A few times tests have been flaky, presumably by crashed of lldb-vscode
itself. They can be caught by looking at the DAP logs, so I'm dumping
them when the session ends.
VSCode doesn't render multiple variables with the same name in the variables view. It only renders one of them. This is a situation that happens often when there are shadowed variables.
The nodejs debugger solves this by adding a number suffix to the variable, e.g. "x", "x2", "x3" are the different x variables in nested blocks.
In this patch I'm doing something similar, but the suffix is " @ <file_name:line>), e.g. "x @ main.cpp:17", "x @ main.cpp:21". The fallback would be an address if the source and line information is not present, which should be rare.
This fix is only needed for globals and locals. Children of variables don't suffer of this problem.
When there are shadowed variables
{F16182150}
Without shadowed variables
{F16182152}
Modifying these variables through the UI works
Reviewed By: clayborg
Differential Revision: https://reviews.llvm.org/D99989
In certain occasions times, like when LLDB is initializing and
evaluating the .lldbinit files, it tries to print to stderr and stdout
directly. This confuses the IDE with malformed data, as it talks to
lldb-vscode using stdin and stdout following the JSON RPC protocol. This
ends up terminating the debug session with the user unaware of what's
going on. There might be other situations in which this can happen, and
they will be harder to debug than the .lldbinit case.
After several discussions with @clayborg, @yinghuitan and @aadsm, we
realized that the best course of action is to simply redirect stdout and
stderr to the console, without modifying LLDB itself. This will prove to
be resilient to future bugs or features.
I made the simplest possible redirection logic I could come up with. It
only works for POSIX, and to make it work with Windows should be merely
changing pipe and dup2 for the windows equivalents like _pipe and _dup2.
Sadly I don't have a Windows machine, so I'll do it later once my office
reopens, or maybe someone else can do it.
I'm intentionally not adding a stop-redirecting logic, as I don't see it
useful for the lldb-vscode case (why would we want to do that, really?).
I added a test.
Note: this is a simpler version of D80659. I first tried to implement a
RIIA version of it, but it was problematic to manage the state of the
thread and reverting the redirection came with some non trivial
complexities, like what to do with unflushed data after the debug
session has finished on the IDE's side.
This diff ass postRunCommands, which are the counterpart of the preRunCommands. TThey will be executed right after the target is launched or attached correctly, which means that the targets can assume that the target is running.
Differential Revision: https://reviews.llvm.org/D100340
TestVSCode_disconnect.test_launch fails with clean up error because
disconnect gets called twice once from the test case and once from
the tear down hook.
This patch disables disconnect after its been called from test_launch
Reviewed By: clayborg
Differential Revision: https://reviews.llvm.org/D99491
LLDB can often appear deadlocked to users that use IDEs when it is indexing DWARF, or parsing symbol tables. These long running operations can make a debug session appear to be doing nothing even though a lot of work is going on inside LLDB. This patch adds a public API to allow clients to listen to debugger events that report progress and will allow UI to create an activity window or display that can show users what is going on and keep them informed of expensive operations that are going on inside LLDB.
Differential Revision: https://reviews.llvm.org/D97739
Summary:
The request "evaluate" supports a "context" attribute, which is sent by VSCode. The attribute is defined here https://microsoft.github.io/debug-adapter-protocol/specification#Requests_Evaluate
The "clipboard" context is not yet supported by lldb-vscode, so we can forget about it for now. The 'repl' (i.e. Debug Console) and 'watch' (i.e. Watch Expression) contexts must use the expression parser in case the frame's variable path is not enough, as the user expects these expressions to never fail. On the other hand, the 'hover' expression is invoked whenever the user hovers on any keyword on the UI and the user is fine with the expression not being fully resolved, as they know that the 'repl' case is the fallback they can rely on.
Given that the 'hover' expression is invoked many many times without the user noticing it due to it being triggered by the mouse, I'm making it use only the frame's variable path functionality and not the expression parser. This should speed up tremendously the responsiveness of a debug session when the user only sets source breakpoints and inspect local variables, as the entire debug info is not needed to be parsed.
Regarding tests, I've tried to be as comprehensive as possible considering a multi-file project. Fortunately, the results from the "hover" case are enough most of the times.
Differential Revision: https://reviews.llvm.org/D98656
Depends on D93874.
runInTerminal was using --wait-for, but it was some problems because it uses process polling looking for a single instance of the debuggee:
- it gets to know of the target late, which renders breakpoints in the main function almost impossible
- polling might fail if there are already other processes with the same name
- polling might also fail on some linux machine, as it's implemented with the ps command, and the ps command's args and output are not standard everywhere
As a better way to implement this so that it works well on Darwin and Linux, I'm using now the following process:
- lldb-vscode notices the runInTerminal, so it spawns lldb-vscode with a special flag --launch-target <target>. This flags tells lldb-vscode to wait to be attached and then it execs the target program. I'm using lldb-vscode itself to do this, because it makes finding the launcher program easier. Also no CMAKE INSTALL scripts are needed.
- Besides this, the debugger creates a temporary FIFO file where the launcher program will write its pid to. That way the debugger will be sure of which program to attach.
- Once attach happend, the debugger creates a second temporary file to notify the launcher program that it has been attached, so that it can then exec. I'm using this instead of using a signal or a similar mechanism because I don't want the launcher program to wait indefinitely to be attached in case the debugger crashed. That would pollute the process list with a lot of hanging processes. Instead, I'm setting a 20 seconds timeout (that's an overkill) and the launcher program seeks in intervals the second tepmorary file.
Some notes:
- I preferred not to use sockets because it requires a lot of code and I only need a pid. It would also require a lot of code when windows support is implemented.
- I didn't add Windows support, as I don't have a windows machine, but adding support for it should be easy, as the FIFO file can be implemented with a named pipe, which is standard on Windows and works pretty much the same way.
The existing test which didn't pass on Linux, now passes.
Differential Revision: https://reviews.llvm.org/D93951
lldb-vsdode was communicating the list of modules to the IDE with events, which in practice ended up having some drawbacks
- when debugging large targets, the number of these events were easily 10k, which polluted the messages being transmitted, which caused the following: a harder time debugging the messages, a lag after terminated the process because of these messages being processes (this could easily take several seconds). The latter was specially bad, as users were complaining about it even when they didn't check the modules view.
- these events were rarely used, as users only check the modules view when something is wrong and they try to debug things.
After getting some feedback from users, we realized that it's better to not used events but make this simply a request and is triggered by users whenever they needed.
This diff achieves that and does some small clean up in the existing code.
Differential Revision: https://reviews.llvm.org/D94033
Per the DAP spec for SetBreakpoints [1], the way to clear breakpoints is: `To clear all breakpoint for a source, specify an empty array.`
However, leaving the breakpoints field unset is also a well formed request (note the `breakpoints?:` in the `SetBreakpointsArguments` definition). If it's unset, we have a couple choices:
1. Crash (current behavior)
2. Clear breakpoints
3. Return an error response that the breakpoints field is missing.
I propose we do (2) instead of (1), and treat an unset breakpoints field the same as an empty breakpoints field.
[1] https://microsoft.github.io/debug-adapter-protocol/specification#Requests_SetBreakpoints
Reviewed By: wallace, labath
Differential Revision: https://reviews.llvm.org/D88513
The tests seem to be timing out in all linux bots. Need further analysis.
Revert "run in terminal"
This reverts commit de6caf871be79dc7549aebe4e4fb57d52f6ed202.
If a module has debug info, the size of debug symbol will be displayed after the Symbols Loaded Message for each module in the VScode modules view.{F12335461}
Reviewed By: wallace, clayborg
Differential Revision: https://reviews.llvm.org/D83731
Summary: If a module has debug info, the size of debug symbol will be displayed after the Symbols Loaded Message for each module in the VScode modules view.{F12335461}
Reviewers: wallace, clayborg
Reviewed By: wallace, clayborg
Subscribers: cfe-commits, aprantl, lldb-commits
Tags: #lldb, #clang
Differential Revision: https://reviews.llvm.org/D83731
Original commit c60216db15132401ff60c08ccef899321f63b6b6.
The test can only run on Darwin because of how it was setup, so I'm
enforcing that.
Summary:
Test Plan:
Reviewers:
Subscribers:
Tasks:
Tags:
This reverts commit 881af6eb0030986876d3b80668193e5c3c04a87c.
Revert "[lldb-vscode] Add Compile Unit List to Modules View"
This reverts commit 03ef61033ff5e1e40518f14f642e4ad8d686974c.
Revert "[lldb-vscode] Add Support for Module Event"
This reverts commit f7f80159753ba725f7e32529fcc369bc358efbb3.
The debian buildbot has reported issues with the modules test.
http://lab.llvm.org:8011/builders/lldb-x86_64-debian/builds/13767/steps/test/logs/stdio
Reverting it for now.
Summary: User can expand and check compile unit list for the modules that have debug info.
Reviewers: wallace, clayborg
Reviewed By: clayborg
Subscribers: aprantl, lldb-commits
Tags: #lldb
Differential Revision: https://reviews.llvm.org/D83072
Summary:
Whenever a module is created, removed or changed, lldb-vscode is now sending an event that can be interpreted by the IDE so that modules can be rendered in the IDE, like the tree view in this screenshot
{F12229758}
Reviewers: wallace, clayborg, kusmour, aadsm
Reviewed By: clayborg
Subscribers: cfe-commits, labath, lldb-commits
Tags: #lldb, #clang
Differential Revision: https://reviews.llvm.org/D82477
Summary:
This redoes https://reviews.llvm.org/D79726 and fixes two things.
- The logic that determines whether to automatically disconnect during the tear down is not very dumb compared to the original implementation. Each test will determine whether to do that or not.
- The terminate commands and terminate event were being sent after the disconnect response was sent to the IDE. That was not good, as VSCode stops the debug session as soon as it receives a disconnect response. Now, the terminate event and terminateEvents are being executed before the disconnect response is sent. This ensures that any connection between the IDE and lldb-vscode is alive while the terminate commands are executed. Besides, it also allows displaying the output of the terminate commands on the debug console, as it's still alive.
Reviewers: clayborg, aadsm, kusmour, labath
Subscribers: lldb-commits
Tags: #lldb
Differential Revision: https://reviews.llvm.org/D81978
Summary:
Recently I've noticed that VSCode sometimes doesn't send the terminateDebuggee flag within the disconnectRequest,
even though lldb-vscode sets the terminateDebuggee capability correctly.
This has been causing that inferiors don't die after the debug session ends, and many users have reported issues because of this.
An easy way to mitigate this is to set better default values for the terminateDebuggee field in the disconnect request.
I'm assuming that for a launch request, the default will be true, and for attach it'll be false.
Reviewers: clayborg, labath, aadsm
Subscribers: lldb-commits
Tags: #lldb
Differential Revision: https://reviews.llvm.org/D81200
Summary: Adding this in line with "stopCommands" and "exitCommands" so that we can run commands at the end of the debugging session.
Reviewers: clayborg, wallace, labath
Reviewed By: clayborg, labath
Subscribers: lldb-commits
Tags: #lldb
Differential Revision: https://reviews.llvm.org/D79726
Summary:
Currently loading core files on lldb-vscode is broken because there's a check in the attach workflow that asserts that the PID is valid, which of course fails for this case.
Hence, I'm adding a "coreFile" argument for the attach request, which does the work correctly.
I don't know how to test it effectively so that it runs on the buildbots and the debugger can in fact makes sense of it. Anyway, the change has been relatively simple.
Reviewers: labath, clayborg
Subscribers: lldb-commits
Tags: #lldb
Differential Revision: https://reviews.llvm.org/D78839
Summary:
When using source maps for a breakpoint, in order to find the actual source that breakpoint has resolved, we
need to use a query similar to what CommandObjectSource::DumpLinesInSymbolContexts does, which is the logic
used by the CLI to display the source line at a given breakpoint. That's necessary because from a breakpoint
location you only have an address, which points to the original source location, not the source mapped one.
in the setBreakpoints request handler, we haven't been doing such query and we were returning the original
source location, which was breaking the UX of VSCode, as many breakpoints were being set but not displayed
in the source file next to each line. Besides, clicking the source path of a breakpoint in the breakpoints
view in the debug tab was not working for this case, as VSCode was trying to open a non-existent file, thus
showing an error to the user.
Ideally, we should do the query mentioned above to find the actual source location to respond to the IDE,
however, that query is expensive and users can have an arbitrary number of breakpoints set. As a simpler fix,
the request sent by VSCode already contains the full source path, which exists because the user set it from
the IDE itself, so we can simply reuse it instead of querying from the SB API.
I wrote a test for this, and found out that I had to move SetSourceMapFromArguments after RunInitCommands in
lldb-vscode.cpp, because an init command used in all tests is `settings clear -all`, which would clear the
source map unless specified after initCommands. And in any case, I think it makes sense to have initCommands
run before anything the debugger would do.
Reviewers: clayborg, kusmour, labath, aadsm
Subscribers: lldb-commits
Tags: #lldb
Differential Revision: https://reviews.llvm.org/D76968
Summary:
If no custom launching is used, lldb-vscode launches a program with an empty environment by default. In some scenarios, the user might want to simply use the same environment as the IDE to have a set of working environment variables (e.g. PATH wouldn't be empty). In fact, most DAPs in VSCode have this behavior by default. In other cases the user definitely needs to set their custom environment, which is already supported. To make the first case easier for the user (e.g. not having to copy the PATH to the launch.json every time they want to debug simple programs that rely on PATH), a new option is now offered. inheritEnvironment will launch the program copying its own environment, and it's just a boolean flag.
{F11347695}
Reviewers: clayborg, aadsm, diazhector98, kusmour
Subscribers: labath, JDevlieghere, lldb-commits
Tags: #lldb
Differential Revision: https://reviews.llvm.org/D74636
A couple of tests sporadically fail on these assertions, but the error
messages do not give a clue as to what has actually happened.
Improve them so that we can better understand what is going wrong.
Summary:
This patch fixes logging to log incoming packets which was removed during a refactor.
We also enable logging to a "vscode.txt" file for each lldb-vscode test by creating the log file in the build artifacts directory for each test. This allows users to see the packets for their tests if needed and the log file is in a directory that will be removed after tests have been run.
Reviewers: labath, aadsm, serhiy.redko, jankratochvil, xiaobai, wallace
Subscribers: lldb-commits
Tags: #lldb
Differential Revision: https://reviews.llvm.org/D74566
Summary: The VS Code DAP expects on response for each breakpoint that was requested. If we responsd with multiple entries for one breakpoint the VS Code UI gets out of date. Currently the VS code DAP doesn't handle one breakpoint with multiple locations. If this ever gets fixed we can modify our code.
Reviewers: labath
Subscribers: lldb-commits
Tags: #lldb
Differential Revision: https://reviews.llvm.org/D73665
Summary: Moves lldbsuite tests to lldb/test/API.
This is a largely mechanical change, moved with the following steps:
```
rm lldb/test/API/testcases
mkdir -p lldb/test/API/{test_runner/test,tools/lldb-{server,vscode}}
mv lldb/packages/Python/lldbsuite/test/test_runner/test lldb/test/API/test_runner
for d in $(find lldb/packages/Python/lldbsuite/test/* -maxdepth 0 -type d | egrep -v "make|plugins|test_runner|tools"); do mv $d lldb/test/API; done
for d in $(find lldb/packages/Python/lldbsuite/test/tools/lldb-vscode -maxdepth 1 -mindepth 1 | grep -v ".py"); do mv $d lldb/test/API/tools/lldb-vscode; done
for d in $(find lldb/packages/Python/lldbsuite/test/tools/lldb-server -maxdepth 1 -mindepth 1 | egrep -v "gdbremote_testcase.py|lldbgdbserverutils.py|socket_packet_pump.py"); do mv $d lldb/test/API/tools/lldb-server; done
```
lldb/packages/Python/lldbsuite/__init__.py and lldb/test/API/lit.cfg.py were also updated with the new directory structure.
Reviewers: labath, JDevlieghere
Tags: #lldb
Differential Revision: https://reviews.llvm.org/D71151
Summary:
There was a bug on LLDB VSCode where there was the following behavior:
//Code
```
struct foo {
int bar:
};
...
foo my_foo = {10};
```
Trying to auto-complete my_foo.b with my_foo.bar resulted instead with my_foo.my_foo.bar
This diff fixes this bug and adds some tests to check correct behavior.
It also fixes the same bug using the arrow operator (->) when user manually requests completions.
TODO: Fix bug where no recommended completions are automatically shown with arrow operator
{F11249959}
{F11249958}
Reviewers: wallace
Reviewed By: wallace
Subscribers: teemperor, labath, lldb-commits
Tags: #lldb
Differential Revision: https://reviews.llvm.org/D73506
Summary:
A lot of tests do this trick but the vast majority of them don't even call `print()`.
Most of this patch was generated by a script that just looks at all the files and deletes the line if there is no `print (` or `print(` anywhere else in the file.
I checked the remaining tests manually and deleted the import if we never call print (but instead do stuff like `expr print(...)` and similar false-positives).
I also corrected the additional empty lines after the import in the files that I manually edited.
Reviewers: JDevlieghere, labath, jfb
Reviewed By: labath
Subscribers: dexonsmith, wuzish, nemanjai, kbarton, christof, arphaman, abidh, lldb-commits
Tags: #lldb
Differential Revision: https://reviews.llvm.org/D71452
"The debug adapter supports the delayed loading of parts of the stack,
which requires that both the 'startFrame' and 'levels' arguments and the
'totalFrames' result of the 'StackTrace' request are supported."
Lack of this field makes VSCode incorrectly display stack traces information
D71034
Summary:
The test used a non-stopping "run" command to launch the process. This
is different from the regular launch with no extra launch commands,
which uses eLaunchFlagStopAtEntry to ensure that the process stops
straight away.
I'm not really sure what's supposed to happen in non-stop-at-entry mode,
or if that's even supported, but what ended up happening was the launch
packet got a reply while the process was running. Then the test case did
a continue_to_next_stop(), which queued a *second* resume request
(along with the internal "resumes" which were being issued as a part of
normal process startup). These two resumes ended up chasing each other's
tails inside lldb in a way which produced hilarious log traces.
Surprisingly, the test ended up passing most of the time, but it did
cause spurious failures when the test seemed to miss a breakpoint.
This changes the test to use stop-at-entry mode in the manual launch
sequence too, which seems to be enough to make the test pass reliably.
Reviewers: clayborg, kusmour, jankratochvil
Subscribers: lldb-commits
Tags: #lldb
Differential Revision: https://reviews.llvm.org/D70127
Summary:
The DAP has a completion request that has been unimplemented. It allows showing autocompletion tokens inside the Debug Console.
I implemented it in a very simple fashion mimicking what the user would see when autocompleting an expression inside the CLI.
There are two cases: normal variables and commands. The latter occurs when a text is prepepended with ` in the Debug Console.
These two cases work well and have tests.
Reviewers: clayborg, aadsm
Subscribers: lldb-commits
Tags: #lldb
Differential Revision: https://reviews.llvm.org/D69873
The VSCode tests were all disabled on macOS because the implementation
had some issues that resulted in flakiness on Darwin. It seems most of
these issues have been addressed. I've re-enabled all the tests that
consistently passed locally.
Summary:
In r367234 we introduced a central place to hold the set up commands for
the various ways we have of launching lldb. However, a number of
commands still remained outside of that.
This patch moves the remaining set up commands into this function, which
allows us to remove manual clang module path setting code in
TestBatchMode.
One unfortunate victim of this approach is TestSTTYBeforeAndAfter which,
due to how it launches lldb (pexpect->expect->lldb), fails get the
quoting right. It would be possible to fix the quoting there, it would be a bit
icky, and none of the commands in this list are really relevant for what this
test is doing, so I just remove the commands outright.
Reviewers: JDevlieghere, jankratochvil
Subscribers: lldb-commits
Differential Revision: https://reviews.llvm.org/D67173
llvm-svn: 371019
Summary:
Instead of each test case knowing its depth relative to the test root,
we can just have dotest add the folder containing Makefile.rules to the
include path.
This was motivated by r370616, though I have been wanting to do this
ever since we moved to building tests out-of-tree.
The only manually modified files in this patch are lldbinline.py and
plugins/builder_base.py. The rest of the patch has been produced by this
shell command:
find . \( -name Makefile -o -name '*.mk' \) -exec sed --in-place -e '/LEVEL *:\?=/d' -e '1,2{/^$/d}' -e 's,\$(LEVEL)/,,' {} +
Reviewers: teemperor, aprantl, espindola, jfb
Subscribers: emaste, javed.absar, arichardson, christof, arphaman, lldb-commits
Differential Revision: https://reviews.llvm.org/D67083
llvm-svn: 370845
Summary:
This can help `lldb-vscode` handle launch commands associate with remote platform
attach request have field `attachCommands` to handle attach specific commands
add a corresponding one for launch request
if no launch command is provided, create a new target and launch; otherwise, execute the launch command
Differential Revision: https://reviews.llvm.org/D65363
Patch by Wanyi Ye <kusmour@gmail.com>
llvm-svn: 369296
Compare the directory paths returned by lldb-vscode against realpaths
rather than apparent paths. This matches lldb-vscode behavior
and therefore fixes test failures when one of the parent directories
of the source tree is a symlink.
Differential Revision: https://reviews.llvm.org/D65432
llvm-svn: 367291