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[builtins] Avoid undefined behavior when calculating absolute value in floatsidf.c and floatsisf.c
When compiling compiler-rt with -fsanitize=undefined and running testcases you end up with the following warning: UBSan: floatsidf.c:32:9: negation of -2147483648 cannot be represented in type 'si_int' (aka 'long'); cast to an unsigned type to negate this value to itself The same kind of pattern exists in floatsisf.c This was found in an out of tree target. Reviewed By: MaskRay Differential Revision: https://reviews.llvm.org/D146123
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@ -27,20 +27,21 @@ COMPILER_RT_ABI fp_t __floatsidf(si_int a) {
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// All other cases begin by extracting the sign and absolute value of a
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rep_t sign = 0;
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su_int aAbs = (su_int)a;
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if (a < 0) {
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sign = signBit;
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a = -a;
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aAbs = -aAbs;
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}
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// Exponent of (fp_t)a is the width of abs(a).
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const int exponent = (aWidth - 1) - clzsi(a);
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const int exponent = (aWidth - 1) - clzsi(aAbs);
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rep_t result;
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// Shift a into the significand field and clear the implicit bit. Extra
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// cast to unsigned int is necessary to get the correct behavior for
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// the input INT_MIN.
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const int shift = significandBits - exponent;
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result = (rep_t)(su_int)a << shift ^ implicitBit;
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result = (rep_t)aAbs << shift ^ implicitBit;
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// Insert the exponent
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result += (rep_t)(exponent + exponentBias) << significandBits;
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@ -27,23 +27,24 @@ COMPILER_RT_ABI fp_t __floatsisf(si_int a) {
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// All other cases begin by extracting the sign and absolute value of a
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rep_t sign = 0;
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su_int aAbs = (su_int)a;
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if (a < 0) {
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sign = signBit;
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a = -a;
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aAbs = -aAbs;
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}
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// Exponent of (fp_t)a is the width of abs(a).
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const int exponent = (aWidth - 1) - clzsi(a);
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const int exponent = (aWidth - 1) - clzsi(aAbs);
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rep_t result;
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// Shift a into the significand field, rounding if it is a right-shift
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if (exponent <= significandBits) {
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const int shift = significandBits - exponent;
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result = (rep_t)a << shift ^ implicitBit;
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result = (rep_t)aAbs << shift ^ implicitBit;
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} else {
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const int shift = exponent - significandBits;
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result = (rep_t)a >> shift ^ implicitBit;
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rep_t round = (rep_t)a << (typeWidth - shift);
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result = (rep_t)aAbs >> shift ^ implicitBit;
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rep_t round = (rep_t)aAbs << (typeWidth - shift);
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if (round > signBit)
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result++;
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if (round == signBit)
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@ -29,7 +29,7 @@ COMPILER_RT_ABI fp_t __floatsitf(si_int a) {
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su_int aAbs = (su_int)a;
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if (a < 0) {
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sign = signBit;
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aAbs = ~(su_int)a + (su_int)1U;
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aAbs = -aAbs;
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}
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// Exponent of (fp_t)a is the width of abs(a).
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