolve y. Add an Implicit flag to mark symbols that were implicitly typed For symbols that introduce a new scope, include a pointer back to that scope. Add CurrNonTypeScope() for the times when we want the current scope but ignoring derived type scopes. For example, that happens when looking for types or parameters, or creating implicit symbols. Original-commit: flang-compiler/f18@9bd16da020b64b78ed3928e0244765cd2e2d8068 Reviewed-on: https://github.com/flang-compiler/f18/pull/109
2018-06-22 08:21:19 -07:00
SayAlreadyDeclared(name, *specific);
} else {
[flang] Change when symbol is set in parser::Name Rework how `parser::Name` is resolved to contain a `Symbol`. so that constants in types can be evaluated. For example: ``` integer, parameter :: k = 8 integer(k) :: i ``` The old approach of collecting the symbols at the end of name resolution and filling in the `parser::Name` does not work because the type of `i` needs to be set in the symbol table. The symbol field in `parser::Name` is now mutable so that we can set it during name resolution. `RewriteParseTree` no longer needs to do that (it still warns about unresolved ones), so it does not need to collect symbols and fill them in. Consequently, we can eliminate "occurrences" from symbols -- we just need the name where each is first defined. This requires a lot of refactoring in `resolve-names.cc` to pass around `parser::Name` rather than `SourceName` so that we can resolve the name to a symbol. Fix some bugs where we stored `SourceName *` instead of `SourceName` in the symbol table. The pointers were into the parse tree, so they were only valid as long as the parse tree was around. The symbol table needs to remain valid longer than that, so the names need to be copied. `parser::Name` is not used in the symbol table. Eliminate `GenericSpec`. Currently all we need to do is to resolve the kinds of GenericSpec that contain names. Add `ScopeName` kind of `MiscDetails` for when we need a symbol in the scope to match the name of the scope. For example, `module m` cannot contain a declaration of a new `m`. Subprograms need real details because they can be called recursively. Fix output of partially resolved modules where we know it is a submodule but have not yet resolved the ancestor. Original-commit: flang-compiler/f18@5c1a4b99d2421f5b32e83426488d3fdf7951cfba Reviewed-on: https://github.com/flang-compiler/f18/pull/238 Tree-same-pre-rewrite: false
2018-11-16 12:43:08 -08:00
EraseSymbol(name);
specific = &MakeSymbol(name, Attrs{}, SubprogramDetails{});
GetGenericDetails().set_specific(*specific);
}
}
if (specific) {
if (!specific->has<SubprogramDetails>()) {
specific->set_details(SubprogramDetails{});
}
return specific;
}
}
}
return nullptr;
}
// DeclarationVisitor implementation
[flang] Partial implementation of Symbols and Scopes. A Symbol consists of a common part (in class Symbol) containing name, owner, attributes. Information for a specific kind of symbol is in a variant containing one of the *Details classes. So the kind of symbol is determined by the type of details class stored in the details_ variant. For scopes there is a single Scope class with an enum indicating the kind. So far there isn't a need for extra kind-specific details as with Symbols but that could change. Symbols defined in a Scope are stored there in a simple map. resolve-names.cc is a partial implementation of a parse-tree walker that resolves names to Symbols. Currently is only handles functions (which introduce a new Scope) and entity-decls. The test-type executable was reused as a driver for this to avoid the need for a new one. Sample output is below. When each "end function" is encountered the scope is dumped, which shows the symbols defined in it. $ cat a.f90 pure integer(8) function foo(arg1, arg2) result(res) integer :: arg1 real :: arg2 contains function bar(arg1) real :: bar real :: arg1 end function end function $ Debug/tools/f18/test-type a.f90 Subprogram scope: 0 children arg1: Entity type: REAL bar: Entity type: REAL Subprogram scope: 1 children arg1: Entity type: INTEGER arg2: Entity type: REAL bar: Subprogram (arg1) foo: Subprogram (arg1, arg2) result(res) res: Entity type: INTEGER(8) Original-commit: flang-compiler/f18@1cd2fbc04da1d6bb2ef5bc1cf07c808460ea7547 Reviewed-on: https://github.com/flang-compiler/f18/pull/30 Tree-same-pre-rewrite: false
2018-03-22 17:08:20 -07:00
bool DeclarationVisitor::BeginDecl() {
BeginDeclTypeSpec();
BeginArraySpec();
return BeginAttrs();
}
void DeclarationVisitor::EndDecl() {
EndDeclTypeSpec();
EndArraySpec();
EndAttrs();
}
[flang] Change when symbol is set in parser::Name Rework how `parser::Name` is resolved to contain a `Symbol`. so that constants in types can be evaluated. For example: ``` integer, parameter :: k = 8 integer(k) :: i ``` The old approach of collecting the symbols at the end of name resolution and filling in the `parser::Name` does not work because the type of `i` needs to be set in the symbol table. The symbol field in `parser::Name` is now mutable so that we can set it during name resolution. `RewriteParseTree` no longer needs to do that (it still warns about unresolved ones), so it does not need to collect symbols and fill them in. Consequently, we can eliminate "occurrences" from symbols -- we just need the name where each is first defined. This requires a lot of refactoring in `resolve-names.cc` to pass around `parser::Name` rather than `SourceName` so that we can resolve the name to a symbol. Fix some bugs where we stored `SourceName *` instead of `SourceName` in the symbol table. The pointers were into the parse tree, so they were only valid as long as the parse tree was around. The symbol table needs to remain valid longer than that, so the names need to be copied. `parser::Name` is not used in the symbol table. Eliminate `GenericSpec`. Currently all we need to do is to resolve the kinds of GenericSpec that contain names. Add `ScopeName` kind of `MiscDetails` for when we need a symbol in the scope to match the name of the scope. For example, `module m` cannot contain a declaration of a new `m`. Subprograms need real details because they can be called recursively. Fix output of partially resolved modules where we know it is a submodule but have not yet resolved the ancestor. Original-commit: flang-compiler/f18@5c1a4b99d2421f5b32e83426488d3fdf7951cfba Reviewed-on: https://github.com/flang-compiler/f18/pull/238 Tree-same-pre-rewrite: false
2018-11-16 12:43:08 -08:00
bool DeclarationVisitor::CheckUseError(const parser::Name &name) {
const auto *details{name.symbol->detailsIf<UseErrorDetails>()};
if (!details) {
return false;
}
Message &msg{Say(name, "Reference to '%s' is ambiguous"_err_en_US)};
[flang] Change when symbol is set in parser::Name Rework how `parser::Name` is resolved to contain a `Symbol`. so that constants in types can be evaluated. For example: ``` integer, parameter :: k = 8 integer(k) :: i ``` The old approach of collecting the symbols at the end of name resolution and filling in the `parser::Name` does not work because the type of `i` needs to be set in the symbol table. The symbol field in `parser::Name` is now mutable so that we can set it during name resolution. `RewriteParseTree` no longer needs to do that (it still warns about unresolved ones), so it does not need to collect symbols and fill them in. Consequently, we can eliminate "occurrences" from symbols -- we just need the name where each is first defined. This requires a lot of refactoring in `resolve-names.cc` to pass around `parser::Name` rather than `SourceName` so that we can resolve the name to a symbol. Fix some bugs where we stored `SourceName *` instead of `SourceName` in the symbol table. The pointers were into the parse tree, so they were only valid as long as the parse tree was around. The symbol table needs to remain valid longer than that, so the names need to be copied. `parser::Name` is not used in the symbol table. Eliminate `GenericSpec`. Currently all we need to do is to resolve the kinds of GenericSpec that contain names. Add `ScopeName` kind of `MiscDetails` for when we need a symbol in the scope to match the name of the scope. For example, `module m` cannot contain a declaration of a new `m`. Subprograms need real details because they can be called recursively. Fix output of partially resolved modules where we know it is a submodule but have not yet resolved the ancestor. Original-commit: flang-compiler/f18@5c1a4b99d2421f5b32e83426488d3fdf7951cfba Reviewed-on: https://github.com/flang-compiler/f18/pull/238 Tree-same-pre-rewrite: false
2018-11-16 12:43:08 -08:00
for (const auto &[location, module] : details->occurrences()) {
msg.Attach(location, "'%s' was use-associated from module '%s'"_en_US,
name.source, module->name());
}
return true;
}
// Report error if accessibility of symbol doesn't match isPrivate.
void DeclarationVisitor::CheckAccessibility(
[flang] Continue semantic checking after name resolution error When an error occurs in name resolution, continue semantic processing in order to detect other errors. This means we can no longer assume that every `parser::Name` has a symbol even after name resolution completes. In `RewriteMutator`, only report internal error for unresolved symbol if there have been no fatal errors. Add `Error` flag to `Symbol` to indicate that an error occcurred related to it. Once we report an error about a symbol we should avoid reporting any more to prevent cascading errors. Add `HasError()` and `SetError()` to simplify working with this flag. Change some places that we assume that a `parser::Name` has a non-null symbol. There are probably more. `resolve-names.cc`: Set the `Error` flag when we report a fatal error related to a symbol. (This requires making some symbols non-const.) Remove `CheckScalarIntegerType()` as `ExprChecker` will take care of those constraints if they are expressed in the parse tree. One exception to that is the name in a `ConcurrentControl`. Explicitly perform that check using `EvaluateExpr()` and constraint classes so we get consistent error messages. In expression analysis, when a constraint is violated (like `Scalar<>` or `Integer<>`), reset the wrapped expression so that we don't assume it is valid. A `GenericExprWrapper` holding a std::nullopt indicates error. Change `EnforceTypeConstraint()` to return false when the constraint fails to enable this. check-do-concurrent.cc: Reorganize the Gather*VariableNames functions into one to simplify the task of filtering out unresolved names. Remove `CheckNoDuplicates()` and `CheckNoCollisions()` as those checks is already done in name resolution when the names are added to the scope. Original-commit: flang-compiler/f18@bcdb679405906575f36d3314f17da89e3e89d45c Reviewed-on: https://github.com/flang-compiler/f18/pull/429 Tree-same-pre-rewrite: false
2019-04-25 13:18:33 -07:00
const SourceName &name, bool isPrivate, Symbol &symbol) {
if (symbol.attrs().test(Attr::PRIVATE) != isPrivate) {
Say2(name,
"'%s' does not have the same accessibility as its previous declaration"_err_en_US,
symbol, "Previous declaration of '%s'"_en_US);
}
}
// Check that component is accessible from current scope.
bool DeclarationVisitor::CheckAccessibleComponent(
const SourceName &name, const Symbol &symbol) {
if (!symbol.attrs().test(Attr::PRIVATE)) {
return true;
}
// component must be in a module/submodule because of PRIVATE:
const Scope *moduleScope{&symbol.owner()};
CHECK(moduleScope->kind() == Scope::Kind::DerivedType);
while (moduleScope->kind() != Scope::Kind::Module &&
moduleScope->kind() != Scope::Kind::Global) {
moduleScope = &moduleScope->parent();
}
if (moduleScope->kind() == Scope::Kind::Module) {
for (auto *scope{&currScope()}; scope->kind() != Scope::Kind::Global;
scope = &scope->parent()) {
if (scope == moduleScope) {
return true;
}
}
Say(name,
"PRIVATE component '%s' is only accessible within module '%s'"_err_en_US,
name.ToString(), moduleScope->name());
} else {
Say(name,
"PRIVATE component '%s' is only accessible within its module"_err_en_US,
name.ToString());
}
return false;
}
void DeclarationVisitor::Post(const parser::DimensionStmt::Declaration &x) {
const auto &name{std::get<parser::Name>(x.t)};
[flang] Change when symbol is set in parser::Name Rework how `parser::Name` is resolved to contain a `Symbol`. so that constants in types can be evaluated. For example: ``` integer, parameter :: k = 8 integer(k) :: i ``` The old approach of collecting the symbols at the end of name resolution and filling in the `parser::Name` does not work because the type of `i` needs to be set in the symbol table. The symbol field in `parser::Name` is now mutable so that we can set it during name resolution. `RewriteParseTree` no longer needs to do that (it still warns about unresolved ones), so it does not need to collect symbols and fill them in. Consequently, we can eliminate "occurrences" from symbols -- we just need the name where each is first defined. This requires a lot of refactoring in `resolve-names.cc` to pass around `parser::Name` rather than `SourceName` so that we can resolve the name to a symbol. Fix some bugs where we stored `SourceName *` instead of `SourceName` in the symbol table. The pointers were into the parse tree, so they were only valid as long as the parse tree was around. The symbol table needs to remain valid longer than that, so the names need to be copied. `parser::Name` is not used in the symbol table. Eliminate `GenericSpec`. Currently all we need to do is to resolve the kinds of GenericSpec that contain names. Add `ScopeName` kind of `MiscDetails` for when we need a symbol in the scope to match the name of the scope. For example, `module m` cannot contain a declaration of a new `m`. Subprograms need real details because they can be called recursively. Fix output of partially resolved modules where we know it is a submodule but have not yet resolved the ancestor. Original-commit: flang-compiler/f18@5c1a4b99d2421f5b32e83426488d3fdf7951cfba Reviewed-on: https://github.com/flang-compiler/f18/pull/238 Tree-same-pre-rewrite: false
2018-11-16 12:43:08 -08:00
DeclareObjectEntity(name, Attrs{});
}
void DeclarationVisitor::Post(const parser::CodimensionDecl &x) {
const auto &name{std::get<parser::Name>(x.t)};
DeclareObjectEntity(name, Attrs{});
}
void DeclarationVisitor::Post(const parser::EntityDecl &x) {
// TODO: may be under StructureStmt
[flang] Change when symbol is set in parser::Name Rework how `parser::Name` is resolved to contain a `Symbol`. so that constants in types can be evaluated. For example: ``` integer, parameter :: k = 8 integer(k) :: i ``` The old approach of collecting the symbols at the end of name resolution and filling in the `parser::Name` does not work because the type of `i` needs to be set in the symbol table. The symbol field in `parser::Name` is now mutable so that we can set it during name resolution. `RewriteParseTree` no longer needs to do that (it still warns about unresolved ones), so it does not need to collect symbols and fill them in. Consequently, we can eliminate "occurrences" from symbols -- we just need the name where each is first defined. This requires a lot of refactoring in `resolve-names.cc` to pass around `parser::Name` rather than `SourceName` so that we can resolve the name to a symbol. Fix some bugs where we stored `SourceName *` instead of `SourceName` in the symbol table. The pointers were into the parse tree, so they were only valid as long as the parse tree was around. The symbol table needs to remain valid longer than that, so the names need to be copied. `parser::Name` is not used in the symbol table. Eliminate `GenericSpec`. Currently all we need to do is to resolve the kinds of GenericSpec that contain names. Add `ScopeName` kind of `MiscDetails` for when we need a symbol in the scope to match the name of the scope. For example, `module m` cannot contain a declaration of a new `m`. Subprograms need real details because they can be called recursively. Fix output of partially resolved modules where we know it is a submodule but have not yet resolved the ancestor. Original-commit: flang-compiler/f18@5c1a4b99d2421f5b32e83426488d3fdf7951cfba Reviewed-on: https://github.com/flang-compiler/f18/pull/238 Tree-same-pre-rewrite: false
2018-11-16 12:43:08 -08:00
const auto &name{std::get<parser::ObjectName>(x.t)};
Attrs attrs{attrs_ ? HandleSaveName(name.source, *attrs_) : Attrs{}};
Symbol &symbol{DeclareUnknownEntity(name, attrs)};
if (auto &init{std::get<std::optional<parser::Initialization>>(x.t)}) {
if (ConvertToObjectEntity(symbol)) {
Initialization(name, *init, false);
}
} else if (attrs.test(Attr::PARAMETER)) {
Say(name, "Missing initialization for parameter '%s'"_err_en_US);
}
}
void DeclarationVisitor::Post(const parser::PointerDecl &x) {
[flang] Change when symbol is set in parser::Name Rework how `parser::Name` is resolved to contain a `Symbol`. so that constants in types can be evaluated. For example: ``` integer, parameter :: k = 8 integer(k) :: i ``` The old approach of collecting the symbols at the end of name resolution and filling in the `parser::Name` does not work because the type of `i` needs to be set in the symbol table. The symbol field in `parser::Name` is now mutable so that we can set it during name resolution. `RewriteParseTree` no longer needs to do that (it still warns about unresolved ones), so it does not need to collect symbols and fill them in. Consequently, we can eliminate "occurrences" from symbols -- we just need the name where each is first defined. This requires a lot of refactoring in `resolve-names.cc` to pass around `parser::Name` rather than `SourceName` so that we can resolve the name to a symbol. Fix some bugs where we stored `SourceName *` instead of `SourceName` in the symbol table. The pointers were into the parse tree, so they were only valid as long as the parse tree was around. The symbol table needs to remain valid longer than that, so the names need to be copied. `parser::Name` is not used in the symbol table. Eliminate `GenericSpec`. Currently all we need to do is to resolve the kinds of GenericSpec that contain names. Add `ScopeName` kind of `MiscDetails` for when we need a symbol in the scope to match the name of the scope. For example, `module m` cannot contain a declaration of a new `m`. Subprograms need real details because they can be called recursively. Fix output of partially resolved modules where we know it is a submodule but have not yet resolved the ancestor. Original-commit: flang-compiler/f18@5c1a4b99d2421f5b32e83426488d3fdf7951cfba Reviewed-on: https://github.com/flang-compiler/f18/pull/238 Tree-same-pre-rewrite: false
2018-11-16 12:43:08 -08:00
const auto &name{std::get<parser::Name>(x.t)};
DeclareUnknownEntity(name, Attrs{Attr::POINTER});
}
bool DeclarationVisitor::Pre(const parser::BindEntity &x) {
auto kind{std::get<parser::BindEntity::Kind>(x.t)};
auto &name{std::get<parser::Name>(x.t)};
Symbol *symbol;
if (kind == parser::BindEntity::Kind::Object) {
symbol = &HandleAttributeStmt(Attr::BIND_C, name);
} else {
symbol = &MakeCommonBlockSymbol(name);
symbol->attrs().set(Attr::BIND_C);
}
SetBindNameOn(*symbol);
return false;
}
bool DeclarationVisitor::Pre(const parser::NamedConstantDef &x) {
[flang] Change when symbol is set in parser::Name Rework how `parser::Name` is resolved to contain a `Symbol`. so that constants in types can be evaluated. For example: ``` integer, parameter :: k = 8 integer(k) :: i ``` The old approach of collecting the symbols at the end of name resolution and filling in the `parser::Name` does not work because the type of `i` needs to be set in the symbol table. The symbol field in `parser::Name` is now mutable so that we can set it during name resolution. `RewriteParseTree` no longer needs to do that (it still warns about unresolved ones), so it does not need to collect symbols and fill them in. Consequently, we can eliminate "occurrences" from symbols -- we just need the name where each is first defined. This requires a lot of refactoring in `resolve-names.cc` to pass around `parser::Name` rather than `SourceName` so that we can resolve the name to a symbol. Fix some bugs where we stored `SourceName *` instead of `SourceName` in the symbol table. The pointers were into the parse tree, so they were only valid as long as the parse tree was around. The symbol table needs to remain valid longer than that, so the names need to be copied. `parser::Name` is not used in the symbol table. Eliminate `GenericSpec`. Currently all we need to do is to resolve the kinds of GenericSpec that contain names. Add `ScopeName` kind of `MiscDetails` for when we need a symbol in the scope to match the name of the scope. For example, `module m` cannot contain a declaration of a new `m`. Subprograms need real details because they can be called recursively. Fix output of partially resolved modules where we know it is a submodule but have not yet resolved the ancestor. Original-commit: flang-compiler/f18@5c1a4b99d2421f5b32e83426488d3fdf7951cfba Reviewed-on: https://github.com/flang-compiler/f18/pull/238 Tree-same-pre-rewrite: false
2018-11-16 12:43:08 -08:00
auto &name{std::get<parser::NamedConstant>(x.t).v};
auto &symbol{HandleAttributeStmt(Attr::PARAMETER, name)};
if (!ConvertToObjectEntity(symbol)) {
SayWithDecl(
name, symbol, "PARAMETER attribute not allowed on '%s'"_err_en_US);
return false;
}
const auto &expr{std::get<parser::ConstantExpr>(x.t)};
Walk(expr);
ApplyImplicitRules(symbol);
if (auto converted{
EvaluateConvertedExpr(symbol, expr, expr.thing.value().source)}) {
symbol.get<ObjectEntityDetails>().set_init(std::move(*converted));
}
return false;
}
bool DeclarationVisitor::Pre(const parser::NamedConstant &x) {
const parser::Name &name{x.v};
if (!FindSymbol(name)) {
Say(name, "Named constant '%s' not found"_err_en_US);
} else {
CheckUseError(name);
}
return false;
}
bool DeclarationVisitor::Pre(const parser::AsynchronousStmt &x) {
return HandleAttributeStmt(Attr::ASYNCHRONOUS, x.v);
}
bool DeclarationVisitor::Pre(const parser::ContiguousStmt &x) {
return HandleAttributeStmt(Attr::CONTIGUOUS, x.v);
}
bool DeclarationVisitor::Pre(const parser::ExternalStmt &x) {
HandleAttributeStmt(Attr::EXTERNAL, x.v);
for (const auto &name : x.v) {
[flang] Change when symbol is set in parser::Name Rework how `parser::Name` is resolved to contain a `Symbol`. so that constants in types can be evaluated. For example: ``` integer, parameter :: k = 8 integer(k) :: i ``` The old approach of collecting the symbols at the end of name resolution and filling in the `parser::Name` does not work because the type of `i` needs to be set in the symbol table. The symbol field in `parser::Name` is now mutable so that we can set it during name resolution. `RewriteParseTree` no longer needs to do that (it still warns about unresolved ones), so it does not need to collect symbols and fill them in. Consequently, we can eliminate "occurrences" from symbols -- we just need the name where each is first defined. This requires a lot of refactoring in `resolve-names.cc` to pass around `parser::Name` rather than `SourceName` so that we can resolve the name to a symbol. Fix some bugs where we stored `SourceName *` instead of `SourceName` in the symbol table. The pointers were into the parse tree, so they were only valid as long as the parse tree was around. The symbol table needs to remain valid longer than that, so the names need to be copied. `parser::Name` is not used in the symbol table. Eliminate `GenericSpec`. Currently all we need to do is to resolve the kinds of GenericSpec that contain names. Add `ScopeName` kind of `MiscDetails` for when we need a symbol in the scope to match the name of the scope. For example, `module m` cannot contain a declaration of a new `m`. Subprograms need real details because they can be called recursively. Fix output of partially resolved modules where we know it is a submodule but have not yet resolved the ancestor. Original-commit: flang-compiler/f18@5c1a4b99d2421f5b32e83426488d3fdf7951cfba Reviewed-on: https://github.com/flang-compiler/f18/pull/238 Tree-same-pre-rewrite: false
2018-11-16 12:43:08 -08:00
auto *symbol{FindSymbol(name)};
[flang] Support writing interfaces in module files. Write symbols for external subprogram interfaces as interface-stmts. Those go in the decls part of the module file, as opposed to contained subprograms which go in the contains part. See modfile06.f90. Write symbols with GenericDetails to module files. The specific procedures of a generic interface are always written as procedure-stmts. If they also have specific interfaces those are written in a separate interface-stmt. See modfile07.f90. Fix a bug where `real, external :: f` was not written like `real f; external f`. We have to notice the EXTERNAL attribute on the type-declaration-stmt and convert the entity to a procedure entity. See modfile08.f90. Fix a bug where a use-associated symbol is referenced in a procedure-designator. We were not resolving that correctly. Change ModFileWriter::PutEntity to include the kind of Details when it reports an internal error due to a kind it can't handle. Make DetailsToString public to support that. Change test_errors.sh to fail if the f18 command exits due to a signal. We were missing bugs where the correct errors were written out but then module file writing crashed (due to failure to handle generics mentioned above). Non-zero exit status is okay because we are expecting compilation errors. Change test_modfile.sh to allow for the expected module file contents to be indented so the tests are easier to read. Original-commit: flang-compiler/f18@82a7931e51c63ba21f17261727e1e9dc4167dcc9 Reviewed-on: https://github.com/flang-compiler/f18/pull/132 Tree-same-pre-rewrite: false
2018-07-19 13:28:24 -07:00
if (!ConvertToProcEntity(*symbol)) {
SayWithDecl(
name, *symbol, "EXTERNAL attribute not allowed on '%s'"_err_en_US);
}
}
return false;
}
bool DeclarationVisitor::Pre(const parser::IntentStmt &x) {
auto &intentSpec{std::get<parser::IntentSpec>(x.t)};
auto &names{std::get<std::list<parser::Name>>(x.t)};
return CheckNotInBlock("INTENT") &&
HandleAttributeStmt(IntentSpecToAttr(intentSpec), names);
}
bool DeclarationVisitor::Pre(const parser::IntrinsicStmt &x) {
HandleAttributeStmt(Attr::INTRINSIC, x.v);
for (const auto &name : x.v) {
auto *symbol{FindSymbol(name)};
if (!ConvertToProcEntity(*symbol)) {
SayWithDecl(
name, *symbol, "INTRINSIC attribute not allowed on '%s'"_err_en_US);
} else if (symbol->attrs().test(Attr::EXTERNAL)) { // C840
Say(symbol->name(),
"Symbol '%s' cannot have both EXTERNAL and INTRINSIC attributes"_err_en_US,
symbol->name());
}
}
return false;
}
bool DeclarationVisitor::Pre(const parser::OptionalStmt &x) {
return CheckNotInBlock("OPTIONAL") &&
HandleAttributeStmt(Attr::OPTIONAL, x.v);
}
bool DeclarationVisitor::Pre(const parser::ProtectedStmt &x) {
return HandleAttributeStmt(Attr::PROTECTED, x.v);
}
bool DeclarationVisitor::Pre(const parser::ValueStmt &x) {
return CheckNotInBlock("VALUE") && HandleAttributeStmt(Attr::VALUE, x.v);
}
bool DeclarationVisitor::Pre(const parser::VolatileStmt &x) {
return HandleAttributeStmt(Attr::VOLATILE, x.v);
}
// Handle a statement that sets an attribute on a list of names.
bool DeclarationVisitor::HandleAttributeStmt(
Attr attr, const std::list<parser::Name> &names) {
for (const auto &name : names) {
[flang] Change when symbol is set in parser::Name Rework how `parser::Name` is resolved to contain a `Symbol`. so that constants in types can be evaluated. For example: ``` integer, parameter :: k = 8 integer(k) :: i ``` The old approach of collecting the symbols at the end of name resolution and filling in the `parser::Name` does not work because the type of `i` needs to be set in the symbol table. The symbol field in `parser::Name` is now mutable so that we can set it during name resolution. `RewriteParseTree` no longer needs to do that (it still warns about unresolved ones), so it does not need to collect symbols and fill them in. Consequently, we can eliminate "occurrences" from symbols -- we just need the name where each is first defined. This requires a lot of refactoring in `resolve-names.cc` to pass around `parser::Name` rather than `SourceName` so that we can resolve the name to a symbol. Fix some bugs where we stored `SourceName *` instead of `SourceName` in the symbol table. The pointers were into the parse tree, so they were only valid as long as the parse tree was around. The symbol table needs to remain valid longer than that, so the names need to be copied. `parser::Name` is not used in the symbol table. Eliminate `GenericSpec`. Currently all we need to do is to resolve the kinds of GenericSpec that contain names. Add `ScopeName` kind of `MiscDetails` for when we need a symbol in the scope to match the name of the scope. For example, `module m` cannot contain a declaration of a new `m`. Subprograms need real details because they can be called recursively. Fix output of partially resolved modules where we know it is a submodule but have not yet resolved the ancestor. Original-commit: flang-compiler/f18@5c1a4b99d2421f5b32e83426488d3fdf7951cfba Reviewed-on: https://github.com/flang-compiler/f18/pull/238 Tree-same-pre-rewrite: false
2018-11-16 12:43:08 -08:00
HandleAttributeStmt(attr, name);
}
return false;
}
Symbol &DeclarationVisitor::HandleAttributeStmt(
[flang] Change when symbol is set in parser::Name Rework how `parser::Name` is resolved to contain a `Symbol`. so that constants in types can be evaluated. For example: ``` integer, parameter :: k = 8 integer(k) :: i ``` The old approach of collecting the symbols at the end of name resolution and filling in the `parser::Name` does not work because the type of `i` needs to be set in the symbol table. The symbol field in `parser::Name` is now mutable so that we can set it during name resolution. `RewriteParseTree` no longer needs to do that (it still warns about unresolved ones), so it does not need to collect symbols and fill them in. Consequently, we can eliminate "occurrences" from symbols -- we just need the name where each is first defined. This requires a lot of refactoring in `resolve-names.cc` to pass around `parser::Name` rather than `SourceName` so that we can resolve the name to a symbol. Fix some bugs where we stored `SourceName *` instead of `SourceName` in the symbol table. The pointers were into the parse tree, so they were only valid as long as the parse tree was around. The symbol table needs to remain valid longer than that, so the names need to be copied. `parser::Name` is not used in the symbol table. Eliminate `GenericSpec`. Currently all we need to do is to resolve the kinds of GenericSpec that contain names. Add `ScopeName` kind of `MiscDetails` for when we need a symbol in the scope to match the name of the scope. For example, `module m` cannot contain a declaration of a new `m`. Subprograms need real details because they can be called recursively. Fix output of partially resolved modules where we know it is a submodule but have not yet resolved the ancestor. Original-commit: flang-compiler/f18@5c1a4b99d2421f5b32e83426488d3fdf7951cfba Reviewed-on: https://github.com/flang-compiler/f18/pull/238 Tree-same-pre-rewrite: false
2018-11-16 12:43:08 -08:00
Attr attr, const parser::Name &name) {
if (attr == Attr::INTRINSIC &&
!context().intrinsics().IsIntrinsic(name.source.ToString())) {
Say(name.source, "'%s' is not a known intrinsic procedure"_err_en_US);
}
auto *symbol{FindInScope(currScope(), name)};
if (symbol) {
// symbol was already there: set attribute on it
if (attr == Attr::ASYNCHRONOUS || attr == Attr::VOLATILE) {
// TODO: if in a BLOCK, attribute should only be set while in the block
[flang] Change when symbol is set in parser::Name Rework how `parser::Name` is resolved to contain a `Symbol`. so that constants in types can be evaluated. For example: ``` integer, parameter :: k = 8 integer(k) :: i ``` The old approach of collecting the symbols at the end of name resolution and filling in the `parser::Name` does not work because the type of `i` needs to be set in the symbol table. The symbol field in `parser::Name` is now mutable so that we can set it during name resolution. `RewriteParseTree` no longer needs to do that (it still warns about unresolved ones), so it does not need to collect symbols and fill them in. Consequently, we can eliminate "occurrences" from symbols -- we just need the name where each is first defined. This requires a lot of refactoring in `resolve-names.cc` to pass around `parser::Name` rather than `SourceName` so that we can resolve the name to a symbol. Fix some bugs where we stored `SourceName *` instead of `SourceName` in the symbol table. The pointers were into the parse tree, so they were only valid as long as the parse tree was around. The symbol table needs to remain valid longer than that, so the names need to be copied. `parser::Name` is not used in the symbol table. Eliminate `GenericSpec`. Currently all we need to do is to resolve the kinds of GenericSpec that contain names. Add `ScopeName` kind of `MiscDetails` for when we need a symbol in the scope to match the name of the scope. For example, `module m` cannot contain a declaration of a new `m`. Subprograms need real details because they can be called recursively. Fix output of partially resolved modules where we know it is a submodule but have not yet resolved the ancestor. Original-commit: flang-compiler/f18@5c1a4b99d2421f5b32e83426488d3fdf7951cfba Reviewed-on: https://github.com/flang-compiler/f18/pull/238 Tree-same-pre-rewrite: false
2018-11-16 12:43:08 -08:00
} else if (symbol->has<UseDetails>()) {
Say(*currStmtSource(),
"Cannot change %s attribute on use-associated '%s'"_err_en_US,
[flang] Change when symbol is set in parser::Name Rework how `parser::Name` is resolved to contain a `Symbol`. so that constants in types can be evaluated. For example: ``` integer, parameter :: k = 8 integer(k) :: i ``` The old approach of collecting the symbols at the end of name resolution and filling in the `parser::Name` does not work because the type of `i` needs to be set in the symbol table. The symbol field in `parser::Name` is now mutable so that we can set it during name resolution. `RewriteParseTree` no longer needs to do that (it still warns about unresolved ones), so it does not need to collect symbols and fill them in. Consequently, we can eliminate "occurrences" from symbols -- we just need the name where each is first defined. This requires a lot of refactoring in `resolve-names.cc` to pass around `parser::Name` rather than `SourceName` so that we can resolve the name to a symbol. Fix some bugs where we stored `SourceName *` instead of `SourceName` in the symbol table. The pointers were into the parse tree, so they were only valid as long as the parse tree was around. The symbol table needs to remain valid longer than that, so the names need to be copied. `parser::Name` is not used in the symbol table. Eliminate `GenericSpec`. Currently all we need to do is to resolve the kinds of GenericSpec that contain names. Add `ScopeName` kind of `MiscDetails` for when we need a symbol in the scope to match the name of the scope. For example, `module m` cannot contain a declaration of a new `m`. Subprograms need real details because they can be called recursively. Fix output of partially resolved modules where we know it is a submodule but have not yet resolved the ancestor. Original-commit: flang-compiler/f18@5c1a4b99d2421f5b32e83426488d3fdf7951cfba Reviewed-on: https://github.com/flang-compiler/f18/pull/238 Tree-same-pre-rewrite: false
2018-11-16 12:43:08 -08:00
EnumToString(attr), name.source);
}
[flang] Change when symbol is set in parser::Name Rework how `parser::Name` is resolved to contain a `Symbol`. so that constants in types can be evaluated. For example: ``` integer, parameter :: k = 8 integer(k) :: i ``` The old approach of collecting the symbols at the end of name resolution and filling in the `parser::Name` does not work because the type of `i` needs to be set in the symbol table. The symbol field in `parser::Name` is now mutable so that we can set it during name resolution. `RewriteParseTree` no longer needs to do that (it still warns about unresolved ones), so it does not need to collect symbols and fill them in. Consequently, we can eliminate "occurrences" from symbols -- we just need the name where each is first defined. This requires a lot of refactoring in `resolve-names.cc` to pass around `parser::Name` rather than `SourceName` so that we can resolve the name to a symbol. Fix some bugs where we stored `SourceName *` instead of `SourceName` in the symbol table. The pointers were into the parse tree, so they were only valid as long as the parse tree was around. The symbol table needs to remain valid longer than that, so the names need to be copied. `parser::Name` is not used in the symbol table. Eliminate `GenericSpec`. Currently all we need to do is to resolve the kinds of GenericSpec that contain names. Add `ScopeName` kind of `MiscDetails` for when we need a symbol in the scope to match the name of the scope. For example, `module m` cannot contain a declaration of a new `m`. Subprograms need real details because they can be called recursively. Fix output of partially resolved modules where we know it is a submodule but have not yet resolved the ancestor. Original-commit: flang-compiler/f18@5c1a4b99d2421f5b32e83426488d3fdf7951cfba Reviewed-on: https://github.com/flang-compiler/f18/pull/238 Tree-same-pre-rewrite: false
2018-11-16 12:43:08 -08:00
} else {
symbol = &MakeSymbol(name, EntityDetails{});
}
symbol->attrs().set(attr);
symbol->attrs() = HandleSaveName(name.source, symbol->attrs());
return *symbol;
}
bool DeclarationVisitor::CheckNotInBlock(const char *stmt) {
if (currScope().kind() == Scope::Kind::Block) {
Say(MessageFormattedText{
"%s statement is not allowed in a BLOCK construct"_err_en_US, stmt});
return false;
} else {
return true;
}
}
void DeclarationVisitor::Post(const parser::ObjectDecl &x) {
CHECK(objectDeclAttr_.has_value());
const auto &name{std::get<parser::ObjectName>(x.t)};
[flang] Change when symbol is set in parser::Name Rework how `parser::Name` is resolved to contain a `Symbol`. so that constants in types can be evaluated. For example: ``` integer, parameter :: k = 8 integer(k) :: i ``` The old approach of collecting the symbols at the end of name resolution and filling in the `parser::Name` does not work because the type of `i` needs to be set in the symbol table. The symbol field in `parser::Name` is now mutable so that we can set it during name resolution. `RewriteParseTree` no longer needs to do that (it still warns about unresolved ones), so it does not need to collect symbols and fill them in. Consequently, we can eliminate "occurrences" from symbols -- we just need the name where each is first defined. This requires a lot of refactoring in `resolve-names.cc` to pass around `parser::Name` rather than `SourceName` so that we can resolve the name to a symbol. Fix some bugs where we stored `SourceName *` instead of `SourceName` in the symbol table. The pointers were into the parse tree, so they were only valid as long as the parse tree was around. The symbol table needs to remain valid longer than that, so the names need to be copied. `parser::Name` is not used in the symbol table. Eliminate `GenericSpec`. Currently all we need to do is to resolve the kinds of GenericSpec that contain names. Add `ScopeName` kind of `MiscDetails` for when we need a symbol in the scope to match the name of the scope. For example, `module m` cannot contain a declaration of a new `m`. Subprograms need real details because they can be called recursively. Fix output of partially resolved modules where we know it is a submodule but have not yet resolved the ancestor. Original-commit: flang-compiler/f18@5c1a4b99d2421f5b32e83426488d3fdf7951cfba Reviewed-on: https://github.com/flang-compiler/f18/pull/238 Tree-same-pre-rewrite: false
2018-11-16 12:43:08 -08:00
DeclareObjectEntity(name, Attrs{*objectDeclAttr_});
}
// Declare an entity not yet known to be an object or proc.
[flang] More name resolution for construct entities Push a new scope for constructs and statements that require one (DataStmt, DO CONCURRENT, ForallConstruct, ForallStmt -- there are more to do). Currently we use the Block kind of scope because there is no difference. Perhaps that kind should be renamed to Construct, though it does apply to statements as well as constructs. Add DeclareConstructEntity to create a construct or statement entity. When the type is not specified it can come from the type of a symbol in the enclosing scope with the same name. Change DeclareObjectEntity et al. to return the symbol declared, for the benefit of DeclareConstructEntity. Use DeclareConstructEntity for DO CONCURRENT index-name, LOCAL, and LOCAL_INIT variables and the data-i-do-variable in DataImpliedDo Names in SHARED locality spec need special handling: create a new kinds of symbol with HostAssocDetails to represent the host-association of the shared variables within the construct scope. That symbol gets the LocalityShared flag without affecting the symbol in the outer scope. HostAssoc symbols may be useful in other contexts, e.g. up-level references to local variables. Add parser::DoConstruct::IsDoConcurrent() because DO CONCURRENT loops introduce a construct scope while other DO loops do not. Move CanonicalizeDo to before name resolution so that name resolution doesn't have to deal with labeled DO CONCURRENT loops. Allow for type of index name to be specified in ConcurrentHeader. Resolve the derived type name in an AllocateStmt, StructureConstructor Original-commit: flang-compiler/f18@bc7b9891367f3174c9b5018ce5636a36a5a76c1c Reviewed-on: https://github.com/flang-compiler/f18/pull/214
2018-10-18 07:55:48 -07:00
Symbol &DeclarationVisitor::DeclareUnknownEntity(
[flang] Change when symbol is set in parser::Name Rework how `parser::Name` is resolved to contain a `Symbol`. so that constants in types can be evaluated. For example: ``` integer, parameter :: k = 8 integer(k) :: i ``` The old approach of collecting the symbols at the end of name resolution and filling in the `parser::Name` does not work because the type of `i` needs to be set in the symbol table. The symbol field in `parser::Name` is now mutable so that we can set it during name resolution. `RewriteParseTree` no longer needs to do that (it still warns about unresolved ones), so it does not need to collect symbols and fill them in. Consequently, we can eliminate "occurrences" from symbols -- we just need the name where each is first defined. This requires a lot of refactoring in `resolve-names.cc` to pass around `parser::Name` rather than `SourceName` so that we can resolve the name to a symbol. Fix some bugs where we stored `SourceName *` instead of `SourceName` in the symbol table. The pointers were into the parse tree, so they were only valid as long as the parse tree was around. The symbol table needs to remain valid longer than that, so the names need to be copied. `parser::Name` is not used in the symbol table. Eliminate `GenericSpec`. Currently all we need to do is to resolve the kinds of GenericSpec that contain names. Add `ScopeName` kind of `MiscDetails` for when we need a symbol in the scope to match the name of the scope. For example, `module m` cannot contain a declaration of a new `m`. Subprograms need real details because they can be called recursively. Fix output of partially resolved modules where we know it is a submodule but have not yet resolved the ancestor. Original-commit: flang-compiler/f18@5c1a4b99d2421f5b32e83426488d3fdf7951cfba Reviewed-on: https://github.com/flang-compiler/f18/pull/238 Tree-same-pre-rewrite: false
2018-11-16 12:43:08 -08:00
const parser::Name &name, Attrs attrs) {
if (!arraySpec().empty() || !coarraySpec().empty()) {
[flang] More name resolution for construct entities Push a new scope for constructs and statements that require one (DataStmt, DO CONCURRENT, ForallConstruct, ForallStmt -- there are more to do). Currently we use the Block kind of scope because there is no difference. Perhaps that kind should be renamed to Construct, though it does apply to statements as well as constructs. Add DeclareConstructEntity to create a construct or statement entity. When the type is not specified it can come from the type of a symbol in the enclosing scope with the same name. Change DeclareObjectEntity et al. to return the symbol declared, for the benefit of DeclareConstructEntity. Use DeclareConstructEntity for DO CONCURRENT index-name, LOCAL, and LOCAL_INIT variables and the data-i-do-variable in DataImpliedDo Names in SHARED locality spec need special handling: create a new kinds of symbol with HostAssocDetails to represent the host-association of the shared variables within the construct scope. That symbol gets the LocalityShared flag without affecting the symbol in the outer scope. HostAssoc symbols may be useful in other contexts, e.g. up-level references to local variables. Add parser::DoConstruct::IsDoConcurrent() because DO CONCURRENT loops introduce a construct scope while other DO loops do not. Move CanonicalizeDo to before name resolution so that name resolution doesn't have to deal with labeled DO CONCURRENT loops. Allow for type of index name to be specified in ConcurrentHeader. Resolve the derived type name in an AllocateStmt, StructureConstructor Original-commit: flang-compiler/f18@bc7b9891367f3174c9b5018ce5636a36a5a76c1c Reviewed-on: https://github.com/flang-compiler/f18/pull/214
2018-10-18 07:55:48 -07:00
return DeclareObjectEntity(name, attrs);
} else {
Symbol &symbol{DeclareEntity<EntityDetails>(name, attrs)};
if (auto *type{GetDeclTypeSpec()}) {
[flang] Change when symbol is set in parser::Name Rework how `parser::Name` is resolved to contain a `Symbol`. so that constants in types can be evaluated. For example: ``` integer, parameter :: k = 8 integer(k) :: i ``` The old approach of collecting the symbols at the end of name resolution and filling in the `parser::Name` does not work because the type of `i` needs to be set in the symbol table. The symbol field in `parser::Name` is now mutable so that we can set it during name resolution. `RewriteParseTree` no longer needs to do that (it still warns about unresolved ones), so it does not need to collect symbols and fill them in. Consequently, we can eliminate "occurrences" from symbols -- we just need the name where each is first defined. This requires a lot of refactoring in `resolve-names.cc` to pass around `parser::Name` rather than `SourceName` so that we can resolve the name to a symbol. Fix some bugs where we stored `SourceName *` instead of `SourceName` in the symbol table. The pointers were into the parse tree, so they were only valid as long as the parse tree was around. The symbol table needs to remain valid longer than that, so the names need to be copied. `parser::Name` is not used in the symbol table. Eliminate `GenericSpec`. Currently all we need to do is to resolve the kinds of GenericSpec that contain names. Add `ScopeName` kind of `MiscDetails` for when we need a symbol in the scope to match the name of the scope. For example, `module m` cannot contain a declaration of a new `m`. Subprograms need real details because they can be called recursively. Fix output of partially resolved modules where we know it is a submodule but have not yet resolved the ancestor. Original-commit: flang-compiler/f18@5c1a4b99d2421f5b32e83426488d3fdf7951cfba Reviewed-on: https://github.com/flang-compiler/f18/pull/238 Tree-same-pre-rewrite: false
2018-11-16 12:43:08 -08:00
SetType(name, *type);
}
SetBindNameOn(symbol);
if (symbol.attrs().test(Attr::EXTERNAL)) {
ConvertToProcEntity(symbol);
}
[flang] More name resolution for construct entities Push a new scope for constructs and statements that require one (DataStmt, DO CONCURRENT, ForallConstruct, ForallStmt -- there are more to do). Currently we use the Block kind of scope because there is no difference. Perhaps that kind should be renamed to Construct, though it does apply to statements as well as constructs. Add DeclareConstructEntity to create a construct or statement entity. When the type is not specified it can come from the type of a symbol in the enclosing scope with the same name. Change DeclareObjectEntity et al. to return the symbol declared, for the benefit of DeclareConstructEntity. Use DeclareConstructEntity for DO CONCURRENT index-name, LOCAL, and LOCAL_INIT variables and the data-i-do-variable in DataImpliedDo Names in SHARED locality spec need special handling: create a new kinds of symbol with HostAssocDetails to represent the host-association of the shared variables within the construct scope. That symbol gets the LocalityShared flag without affecting the symbol in the outer scope. HostAssoc symbols may be useful in other contexts, e.g. up-level references to local variables. Add parser::DoConstruct::IsDoConcurrent() because DO CONCURRENT loops introduce a construct scope while other DO loops do not. Move CanonicalizeDo to before name resolution so that name resolution doesn't have to deal with labeled DO CONCURRENT loops. Allow for type of index name to be specified in ConcurrentHeader. Resolve the derived type name in an AllocateStmt, StructureConstructor Original-commit: flang-compiler/f18@bc7b9891367f3174c9b5018ce5636a36a5a76c1c Reviewed-on: https://github.com/flang-compiler/f18/pull/214
2018-10-18 07:55:48 -07:00
return symbol;
}
}
[flang] More name resolution for construct entities Push a new scope for constructs and statements that require one (DataStmt, DO CONCURRENT, ForallConstruct, ForallStmt -- there are more to do). Currently we use the Block kind of scope because there is no difference. Perhaps that kind should be renamed to Construct, though it does apply to statements as well as constructs. Add DeclareConstructEntity to create a construct or statement entity. When the type is not specified it can come from the type of a symbol in the enclosing scope with the same name. Change DeclareObjectEntity et al. to return the symbol declared, for the benefit of DeclareConstructEntity. Use DeclareConstructEntity for DO CONCURRENT index-name, LOCAL, and LOCAL_INIT variables and the data-i-do-variable in DataImpliedDo Names in SHARED locality spec need special handling: create a new kinds of symbol with HostAssocDetails to represent the host-association of the shared variables within the construct scope. That symbol gets the LocalityShared flag without affecting the symbol in the outer scope. HostAssoc symbols may be useful in other contexts, e.g. up-level references to local variables. Add parser::DoConstruct::IsDoConcurrent() because DO CONCURRENT loops introduce a construct scope while other DO loops do not. Move CanonicalizeDo to before name resolution so that name resolution doesn't have to deal with labeled DO CONCURRENT loops. Allow for type of index name to be specified in ConcurrentHeader. Resolve the derived type name in an AllocateStmt, StructureConstructor Original-commit: flang-compiler/f18@bc7b9891367f3174c9b5018ce5636a36a5a76c1c Reviewed-on: https://github.com/flang-compiler/f18/pull/214
2018-10-18 07:55:48 -07:00
Symbol &DeclarationVisitor::DeclareProcEntity(
[flang] Change when symbol is set in parser::Name Rework how `parser::Name` is resolved to contain a `Symbol`. so that constants in types can be evaluated. For example: ``` integer, parameter :: k = 8 integer(k) :: i ``` The old approach of collecting the symbols at the end of name resolution and filling in the `parser::Name` does not work because the type of `i` needs to be set in the symbol table. The symbol field in `parser::Name` is now mutable so that we can set it during name resolution. `RewriteParseTree` no longer needs to do that (it still warns about unresolved ones), so it does not need to collect symbols and fill them in. Consequently, we can eliminate "occurrences" from symbols -- we just need the name where each is first defined. This requires a lot of refactoring in `resolve-names.cc` to pass around `parser::Name` rather than `SourceName` so that we can resolve the name to a symbol. Fix some bugs where we stored `SourceName *` instead of `SourceName` in the symbol table. The pointers were into the parse tree, so they were only valid as long as the parse tree was around. The symbol table needs to remain valid longer than that, so the names need to be copied. `parser::Name` is not used in the symbol table. Eliminate `GenericSpec`. Currently all we need to do is to resolve the kinds of GenericSpec that contain names. Add `ScopeName` kind of `MiscDetails` for when we need a symbol in the scope to match the name of the scope. For example, `module m` cannot contain a declaration of a new `m`. Subprograms need real details because they can be called recursively. Fix output of partially resolved modules where we know it is a submodule but have not yet resolved the ancestor. Original-commit: flang-compiler/f18@5c1a4b99d2421f5b32e83426488d3fdf7951cfba Reviewed-on: https://github.com/flang-compiler/f18/pull/238 Tree-same-pre-rewrite: false
2018-11-16 12:43:08 -08:00
const parser::Name &name, Attrs attrs, const ProcInterface &interface) {
Symbol &symbol{DeclareEntity<ProcEntityDetails>(name, attrs)};
if (auto *details{symbol.detailsIf<ProcEntityDetails>()}) {
if (interface.type()) {
symbol.set(Symbol::Flag::Function);
} else if (interface.symbol()) {
symbol.set(interface.symbol()->test(Symbol::Flag::Function)
? Symbol::Flag::Function
: Symbol::Flag::Subroutine);
}
details->set_interface(interface);
SetBindNameOn(symbol);
SetPassNameOn(symbol);
}
[flang] More name resolution for construct entities Push a new scope for constructs and statements that require one (DataStmt, DO CONCURRENT, ForallConstruct, ForallStmt -- there are more to do). Currently we use the Block kind of scope because there is no difference. Perhaps that kind should be renamed to Construct, though it does apply to statements as well as constructs. Add DeclareConstructEntity to create a construct or statement entity. When the type is not specified it can come from the type of a symbol in the enclosing scope with the same name. Change DeclareObjectEntity et al. to return the symbol declared, for the benefit of DeclareConstructEntity. Use DeclareConstructEntity for DO CONCURRENT index-name, LOCAL, and LOCAL_INIT variables and the data-i-do-variable in DataImpliedDo Names in SHARED locality spec need special handling: create a new kinds of symbol with HostAssocDetails to represent the host-association of the shared variables within the construct scope. That symbol gets the LocalityShared flag without affecting the symbol in the outer scope. HostAssoc symbols may be useful in other contexts, e.g. up-level references to local variables. Add parser::DoConstruct::IsDoConcurrent() because DO CONCURRENT loops introduce a construct scope while other DO loops do not. Move CanonicalizeDo to before name resolution so that name resolution doesn't have to deal with labeled DO CONCURRENT loops. Allow for type of index name to be specified in ConcurrentHeader. Resolve the derived type name in an AllocateStmt, StructureConstructor Original-commit: flang-compiler/f18@bc7b9891367f3174c9b5018ce5636a36a5a76c1c Reviewed-on: https://github.com/flang-compiler/f18/pull/214
2018-10-18 07:55:48 -07:00
return symbol;
}
[flang] More name resolution for construct entities Push a new scope for constructs and statements that require one (DataStmt, DO CONCURRENT, ForallConstruct, ForallStmt -- there are more to do). Currently we use the Block kind of scope because there is no difference. Perhaps that kind should be renamed to Construct, though it does apply to statements as well as constructs. Add DeclareConstructEntity to create a construct or statement entity. When the type is not specified it can come from the type of a symbol in the enclosing scope with the same name. Change DeclareObjectEntity et al. to return the symbol declared, for the benefit of DeclareConstructEntity. Use DeclareConstructEntity for DO CONCURRENT index-name, LOCAL, and LOCAL_INIT variables and the data-i-do-variable in DataImpliedDo Names in SHARED locality spec need special handling: create a new kinds of symbol with HostAssocDetails to represent the host-association of the shared variables within the construct scope. That symbol gets the LocalityShared flag without affecting the symbol in the outer scope. HostAssoc symbols may be useful in other contexts, e.g. up-level references to local variables. Add parser::DoConstruct::IsDoConcurrent() because DO CONCURRENT loops introduce a construct scope while other DO loops do not. Move CanonicalizeDo to before name resolution so that name resolution doesn't have to deal with labeled DO CONCURRENT loops. Allow for type of index name to be specified in ConcurrentHeader. Resolve the derived type name in an AllocateStmt, StructureConstructor Original-commit: flang-compiler/f18@bc7b9891367f3174c9b5018ce5636a36a5a76c1c Reviewed-on: https://github.com/flang-compiler/f18/pull/214
2018-10-18 07:55:48 -07:00
Symbol &DeclarationVisitor::DeclareObjectEntity(
[flang] Change when symbol is set in parser::Name Rework how `parser::Name` is resolved to contain a `Symbol`. so that constants in types can be evaluated. For example: ``` integer, parameter :: k = 8 integer(k) :: i ``` The old approach of collecting the symbols at the end of name resolution and filling in the `parser::Name` does not work because the type of `i` needs to be set in the symbol table. The symbol field in `parser::Name` is now mutable so that we can set it during name resolution. `RewriteParseTree` no longer needs to do that (it still warns about unresolved ones), so it does not need to collect symbols and fill them in. Consequently, we can eliminate "occurrences" from symbols -- we just need the name where each is first defined. This requires a lot of refactoring in `resolve-names.cc` to pass around `parser::Name` rather than `SourceName` so that we can resolve the name to a symbol. Fix some bugs where we stored `SourceName *` instead of `SourceName` in the symbol table. The pointers were into the parse tree, so they were only valid as long as the parse tree was around. The symbol table needs to remain valid longer than that, so the names need to be copied. `parser::Name` is not used in the symbol table. Eliminate `GenericSpec`. Currently all we need to do is to resolve the kinds of GenericSpec that contain names. Add `ScopeName` kind of `MiscDetails` for when we need a symbol in the scope to match the name of the scope. For example, `module m` cannot contain a declaration of a new `m`. Subprograms need real details because they can be called recursively. Fix output of partially resolved modules where we know it is a submodule but have not yet resolved the ancestor. Original-commit: flang-compiler/f18@5c1a4b99d2421f5b32e83426488d3fdf7951cfba Reviewed-on: https://github.com/flang-compiler/f18/pull/238 Tree-same-pre-rewrite: false
2018-11-16 12:43:08 -08:00
const parser::Name &name, Attrs attrs) {
Symbol &symbol{DeclareEntity<ObjectEntityDetails>(name, attrs)};
if (auto *details{symbol.detailsIf<ObjectEntityDetails>()}) {
if (auto *type{GetDeclTypeSpec()}) {
[flang] Change when symbol is set in parser::Name Rework how `parser::Name` is resolved to contain a `Symbol`. so that constants in types can be evaluated. For example: ``` integer, parameter :: k = 8 integer(k) :: i ``` The old approach of collecting the symbols at the end of name resolution and filling in the `parser::Name` does not work because the type of `i` needs to be set in the symbol table. The symbol field in `parser::Name` is now mutable so that we can set it during name resolution. `RewriteParseTree` no longer needs to do that (it still warns about unresolved ones), so it does not need to collect symbols and fill them in. Consequently, we can eliminate "occurrences" from symbols -- we just need the name where each is first defined. This requires a lot of refactoring in `resolve-names.cc` to pass around `parser::Name` rather than `SourceName` so that we can resolve the name to a symbol. Fix some bugs where we stored `SourceName *` instead of `SourceName` in the symbol table. The pointers were into the parse tree, so they were only valid as long as the parse tree was around. The symbol table needs to remain valid longer than that, so the names need to be copied. `parser::Name` is not used in the symbol table. Eliminate `GenericSpec`. Currently all we need to do is to resolve the kinds of GenericSpec that contain names. Add `ScopeName` kind of `MiscDetails` for when we need a symbol in the scope to match the name of the scope. For example, `module m` cannot contain a declaration of a new `m`. Subprograms need real details because they can be called recursively. Fix output of partially resolved modules where we know it is a submodule but have not yet resolved the ancestor. Original-commit: flang-compiler/f18@5c1a4b99d2421f5b32e83426488d3fdf7951cfba Reviewed-on: https://github.com/flang-compiler/f18/pull/238 Tree-same-pre-rewrite: false
2018-11-16 12:43:08 -08:00
SetType(name, *type);
}
if (!arraySpec().empty()) {
if (details->IsArray()) {
Say(name,
"The dimensions of '%s' have already been declared"_err_en_US);
context().SetError(symbol);
} else {
details->set_shape(arraySpec());
}
ClearArraySpec();
}
if (!coarraySpec().empty()) {
if (details->IsCoarray()) {
Say(name,
"The codimensions of '%s' have already been declared"_err_en_US);
context().SetError(symbol);
} else {
details->set_coshape(coarraySpec());
}
ClearCoarraySpec();
}
SetBindNameOn(symbol);
}
[flang] More name resolution for construct entities Push a new scope for constructs and statements that require one (DataStmt, DO CONCURRENT, ForallConstruct, ForallStmt -- there are more to do). Currently we use the Block kind of scope because there is no difference. Perhaps that kind should be renamed to Construct, though it does apply to statements as well as constructs. Add DeclareConstructEntity to create a construct or statement entity. When the type is not specified it can come from the type of a symbol in the enclosing scope with the same name. Change DeclareObjectEntity et al. to return the symbol declared, for the benefit of DeclareConstructEntity. Use DeclareConstructEntity for DO CONCURRENT index-name, LOCAL, and LOCAL_INIT variables and the data-i-do-variable in DataImpliedDo Names in SHARED locality spec need special handling: create a new kinds of symbol with HostAssocDetails to represent the host-association of the shared variables within the construct scope. That symbol gets the LocalityShared flag without affecting the symbol in the outer scope. HostAssoc symbols may be useful in other contexts, e.g. up-level references to local variables. Add parser::DoConstruct::IsDoConcurrent() because DO CONCURRENT loops introduce a construct scope while other DO loops do not. Move CanonicalizeDo to before name resolution so that name resolution doesn't have to deal with labeled DO CONCURRENT loops. Allow for type of index name to be specified in ConcurrentHeader. Resolve the derived type name in an AllocateStmt, StructureConstructor Original-commit: flang-compiler/f18@bc7b9891367f3174c9b5018ce5636a36a5a76c1c Reviewed-on: https://github.com/flang-compiler/f18/pull/214
2018-10-18 07:55:48 -07:00
return symbol;
}
void DeclarationVisitor::Post(const parser::IntegerTypeSpec &x) {
SetDeclTypeSpec(MakeNumericType(TypeCategory::Integer, x.v));
}
void DeclarationVisitor::Post(const parser::IntrinsicTypeSpec::Real &x) {
SetDeclTypeSpec(MakeNumericType(TypeCategory::Real, x.kind));
}
void DeclarationVisitor::Post(const parser::IntrinsicTypeSpec::Complex &x) {
SetDeclTypeSpec(MakeNumericType(TypeCategory::Complex, x.kind));
}
void DeclarationVisitor::Post(const parser::IntrinsicTypeSpec::Logical &x) {
SetDeclTypeSpec(MakeLogicalType(x.kind));
}
void DeclarationVisitor::Post(const parser::IntrinsicTypeSpec::Character &x) {
if (!charInfo_.length) {
charInfo_.length = ParamValue{1};
}
if (!charInfo_.kind.has_value()) {
charInfo_.kind =
KindExpr{context().GetDefaultKind(TypeCategory::Character)};
}
SetDeclTypeSpec(currScope().MakeCharacterType(
std::move(*charInfo_.length), std::move(*charInfo_.kind)));
charInfo_ = {};
}
void DeclarationVisitor::Post(const parser::CharSelector::LengthAndKind &x) {
charInfo_.kind = EvaluateSubscriptIntExpr(x.kind);
if (x.length) {
charInfo_.length = GetParamValue(*x.length);
}
}
void DeclarationVisitor::Post(const parser::CharLength &x) {
if (const auto *length{std::get_if<std::int64_t>(&x.u)}) {
charInfo_.length = ParamValue{*length};
} else {
charInfo_.length = GetParamValue(std::get<parser::TypeParamValue>(x.u));
}
}
void DeclarationVisitor::Post(const parser::LengthSelector &x) {
if (const auto *param{std::get_if<parser::TypeParamValue>(&x.u)}) {
charInfo_.length = GetParamValue(*param);
}
}
bool DeclarationVisitor::Pre(const parser::KindParam &x) {
if (const auto *kind{std::get_if<
parser::Scalar<parser::Integer<parser::Constant<parser::Name>>>>(
&x.u)}) {
const parser::Name &name{kind->thing.thing.thing};
if (!FindSymbol(name)) {
Say(name, "Parameter '%s' not found"_err_en_US);
}
}
return false;
}
bool DeclarationVisitor::Pre(const parser::DeclarationTypeSpec::Type &x) {
CHECK(GetDeclTypeSpecCategory() == DeclTypeSpec::Category::TypeDerived);
return true;
}
bool DeclarationVisitor::Pre(const parser::DeclarationTypeSpec::Class &x) {
SetDeclTypeSpecCategory(DeclTypeSpec::Category::ClassDerived);
return true;
}
bool DeclarationVisitor::Pre(const parser::DeclarationTypeSpec::Record &) {
// TODO
return true;
}
void DeclarationVisitor::Post(const parser::DerivedTypeSpec &x) {
const auto &typeName{std::get<parser::Name>(x.t)};
const Symbol *typeSymbol{ResolveDerivedType(typeName)};
if (typeSymbol == nullptr) {
return;
}
// This DerivedTypeSpec is created initially as a search key.
// If it turns out to have the same name and actual parameter
// value expressions as some other DerivedTypeSpec in the current
// scope, then we'll use that extant spec; otherwise, when this
// spec is distinct from all derived types previously instantiated
// in the current scope, this spec will be moved to that collection.
DerivedTypeSpec spec{*typeSymbol};
// The expressions in a derived type specifier whose values define
// non-defaulted type parameters are evaluated in the enclosing scope.
// Default initialization expressions for the derived type's parameters
// may reference other parameters so long as the declaration precedes the
// use in the expression (10.1.12). This is not necessarily the same
// order as "type parameter order" (7.5.3.2).
// Parameters of the most deeply nested "base class" come first when the
// derived type is an extension.
const DerivedTypeDetails &typeDetails{typeSymbol->get<DerivedTypeDetails>()};
auto parameterNames{typeDetails.OrderParameterNames(*typeSymbol)};
auto parameterDecls{typeDetails.OrderParameterDeclarations(*typeSymbol)};
auto nextNameIter{parameterNames.begin()};
bool seenAnyName{false};
for (const auto &typeParamSpec :
std::get<std::list<parser::TypeParamSpec>>(x.t)) {
const auto &optKeyword{
std::get<std::optional<parser::Keyword>>(typeParamSpec.t)};
SourceName name;
if (optKeyword.has_value()) {
seenAnyName = true;
name = optKeyword->v.source;
auto it{std::find_if(parameterDecls.begin(), parameterDecls.end(),
[&](const Symbol *symbol) { return symbol->name() == name; })};
if (it == parameterDecls.end()) {
Say(name,
"'%s' is not the name of a parameter for this type"_err_en_US);
} else {
Resolve(optKeyword->v, const_cast<Symbol *>(*it));
}
} else if (seenAnyName) {
Say(typeName.source, "Type parameter value must have a name"_err_en_US);
continue;
} else if (nextNameIter != parameterNames.end()) {
name = *nextNameIter++;
} else {
Say(typeName.source,
"Too many type parameters given for derived type '%s'"_err_en_US);
break;
}
if (spec.FindParameter(name)) {
Say(typeName.source,
"Multiple values given for type parameter '%s'"_err_en_US, name);
} else {
const auto &value{std::get<parser::TypeParamValue>(typeParamSpec.t)};
ParamValue param{GetParamValue(value)}; // folded
if (!param.isExplicit() || param.GetExplicit().has_value()) {
spec.AddParamValue(name, std::move(param));
}
}
}
// Ensure that any type parameter without an explicit value has a
// default initialization in the derived type's definition.
const Scope *typeScope{typeSymbol->scope()};
CHECK(typeScope != nullptr);
for (const SourceName &name : parameterNames) {
if (!spec.FindParameter(name)) {
auto it{std::find_if(parameterDecls.begin(), parameterDecls.end(),
[&](const Symbol *symbol) { return symbol->name() == name; })};
if (it != parameterDecls.end()) {
const auto *details{(*it)->detailsIf<TypeParamDetails>()};
if (details == nullptr || !details->init().has_value()) {
Say(typeName.source,
"Type parameter '%s' lacks a value and has no default"_err_en_US,
name);
}
}
}
}
auto category{GetDeclTypeSpecCategory()};
spec.ProcessParameterExpressions(context().foldingContext());
if (const DeclTypeSpec *
extant{currScope().FindInstantiatedDerivedType(spec, category)}) {
// This derived type and parameter expressions (if any) are already present
// in this scope.
SetDeclTypeSpec(*extant);
} else {
DeclTypeSpec &type{currScope().MakeDerivedType(std::move(spec), category)};
if (parameterNames.empty() || currScope().IsParameterizedDerivedType()) {
// The derived type being instantiated is not a parameterized derived
// type, or the instantiation is within the definition of a parameterized
// derived type; don't instantiate a new scope.
type.derivedTypeSpec().set_scope(*typeScope);
} else {
// This is a parameterized derived type and this spec is not in the
// context of a parameterized derived type definition, so we need to
// clone its contents, specialize them with the actual type parameter
// values, and check constraints.
auto save{GetFoldingContext().messages().SetLocation(*currStmtSource())};
type.derivedTypeSpec().Instantiate(currScope(), context());
}
SetDeclTypeSpec(type);
}
// Capture the DerivedTypeSpec in the parse tree for use in building
// structure constructor expressions.
x.derivedTypeSpec = &GetDeclTypeSpec()->derivedTypeSpec();
}
// The descendents of DerivedTypeDef in the parse tree are visited directly
// in this Pre() routine so that recursive use of the derived type can be
// supported in the components.
bool DeclarationVisitor::Pre(const parser::DerivedTypeDef &x) {
auto &stmt{std::get<parser::Statement<parser::DerivedTypeStmt>>(x.t)};
Walk(stmt);
Walk(std::get<std::list<parser::Statement<parser::TypeParamDefStmt>>>(x.t));
auto &scope{currScope()};
CHECK(scope.symbol() != nullptr);
CHECK(scope.symbol()->scope() == &scope);
auto &details{scope.symbol()->get<DerivedTypeDetails>()};
std::set<SourceName> paramNames;
[flang] Change when symbol is set in parser::Name Rework how `parser::Name` is resolved to contain a `Symbol`. so that constants in types can be evaluated. For example: ``` integer, parameter :: k = 8 integer(k) :: i ``` The old approach of collecting the symbols at the end of name resolution and filling in the `parser::Name` does not work because the type of `i` needs to be set in the symbol table. The symbol field in `parser::Name` is now mutable so that we can set it during name resolution. `RewriteParseTree` no longer needs to do that (it still warns about unresolved ones), so it does not need to collect symbols and fill them in. Consequently, we can eliminate "occurrences" from symbols -- we just need the name where each is first defined. This requires a lot of refactoring in `resolve-names.cc` to pass around `parser::Name` rather than `SourceName` so that we can resolve the name to a symbol. Fix some bugs where we stored `SourceName *` instead of `SourceName` in the symbol table. The pointers were into the parse tree, so they were only valid as long as the parse tree was around. The symbol table needs to remain valid longer than that, so the names need to be copied. `parser::Name` is not used in the symbol table. Eliminate `GenericSpec`. Currently all we need to do is to resolve the kinds of GenericSpec that contain names. Add `ScopeName` kind of `MiscDetails` for when we need a symbol in the scope to match the name of the scope. For example, `module m` cannot contain a declaration of a new `m`. Subprograms need real details because they can be called recursively. Fix output of partially resolved modules where we know it is a submodule but have not yet resolved the ancestor. Original-commit: flang-compiler/f18@5c1a4b99d2421f5b32e83426488d3fdf7951cfba Reviewed-on: https://github.com/flang-compiler/f18/pull/238 Tree-same-pre-rewrite: false
2018-11-16 12:43:08 -08:00
for (auto &paramName : std::get<std::list<parser::Name>>(stmt.statement.t)) {
details.add_paramName(paramName.source);
[flang] Change when symbol is set in parser::Name Rework how `parser::Name` is resolved to contain a `Symbol`. so that constants in types can be evaluated. For example: ``` integer, parameter :: k = 8 integer(k) :: i ``` The old approach of collecting the symbols at the end of name resolution and filling in the `parser::Name` does not work because the type of `i` needs to be set in the symbol table. The symbol field in `parser::Name` is now mutable so that we can set it during name resolution. `RewriteParseTree` no longer needs to do that (it still warns about unresolved ones), so it does not need to collect symbols and fill them in. Consequently, we can eliminate "occurrences" from symbols -- we just need the name where each is first defined. This requires a lot of refactoring in `resolve-names.cc` to pass around `parser::Name` rather than `SourceName` so that we can resolve the name to a symbol. Fix some bugs where we stored `SourceName *` instead of `SourceName` in the symbol table. The pointers were into the parse tree, so they were only valid as long as the parse tree was around. The symbol table needs to remain valid longer than that, so the names need to be copied. `parser::Name` is not used in the symbol table. Eliminate `GenericSpec`. Currently all we need to do is to resolve the kinds of GenericSpec that contain names. Add `ScopeName` kind of `MiscDetails` for when we need a symbol in the scope to match the name of the scope. For example, `module m` cannot contain a declaration of a new `m`. Subprograms need real details because they can be called recursively. Fix output of partially resolved modules where we know it is a submodule but have not yet resolved the ancestor. Original-commit: flang-compiler/f18@5c1a4b99d2421f5b32e83426488d3fdf7951cfba Reviewed-on: https://github.com/flang-compiler/f18/pull/238 Tree-same-pre-rewrite: false
2018-11-16 12:43:08 -08:00
auto *symbol{FindInScope(scope, paramName)};
if (!symbol) {
Say(paramName,
"No definition found for type parameter '%s'"_err_en_US); // C742
[flang] Change when symbol is set in parser::Name Rework how `parser::Name` is resolved to contain a `Symbol`. so that constants in types can be evaluated. For example: ``` integer, parameter :: k = 8 integer(k) :: i ``` The old approach of collecting the symbols at the end of name resolution and filling in the `parser::Name` does not work because the type of `i` needs to be set in the symbol table. The symbol field in `parser::Name` is now mutable so that we can set it during name resolution. `RewriteParseTree` no longer needs to do that (it still warns about unresolved ones), so it does not need to collect symbols and fill them in. Consequently, we can eliminate "occurrences" from symbols -- we just need the name where each is first defined. This requires a lot of refactoring in `resolve-names.cc` to pass around `parser::Name` rather than `SourceName` so that we can resolve the name to a symbol. Fix some bugs where we stored `SourceName *` instead of `SourceName` in the symbol table. The pointers were into the parse tree, so they were only valid as long as the parse tree was around. The symbol table needs to remain valid longer than that, so the names need to be copied. `parser::Name` is not used in the symbol table. Eliminate `GenericSpec`. Currently all we need to do is to resolve the kinds of GenericSpec that contain names. Add `ScopeName` kind of `MiscDetails` for when we need a symbol in the scope to match the name of the scope. For example, `module m` cannot contain a declaration of a new `m`. Subprograms need real details because they can be called recursively. Fix output of partially resolved modules where we know it is a submodule but have not yet resolved the ancestor. Original-commit: flang-compiler/f18@5c1a4b99d2421f5b32e83426488d3fdf7951cfba Reviewed-on: https://github.com/flang-compiler/f18/pull/238 Tree-same-pre-rewrite: false
2018-11-16 12:43:08 -08:00
} else if (!symbol->has<TypeParamDetails>()) {
Say2(paramName, "'%s' is not defined as a type parameter"_err_en_US,
*symbol, "Definition of '%s'"_en_US); // C741
}
[flang] Change when symbol is set in parser::Name Rework how `parser::Name` is resolved to contain a `Symbol`. so that constants in types can be evaluated. For example: ``` integer, parameter :: k = 8 integer(k) :: i ``` The old approach of collecting the symbols at the end of name resolution and filling in the `parser::Name` does not work because the type of `i` needs to be set in the symbol table. The symbol field in `parser::Name` is now mutable so that we can set it during name resolution. `RewriteParseTree` no longer needs to do that (it still warns about unresolved ones), so it does not need to collect symbols and fill them in. Consequently, we can eliminate "occurrences" from symbols -- we just need the name where each is first defined. This requires a lot of refactoring in `resolve-names.cc` to pass around `parser::Name` rather than `SourceName` so that we can resolve the name to a symbol. Fix some bugs where we stored `SourceName *` instead of `SourceName` in the symbol table. The pointers were into the parse tree, so they were only valid as long as the parse tree was around. The symbol table needs to remain valid longer than that, so the names need to be copied. `parser::Name` is not used in the symbol table. Eliminate `GenericSpec`. Currently all we need to do is to resolve the kinds of GenericSpec that contain names. Add `ScopeName` kind of `MiscDetails` for when we need a symbol in the scope to match the name of the scope. For example, `module m` cannot contain a declaration of a new `m`. Subprograms need real details because they can be called recursively. Fix output of partially resolved modules where we know it is a submodule but have not yet resolved the ancestor. Original-commit: flang-compiler/f18@5c1a4b99d2421f5b32e83426488d3fdf7951cfba Reviewed-on: https://github.com/flang-compiler/f18/pull/238 Tree-same-pre-rewrite: false
2018-11-16 12:43:08 -08:00
if (!paramNames.insert(paramName.source).second) {
Say(paramName,
"Duplicate type parameter name: '%s'"_err_en_US); // C731
}
}
[flang] Change when symbol is set in parser::Name Rework how `parser::Name` is resolved to contain a `Symbol`. so that constants in types can be evaluated. For example: ``` integer, parameter :: k = 8 integer(k) :: i ``` The old approach of collecting the symbols at the end of name resolution and filling in the `parser::Name` does not work because the type of `i` needs to be set in the symbol table. The symbol field in `parser::Name` is now mutable so that we can set it during name resolution. `RewriteParseTree` no longer needs to do that (it still warns about unresolved ones), so it does not need to collect symbols and fill them in. Consequently, we can eliminate "occurrences" from symbols -- we just need the name where each is first defined. This requires a lot of refactoring in `resolve-names.cc` to pass around `parser::Name` rather than `SourceName` so that we can resolve the name to a symbol. Fix some bugs where we stored `SourceName *` instead of `SourceName` in the symbol table. The pointers were into the parse tree, so they were only valid as long as the parse tree was around. The symbol table needs to remain valid longer than that, so the names need to be copied. `parser::Name` is not used in the symbol table. Eliminate `GenericSpec`. Currently all we need to do is to resolve the kinds of GenericSpec that contain names. Add `ScopeName` kind of `MiscDetails` for when we need a symbol in the scope to match the name of the scope. For example, `module m` cannot contain a declaration of a new `m`. Subprograms need real details because they can be called recursively. Fix output of partially resolved modules where we know it is a submodule but have not yet resolved the ancestor. Original-commit: flang-compiler/f18@5c1a4b99d2421f5b32e83426488d3fdf7951cfba Reviewed-on: https://github.com/flang-compiler/f18/pull/238 Tree-same-pre-rewrite: false
2018-11-16 12:43:08 -08:00
for (const auto &[name, symbol] : currScope()) {
if (symbol->has<TypeParamDetails>() && !paramNames.count(name)) {
SayDerivedType(name,
"'%s' is not a type parameter of this derived type"_err_en_US,
[flang] Change when symbol is set in parser::Name Rework how `parser::Name` is resolved to contain a `Symbol`. so that constants in types can be evaluated. For example: ``` integer, parameter :: k = 8 integer(k) :: i ``` The old approach of collecting the symbols at the end of name resolution and filling in the `parser::Name` does not work because the type of `i` needs to be set in the symbol table. The symbol field in `parser::Name` is now mutable so that we can set it during name resolution. `RewriteParseTree` no longer needs to do that (it still warns about unresolved ones), so it does not need to collect symbols and fill them in. Consequently, we can eliminate "occurrences" from symbols -- we just need the name where each is first defined. This requires a lot of refactoring in `resolve-names.cc` to pass around `parser::Name` rather than `SourceName` so that we can resolve the name to a symbol. Fix some bugs where we stored `SourceName *` instead of `SourceName` in the symbol table. The pointers were into the parse tree, so they were only valid as long as the parse tree was around. The symbol table needs to remain valid longer than that, so the names need to be copied. `parser::Name` is not used in the symbol table. Eliminate `GenericSpec`. Currently all we need to do is to resolve the kinds of GenericSpec that contain names. Add `ScopeName` kind of `MiscDetails` for when we need a symbol in the scope to match the name of the scope. For example, `module m` cannot contain a declaration of a new `m`. Subprograms need real details because they can be called recursively. Fix output of partially resolved modules where we know it is a submodule but have not yet resolved the ancestor. Original-commit: flang-compiler/f18@5c1a4b99d2421f5b32e83426488d3fdf7951cfba Reviewed-on: https://github.com/flang-compiler/f18/pull/238 Tree-same-pre-rewrite: false
2018-11-16 12:43:08 -08:00
currScope()); // C742
}
}
Walk(std::get<std::list<parser::Statement<parser::PrivateOrSequence>>>(x.t));
if (derivedTypeInfo_.sequence) {
details.set_sequence(true);
if (derivedTypeInfo_.extends) {
Say(stmt.source,
"A sequence type may not have the EXTENDS attribute"_err_en_US); // C735
}
if (!details.paramNames().empty()) {
Say(stmt.source,
"A sequence type may not have type parameters"_err_en_US); // C740
}
}
Walk(std::get<std::list<parser::Statement<parser::ComponentDefStmt>>>(x.t));
Walk(std::get<std::optional<parser::TypeBoundProcedurePart>>(x.t));
Walk(std::get<parser::Statement<parser::EndTypeStmt>>(x.t));
derivedTypeInfo_ = {};
PopScope();
return false;
}
bool DeclarationVisitor::Pre(const parser::DerivedTypeStmt &x) {
return BeginAttrs();
}
void DeclarationVisitor::Post(const parser::DerivedTypeStmt &x) {
auto &name{std::get<parser::Name>(x.t)};
// Resolve the EXTENDS() clause before creating the derived
// type's symbol to foil attempts to recursively extend a type.
auto *extendsName{derivedTypeInfo_.extends};
const Symbol *extendsType{nullptr};
if (extendsName != nullptr) {
if (extendsName->source == name.source) {
Say(extendsName->source,
"Derived type '%s' cannot extend itself"_err_en_US);
} else {
extendsType = ResolveDerivedType(*extendsName);
}
}
auto &symbol{MakeSymbol(name, GetAttrs(), DerivedTypeDetails{})};
derivedTypeInfo_.type = &symbol;
[flang] Name resolution for derived types. This consists of: - a new kind of symbols to represent them with DerivedTypeDetails - creating symbols for derived types when they are declared - creating a new kind of scope for the type to hold component symbols - resolving entity declarations of objects of derived type - resolving references to objects of derived type and to components - handling derived types with same name as generic Type parameters are not yet implemented. Refactor DeclTypeSpec to be a value class wrapping an IntrinsicTypeSpec or a DerivedTypeSpec (or neither in the TypeStar and ClassStar cases). Store DerivedTypeSpec objects in a new structure the current scope MakeDerivedTypeSpec so that DeclTypeSpec can just contain a pointer to them, as it currently does for intrinsic types. In GenericDetails, add derivedType field to handle case where generic and derived type have the same name. The generic is in the scope and the derived type is referenced from the generic, similar to the case where a generic and specific have the same name. When one of these names is mis-recognized, we sometimes have to fix up the 'occurrences' lists of the symbols. Assign implicit types as soon as an entity is encountered that requires one. Otherwise implicit derived types won't work. When we see 'x%y' we have to know the type of x in order to resolve y. Add an Implicit flag to mark symbols that were implicitly typed For symbols that introduce a new scope, include a pointer back to that scope. Add CurrNonTypeScope() for the times when we want the current scope but ignoring derived type scopes. For example, that happens when looking for types or parameters, or creating implicit symbols. Original-commit: flang-compiler/f18@9bd16da020b64b78ed3928e0244765cd2e2d8068 Reviewed-on: https://github.com/flang-compiler/f18/pull/109
2018-06-22 08:21:19 -07:00
PushScope(Scope::Kind::DerivedType, &symbol);
if (extendsType != nullptr) {
// Declare the "parent component"; private if the type is
// Any symbol stored in the EXTENDS() clause is temporarily
// hidden so that a new symbol can be created for the parent
// component without producing spurious errors about already
// existing.
auto restorer{common::ScopedSet(extendsName->symbol, nullptr)};
if (OkToAddComponent(*extendsName, extendsType)) {
auto &comp{DeclareEntity<ObjectEntityDetails>(*extendsName, Attrs{})};
comp.attrs().set(Attr::PRIVATE, extendsType->attrs().test(Attr::PRIVATE));
comp.set(Symbol::Flag::ParentComp);
DeclTypeSpec &type{currScope().MakeDerivedType(*extendsType)};
type.derivedTypeSpec().set_scope(*extendsType->scope());
comp.SetType(type);
DerivedTypeDetails &details{symbol.get<DerivedTypeDetails>()};
details.add_component(comp);
}
}
EndAttrs();
}
void DeclarationVisitor::Post(const parser::TypeParamDefStmt &x) {
auto *type{GetDeclTypeSpec()};
auto attr{std::get<common::TypeParamAttr>(x.t)};
for (auto &decl : std::get<std::list<parser::TypeParamDecl>>(x.t)) {
[flang] Change when symbol is set in parser::Name Rework how `parser::Name` is resolved to contain a `Symbol`. so that constants in types can be evaluated. For example: ``` integer, parameter :: k = 8 integer(k) :: i ``` The old approach of collecting the symbols at the end of name resolution and filling in the `parser::Name` does not work because the type of `i` needs to be set in the symbol table. The symbol field in `parser::Name` is now mutable so that we can set it during name resolution. `RewriteParseTree` no longer needs to do that (it still warns about unresolved ones), so it does not need to collect symbols and fill them in. Consequently, we can eliminate "occurrences" from symbols -- we just need the name where each is first defined. This requires a lot of refactoring in `resolve-names.cc` to pass around `parser::Name` rather than `SourceName` so that we can resolve the name to a symbol. Fix some bugs where we stored `SourceName *` instead of `SourceName` in the symbol table. The pointers were into the parse tree, so they were only valid as long as the parse tree was around. The symbol table needs to remain valid longer than that, so the names need to be copied. `parser::Name` is not used in the symbol table. Eliminate `GenericSpec`. Currently all we need to do is to resolve the kinds of GenericSpec that contain names. Add `ScopeName` kind of `MiscDetails` for when we need a symbol in the scope to match the name of the scope. For example, `module m` cannot contain a declaration of a new `m`. Subprograms need real details because they can be called recursively. Fix output of partially resolved modules where we know it is a submodule but have not yet resolved the ancestor. Original-commit: flang-compiler/f18@5c1a4b99d2421f5b32e83426488d3fdf7951cfba Reviewed-on: https://github.com/flang-compiler/f18/pull/238 Tree-same-pre-rewrite: false
2018-11-16 12:43:08 -08:00
auto &name{std::get<parser::Name>(decl.t)};
if (Symbol * symbol{MakeTypeSymbol(name, TypeParamDetails{attr})}) {
SetType(name, *type);
if (auto &init{
std::get<std::optional<parser::ScalarIntConstantExpr>>(decl.t)}) {
if (auto maybeExpr{EvaluateConvertedExpr(
*symbol, *init, init->thing.thing.thing.value().source)}) {
auto *intExpr{std::get_if<SomeIntExpr>(&maybeExpr->u)};
CHECK(intExpr != nullptr);
symbol->get<TypeParamDetails>().set_init(std::move(*intExpr));
}
}
}
}
EndDecl();
[flang] Name resolution for derived types. This consists of: - a new kind of symbols to represent them with DerivedTypeDetails - creating symbols for derived types when they are declared - creating a new kind of scope for the type to hold component symbols - resolving entity declarations of objects of derived type - resolving references to objects of derived type and to components - handling derived types with same name as generic Type parameters are not yet implemented. Refactor DeclTypeSpec to be a value class wrapping an IntrinsicTypeSpec or a DerivedTypeSpec (or neither in the TypeStar and ClassStar cases). Store DerivedTypeSpec objects in a new structure the current scope MakeDerivedTypeSpec so that DeclTypeSpec can just contain a pointer to them, as it currently does for intrinsic types. In GenericDetails, add derivedType field to handle case where generic and derived type have the same name. The generic is in the scope and the derived type is referenced from the generic, similar to the case where a generic and specific have the same name. When one of these names is mis-recognized, we sometimes have to fix up the 'occurrences' lists of the symbols. Assign implicit types as soon as an entity is encountered that requires one. Otherwise implicit derived types won't work. When we see 'x%y' we have to know the type of x in order to resolve y. Add an Implicit flag to mark symbols that were implicitly typed For symbols that introduce a new scope, include a pointer back to that scope. Add CurrNonTypeScope() for the times when we want the current scope but ignoring derived type scopes. For example, that happens when looking for types or parameters, or creating implicit symbols. Original-commit: flang-compiler/f18@9bd16da020b64b78ed3928e0244765cd2e2d8068 Reviewed-on: https://github.com/flang-compiler/f18/pull/109
2018-06-22 08:21:19 -07:00
}
bool DeclarationVisitor::Pre(const parser::TypeAttrSpec::Extends &x) {
[flang] Change when symbol is set in parser::Name Rework how `parser::Name` is resolved to contain a `Symbol`. so that constants in types can be evaluated. For example: ``` integer, parameter :: k = 8 integer(k) :: i ``` The old approach of collecting the symbols at the end of name resolution and filling in the `parser::Name` does not work because the type of `i` needs to be set in the symbol table. The symbol field in `parser::Name` is now mutable so that we can set it during name resolution. `RewriteParseTree` no longer needs to do that (it still warns about unresolved ones), so it does not need to collect symbols and fill them in. Consequently, we can eliminate "occurrences" from symbols -- we just need the name where each is first defined. This requires a lot of refactoring in `resolve-names.cc` to pass around `parser::Name` rather than `SourceName` so that we can resolve the name to a symbol. Fix some bugs where we stored `SourceName *` instead of `SourceName` in the symbol table. The pointers were into the parse tree, so they were only valid as long as the parse tree was around. The symbol table needs to remain valid longer than that, so the names need to be copied. `parser::Name` is not used in the symbol table. Eliminate `GenericSpec`. Currently all we need to do is to resolve the kinds of GenericSpec that contain names. Add `ScopeName` kind of `MiscDetails` for when we need a symbol in the scope to match the name of the scope. For example, `module m` cannot contain a declaration of a new `m`. Subprograms need real details because they can be called recursively. Fix output of partially resolved modules where we know it is a submodule but have not yet resolved the ancestor. Original-commit: flang-compiler/f18@5c1a4b99d2421f5b32e83426488d3fdf7951cfba Reviewed-on: https://github.com/flang-compiler/f18/pull/238 Tree-same-pre-rewrite: false
2018-11-16 12:43:08 -08:00
derivedTypeInfo_.extends = &x.v;
return false;
}
bool DeclarationVisitor::Pre(const parser::PrivateStmt &x) {
if (!currScope().parent().IsModule()) {
Say("PRIVATE is only allowed in a derived type that is"
" in a module"_err_en_US); // C766
} else if (derivedTypeInfo_.sawContains) {
derivedTypeInfo_.privateBindings = true;
} else if (!derivedTypeInfo_.privateComps) {
derivedTypeInfo_.privateComps = true;
} else {
Say("PRIVATE may not appear more than once in"
" derived type components"_en_US); // C738
}
return false;
}
bool DeclarationVisitor::Pre(const parser::SequenceStmt &x) {
derivedTypeInfo_.sequence = true;
return false;
}
void DeclarationVisitor::Post(const parser::ComponentDecl &x) {
[flang] Change when symbol is set in parser::Name Rework how `parser::Name` is resolved to contain a `Symbol`. so that constants in types can be evaluated. For example: ``` integer, parameter :: k = 8 integer(k) :: i ``` The old approach of collecting the symbols at the end of name resolution and filling in the `parser::Name` does not work because the type of `i` needs to be set in the symbol table. The symbol field in `parser::Name` is now mutable so that we can set it during name resolution. `RewriteParseTree` no longer needs to do that (it still warns about unresolved ones), so it does not need to collect symbols and fill them in. Consequently, we can eliminate "occurrences" from symbols -- we just need the name where each is first defined. This requires a lot of refactoring in `resolve-names.cc` to pass around `parser::Name` rather than `SourceName` so that we can resolve the name to a symbol. Fix some bugs where we stored `SourceName *` instead of `SourceName` in the symbol table. The pointers were into the parse tree, so they were only valid as long as the parse tree was around. The symbol table needs to remain valid longer than that, so the names need to be copied. `parser::Name` is not used in the symbol table. Eliminate `GenericSpec`. Currently all we need to do is to resolve the kinds of GenericSpec that contain names. Add `ScopeName` kind of `MiscDetails` for when we need a symbol in the scope to match the name of the scope. For example, `module m` cannot contain a declaration of a new `m`. Subprograms need real details because they can be called recursively. Fix output of partially resolved modules where we know it is a submodule but have not yet resolved the ancestor. Original-commit: flang-compiler/f18@5c1a4b99d2421f5b32e83426488d3fdf7951cfba Reviewed-on: https://github.com/flang-compiler/f18/pull/238 Tree-same-pre-rewrite: false
2018-11-16 12:43:08 -08:00
const auto &name{std::get<parser::Name>(x.t)};
auto attrs{GetAttrs()};
if (derivedTypeInfo_.privateComps &&
!attrs.HasAny({Attr::PUBLIC, Attr::PRIVATE})) {
attrs.set(Attr::PRIVATE);
}
if (!attrs.HasAny({Attr::POINTER, Attr::ALLOCATABLE})) {
if (const auto *declType{GetDeclTypeSpec()}) {
if (const auto *derived{declType->AsDerived()}) {
if (derivedTypeInfo_.type == &derived->typeSymbol()) { // C737
Say("Recursive use of the derived type requires "
"POINTER or ALLOCATABLE"_err_en_US);
}
}
}
}
if (OkToAddComponent(name)) {
auto &symbol{DeclareObjectEntity(name, attrs)};
if (symbol.has<ObjectEntityDetails>()) {
if (auto &init{std::get<std::optional<parser::Initialization>>(x.t)}) {
Initialization(name, *init, true);
}
}
currScope().symbol()->get<DerivedTypeDetails>().add_component(symbol);
}
ClearArraySpec();
ClearCoarraySpec();
}
bool DeclarationVisitor::Pre(const parser::ProcedureDeclarationStmt &) {
CHECK(!interfaceName_);
return BeginDecl();
}
void DeclarationVisitor::Post(const parser::ProcedureDeclarationStmt &) {
interfaceName_ = nullptr;
EndDecl();
}
bool DeclarationVisitor::Pre(const parser::ProcComponentDefStmt &) {
CHECK(!interfaceName_);
return true;
}
void DeclarationVisitor::Post(const parser::ProcComponentDefStmt &) {
interfaceName_ = nullptr;
}
bool DeclarationVisitor::Pre(const parser::ProcPointerInit &x) {
if (auto *name{std::get_if<parser::Name>(&x.u)}) {
return !NameIsKnownOrIntrinsic(*name);
}
return true;
}
bool DeclarationVisitor::Pre(const parser::ProcInterface &x) {
if (auto *name{std::get_if<parser::Name>(&x.u)}) {
if (!NameIsKnownOrIntrinsic(*name)) {
// Simple names (lacking parameters and size) of intrinsic types re
// ambiguous in Fortran when used as instances of proc-interface.
// The parser recognizes them as interface-names since they can be
// overridden. If they turn out (here) to not be names of explicit
// interfaces, we need to replace their parses.
auto &proc{const_cast<parser::ProcInterface &>(x)};
if (name->source == "integer") {
proc.u =
parser::IntrinsicTypeSpec{parser::IntegerTypeSpec{std::nullopt}};
} else if (name->source == "real") {
proc.u = parser::IntrinsicTypeSpec{
parser::IntrinsicTypeSpec::Real{std::nullopt}};
} else if (name->source == "doubleprecision") {
proc.u = parser::IntrinsicTypeSpec{
parser::IntrinsicTypeSpec::DoublePrecision{}};
} else if (name->source == "complex") {
proc.u = parser::IntrinsicTypeSpec{
parser::IntrinsicTypeSpec::Complex{std::nullopt}};
} else if (name->source == "character") {
proc.u = parser::IntrinsicTypeSpec{
parser::IntrinsicTypeSpec::Character{std::nullopt}};
} else if (name->source == "logical") {
proc.u = parser::IntrinsicTypeSpec{
parser::IntrinsicTypeSpec::Logical{std::nullopt}};
} else if (name->source == "doublecomplex") {
proc.u = parser::IntrinsicTypeSpec{
parser::IntrinsicTypeSpec::DoubleComplex{}};
}
}
}
return true;
}
void DeclarationVisitor::Post(const parser::ProcInterface &x) {
if (auto *name{std::get_if<parser::Name>(&x.u)}) {
[flang] Change when symbol is set in parser::Name Rework how `parser::Name` is resolved to contain a `Symbol`. so that constants in types can be evaluated. For example: ``` integer, parameter :: k = 8 integer(k) :: i ``` The old approach of collecting the symbols at the end of name resolution and filling in the `parser::Name` does not work because the type of `i` needs to be set in the symbol table. The symbol field in `parser::Name` is now mutable so that we can set it during name resolution. `RewriteParseTree` no longer needs to do that (it still warns about unresolved ones), so it does not need to collect symbols and fill them in. Consequently, we can eliminate "occurrences" from symbols -- we just need the name where each is first defined. This requires a lot of refactoring in `resolve-names.cc` to pass around `parser::Name` rather than `SourceName` so that we can resolve the name to a symbol. Fix some bugs where we stored `SourceName *` instead of `SourceName` in the symbol table. The pointers were into the parse tree, so they were only valid as long as the parse tree was around. The symbol table needs to remain valid longer than that, so the names need to be copied. `parser::Name` is not used in the symbol table. Eliminate `GenericSpec`. Currently all we need to do is to resolve the kinds of GenericSpec that contain names. Add `ScopeName` kind of `MiscDetails` for when we need a symbol in the scope to match the name of the scope. For example, `module m` cannot contain a declaration of a new `m`. Subprograms need real details because they can be called recursively. Fix output of partially resolved modules where we know it is a submodule but have not yet resolved the ancestor. Original-commit: flang-compiler/f18@5c1a4b99d2421f5b32e83426488d3fdf7951cfba Reviewed-on: https://github.com/flang-compiler/f18/pull/238 Tree-same-pre-rewrite: false
2018-11-16 12:43:08 -08:00
interfaceName_ = name;
}
}
void DeclarationVisitor::Post(const parser::ProcDecl &x) {
const auto &name{std::get<parser::Name>(x.t)};
ProcInterface interface;
if (interfaceName_) {
if (const Symbol * symbol{FindExplicitInterface(*interfaceName_)}) {
interface.set_symbol(*symbol);
}
}
if (interface.symbol() == nullptr) {
if (auto *type{GetDeclTypeSpec()}) {
interface.set_type(*type);
}
}
auto attrs{HandleSaveName(name.source, GetAttrs())};
DerivedTypeDetails *dtDetails{nullptr};
if (Symbol * symbol{currScope().symbol()}) {
dtDetails = symbol->detailsIf<DerivedTypeDetails>();
}
if (dtDetails == nullptr) {
attrs.set(Attr::EXTERNAL);
}
Symbol &symbol{DeclareProcEntity(name, attrs, interface)};
if (dtDetails != nullptr) {
dtDetails->add_component(symbol);
}
}
bool DeclarationVisitor::Pre(const parser::TypeBoundProcedurePart &x) {
derivedTypeInfo_.sawContains = true;
return true;
}
void DeclarationVisitor::Post(const parser::ContainsStmt &) {
if (derivedTypeInfo_.sequence) {
Say("A sequence type may not have a CONTAINS statement"_err_en_US); // C740
}
}
void DeclarationVisitor::Post(
const parser::TypeBoundProcedureStmt::WithoutInterface &x) {
if (GetAttrs().test(Attr::DEFERRED)) { // C783
Say("DEFERRED is only allowed when an interface-name is provided"_err_en_US);
}
for (auto &declaration : x.declarations) {
[flang] Change when symbol is set in parser::Name Rework how `parser::Name` is resolved to contain a `Symbol`. so that constants in types can be evaluated. For example: ``` integer, parameter :: k = 8 integer(k) :: i ``` The old approach of collecting the symbols at the end of name resolution and filling in the `parser::Name` does not work because the type of `i` needs to be set in the symbol table. The symbol field in `parser::Name` is now mutable so that we can set it during name resolution. `RewriteParseTree` no longer needs to do that (it still warns about unresolved ones), so it does not need to collect symbols and fill them in. Consequently, we can eliminate "occurrences" from symbols -- we just need the name where each is first defined. This requires a lot of refactoring in `resolve-names.cc` to pass around `parser::Name` rather than `SourceName` so that we can resolve the name to a symbol. Fix some bugs where we stored `SourceName *` instead of `SourceName` in the symbol table. The pointers were into the parse tree, so they were only valid as long as the parse tree was around. The symbol table needs to remain valid longer than that, so the names need to be copied. `parser::Name` is not used in the symbol table. Eliminate `GenericSpec`. Currently all we need to do is to resolve the kinds of GenericSpec that contain names. Add `ScopeName` kind of `MiscDetails` for when we need a symbol in the scope to match the name of the scope. For example, `module m` cannot contain a declaration of a new `m`. Subprograms need real details because they can be called recursively. Fix output of partially resolved modules where we know it is a submodule but have not yet resolved the ancestor. Original-commit: flang-compiler/f18@5c1a4b99d2421f5b32e83426488d3fdf7951cfba Reviewed-on: https://github.com/flang-compiler/f18/pull/238 Tree-same-pre-rewrite: false
2018-11-16 12:43:08 -08:00
auto &bindingName{std::get<parser::Name>(declaration.t)};
auto &optName{std::get<std::optional<parser::Name>>(declaration.t)};
[flang] Change when symbol is set in parser::Name Rework how `parser::Name` is resolved to contain a `Symbol`. so that constants in types can be evaluated. For example: ``` integer, parameter :: k = 8 integer(k) :: i ``` The old approach of collecting the symbols at the end of name resolution and filling in the `parser::Name` does not work because the type of `i` needs to be set in the symbol table. The symbol field in `parser::Name` is now mutable so that we can set it during name resolution. `RewriteParseTree` no longer needs to do that (it still warns about unresolved ones), so it does not need to collect symbols and fill them in. Consequently, we can eliminate "occurrences" from symbols -- we just need the name where each is first defined. This requires a lot of refactoring in `resolve-names.cc` to pass around `parser::Name` rather than `SourceName` so that we can resolve the name to a symbol. Fix some bugs where we stored `SourceName *` instead of `SourceName` in the symbol table. The pointers were into the parse tree, so they were only valid as long as the parse tree was around. The symbol table needs to remain valid longer than that, so the names need to be copied. `parser::Name` is not used in the symbol table. Eliminate `GenericSpec`. Currently all we need to do is to resolve the kinds of GenericSpec that contain names. Add `ScopeName` kind of `MiscDetails` for when we need a symbol in the scope to match the name of the scope. For example, `module m` cannot contain a declaration of a new `m`. Subprograms need real details because they can be called recursively. Fix output of partially resolved modules where we know it is a submodule but have not yet resolved the ancestor. Original-commit: flang-compiler/f18@5c1a4b99d2421f5b32e83426488d3fdf7951cfba Reviewed-on: https://github.com/flang-compiler/f18/pull/238 Tree-same-pre-rewrite: false
2018-11-16 12:43:08 -08:00
auto &procedureName{optName ? *optName : bindingName};
auto *procedure{FindSymbol(procedureName)};
if (!procedure) {
Say(procedureName, "Procedure '%s' not found"_err_en_US);
continue;
}
procedure = &procedure->GetUltimate(); // may come from USE
if (!CanBeTypeBoundProc(*procedure)) {
SayWithDecl(procedureName, *procedure,
"'%s' is not a module procedure or external procedure"
" with explicit interface"_err_en_US);
continue;
}
if (auto *s{MakeTypeSymbol(bindingName, ProcBindingDetails{*procedure})}) {
SetPassNameOn(*s);
}
}
}
void DeclarationVisitor::Post(
const parser::TypeBoundProcedureStmt::WithInterface &x) {
if (!GetAttrs().test(Attr::DEFERRED)) { // C783
Say("DEFERRED is required when an interface-name is provided"_err_en_US);
}
[flang] Change when symbol is set in parser::Name Rework how `parser::Name` is resolved to contain a `Symbol`. so that constants in types can be evaluated. For example: ``` integer, parameter :: k = 8 integer(k) :: i ``` The old approach of collecting the symbols at the end of name resolution and filling in the `parser::Name` does not work because the type of `i` needs to be set in the symbol table. The symbol field in `parser::Name` is now mutable so that we can set it during name resolution. `RewriteParseTree` no longer needs to do that (it still warns about unresolved ones), so it does not need to collect symbols and fill them in. Consequently, we can eliminate "occurrences" from symbols -- we just need the name where each is first defined. This requires a lot of refactoring in `resolve-names.cc` to pass around `parser::Name` rather than `SourceName` so that we can resolve the name to a symbol. Fix some bugs where we stored `SourceName *` instead of `SourceName` in the symbol table. The pointers were into the parse tree, so they were only valid as long as the parse tree was around. The symbol table needs to remain valid longer than that, so the names need to be copied. `parser::Name` is not used in the symbol table. Eliminate `GenericSpec`. Currently all we need to do is to resolve the kinds of GenericSpec that contain names. Add `ScopeName` kind of `MiscDetails` for when we need a symbol in the scope to match the name of the scope. For example, `module m` cannot contain a declaration of a new `m`. Subprograms need real details because they can be called recursively. Fix output of partially resolved modules where we know it is a submodule but have not yet resolved the ancestor. Original-commit: flang-compiler/f18@5c1a4b99d2421f5b32e83426488d3fdf7951cfba Reviewed-on: https://github.com/flang-compiler/f18/pull/238 Tree-same-pre-rewrite: false
2018-11-16 12:43:08 -08:00
Symbol *interface{FindExplicitInterface(x.interfaceName)};
if (!interface) {
return;
}
for (auto &bindingName : x.bindingNames) {
if (auto *s{MakeTypeSymbol(bindingName, ProcBindingDetails{*interface})}) {
SetPassNameOn(*s);
}
}
}
void DeclarationVisitor::Post(const parser::FinalProcedureStmt &x) {
for (auto &name : x.v) {
[flang] Change when symbol is set in parser::Name Rework how `parser::Name` is resolved to contain a `Symbol`. so that constants in types can be evaluated. For example: ``` integer, parameter :: k = 8 integer(k) :: i ``` The old approach of collecting the symbols at the end of name resolution and filling in the `parser::Name` does not work because the type of `i` needs to be set in the symbol table. The symbol field in `parser::Name` is now mutable so that we can set it during name resolution. `RewriteParseTree` no longer needs to do that (it still warns about unresolved ones), so it does not need to collect symbols and fill them in. Consequently, we can eliminate "occurrences" from symbols -- we just need the name where each is first defined. This requires a lot of refactoring in `resolve-names.cc` to pass around `parser::Name` rather than `SourceName` so that we can resolve the name to a symbol. Fix some bugs where we stored `SourceName *` instead of `SourceName` in the symbol table. The pointers were into the parse tree, so they were only valid as long as the parse tree was around. The symbol table needs to remain valid longer than that, so the names need to be copied. `parser::Name` is not used in the symbol table. Eliminate `GenericSpec`. Currently all we need to do is to resolve the kinds of GenericSpec that contain names. Add `ScopeName` kind of `MiscDetails` for when we need a symbol in the scope to match the name of the scope. For example, `module m` cannot contain a declaration of a new `m`. Subprograms need real details because they can be called recursively. Fix output of partially resolved modules where we know it is a submodule but have not yet resolved the ancestor. Original-commit: flang-compiler/f18@5c1a4b99d2421f5b32e83426488d3fdf7951cfba Reviewed-on: https://github.com/flang-compiler/f18/pull/238 Tree-same-pre-rewrite: false
2018-11-16 12:43:08 -08:00
MakeTypeSymbol(name, FinalProcDetails{});
}
}
bool DeclarationVisitor::Pre(const parser::TypeBoundGenericStmt &x) {
const auto &accessSpec{std::get<std::optional<parser::AccessSpec>>(x.t)};
[flang] Resolve names in ASSOCIATE and SELECT TYPE Create `AssocEntityDetails` for symbols that represent entities identified by the associate-name in ASSOCIATE and SELECT TYPE constructs. For ASSOCIATE, create a new scope for the associated entity. For SELECT TYPE, create a new scope for each of type guard blocks. Each one contains an associated entity with the appropriate type. For SELECT TYPE, also create a place-holder symbol for the associate-name in the SELECT TYPE statement. The real symbols are in the new scopes and none of them is uniquely identified with the associate-name. Handling of `Selector` is common between these, with `associate-name => expr | variable` recorded in `ConstructVisitor::association_`. When the selector is an expression, derive the type of the associated entity from the type of the expression. This required some refactoring of how `DeclTypeSpec`s are created. The `DerivedTypeSpec` that comes from and expression is const so we can only create const `DeclTypeSpec`s from it. But there were times during name resolution when we needed to set type parameters in the current `DeclTypeSpec`. Now the non-const `DerivedTypeSpec` is saved separately from the const `DeclTypeSpec` while we are processing a declaration type spec. This makes it unnecessary to save the derived type name. Add a type alias for `common::Indirection` to reduce verbosity. Original-commit: flang-compiler/f18@b7668cebe49a122ea23c89c81eafdeba243bbfaf Reviewed-on: https://github.com/flang-compiler/f18/pull/261 Tree-same-pre-rewrite: false
2019-01-15 16:59:20 -08:00
const auto &genericSpec{std::get<Indirection<parser::GenericSpec>>(x.t)};
const auto &bindingNames{std::get<std::list<parser::Name>>(x.t)};
SymbolList specificProcs;
for (const auto &bindingName : bindingNames) {
[flang] Continue semantic checking after name resolution error When an error occurs in name resolution, continue semantic processing in order to detect other errors. This means we can no longer assume that every `parser::Name` has a symbol even after name resolution completes. In `RewriteMutator`, only report internal error for unresolved symbol if there have been no fatal errors. Add `Error` flag to `Symbol` to indicate that an error occcurred related to it. Once we report an error about a symbol we should avoid reporting any more to prevent cascading errors. Add `HasError()` and `SetError()` to simplify working with this flag. Change some places that we assume that a `parser::Name` has a non-null symbol. There are probably more. `resolve-names.cc`: Set the `Error` flag when we report a fatal error related to a symbol. (This requires making some symbols non-const.) Remove `CheckScalarIntegerType()` as `ExprChecker` will take care of those constraints if they are expressed in the parse tree. One exception to that is the name in a `ConcurrentControl`. Explicitly perform that check using `EvaluateExpr()` and constraint classes so we get consistent error messages. In expression analysis, when a constraint is violated (like `Scalar<>` or `Integer<>`), reset the wrapped expression so that we don't assume it is valid. A `GenericExprWrapper` holding a std::nullopt indicates error. Change `EnforceTypeConstraint()` to return false when the constraint fails to enable this. check-do-concurrent.cc: Reorganize the Gather*VariableNames functions into one to simplify the task of filtering out unresolved names. Remove `CheckNoDuplicates()` and `CheckNoCollisions()` as those checks is already done in name resolution when the names are added to the scope. Original-commit: flang-compiler/f18@bcdb679405906575f36d3314f17da89e3e89d45c Reviewed-on: https://github.com/flang-compiler/f18/pull/429 Tree-same-pre-rewrite: false
2019-04-25 13:18:33 -07:00
auto *symbol{FindInTypeOrParents(bindingName)};
if (!symbol) {
Say(bindingName,
"Binding name '%s' not found in this derived type"_err_en_US);
} else if (!symbol->has<ProcBindingDetails>()) {
SayWithDecl(bindingName, *symbol,
"'%s' is not the name of a specific binding of this type"_err_en_US);
} else {
specificProcs.push_back(symbol);
}
}
[flang] Name resolution for defined operators Instead of tracking just genericName_ while in a generic interface block or generic statement, now we immediately create a symbol for it. A parser::Name isn't good enough because a defined-operator or defined-io-generic-spec doesn't have a name. Change the parse tree to add a source field to GenericSpec. Use these as names for symbols for defined-operator and defined-io-generic-spec (e.g. "operator(+)" or "read(formatted)"). Change the source for defined-op-name to include the dots so that they can be distinguished from normal symbols with the same name (e.g. you can have both ".foo." and "foo"). These symbols have names in the symbol table like ".foo.", not "operator(.foo.)", because references to them have that form. Add GenericKind enum to GenericDetails and GenericBindingDetails. This allows us to know a symbol is "assignment(=)", for example, without having to do a string comparison. Add GenericSpecInfo to handle analyzing the various kinds of generic-spec and generating symbol names and GenericKind for them. Add reference to LanguageFeatureControl to SemanticsContext so that they can be checked during semantics. For this change, if LogicalAbbreviations is enabled, report an error if the user tries to define an operator named ".T." or ".F.". Add resolve-name-utils.cc to hold utility functions and classes that don't have to be in the ResolveNamesVisitor class hierarchy. The goal is to reduce the size of resolve-names.cc where possible. Original-commit: flang-compiler/f18@3081f694e21dbcaef2554198a682c9af57f2e185 Reviewed-on: https://github.com/flang-compiler/f18/pull/338
2019-03-18 11:48:02 -07:00
auto info{GenericSpecInfo{genericSpec.value()}};
const SourceName &symbolName{info.symbolName()};
bool isPrivate{accessSpec ? accessSpec->v == parser::AccessSpec::Kind::Private
: derivedTypeInfo_.privateBindings};
[flang] Name resolution for defined operators Instead of tracking just genericName_ while in a generic interface block or generic statement, now we immediately create a symbol for it. A parser::Name isn't good enough because a defined-operator or defined-io-generic-spec doesn't have a name. Change the parse tree to add a source field to GenericSpec. Use these as names for symbols for defined-operator and defined-io-generic-spec (e.g. "operator(+)" or "read(formatted)"). Change the source for defined-op-name to include the dots so that they can be distinguished from normal symbols with the same name (e.g. you can have both ".foo." and "foo"). These symbols have names in the symbol table like ".foo.", not "operator(.foo.)", because references to them have that form. Add GenericKind enum to GenericDetails and GenericBindingDetails. This allows us to know a symbol is "assignment(=)", for example, without having to do a string comparison. Add GenericSpecInfo to handle analyzing the various kinds of generic-spec and generating symbol names and GenericKind for them. Add reference to LanguageFeatureControl to SemanticsContext so that they can be checked during semantics. For this change, if LogicalAbbreviations is enabled, report an error if the user tries to define an operator named ".T." or ".F.". Add resolve-name-utils.cc to hold utility functions and classes that don't have to be in the ResolveNamesVisitor class hierarchy. The goal is to reduce the size of resolve-names.cc where possible. Original-commit: flang-compiler/f18@3081f694e21dbcaef2554198a682c9af57f2e185 Reviewed-on: https://github.com/flang-compiler/f18/pull/338
2019-03-18 11:48:02 -07:00
auto *genericSymbol{FindInScope(currScope(), symbolName)};
if (genericSymbol) {
if (!genericSymbol->has<GenericBindingDetails>()) {
genericSymbol = nullptr; // MakeTypeSymbol will report the error below
}
[flang] Continue semantic checking after name resolution error When an error occurs in name resolution, continue semantic processing in order to detect other errors. This means we can no longer assume that every `parser::Name` has a symbol even after name resolution completes. In `RewriteMutator`, only report internal error for unresolved symbol if there have been no fatal errors. Add `Error` flag to `Symbol` to indicate that an error occcurred related to it. Once we report an error about a symbol we should avoid reporting any more to prevent cascading errors. Add `HasError()` and `SetError()` to simplify working with this flag. Change some places that we assume that a `parser::Name` has a non-null symbol. There are probably more. `resolve-names.cc`: Set the `Error` flag when we report a fatal error related to a symbol. (This requires making some symbols non-const.) Remove `CheckScalarIntegerType()` as `ExprChecker` will take care of those constraints if they are expressed in the parse tree. One exception to that is the name in a `ConcurrentControl`. Explicitly perform that check using `EvaluateExpr()` and constraint classes so we get consistent error messages. In expression analysis, when a constraint is violated (like `Scalar<>` or `Integer<>`), reset the wrapped expression so that we don't assume it is valid. A `GenericExprWrapper` holding a std::nullopt indicates error. Change `EnforceTypeConstraint()` to return false when the constraint fails to enable this. check-do-concurrent.cc: Reorganize the Gather*VariableNames functions into one to simplify the task of filtering out unresolved names. Remove `CheckNoDuplicates()` and `CheckNoCollisions()` as those checks is already done in name resolution when the names are added to the scope. Original-commit: flang-compiler/f18@bcdb679405906575f36d3314f17da89e3e89d45c Reviewed-on: https://github.com/flang-compiler/f18/pull/429 Tree-same-pre-rewrite: false
2019-04-25 13:18:33 -07:00
} else if (auto *inheritedSymbol{
[flang] Name resolution for defined operators Instead of tracking just genericName_ while in a generic interface block or generic statement, now we immediately create a symbol for it. A parser::Name isn't good enough because a defined-operator or defined-io-generic-spec doesn't have a name. Change the parse tree to add a source field to GenericSpec. Use these as names for symbols for defined-operator and defined-io-generic-spec (e.g. "operator(+)" or "read(formatted)"). Change the source for defined-op-name to include the dots so that they can be distinguished from normal symbols with the same name (e.g. you can have both ".foo." and "foo"). These symbols have names in the symbol table like ".foo.", not "operator(.foo.)", because references to them have that form. Add GenericKind enum to GenericDetails and GenericBindingDetails. This allows us to know a symbol is "assignment(=)", for example, without having to do a string comparison. Add GenericSpecInfo to handle analyzing the various kinds of generic-spec and generating symbol names and GenericKind for them. Add reference to LanguageFeatureControl to SemanticsContext so that they can be checked during semantics. For this change, if LogicalAbbreviations is enabled, report an error if the user tries to define an operator named ".T." or ".F.". Add resolve-name-utils.cc to hold utility functions and classes that don't have to be in the ResolveNamesVisitor class hierarchy. The goal is to reduce the size of resolve-names.cc where possible. Original-commit: flang-compiler/f18@3081f694e21dbcaef2554198a682c9af57f2e185 Reviewed-on: https://github.com/flang-compiler/f18/pull/338
2019-03-18 11:48:02 -07:00
FindInTypeOrParents(currScope(), symbolName)}) {
// look in parent types:
if (inheritedSymbol->has<GenericBindingDetails>()) {
[flang] Name resolution for defined operators Instead of tracking just genericName_ while in a generic interface block or generic statement, now we immediately create a symbol for it. A parser::Name isn't good enough because a defined-operator or defined-io-generic-spec doesn't have a name. Change the parse tree to add a source field to GenericSpec. Use these as names for symbols for defined-operator and defined-io-generic-spec (e.g. "operator(+)" or "read(formatted)"). Change the source for defined-op-name to include the dots so that they can be distinguished from normal symbols with the same name (e.g. you can have both ".foo." and "foo"). These symbols have names in the symbol table like ".foo.", not "operator(.foo.)", because references to them have that form. Add GenericKind enum to GenericDetails and GenericBindingDetails. This allows us to know a symbol is "assignment(=)", for example, without having to do a string comparison. Add GenericSpecInfo to handle analyzing the various kinds of generic-spec and generating symbol names and GenericKind for them. Add reference to LanguageFeatureControl to SemanticsContext so that they can be checked during semantics. For this change, if LogicalAbbreviations is enabled, report an error if the user tries to define an operator named ".T." or ".F.". Add resolve-name-utils.cc to hold utility functions and classes that don't have to be in the ResolveNamesVisitor class hierarchy. The goal is to reduce the size of resolve-names.cc where possible. Original-commit: flang-compiler/f18@3081f694e21dbcaef2554198a682c9af57f2e185 Reviewed-on: https://github.com/flang-compiler/f18/pull/338
2019-03-18 11:48:02 -07:00
CheckAccessibility(symbolName, isPrivate, *inheritedSymbol);
}
}
if (genericSymbol) {
[flang] Name resolution for defined operators Instead of tracking just genericName_ while in a generic interface block or generic statement, now we immediately create a symbol for it. A parser::Name isn't good enough because a defined-operator or defined-io-generic-spec doesn't have a name. Change the parse tree to add a source field to GenericSpec. Use these as names for symbols for defined-operator and defined-io-generic-spec (e.g. "operator(+)" or "read(formatted)"). Change the source for defined-op-name to include the dots so that they can be distinguished from normal symbols with the same name (e.g. you can have both ".foo." and "foo"). These symbols have names in the symbol table like ".foo.", not "operator(.foo.)", because references to them have that form. Add GenericKind enum to GenericDetails and GenericBindingDetails. This allows us to know a symbol is "assignment(=)", for example, without having to do a string comparison. Add GenericSpecInfo to handle analyzing the various kinds of generic-spec and generating symbol names and GenericKind for them. Add reference to LanguageFeatureControl to SemanticsContext so that they can be checked during semantics. For this change, if LogicalAbbreviations is enabled, report an error if the user tries to define an operator named ".T." or ".F.". Add resolve-name-utils.cc to hold utility functions and classes that don't have to be in the ResolveNamesVisitor class hierarchy. The goal is to reduce the size of resolve-names.cc where possible. Original-commit: flang-compiler/f18@3081f694e21dbcaef2554198a682c9af57f2e185 Reviewed-on: https://github.com/flang-compiler/f18/pull/338
2019-03-18 11:48:02 -07:00
CheckAccessibility(symbolName, isPrivate, *genericSymbol);
} else {
[flang] Name resolution for defined operators Instead of tracking just genericName_ while in a generic interface block or generic statement, now we immediately create a symbol for it. A parser::Name isn't good enough because a defined-operator or defined-io-generic-spec doesn't have a name. Change the parse tree to add a source field to GenericSpec. Use these as names for symbols for defined-operator and defined-io-generic-spec (e.g. "operator(+)" or "read(formatted)"). Change the source for defined-op-name to include the dots so that they can be distinguished from normal symbols with the same name (e.g. you can have both ".foo." and "foo"). These symbols have names in the symbol table like ".foo.", not "operator(.foo.)", because references to them have that form. Add GenericKind enum to GenericDetails and GenericBindingDetails. This allows us to know a symbol is "assignment(=)", for example, without having to do a string comparison. Add GenericSpecInfo to handle analyzing the various kinds of generic-spec and generating symbol names and GenericKind for them. Add reference to LanguageFeatureControl to SemanticsContext so that they can be checked during semantics. For this change, if LogicalAbbreviations is enabled, report an error if the user tries to define an operator named ".T." or ".F.". Add resolve-name-utils.cc to hold utility functions and classes that don't have to be in the ResolveNamesVisitor class hierarchy. The goal is to reduce the size of resolve-names.cc where possible. Original-commit: flang-compiler/f18@3081f694e21dbcaef2554198a682c9af57f2e185 Reviewed-on: https://github.com/flang-compiler/f18/pull/338
2019-03-18 11:48:02 -07:00
genericSymbol = MakeTypeSymbol(symbolName, GenericBindingDetails{});
if (!genericSymbol) {
return false;
}
if (isPrivate) {
genericSymbol->attrs().set(Attr::PRIVATE);
}
}
auto &details{genericSymbol->get<GenericBindingDetails>()};
details.add_specificProcs(specificProcs);
[flang] Name resolution for defined operators Instead of tracking just genericName_ while in a generic interface block or generic statement, now we immediately create a symbol for it. A parser::Name isn't good enough because a defined-operator or defined-io-generic-spec doesn't have a name. Change the parse tree to add a source field to GenericSpec. Use these as names for symbols for defined-operator and defined-io-generic-spec (e.g. "operator(+)" or "read(formatted)"). Change the source for defined-op-name to include the dots so that they can be distinguished from normal symbols with the same name (e.g. you can have both ".foo." and "foo"). These symbols have names in the symbol table like ".foo.", not "operator(.foo.)", because references to them have that form. Add GenericKind enum to GenericDetails and GenericBindingDetails. This allows us to know a symbol is "assignment(=)", for example, without having to do a string comparison. Add GenericSpecInfo to handle analyzing the various kinds of generic-spec and generating symbol names and GenericKind for them. Add reference to LanguageFeatureControl to SemanticsContext so that they can be checked during semantics. For this change, if LogicalAbbreviations is enabled, report an error if the user tries to define an operator named ".T." or ".F.". Add resolve-name-utils.cc to hold utility functions and classes that don't have to be in the ResolveNamesVisitor class hierarchy. The goal is to reduce the size of resolve-names.cc where possible. Original-commit: flang-compiler/f18@3081f694e21dbcaef2554198a682c9af57f2e185 Reviewed-on: https://github.com/flang-compiler/f18/pull/338
2019-03-18 11:48:02 -07:00
info.Resolve(genericSymbol);
return false;
}
[flang] More name resolution for construct entities Push a new scope for constructs and statements that require one (DataStmt, DO CONCURRENT, ForallConstruct, ForallStmt -- there are more to do). Currently we use the Block kind of scope because there is no difference. Perhaps that kind should be renamed to Construct, though it does apply to statements as well as constructs. Add DeclareConstructEntity to create a construct or statement entity. When the type is not specified it can come from the type of a symbol in the enclosing scope with the same name. Change DeclareObjectEntity et al. to return the symbol declared, for the benefit of DeclareConstructEntity. Use DeclareConstructEntity for DO CONCURRENT index-name, LOCAL, and LOCAL_INIT variables and the data-i-do-variable in DataImpliedDo Names in SHARED locality spec need special handling: create a new kinds of symbol with HostAssocDetails to represent the host-association of the shared variables within the construct scope. That symbol gets the LocalityShared flag without affecting the symbol in the outer scope. HostAssoc symbols may be useful in other contexts, e.g. up-level references to local variables. Add parser::DoConstruct::IsDoConcurrent() because DO CONCURRENT loops introduce a construct scope while other DO loops do not. Move CanonicalizeDo to before name resolution so that name resolution doesn't have to deal with labeled DO CONCURRENT loops. Allow for type of index name to be specified in ConcurrentHeader. Resolve the derived type name in an AllocateStmt, StructureConstructor Original-commit: flang-compiler/f18@bc7b9891367f3174c9b5018ce5636a36a5a76c1c Reviewed-on: https://github.com/flang-compiler/f18/pull/214
2018-10-18 07:55:48 -07:00
bool DeclarationVisitor::Pre(const parser::AllocateStmt &) {
BeginDeclTypeSpec();
return true;
}
void DeclarationVisitor::Post(const parser::AllocateStmt &) {
EndDeclTypeSpec();
}
bool DeclarationVisitor::Pre(const parser::StructureConstructor &x) {
auto &parsedType{std::get<parser::DerivedTypeSpec>(x.t)};
const DeclTypeSpec *type{ProcessTypeSpec(parsedType)};
if (type == nullptr) {
return false;
}
const DerivedTypeSpec *spec{type->AsDerived()};
const Scope *typeScope{spec ? spec->scope() : nullptr};
if (typeScope == nullptr) {
return false;
}
// N.B C7102 is implicitly enforced by having inaccessible types not
// being found in resolution.
// More constraints are enforced in expression.cc so that they
// can apply to structure constructors that have been converted
// from misparsed function references.
for (const auto &component :
std::get<std::list<parser::ComponentSpec>>(x.t)) {
// Visit the component spec expression, but not the keyword, since
// we need to resolve its symbol in the scope of the derived type.
Walk(std::get<parser::ComponentDataSource>(component.t));
if (const auto &kw{std::get<std::optional<parser::Keyword>>(component.t)}) {
if (Symbol * symbol{FindInTypeOrParents(*typeScope, kw->v)}) {
if (kw->v.symbol == nullptr) {
kw->v.symbol = symbol;
}
CheckAccessibleComponent(kw->v.source, *symbol);
}
}
}
return false;
[flang] More name resolution for construct entities Push a new scope for constructs and statements that require one (DataStmt, DO CONCURRENT, ForallConstruct, ForallStmt -- there are more to do). Currently we use the Block kind of scope because there is no difference. Perhaps that kind should be renamed to Construct, though it does apply to statements as well as constructs. Add DeclareConstructEntity to create a construct or statement entity. When the type is not specified it can come from the type of a symbol in the enclosing scope with the same name. Change DeclareObjectEntity et al. to return the symbol declared, for the benefit of DeclareConstructEntity. Use DeclareConstructEntity for DO CONCURRENT index-name, LOCAL, and LOCAL_INIT variables and the data-i-do-variable in DataImpliedDo Names in SHARED locality spec need special handling: create a new kinds of symbol with HostAssocDetails to represent the host-association of the shared variables within the construct scope. That symbol gets the LocalityShared flag without affecting the symbol in the outer scope. HostAssoc symbols may be useful in other contexts, e.g. up-level references to local variables. Add parser::DoConstruct::IsDoConcurrent() because DO CONCURRENT loops introduce a construct scope while other DO loops do not. Move CanonicalizeDo to before name resolution so that name resolution doesn't have to deal with labeled DO CONCURRENT loops. Allow for type of index name to be specified in ConcurrentHeader. Resolve the derived type name in an AllocateStmt, StructureConstructor Original-commit: flang-compiler/f18@bc7b9891367f3174c9b5018ce5636a36a5a76c1c Reviewed-on: https://github.com/flang-compiler/f18/pull/214
2018-10-18 07:55:48 -07:00
}
bool DeclarationVisitor::Pre(const parser::NamelistStmt::Group &x) {
if (!CheckNotInBlock("NAMELIST")) {
return false;
}
NamelistDetails details;
for (const auto &name : std::get<std::list<parser::Name>>(x.t)) {
auto *symbol{FindSymbol(name)};
if (!symbol) {
symbol = &MakeSymbol(name, ObjectEntityDetails{});
ApplyImplicitRules(*symbol);
} else if (!ConvertToObjectEntity(*symbol)) {
SayWithDecl(name, *symbol, "'%s' is not a variable"_err_en_US);
}
details.add_object(*symbol);
}
const auto &groupName{std::get<parser::Name>(x.t)};
auto *groupSymbol{FindInScope(currScope(), groupName)};
if (!groupSymbol) {
groupSymbol = &MakeSymbol(groupName, std::move(details));
} else if (groupSymbol->has<NamelistDetails>()) {
groupSymbol->get<NamelistDetails>().add_objects(details.objects());
} else {
SayAlreadyDeclared(groupName, *groupSymbol);
}
return false;
}
bool DeclarationVisitor::Pre(const parser::IoControlSpec &x) {
if (const auto *name{std::get_if<parser::Name>(&x.u)}) {
auto *symbol{FindSymbol(*name)};
if (!symbol) {
Say(*name, "Namelist group '%s' not found"_err_en_US);
} else if (!symbol->GetUltimate().has<NamelistDetails>()) {
SayWithDecl(
*name, *symbol, "'%s' is not the name of a namelist group"_err_en_US);
}
}
return true;
}
bool DeclarationVisitor::Pre(const parser::CommonStmt::Block &x) {
CheckNotInBlock("COMMON");
const auto &optName{std::get<std::optional<parser::Name>>(x.t)};
parser::Name blankCommon;
blankCommon.source = SourceName{currStmtSource()->begin(), std::size_t{0}};
CHECK(!commonBlockInfo_.curr);
commonBlockInfo_.curr =
&MakeCommonBlockSymbol(optName ? *optName : blankCommon);
return true;
}
void DeclarationVisitor::Post(const parser::CommonStmt::Block &) {
commonBlockInfo_.curr = nullptr;
}
bool DeclarationVisitor::Pre(const parser::CommonBlockObject &x) {
BeginArraySpec();
return true;
}
void DeclarationVisitor::Post(const parser::CommonBlockObject &x) {
CHECK(commonBlockInfo_.curr);
const auto &name{std::get<parser::Name>(x.t)};
auto &symbol{DeclareObjectEntity(name, Attrs{})};
ClearArraySpec();
ClearCoarraySpec();
auto *details{symbol.detailsIf<ObjectEntityDetails>()};
if (!details) {
return; // error was reported
}
commonBlockInfo_.curr->get<CommonBlockDetails>().add_object(symbol);
if (!IsAllocatableOrPointer(symbol) && !IsExplicit(details->shape())) {
Say(name,
"The shape of common block object '%s' must be explicit"_err_en_US);
return;
}
auto pair{commonBlockInfo_.names.insert(name.source)};
if (!pair.second) {
const SourceName &prev{*pair.first};
Say2(name.source, "'%s' is already in a COMMON block"_err_en_US, prev,
"Previous occurrence of '%s' in a COMMON block"_en_US);
return;
}
details->set_commonBlock(*commonBlockInfo_.curr);
}
bool DeclarationVisitor::Pre(const parser::EquivalenceStmt &x) {
// save equivalence sets to be processed after specification part
for (const std::list<parser::EquivalenceObject> &set : x.v) {
equivalenceSets_.push_back(&set);
}
return false; // don't implicitly declare names yet
}
void DeclarationVisitor::CheckEquivalenceSets() {
EquivalenceSets equivSets{context()};
for (const auto *set : equivalenceSets_) {
const auto &source{set->front().v.value().source};
if (set->size() <= 1) { // R871
Say(source, "Equivalence set must have more than one object"_err_en_US);
}
for (const parser::EquivalenceObject &object : *set) {
const auto &designator{object.v.value()};
// The designator was not resolved when it was encountered so do it now.
// AnalyzeExpr causes array sections to be changed to substrings as needed
Walk(designator);
if (AnalyzeExpr(context(), designator)) {
equivSets.AddToSet(designator);
}
}
equivSets.FinishSet(source);
}
for (auto &set : equivSets.sets()) {
if (!set.empty()) {
currScope().add_equivalenceSet(std::move(set));
}
}
equivalenceSets_.clear();
}
bool DeclarationVisitor::Pre(const parser::SaveStmt &x) {
if (x.v.empty()) {
saveInfo_.saveAll = currStmtSource();
} else {
for (const parser::SavedEntity &y : x.v) {
auto kind{std::get<parser::SavedEntity::Kind>(y.t)};
const auto &name{std::get<parser::Name>(y.t)};
if (kind == parser::SavedEntity::Kind::Common) {
MakeCommonBlockSymbol(name);
AddSaveName(saveInfo_.commons, name.source);
} else {
HandleAttributeStmt(Attr::SAVE, name);
}
}
}
return false;
}
void DeclarationVisitor::CheckSaveStmts() {
for (const SourceName &name : saveInfo_.entities) {
auto *symbol{FindInScope(currScope(), name)};
if (!symbol) {
// error was reported
} else if (saveInfo_.saveAll) {
// C889 - note that pgi, ifort, xlf do not enforce this constraint
Say2(name,
"Explicit SAVE of '%s' is redundant due to global SAVE statement"_err_en_US,
*saveInfo_.saveAll, "Global SAVE statement"_en_US);
} else if (auto msg{CheckSaveAttr(*symbol)}) {
Say(name, std::move(*msg));
} else {
SetSaveAttr(*symbol);
}
}
for (const SourceName &name : saveInfo_.commons) {
if (auto *symbol{currScope().FindCommonBlock(name)}) {
auto &objects{symbol->get<CommonBlockDetails>().objects()};
if (objects.empty()) {
Say(name,
"'%s' appears as a COMMON block in a SAVE statement but not in"
" a COMMON statement"_err_en_US);
} else {
for (Symbol *object : symbol->get<CommonBlockDetails>().objects()) {
SetSaveAttr(*object);
}
}
}
}
if (saveInfo_.saveAll) {
// Apply SAVE attribute to applicable symbols
for (auto pair : currScope()) {
auto &symbol{*pair.second};
if (!CheckSaveAttr(symbol)) {
SetSaveAttr(symbol);
}
}
}
saveInfo_ = {};
}
// If SAVE attribute can't be set on symbol, return error message.
std::optional<MessageFixedText> DeclarationVisitor::CheckSaveAttr(
const Symbol &symbol) {
if (symbol.IsDummy()) {
return "SAVE attribute may not be applied to dummy argument '%s'"_err_en_US;
} else if (symbol.IsFuncResult()) {
return "SAVE attribute may not be applied to function result '%s'"_err_en_US;
} else if (symbol.has<ProcEntityDetails>() &&
!symbol.attrs().test(Attr::POINTER)) {
return "Procedure '%s' with SAVE attribute must also have POINTER attribute"_err_en_US;
} else {
return std::nullopt;
}
}
// Instead of setting SAVE attribute, record the name in saveInfo_.entities.
Attrs DeclarationVisitor::HandleSaveName(const SourceName &name, Attrs attrs) {
if (attrs.test(Attr::SAVE)) {
attrs.set(Attr::SAVE, false);
AddSaveName(saveInfo_.entities, name);
}
return attrs;
}
// Record a name in a set of those to be saved.
void DeclarationVisitor::AddSaveName(
std::set<SourceName> &set, const SourceName &name) {
auto pair{set.insert(name)};
if (!pair.second) {
Say2(name, "SAVE attribute was already specified on '%s'"_err_en_US,
*pair.first, "Previous specification of SAVE attribute"_en_US);
}
}
// Set the SAVE attribute on symbol unless it is implicitly saved anyway.
void DeclarationVisitor::SetSaveAttr(Symbol &symbol) {
auto scopeKind{symbol.owner().kind()};
if (scopeKind == Scope::Kind::MainProgram ||
scopeKind == Scope::Kind::Module) {
return;
}
if (const auto *details{symbol.detailsIf<ObjectEntityDetails>()}) {
if (details->init()) {
return;
}
}
symbol.attrs().set(Attr::SAVE);
}
// Check types of common block objects, now that they are known.
void DeclarationVisitor::CheckCommonBlocks() {
// check for empty common blocks
for (const auto pair : currScope().commonBlocks()) {
const auto &symbol{*pair.second};
if (symbol.get<CommonBlockDetails>().objects().empty() &&
symbol.attrs().test(Attr::BIND_C)) {
Say(symbol.name(),
"'%s' appears as a COMMON block in a BIND statement but not in"
" a COMMON statement"_err_en_US);
}
}
// check objects in common blocks
for (const auto &name : commonBlockInfo_.names) {
const auto *symbol{currScope().FindSymbol(name)};
if (symbol == nullptr) {
continue;
}
const auto &attrs{symbol->attrs()};
if (attrs.test(Attr::ALLOCATABLE)) {
Say(name,
"ALLOCATABLE object '%s' may not appear in a COMMON block"_err_en_US);
} else if (attrs.test(Attr::BIND_C)) {
Say(name,
"Variable '%s' with BIND attribute may not appear in a COMMON block"_err_en_US);
} else if (symbol->IsDummy()) {
Say(name,
"Dummy argument '%s' may not appear in a COMMON block"_err_en_US);
} else if (symbol->IsFuncResult()) {
Say(name,
"Function result '%s' may not appear in a COMMON block"_err_en_US);
} else if (const DeclTypeSpec * type{symbol->GetType()}) {
if (type->category() == DeclTypeSpec::ClassStar) {
Say(name,
"Unlimited polymorphic pointer '%s' may not appear in a COMMON block"_err_en_US);
} else if (const auto *derived{type->AsDerived()}) {
auto &typeSymbol{derived->typeSymbol()};
if (!typeSymbol.attrs().test(Attr::BIND_C) &&
!typeSymbol.get<DerivedTypeDetails>().sequence()) {
Say(name,
"Derived type '%s' in COMMON block must have the BIND or"
" SEQUENCE attribute"_err_en_US);
}
CheckCommonBlockDerivedType(name, typeSymbol);
}
}
}
commonBlockInfo_ = {};
}
Symbol &DeclarationVisitor::MakeCommonBlockSymbol(const parser::Name &name) {
return Resolve(name, currScope().MakeCommonBlock(name.source));
}
bool DeclarationVisitor::NameIsKnownOrIntrinsic(const parser::Name &name) {
return FindSymbol(name) != nullptr ||
HandleUnrestrictedSpecificIntrinsicFunction(name);
}
// Check if this derived type can be in a COMMON block.
void DeclarationVisitor::CheckCommonBlockDerivedType(
const SourceName &name, const Symbol &typeSymbol) {
if (const auto *scope{typeSymbol.scope()}) {
for (const auto &pair : *scope) {
const Symbol &component{*pair.second};
if (component.attrs().test(Attr::ALLOCATABLE)) {
Say2(name,
"Derived type variable '%s' may not appear in a COMMON block"
" due to ALLOCATABLE component"_err_en_US,
component.name(), "Component with ALLOCATABLE attribute"_en_US);
return;
}
if (const auto *details{component.detailsIf<ObjectEntityDetails>()}) {
if (details->init()) {
Say2(name,
"Derived type variable '%s' may not appear in a COMMON block"
" due to component with default initialization"_err_en_US,
component.name(), "Component with default initialization"_en_US);
return;
}
if (const auto *type{details->type()}) {
if (const auto *derived{type->AsDerived()}) {
CheckCommonBlockDerivedType(name, derived->typeSymbol());
}
}
}
}
}
}
bool DeclarationVisitor::HandleUnrestrictedSpecificIntrinsicFunction(
const parser::Name &name) {
if (context()
.intrinsics()
.IsUnrestrictedSpecificIntrinsicFunction(name.source.ToString())
.has_value()) {
// Unrestricted specific intrinsic function names (e.g., "cos")
// are acceptable as procedure interfaces.
Scope *scope{&currScope()};
while (scope->kind() == Scope::Kind::DerivedType) {
scope = &scope->parent();
}
Symbol &symbol{MakeSymbol(*scope, name.source, Attrs{Attr::INTRINSIC})};
symbol.set_details(MiscDetails{MiscDetails::Kind::SpecificIntrinsic});
CHECK(symbol.HasExplicitInterface());
Resolve(name, symbol);
return true;
} else {
return false;
}
}
Symbol *DeclarationVisitor::DeclareLocalEntity(const parser::Name &name) {
[flang] More name resolution for construct entities Push a new scope for constructs and statements that require one (DataStmt, DO CONCURRENT, ForallConstruct, ForallStmt -- there are more to do). Currently we use the Block kind of scope because there is no difference. Perhaps that kind should be renamed to Construct, though it does apply to statements as well as constructs. Add DeclareConstructEntity to create a construct or statement entity. When the type is not specified it can come from the type of a symbol in the enclosing scope with the same name. Change DeclareObjectEntity et al. to return the symbol declared, for the benefit of DeclareConstructEntity. Use DeclareConstructEntity for DO CONCURRENT index-name, LOCAL, and LOCAL_INIT variables and the data-i-do-variable in DataImpliedDo Names in SHARED locality spec need special handling: create a new kinds of symbol with HostAssocDetails to represent the host-association of the shared variables within the construct scope. That symbol gets the LocalityShared flag without affecting the symbol in the outer scope. HostAssoc symbols may be useful in other contexts, e.g. up-level references to local variables. Add parser::DoConstruct::IsDoConcurrent() because DO CONCURRENT loops introduce a construct scope while other DO loops do not. Move CanonicalizeDo to before name resolution so that name resolution doesn't have to deal with labeled DO CONCURRENT loops. Allow for type of index name to be specified in ConcurrentHeader. Resolve the derived type name in an AllocateStmt, StructureConstructor Original-commit: flang-compiler/f18@bc7b9891367f3174c9b5018ce5636a36a5a76c1c Reviewed-on: https://github.com/flang-compiler/f18/pull/214
2018-10-18 07:55:48 -07:00
auto *prev{FindSymbol(name)};
bool implicit{false};
if (prev == nullptr) {
// Declare the name as an object in the enclosing scope so that
// the name can't be repurposed there later as something else.
prev = &MakeSymbol(InclusiveScope(), name.source, Attrs{});
ConvertToObjectEntity(*prev);
ApplyImplicitRules(*prev);
implicit = true;
}
if (!ConvertToObjectEntity(*prev) || prev->attrs().test(Attr::PARAMETER)) {
SayBadLocality(name, *prev); // C1124
return nullptr;
[flang] More name resolution for construct entities Push a new scope for constructs and statements that require one (DataStmt, DO CONCURRENT, ForallConstruct, ForallStmt -- there are more to do). Currently we use the Block kind of scope because there is no difference. Perhaps that kind should be renamed to Construct, though it does apply to statements as well as constructs. Add DeclareConstructEntity to create a construct or statement entity. When the type is not specified it can come from the type of a symbol in the enclosing scope with the same name. Change DeclareObjectEntity et al. to return the symbol declared, for the benefit of DeclareConstructEntity. Use DeclareConstructEntity for DO CONCURRENT index-name, LOCAL, and LOCAL_INIT variables and the data-i-do-variable in DataImpliedDo Names in SHARED locality spec need special handling: create a new kinds of symbol with HostAssocDetails to represent the host-association of the shared variables within the construct scope. That symbol gets the LocalityShared flag without affecting the symbol in the outer scope. HostAssoc symbols may be useful in other contexts, e.g. up-level references to local variables. Add parser::DoConstruct::IsDoConcurrent() because DO CONCURRENT loops introduce a construct scope while other DO loops do not. Move CanonicalizeDo to before name resolution so that name resolution doesn't have to deal with labeled DO CONCURRENT loops. Allow for type of index name to be specified in ConcurrentHeader. Resolve the derived type name in an AllocateStmt, StructureConstructor Original-commit: flang-compiler/f18@bc7b9891367f3174c9b5018ce5636a36a5a76c1c Reviewed-on: https://github.com/flang-compiler/f18/pull/214
2018-10-18 07:55:48 -07:00
}
if (prev->owner() == currScope()) { // C1125 and C1126
SayAlreadyDeclared(name, *prev);
[flang] More name resolution for construct entities Push a new scope for constructs and statements that require one (DataStmt, DO CONCURRENT, ForallConstruct, ForallStmt -- there are more to do). Currently we use the Block kind of scope because there is no difference. Perhaps that kind should be renamed to Construct, though it does apply to statements as well as constructs. Add DeclareConstructEntity to create a construct or statement entity. When the type is not specified it can come from the type of a symbol in the enclosing scope with the same name. Change DeclareObjectEntity et al. to return the symbol declared, for the benefit of DeclareConstructEntity. Use DeclareConstructEntity for DO CONCURRENT index-name, LOCAL, and LOCAL_INIT variables and the data-i-do-variable in DataImpliedDo Names in SHARED locality spec need special handling: create a new kinds of symbol with HostAssocDetails to represent the host-association of the shared variables within the construct scope. That symbol gets the LocalityShared flag without affecting the symbol in the outer scope. HostAssoc symbols may be useful in other contexts, e.g. up-level references to local variables. Add parser::DoConstruct::IsDoConcurrent() because DO CONCURRENT loops introduce a construct scope while other DO loops do not. Move CanonicalizeDo to before name resolution so that name resolution doesn't have to deal with labeled DO CONCURRENT loops. Allow for type of index name to be specified in ConcurrentHeader. Resolve the derived type name in an AllocateStmt, StructureConstructor Original-commit: flang-compiler/f18@bc7b9891367f3174c9b5018ce5636a36a5a76c1c Reviewed-on: https://github.com/flang-compiler/f18/pull/214
2018-10-18 07:55:48 -07:00
return nullptr;
}
name.symbol = nullptr;
Symbol &symbol{DeclareEntity<ObjectEntityDetails>(name, {})};
if (auto *type{prev->GetType()}) {
if (implicit) {
ApplyImplicitRules(symbol);
} else {
symbol.SetType(*type);
}
[flang] More name resolution for construct entities Push a new scope for constructs and statements that require one (DataStmt, DO CONCURRENT, ForallConstruct, ForallStmt -- there are more to do). Currently we use the Block kind of scope because there is no difference. Perhaps that kind should be renamed to Construct, though it does apply to statements as well as constructs. Add DeclareConstructEntity to create a construct or statement entity. When the type is not specified it can come from the type of a symbol in the enclosing scope with the same name. Change DeclareObjectEntity et al. to return the symbol declared, for the benefit of DeclareConstructEntity. Use DeclareConstructEntity for DO CONCURRENT index-name, LOCAL, and LOCAL_INIT variables and the data-i-do-variable in DataImpliedDo Names in SHARED locality spec need special handling: create a new kinds of symbol with HostAssocDetails to represent the host-association of the shared variables within the construct scope. That symbol gets the LocalityShared flag without affecting the symbol in the outer scope. HostAssoc symbols may be useful in other contexts, e.g. up-level references to local variables. Add parser::DoConstruct::IsDoConcurrent() because DO CONCURRENT loops introduce a construct scope while other DO loops do not. Move CanonicalizeDo to before name resolution so that name resolution doesn't have to deal with labeled DO CONCURRENT loops. Allow for type of index name to be specified in ConcurrentHeader. Resolve the derived type name in an AllocateStmt, StructureConstructor Original-commit: flang-compiler/f18@bc7b9891367f3174c9b5018ce5636a36a5a76c1c Reviewed-on: https://github.com/flang-compiler/f18/pull/214
2018-10-18 07:55:48 -07:00
}
return &symbol;
}
Symbol *DeclarationVisitor::DeclareStatementEntity(const parser::Name &name,
const std::optional<parser::IntegerTypeSpec> &type) {
const DeclTypeSpec *declTypeSpec{nullptr};
if (auto *prev{FindSymbol(name)}) {
if (prev->owner() == currScope()) {
SayAlreadyDeclared(name, *prev);
return nullptr;
}
name.symbol = nullptr;
declTypeSpec = prev->GetType();
}
Symbol &symbol{DeclareEntity<ObjectEntityDetails>(name, {})};
if (!symbol.has<ObjectEntityDetails>()) {
return nullptr; // error was reported in DeclareEntity
}
if (type.has_value()) {
declTypeSpec = ProcessTypeSpec(*type);
}
if (declTypeSpec != nullptr) {
SetType(name, *declTypeSpec);
} else {
ApplyImplicitRules(symbol);
}
return Resolve(name, &symbol);
}
// Set the type of an entity or report an error.
void DeclarationVisitor::SetType(
[flang] Change when symbol is set in parser::Name Rework how `parser::Name` is resolved to contain a `Symbol`. so that constants in types can be evaluated. For example: ``` integer, parameter :: k = 8 integer(k) :: i ``` The old approach of collecting the symbols at the end of name resolution and filling in the `parser::Name` does not work because the type of `i` needs to be set in the symbol table. The symbol field in `parser::Name` is now mutable so that we can set it during name resolution. `RewriteParseTree` no longer needs to do that (it still warns about unresolved ones), so it does not need to collect symbols and fill them in. Consequently, we can eliminate "occurrences" from symbols -- we just need the name where each is first defined. This requires a lot of refactoring in `resolve-names.cc` to pass around `parser::Name` rather than `SourceName` so that we can resolve the name to a symbol. Fix some bugs where we stored `SourceName *` instead of `SourceName` in the symbol table. The pointers were into the parse tree, so they were only valid as long as the parse tree was around. The symbol table needs to remain valid longer than that, so the names need to be copied. `parser::Name` is not used in the symbol table. Eliminate `GenericSpec`. Currently all we need to do is to resolve the kinds of GenericSpec that contain names. Add `ScopeName` kind of `MiscDetails` for when we need a symbol in the scope to match the name of the scope. For example, `module m` cannot contain a declaration of a new `m`. Subprograms need real details because they can be called recursively. Fix output of partially resolved modules where we know it is a submodule but have not yet resolved the ancestor. Original-commit: flang-compiler/f18@5c1a4b99d2421f5b32e83426488d3fdf7951cfba Reviewed-on: https://github.com/flang-compiler/f18/pull/238 Tree-same-pre-rewrite: false
2018-11-16 12:43:08 -08:00
const parser::Name &name, const DeclTypeSpec &type) {
CHECK(name.symbol);
auto &symbol{*name.symbol};
auto *prevType{symbol.GetType()};
if (!prevType) {
symbol.SetType(type);
} else if (symbol.has<UseDetails>()) {
// error recovery case, redeclaration of use-associated name
} else if (!symbol.test(Symbol::Flag::Implicit)) {
SayWithDecl(
name, symbol, "The type of '%s' has already been declared"_err_en_US);
} else if (type != *prevType) {
SayWithDecl(name, symbol,
"The type of '%s' has already been implicitly declared"_err_en_US);
} else {
symbol.set(Symbol::Flag::Implicit, false);
}
}
[flang] Resolve names in ASSOCIATE and SELECT TYPE Create `AssocEntityDetails` for symbols that represent entities identified by the associate-name in ASSOCIATE and SELECT TYPE constructs. For ASSOCIATE, create a new scope for the associated entity. For SELECT TYPE, create a new scope for each of type guard blocks. Each one contains an associated entity with the appropriate type. For SELECT TYPE, also create a place-holder symbol for the associate-name in the SELECT TYPE statement. The real symbols are in the new scopes and none of them is uniquely identified with the associate-name. Handling of `Selector` is common between these, with `associate-name => expr | variable` recorded in `ConstructVisitor::association_`. When the selector is an expression, derive the type of the associated entity from the type of the expression. This required some refactoring of how `DeclTypeSpec`s are created. The `DerivedTypeSpec` that comes from and expression is const so we can only create const `DeclTypeSpec`s from it. But there were times during name resolution when we needed to set type parameters in the current `DeclTypeSpec`. Now the non-const `DerivedTypeSpec` is saved separately from the const `DeclTypeSpec` while we are processing a declaration type spec. This makes it unnecessary to save the derived type name. Add a type alias for `common::Indirection` to reduce verbosity. Original-commit: flang-compiler/f18@b7668cebe49a122ea23c89c81eafdeba243bbfaf Reviewed-on: https://github.com/flang-compiler/f18/pull/261 Tree-same-pre-rewrite: false
2019-01-15 16:59:20 -08:00
// Find the Symbol for this derived type.
const Symbol *DeclarationVisitor::ResolveDerivedType(const parser::Name &name) {
const Symbol *symbol{FindSymbol(name)};
if (!symbol) {
[flang] Resolve names in ASSOCIATE and SELECT TYPE Create `AssocEntityDetails` for symbols that represent entities identified by the associate-name in ASSOCIATE and SELECT TYPE constructs. For ASSOCIATE, create a new scope for the associated entity. For SELECT TYPE, create a new scope for each of type guard blocks. Each one contains an associated entity with the appropriate type. For SELECT TYPE, also create a place-holder symbol for the associate-name in the SELECT TYPE statement. The real symbols are in the new scopes and none of them is uniquely identified with the associate-name. Handling of `Selector` is common between these, with `associate-name => expr | variable` recorded in `ConstructVisitor::association_`. When the selector is an expression, derive the type of the associated entity from the type of the expression. This required some refactoring of how `DeclTypeSpec`s are created. The `DerivedTypeSpec` that comes from and expression is const so we can only create const `DeclTypeSpec`s from it. But there were times during name resolution when we needed to set type parameters in the current `DeclTypeSpec`. Now the non-const `DerivedTypeSpec` is saved separately from the const `DeclTypeSpec` while we are processing a declaration type spec. This makes it unnecessary to save the derived type name. Add a type alias for `common::Indirection` to reduce verbosity. Original-commit: flang-compiler/f18@b7668cebe49a122ea23c89c81eafdeba243bbfaf Reviewed-on: https://github.com/flang-compiler/f18/pull/261 Tree-same-pre-rewrite: false
2019-01-15 16:59:20 -08:00
Say(name, "Derived type '%s' not found"_err_en_US);
return nullptr;
}
[flang] Resolve names in ASSOCIATE and SELECT TYPE Create `AssocEntityDetails` for symbols that represent entities identified by the associate-name in ASSOCIATE and SELECT TYPE constructs. For ASSOCIATE, create a new scope for the associated entity. For SELECT TYPE, create a new scope for each of type guard blocks. Each one contains an associated entity with the appropriate type. For SELECT TYPE, also create a place-holder symbol for the associate-name in the SELECT TYPE statement. The real symbols are in the new scopes and none of them is uniquely identified with the associate-name. Handling of `Selector` is common between these, with `associate-name => expr | variable` recorded in `ConstructVisitor::association_`. When the selector is an expression, derive the type of the associated entity from the type of the expression. This required some refactoring of how `DeclTypeSpec`s are created. The `DerivedTypeSpec` that comes from and expression is const so we can only create const `DeclTypeSpec`s from it. But there were times during name resolution when we needed to set type parameters in the current `DeclTypeSpec`. Now the non-const `DerivedTypeSpec` is saved separately from the const `DeclTypeSpec` while we are processing a declaration type spec. This makes it unnecessary to save the derived type name. Add a type alias for `common::Indirection` to reduce verbosity. Original-commit: flang-compiler/f18@b7668cebe49a122ea23c89c81eafdeba243bbfaf Reviewed-on: https://github.com/flang-compiler/f18/pull/261 Tree-same-pre-rewrite: false
2019-01-15 16:59:20 -08:00
if (CheckUseError(name)) {
return nullptr;
}
symbol = &symbol->GetUltimate();
if (auto *details{symbol->detailsIf<GenericDetails>()}) {
if (details->derivedType()) {
symbol = details->derivedType();
}
}
if (!symbol->has<DerivedTypeDetails>()) {
[flang] Resolve names in ASSOCIATE and SELECT TYPE Create `AssocEntityDetails` for symbols that represent entities identified by the associate-name in ASSOCIATE and SELECT TYPE constructs. For ASSOCIATE, create a new scope for the associated entity. For SELECT TYPE, create a new scope for each of type guard blocks. Each one contains an associated entity with the appropriate type. For SELECT TYPE, also create a place-holder symbol for the associate-name in the SELECT TYPE statement. The real symbols are in the new scopes and none of them is uniquely identified with the associate-name. Handling of `Selector` is common between these, with `associate-name => expr | variable` recorded in `ConstructVisitor::association_`. When the selector is an expression, derive the type of the associated entity from the type of the expression. This required some refactoring of how `DeclTypeSpec`s are created. The `DerivedTypeSpec` that comes from and expression is const so we can only create const `DeclTypeSpec`s from it. But there were times during name resolution when we needed to set type parameters in the current `DeclTypeSpec`. Now the non-const `DerivedTypeSpec` is saved separately from the const `DeclTypeSpec` while we are processing a declaration type spec. This makes it unnecessary to save the derived type name. Add a type alias for `common::Indirection` to reduce verbosity. Original-commit: flang-compiler/f18@b7668cebe49a122ea23c89c81eafdeba243bbfaf Reviewed-on: https://github.com/flang-compiler/f18/pull/261 Tree-same-pre-rewrite: false
2019-01-15 16:59:20 -08:00
Say(name, "'%s' is not a derived type"_err_en_US);
return nullptr;
}
return symbol;
}
// Check this symbol suitable as a type-bound procedure - C769
bool DeclarationVisitor::CanBeTypeBoundProc(const Symbol &symbol) {
if (symbol.has<SubprogramNameDetails>()) {
return symbol.owner().kind() == Scope::Kind::Module;
} else if (auto *details{symbol.detailsIf<SubprogramDetails>()}) {
return symbol.owner().kind() == Scope::Kind::Module ||
details->isInterface();
} else {
return false;
}
}
[flang] Change when symbol is set in parser::Name Rework how `parser::Name` is resolved to contain a `Symbol`. so that constants in types can be evaluated. For example: ``` integer, parameter :: k = 8 integer(k) :: i ``` The old approach of collecting the symbols at the end of name resolution and filling in the `parser::Name` does not work because the type of `i` needs to be set in the symbol table. The symbol field in `parser::Name` is now mutable so that we can set it during name resolution. `RewriteParseTree` no longer needs to do that (it still warns about unresolved ones), so it does not need to collect symbols and fill them in. Consequently, we can eliminate "occurrences" from symbols -- we just need the name where each is first defined. This requires a lot of refactoring in `resolve-names.cc` to pass around `parser::Name` rather than `SourceName` so that we can resolve the name to a symbol. Fix some bugs where we stored `SourceName *` instead of `SourceName` in the symbol table. The pointers were into the parse tree, so they were only valid as long as the parse tree was around. The symbol table needs to remain valid longer than that, so the names need to be copied. `parser::Name` is not used in the symbol table. Eliminate `GenericSpec`. Currently all we need to do is to resolve the kinds of GenericSpec that contain names. Add `ScopeName` kind of `MiscDetails` for when we need a symbol in the scope to match the name of the scope. For example, `module m` cannot contain a declaration of a new `m`. Subprograms need real details because they can be called recursively. Fix output of partially resolved modules where we know it is a submodule but have not yet resolved the ancestor. Original-commit: flang-compiler/f18@5c1a4b99d2421f5b32e83426488d3fdf7951cfba Reviewed-on: https://github.com/flang-compiler/f18/pull/238 Tree-same-pre-rewrite: false
2018-11-16 12:43:08 -08:00
Symbol *DeclarationVisitor::FindExplicitInterface(const parser::Name &name) {
auto *symbol{FindSymbol(name)};
if (!symbol) {
Say(name, "Explicit interface '%s' not found"_err_en_US);
} else if (!symbol->HasExplicitInterface()) {
SayWithDecl(name, *symbol,
"'%s' is not an abstract interface or a procedure with an"
" explicit interface"_err_en_US);
symbol = nullptr;
}
return symbol;
}
// Create a symbol for a type parameter, component, or procedure binding in
// the current derived type scope. Return false on error.
Symbol *DeclarationVisitor::MakeTypeSymbol(
[flang] Change when symbol is set in parser::Name Rework how `parser::Name` is resolved to contain a `Symbol`. so that constants in types can be evaluated. For example: ``` integer, parameter :: k = 8 integer(k) :: i ``` The old approach of collecting the symbols at the end of name resolution and filling in the `parser::Name` does not work because the type of `i` needs to be set in the symbol table. The symbol field in `parser::Name` is now mutable so that we can set it during name resolution. `RewriteParseTree` no longer needs to do that (it still warns about unresolved ones), so it does not need to collect symbols and fill them in. Consequently, we can eliminate "occurrences" from symbols -- we just need the name where each is first defined. This requires a lot of refactoring in `resolve-names.cc` to pass around `parser::Name` rather than `SourceName` so that we can resolve the name to a symbol. Fix some bugs where we stored `SourceName *` instead of `SourceName` in the symbol table. The pointers were into the parse tree, so they were only valid as long as the parse tree was around. The symbol table needs to remain valid longer than that, so the names need to be copied. `parser::Name` is not used in the symbol table. Eliminate `GenericSpec`. Currently all we need to do is to resolve the kinds of GenericSpec that contain names. Add `ScopeName` kind of `MiscDetails` for when we need a symbol in the scope to match the name of the scope. For example, `module m` cannot contain a declaration of a new `m`. Subprograms need real details because they can be called recursively. Fix output of partially resolved modules where we know it is a submodule but have not yet resolved the ancestor. Original-commit: flang-compiler/f18@5c1a4b99d2421f5b32e83426488d3fdf7951cfba Reviewed-on: https://github.com/flang-compiler/f18/pull/238 Tree-same-pre-rewrite: false
2018-11-16 12:43:08 -08:00
const parser::Name &name, Details &&details) {
[flang] Name resolution for defined operators Instead of tracking just genericName_ while in a generic interface block or generic statement, now we immediately create a symbol for it. A parser::Name isn't good enough because a defined-operator or defined-io-generic-spec doesn't have a name. Change the parse tree to add a source field to GenericSpec. Use these as names for symbols for defined-operator and defined-io-generic-spec (e.g. "operator(+)" or "read(formatted)"). Change the source for defined-op-name to include the dots so that they can be distinguished from normal symbols with the same name (e.g. you can have both ".foo." and "foo"). These symbols have names in the symbol table like ".foo.", not "operator(.foo.)", because references to them have that form. Add GenericKind enum to GenericDetails and GenericBindingDetails. This allows us to know a symbol is "assignment(=)", for example, without having to do a string comparison. Add GenericSpecInfo to handle analyzing the various kinds of generic-spec and generating symbol names and GenericKind for them. Add reference to LanguageFeatureControl to SemanticsContext so that they can be checked during semantics. For this change, if LogicalAbbreviations is enabled, report an error if the user tries to define an operator named ".T." or ".F.". Add resolve-name-utils.cc to hold utility functions and classes that don't have to be in the ResolveNamesVisitor class hierarchy. The goal is to reduce the size of resolve-names.cc where possible. Original-commit: flang-compiler/f18@3081f694e21dbcaef2554198a682c9af57f2e185 Reviewed-on: https://github.com/flang-compiler/f18/pull/338
2019-03-18 11:48:02 -07:00
return Resolve(name, MakeTypeSymbol(name.source, std::move(details)));
}
Symbol *DeclarationVisitor::MakeTypeSymbol(
const SourceName &name, Details &&details) {
Scope &derivedType{currScope()};
CHECK(derivedType.kind() == Scope::Kind::DerivedType);
[flang] Change when symbol is set in parser::Name Rework how `parser::Name` is resolved to contain a `Symbol`. so that constants in types can be evaluated. For example: ``` integer, parameter :: k = 8 integer(k) :: i ``` The old approach of collecting the symbols at the end of name resolution and filling in the `parser::Name` does not work because the type of `i` needs to be set in the symbol table. The symbol field in `parser::Name` is now mutable so that we can set it during name resolution. `RewriteParseTree` no longer needs to do that (it still warns about unresolved ones), so it does not need to collect symbols and fill them in. Consequently, we can eliminate "occurrences" from symbols -- we just need the name where each is first defined. This requires a lot of refactoring in `resolve-names.cc` to pass around `parser::Name` rather than `SourceName` so that we can resolve the name to a symbol. Fix some bugs where we stored `SourceName *` instead of `SourceName` in the symbol table. The pointers were into the parse tree, so they were only valid as long as the parse tree was around. The symbol table needs to remain valid longer than that, so the names need to be copied. `parser::Name` is not used in the symbol table. Eliminate `GenericSpec`. Currently all we need to do is to resolve the kinds of GenericSpec that contain names. Add `ScopeName` kind of `MiscDetails` for when we need a symbol in the scope to match the name of the scope. For example, `module m` cannot contain a declaration of a new `m`. Subprograms need real details because they can be called recursively. Fix output of partially resolved modules where we know it is a submodule but have not yet resolved the ancestor. Original-commit: flang-compiler/f18@5c1a4b99d2421f5b32e83426488d3fdf7951cfba Reviewed-on: https://github.com/flang-compiler/f18/pull/238 Tree-same-pre-rewrite: false
2018-11-16 12:43:08 -08:00
if (auto *symbol{FindInScope(derivedType, name)}) {
Say2(name,
"Type parameter, component, or procedure binding '%s'"
" already defined in this type"_err_en_US,
[flang] Change when symbol is set in parser::Name Rework how `parser::Name` is resolved to contain a `Symbol`. so that constants in types can be evaluated. For example: ``` integer, parameter :: k = 8 integer(k) :: i ``` The old approach of collecting the symbols at the end of name resolution and filling in the `parser::Name` does not work because the type of `i` needs to be set in the symbol table. The symbol field in `parser::Name` is now mutable so that we can set it during name resolution. `RewriteParseTree` no longer needs to do that (it still warns about unresolved ones), so it does not need to collect symbols and fill them in. Consequently, we can eliminate "occurrences" from symbols -- we just need the name where each is first defined. This requires a lot of refactoring in `resolve-names.cc` to pass around `parser::Name` rather than `SourceName` so that we can resolve the name to a symbol. Fix some bugs where we stored `SourceName *` instead of `SourceName` in the symbol table. The pointers were into the parse tree, so they were only valid as long as the parse tree was around. The symbol table needs to remain valid longer than that, so the names need to be copied. `parser::Name` is not used in the symbol table. Eliminate `GenericSpec`. Currently all we need to do is to resolve the kinds of GenericSpec that contain names. Add `ScopeName` kind of `MiscDetails` for when we need a symbol in the scope to match the name of the scope. For example, `module m` cannot contain a declaration of a new `m`. Subprograms need real details because they can be called recursively. Fix output of partially resolved modules where we know it is a submodule but have not yet resolved the ancestor. Original-commit: flang-compiler/f18@5c1a4b99d2421f5b32e83426488d3fdf7951cfba Reviewed-on: https://github.com/flang-compiler/f18/pull/238 Tree-same-pre-rewrite: false
2018-11-16 12:43:08 -08:00
*symbol, "Previous definition of '%s'"_en_US);
return nullptr;
} else {
auto attrs{GetAttrs()};
// Apply binding-private-stmt if present and this is a procedure binding
if (derivedTypeInfo_.privateBindings &&
!attrs.HasAny({Attr::PUBLIC, Attr::PRIVATE}) &&
std::holds_alternative<ProcBindingDetails>(details)) {
attrs.set(Attr::PRIVATE);
}
Symbol &result{MakeSymbol(name, attrs, std::move(details))};
if (result.has<TypeParamDetails>()) {
derivedType.symbol()->get<DerivedTypeDetails>().add_paramDecl(result);
}
return &result;
}
}
// Return true if it is ok to declare this component in the current scope.
// Otherwise, emit an error and return false.
bool DeclarationVisitor::OkToAddComponent(
const parser::Name &name, const Symbol *extends) {
for (const Scope *scope{&currScope()}; scope != nullptr;) {
CHECK(scope->kind() == Scope::Kind::DerivedType);
[flang] Change when symbol is set in parser::Name Rework how `parser::Name` is resolved to contain a `Symbol`. so that constants in types can be evaluated. For example: ``` integer, parameter :: k = 8 integer(k) :: i ``` The old approach of collecting the symbols at the end of name resolution and filling in the `parser::Name` does not work because the type of `i` needs to be set in the symbol table. The symbol field in `parser::Name` is now mutable so that we can set it during name resolution. `RewriteParseTree` no longer needs to do that (it still warns about unresolved ones), so it does not need to collect symbols and fill them in. Consequently, we can eliminate "occurrences" from symbols -- we just need the name where each is first defined. This requires a lot of refactoring in `resolve-names.cc` to pass around `parser::Name` rather than `SourceName` so that we can resolve the name to a symbol. Fix some bugs where we stored `SourceName *` instead of `SourceName` in the symbol table. The pointers were into the parse tree, so they were only valid as long as the parse tree was around. The symbol table needs to remain valid longer than that, so the names need to be copied. `parser::Name` is not used in the symbol table. Eliminate `GenericSpec`. Currently all we need to do is to resolve the kinds of GenericSpec that contain names. Add `ScopeName` kind of `MiscDetails` for when we need a symbol in the scope to match the name of the scope. For example, `module m` cannot contain a declaration of a new `m`. Subprograms need real details because they can be called recursively. Fix output of partially resolved modules where we know it is a submodule but have not yet resolved the ancestor. Original-commit: flang-compiler/f18@5c1a4b99d2421f5b32e83426488d3fdf7951cfba Reviewed-on: https://github.com/flang-compiler/f18/pull/238 Tree-same-pre-rewrite: false
2018-11-16 12:43:08 -08:00
if (auto *prev{FindInScope(*scope, name)}) {
auto msg{""_en_US};
if (extends != nullptr) {
msg = "Type cannot be extended as it has a component named"
" '%s'"_err_en_US;
[flang] Change when symbol is set in parser::Name Rework how `parser::Name` is resolved to contain a `Symbol`. so that constants in types can be evaluated. For example: ``` integer, parameter :: k = 8 integer(k) :: i ``` The old approach of collecting the symbols at the end of name resolution and filling in the `parser::Name` does not work because the type of `i` needs to be set in the symbol table. The symbol field in `parser::Name` is now mutable so that we can set it during name resolution. `RewriteParseTree` no longer needs to do that (it still warns about unresolved ones), so it does not need to collect symbols and fill them in. Consequently, we can eliminate "occurrences" from symbols -- we just need the name where each is first defined. This requires a lot of refactoring in `resolve-names.cc` to pass around `parser::Name` rather than `SourceName` so that we can resolve the name to a symbol. Fix some bugs where we stored `SourceName *` instead of `SourceName` in the symbol table. The pointers were into the parse tree, so they were only valid as long as the parse tree was around. The symbol table needs to remain valid longer than that, so the names need to be copied. `parser::Name` is not used in the symbol table. Eliminate `GenericSpec`. Currently all we need to do is to resolve the kinds of GenericSpec that contain names. Add `ScopeName` kind of `MiscDetails` for when we need a symbol in the scope to match the name of the scope. For example, `module m` cannot contain a declaration of a new `m`. Subprograms need real details because they can be called recursively. Fix output of partially resolved modules where we know it is a submodule but have not yet resolved the ancestor. Original-commit: flang-compiler/f18@5c1a4b99d2421f5b32e83426488d3fdf7951cfba Reviewed-on: https://github.com/flang-compiler/f18/pull/238 Tree-same-pre-rewrite: false
2018-11-16 12:43:08 -08:00
} else if (prev->test(Symbol::Flag::ParentComp)) {
msg = "'%s' is a parent type of this type and so cannot be"
" a component"_err_en_US;
} else if (scope != &currScope()) {
msg = "Component '%s' is already declared in a parent of this"
" derived type"_err_en_US;
} else {
msg = "Component '%s' is already declared in this"
" derived type"_err_en_US;
}
[flang] Change when symbol is set in parser::Name Rework how `parser::Name` is resolved to contain a `Symbol`. so that constants in types can be evaluated. For example: ``` integer, parameter :: k = 8 integer(k) :: i ``` The old approach of collecting the symbols at the end of name resolution and filling in the `parser::Name` does not work because the type of `i` needs to be set in the symbol table. The symbol field in `parser::Name` is now mutable so that we can set it during name resolution. `RewriteParseTree` no longer needs to do that (it still warns about unresolved ones), so it does not need to collect symbols and fill them in. Consequently, we can eliminate "occurrences" from symbols -- we just need the name where each is first defined. This requires a lot of refactoring in `resolve-names.cc` to pass around `parser::Name` rather than `SourceName` so that we can resolve the name to a symbol. Fix some bugs where we stored `SourceName *` instead of `SourceName` in the symbol table. The pointers were into the parse tree, so they were only valid as long as the parse tree was around. The symbol table needs to remain valid longer than that, so the names need to be copied. `parser::Name` is not used in the symbol table. Eliminate `GenericSpec`. Currently all we need to do is to resolve the kinds of GenericSpec that contain names. Add `ScopeName` kind of `MiscDetails` for when we need a symbol in the scope to match the name of the scope. For example, `module m` cannot contain a declaration of a new `m`. Subprograms need real details because they can be called recursively. Fix output of partially resolved modules where we know it is a submodule but have not yet resolved the ancestor. Original-commit: flang-compiler/f18@5c1a4b99d2421f5b32e83426488d3fdf7951cfba Reviewed-on: https://github.com/flang-compiler/f18/pull/238 Tree-same-pre-rewrite: false
2018-11-16 12:43:08 -08:00
Say2(name, std::move(msg), *prev, "Previous declaration of '%s'"_en_US);
return false;
}
if (scope == &currScope() && extends != nullptr) {
// The parent component has not yet been added to the scope.
scope = extends->scope();
} else {
scope = scope->GetDerivedTypeParent();
}
}
return true;
}
ParamValue DeclarationVisitor::GetParamValue(const parser::TypeParamValue &x) {
return std::visit(
common::visitors{
[=](const parser::ScalarIntExpr &x) {
return ParamValue{EvaluateIntExpr(x)};
},
[](const parser::Star &) { return ParamValue::Assumed(); },
[](const parser::TypeParamValue::Deferred &) {
return ParamValue::Deferred();
},
},
x.u);
}
[flang] More name resolution for construct entities Push a new scope for constructs and statements that require one (DataStmt, DO CONCURRENT, ForallConstruct, ForallStmt -- there are more to do). Currently we use the Block kind of scope because there is no difference. Perhaps that kind should be renamed to Construct, though it does apply to statements as well as constructs. Add DeclareConstructEntity to create a construct or statement entity. When the type is not specified it can come from the type of a symbol in the enclosing scope with the same name. Change DeclareObjectEntity et al. to return the symbol declared, for the benefit of DeclareConstructEntity. Use DeclareConstructEntity for DO CONCURRENT index-name, LOCAL, and LOCAL_INIT variables and the data-i-do-variable in DataImpliedDo Names in SHARED locality spec need special handling: create a new kinds of symbol with HostAssocDetails to represent the host-association of the shared variables within the construct scope. That symbol gets the LocalityShared flag without affecting the symbol in the outer scope. HostAssoc symbols may be useful in other contexts, e.g. up-level references to local variables. Add parser::DoConstruct::IsDoConcurrent() because DO CONCURRENT loops introduce a construct scope while other DO loops do not. Move CanonicalizeDo to before name resolution so that name resolution doesn't have to deal with labeled DO CONCURRENT loops. Allow for type of index name to be specified in ConcurrentHeader. Resolve the derived type name in an AllocateStmt, StructureConstructor Original-commit: flang-compiler/f18@bc7b9891367f3174c9b5018ce5636a36a5a76c1c Reviewed-on: https://github.com/flang-compiler/f18/pull/214
2018-10-18 07:55:48 -07:00
// ConstructVisitor implementation
void ConstructVisitor::ResolveIndexName(
const parser::ConcurrentControl &control) {
const parser::Name &name{std::get<parser::Name>(control.t)};
auto *prev{FindSymbol(name)};
if (prev) {
if (prev->owner().kind() == Scope::Kind::Forall ||
prev->owner() == currScope()) {
SayAlreadyDeclared(name, *prev);
return;
}
name.symbol = nullptr;
}
auto &symbol{DeclareObjectEntity(name, {})};
if (symbol.GetType()) {
// type came from explicit type-spec
} else if (!prev) {
ApplyImplicitRules(symbol);
} else if (!prev->has<ObjectEntityDetails>() && !prev->has<EntityDetails>()) {
Say2(name, "Index name '%s' conflicts with existing identifier"_err_en_US,
*prev, "Previous declaration of '%s'"_en_US);
return;
} else {
if (const auto *type{prev->GetType()}) {
symbol.SetType(*type);
}
if (prev->IsObjectArray()) {
SayWithDecl(name, *prev, "Index variable '%s' is not scalar"_err_en_US);
return;
}
}
EvaluateExpr(parser::Scalar{parser::Integer{common::Clone(name)}});
[flang] More name resolution for construct entities Push a new scope for constructs and statements that require one (DataStmt, DO CONCURRENT, ForallConstruct, ForallStmt -- there are more to do). Currently we use the Block kind of scope because there is no difference. Perhaps that kind should be renamed to Construct, though it does apply to statements as well as constructs. Add DeclareConstructEntity to create a construct or statement entity. When the type is not specified it can come from the type of a symbol in the enclosing scope with the same name. Change DeclareObjectEntity et al. to return the symbol declared, for the benefit of DeclareConstructEntity. Use DeclareConstructEntity for DO CONCURRENT index-name, LOCAL, and LOCAL_INIT variables and the data-i-do-variable in DataImpliedDo Names in SHARED locality spec need special handling: create a new kinds of symbol with HostAssocDetails to represent the host-association of the shared variables within the construct scope. That symbol gets the LocalityShared flag without affecting the symbol in the outer scope. HostAssoc symbols may be useful in other contexts, e.g. up-level references to local variables. Add parser::DoConstruct::IsDoConcurrent() because DO CONCURRENT loops introduce a construct scope while other DO loops do not. Move CanonicalizeDo to before name resolution so that name resolution doesn't have to deal with labeled DO CONCURRENT loops. Allow for type of index name to be specified in ConcurrentHeader. Resolve the derived type name in an AllocateStmt, StructureConstructor Original-commit: flang-compiler/f18@bc7b9891367f3174c9b5018ce5636a36a5a76c1c Reviewed-on: https://github.com/flang-compiler/f18/pull/214
2018-10-18 07:55:48 -07:00
}
void ConstructVisitor::ResolveControlExpressions(
const parser::ConcurrentControl &control) {
Walk(std::get<1>(control.t)); // Initial expression
Walk(std::get<2>(control.t)); // Final expression
Walk(std::get<3>(control.t)); // Step expression
}
// We need to make sure that all of the index-names get declared before the
// expressions in the loop control are evaluated so that references to the
// index-names in the expressions are correctly detected.
bool ConstructVisitor::Pre(const parser::ConcurrentHeader &header) {
BeginDeclTypeSpec();
// Process the type spec, if present
const auto &typeSpec{
std::get<std::optional<parser::IntegerTypeSpec>>(header.t)};
if (typeSpec.has_value()) {
SetDeclTypeSpec(MakeNumericType(TypeCategory::Integer, typeSpec->v));
}
// Process the index-name nodes in the ConcurrentControl nodes
const auto &controls{
std::get<std::list<parser::ConcurrentControl>>(header.t)};
for (const auto &control : controls) {
ResolveIndexName(control);
}
// Process the expressions in ConcurrentControls
for (const auto &control : controls) {
ResolveControlExpressions(control);
}
// Resolve the names in the scalar-mask-expr
Walk(std::get<std::optional<parser::ScalarLogicalExpr>>(header.t));
[flang] More name resolution for construct entities Push a new scope for constructs and statements that require one (DataStmt, DO CONCURRENT, ForallConstruct, ForallStmt -- there are more to do). Currently we use the Block kind of scope because there is no difference. Perhaps that kind should be renamed to Construct, though it does apply to statements as well as constructs. Add DeclareConstructEntity to create a construct or statement entity. When the type is not specified it can come from the type of a symbol in the enclosing scope with the same name. Change DeclareObjectEntity et al. to return the symbol declared, for the benefit of DeclareConstructEntity. Use DeclareConstructEntity for DO CONCURRENT index-name, LOCAL, and LOCAL_INIT variables and the data-i-do-variable in DataImpliedDo Names in SHARED locality spec need special handling: create a new kinds of symbol with HostAssocDetails to represent the host-association of the shared variables within the construct scope. That symbol gets the LocalityShared flag without affecting the symbol in the outer scope. HostAssoc symbols may be useful in other contexts, e.g. up-level references to local variables. Add parser::DoConstruct::IsDoConcurrent() because DO CONCURRENT loops introduce a construct scope while other DO loops do not. Move CanonicalizeDo to before name resolution so that name resolution doesn't have to deal with labeled DO CONCURRENT loops. Allow for type of index name to be specified in ConcurrentHeader. Resolve the derived type name in an AllocateStmt, StructureConstructor Original-commit: flang-compiler/f18@bc7b9891367f3174c9b5018ce5636a36a5a76c1c Reviewed-on: https://github.com/flang-compiler/f18/pull/214
2018-10-18 07:55:48 -07:00
EndDeclTypeSpec();
return false;
[flang] More name resolution for construct entities Push a new scope for constructs and statements that require one (DataStmt, DO CONCURRENT, ForallConstruct, ForallStmt -- there are more to do). Currently we use the Block kind of scope because there is no difference. Perhaps that kind should be renamed to Construct, though it does apply to statements as well as constructs. Add DeclareConstructEntity to create a construct or statement entity. When the type is not specified it can come from the type of a symbol in the enclosing scope with the same name. Change DeclareObjectEntity et al. to return the symbol declared, for the benefit of DeclareConstructEntity. Use DeclareConstructEntity for DO CONCURRENT index-name, LOCAL, and LOCAL_INIT variables and the data-i-do-variable in DataImpliedDo Names in SHARED locality spec need special handling: create a new kinds of symbol with HostAssocDetails to represent the host-association of the shared variables within the construct scope. That symbol gets the LocalityShared flag without affecting the symbol in the outer scope. HostAssoc symbols may be useful in other contexts, e.g. up-level references to local variables. Add parser::DoConstruct::IsDoConcurrent() because DO CONCURRENT loops introduce a construct scope while other DO loops do not. Move CanonicalizeDo to before name resolution so that name resolution doesn't have to deal with labeled DO CONCURRENT loops. Allow for type of index name to be specified in ConcurrentHeader. Resolve the derived type name in an AllocateStmt, StructureConstructor Original-commit: flang-compiler/f18@bc7b9891367f3174c9b5018ce5636a36a5a76c1c Reviewed-on: https://github.com/flang-compiler/f18/pull/214
2018-10-18 07:55:48 -07:00
}
bool ConstructVisitor::Pre(const parser::LocalitySpec::Local &x) {
for (auto &name : x.v) {
if (auto *symbol{DeclareLocalEntity(name)}) {
[flang] More name resolution for construct entities Push a new scope for constructs and statements that require one (DataStmt, DO CONCURRENT, ForallConstruct, ForallStmt -- there are more to do). Currently we use the Block kind of scope because there is no difference. Perhaps that kind should be renamed to Construct, though it does apply to statements as well as constructs. Add DeclareConstructEntity to create a construct or statement entity. When the type is not specified it can come from the type of a symbol in the enclosing scope with the same name. Change DeclareObjectEntity et al. to return the symbol declared, for the benefit of DeclareConstructEntity. Use DeclareConstructEntity for DO CONCURRENT index-name, LOCAL, and LOCAL_INIT variables and the data-i-do-variable in DataImpliedDo Names in SHARED locality spec need special handling: create a new kinds of symbol with HostAssocDetails to represent the host-association of the shared variables within the construct scope. That symbol gets the LocalityShared flag without affecting the symbol in the outer scope. HostAssoc symbols may be useful in other contexts, e.g. up-level references to local variables. Add parser::DoConstruct::IsDoConcurrent() because DO CONCURRENT loops introduce a construct scope while other DO loops do not. Move CanonicalizeDo to before name resolution so that name resolution doesn't have to deal with labeled DO CONCURRENT loops. Allow for type of index name to be specified in ConcurrentHeader. Resolve the derived type name in an AllocateStmt, StructureConstructor Original-commit: flang-compiler/f18@bc7b9891367f3174c9b5018ce5636a36a5a76c1c Reviewed-on: https://github.com/flang-compiler/f18/pull/214
2018-10-18 07:55:48 -07:00
symbol->set(Symbol::Flag::LocalityLocal);
}
}
return false;
}
[flang] More name resolution for construct entities Push a new scope for constructs and statements that require one (DataStmt, DO CONCURRENT, ForallConstruct, ForallStmt -- there are more to do). Currently we use the Block kind of scope because there is no difference. Perhaps that kind should be renamed to Construct, though it does apply to statements as well as constructs. Add DeclareConstructEntity to create a construct or statement entity. When the type is not specified it can come from the type of a symbol in the enclosing scope with the same name. Change DeclareObjectEntity et al. to return the symbol declared, for the benefit of DeclareConstructEntity. Use DeclareConstructEntity for DO CONCURRENT index-name, LOCAL, and LOCAL_INIT variables and the data-i-do-variable in DataImpliedDo Names in SHARED locality spec need special handling: create a new kinds of symbol with HostAssocDetails to represent the host-association of the shared variables within the construct scope. That symbol gets the LocalityShared flag without affecting the symbol in the outer scope. HostAssoc symbols may be useful in other contexts, e.g. up-level references to local variables. Add parser::DoConstruct::IsDoConcurrent() because DO CONCURRENT loops introduce a construct scope while other DO loops do not. Move CanonicalizeDo to before name resolution so that name resolution doesn't have to deal with labeled DO CONCURRENT loops. Allow for type of index name to be specified in ConcurrentHeader. Resolve the derived type name in an AllocateStmt, StructureConstructor Original-commit: flang-compiler/f18@bc7b9891367f3174c9b5018ce5636a36a5a76c1c Reviewed-on: https://github.com/flang-compiler/f18/pull/214
2018-10-18 07:55:48 -07:00
bool ConstructVisitor::Pre(const parser::LocalitySpec::LocalInit &x) {
for (auto &name : x.v) {
if (auto *symbol{DeclareLocalEntity(name)}) {
[flang] More name resolution for construct entities Push a new scope for constructs and statements that require one (DataStmt, DO CONCURRENT, ForallConstruct, ForallStmt -- there are more to do). Currently we use the Block kind of scope because there is no difference. Perhaps that kind should be renamed to Construct, though it does apply to statements as well as constructs. Add DeclareConstructEntity to create a construct or statement entity. When the type is not specified it can come from the type of a symbol in the enclosing scope with the same name. Change DeclareObjectEntity et al. to return the symbol declared, for the benefit of DeclareConstructEntity. Use DeclareConstructEntity for DO CONCURRENT index-name, LOCAL, and LOCAL_INIT variables and the data-i-do-variable in DataImpliedDo Names in SHARED locality spec need special handling: create a new kinds of symbol with HostAssocDetails to represent the host-association of the shared variables within the construct scope. That symbol gets the LocalityShared flag without affecting the symbol in the outer scope. HostAssoc symbols may be useful in other contexts, e.g. up-level references to local variables. Add parser::DoConstruct::IsDoConcurrent() because DO CONCURRENT loops introduce a construct scope while other DO loops do not. Move CanonicalizeDo to before name resolution so that name resolution doesn't have to deal with labeled DO CONCURRENT loops. Allow for type of index name to be specified in ConcurrentHeader. Resolve the derived type name in an AllocateStmt, StructureConstructor Original-commit: flang-compiler/f18@bc7b9891367f3174c9b5018ce5636a36a5a76c1c Reviewed-on: https://github.com/flang-compiler/f18/pull/214
2018-10-18 07:55:48 -07:00
symbol->set(Symbol::Flag::LocalityLocalInit);
}
}
return false;
}
[flang] More name resolution for construct entities Push a new scope for constructs and statements that require one (DataStmt, DO CONCURRENT, ForallConstruct, ForallStmt -- there are more to do). Currently we use the Block kind of scope because there is no difference. Perhaps that kind should be renamed to Construct, though it does apply to statements as well as constructs. Add DeclareConstructEntity to create a construct or statement entity. When the type is not specified it can come from the type of a symbol in the enclosing scope with the same name. Change DeclareObjectEntity et al. to return the symbol declared, for the benefit of DeclareConstructEntity. Use DeclareConstructEntity for DO CONCURRENT index-name, LOCAL, and LOCAL_INIT variables and the data-i-do-variable in DataImpliedDo Names in SHARED locality spec need special handling: create a new kinds of symbol with HostAssocDetails to represent the host-association of the shared variables within the construct scope. That symbol gets the LocalityShared flag without affecting the symbol in the outer scope. HostAssoc symbols may be useful in other contexts, e.g. up-level references to local variables. Add parser::DoConstruct::IsDoConcurrent() because DO CONCURRENT loops introduce a construct scope while other DO loops do not. Move CanonicalizeDo to before name resolution so that name resolution doesn't have to deal with labeled DO CONCURRENT loops. Allow for type of index name to be specified in ConcurrentHeader. Resolve the derived type name in an AllocateStmt, StructureConstructor Original-commit: flang-compiler/f18@bc7b9891367f3174c9b5018ce5636a36a5a76c1c Reviewed-on: https://github.com/flang-compiler/f18/pull/214
2018-10-18 07:55:48 -07:00
bool ConstructVisitor::Pre(const parser::LocalitySpec::Shared &x) {
for (auto &name : x.v) {
if (auto *prev{FindSymbol(name)}) {
if (prev->owner() == currScope()) {
SayAlreadyDeclared(name, *prev); // C1125 & C1126
} else if (!IsVariableName(*prev)) {
SayBadLocality(name, *prev); // C1124
} else {
auto &symbol{MakeSymbol(name, HostAssocDetails{*prev})};
symbol.set(Symbol::Flag::LocalityShared);
name.symbol = &symbol; // override resolution to parent
}
} else {
[flang] Change when symbol is set in parser::Name Rework how `parser::Name` is resolved to contain a `Symbol`. so that constants in types can be evaluated. For example: ``` integer, parameter :: k = 8 integer(k) :: i ``` The old approach of collecting the symbols at the end of name resolution and filling in the `parser::Name` does not work because the type of `i` needs to be set in the symbol table. The symbol field in `parser::Name` is now mutable so that we can set it during name resolution. `RewriteParseTree` no longer needs to do that (it still warns about unresolved ones), so it does not need to collect symbols and fill them in. Consequently, we can eliminate "occurrences" from symbols -- we just need the name where each is first defined. This requires a lot of refactoring in `resolve-names.cc` to pass around `parser::Name` rather than `SourceName` so that we can resolve the name to a symbol. Fix some bugs where we stored `SourceName *` instead of `SourceName` in the symbol table. The pointers were into the parse tree, so they were only valid as long as the parse tree was around. The symbol table needs to remain valid longer than that, so the names need to be copied. `parser::Name` is not used in the symbol table. Eliminate `GenericSpec`. Currently all we need to do is to resolve the kinds of GenericSpec that contain names. Add `ScopeName` kind of `MiscDetails` for when we need a symbol in the scope to match the name of the scope. For example, `module m` cannot contain a declaration of a new `m`. Subprograms need real details because they can be called recursively. Fix output of partially resolved modules where we know it is a submodule but have not yet resolved the ancestor. Original-commit: flang-compiler/f18@5c1a4b99d2421f5b32e83426488d3fdf7951cfba Reviewed-on: https://github.com/flang-compiler/f18/pull/238 Tree-same-pre-rewrite: false
2018-11-16 12:43:08 -08:00
Say(name, "Variable '%s' not found"_err_en_US);
context().SetError(
MakeSymbol(name, ObjectEntityDetails{EntityDetails{}}));
[flang] More name resolution for construct entities Push a new scope for constructs and statements that require one (DataStmt, DO CONCURRENT, ForallConstruct, ForallStmt -- there are more to do). Currently we use the Block kind of scope because there is no difference. Perhaps that kind should be renamed to Construct, though it does apply to statements as well as constructs. Add DeclareConstructEntity to create a construct or statement entity. When the type is not specified it can come from the type of a symbol in the enclosing scope with the same name. Change DeclareObjectEntity et al. to return the symbol declared, for the benefit of DeclareConstructEntity. Use DeclareConstructEntity for DO CONCURRENT index-name, LOCAL, and LOCAL_INIT variables and the data-i-do-variable in DataImpliedDo Names in SHARED locality spec need special handling: create a new kinds of symbol with HostAssocDetails to represent the host-association of the shared variables within the construct scope. That symbol gets the LocalityShared flag without affecting the symbol in the outer scope. HostAssoc symbols may be useful in other contexts, e.g. up-level references to local variables. Add parser::DoConstruct::IsDoConcurrent() because DO CONCURRENT loops introduce a construct scope while other DO loops do not. Move CanonicalizeDo to before name resolution so that name resolution doesn't have to deal with labeled DO CONCURRENT loops. Allow for type of index name to be specified in ConcurrentHeader. Resolve the derived type name in an AllocateStmt, StructureConstructor Original-commit: flang-compiler/f18@bc7b9891367f3174c9b5018ce5636a36a5a76c1c Reviewed-on: https://github.com/flang-compiler/f18/pull/214
2018-10-18 07:55:48 -07:00
}
}
return false;
}
bool ConstructVisitor::Pre(const parser::AcSpec &x) {
ProcessTypeSpec(x.type);
PushScope(Scope::Kind::ImpliedDos, nullptr);
Walk(x.values);
PopScope();
return false;
}
bool ConstructVisitor::Pre(const parser::AcImpliedDo &x) {
auto &values{std::get<std::list<parser::AcValue>>(x.t)};
auto &control{std::get<parser::AcImpliedDoControl>(x.t)};
auto &type{std::get<std::optional<parser::IntegerTypeSpec>>(control.t)};
auto &bounds{std::get<parser::AcImpliedDoControl::Bounds>(control.t)};
DeclareStatementEntity(bounds.name.thing.thing, type);
Walk(bounds);
Walk(values);
return false;
}
[flang] More name resolution for construct entities Push a new scope for constructs and statements that require one (DataStmt, DO CONCURRENT, ForallConstruct, ForallStmt -- there are more to do). Currently we use the Block kind of scope because there is no difference. Perhaps that kind should be renamed to Construct, though it does apply to statements as well as constructs. Add DeclareConstructEntity to create a construct or statement entity. When the type is not specified it can come from the type of a symbol in the enclosing scope with the same name. Change DeclareObjectEntity et al. to return the symbol declared, for the benefit of DeclareConstructEntity. Use DeclareConstructEntity for DO CONCURRENT index-name, LOCAL, and LOCAL_INIT variables and the data-i-do-variable in DataImpliedDo Names in SHARED locality spec need special handling: create a new kinds of symbol with HostAssocDetails to represent the host-association of the shared variables within the construct scope. That symbol gets the LocalityShared flag without affecting the symbol in the outer scope. HostAssoc symbols may be useful in other contexts, e.g. up-level references to local variables. Add parser::DoConstruct::IsDoConcurrent() because DO CONCURRENT loops introduce a construct scope while other DO loops do not. Move CanonicalizeDo to before name resolution so that name resolution doesn't have to deal with labeled DO CONCURRENT loops. Allow for type of index name to be specified in ConcurrentHeader. Resolve the derived type name in an AllocateStmt, StructureConstructor Original-commit: flang-compiler/f18@bc7b9891367f3174c9b5018ce5636a36a5a76c1c Reviewed-on: https://github.com/flang-compiler/f18/pull/214
2018-10-18 07:55:48 -07:00
bool ConstructVisitor::Pre(const parser::DataImpliedDo &x) {
auto &objects{std::get<std::list<parser::DataIDoObject>>(x.t)};
auto &type{std::get<std::optional<parser::IntegerTypeSpec>>(x.t)};
auto &bounds{std::get<parser::DataImpliedDo::Bounds>(x.t)};
DeclareStatementEntity(bounds.name.thing.thing, type);
[flang] More name resolution for construct entities Push a new scope for constructs and statements that require one (DataStmt, DO CONCURRENT, ForallConstruct, ForallStmt -- there are more to do). Currently we use the Block kind of scope because there is no difference. Perhaps that kind should be renamed to Construct, though it does apply to statements as well as constructs. Add DeclareConstructEntity to create a construct or statement entity. When the type is not specified it can come from the type of a symbol in the enclosing scope with the same name. Change DeclareObjectEntity et al. to return the symbol declared, for the benefit of DeclareConstructEntity. Use DeclareConstructEntity for DO CONCURRENT index-name, LOCAL, and LOCAL_INIT variables and the data-i-do-variable in DataImpliedDo Names in SHARED locality spec need special handling: create a new kinds of symbol with HostAssocDetails to represent the host-association of the shared variables within the construct scope. That symbol gets the LocalityShared flag without affecting the symbol in the outer scope. HostAssoc symbols may be useful in other contexts, e.g. up-level references to local variables. Add parser::DoConstruct::IsDoConcurrent() because DO CONCURRENT loops introduce a construct scope while other DO loops do not. Move CanonicalizeDo to before name resolution so that name resolution doesn't have to deal with labeled DO CONCURRENT loops. Allow for type of index name to be specified in ConcurrentHeader. Resolve the derived type name in an AllocateStmt, StructureConstructor Original-commit: flang-compiler/f18@bc7b9891367f3174c9b5018ce5636a36a5a76c1c Reviewed-on: https://github.com/flang-compiler/f18/pull/214
2018-10-18 07:55:48 -07:00
Walk(bounds);
Walk(objects);
return false;
}
bool ConstructVisitor::Pre(const parser::DataStmtObject &x) {
std::visit(
common::visitors{
[&](const common::Indirection<parser::Variable> &y) {
Walk(y.value());
},
[&](const parser::DataImpliedDo &y) {
PushScope(Scope::Kind::ImpliedDos, nullptr);
Walk(y);
PopScope();
},
},
x.u);
return false;
[flang] More name resolution for construct entities Push a new scope for constructs and statements that require one (DataStmt, DO CONCURRENT, ForallConstruct, ForallStmt -- there are more to do). Currently we use the Block kind of scope because there is no difference. Perhaps that kind should be renamed to Construct, though it does apply to statements as well as constructs. Add DeclareConstructEntity to create a construct or statement entity. When the type is not specified it can come from the type of a symbol in the enclosing scope with the same name. Change DeclareObjectEntity et al. to return the symbol declared, for the benefit of DeclareConstructEntity. Use DeclareConstructEntity for DO CONCURRENT index-name, LOCAL, and LOCAL_INIT variables and the data-i-do-variable in DataImpliedDo Names in SHARED locality spec need special handling: create a new kinds of symbol with HostAssocDetails to represent the host-association of the shared variables within the construct scope. That symbol gets the LocalityShared flag without affecting the symbol in the outer scope. HostAssoc symbols may be useful in other contexts, e.g. up-level references to local variables. Add parser::DoConstruct::IsDoConcurrent() because DO CONCURRENT loops introduce a construct scope while other DO loops do not. Move CanonicalizeDo to before name resolution so that name resolution doesn't have to deal with labeled DO CONCURRENT loops. Allow for type of index name to be specified in ConcurrentHeader. Resolve the derived type name in an AllocateStmt, StructureConstructor Original-commit: flang-compiler/f18@bc7b9891367f3174c9b5018ce5636a36a5a76c1c Reviewed-on: https://github.com/flang-compiler/f18/pull/214
2018-10-18 07:55:48 -07:00
}
bool ConstructVisitor::Pre(const parser::DoConstruct &x) {
if (x.IsDoConcurrent()) {
PushScope(Scope::Kind::Block, nullptr);
}
return true;
}
void ConstructVisitor::Post(const parser::DoConstruct &x) {
if (x.IsDoConcurrent()) {
PopScope();
}
}
bool ConstructVisitor::Pre(const parser::ForallConstruct &) {
PushScope(Scope::Kind::Forall, nullptr);
[flang] More name resolution for construct entities Push a new scope for constructs and statements that require one (DataStmt, DO CONCURRENT, ForallConstruct, ForallStmt -- there are more to do). Currently we use the Block kind of scope because there is no difference. Perhaps that kind should be renamed to Construct, though it does apply to statements as well as constructs. Add DeclareConstructEntity to create a construct or statement entity. When the type is not specified it can come from the type of a symbol in the enclosing scope with the same name. Change DeclareObjectEntity et al. to return the symbol declared, for the benefit of DeclareConstructEntity. Use DeclareConstructEntity for DO CONCURRENT index-name, LOCAL, and LOCAL_INIT variables and the data-i-do-variable in DataImpliedDo Names in SHARED locality spec need special handling: create a new kinds of symbol with HostAssocDetails to represent the host-association of the shared variables within the construct scope. That symbol gets the LocalityShared flag without affecting the symbol in the outer scope. HostAssoc symbols may be useful in other contexts, e.g. up-level references to local variables. Add parser::DoConstruct::IsDoConcurrent() because DO CONCURRENT loops introduce a construct scope while other DO loops do not. Move CanonicalizeDo to before name resolution so that name resolution doesn't have to deal with labeled DO CONCURRENT loops. Allow for type of index name to be specified in ConcurrentHeader. Resolve the derived type name in an AllocateStmt, StructureConstructor Original-commit: flang-compiler/f18@bc7b9891367f3174c9b5018ce5636a36a5a76c1c Reviewed-on: https://github.com/flang-compiler/f18/pull/214
2018-10-18 07:55:48 -07:00
return true;
}
void ConstructVisitor::Post(const parser::ForallConstruct &) { PopScope(); }
bool ConstructVisitor::Pre(const parser::ForallStmt &) {
PushScope(Scope::Kind::Forall, nullptr);
[flang] More name resolution for construct entities Push a new scope for constructs and statements that require one (DataStmt, DO CONCURRENT, ForallConstruct, ForallStmt -- there are more to do). Currently we use the Block kind of scope because there is no difference. Perhaps that kind should be renamed to Construct, though it does apply to statements as well as constructs. Add DeclareConstructEntity to create a construct or statement entity. When the type is not specified it can come from the type of a symbol in the enclosing scope with the same name. Change DeclareObjectEntity et al. to return the symbol declared, for the benefit of DeclareConstructEntity. Use DeclareConstructEntity for DO CONCURRENT index-name, LOCAL, and LOCAL_INIT variables and the data-i-do-variable in DataImpliedDo Names in SHARED locality spec need special handling: create a new kinds of symbol with HostAssocDetails to represent the host-association of the shared variables within the construct scope. That symbol gets the LocalityShared flag without affecting the symbol in the outer scope. HostAssoc symbols may be useful in other contexts, e.g. up-level references to local variables. Add parser::DoConstruct::IsDoConcurrent() because DO CONCURRENT loops introduce a construct scope while other DO loops do not. Move CanonicalizeDo to before name resolution so that name resolution doesn't have to deal with labeled DO CONCURRENT loops. Allow for type of index name to be specified in ConcurrentHeader. Resolve the derived type name in an AllocateStmt, StructureConstructor Original-commit: flang-compiler/f18@bc7b9891367f3174c9b5018ce5636a36a5a76c1c Reviewed-on: https://github.com/flang-compiler/f18/pull/214
2018-10-18 07:55:48 -07:00
return true;
}
void ConstructVisitor::Post(const parser::ForallStmt &) { PopScope(); }
bool ConstructVisitor::Pre(const parser::BlockStmt &x) {
CheckDef(x.v);
PushScope(Scope::Kind::Block, nullptr);
return false;
}
bool ConstructVisitor::Pre(const parser::EndBlockStmt &x) {
PopScope();
CheckRef(x.v);
return false;
}
[flang] Resolve names in ASSOCIATE and SELECT TYPE Create `AssocEntityDetails` for symbols that represent entities identified by the associate-name in ASSOCIATE and SELECT TYPE constructs. For ASSOCIATE, create a new scope for the associated entity. For SELECT TYPE, create a new scope for each of type guard blocks. Each one contains an associated entity with the appropriate type. For SELECT TYPE, also create a place-holder symbol for the associate-name in the SELECT TYPE statement. The real symbols are in the new scopes and none of them is uniquely identified with the associate-name. Handling of `Selector` is common between these, with `associate-name => expr | variable` recorded in `ConstructVisitor::association_`. When the selector is an expression, derive the type of the associated entity from the type of the expression. This required some refactoring of how `DeclTypeSpec`s are created. The `DerivedTypeSpec` that comes from and expression is const so we can only create const `DeclTypeSpec`s from it. But there were times during name resolution when we needed to set type parameters in the current `DeclTypeSpec`. Now the non-const `DerivedTypeSpec` is saved separately from the const `DeclTypeSpec` while we are processing a declaration type spec. This makes it unnecessary to save the derived type name. Add a type alias for `common::Indirection` to reduce verbosity. Original-commit: flang-compiler/f18@b7668cebe49a122ea23c89c81eafdeba243bbfaf Reviewed-on: https://github.com/flang-compiler/f18/pull/261 Tree-same-pre-rewrite: false
2019-01-15 16:59:20 -08:00
void ConstructVisitor::Post(const parser::Selector &x) {
association_.selector = ResolveSelector(x);
[flang] Resolve names in ASSOCIATE and SELECT TYPE Create `AssocEntityDetails` for symbols that represent entities identified by the associate-name in ASSOCIATE and SELECT TYPE constructs. For ASSOCIATE, create a new scope for the associated entity. For SELECT TYPE, create a new scope for each of type guard blocks. Each one contains an associated entity with the appropriate type. For SELECT TYPE, also create a place-holder symbol for the associate-name in the SELECT TYPE statement. The real symbols are in the new scopes and none of them is uniquely identified with the associate-name. Handling of `Selector` is common between these, with `associate-name => expr | variable` recorded in `ConstructVisitor::association_`. When the selector is an expression, derive the type of the associated entity from the type of the expression. This required some refactoring of how `DeclTypeSpec`s are created. The `DerivedTypeSpec` that comes from and expression is const so we can only create const `DeclTypeSpec`s from it. But there were times during name resolution when we needed to set type parameters in the current `DeclTypeSpec`. Now the non-const `DerivedTypeSpec` is saved separately from the const `DeclTypeSpec` while we are processing a declaration type spec. This makes it unnecessary to save the derived type name. Add a type alias for `common::Indirection` to reduce verbosity. Original-commit: flang-compiler/f18@b7668cebe49a122ea23c89c81eafdeba243bbfaf Reviewed-on: https://github.com/flang-compiler/f18/pull/261 Tree-same-pre-rewrite: false
2019-01-15 16:59:20 -08:00
}
bool ConstructVisitor::Pre(const parser::AssociateStmt &x) {
CheckDef(x.t);
PushScope(Scope::Kind::Block, nullptr);
return true;
}
void ConstructVisitor::Post(const parser::EndAssociateStmt &x) {
PopScope();
CheckRef(x.v);
}
void ConstructVisitor::Post(const parser::Association &x) {
const auto &name{std::get<parser::Name>(x.t)};
association_.name = &name;
if (auto *symbol{MakeAssocEntity()}) {
SetTypeFromAssociation(*symbol);
SetAttrsFromAssociation(*symbol);
}
}
bool ConstructVisitor::Pre(const parser::ChangeTeamStmt &x) {
CheckDef(x.t);
PushScope(Scope::Kind::Block, nullptr);
return true;
}
void ConstructVisitor::Post(const parser::CoarrayAssociation &x) {
const auto &decl{std::get<parser::CodimensionDecl>(x.t)};
const auto &name{std::get<parser::Name>(decl.t)};
if (auto *symbol{FindInScope(currScope(), name)}) {
const auto &selector{std::get<parser::Selector>(x.t)};
if (auto sel{ResolveSelector(selector)}) {
const Symbol *whole{UnwrapWholeSymbolDataRef(sel.expr)};
if (!whole || whole->Corank() == 0) {
Say(sel.source, // C1116
"Selector in coarray association must name a coarray"_err_en_US);
} else if (auto dynType{sel.expr->GetType()}) {
if (!symbol->GetType()) {
symbol->SetType(ToDeclTypeSpec(std::move(*dynType)));
}
}
}
}
}
void ConstructVisitor::Post(const parser::EndChangeTeamStmt &x) {
PopScope();
CheckRef(x.t);
}
[flang] Resolve names in ASSOCIATE and SELECT TYPE Create `AssocEntityDetails` for symbols that represent entities identified by the associate-name in ASSOCIATE and SELECT TYPE constructs. For ASSOCIATE, create a new scope for the associated entity. For SELECT TYPE, create a new scope for each of type guard blocks. Each one contains an associated entity with the appropriate type. For SELECT TYPE, also create a place-holder symbol for the associate-name in the SELECT TYPE statement. The real symbols are in the new scopes and none of them is uniquely identified with the associate-name. Handling of `Selector` is common between these, with `associate-name => expr | variable` recorded in `ConstructVisitor::association_`. When the selector is an expression, derive the type of the associated entity from the type of the expression. This required some refactoring of how `DeclTypeSpec`s are created. The `DerivedTypeSpec` that comes from and expression is const so we can only create const `DeclTypeSpec`s from it. But there were times during name resolution when we needed to set type parameters in the current `DeclTypeSpec`. Now the non-const `DerivedTypeSpec` is saved separately from the const `DeclTypeSpec` while we are processing a declaration type spec. This makes it unnecessary to save the derived type name. Add a type alias for `common::Indirection` to reduce verbosity. Original-commit: flang-compiler/f18@b7668cebe49a122ea23c89c81eafdeba243bbfaf Reviewed-on: https://github.com/flang-compiler/f18/pull/261 Tree-same-pre-rewrite: false
2019-01-15 16:59:20 -08:00
void ConstructVisitor::Post(const parser::SelectTypeStmt &x) {
if (const std::optional<parser::Name> &name{std::get<1>(x.t)}) {
// This isn't a name in the current scope, it is in each TypeGuardStmt
MakePlaceholder(*name, MiscDetails::Kind::SelectTypeAssociateName);
association_.name = &*name;
} else {
if (const Symbol *
whole{UnwrapWholeSymbolDataRef(association_.selector.expr)}) {
ConvertToObjectEntity(const_cast<Symbol &>(*whole));
if (!IsVariableName(*whole)) {
Say(association_.selector.source, // C901
"Selector is not a variable"_err_en_US);
association_ = {};
}
} else {
Say(association_.selector.source, // C1157
"Selector is not a named variable: 'associate-name =>' is required"_err_en_US);
association_ = {};
}
[flang] Resolve names in ASSOCIATE and SELECT TYPE Create `AssocEntityDetails` for symbols that represent entities identified by the associate-name in ASSOCIATE and SELECT TYPE constructs. For ASSOCIATE, create a new scope for the associated entity. For SELECT TYPE, create a new scope for each of type guard blocks. Each one contains an associated entity with the appropriate type. For SELECT TYPE, also create a place-holder symbol for the associate-name in the SELECT TYPE statement. The real symbols are in the new scopes and none of them is uniquely identified with the associate-name. Handling of `Selector` is common between these, with `associate-name => expr | variable` recorded in `ConstructVisitor::association_`. When the selector is an expression, derive the type of the associated entity from the type of the expression. This required some refactoring of how `DeclTypeSpec`s are created. The `DerivedTypeSpec` that comes from and expression is const so we can only create const `DeclTypeSpec`s from it. But there were times during name resolution when we needed to set type parameters in the current `DeclTypeSpec`. Now the non-const `DerivedTypeSpec` is saved separately from the const `DeclTypeSpec` while we are processing a declaration type spec. This makes it unnecessary to save the derived type name. Add a type alias for `common::Indirection` to reduce verbosity. Original-commit: flang-compiler/f18@b7668cebe49a122ea23c89c81eafdeba243bbfaf Reviewed-on: https://github.com/flang-compiler/f18/pull/261 Tree-same-pre-rewrite: false
2019-01-15 16:59:20 -08:00
}
}
bool ConstructVisitor::Pre(const parser::SelectTypeConstruct::TypeCase &) {
PushScope(Scope::Kind::Block, nullptr);
return true;
}
void ConstructVisitor::Post(const parser::SelectTypeConstruct::TypeCase &) {
PopScope();
}
void ConstructVisitor::Post(const parser::TypeGuardStmt::Guard &x) {
if (auto *symbol{MakeAssocEntity()}) {
if (std::holds_alternative<parser::Default>(x.u)) {
SetTypeFromAssociation(*symbol);
} else if (const auto *type{GetDeclTypeSpec()}) {
symbol->SetType(*type);
}
SetAttrsFromAssociation(*symbol);
}
}
[flang] More name resolution for construct entities Push a new scope for constructs and statements that require one (DataStmt, DO CONCURRENT, ForallConstruct, ForallStmt -- there are more to do). Currently we use the Block kind of scope because there is no difference. Perhaps that kind should be renamed to Construct, though it does apply to statements as well as constructs. Add DeclareConstructEntity to create a construct or statement entity. When the type is not specified it can come from the type of a symbol in the enclosing scope with the same name. Change DeclareObjectEntity et al. to return the symbol declared, for the benefit of DeclareConstructEntity. Use DeclareConstructEntity for DO CONCURRENT index-name, LOCAL, and LOCAL_INIT variables and the data-i-do-variable in DataImpliedDo Names in SHARED locality spec need special handling: create a new kinds of symbol with HostAssocDetails to represent the host-association of the shared variables within the construct scope. That symbol gets the LocalityShared flag without affecting the symbol in the outer scope. HostAssoc symbols may be useful in other contexts, e.g. up-level references to local variables. Add parser::DoConstruct::IsDoConcurrent() because DO CONCURRENT loops introduce a construct scope while other DO loops do not. Move CanonicalizeDo to before name resolution so that name resolution doesn't have to deal with labeled DO CONCURRENT loops. Allow for type of index name to be specified in ConcurrentHeader. Resolve the derived type name in an AllocateStmt, StructureConstructor Original-commit: flang-compiler/f18@bc7b9891367f3174c9b5018ce5636a36a5a76c1c Reviewed-on: https://github.com/flang-compiler/f18/pull/214
2018-10-18 07:55:48 -07:00
bool ConstructVisitor::CheckDef(const std::optional<parser::Name> &x) {
if (x) {
MakeSymbol(*x, MiscDetails{MiscDetails::Kind::ConstructName});
}
return true;
}
[flang] More name resolution for construct entities Push a new scope for constructs and statements that require one (DataStmt, DO CONCURRENT, ForallConstruct, ForallStmt -- there are more to do). Currently we use the Block kind of scope because there is no difference. Perhaps that kind should be renamed to Construct, though it does apply to statements as well as constructs. Add DeclareConstructEntity to create a construct or statement entity. When the type is not specified it can come from the type of a symbol in the enclosing scope with the same name. Change DeclareObjectEntity et al. to return the symbol declared, for the benefit of DeclareConstructEntity. Use DeclareConstructEntity for DO CONCURRENT index-name, LOCAL, and LOCAL_INIT variables and the data-i-do-variable in DataImpliedDo Names in SHARED locality spec need special handling: create a new kinds of symbol with HostAssocDetails to represent the host-association of the shared variables within the construct scope. That symbol gets the LocalityShared flag without affecting the symbol in the outer scope. HostAssoc symbols may be useful in other contexts, e.g. up-level references to local variables. Add parser::DoConstruct::IsDoConcurrent() because DO CONCURRENT loops introduce a construct scope while other DO loops do not. Move CanonicalizeDo to before name resolution so that name resolution doesn't have to deal with labeled DO CONCURRENT loops. Allow for type of index name to be specified in ConcurrentHeader. Resolve the derived type name in an AllocateStmt, StructureConstructor Original-commit: flang-compiler/f18@bc7b9891367f3174c9b5018ce5636a36a5a76c1c Reviewed-on: https://github.com/flang-compiler/f18/pull/214
2018-10-18 07:55:48 -07:00
void ConstructVisitor::CheckRef(const std::optional<parser::Name> &x) {
if (x) {
// Just add an occurrence of this name; checking is done in ValidateLabels
[flang] Change when symbol is set in parser::Name Rework how `parser::Name` is resolved to contain a `Symbol`. so that constants in types can be evaluated. For example: ``` integer, parameter :: k = 8 integer(k) :: i ``` The old approach of collecting the symbols at the end of name resolution and filling in the `parser::Name` does not work because the type of `i` needs to be set in the symbol table. The symbol field in `parser::Name` is now mutable so that we can set it during name resolution. `RewriteParseTree` no longer needs to do that (it still warns about unresolved ones), so it does not need to collect symbols and fill them in. Consequently, we can eliminate "occurrences" from symbols -- we just need the name where each is first defined. This requires a lot of refactoring in `resolve-names.cc` to pass around `parser::Name` rather than `SourceName` so that we can resolve the name to a symbol. Fix some bugs where we stored `SourceName *` instead of `SourceName` in the symbol table. The pointers were into the parse tree, so they were only valid as long as the parse tree was around. The symbol table needs to remain valid longer than that, so the names need to be copied. `parser::Name` is not used in the symbol table. Eliminate `GenericSpec`. Currently all we need to do is to resolve the kinds of GenericSpec that contain names. Add `ScopeName` kind of `MiscDetails` for when we need a symbol in the scope to match the name of the scope. For example, `module m` cannot contain a declaration of a new `m`. Subprograms need real details because they can be called recursively. Fix output of partially resolved modules where we know it is a submodule but have not yet resolved the ancestor. Original-commit: flang-compiler/f18@5c1a4b99d2421f5b32e83426488d3fdf7951cfba Reviewed-on: https://github.com/flang-compiler/f18/pull/238 Tree-same-pre-rewrite: false
2018-11-16 12:43:08 -08:00
FindSymbol(*x);
}
}
[flang] Resolve names in ASSOCIATE and SELECT TYPE Create `AssocEntityDetails` for symbols that represent entities identified by the associate-name in ASSOCIATE and SELECT TYPE constructs. For ASSOCIATE, create a new scope for the associated entity. For SELECT TYPE, create a new scope for each of type guard blocks. Each one contains an associated entity with the appropriate type. For SELECT TYPE, also create a place-holder symbol for the associate-name in the SELECT TYPE statement. The real symbols are in the new scopes and none of them is uniquely identified with the associate-name. Handling of `Selector` is common between these, with `associate-name => expr | variable` recorded in `ConstructVisitor::association_`. When the selector is an expression, derive the type of the associated entity from the type of the expression. This required some refactoring of how `DeclTypeSpec`s are created. The `DerivedTypeSpec` that comes from and expression is const so we can only create const `DeclTypeSpec`s from it. But there were times during name resolution when we needed to set type parameters in the current `DeclTypeSpec`. Now the non-const `DerivedTypeSpec` is saved separately from the const `DeclTypeSpec` while we are processing a declaration type spec. This makes it unnecessary to save the derived type name. Add a type alias for `common::Indirection` to reduce verbosity. Original-commit: flang-compiler/f18@b7668cebe49a122ea23c89c81eafdeba243bbfaf Reviewed-on: https://github.com/flang-compiler/f18/pull/261 Tree-same-pre-rewrite: false
2019-01-15 16:59:20 -08:00
// Make a symbol representing an associating entity from association_.
Symbol *ConstructVisitor::MakeAssocEntity() {
Symbol *symbol{nullptr};
if (association_.name) {
symbol = &MakeSymbol(*association_.name, UnknownDetails{});
if (symbol->has<AssocEntityDetails>() && symbol->owner() == currScope()) {
Say(*association_.name, // C1104
"The associate name '%s' is already used in this associate statement"_err_en_US);
return nullptr;
}
} else if (const Symbol *
whole{UnwrapWholeSymbolDataRef(association_.selector.expr)}) {
symbol = &MakeSymbol(whole->name());
} else {
[flang] Resolve names in ASSOCIATE and SELECT TYPE Create `AssocEntityDetails` for symbols that represent entities identified by the associate-name in ASSOCIATE and SELECT TYPE constructs. For ASSOCIATE, create a new scope for the associated entity. For SELECT TYPE, create a new scope for each of type guard blocks. Each one contains an associated entity with the appropriate type. For SELECT TYPE, also create a place-holder symbol for the associate-name in the SELECT TYPE statement. The real symbols are in the new scopes and none of them is uniquely identified with the associate-name. Handling of `Selector` is common between these, with `associate-name => expr | variable` recorded in `ConstructVisitor::association_`. When the selector is an expression, derive the type of the associated entity from the type of the expression. This required some refactoring of how `DeclTypeSpec`s are created. The `DerivedTypeSpec` that comes from and expression is const so we can only create const `DeclTypeSpec`s from it. But there were times during name resolution when we needed to set type parameters in the current `DeclTypeSpec`. Now the non-const `DerivedTypeSpec` is saved separately from the const `DeclTypeSpec` while we are processing a declaration type spec. This makes it unnecessary to save the derived type name. Add a type alias for `common::Indirection` to reduce verbosity. Original-commit: flang-compiler/f18@b7668cebe49a122ea23c89c81eafdeba243bbfaf Reviewed-on: https://github.com/flang-compiler/f18/pull/261 Tree-same-pre-rewrite: false
2019-01-15 16:59:20 -08:00
return nullptr;
}
if (auto &expr{association_.selector.expr}) {
symbol->set_details(AssocEntityDetails{common::Clone(*expr)});
} else {
symbol->set_details(AssocEntityDetails{});
[flang] Resolve names in ASSOCIATE and SELECT TYPE Create `AssocEntityDetails` for symbols that represent entities identified by the associate-name in ASSOCIATE and SELECT TYPE constructs. For ASSOCIATE, create a new scope for the associated entity. For SELECT TYPE, create a new scope for each of type guard blocks. Each one contains an associated entity with the appropriate type. For SELECT TYPE, also create a place-holder symbol for the associate-name in the SELECT TYPE statement. The real symbols are in the new scopes and none of them is uniquely identified with the associate-name. Handling of `Selector` is common between these, with `associate-name => expr | variable` recorded in `ConstructVisitor::association_`. When the selector is an expression, derive the type of the associated entity from the type of the expression. This required some refactoring of how `DeclTypeSpec`s are created. The `DerivedTypeSpec` that comes from and expression is const so we can only create const `DeclTypeSpec`s from it. But there were times during name resolution when we needed to set type parameters in the current `DeclTypeSpec`. Now the non-const `DerivedTypeSpec` is saved separately from the const `DeclTypeSpec` while we are processing a declaration type spec. This makes it unnecessary to save the derived type name. Add a type alias for `common::Indirection` to reduce verbosity. Original-commit: flang-compiler/f18@b7668cebe49a122ea23c89c81eafdeba243bbfaf Reviewed-on: https://github.com/flang-compiler/f18/pull/261 Tree-same-pre-rewrite: false
2019-01-15 16:59:20 -08:00
}
return symbol;
[flang] Resolve names in ASSOCIATE and SELECT TYPE Create `AssocEntityDetails` for symbols that represent entities identified by the associate-name in ASSOCIATE and SELECT TYPE constructs. For ASSOCIATE, create a new scope for the associated entity. For SELECT TYPE, create a new scope for each of type guard blocks. Each one contains an associated entity with the appropriate type. For SELECT TYPE, also create a place-holder symbol for the associate-name in the SELECT TYPE statement. The real symbols are in the new scopes and none of them is uniquely identified with the associate-name. Handling of `Selector` is common between these, with `associate-name => expr | variable` recorded in `ConstructVisitor::association_`. When the selector is an expression, derive the type of the associated entity from the type of the expression. This required some refactoring of how `DeclTypeSpec`s are created. The `DerivedTypeSpec` that comes from and expression is const so we can only create const `DeclTypeSpec`s from it. But there were times during name resolution when we needed to set type parameters in the current `DeclTypeSpec`. Now the non-const `DerivedTypeSpec` is saved separately from the const `DeclTypeSpec` while we are processing a declaration type spec. This makes it unnecessary to save the derived type name. Add a type alias for `common::Indirection` to reduce verbosity. Original-commit: flang-compiler/f18@b7668cebe49a122ea23c89c81eafdeba243bbfaf Reviewed-on: https://github.com/flang-compiler/f18/pull/261 Tree-same-pre-rewrite: false
2019-01-15 16:59:20 -08:00
}
// Set the type of symbol based on the current association selector.
[flang] Resolve names in ASSOCIATE and SELECT TYPE Create `AssocEntityDetails` for symbols that represent entities identified by the associate-name in ASSOCIATE and SELECT TYPE constructs. For ASSOCIATE, create a new scope for the associated entity. For SELECT TYPE, create a new scope for each of type guard blocks. Each one contains an associated entity with the appropriate type. For SELECT TYPE, also create a place-holder symbol for the associate-name in the SELECT TYPE statement. The real symbols are in the new scopes and none of them is uniquely identified with the associate-name. Handling of `Selector` is common between these, with `associate-name => expr | variable` recorded in `ConstructVisitor::association_`. When the selector is an expression, derive the type of the associated entity from the type of the expression. This required some refactoring of how `DeclTypeSpec`s are created. The `DerivedTypeSpec` that comes from and expression is const so we can only create const `DeclTypeSpec`s from it. But there were times during name resolution when we needed to set type parameters in the current `DeclTypeSpec`. Now the non-const `DerivedTypeSpec` is saved separately from the const `DeclTypeSpec` while we are processing a declaration type spec. This makes it unnecessary to save the derived type name. Add a type alias for `common::Indirection` to reduce verbosity. Original-commit: flang-compiler/f18@b7668cebe49a122ea23c89c81eafdeba243bbfaf Reviewed-on: https://github.com/flang-compiler/f18/pull/261 Tree-same-pre-rewrite: false
2019-01-15 16:59:20 -08:00
void ConstructVisitor::SetTypeFromAssociation(Symbol &symbol) {
auto &details{symbol.get<AssocEntityDetails>()};
const MaybeExpr *pexpr{&details.expr()};
if (!pexpr->has_value()) {
pexpr = &association_.selector.expr;
}
if (pexpr->has_value()) {
const SomeExpr &expr{**pexpr};
if (evaluate::IsVariable(expr)) {
if (const Symbol * varSymbol{evaluate::GetLastSymbol(expr)}) {
if (const DeclTypeSpec * type{varSymbol->GetType()}) {
symbol.SetType(*type);
return;
}
}
}
if (std::optional<evaluate::DynamicType> type{expr.GetType()}) {
if (const auto *charExpr{
evaluate::UnwrapExpr<evaluate::Expr<evaluate::SomeCharacter>>(
expr)}) {
symbol.SetType(ToDeclTypeSpec(std::move(*type),
FoldExpr(
std::visit([](const auto &kindChar) { return kindChar.LEN(); },
charExpr->u))));
} else {
symbol.SetType(ToDeclTypeSpec(std::move(*type)));
}
} else {
// BOZ literals, procedure designators, &c. are not acceptable
Say(symbol.name(), "Associate name '%s' must have a type"_err_en_US);
[flang] Resolve names in ASSOCIATE and SELECT TYPE Create `AssocEntityDetails` for symbols that represent entities identified by the associate-name in ASSOCIATE and SELECT TYPE constructs. For ASSOCIATE, create a new scope for the associated entity. For SELECT TYPE, create a new scope for each of type guard blocks. Each one contains an associated entity with the appropriate type. For SELECT TYPE, also create a place-holder symbol for the associate-name in the SELECT TYPE statement. The real symbols are in the new scopes and none of them is uniquely identified with the associate-name. Handling of `Selector` is common between these, with `associate-name => expr | variable` recorded in `ConstructVisitor::association_`. When the selector is an expression, derive the type of the associated entity from the type of the expression. This required some refactoring of how `DeclTypeSpec`s are created. The `DerivedTypeSpec` that comes from and expression is const so we can only create const `DeclTypeSpec`s from it. But there were times during name resolution when we needed to set type parameters in the current `DeclTypeSpec`. Now the non-const `DerivedTypeSpec` is saved separately from the const `DeclTypeSpec` while we are processing a declaration type spec. This makes it unnecessary to save the derived type name. Add a type alias for `common::Indirection` to reduce verbosity. Original-commit: flang-compiler/f18@b7668cebe49a122ea23c89c81eafdeba243bbfaf Reviewed-on: https://github.com/flang-compiler/f18/pull/261 Tree-same-pre-rewrite: false
2019-01-15 16:59:20 -08:00
}
}
}
// If current selector is a variable, set some of its attributes on symbol.
void ConstructVisitor::SetAttrsFromAssociation(Symbol &symbol) {
Attrs attrs{evaluate::GetAttrs(association_.selector.expr)};
symbol.attrs() |= attrs &
Attrs{Attr::TARGET, Attr::ASYNCHRONOUS, Attr::VOLATILE, Attr::CONTIGUOUS};
if (attrs.test(Attr::POINTER)) {
symbol.attrs().set(Attr::TARGET);
[flang] Resolve names in ASSOCIATE and SELECT TYPE Create `AssocEntityDetails` for symbols that represent entities identified by the associate-name in ASSOCIATE and SELECT TYPE constructs. For ASSOCIATE, create a new scope for the associated entity. For SELECT TYPE, create a new scope for each of type guard blocks. Each one contains an associated entity with the appropriate type. For SELECT TYPE, also create a place-holder symbol for the associate-name in the SELECT TYPE statement. The real symbols are in the new scopes and none of them is uniquely identified with the associate-name. Handling of `Selector` is common between these, with `associate-name => expr | variable` recorded in `ConstructVisitor::association_`. When the selector is an expression, derive the type of the associated entity from the type of the expression. This required some refactoring of how `DeclTypeSpec`s are created. The `DerivedTypeSpec` that comes from and expression is const so we can only create const `DeclTypeSpec`s from it. But there were times during name resolution when we needed to set type parameters in the current `DeclTypeSpec`. Now the non-const `DerivedTypeSpec` is saved separately from the const `DeclTypeSpec` while we are processing a declaration type spec. This makes it unnecessary to save the derived type name. Add a type alias for `common::Indirection` to reduce verbosity. Original-commit: flang-compiler/f18@b7668cebe49a122ea23c89c81eafdeba243bbfaf Reviewed-on: https://github.com/flang-compiler/f18/pull/261 Tree-same-pre-rewrite: false
2019-01-15 16:59:20 -08:00
}
}
ConstructVisitor::Selector ConstructVisitor::ResolveSelector(
const parser::Selector &x) {
return std::visit(
common::visitors{
[&](const parser::Expr &expr) {
return Selector{expr.source, EvaluateExpr(expr)};
},
[&](const parser::Variable &var) {
return Selector{var.GetSource(), EvaluateExpr(var)};
},
},
x.u);
}
[flang] Resolve names in ASSOCIATE and SELECT TYPE Create `AssocEntityDetails` for symbols that represent entities identified by the associate-name in ASSOCIATE and SELECT TYPE constructs. For ASSOCIATE, create a new scope for the associated entity. For SELECT TYPE, create a new scope for each of type guard blocks. Each one contains an associated entity with the appropriate type. For SELECT TYPE, also create a place-holder symbol for the associate-name in the SELECT TYPE statement. The real symbols are in the new scopes and none of them is uniquely identified with the associate-name. Handling of `Selector` is common between these, with `associate-name => expr | variable` recorded in `ConstructVisitor::association_`. When the selector is an expression, derive the type of the associated entity from the type of the expression. This required some refactoring of how `DeclTypeSpec`s are created. The `DerivedTypeSpec` that comes from and expression is const so we can only create const `DeclTypeSpec`s from it. But there were times during name resolution when we needed to set type parameters in the current `DeclTypeSpec`. Now the non-const `DerivedTypeSpec` is saved separately from the const `DeclTypeSpec` while we are processing a declaration type spec. This makes it unnecessary to save the derived type name. Add a type alias for `common::Indirection` to reduce verbosity. Original-commit: flang-compiler/f18@b7668cebe49a122ea23c89c81eafdeba243bbfaf Reviewed-on: https://github.com/flang-compiler/f18/pull/261 Tree-same-pre-rewrite: false
2019-01-15 16:59:20 -08:00
const DeclTypeSpec &ConstructVisitor::ToDeclTypeSpec(
evaluate::DynamicType &&type) {
switch (type.category()) {
[flang] Resolve names in ASSOCIATE and SELECT TYPE Create `AssocEntityDetails` for symbols that represent entities identified by the associate-name in ASSOCIATE and SELECT TYPE constructs. For ASSOCIATE, create a new scope for the associated entity. For SELECT TYPE, create a new scope for each of type guard blocks. Each one contains an associated entity with the appropriate type. For SELECT TYPE, also create a place-holder symbol for the associate-name in the SELECT TYPE statement. The real symbols are in the new scopes and none of them is uniquely identified with the associate-name. Handling of `Selector` is common between these, with `associate-name => expr | variable` recorded in `ConstructVisitor::association_`. When the selector is an expression, derive the type of the associated entity from the type of the expression. This required some refactoring of how `DeclTypeSpec`s are created. The `DerivedTypeSpec` that comes from and expression is const so we can only create const `DeclTypeSpec`s from it. But there were times during name resolution when we needed to set type parameters in the current `DeclTypeSpec`. Now the non-const `DerivedTypeSpec` is saved separately from the const `DeclTypeSpec` while we are processing a declaration type spec. This makes it unnecessary to save the derived type name. Add a type alias for `common::Indirection` to reduce verbosity. Original-commit: flang-compiler/f18@b7668cebe49a122ea23c89c81eafdeba243bbfaf Reviewed-on: https://github.com/flang-compiler/f18/pull/261 Tree-same-pre-rewrite: false
2019-01-15 16:59:20 -08:00
case common::TypeCategory::Integer:
case common::TypeCategory::Real:
case common::TypeCategory::Complex:
return context().MakeNumericType(type.category(), type.kind());
[flang] Resolve names in ASSOCIATE and SELECT TYPE Create `AssocEntityDetails` for symbols that represent entities identified by the associate-name in ASSOCIATE and SELECT TYPE constructs. For ASSOCIATE, create a new scope for the associated entity. For SELECT TYPE, create a new scope for each of type guard blocks. Each one contains an associated entity with the appropriate type. For SELECT TYPE, also create a place-holder symbol for the associate-name in the SELECT TYPE statement. The real symbols are in the new scopes and none of them is uniquely identified with the associate-name. Handling of `Selector` is common between these, with `associate-name => expr | variable` recorded in `ConstructVisitor::association_`. When the selector is an expression, derive the type of the associated entity from the type of the expression. This required some refactoring of how `DeclTypeSpec`s are created. The `DerivedTypeSpec` that comes from and expression is const so we can only create const `DeclTypeSpec`s from it. But there were times during name resolution when we needed to set type parameters in the current `DeclTypeSpec`. Now the non-const `DerivedTypeSpec` is saved separately from the const `DeclTypeSpec` while we are processing a declaration type spec. This makes it unnecessary to save the derived type name. Add a type alias for `common::Indirection` to reduce verbosity. Original-commit: flang-compiler/f18@b7668cebe49a122ea23c89c81eafdeba243bbfaf Reviewed-on: https://github.com/flang-compiler/f18/pull/261 Tree-same-pre-rewrite: false
2019-01-15 16:59:20 -08:00
case common::TypeCategory::Logical:
return context().MakeLogicalType(type.kind());
[flang] Resolve names in ASSOCIATE and SELECT TYPE Create `AssocEntityDetails` for symbols that represent entities identified by the associate-name in ASSOCIATE and SELECT TYPE constructs. For ASSOCIATE, create a new scope for the associated entity. For SELECT TYPE, create a new scope for each of type guard blocks. Each one contains an associated entity with the appropriate type. For SELECT TYPE, also create a place-holder symbol for the associate-name in the SELECT TYPE statement. The real symbols are in the new scopes and none of them is uniquely identified with the associate-name. Handling of `Selector` is common between these, with `associate-name => expr | variable` recorded in `ConstructVisitor::association_`. When the selector is an expression, derive the type of the associated entity from the type of the expression. This required some refactoring of how `DeclTypeSpec`s are created. The `DerivedTypeSpec` that comes from and expression is const so we can only create const `DeclTypeSpec`s from it. But there were times during name resolution when we needed to set type parameters in the current `DeclTypeSpec`. Now the non-const `DerivedTypeSpec` is saved separately from the const `DeclTypeSpec` while we are processing a declaration type spec. This makes it unnecessary to save the derived type name. Add a type alias for `common::Indirection` to reduce verbosity. Original-commit: flang-compiler/f18@b7668cebe49a122ea23c89c81eafdeba243bbfaf Reviewed-on: https://github.com/flang-compiler/f18/pull/261 Tree-same-pre-rewrite: false
2019-01-15 16:59:20 -08:00
case common::TypeCategory::Derived:
return currScope().MakeDerivedType(type.isPolymorphic()
? DeclTypeSpec::ClassDerived
: DeclTypeSpec::TypeDerived,
DerivedTypeSpec{type.GetDerivedTypeSpec()});
case common::TypeCategory::Character:
[flang] Resolve names in ASSOCIATE and SELECT TYPE Create `AssocEntityDetails` for symbols that represent entities identified by the associate-name in ASSOCIATE and SELECT TYPE constructs. For ASSOCIATE, create a new scope for the associated entity. For SELECT TYPE, create a new scope for each of type guard blocks. Each one contains an associated entity with the appropriate type. For SELECT TYPE, also create a place-holder symbol for the associate-name in the SELECT TYPE statement. The real symbols are in the new scopes and none of them is uniquely identified with the associate-name. Handling of `Selector` is common between these, with `associate-name => expr | variable` recorded in `ConstructVisitor::association_`. When the selector is an expression, derive the type of the associated entity from the type of the expression. This required some refactoring of how `DeclTypeSpec`s are created. The `DerivedTypeSpec` that comes from and expression is const so we can only create const `DeclTypeSpec`s from it. But there were times during name resolution when we needed to set type parameters in the current `DeclTypeSpec`. Now the non-const `DerivedTypeSpec` is saved separately from the const `DeclTypeSpec` while we are processing a declaration type spec. This makes it unnecessary to save the derived type name. Add a type alias for `common::Indirection` to reduce verbosity. Original-commit: flang-compiler/f18@b7668cebe49a122ea23c89c81eafdeba243bbfaf Reviewed-on: https://github.com/flang-compiler/f18/pull/261 Tree-same-pre-rewrite: false
2019-01-15 16:59:20 -08:00
default: CRASH_NO_CASE;
}
}
const DeclTypeSpec &ConstructVisitor::ToDeclTypeSpec(
evaluate::DynamicType &&type, SubscriptIntExpr &&length) {
CHECK(type.category() == common::TypeCategory::Character);
return currScope().MakeCharacterType(
ParamValue{SomeIntExpr{std::move(length)}}, KindExpr{type.kind()});
}
// ResolveNamesVisitor implementation
bool ResolveNamesVisitor::Pre(const parser::FunctionReference &x) {
HandleCall(Symbol::Flag::Function, x.v);
return false;
}
bool ResolveNamesVisitor::Pre(const parser::CallStmt &x) {
HandleCall(Symbol::Flag::Subroutine, x.v);
return false;
}
bool ResolveNamesVisitor::Pre(const parser::ImportStmt &x) {
auto &scope{currScope()};
// Check C896 and C899: where IMPORT statements are allowed
switch (scope.kind()) {
case Scope::Kind::Module:
if (scope.IsModule()) {
Say("IMPORT is not allowed in a module scoping unit"_err_en_US);
return false;
} else if (x.kind == common::ImportKind::None) {
Say("IMPORT,NONE is not allowed in a submodule scoping unit"_err_en_US);
return false;
}
break;
case Scope::Kind::MainProgram:
Say("IMPORT is not allowed in a main program scoping unit"_err_en_US);
return false;
case Scope::Kind::Subprogram:
if (scope.parent().kind() == Scope::Kind::Global) {
Say("IMPORT is not allowed in an external subprogram scoping unit"_err_en_US);
return false;
}
break;
default:;
}
if (auto error{scope.SetImportKind(x.kind)}) {
Say(std::move(*error));
}
for (auto &name : x.names) {
[flang] Change when symbol is set in parser::Name Rework how `parser::Name` is resolved to contain a `Symbol`. so that constants in types can be evaluated. For example: ``` integer, parameter :: k = 8 integer(k) :: i ``` The old approach of collecting the symbols at the end of name resolution and filling in the `parser::Name` does not work because the type of `i` needs to be set in the symbol table. The symbol field in `parser::Name` is now mutable so that we can set it during name resolution. `RewriteParseTree` no longer needs to do that (it still warns about unresolved ones), so it does not need to collect symbols and fill them in. Consequently, we can eliminate "occurrences" from symbols -- we just need the name where each is first defined. This requires a lot of refactoring in `resolve-names.cc` to pass around `parser::Name` rather than `SourceName` so that we can resolve the name to a symbol. Fix some bugs where we stored `SourceName *` instead of `SourceName` in the symbol table. The pointers were into the parse tree, so they were only valid as long as the parse tree was around. The symbol table needs to remain valid longer than that, so the names need to be copied. `parser::Name` is not used in the symbol table. Eliminate `GenericSpec`. Currently all we need to do is to resolve the kinds of GenericSpec that contain names. Add `ScopeName` kind of `MiscDetails` for when we need a symbol in the scope to match the name of the scope. For example, `module m` cannot contain a declaration of a new `m`. Subprograms need real details because they can be called recursively. Fix output of partially resolved modules where we know it is a submodule but have not yet resolved the ancestor. Original-commit: flang-compiler/f18@5c1a4b99d2421f5b32e83426488d3fdf7951cfba Reviewed-on: https://github.com/flang-compiler/f18/pull/238 Tree-same-pre-rewrite: false
2018-11-16 12:43:08 -08:00
if (FindSymbol(scope.parent(), name)) {
scope.add_importName(name.source);
} else {
Say(name, "'%s' not found in host scope"_err_en_US);
}
}
prevImportStmt_ = currStmtSource();
return false;
}
const parser::Name *DeclarationVisitor::ResolveStructureComponent(
[flang] Name resolution for derived types. This consists of: - a new kind of symbols to represent them with DerivedTypeDetails - creating symbols for derived types when they are declared - creating a new kind of scope for the type to hold component symbols - resolving entity declarations of objects of derived type - resolving references to objects of derived type and to components - handling derived types with same name as generic Type parameters are not yet implemented. Refactor DeclTypeSpec to be a value class wrapping an IntrinsicTypeSpec or a DerivedTypeSpec (or neither in the TypeStar and ClassStar cases). Store DerivedTypeSpec objects in a new structure the current scope MakeDerivedTypeSpec so that DeclTypeSpec can just contain a pointer to them, as it currently does for intrinsic types. In GenericDetails, add derivedType field to handle case where generic and derived type have the same name. The generic is in the scope and the derived type is referenced from the generic, similar to the case where a generic and specific have the same name. When one of these names is mis-recognized, we sometimes have to fix up the 'occurrences' lists of the symbols. Assign implicit types as soon as an entity is encountered that requires one. Otherwise implicit derived types won't work. When we see 'x%y' we have to know the type of x in order to resolve y. Add an Implicit flag to mark symbols that were implicitly typed For symbols that introduce a new scope, include a pointer back to that scope. Add CurrNonTypeScope() for the times when we want the current scope but ignoring derived type scopes. For example, that happens when looking for types or parameters, or creating implicit symbols. Original-commit: flang-compiler/f18@9bd16da020b64b78ed3928e0244765cd2e2d8068 Reviewed-on: https://github.com/flang-compiler/f18/pull/109
2018-06-22 08:21:19 -07:00
const parser::StructureComponent &x) {
[flang] Change when symbol is set in parser::Name Rework how `parser::Name` is resolved to contain a `Symbol`. so that constants in types can be evaluated. For example: ``` integer, parameter :: k = 8 integer(k) :: i ``` The old approach of collecting the symbols at the end of name resolution and filling in the `parser::Name` does not work because the type of `i` needs to be set in the symbol table. The symbol field in `parser::Name` is now mutable so that we can set it during name resolution. `RewriteParseTree` no longer needs to do that (it still warns about unresolved ones), so it does not need to collect symbols and fill them in. Consequently, we can eliminate "occurrences" from symbols -- we just need the name where each is first defined. This requires a lot of refactoring in `resolve-names.cc` to pass around `parser::Name` rather than `SourceName` so that we can resolve the name to a symbol. Fix some bugs where we stored `SourceName *` instead of `SourceName` in the symbol table. The pointers were into the parse tree, so they were only valid as long as the parse tree was around. The symbol table needs to remain valid longer than that, so the names need to be copied. `parser::Name` is not used in the symbol table. Eliminate `GenericSpec`. Currently all we need to do is to resolve the kinds of GenericSpec that contain names. Add `ScopeName` kind of `MiscDetails` for when we need a symbol in the scope to match the name of the scope. For example, `module m` cannot contain a declaration of a new `m`. Subprograms need real details because they can be called recursively. Fix output of partially resolved modules where we know it is a submodule but have not yet resolved the ancestor. Original-commit: flang-compiler/f18@5c1a4b99d2421f5b32e83426488d3fdf7951cfba Reviewed-on: https://github.com/flang-compiler/f18/pull/238 Tree-same-pre-rewrite: false
2018-11-16 12:43:08 -08:00
return FindComponent(ResolveDataRef(x.base), x.component);
[flang] Name resolution for derived types. This consists of: - a new kind of symbols to represent them with DerivedTypeDetails - creating symbols for derived types when they are declared - creating a new kind of scope for the type to hold component symbols - resolving entity declarations of objects of derived type - resolving references to objects of derived type and to components - handling derived types with same name as generic Type parameters are not yet implemented. Refactor DeclTypeSpec to be a value class wrapping an IntrinsicTypeSpec or a DerivedTypeSpec (or neither in the TypeStar and ClassStar cases). Store DerivedTypeSpec objects in a new structure the current scope MakeDerivedTypeSpec so that DeclTypeSpec can just contain a pointer to them, as it currently does for intrinsic types. In GenericDetails, add derivedType field to handle case where generic and derived type have the same name. The generic is in the scope and the derived type is referenced from the generic, similar to the case where a generic and specific have the same name. When one of these names is mis-recognized, we sometimes have to fix up the 'occurrences' lists of the symbols. Assign implicit types as soon as an entity is encountered that requires one. Otherwise implicit derived types won't work. When we see 'x%y' we have to know the type of x in order to resolve y. Add an Implicit flag to mark symbols that were implicitly typed For symbols that introduce a new scope, include a pointer back to that scope. Add CurrNonTypeScope() for the times when we want the current scope but ignoring derived type scopes. For example, that happens when looking for types or parameters, or creating implicit symbols. Original-commit: flang-compiler/f18@9bd16da020b64b78ed3928e0244765cd2e2d8068 Reviewed-on: https://github.com/flang-compiler/f18/pull/109
2018-06-22 08:21:19 -07:00
}
[flang] Change when symbol is set in parser::Name Rework how `parser::Name` is resolved to contain a `Symbol`. so that constants in types can be evaluated. For example: ``` integer, parameter :: k = 8 integer(k) :: i ``` The old approach of collecting the symbols at the end of name resolution and filling in the `parser::Name` does not work because the type of `i` needs to be set in the symbol table. The symbol field in `parser::Name` is now mutable so that we can set it during name resolution. `RewriteParseTree` no longer needs to do that (it still warns about unresolved ones), so it does not need to collect symbols and fill them in. Consequently, we can eliminate "occurrences" from symbols -- we just need the name where each is first defined. This requires a lot of refactoring in `resolve-names.cc` to pass around `parser::Name` rather than `SourceName` so that we can resolve the name to a symbol. Fix some bugs where we stored `SourceName *` instead of `SourceName` in the symbol table. The pointers were into the parse tree, so they were only valid as long as the parse tree was around. The symbol table needs to remain valid longer than that, so the names need to be copied. `parser::Name` is not used in the symbol table. Eliminate `GenericSpec`. Currently all we need to do is to resolve the kinds of GenericSpec that contain names. Add `ScopeName` kind of `MiscDetails` for when we need a symbol in the scope to match the name of the scope. For example, `module m` cannot contain a declaration of a new `m`. Subprograms need real details because they can be called recursively. Fix output of partially resolved modules where we know it is a submodule but have not yet resolved the ancestor. Original-commit: flang-compiler/f18@5c1a4b99d2421f5b32e83426488d3fdf7951cfba Reviewed-on: https://github.com/flang-compiler/f18/pull/238 Tree-same-pre-rewrite: false
2018-11-16 12:43:08 -08:00
const parser::Name *DeclarationVisitor::ResolveDesignator(
const parser::Designator &x) {
return std::visit(
common::visitors{
[&](const parser::DataRef &x) { return ResolveDataRef(x); },
[&](const parser::Substring &x) {
return ResolveDataRef(std::get<parser::DataRef>(x.t));
},
},
x.u);
}
[flang] Name resolution for derived types. This consists of: - a new kind of symbols to represent them with DerivedTypeDetails - creating symbols for derived types when they are declared - creating a new kind of scope for the type to hold component symbols - resolving entity declarations of objects of derived type - resolving references to objects of derived type and to components - handling derived types with same name as generic Type parameters are not yet implemented. Refactor DeclTypeSpec to be a value class wrapping an IntrinsicTypeSpec or a DerivedTypeSpec (or neither in the TypeStar and ClassStar cases). Store DerivedTypeSpec objects in a new structure the current scope MakeDerivedTypeSpec so that DeclTypeSpec can just contain a pointer to them, as it currently does for intrinsic types. In GenericDetails, add derivedType field to handle case where generic and derived type have the same name. The generic is in the scope and the derived type is referenced from the generic, similar to the case where a generic and specific have the same name. When one of these names is mis-recognized, we sometimes have to fix up the 'occurrences' lists of the symbols. Assign implicit types as soon as an entity is encountered that requires one. Otherwise implicit derived types won't work. When we see 'x%y' we have to know the type of x in order to resolve y. Add an Implicit flag to mark symbols that were implicitly typed For symbols that introduce a new scope, include a pointer back to that scope. Add CurrNonTypeScope() for the times when we want the current scope but ignoring derived type scopes. For example, that happens when looking for types or parameters, or creating implicit symbols. Original-commit: flang-compiler/f18@9bd16da020b64b78ed3928e0244765cd2e2d8068 Reviewed-on: https://github.com/flang-compiler/f18/pull/109
2018-06-22 08:21:19 -07:00
const parser::Name *DeclarationVisitor::ResolveDataRef(
[flang] Change when symbol is set in parser::Name Rework how `parser::Name` is resolved to contain a `Symbol`. so that constants in types can be evaluated. For example: ``` integer, parameter :: k = 8 integer(k) :: i ``` The old approach of collecting the symbols at the end of name resolution and filling in the `parser::Name` does not work because the type of `i` needs to be set in the symbol table. The symbol field in `parser::Name` is now mutable so that we can set it during name resolution. `RewriteParseTree` no longer needs to do that (it still warns about unresolved ones), so it does not need to collect symbols and fill them in. Consequently, we can eliminate "occurrences" from symbols -- we just need the name where each is first defined. This requires a lot of refactoring in `resolve-names.cc` to pass around `parser::Name` rather than `SourceName` so that we can resolve the name to a symbol. Fix some bugs where we stored `SourceName *` instead of `SourceName` in the symbol table. The pointers were into the parse tree, so they were only valid as long as the parse tree was around. The symbol table needs to remain valid longer than that, so the names need to be copied. `parser::Name` is not used in the symbol table. Eliminate `GenericSpec`. Currently all we need to do is to resolve the kinds of GenericSpec that contain names. Add `ScopeName` kind of `MiscDetails` for when we need a symbol in the scope to match the name of the scope. For example, `module m` cannot contain a declaration of a new `m`. Subprograms need real details because they can be called recursively. Fix output of partially resolved modules where we know it is a submodule but have not yet resolved the ancestor. Original-commit: flang-compiler/f18@5c1a4b99d2421f5b32e83426488d3fdf7951cfba Reviewed-on: https://github.com/flang-compiler/f18/pull/238 Tree-same-pre-rewrite: false
2018-11-16 12:43:08 -08:00
const parser::DataRef &x) {
[flang] Name resolution for derived types. This consists of: - a new kind of symbols to represent them with DerivedTypeDetails - creating symbols for derived types when they are declared - creating a new kind of scope for the type to hold component symbols - resolving entity declarations of objects of derived type - resolving references to objects of derived type and to components - handling derived types with same name as generic Type parameters are not yet implemented. Refactor DeclTypeSpec to be a value class wrapping an IntrinsicTypeSpec or a DerivedTypeSpec (or neither in the TypeStar and ClassStar cases). Store DerivedTypeSpec objects in a new structure the current scope MakeDerivedTypeSpec so that DeclTypeSpec can just contain a pointer to them, as it currently does for intrinsic types. In GenericDetails, add derivedType field to handle case where generic and derived type have the same name. The generic is in the scope and the derived type is referenced from the generic, similar to the case where a generic and specific have the same name. When one of these names is mis-recognized, we sometimes have to fix up the 'occurrences' lists of the symbols. Assign implicit types as soon as an entity is encountered that requires one. Otherwise implicit derived types won't work. When we see 'x%y' we have to know the type of x in order to resolve y. Add an Implicit flag to mark symbols that were implicitly typed For symbols that introduce a new scope, include a pointer back to that scope. Add CurrNonTypeScope() for the times when we want the current scope but ignoring derived type scopes. For example, that happens when looking for types or parameters, or creating implicit symbols. Original-commit: flang-compiler/f18@9bd16da020b64b78ed3928e0244765cd2e2d8068 Reviewed-on: https://github.com/flang-compiler/f18/pull/109
2018-06-22 08:21:19 -07:00
return std::visit(
common::visitors{
[flang] Change when symbol is set in parser::Name Rework how `parser::Name` is resolved to contain a `Symbol`. so that constants in types can be evaluated. For example: ``` integer, parameter :: k = 8 integer(k) :: i ``` The old approach of collecting the symbols at the end of name resolution and filling in the `parser::Name` does not work because the type of `i` needs to be set in the symbol table. The symbol field in `parser::Name` is now mutable so that we can set it during name resolution. `RewriteParseTree` no longer needs to do that (it still warns about unresolved ones), so it does not need to collect symbols and fill them in. Consequently, we can eliminate "occurrences" from symbols -- we just need the name where each is first defined. This requires a lot of refactoring in `resolve-names.cc` to pass around `parser::Name` rather than `SourceName` so that we can resolve the name to a symbol. Fix some bugs where we stored `SourceName *` instead of `SourceName` in the symbol table. The pointers were into the parse tree, so they were only valid as long as the parse tree was around. The symbol table needs to remain valid longer than that, so the names need to be copied. `parser::Name` is not used in the symbol table. Eliminate `GenericSpec`. Currently all we need to do is to resolve the kinds of GenericSpec that contain names. Add `ScopeName` kind of `MiscDetails` for when we need a symbol in the scope to match the name of the scope. For example, `module m` cannot contain a declaration of a new `m`. Subprograms need real details because they can be called recursively. Fix output of partially resolved modules where we know it is a submodule but have not yet resolved the ancestor. Original-commit: flang-compiler/f18@5c1a4b99d2421f5b32e83426488d3fdf7951cfba Reviewed-on: https://github.com/flang-compiler/f18/pull/238 Tree-same-pre-rewrite: false
2018-11-16 12:43:08 -08:00
[=](const parser::Name &y) { return ResolveName(y); },
[flang] Resolve names in ASSOCIATE and SELECT TYPE Create `AssocEntityDetails` for symbols that represent entities identified by the associate-name in ASSOCIATE and SELECT TYPE constructs. For ASSOCIATE, create a new scope for the associated entity. For SELECT TYPE, create a new scope for each of type guard blocks. Each one contains an associated entity with the appropriate type. For SELECT TYPE, also create a place-holder symbol for the associate-name in the SELECT TYPE statement. The real symbols are in the new scopes and none of them is uniquely identified with the associate-name. Handling of `Selector` is common between these, with `associate-name => expr | variable` recorded in `ConstructVisitor::association_`. When the selector is an expression, derive the type of the associated entity from the type of the expression. This required some refactoring of how `DeclTypeSpec`s are created. The `DerivedTypeSpec` that comes from and expression is const so we can only create const `DeclTypeSpec`s from it. But there were times during name resolution when we needed to set type parameters in the current `DeclTypeSpec`. Now the non-const `DerivedTypeSpec` is saved separately from the const `DeclTypeSpec` while we are processing a declaration type spec. This makes it unnecessary to save the derived type name. Add a type alias for `common::Indirection` to reduce verbosity. Original-commit: flang-compiler/f18@b7668cebe49a122ea23c89c81eafdeba243bbfaf Reviewed-on: https://github.com/flang-compiler/f18/pull/261 Tree-same-pre-rewrite: false
2019-01-15 16:59:20 -08:00
[=](const Indirection<parser::StructureComponent> &y) {
return ResolveStructureComponent(y.value());
[flang] Name resolution for derived types. This consists of: - a new kind of symbols to represent them with DerivedTypeDetails - creating symbols for derived types when they are declared - creating a new kind of scope for the type to hold component symbols - resolving entity declarations of objects of derived type - resolving references to objects of derived type and to components - handling derived types with same name as generic Type parameters are not yet implemented. Refactor DeclTypeSpec to be a value class wrapping an IntrinsicTypeSpec or a DerivedTypeSpec (or neither in the TypeStar and ClassStar cases). Store DerivedTypeSpec objects in a new structure the current scope MakeDerivedTypeSpec so that DeclTypeSpec can just contain a pointer to them, as it currently does for intrinsic types. In GenericDetails, add derivedType field to handle case where generic and derived type have the same name. The generic is in the scope and the derived type is referenced from the generic, similar to the case where a generic and specific have the same name. When one of these names is mis-recognized, we sometimes have to fix up the 'occurrences' lists of the symbols. Assign implicit types as soon as an entity is encountered that requires one. Otherwise implicit derived types won't work. When we see 'x%y' we have to know the type of x in order to resolve y. Add an Implicit flag to mark symbols that were implicitly typed For symbols that introduce a new scope, include a pointer back to that scope. Add CurrNonTypeScope() for the times when we want the current scope but ignoring derived type scopes. For example, that happens when looking for types or parameters, or creating implicit symbols. Original-commit: flang-compiler/f18@9bd16da020b64b78ed3928e0244765cd2e2d8068 Reviewed-on: https://github.com/flang-compiler/f18/pull/109
2018-06-22 08:21:19 -07:00
},
[=](const auto &y) { return ResolveDataRef(y.value().base); },
},
x.u);
}
const parser::Name *DeclarationVisitor::ResolveVariable(
const parser::Variable &x) {
return std::visit(
common::visitors{
[&](const common::Indirection<parser::Designator> &y) {
return ResolveDesignator(y.value());
},
[&](const common::Indirection<parser::FunctionReference> &y) {
const auto &proc{
std::get<parser::ProcedureDesignator>(y.value().v.t)};
return std::visit(
common::visitors{
[&](const parser::Name &z) { return &z; },
[&](const parser::ProcComponentRef &z) {
return ResolveStructureComponent(z.v.thing);
},
},
proc.u);
[flang] Name resolution for derived types. This consists of: - a new kind of symbols to represent them with DerivedTypeDetails - creating symbols for derived types when they are declared - creating a new kind of scope for the type to hold component symbols - resolving entity declarations of objects of derived type - resolving references to objects of derived type and to components - handling derived types with same name as generic Type parameters are not yet implemented. Refactor DeclTypeSpec to be a value class wrapping an IntrinsicTypeSpec or a DerivedTypeSpec (or neither in the TypeStar and ClassStar cases). Store DerivedTypeSpec objects in a new structure the current scope MakeDerivedTypeSpec so that DeclTypeSpec can just contain a pointer to them, as it currently does for intrinsic types. In GenericDetails, add derivedType field to handle case where generic and derived type have the same name. The generic is in the scope and the derived type is referenced from the generic, similar to the case where a generic and specific have the same name. When one of these names is mis-recognized, we sometimes have to fix up the 'occurrences' lists of the symbols. Assign implicit types as soon as an entity is encountered that requires one. Otherwise implicit derived types won't work. When we see 'x%y' we have to know the type of x in order to resolve y. Add an Implicit flag to mark symbols that were implicitly typed For symbols that introduce a new scope, include a pointer back to that scope. Add CurrNonTypeScope() for the times when we want the current scope but ignoring derived type scopes. For example, that happens when looking for types or parameters, or creating implicit symbols. Original-commit: flang-compiler/f18@9bd16da020b64b78ed3928e0244765cd2e2d8068 Reviewed-on: https://github.com/flang-compiler/f18/pull/109
2018-06-22 08:21:19 -07:00
},
},
x.u);
}
// If implicit types are allowed, ensure name is in the symbol table.
// Otherwise, report an error if it hasn't been declared.
const parser::Name *DeclarationVisitor::ResolveName(const parser::Name &name) {
if (Symbol * symbol{FindSymbol(name)}) {
[flang] Change when symbol is set in parser::Name Rework how `parser::Name` is resolved to contain a `Symbol`. so that constants in types can be evaluated. For example: ``` integer, parameter :: k = 8 integer(k) :: i ``` The old approach of collecting the symbols at the end of name resolution and filling in the `parser::Name` does not work because the type of `i` needs to be set in the symbol table. The symbol field in `parser::Name` is now mutable so that we can set it during name resolution. `RewriteParseTree` no longer needs to do that (it still warns about unresolved ones), so it does not need to collect symbols and fill them in. Consequently, we can eliminate "occurrences" from symbols -- we just need the name where each is first defined. This requires a lot of refactoring in `resolve-names.cc` to pass around `parser::Name` rather than `SourceName` so that we can resolve the name to a symbol. Fix some bugs where we stored `SourceName *` instead of `SourceName` in the symbol table. The pointers were into the parse tree, so they were only valid as long as the parse tree was around. The symbol table needs to remain valid longer than that, so the names need to be copied. `parser::Name` is not used in the symbol table. Eliminate `GenericSpec`. Currently all we need to do is to resolve the kinds of GenericSpec that contain names. Add `ScopeName` kind of `MiscDetails` for when we need a symbol in the scope to match the name of the scope. For example, `module m` cannot contain a declaration of a new `m`. Subprograms need real details because they can be called recursively. Fix output of partially resolved modules where we know it is a submodule but have not yet resolved the ancestor. Original-commit: flang-compiler/f18@5c1a4b99d2421f5b32e83426488d3fdf7951cfba Reviewed-on: https://github.com/flang-compiler/f18/pull/238 Tree-same-pre-rewrite: false
2018-11-16 12:43:08 -08:00
if (CheckUseError(name)) {
return nullptr; // reported an error
}
if (symbol->IsDummy()) {
ConvertToObjectEntity(*symbol);
ApplyImplicitRules(*symbol);
}
[flang] Change when symbol is set in parser::Name Rework how `parser::Name` is resolved to contain a `Symbol`. so that constants in types can be evaluated. For example: ``` integer, parameter :: k = 8 integer(k) :: i ``` The old approach of collecting the symbols at the end of name resolution and filling in the `parser::Name` does not work because the type of `i` needs to be set in the symbol table. The symbol field in `parser::Name` is now mutable so that we can set it during name resolution. `RewriteParseTree` no longer needs to do that (it still warns about unresolved ones), so it does not need to collect symbols and fill them in. Consequently, we can eliminate "occurrences" from symbols -- we just need the name where each is first defined. This requires a lot of refactoring in `resolve-names.cc` to pass around `parser::Name` rather than `SourceName` so that we can resolve the name to a symbol. Fix some bugs where we stored `SourceName *` instead of `SourceName` in the symbol table. The pointers were into the parse tree, so they were only valid as long as the parse tree was around. The symbol table needs to remain valid longer than that, so the names need to be copied. `parser::Name` is not used in the symbol table. Eliminate `GenericSpec`. Currently all we need to do is to resolve the kinds of GenericSpec that contain names. Add `ScopeName` kind of `MiscDetails` for when we need a symbol in the scope to match the name of the scope. For example, `module m` cannot contain a declaration of a new `m`. Subprograms need real details because they can be called recursively. Fix output of partially resolved modules where we know it is a submodule but have not yet resolved the ancestor. Original-commit: flang-compiler/f18@5c1a4b99d2421f5b32e83426488d3fdf7951cfba Reviewed-on: https://github.com/flang-compiler/f18/pull/238 Tree-same-pre-rewrite: false
2018-11-16 12:43:08 -08:00
return &name;
}
if (isImplicitNoneType()) {
Say(name, "No explicit type declared for '%s'"_err_en_US);
return nullptr;
}
// Create the symbol then ensure it is accessible
[flang] Change when symbol is set in parser::Name Rework how `parser::Name` is resolved to contain a `Symbol`. so that constants in types can be evaluated. For example: ``` integer, parameter :: k = 8 integer(k) :: i ``` The old approach of collecting the symbols at the end of name resolution and filling in the `parser::Name` does not work because the type of `i` needs to be set in the symbol table. The symbol field in `parser::Name` is now mutable so that we can set it during name resolution. `RewriteParseTree` no longer needs to do that (it still warns about unresolved ones), so it does not need to collect symbols and fill them in. Consequently, we can eliminate "occurrences" from symbols -- we just need the name where each is first defined. This requires a lot of refactoring in `resolve-names.cc` to pass around `parser::Name` rather than `SourceName` so that we can resolve the name to a symbol. Fix some bugs where we stored `SourceName *` instead of `SourceName` in the symbol table. The pointers were into the parse tree, so they were only valid as long as the parse tree was around. The symbol table needs to remain valid longer than that, so the names need to be copied. `parser::Name` is not used in the symbol table. Eliminate `GenericSpec`. Currently all we need to do is to resolve the kinds of GenericSpec that contain names. Add `ScopeName` kind of `MiscDetails` for when we need a symbol in the scope to match the name of the scope. For example, `module m` cannot contain a declaration of a new `m`. Subprograms need real details because they can be called recursively. Fix output of partially resolved modules where we know it is a submodule but have not yet resolved the ancestor. Original-commit: flang-compiler/f18@5c1a4b99d2421f5b32e83426488d3fdf7951cfba Reviewed-on: https://github.com/flang-compiler/f18/pull/238 Tree-same-pre-rewrite: false
2018-11-16 12:43:08 -08:00
MakeSymbol(InclusiveScope(), name.source, Attrs{});
auto *symbol{FindSymbol(name)};
if (!symbol) {
Say(name,
"'%s' from host scoping unit is not accessible due to IMPORT"_err_en_US);
return nullptr;
}
ConvertToObjectEntity(*symbol);
ApplyImplicitRules(*symbol);
[flang] Change when symbol is set in parser::Name Rework how `parser::Name` is resolved to contain a `Symbol`. so that constants in types can be evaluated. For example: ``` integer, parameter :: k = 8 integer(k) :: i ``` The old approach of collecting the symbols at the end of name resolution and filling in the `parser::Name` does not work because the type of `i` needs to be set in the symbol table. The symbol field in `parser::Name` is now mutable so that we can set it during name resolution. `RewriteParseTree` no longer needs to do that (it still warns about unresolved ones), so it does not need to collect symbols and fill them in. Consequently, we can eliminate "occurrences" from symbols -- we just need the name where each is first defined. This requires a lot of refactoring in `resolve-names.cc` to pass around `parser::Name` rather than `SourceName` so that we can resolve the name to a symbol. Fix some bugs where we stored `SourceName *` instead of `SourceName` in the symbol table. The pointers were into the parse tree, so they were only valid as long as the parse tree was around. The symbol table needs to remain valid longer than that, so the names need to be copied. `parser::Name` is not used in the symbol table. Eliminate `GenericSpec`. Currently all we need to do is to resolve the kinds of GenericSpec that contain names. Add `ScopeName` kind of `MiscDetails` for when we need a symbol in the scope to match the name of the scope. For example, `module m` cannot contain a declaration of a new `m`. Subprograms need real details because they can be called recursively. Fix output of partially resolved modules where we know it is a submodule but have not yet resolved the ancestor. Original-commit: flang-compiler/f18@5c1a4b99d2421f5b32e83426488d3fdf7951cfba Reviewed-on: https://github.com/flang-compiler/f18/pull/238 Tree-same-pre-rewrite: false
2018-11-16 12:43:08 -08:00
return &name;
}
[flang] Name resolution for derived types. This consists of: - a new kind of symbols to represent them with DerivedTypeDetails - creating symbols for derived types when they are declared - creating a new kind of scope for the type to hold component symbols - resolving entity declarations of objects of derived type - resolving references to objects of derived type and to components - handling derived types with same name as generic Type parameters are not yet implemented. Refactor DeclTypeSpec to be a value class wrapping an IntrinsicTypeSpec or a DerivedTypeSpec (or neither in the TypeStar and ClassStar cases). Store DerivedTypeSpec objects in a new structure the current scope MakeDerivedTypeSpec so that DeclTypeSpec can just contain a pointer to them, as it currently does for intrinsic types. In GenericDetails, add derivedType field to handle case where generic and derived type have the same name. The generic is in the scope and the derived type is referenced from the generic, similar to the case where a generic and specific have the same name. When one of these names is mis-recognized, we sometimes have to fix up the 'occurrences' lists of the symbols. Assign implicit types as soon as an entity is encountered that requires one. Otherwise implicit derived types won't work. When we see 'x%y' we have to know the type of x in order to resolve y. Add an Implicit flag to mark symbols that were implicitly typed For symbols that introduce a new scope, include a pointer back to that scope. Add CurrNonTypeScope() for the times when we want the current scope but ignoring derived type scopes. For example, that happens when looking for types or parameters, or creating implicit symbols. Original-commit: flang-compiler/f18@9bd16da020b64b78ed3928e0244765cd2e2d8068 Reviewed-on: https://github.com/flang-compiler/f18/pull/109
2018-06-22 08:21:19 -07:00
// base is a part-ref of a derived type; find the named component in its type.
// Also handles intrinsic type parameter inquiries (%kind, %len) and
// COMPLEX component references (%re, %im).
const parser::Name *DeclarationVisitor::FindComponent(
[flang] Change when symbol is set in parser::Name Rework how `parser::Name` is resolved to contain a `Symbol`. so that constants in types can be evaluated. For example: ``` integer, parameter :: k = 8 integer(k) :: i ``` The old approach of collecting the symbols at the end of name resolution and filling in the `parser::Name` does not work because the type of `i` needs to be set in the symbol table. The symbol field in `parser::Name` is now mutable so that we can set it during name resolution. `RewriteParseTree` no longer needs to do that (it still warns about unresolved ones), so it does not need to collect symbols and fill them in. Consequently, we can eliminate "occurrences" from symbols -- we just need the name where each is first defined. This requires a lot of refactoring in `resolve-names.cc` to pass around `parser::Name` rather than `SourceName` so that we can resolve the name to a symbol. Fix some bugs where we stored `SourceName *` instead of `SourceName` in the symbol table. The pointers were into the parse tree, so they were only valid as long as the parse tree was around. The symbol table needs to remain valid longer than that, so the names need to be copied. `parser::Name` is not used in the symbol table. Eliminate `GenericSpec`. Currently all we need to do is to resolve the kinds of GenericSpec that contain names. Add `ScopeName` kind of `MiscDetails` for when we need a symbol in the scope to match the name of the scope. For example, `module m` cannot contain a declaration of a new `m`. Subprograms need real details because they can be called recursively. Fix output of partially resolved modules where we know it is a submodule but have not yet resolved the ancestor. Original-commit: flang-compiler/f18@5c1a4b99d2421f5b32e83426488d3fdf7951cfba Reviewed-on: https://github.com/flang-compiler/f18/pull/238 Tree-same-pre-rewrite: false
2018-11-16 12:43:08 -08:00
const parser::Name *base, const parser::Name &component) {
if (!base || !base->symbol) {
[flang] Name resolution for derived types. This consists of: - a new kind of symbols to represent them with DerivedTypeDetails - creating symbols for derived types when they are declared - creating a new kind of scope for the type to hold component symbols - resolving entity declarations of objects of derived type - resolving references to objects of derived type and to components - handling derived types with same name as generic Type parameters are not yet implemented. Refactor DeclTypeSpec to be a value class wrapping an IntrinsicTypeSpec or a DerivedTypeSpec (or neither in the TypeStar and ClassStar cases). Store DerivedTypeSpec objects in a new structure the current scope MakeDerivedTypeSpec so that DeclTypeSpec can just contain a pointer to them, as it currently does for intrinsic types. In GenericDetails, add derivedType field to handle case where generic and derived type have the same name. The generic is in the scope and the derived type is referenced from the generic, similar to the case where a generic and specific have the same name. When one of these names is mis-recognized, we sometimes have to fix up the 'occurrences' lists of the symbols. Assign implicit types as soon as an entity is encountered that requires one. Otherwise implicit derived types won't work. When we see 'x%y' we have to know the type of x in order to resolve y. Add an Implicit flag to mark symbols that were implicitly typed For symbols that introduce a new scope, include a pointer back to that scope. Add CurrNonTypeScope() for the times when we want the current scope but ignoring derived type scopes. For example, that happens when looking for types or parameters, or creating implicit symbols. Original-commit: flang-compiler/f18@9bd16da020b64b78ed3928e0244765cd2e2d8068 Reviewed-on: https://github.com/flang-compiler/f18/pull/109
2018-06-22 08:21:19 -07:00
return nullptr;
}
[flang] Change when symbol is set in parser::Name Rework how `parser::Name` is resolved to contain a `Symbol`. so that constants in types can be evaluated. For example: ``` integer, parameter :: k = 8 integer(k) :: i ``` The old approach of collecting the symbols at the end of name resolution and filling in the `parser::Name` does not work because the type of `i` needs to be set in the symbol table. The symbol field in `parser::Name` is now mutable so that we can set it during name resolution. `RewriteParseTree` no longer needs to do that (it still warns about unresolved ones), so it does not need to collect symbols and fill them in. Consequently, we can eliminate "occurrences" from symbols -- we just need the name where each is first defined. This requires a lot of refactoring in `resolve-names.cc` to pass around `parser::Name` rather than `SourceName` so that we can resolve the name to a symbol. Fix some bugs where we stored `SourceName *` instead of `SourceName` in the symbol table. The pointers were into the parse tree, so they were only valid as long as the parse tree was around. The symbol table needs to remain valid longer than that, so the names need to be copied. `parser::Name` is not used in the symbol table. Eliminate `GenericSpec`. Currently all we need to do is to resolve the kinds of GenericSpec that contain names. Add `ScopeName` kind of `MiscDetails` for when we need a symbol in the scope to match the name of the scope. For example, `module m` cannot contain a declaration of a new `m`. Subprograms need real details because they can be called recursively. Fix output of partially resolved modules where we know it is a submodule but have not yet resolved the ancestor. Original-commit: flang-compiler/f18@5c1a4b99d2421f5b32e83426488d3fdf7951cfba Reviewed-on: https://github.com/flang-compiler/f18/pull/238 Tree-same-pre-rewrite: false
2018-11-16 12:43:08 -08:00
auto &symbol{*base->symbol};
[flang] Resolve names in ASSOCIATE and SELECT TYPE Create `AssocEntityDetails` for symbols that represent entities identified by the associate-name in ASSOCIATE and SELECT TYPE constructs. For ASSOCIATE, create a new scope for the associated entity. For SELECT TYPE, create a new scope for each of type guard blocks. Each one contains an associated entity with the appropriate type. For SELECT TYPE, also create a place-holder symbol for the associate-name in the SELECT TYPE statement. The real symbols are in the new scopes and none of them is uniquely identified with the associate-name. Handling of `Selector` is common between these, with `associate-name => expr | variable` recorded in `ConstructVisitor::association_`. When the selector is an expression, derive the type of the associated entity from the type of the expression. This required some refactoring of how `DeclTypeSpec`s are created. The `DerivedTypeSpec` that comes from and expression is const so we can only create const `DeclTypeSpec`s from it. But there were times during name resolution when we needed to set type parameters in the current `DeclTypeSpec`. Now the non-const `DerivedTypeSpec` is saved separately from the const `DeclTypeSpec` while we are processing a declaration type spec. This makes it unnecessary to save the derived type name. Add a type alias for `common::Indirection` to reduce verbosity. Original-commit: flang-compiler/f18@b7668cebe49a122ea23c89c81eafdeba243bbfaf Reviewed-on: https://github.com/flang-compiler/f18/pull/261 Tree-same-pre-rewrite: false
2019-01-15 16:59:20 -08:00
if (!symbol.has<AssocEntityDetails>() && !ConvertToObjectEntity(symbol)) {
SayWithDecl(*base, symbol,
"'%s' is an invalid base for a component reference"_err_en_US);
[flang] Change when symbol is set in parser::Name Rework how `parser::Name` is resolved to contain a `Symbol`. so that constants in types can be evaluated. For example: ``` integer, parameter :: k = 8 integer(k) :: i ``` The old approach of collecting the symbols at the end of name resolution and filling in the `parser::Name` does not work because the type of `i` needs to be set in the symbol table. The symbol field in `parser::Name` is now mutable so that we can set it during name resolution. `RewriteParseTree` no longer needs to do that (it still warns about unresolved ones), so it does not need to collect symbols and fill them in. Consequently, we can eliminate "occurrences" from symbols -- we just need the name where each is first defined. This requires a lot of refactoring in `resolve-names.cc` to pass around `parser::Name` rather than `SourceName` so that we can resolve the name to a symbol. Fix some bugs where we stored `SourceName *` instead of `SourceName` in the symbol table. The pointers were into the parse tree, so they were only valid as long as the parse tree was around. The symbol table needs to remain valid longer than that, so the names need to be copied. `parser::Name` is not used in the symbol table. Eliminate `GenericSpec`. Currently all we need to do is to resolve the kinds of GenericSpec that contain names. Add `ScopeName` kind of `MiscDetails` for when we need a symbol in the scope to match the name of the scope. For example, `module m` cannot contain a declaration of a new `m`. Subprograms need real details because they can be called recursively. Fix output of partially resolved modules where we know it is a submodule but have not yet resolved the ancestor. Original-commit: flang-compiler/f18@5c1a4b99d2421f5b32e83426488d3fdf7951cfba Reviewed-on: https://github.com/flang-compiler/f18/pull/238 Tree-same-pre-rewrite: false
2018-11-16 12:43:08 -08:00
return nullptr;
}
auto *type{symbol.GetType()};
[flang] Name resolution for derived types. This consists of: - a new kind of symbols to represent them with DerivedTypeDetails - creating symbols for derived types when they are declared - creating a new kind of scope for the type to hold component symbols - resolving entity declarations of objects of derived type - resolving references to objects of derived type and to components - handling derived types with same name as generic Type parameters are not yet implemented. Refactor DeclTypeSpec to be a value class wrapping an IntrinsicTypeSpec or a DerivedTypeSpec (or neither in the TypeStar and ClassStar cases). Store DerivedTypeSpec objects in a new structure the current scope MakeDerivedTypeSpec so that DeclTypeSpec can just contain a pointer to them, as it currently does for intrinsic types. In GenericDetails, add derivedType field to handle case where generic and derived type have the same name. The generic is in the scope and the derived type is referenced from the generic, similar to the case where a generic and specific have the same name. When one of these names is mis-recognized, we sometimes have to fix up the 'occurrences' lists of the symbols. Assign implicit types as soon as an entity is encountered that requires one. Otherwise implicit derived types won't work. When we see 'x%y' we have to know the type of x in order to resolve y. Add an Implicit flag to mark symbols that were implicitly typed For symbols that introduce a new scope, include a pointer back to that scope. Add CurrNonTypeScope() for the times when we want the current scope but ignoring derived type scopes. For example, that happens when looking for types or parameters, or creating implicit symbols. Original-commit: flang-compiler/f18@9bd16da020b64b78ed3928e0244765cd2e2d8068 Reviewed-on: https://github.com/flang-compiler/f18/pull/109
2018-06-22 08:21:19 -07:00
if (!type) {
return nullptr; // should have already reported error
}
if (const IntrinsicTypeSpec * intrinsic{type->AsIntrinsic()}) {
auto name{component.ToString()};
auto category{intrinsic->category()};
MiscDetails::Kind miscKind{MiscDetails::Kind::None};
if (name == "kind") {
miscKind = MiscDetails::Kind::KindParamInquiry;
} else if (category == TypeCategory::Character) {
if (name == "len") {
miscKind = MiscDetails::Kind::LenParamInquiry;
}
} else if (category == TypeCategory::Complex) {
if (name == "re") {
miscKind = MiscDetails::Kind::ComplexPartRe;
} else if (name == "im") {
miscKind = MiscDetails::Kind::ComplexPartIm;
}
}
if (miscKind != MiscDetails::Kind::None) {
MakePlaceholder(component, miscKind);
return nullptr;
}
} else if (const DerivedTypeSpec * derived{type->AsDerived()}) {
if (const Scope * scope{derived->scope()}) {
if (Resolve(component, FindInTypeOrParents(*scope, component.source))) {
if (CheckAccessibleComponent(component.source, *component.symbol)) {
return &component;
}
} else {
SayDerivedType(component.source,
"Component '%s' not found in derived type '%s'"_err_en_US, *scope);
}
[flang] Name resolution for derived types. This consists of: - a new kind of symbols to represent them with DerivedTypeDetails - creating symbols for derived types when they are declared - creating a new kind of scope for the type to hold component symbols - resolving entity declarations of objects of derived type - resolving references to objects of derived type and to components - handling derived types with same name as generic Type parameters are not yet implemented. Refactor DeclTypeSpec to be a value class wrapping an IntrinsicTypeSpec or a DerivedTypeSpec (or neither in the TypeStar and ClassStar cases). Store DerivedTypeSpec objects in a new structure the current scope MakeDerivedTypeSpec so that DeclTypeSpec can just contain a pointer to them, as it currently does for intrinsic types. In GenericDetails, add derivedType field to handle case where generic and derived type have the same name. The generic is in the scope and the derived type is referenced from the generic, similar to the case where a generic and specific have the same name. When one of these names is mis-recognized, we sometimes have to fix up the 'occurrences' lists of the symbols. Assign implicit types as soon as an entity is encountered that requires one. Otherwise implicit derived types won't work. When we see 'x%y' we have to know the type of x in order to resolve y. Add an Implicit flag to mark symbols that were implicitly typed For symbols that introduce a new scope, include a pointer back to that scope. Add CurrNonTypeScope() for the times when we want the current scope but ignoring derived type scopes. For example, that happens when looking for types or parameters, or creating implicit symbols. Original-commit: flang-compiler/f18@9bd16da020b64b78ed3928e0244765cd2e2d8068 Reviewed-on: https://github.com/flang-compiler/f18/pull/109
2018-06-22 08:21:19 -07:00
}
return nullptr;
[flang] Change when symbol is set in parser::Name Rework how `parser::Name` is resolved to contain a `Symbol`. so that constants in types can be evaluated. For example: ``` integer, parameter :: k = 8 integer(k) :: i ``` The old approach of collecting the symbols at the end of name resolution and filling in the `parser::Name` does not work because the type of `i` needs to be set in the symbol table. The symbol field in `parser::Name` is now mutable so that we can set it during name resolution. `RewriteParseTree` no longer needs to do that (it still warns about unresolved ones), so it does not need to collect symbols and fill them in. Consequently, we can eliminate "occurrences" from symbols -- we just need the name where each is first defined. This requires a lot of refactoring in `resolve-names.cc` to pass around `parser::Name` rather than `SourceName` so that we can resolve the name to a symbol. Fix some bugs where we stored `SourceName *` instead of `SourceName` in the symbol table. The pointers were into the parse tree, so they were only valid as long as the parse tree was around. The symbol table needs to remain valid longer than that, so the names need to be copied. `parser::Name` is not used in the symbol table. Eliminate `GenericSpec`. Currently all we need to do is to resolve the kinds of GenericSpec that contain names. Add `ScopeName` kind of `MiscDetails` for when we need a symbol in the scope to match the name of the scope. For example, `module m` cannot contain a declaration of a new `m`. Subprograms need real details because they can be called recursively. Fix output of partially resolved modules where we know it is a submodule but have not yet resolved the ancestor. Original-commit: flang-compiler/f18@5c1a4b99d2421f5b32e83426488d3fdf7951cfba Reviewed-on: https://github.com/flang-compiler/f18/pull/238 Tree-same-pre-rewrite: false
2018-11-16 12:43:08 -08:00
}
if (symbol.test(Symbol::Flag::Implicit)) {
Say(*base,
"'%s' is not an object of derived type; it is implicitly typed"_err_en_US);
[flang] Change when symbol is set in parser::Name Rework how `parser::Name` is resolved to contain a `Symbol`. so that constants in types can be evaluated. For example: ``` integer, parameter :: k = 8 integer(k) :: i ``` The old approach of collecting the symbols at the end of name resolution and filling in the `parser::Name` does not work because the type of `i` needs to be set in the symbol table. The symbol field in `parser::Name` is now mutable so that we can set it during name resolution. `RewriteParseTree` no longer needs to do that (it still warns about unresolved ones), so it does not need to collect symbols and fill them in. Consequently, we can eliminate "occurrences" from symbols -- we just need the name where each is first defined. This requires a lot of refactoring in `resolve-names.cc` to pass around `parser::Name` rather than `SourceName` so that we can resolve the name to a symbol. Fix some bugs where we stored `SourceName *` instead of `SourceName` in the symbol table. The pointers were into the parse tree, so they were only valid as long as the parse tree was around. The symbol table needs to remain valid longer than that, so the names need to be copied. `parser::Name` is not used in the symbol table. Eliminate `GenericSpec`. Currently all we need to do is to resolve the kinds of GenericSpec that contain names. Add `ScopeName` kind of `MiscDetails` for when we need a symbol in the scope to match the name of the scope. For example, `module m` cannot contain a declaration of a new `m`. Subprograms need real details because they can be called recursively. Fix output of partially resolved modules where we know it is a submodule but have not yet resolved the ancestor. Original-commit: flang-compiler/f18@5c1a4b99d2421f5b32e83426488d3fdf7951cfba Reviewed-on: https://github.com/flang-compiler/f18/pull/238 Tree-same-pre-rewrite: false
2018-11-16 12:43:08 -08:00
} else {
SayWithDecl(
*base, symbol, "'%s' is not an object of derived type"_err_en_US);
}
return nullptr;
}
// C764, C765
void DeclarationVisitor::CheckInitialDataTarget(
const Symbol &pointer, const SomeExpr &expr, SourceName source) {
if (!evaluate::IsInitialDataTarget(expr)) {
Say(source,
"Pointer '%s' cannot be initialized with a reference to a designator with non-constant subscripts"_err_en_US,
pointer.name());
return;
}
if (pointer.Rank() != expr.Rank()) {
Say(source,
"Pointer '%s' of rank %d cannot be initialized with a target of different rank (%d)"_err_en_US,
pointer.name(), pointer.Rank(), expr.Rank());
return;
}
if (auto base{evaluate::GetBaseObject(expr)}) {
if (const Symbol * baseSym{base->symbol()}) {
const Symbol &ultimate{baseSym->GetUltimate()};
if (IsAllocatable(ultimate)) {
Say(source,
"Pointer '%s' cannot be initialized with a reference to an allocatable '%s'"_err_en_US,
pointer.name(), ultimate.name());
return;
}
if (ultimate.Corank() > 0) {
Say(source,
"Pointer '%s' cannot be initialized with a reference to a coarray '%s'"_err_en_US,
pointer.name(), ultimate.name());
return;
}
if (!ultimate.attrs().test(Attr::TARGET)) {
Say(source,
"Pointer '%s' cannot be initialized with a reference to an object '%s' that lacks the TARGET attribute"_err_en_US,
pointer.name(), ultimate.name());
return;
}
if (!ultimate.attrs().test(Attr::SAVE)) {
Say(source,
"Pointer '%s' cannot be initialized with a reference to an object '%s' that lacks the SAVE attribute"_err_en_US,
pointer.name(), ultimate.name());
return;
}
}
}
// TODO: check type compatibility
// TODO: check non-deferred type parameter values
// TODO: check contiguity if pointer is CONTIGUOUS
}
void DeclarationVisitor::Initialization(const parser::Name &name,
const parser::Initialization &init, bool inComponentDecl) {
if (name.symbol == nullptr) {
return;
}
Symbol &ultimate{name.symbol->GetUltimate()};
if (auto *details{ultimate.detailsIf<ObjectEntityDetails>()}) {
// TODO: check C762 - all bounds and type parameters of component
// are colons or constant expressions if component is initialized
bool isPointer{false};
std::visit(
common::visitors{
[&](const parser::ConstantExpr &expr) {
if (inComponentDecl) {
// Can't convert to type of component, which might not yet
// be known; that's done later during instantiation.
if (MaybeExpr value{EvaluateExpr(expr)}) {
details->set_init(std::move(*value));
}
} else {
if (MaybeExpr folded{EvaluateConvertedExpr(
ultimate, expr, expr.thing.value().source)}) {
details->set_init(std::move(*folded));
}
}
},
[&](const parser::NullInit &) {
isPointer = true;
details->set_init(SomeExpr{evaluate::NullPointer{}});
},
[&](const parser::InitialDataTarget &initExpr) {
isPointer = true;
if (MaybeExpr expr{EvaluateExpr(initExpr)}) {
CheckInitialDataTarget(
ultimate, *expr, initExpr.value().source);
details->set_init(std::move(*expr));
}
},
[&](const std::list<common::Indirection<parser::DataStmtValue>>
&list) {
if (inComponentDecl) {
Say(name,
"Component '%s' initialized with DATA statement values"_err_en_US);
} else {
// TODO - DATA statements and DATA-like initialization extension
}
},
},
init.u);
if (isPointer) {
if (!IsPointer(ultimate)) {
Say(name,
"Non-pointer component '%s' initialized with pointer target"_err_en_US);
}
} else {
if (IsPointer(ultimate)) {
Say(name,
"Object pointer component '%s' initialized with non-pointer expression"_err_en_US);
} else if (IsAllocatable(ultimate)) {
Say(name, "Allocatable component '%s' cannot be initialized"_err_en_US);
}
}
}
}
void ResolveNamesVisitor::HandleCall(
Symbol::Flag procFlag, const parser::Call &call) {
std::visit(
common::visitors{
[&](const parser::Name &x) { HandleProcedureName(procFlag, x); },
[&](const parser::ProcComponentRef &x) { Walk(x); },
},
std::get<parser::ProcedureDesignator>(call.t).u);
Walk(std::get<std::list<parser::ActualArgSpec>>(call.t));
}
void ResolveNamesVisitor::HandleProcedureName(
Symbol::Flag flag, const parser::Name &name) {
CHECK(flag == Symbol::Flag::Function || flag == Symbol::Flag::Subroutine);
auto *symbol{FindSymbol(name)};
if (symbol == nullptr) {
symbol = &MakeSymbol(context().globalScope(), name.source, Attrs{});
Resolve(name, *symbol);
if (symbol->has<ModuleDetails>()) {
SayWithDecl(name, *symbol,
"Use of '%s' as a procedure conflicts with its declaration"_err_en_US);
return;
}
if (isImplicitNoneExternal() && !symbol->attrs().test(Attr::EXTERNAL)) {
Say(name,
"'%s' is an external procedure without the EXTERNAL"
" attribute in a scope with IMPLICIT NONE(EXTERNAL)"_err_en_US);
return;
}
MakeExternal(*symbol);
if (!symbol->has<ProcEntityDetails>()) {
ConvertToProcEntity(*symbol);
}
SetProcFlag(name, *symbol, flag);
} else if (symbol->has<UnknownDetails>()) {
CHECK(!"unexpected UnknownDetails");
} else if (CheckUseError(name)) {
// error was reported
} else {
symbol = &Resolve(name, symbol)->GetUltimate();
ConvertToProcEntity(*symbol);
if (!SetProcFlag(name, *symbol, flag)) {
return; // reported error
}
if (symbol->has<SubprogramNameDetails>() || symbol->has<GenericDetails>() ||
symbol->has<DerivedTypeDetails>() || symbol->has<SubprogramDetails>() ||
symbol->has<ProcEntityDetails>() ||
symbol->has<ObjectEntityDetails>()) {
// these are all valid as procedure-designators
} else if (symbol->test(Symbol::Flag::Implicit)) {
Say(name,
"Use of '%s' as a procedure conflicts with its implicit definition"_err_en_US);
} else {
SayWithDecl(name, *symbol,
"Use of '%s' as a procedure conflicts with its declaration"_err_en_US);
}
}
}
// Variant of HandleProcedureName() for use while skimming the executable
// part of a subprogram to catch calls that might be part of the subprogram's
// interface, and to mark as procedures any symbols that might otherwise be
// miscategorized as objects.
void ResolveNamesVisitor::NoteExecutablePartCall(
Symbol::Flag flag, const parser::Call &call) {
auto &designator{std::get<parser::ProcedureDesignator>(call.t)};
if (const auto *name{std::get_if<parser::Name>(&designator.u)}) {
if (Symbol * symbol{FindSymbol(*name)}) {
Symbol::Flag other{flag == Symbol::Flag::Subroutine
? Symbol::Flag::Function
: Symbol::Flag::Subroutine};
if (!symbol->test(other)) {
ConvertToProcEntity(*symbol);
if (symbol->has<ProcEntityDetails>()) {
symbol->set(flag);
if (symbol->IsDummy()) {
symbol->attrs().set(Attr::EXTERNAL);
}
ApplyImplicitRules(*symbol);
}
}
}
}
}
// Check and set the Function or Subroutine flag on symbol; false on error.
bool ResolveNamesVisitor::SetProcFlag(
const parser::Name &name, Symbol &symbol, Symbol::Flag flag) {
if (symbol.test(Symbol::Flag::Function) && flag == Symbol::Flag::Subroutine) {
SayWithDecl(
name, symbol, "Cannot call function '%s' like a subroutine"_err_en_US);
return false;
} else if (symbol.test(Symbol::Flag::Subroutine) &&
flag == Symbol::Flag::Function) {
SayWithDecl(
name, symbol, "Cannot call subroutine '%s' like a function"_err_en_US);
return false;
} else if (symbol.has<ProcEntityDetails>()) {
symbol.set(flag); // in case it hasn't been set yet
if (flag == Symbol::Flag::Function) {
ApplyImplicitRules(symbol);
}
} else if (symbol.GetType() != nullptr && flag == Symbol::Flag::Subroutine) {
SayWithDecl(
name, symbol, "Cannot call function '%s' like a subroutine"_err_en_US);
}
return true;
}
bool ModuleVisitor::Pre(const parser::AccessStmt &x) {
Attr accessAttr{AccessSpecToAttr(std::get<parser::AccessSpec>(x.t))};
if (currScope().kind() != Scope::Kind::Module) {
Say(*currStmtSource(),
"%s statement may only appear in the specification part of a module"_err_en_US,
EnumToString(accessAttr));
return false;
}
const auto &accessIds{std::get<std::list<parser::AccessId>>(x.t)};
if (accessIds.empty()) {
if (prevAccessStmt_) {
Say("The default accessibility of this module has already been declared"_err_en_US)
.Attach(*prevAccessStmt_, "Previous declaration"_en_US);
}
prevAccessStmt_ = currStmtSource();
defaultAccess_ = accessAttr;
} else {
for (const auto &accessId : accessIds) {
std::visit(
common::visitors{
[flang] Name resolution for defined operators Instead of tracking just genericName_ while in a generic interface block or generic statement, now we immediately create a symbol for it. A parser::Name isn't good enough because a defined-operator or defined-io-generic-spec doesn't have a name. Change the parse tree to add a source field to GenericSpec. Use these as names for symbols for defined-operator and defined-io-generic-spec (e.g. "operator(+)" or "read(formatted)"). Change the source for defined-op-name to include the dots so that they can be distinguished from normal symbols with the same name (e.g. you can have both ".foo." and "foo"). These symbols have names in the symbol table like ".foo.", not "operator(.foo.)", because references to them have that form. Add GenericKind enum to GenericDetails and GenericBindingDetails. This allows us to know a symbol is "assignment(=)", for example, without having to do a string comparison. Add GenericSpecInfo to handle analyzing the various kinds of generic-spec and generating symbol names and GenericKind for them. Add reference to LanguageFeatureControl to SemanticsContext so that they can be checked during semantics. For this change, if LogicalAbbreviations is enabled, report an error if the user tries to define an operator named ".T." or ".F.". Add resolve-name-utils.cc to hold utility functions and classes that don't have to be in the ResolveNamesVisitor class hierarchy. The goal is to reduce the size of resolve-names.cc where possible. Original-commit: flang-compiler/f18@3081f694e21dbcaef2554198a682c9af57f2e185 Reviewed-on: https://github.com/flang-compiler/f18/pull/338
2019-03-18 11:48:02 -07:00
[=](const parser::Name &y) {
Resolve(y, SetAccess(y.source, accessAttr));
},
[flang] Resolve names in ASSOCIATE and SELECT TYPE Create `AssocEntityDetails` for symbols that represent entities identified by the associate-name in ASSOCIATE and SELECT TYPE constructs. For ASSOCIATE, create a new scope for the associated entity. For SELECT TYPE, create a new scope for each of type guard blocks. Each one contains an associated entity with the appropriate type. For SELECT TYPE, also create a place-holder symbol for the associate-name in the SELECT TYPE statement. The real symbols are in the new scopes and none of them is uniquely identified with the associate-name. Handling of `Selector` is common between these, with `associate-name => expr | variable` recorded in `ConstructVisitor::association_`. When the selector is an expression, derive the type of the associated entity from the type of the expression. This required some refactoring of how `DeclTypeSpec`s are created. The `DerivedTypeSpec` that comes from and expression is const so we can only create const `DeclTypeSpec`s from it. But there were times during name resolution when we needed to set type parameters in the current `DeclTypeSpec`. Now the non-const `DerivedTypeSpec` is saved separately from the const `DeclTypeSpec` while we are processing a declaration type spec. This makes it unnecessary to save the derived type name. Add a type alias for `common::Indirection` to reduce verbosity. Original-commit: flang-compiler/f18@b7668cebe49a122ea23c89c81eafdeba243bbfaf Reviewed-on: https://github.com/flang-compiler/f18/pull/261 Tree-same-pre-rewrite: false
2019-01-15 16:59:20 -08:00
[=](const Indirection<parser::GenericSpec> &y) {
[flang] Name resolution for defined operators Instead of tracking just genericName_ while in a generic interface block or generic statement, now we immediately create a symbol for it. A parser::Name isn't good enough because a defined-operator or defined-io-generic-spec doesn't have a name. Change the parse tree to add a source field to GenericSpec. Use these as names for symbols for defined-operator and defined-io-generic-spec (e.g. "operator(+)" or "read(formatted)"). Change the source for defined-op-name to include the dots so that they can be distinguished from normal symbols with the same name (e.g. you can have both ".foo." and "foo"). These symbols have names in the symbol table like ".foo.", not "operator(.foo.)", because references to them have that form. Add GenericKind enum to GenericDetails and GenericBindingDetails. This allows us to know a symbol is "assignment(=)", for example, without having to do a string comparison. Add GenericSpecInfo to handle analyzing the various kinds of generic-spec and generating symbol names and GenericKind for them. Add reference to LanguageFeatureControl to SemanticsContext so that they can be checked during semantics. For this change, if LogicalAbbreviations is enabled, report an error if the user tries to define an operator named ".T." or ".F.". Add resolve-name-utils.cc to hold utility functions and classes that don't have to be in the ResolveNamesVisitor class hierarchy. The goal is to reduce the size of resolve-names.cc where possible. Original-commit: flang-compiler/f18@3081f694e21dbcaef2554198a682c9af57f2e185 Reviewed-on: https://github.com/flang-compiler/f18/pull/338
2019-03-18 11:48:02 -07:00
auto info{GenericSpecInfo{y.value()}};
info.Resolve(&SetAccess(info.symbolName(), accessAttr));
},
},
accessId.u);
}
}
return false;
}
// Set the access specification for this name.
[flang] Name resolution for defined operators Instead of tracking just genericName_ while in a generic interface block or generic statement, now we immediately create a symbol for it. A parser::Name isn't good enough because a defined-operator or defined-io-generic-spec doesn't have a name. Change the parse tree to add a source field to GenericSpec. Use these as names for symbols for defined-operator and defined-io-generic-spec (e.g. "operator(+)" or "read(formatted)"). Change the source for defined-op-name to include the dots so that they can be distinguished from normal symbols with the same name (e.g. you can have both ".foo." and "foo"). These symbols have names in the symbol table like ".foo.", not "operator(.foo.)", because references to them have that form. Add GenericKind enum to GenericDetails and GenericBindingDetails. This allows us to know a symbol is "assignment(=)", for example, without having to do a string comparison. Add GenericSpecInfo to handle analyzing the various kinds of generic-spec and generating symbol names and GenericKind for them. Add reference to LanguageFeatureControl to SemanticsContext so that they can be checked during semantics. For this change, if LogicalAbbreviations is enabled, report an error if the user tries to define an operator named ".T." or ".F.". Add resolve-name-utils.cc to hold utility functions and classes that don't have to be in the ResolveNamesVisitor class hierarchy. The goal is to reduce the size of resolve-names.cc where possible. Original-commit: flang-compiler/f18@3081f694e21dbcaef2554198a682c9af57f2e185 Reviewed-on: https://github.com/flang-compiler/f18/pull/338
2019-03-18 11:48:02 -07:00
Symbol &ModuleVisitor::SetAccess(const SourceName &name, Attr attr) {
[flang] Change when symbol is set in parser::Name Rework how `parser::Name` is resolved to contain a `Symbol`. so that constants in types can be evaluated. For example: ``` integer, parameter :: k = 8 integer(k) :: i ``` The old approach of collecting the symbols at the end of name resolution and filling in the `parser::Name` does not work because the type of `i` needs to be set in the symbol table. The symbol field in `parser::Name` is now mutable so that we can set it during name resolution. `RewriteParseTree` no longer needs to do that (it still warns about unresolved ones), so it does not need to collect symbols and fill them in. Consequently, we can eliminate "occurrences" from symbols -- we just need the name where each is first defined. This requires a lot of refactoring in `resolve-names.cc` to pass around `parser::Name` rather than `SourceName` so that we can resolve the name to a symbol. Fix some bugs where we stored `SourceName *` instead of `SourceName` in the symbol table. The pointers were into the parse tree, so they were only valid as long as the parse tree was around. The symbol table needs to remain valid longer than that, so the names need to be copied. `parser::Name` is not used in the symbol table. Eliminate `GenericSpec`. Currently all we need to do is to resolve the kinds of GenericSpec that contain names. Add `ScopeName` kind of `MiscDetails` for when we need a symbol in the scope to match the name of the scope. For example, `module m` cannot contain a declaration of a new `m`. Subprograms need real details because they can be called recursively. Fix output of partially resolved modules where we know it is a submodule but have not yet resolved the ancestor. Original-commit: flang-compiler/f18@5c1a4b99d2421f5b32e83426488d3fdf7951cfba Reviewed-on: https://github.com/flang-compiler/f18/pull/238 Tree-same-pre-rewrite: false
2018-11-16 12:43:08 -08:00
Symbol &symbol{MakeSymbol(name)};
Attrs &attrs{symbol.attrs()};
if (attrs.HasAny({Attr::PUBLIC, Attr::PRIVATE})) {
// PUBLIC/PRIVATE already set: make it a fatal error if it changed
Attr prev = attrs.test(Attr::PUBLIC) ? Attr::PUBLIC : Attr::PRIVATE;
[flang] Name resolution for defined operators Instead of tracking just genericName_ while in a generic interface block or generic statement, now we immediately create a symbol for it. A parser::Name isn't good enough because a defined-operator or defined-io-generic-spec doesn't have a name. Change the parse tree to add a source field to GenericSpec. Use these as names for symbols for defined-operator and defined-io-generic-spec (e.g. "operator(+)" or "read(formatted)"). Change the source for defined-op-name to include the dots so that they can be distinguished from normal symbols with the same name (e.g. you can have both ".foo." and "foo"). These symbols have names in the symbol table like ".foo.", not "operator(.foo.)", because references to them have that form. Add GenericKind enum to GenericDetails and GenericBindingDetails. This allows us to know a symbol is "assignment(=)", for example, without having to do a string comparison. Add GenericSpecInfo to handle analyzing the various kinds of generic-spec and generating symbol names and GenericKind for them. Add reference to LanguageFeatureControl to SemanticsContext so that they can be checked during semantics. For this change, if LogicalAbbreviations is enabled, report an error if the user tries to define an operator named ".T." or ".F.". Add resolve-name-utils.cc to hold utility functions and classes that don't have to be in the ResolveNamesVisitor class hierarchy. The goal is to reduce the size of resolve-names.cc where possible. Original-commit: flang-compiler/f18@3081f694e21dbcaef2554198a682c9af57f2e185 Reviewed-on: https://github.com/flang-compiler/f18/pull/338
2019-03-18 11:48:02 -07:00
auto msg{IsDefinedOperator(name)
? "The accessibility of operator '%s' has already been specified as %s"_en_US
: "The accessibility of '%s' has already been specified as %s"_en_US};
Say(name, WithIsFatal(msg, attr != prev), name, EnumToString(prev));
} else {
attrs.set(attr);
}
[flang] Name resolution for defined operators Instead of tracking just genericName_ while in a generic interface block or generic statement, now we immediately create a symbol for it. A parser::Name isn't good enough because a defined-operator or defined-io-generic-spec doesn't have a name. Change the parse tree to add a source field to GenericSpec. Use these as names for symbols for defined-operator and defined-io-generic-spec (e.g. "operator(+)" or "read(formatted)"). Change the source for defined-op-name to include the dots so that they can be distinguished from normal symbols with the same name (e.g. you can have both ".foo." and "foo"). These symbols have names in the symbol table like ".foo.", not "operator(.foo.)", because references to them have that form. Add GenericKind enum to GenericDetails and GenericBindingDetails. This allows us to know a symbol is "assignment(=)", for example, without having to do a string comparison. Add GenericSpecInfo to handle analyzing the various kinds of generic-spec and generating symbol names and GenericKind for them. Add reference to LanguageFeatureControl to SemanticsContext so that they can be checked during semantics. For this change, if LogicalAbbreviations is enabled, report an error if the user tries to define an operator named ".T." or ".F.". Add resolve-name-utils.cc to hold utility functions and classes that don't have to be in the ResolveNamesVisitor class hierarchy. The goal is to reduce the size of resolve-names.cc where possible. Original-commit: flang-compiler/f18@3081f694e21dbcaef2554198a682c9af57f2e185 Reviewed-on: https://github.com/flang-compiler/f18/pull/338
2019-03-18 11:48:02 -07:00
return symbol;
}
static bool NeedsExplicitType(const Symbol &symbol) {
if (symbol.has<UnknownDetails>()) {
return true;
} else if (const auto *details{symbol.detailsIf<EntityDetails>()}) {
[flang] Name resolution for derived types. This consists of: - a new kind of symbols to represent them with DerivedTypeDetails - creating symbols for derived types when they are declared - creating a new kind of scope for the type to hold component symbols - resolving entity declarations of objects of derived type - resolving references to objects of derived type and to components - handling derived types with same name as generic Type parameters are not yet implemented. Refactor DeclTypeSpec to be a value class wrapping an IntrinsicTypeSpec or a DerivedTypeSpec (or neither in the TypeStar and ClassStar cases). Store DerivedTypeSpec objects in a new structure the current scope MakeDerivedTypeSpec so that DeclTypeSpec can just contain a pointer to them, as it currently does for intrinsic types. In GenericDetails, add derivedType field to handle case where generic and derived type have the same name. The generic is in the scope and the derived type is referenced from the generic, similar to the case where a generic and specific have the same name. When one of these names is mis-recognized, we sometimes have to fix up the 'occurrences' lists of the symbols. Assign implicit types as soon as an entity is encountered that requires one. Otherwise implicit derived types won't work. When we see 'x%y' we have to know the type of x in order to resolve y. Add an Implicit flag to mark symbols that were implicitly typed For symbols that introduce a new scope, include a pointer back to that scope. Add CurrNonTypeScope() for the times when we want the current scope but ignoring derived type scopes. For example, that happens when looking for types or parameters, or creating implicit symbols. Original-commit: flang-compiler/f18@9bd16da020b64b78ed3928e0244765cd2e2d8068 Reviewed-on: https://github.com/flang-compiler/f18/pull/109
2018-06-22 08:21:19 -07:00
return !details->type();
} else if (const auto *details{symbol.detailsIf<ObjectEntityDetails>()}) {
[flang] Name resolution for derived types. This consists of: - a new kind of symbols to represent them with DerivedTypeDetails - creating symbols for derived types when they are declared - creating a new kind of scope for the type to hold component symbols - resolving entity declarations of objects of derived type - resolving references to objects of derived type and to components - handling derived types with same name as generic Type parameters are not yet implemented. Refactor DeclTypeSpec to be a value class wrapping an IntrinsicTypeSpec or a DerivedTypeSpec (or neither in the TypeStar and ClassStar cases). Store DerivedTypeSpec objects in a new structure the current scope MakeDerivedTypeSpec so that DeclTypeSpec can just contain a pointer to them, as it currently does for intrinsic types. In GenericDetails, add derivedType field to handle case where generic and derived type have the same name. The generic is in the scope and the derived type is referenced from the generic, similar to the case where a generic and specific have the same name. When one of these names is mis-recognized, we sometimes have to fix up the 'occurrences' lists of the symbols. Assign implicit types as soon as an entity is encountered that requires one. Otherwise implicit derived types won't work. When we see 'x%y' we have to know the type of x in order to resolve y. Add an Implicit flag to mark symbols that were implicitly typed For symbols that introduce a new scope, include a pointer back to that scope. Add CurrNonTypeScope() for the times when we want the current scope but ignoring derived type scopes. For example, that happens when looking for types or parameters, or creating implicit symbols. Original-commit: flang-compiler/f18@9bd16da020b64b78ed3928e0244765cd2e2d8068 Reviewed-on: https://github.com/flang-compiler/f18/pull/109
2018-06-22 08:21:19 -07:00
return !details->type();
} else if (const auto *details{symbol.detailsIf<ProcEntityDetails>()}) {
return details->interface().symbol() == nullptr &&
details->interface().type() == nullptr;
} else {
return false;
}
}
void ResolveNamesVisitor::Post(const parser::SpecificationPart &) {
badStmtFuncFound_ = false;
CheckImports();
bool inModule{currScope().kind() == Scope::Kind::Module};
for (auto &pair : currScope()) {
auto &symbol{*pair.second};
if (NeedsExplicitType(symbol)) {
[flang] More name resolution for construct entities Push a new scope for constructs and statements that require one (DataStmt, DO CONCURRENT, ForallConstruct, ForallStmt -- there are more to do). Currently we use the Block kind of scope because there is no difference. Perhaps that kind should be renamed to Construct, though it does apply to statements as well as constructs. Add DeclareConstructEntity to create a construct or statement entity. When the type is not specified it can come from the type of a symbol in the enclosing scope with the same name. Change DeclareObjectEntity et al. to return the symbol declared, for the benefit of DeclareConstructEntity. Use DeclareConstructEntity for DO CONCURRENT index-name, LOCAL, and LOCAL_INIT variables and the data-i-do-variable in DataImpliedDo Names in SHARED locality spec need special handling: create a new kinds of symbol with HostAssocDetails to represent the host-association of the shared variables within the construct scope. That symbol gets the LocalityShared flag without affecting the symbol in the outer scope. HostAssoc symbols may be useful in other contexts, e.g. up-level references to local variables. Add parser::DoConstruct::IsDoConcurrent() because DO CONCURRENT loops introduce a construct scope while other DO loops do not. Move CanonicalizeDo to before name resolution so that name resolution doesn't have to deal with labeled DO CONCURRENT loops. Allow for type of index name to be specified in ConcurrentHeader. Resolve the derived type name in an AllocateStmt, StructureConstructor Original-commit: flang-compiler/f18@bc7b9891367f3174c9b5018ce5636a36a5a76c1c Reviewed-on: https://github.com/flang-compiler/f18/pull/214
2018-10-18 07:55:48 -07:00
ApplyImplicitRules(symbol);
}
if (symbol.has<GenericDetails>()) {
CheckGenericProcedures(symbol);
}
if (inModule && symbol.attrs().test(Attr::EXTERNAL) &&
!symbol.test(Symbol::Flag::Function)) {
// in a module, external proc without return type is subroutine
symbol.set(Symbol::Flag::Subroutine);
}
}
CheckSaveStmts();
CheckCommonBlocks();
CheckEquivalenceSets();
}
void ResolveNamesVisitor::CheckImports() {
auto &scope{currScope()};
switch (scope.GetImportKind()) {
case common::ImportKind::None: break;
case common::ImportKind::All:
// C8102: all entities in host must not be hidden
for (const auto &pair : scope.parent()) {
auto &name{pair.first};
if (name != scope.name()) {
CheckImport(*prevImportStmt_, name);
}
}
break;
case common::ImportKind::Default:
case common::ImportKind::Only:
// C8102: entities named in IMPORT must not be hidden
for (auto &name : scope.importNames()) {
CheckImport(name, name);
}
break;
}
}
void ResolveNamesVisitor::CheckImport(
const SourceName &location, const SourceName &name) {
[flang] Change when symbol is set in parser::Name Rework how `parser::Name` is resolved to contain a `Symbol`. so that constants in types can be evaluated. For example: ``` integer, parameter :: k = 8 integer(k) :: i ``` The old approach of collecting the symbols at the end of name resolution and filling in the `parser::Name` does not work because the type of `i` needs to be set in the symbol table. The symbol field in `parser::Name` is now mutable so that we can set it during name resolution. `RewriteParseTree` no longer needs to do that (it still warns about unresolved ones), so it does not need to collect symbols and fill them in. Consequently, we can eliminate "occurrences" from symbols -- we just need the name where each is first defined. This requires a lot of refactoring in `resolve-names.cc` to pass around `parser::Name` rather than `SourceName` so that we can resolve the name to a symbol. Fix some bugs where we stored `SourceName *` instead of `SourceName` in the symbol table. The pointers were into the parse tree, so they were only valid as long as the parse tree was around. The symbol table needs to remain valid longer than that, so the names need to be copied. `parser::Name` is not used in the symbol table. Eliminate `GenericSpec`. Currently all we need to do is to resolve the kinds of GenericSpec that contain names. Add `ScopeName` kind of `MiscDetails` for when we need a symbol in the scope to match the name of the scope. For example, `module m` cannot contain a declaration of a new `m`. Subprograms need real details because they can be called recursively. Fix output of partially resolved modules where we know it is a submodule but have not yet resolved the ancestor. Original-commit: flang-compiler/f18@5c1a4b99d2421f5b32e83426488d3fdf7951cfba Reviewed-on: https://github.com/flang-compiler/f18/pull/238 Tree-same-pre-rewrite: false
2018-11-16 12:43:08 -08:00
if (auto *symbol{FindInScope(currScope(), name)}) {
Say(location, "'%s' from host is not accessible"_err_en_US, name)
.Attach(symbol->name(), "'%s' is hidden by this entity"_en_US,
symbol->name());
}
}
bool ResolveNamesVisitor::Pre(const parser::ImplicitStmt &x) {
return CheckNotInBlock("IMPLICIT") && ImplicitRulesVisitor::Pre(x);
}
void ResolveNamesVisitor::Post(const parser::PointerObject &x) {
std::visit(
common::visitors{
[flang] Change when symbol is set in parser::Name Rework how `parser::Name` is resolved to contain a `Symbol`. so that constants in types can be evaluated. For example: ``` integer, parameter :: k = 8 integer(k) :: i ``` The old approach of collecting the symbols at the end of name resolution and filling in the `parser::Name` does not work because the type of `i` needs to be set in the symbol table. The symbol field in `parser::Name` is now mutable so that we can set it during name resolution. `RewriteParseTree` no longer needs to do that (it still warns about unresolved ones), so it does not need to collect symbols and fill them in. Consequently, we can eliminate "occurrences" from symbols -- we just need the name where each is first defined. This requires a lot of refactoring in `resolve-names.cc` to pass around `parser::Name` rather than `SourceName` so that we can resolve the name to a symbol. Fix some bugs where we stored `SourceName *` instead of `SourceName` in the symbol table. The pointers were into the parse tree, so they were only valid as long as the parse tree was around. The symbol table needs to remain valid longer than that, so the names need to be copied. `parser::Name` is not used in the symbol table. Eliminate `GenericSpec`. Currently all we need to do is to resolve the kinds of GenericSpec that contain names. Add `ScopeName` kind of `MiscDetails` for when we need a symbol in the scope to match the name of the scope. For example, `module m` cannot contain a declaration of a new `m`. Subprograms need real details because they can be called recursively. Fix output of partially resolved modules where we know it is a submodule but have not yet resolved the ancestor. Original-commit: flang-compiler/f18@5c1a4b99d2421f5b32e83426488d3fdf7951cfba Reviewed-on: https://github.com/flang-compiler/f18/pull/238 Tree-same-pre-rewrite: false
2018-11-16 12:43:08 -08:00
[&](const parser::Name &x) { ResolveName(x); },
[&](const parser::StructureComponent &x) {
ResolveStructureComponent(x);
},
},
x.u);
}
void ResolveNamesVisitor::Post(const parser::AllocateObject &x) {
std::visit(
common::visitors{
[flang] Change when symbol is set in parser::Name Rework how `parser::Name` is resolved to contain a `Symbol`. so that constants in types can be evaluated. For example: ``` integer, parameter :: k = 8 integer(k) :: i ``` The old approach of collecting the symbols at the end of name resolution and filling in the `parser::Name` does not work because the type of `i` needs to be set in the symbol table. The symbol field in `parser::Name` is now mutable so that we can set it during name resolution. `RewriteParseTree` no longer needs to do that (it still warns about unresolved ones), so it does not need to collect symbols and fill them in. Consequently, we can eliminate "occurrences" from symbols -- we just need the name where each is first defined. This requires a lot of refactoring in `resolve-names.cc` to pass around `parser::Name` rather than `SourceName` so that we can resolve the name to a symbol. Fix some bugs where we stored `SourceName *` instead of `SourceName` in the symbol table. The pointers were into the parse tree, so they were only valid as long as the parse tree was around. The symbol table needs to remain valid longer than that, so the names need to be copied. `parser::Name` is not used in the symbol table. Eliminate `GenericSpec`. Currently all we need to do is to resolve the kinds of GenericSpec that contain names. Add `ScopeName` kind of `MiscDetails` for when we need a symbol in the scope to match the name of the scope. For example, `module m` cannot contain a declaration of a new `m`. Subprograms need real details because they can be called recursively. Fix output of partially resolved modules where we know it is a submodule but have not yet resolved the ancestor. Original-commit: flang-compiler/f18@5c1a4b99d2421f5b32e83426488d3fdf7951cfba Reviewed-on: https://github.com/flang-compiler/f18/pull/238 Tree-same-pre-rewrite: false
2018-11-16 12:43:08 -08:00
[&](const parser::Name &x) { ResolveName(x); },
[&](const parser::StructureComponent &x) {
ResolveStructureComponent(x);
},
},
x.u);
}
bool ResolveNamesVisitor::Pre(const parser::PointerAssignmentStmt &x) {
const auto &dataRef{std::get<parser::DataRef>(x.t)};
const auto &bounds{std::get<parser::PointerAssignmentStmt::Bounds>(x.t)};
const auto &expr{std::get<parser::Expr>(x.t)};
ResolveDataRef(dataRef);
Walk(bounds);
// Resolve unrestricted specific intrinsic procedures as in "p => cos".
if (const parser::Name * name{parser::Unwrap<parser::Name>(expr)}) {
if (NameIsKnownOrIntrinsic(*name)) {
return false;
}
}
Walk(expr);
return false;
}
void ResolveNamesVisitor::Post(const parser::Designator &x) {
ResolveDesignator(x);
}
void ResolveNamesVisitor::Post(const parser::ProcComponentRef &x) {
ResolveStructureComponent(x.v.thing);
}
void ResolveNamesVisitor::Post(const parser::TypeGuardStmt &x) {
DeclTypeSpecVisitor::Post(x);
[flang] More name resolution for construct entities Push a new scope for constructs and statements that require one (DataStmt, DO CONCURRENT, ForallConstruct, ForallStmt -- there are more to do). Currently we use the Block kind of scope because there is no difference. Perhaps that kind should be renamed to Construct, though it does apply to statements as well as constructs. Add DeclareConstructEntity to create a construct or statement entity. When the type is not specified it can come from the type of a symbol in the enclosing scope with the same name. Change DeclareObjectEntity et al. to return the symbol declared, for the benefit of DeclareConstructEntity. Use DeclareConstructEntity for DO CONCURRENT index-name, LOCAL, and LOCAL_INIT variables and the data-i-do-variable in DataImpliedDo Names in SHARED locality spec need special handling: create a new kinds of symbol with HostAssocDetails to represent the host-association of the shared variables within the construct scope. That symbol gets the LocalityShared flag without affecting the symbol in the outer scope. HostAssoc symbols may be useful in other contexts, e.g. up-level references to local variables. Add parser::DoConstruct::IsDoConcurrent() because DO CONCURRENT loops introduce a construct scope while other DO loops do not. Move CanonicalizeDo to before name resolution so that name resolution doesn't have to deal with labeled DO CONCURRENT loops. Allow for type of index name to be specified in ConcurrentHeader. Resolve the derived type name in an AllocateStmt, StructureConstructor Original-commit: flang-compiler/f18@bc7b9891367f3174c9b5018ce5636a36a5a76c1c Reviewed-on: https://github.com/flang-compiler/f18/pull/214
2018-10-18 07:55:48 -07:00
ConstructVisitor::Post(x);
}
bool ResolveNamesVisitor::Pre(const parser::StmtFunctionStmt &x) {
if (!HandleStmtFunction(x)) {
// This is an array element assignment: resolve names of indices
const auto &names{std::get<std::list<parser::Name>>(x.t)};
for (auto &name : names) {
[flang] Change when symbol is set in parser::Name Rework how `parser::Name` is resolved to contain a `Symbol`. so that constants in types can be evaluated. For example: ``` integer, parameter :: k = 8 integer(k) :: i ``` The old approach of collecting the symbols at the end of name resolution and filling in the `parser::Name` does not work because the type of `i` needs to be set in the symbol table. The symbol field in `parser::Name` is now mutable so that we can set it during name resolution. `RewriteParseTree` no longer needs to do that (it still warns about unresolved ones), so it does not need to collect symbols and fill them in. Consequently, we can eliminate "occurrences" from symbols -- we just need the name where each is first defined. This requires a lot of refactoring in `resolve-names.cc` to pass around `parser::Name` rather than `SourceName` so that we can resolve the name to a symbol. Fix some bugs where we stored `SourceName *` instead of `SourceName` in the symbol table. The pointers were into the parse tree, so they were only valid as long as the parse tree was around. The symbol table needs to remain valid longer than that, so the names need to be copied. `parser::Name` is not used in the symbol table. Eliminate `GenericSpec`. Currently all we need to do is to resolve the kinds of GenericSpec that contain names. Add `ScopeName` kind of `MiscDetails` for when we need a symbol in the scope to match the name of the scope. For example, `module m` cannot contain a declaration of a new `m`. Subprograms need real details because they can be called recursively. Fix output of partially resolved modules where we know it is a submodule but have not yet resolved the ancestor. Original-commit: flang-compiler/f18@5c1a4b99d2421f5b32e83426488d3fdf7951cfba Reviewed-on: https://github.com/flang-compiler/f18/pull/238 Tree-same-pre-rewrite: false
2018-11-16 12:43:08 -08:00
ResolveName(name);
}
}
return true;
}
[flang] Name resolution for defined operators Instead of tracking just genericName_ while in a generic interface block or generic statement, now we immediately create a symbol for it. A parser::Name isn't good enough because a defined-operator or defined-io-generic-spec doesn't have a name. Change the parse tree to add a source field to GenericSpec. Use these as names for symbols for defined-operator and defined-io-generic-spec (e.g. "operator(+)" or "read(formatted)"). Change the source for defined-op-name to include the dots so that they can be distinguished from normal symbols with the same name (e.g. you can have both ".foo." and "foo"). These symbols have names in the symbol table like ".foo.", not "operator(.foo.)", because references to them have that form. Add GenericKind enum to GenericDetails and GenericBindingDetails. This allows us to know a symbol is "assignment(=)", for example, without having to do a string comparison. Add GenericSpecInfo to handle analyzing the various kinds of generic-spec and generating symbol names and GenericKind for them. Add reference to LanguageFeatureControl to SemanticsContext so that they can be checked during semantics. For this change, if LogicalAbbreviations is enabled, report an error if the user tries to define an operator named ".T." or ".F.". Add resolve-name-utils.cc to hold utility functions and classes that don't have to be in the ResolveNamesVisitor class hierarchy. The goal is to reduce the size of resolve-names.cc where possible. Original-commit: flang-compiler/f18@3081f694e21dbcaef2554198a682c9af57f2e185 Reviewed-on: https://github.com/flang-compiler/f18/pull/338
2019-03-18 11:48:02 -07:00
bool ResolveNamesVisitor::Pre(const parser::DefinedOpName &x) {
const parser::Name &name{x.v};
if (FindSymbol(name)) {
// OK
} else if (IsLogicalConstant(context(), name.source)) {
Say(name,
"Logical constant '%s' may not be used as a defined operator"_err_en_US);
} else {
Say(name, "Defined operator '%s' not found"_err_en_US);
}
return false;
}
bool ResolveNamesVisitor::Pre(const parser::ProgramUnit &x) {
auto root{ProgramTree::Build(x)};
SetScope(context().globalScope());
ResolveSpecificationParts(root);
FinishSpecificationParts(root);
SetScope(context().globalScope());
ResolveExecutionParts(root);
return false;
}
// References to procedures need to record that their symbols are known
// to be procedures, so that they don't get converted to objects by default.
class ExecutionPartSkimmer {
public:
explicit ExecutionPartSkimmer(ResolveNamesVisitor &resolver)
: resolver_{resolver} {}
void Walk(const parser::ExecutionPart *exec) {
if (exec != nullptr) {
parser::Walk(*exec, *this);
}
}
template<typename A> bool Pre(const A &) { return true; }
template<typename A> void Post(const A &) {}
void Post(const parser::FunctionReference &fr) {
resolver_.NoteExecutablePartCall(Symbol::Flag::Function, fr.v);
}
void Post(const parser::CallStmt &cs) {
resolver_.NoteExecutablePartCall(Symbol::Flag::Subroutine, cs.v);
}
private:
ResolveNamesVisitor &resolver_;
};
// Build the scope tree and resolve names in the specification parts of this
// node and its children
void ResolveNamesVisitor::ResolveSpecificationParts(ProgramTree &node) {
if (!BeginScope(node)) {
return; // an error prevented scope from being created
}
Scope &scope{currScope()};
node.set_scope(scope);
AddSubpNames(node);
std::visit([&](const auto *x) { Walk(*x); }, node.stmt());
Walk(node.spec());
if (node.IsModule()) {
ApplyDefaultAccess();
}
for (auto &child : node.children()) {
ResolveSpecificationParts(child);
}
ExecutionPartSkimmer{*this}.Walk(node.exec());
PopScope();
// Ensure that every object entity has a type.
for (auto &pair : *node.scope()) {
ApplyImplicitRules(*pair.second);
}
}
// Add SubprogramNameDetails symbols for contained subprograms
void ResolveNamesVisitor::AddSubpNames(const ProgramTree &node) {
auto kind{
node.IsModule() ? SubprogramKind::Module : SubprogramKind::Internal};
for (const auto &child : node.children()) {
auto &symbol{MakeSymbol(child.name(), SubprogramNameDetails{kind})};
symbol.set(child.GetSubpFlag());
}
}
// Push a new scope for this node or return false on error.
bool ResolveNamesVisitor::BeginScope(const ProgramTree &node) {
switch (node.GetKind()) {
case ProgramTree::Kind::Program:
PushScope(Scope::Kind::MainProgram,
&MakeSymbol(node.name(), MainProgramDetails{}));
return true;
case ProgramTree::Kind::Function:
case ProgramTree::Kind::Subroutine:
return BeginSubprogram(
node.name(), node.GetSubpFlag(), node.HasModulePrefix());
case ProgramTree::Kind::MpSubprogram:
return BeginSubprogram(
node.name(), Symbol::Flag::Subroutine, /*hasModulePrefix*/ true);
case ProgramTree::Kind::Module: BeginModule(node.name(), false); return true;
case ProgramTree::Kind::Submodule:
return BeginSubmodule(node.name(), node.GetParentId());
default: CRASH_NO_CASE;
}
}
// Perform checks that need to happen after all of the specification parts
// but before any of the execution parts.
void ResolveNamesVisitor::FinishSpecificationParts(const ProgramTree &node) {
if (!node.scope()) {
return; // error occurred creating scope
}
SetScope(*node.scope());
for (Scope &childScope : currScope().children()) {
if (childScope.kind() == Scope::Kind::DerivedType && childScope.symbol()) {
FinishDerivedType(childScope);
}
}
for (const auto &child : node.children()) {
FinishSpecificationParts(child);
}
}
static int FindIndexOfName(
const SourceName &name, std::vector<Symbol *> symbols) {
for (std::size_t i{0}; i < symbols.size(); ++i) {
if (symbols[i] && symbols[i]->name() == name) {
return i;
}
}
return -1;
}
// Perform checks on procedure bindings of this type
void ResolveNamesVisitor::FinishDerivedType(Scope &scope) {
CHECK(scope.kind() == Scope::Kind::DerivedType);
for (auto &pair : scope) {
Symbol &comp{*pair.second};
std::visit(
common::visitors{
[&](ProcEntityDetails &x) {
x.set_passArg(
CheckPassArg(comp, x.interface().symbol(), x.passName()));
},
[&](ProcBindingDetails &x) {
x.set_passArg(CheckPassArg(comp, &x.symbol(), x.passName()));
},
[](auto &x) {},
},
comp.details());
}
}
// Check C760, constraints on the passed-object dummy argument
// If they all pass, return the Symbol for that argument.
const Symbol *ResolveNamesVisitor::CheckPassArg(
const Symbol &proc, const Symbol *interface, const SourceName *passName) {
if (proc.attrs().test(Attr::NOPASS)) {
return nullptr;
}
const auto &name{proc.name()};
if (!interface) {
Say(name,
"Procedure component '%s' must have NOPASS attribute or explicit interface"_err_en_US,
name);
return nullptr;
}
const auto &dummyArgs{interface->get<SubprogramDetails>().dummyArgs()};
if (!passName && dummyArgs.empty()) {
Say(name,
proc.has<ProcEntityDetails>()
? "Procedure component '%s' with no dummy arguments"
" must have NOPASS attribute"_err_en_US
: "Procedure binding '%s' with no dummy arguments"
" must have NOPASS attribute"_err_en_US,
name);
return nullptr;
}
int passArgIndex{0};
if (!passName) {
passName = &dummyArgs[0]->name();
} else {
passArgIndex = FindIndexOfName(*passName, dummyArgs);
if (passArgIndex < 0) {
Say(*passName,
"'%s' is not a dummy argument of procedure interface '%s'"_err_en_US,
*passName, interface->name());
return nullptr;
}
}
const Symbol &passArg{*dummyArgs[passArgIndex]};
std::optional<MessageFixedText> msg;
if (!passArg.has<ObjectEntityDetails>()) {
msg = "Passed-object dummy argument '%s' of procedure '%s'"
" must be a data object"_err_en_US;
} else if (passArg.attrs().test(Attr::POINTER)) {
msg = "Passed-object dummy argument '%s' of procedure '%s'"
" may not have the POINTER attribute"_err_en_US;
} else if (passArg.attrs().test(Attr::ALLOCATABLE)) {
msg = "Passed-object dummy argument '%s' of procedure '%s'"
" may not have the ALLOCATABLE attribute"_err_en_US;
} else if (passArg.attrs().test(Attr::VALUE)) {
msg = "Passed-object dummy argument '%s' of procedure '%s'"
" may not have the VALUE attribute"_err_en_US;
} else if (passArg.Rank() > 0) {
msg = "Passed-object dummy argument '%s' of procedure '%s'"
" must be scalar"_err_en_US;
}
if (msg) {
Say(name, std::move(*msg), *passName, name);
return nullptr;
}
const DeclTypeSpec *type{passArg.GetType()};
if (!type) {
return nullptr; // an error already occurred
}
const Symbol &typeSymbol{*proc.owner().GetSymbol()};
const DerivedTypeSpec *derived{type->AsDerived()};
if (!derived || derived->typeSymbol() != typeSymbol) {
Say(name,
"Passed-object dummy argument '%s' of procedure '%s'"
" must be of type '%s' but is '%s'"_err_en_US,
*passName, name, typeSymbol.name(), type->AsFortran());
return nullptr;
}
if (IsExtensibleType(derived) != type->IsPolymorphic()) {
Say(name,
type->IsPolymorphic()
? "Passed-object dummy argument '%s' of procedure '%s'"
" must not be polymorphic because '%s' is not extensible"_err_en_US
: "Passed-object dummy argument '%s' of procedure '%s'"
" must polymorphic because '%s' is extensible"_err_en_US,
*passName, name, typeSymbol.name());
return nullptr;
}
for (const auto &[paramName, paramValue] : derived->parameters()) {
if (paramValue.isLen() && !paramValue.isAssumed()) {
Say(name,
"Passed-object dummy argument '%s' of procedure '%s'"
" has non-assumed length parameter '%s'"_err_en_US,
*passName, name, paramName);
}
}
return &passArg;
}
// Resolve names in the execution part of this node and its children
void ResolveNamesVisitor::ResolveExecutionParts(const ProgramTree &node) {
if (!node.scope()) {
return; // error occurred creating scope
}
SetScope(*node.scope());
if (const auto *exec{node.exec()}) {
Walk(*exec);
}
PopScope(); // converts unclassified entities into objects
for (const auto &child : node.children()) {
ResolveExecutionParts(child);
}
}
void ResolveNamesVisitor::Post(const parser::Program &) {
// ensure that all temps were deallocated
CHECK(!attrs_);
CHECK(!GetDeclTypeSpec());
}
[flang] Partial implementation of Symbols and Scopes. A Symbol consists of a common part (in class Symbol) containing name, owner, attributes. Information for a specific kind of symbol is in a variant containing one of the *Details classes. So the kind of symbol is determined by the type of details class stored in the details_ variant. For scopes there is a single Scope class with an enum indicating the kind. So far there isn't a need for extra kind-specific details as with Symbols but that could change. Symbols defined in a Scope are stored there in a simple map. resolve-names.cc is a partial implementation of a parse-tree walker that resolves names to Symbols. Currently is only handles functions (which introduce a new Scope) and entity-decls. The test-type executable was reused as a driver for this to avoid the need for a new one. Sample output is below. When each "end function" is encountered the scope is dumped, which shows the symbols defined in it. $ cat a.f90 pure integer(8) function foo(arg1, arg2) result(res) integer :: arg1 real :: arg2 contains function bar(arg1) real :: bar real :: arg1 end function end function $ Debug/tools/f18/test-type a.f90 Subprogram scope: 0 children arg1: Entity type: REAL bar: Entity type: REAL Subprogram scope: 1 children arg1: Entity type: INTEGER arg2: Entity type: REAL bar: Subprogram (arg1) foo: Subprogram (arg1, arg2) result(res) res: Entity type: INTEGER(8) Original-commit: flang-compiler/f18@1cd2fbc04da1d6bb2ef5bc1cf07c808460ea7547 Reviewed-on: https://github.com/flang-compiler/f18/pull/30 Tree-same-pre-rewrite: false
2018-03-22 17:08:20 -07:00
bool ResolveNames(SemanticsContext &context, const parser::Program &program) {
ResolveNamesVisitor{context}.Walk(program);
return !context.AnyFatalError();
}
}