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//===-- Shared memory RPC client / server interface -------------*- C++ -*-===//
//
// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
// See https://llvm.org/LICENSE.txt for license information.
// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
//
//===----------------------------------------------------------------------===//
//
// This file implements a remote procedure call mechanism to communicate between
// heterogeneous devices that can share an address space atomically. We provide
// a client and a server to facilitate the remote call. The client makes request
// to the server using a shared communication channel. We use separate atomic
// signals to indicate which side, the client or the server is in ownership of
// the buffer.
//
//===----------------------------------------------------------------------===//
#ifndef LLVM_LIBC_SRC_SUPPORT_RPC_RPC_H
#define LLVM_LIBC_SRC_SUPPORT_RPC_RPC_H
#include "rpc_util.h"
#include "src/__support/CPP/atomic.h"
#include "src/__support/CPP/optional.h"
#include "src/__support/GPU/utils.h"
#include "src/string/memory_utils/memcpy_implementations.h"
#include <stdint.h>
namespace __llvm_libc {
namespace rpc {
/// A list of opcodes that we use to invoke certain actions on the server.
enum Opcode : uint16_t {
NOOP = 0,
PRINT_TO_STDERR = 1,
EXIT = 2,
TEST_INCREMENT = 3,
};
/// A fixed size channel used to communicate between the RPC client and server.
struct alignas(64) Buffer {
uint8_t data[62];
uint16_t opcode;
};
static_assert(sizeof(Buffer) == 64, "Buffer size mismatch");
/// A common process used to synchronize communication between a client and a
/// server. The process contains an inbox and an outbox used for signaling
/// ownership of the shared buffer between both sides.
///
/// No process writes to its inbox. Each toggles the bit in the outbox to pass
/// ownership to the other process.
/// When inbox == outbox, the current state machine owns the buffer.
/// Initially the client is able to open any port as it will load 0 from both.
/// The server inbox read is inverted, so it loads inbox==1, outbox==0 until
/// the client has written to its outbox.
///
/// This process is designed to support mostly arbitrary combinations of 'send'
/// and 'recv' operations on the shared buffer as long as these operations are
/// mirrored by the other process. These operations exchange ownership of the
/// fixed-size buffer between the users of the protocol. The assumptions when
/// using this process are as follows:
/// - The client will always start with a 'send' operation
/// - The server will always start with a 'recv' operation
/// - For every 'send' / 'recv' call on one side of the process there is a
/// mirrored 'recv' / 'send' call.
///
template <bool InvertInbox> struct Process {
LIBC_INLINE Process() = default;
LIBC_INLINE Process(const Process &) = default;
LIBC_INLINE Process &operator=(const Process &) = default;
LIBC_INLINE ~Process() = default;
cpp::Atomic<uint32_t> *lock;
cpp::Atomic<uint32_t> *inbox;
cpp::Atomic<uint32_t> *outbox;
Buffer *buffer;
/// Initialize the communication channels.
LIBC_INLINE void reset(void *lock, void *inbox, void *outbox, void *buffer) {
*this = {
reinterpret_cast<cpp::Atomic<uint32_t> *>(lock),
reinterpret_cast<cpp::Atomic<uint32_t> *>(inbox),
reinterpret_cast<cpp::Atomic<uint32_t> *>(outbox),
reinterpret_cast<Buffer *>(buffer),
};
}
/// Inverting the bits loaded from the inbox in exactly one of the pair of
/// processes means that each can use the same state transitions.
/// Whichever process has InvertInbox==false is the initial owner.
/// Inbox equal Outbox => current process owns the buffer
/// Inbox difer Outbox => current process does not own the buffer
/// At startup, memory is zero initialised and raw loads of either mailbox
/// would return zero. Thus both would succeed in opening a port and data
/// races result. If either inbox or outbox is inverted for one process, that
/// process interprets memory as Inbox!=Outbox and thus waits for the other.
/// It is simpler to invert reads from the inbox than writes to the outbox.
LIBC_INLINE uint32_t load_inbox(uint64_t index) {
uint32_t i = inbox[index].load(cpp::MemoryOrder::RELAXED);
return InvertInbox ? !i : i;
}
/// Determines if this process needs to wait for ownership of the buffer.
LIBC_INLINE static bool buffer_unavailable(uint32_t in, uint32_t out) {
return in != out;
}
/// Attempt to claim the lock at index. Return true on lock taken.
/// The lock is held when the zeroth bit of the uint32_t at lock[index]
/// is set, and available when that bit is clear. Bits [1, 32) are zero.
/// Or with one is a no-op when the lock is already held.
LIBC_INLINE bool try_lock(uint64_t index) {
return lock[index].fetch_or(1, cpp::MemoryOrder::RELAXED) == 0;
}
// Unlock the lock at index.
LIBC_INLINE void unlock(uint64_t index) {
lock[index].store(0, cpp::MemoryOrder::RELAXED);
}
};
/// The port provides the interface to communicate between the multiple
/// processes. A port is conceptually an index into the memory provided by the
/// underlying process that is guarded by a lock bit.
template <bool T> struct Port {
// TODO: This should be move-only.
LIBC_INLINE Port(Process<T> &process, uint64_t index, uint32_t out)
: process(process), index(index), out(out) {}
LIBC_INLINE Port(const Port &) = default;
LIBC_INLINE Port &operator=(const Port &) = delete;
LIBC_INLINE ~Port() = default;
template <typename U> LIBC_INLINE void recv(U use);
template <typename F> LIBC_INLINE void send(F fill);
template <typename F, typename U>
LIBC_INLINE void send_and_recv(F fill, U use);
template <typename W> LIBC_INLINE void recv_and_send(W work);
LIBC_INLINE void send_n(const void *src, uint64_t size);
template <typename A> LIBC_INLINE void recv_n(A alloc);
LIBC_INLINE uint16_t get_opcode() const {
return process.buffer[index].opcode;
}
LIBC_INLINE void close() { process.unlock(index); }
private:
Process<T> &process;
uint64_t index;
uint32_t out;
};
/// The RPC client used to make requests to the server.
struct Client : public Process<false> {
LIBC_INLINE Client() = default;
LIBC_INLINE Client(const Client &) = default;
LIBC_INLINE Client &operator=(const Client &) = default;
LIBC_INLINE ~Client() = default;
using Port = rpc::Port<false>;
LIBC_INLINE cpp::optional<Port> try_open(uint16_t opcode);
LIBC_INLINE Port open(uint16_t opcode);
};
/// The RPC server used to respond to the client.
struct Server : public Process<true> {
LIBC_INLINE Server() = default;
LIBC_INLINE Server(const Server &) = default;
LIBC_INLINE Server &operator=(const Server &) = default;
LIBC_INLINE ~Server() = default;
using Port = rpc::Port<true>;
LIBC_INLINE cpp::optional<Port> try_open();
LIBC_INLINE Port open();
};
/// Applies \p fill to the shared buffer and initiates a send operation.
template <bool T> template <typename F> LIBC_INLINE void Port<T>::send(F fill) {
uint32_t in = process.load_inbox(index);
// We need to wait until we own the buffer before sending.
while (Process<T>::buffer_unavailable(in, out)) {
sleep_briefly();
in = process.load_inbox(index);
}
// Apply the \p fill function to initialize the buffer and release the memory.
fill(&process.buffer[index]);
out = !out;
atomic_thread_fence(cpp::MemoryOrder::RELEASE);
process.outbox[index].store(out, cpp::MemoryOrder::RELAXED);
}
/// Applies \p use to the shared buffer and acknowledges the send.
template <bool T> template <typename U> LIBC_INLINE void Port<T>::recv(U use) {
uint32_t in = process.load_inbox(index);
// We need to wait until we own the buffer before receiving.
while (Process<T>::buffer_unavailable(in, out)) {
sleep_briefly();
in = process.load_inbox(index);
}
atomic_thread_fence(cpp::MemoryOrder::ACQUIRE);
// Apply the \p use function to read the memory out of the buffer.
use(&process.buffer[index]);
out = !out;
process.outbox[index].store(out, cpp::MemoryOrder::RELAXED);
}
/// Combines a send and receive into a single function.
template <bool T>
template <typename F, typename U>
LIBC_INLINE void Port<T>::send_and_recv(F fill, U use) {
send(fill);
recv(use);
}
/// Combines a receive and send operation into a single function. The \p work
/// function modifies the buffer in-place and the send is only used to initiate
/// the copy back.
template <bool T>
template <typename W>
LIBC_INLINE void Port<T>::recv_and_send(W work) {
recv(work);
send([](Buffer *) { /* no-op */ });
}
/// Sends an arbitrarily sized data buffer \p src across the shared channel in
/// multiples of the packet length.
template <bool T>
LIBC_INLINE void Port<T>::send_n(const void *src, uint64_t size) {
// TODO: We could send the first bytes in this call and potentially save an
// extra send operation.
send([=](Buffer *buffer) { buffer->data[0] = size; });
const uint8_t *ptr = reinterpret_cast<const uint8_t *>(src);
for (uint64_t idx = 0; idx < size; idx += sizeof(Buffer::data)) {
send([=](Buffer *buffer) {
const uint64_t len =
size - idx > sizeof(Buffer::data) ? sizeof(Buffer::data) : size - idx;
inline_memcpy(buffer->data, ptr + idx, len);
});
}
}
/// Receives an arbitrarily sized data buffer across the shared channel in
/// multiples of the packet length. The \p alloc function is called with the
/// size of the data so that we can initialize the size of the \p dst buffer.
template <bool T>
template <typename A>
LIBC_INLINE void Port<T>::recv_n(A alloc) {
uint64_t size = 0;
recv([&](Buffer *buffer) { size = buffer->data[0]; });
uint8_t *dst = reinterpret_cast<uint8_t *>(alloc(size));
for (uint64_t idx = 0; idx < size; idx += sizeof(Buffer::data)) {
recv([=](Buffer *buffer) {
uint64_t len =
size - idx > sizeof(Buffer::data) ? sizeof(Buffer::data) : size - idx;
inline_memcpy(dst + idx, buffer->data, len);
});
}
}
/// Attempts to open a port to use as the client. The client can only open a
/// port if we find an index that is in a valid sending state. That is, there
/// are send operations pending that haven't been serviced on this port. Each
/// port instance uses an associated \p opcode to tell the server what to do.
LIBC_INLINE cpp::optional<Client::Port> Client::try_open(uint16_t opcode) {
constexpr uint64_t index = 0;
// Attempt to acquire the lock on this index.
if (!try_lock(index))
return cpp::nullopt;
// The mailbox state must be read with the lock held.
atomic_thread_fence(cpp::MemoryOrder::ACQUIRE);
uint32_t in = load_inbox(index);
uint32_t out = outbox[index].load(cpp::MemoryOrder::RELAXED);
// Once we acquire the index we need to check if we are in a valid sending
// state.
if (buffer_unavailable(in, out)) {
unlock(index);
return cpp::nullopt;
}
buffer->opcode = opcode;
return Port(*this, index, out);
}
LIBC_INLINE Client::Port Client::open(uint16_t opcode) {
for (;;) {
if (cpp::optional<Client::Port> p = try_open(opcode))
return p.value();
sleep_briefly();
}
}
/// Attempts to open a port to use as the server. The server can only open a
/// port if it has a pending receive operation
LIBC_INLINE cpp::optional<Server::Port> Server::try_open() {
constexpr uint64_t index = 0;
uint32_t in = load_inbox(index);
uint32_t out = outbox[index].load(cpp::MemoryOrder::RELAXED);
// The server is passive, if there is no work pending don't bother
// opening a port.
if (buffer_unavailable(in, out))
return cpp::nullopt;
// Attempt to acquire the lock on this index.
if (!try_lock(index))
return cpp::nullopt;
// The mailbox state must be read with the lock held.
atomic_thread_fence(cpp::MemoryOrder::ACQUIRE);
in = load_inbox(index);
out = outbox[index].load(cpp::MemoryOrder::RELAXED);
if (buffer_unavailable(in, out)) {
unlock(index);
return cpp::nullopt;
}
return Port(*this, index, out);
}
LIBC_INLINE Server::Port Server::open() {
for (;;) {
if (cpp::optional<Server::Port> p = try_open())
return p.value();
sleep_briefly();
}
}
} // namespace rpc
} // namespace __llvm_libc
#endif