Resubmission of https://reviews.llvm.org/D130309 with the 2 patches that fixed the linux buildbot, and new windows fixes.
The FileSpec APIs allow users to modify instance variables directly by getting a non const reference to the directory and filename instance variables. This makes it impossible to control all of the times the FileSpec object is modified so we can clear cached member variables like m_resolved and with an upcoming patch caching if the file is relative or absolute. This patch modifies the APIs of FileSpec so no one can modify the directory or filename instance variables directly by adding set accessors and by removing the get accessors that are non const.
Many clients were using FileSpec::GetCString(...) which returned a unique C string from a ConstString'ified version of the result of GetPath() which returned a std::string. This caused many locations to use this convenient function incorrectly and could cause many strings to be added to the constant string pool that didn't need to. Most clients were converted to using FileSpec::GetPath().c_str() when possible. Other clients were modified to use the newly renamed version of this function which returns an actualy ConstString:
ConstString FileSpec::GetPathAsConstString(bool denormalize = true) const;
This avoids the issue where people were getting an already uniqued "const char *" that came from a ConstString only to put the "const char *" back into a "ConstString" object. By returning the ConstString instead of a "const char *" clients can be more efficient with the result.
The patch:
- Removes the non const GetDirectory() and GetFilename() get accessors
- Adds set accessors to replace the above functions: SetDirectory() and SetFilename().
- Adds ClearDirectory() and ClearFilename() to replace usage of the FileSpec::GetDirectory().Clear()/FileSpec::GetFilename().Clear() call sites
- Fixed all incorrect usage of FileSpec::GetCString() to use FileSpec::GetPath().c_str() where appropriate, and updated other call sites that wanted a ConstString to use the newly returned ConstString appropriately and efficiently.
Differential Revision: https://reviews.llvm.org/D130549
This reverts commit 9429b67b8e300e638d7828bbcb95585f85c4df4d.
It broke the build on Windows, see comments on https://reviews.llvm.org/D130309
It also reverts these follow-ups:
Revert "Fix buildbot breakage after https://reviews.llvm.org/D130309."
This reverts commit f959d815f4637890ebbacca379f1c38ab47e4e14.
Revert "Fix buildbot breakage after https://reviews.llvm.org/D130309."
This reverts commit 0bbce7a4c2d2bff622bdadd4323f93f5d90e6d24.
Revert "Cache the value for absolute path in FileSpec."
This reverts commit dabe877248b85b34878e75d5510339325ee087d0.
The FileSpect APIs allow users to modify instance variables directly by getting a non const reference to the directory and filename instance variables. This makes it impossibly to control all of the times the FileSpec object is modified so we can clear the cache. This patch modifies the APIs of FileSpec so no one can modify the directory or filename directly by adding set accessors and by removing the get accessors that are non const.
Many clients were using FileSpec::GetCString(...) which returned a unique C string from a ConstString'ified version of the result of GetPath() which returned a std::string. This caused many locations to use this convenient function incorrectly and could cause many strings to be added to the constant string pool that didn't need to. Most clients were converted to using FileSpec::GetPath().c_str() when possible. Other clients were modified to use the newly renamed version of this function which returns an actualy ConstString:
ConstString FileSpec::GetPathAsConstString(bool denormalize = true) const;
This avoids the issue where people were getting an already uniqued "const char *" that came from a ConstString only to put the "const char *" back into a "ConstString" object. By returning the ConstString instead of a "const char *" clients can be more efficient with the result.
The patch:
- Removes the non const GetDirectory() and GetFilename() get accessors
- Adds set accessors to replace the above functions: SetDirectory() and SetFilename().
- Adds ClearDirectory() and ClearFilename() to replace usage of the FileSpec::GetDirectory().Clear()/FileSpec::GetFilename().Clear() call sites
- Fixed all incorrect usage of FileSpec::GetCString() to use FileSpec::GetPath().c_str() where appropriate, and updated other call sites that wanted a ConstString to use the newly returned ConstString appropriately and efficiently.
Differential Revision: https://reviews.llvm.org/D130309
The race is between these two pieces of code that are executed in two separate
lldb-vscode threads (the first is in the main thread and another is in the
event-handling thread):
```
// lldb-vscode.cpp
g_vsc.debugger.SetAsync(false);
g_vsc.target.Launch(launch_info, error);
g_vsc.debugger.SetAsync(true);
```
```
// Target.cpp
bool old_async = debugger.GetAsyncExecution();
debugger.SetAsyncExecution(true);
debugger.GetCommandInterpreter().HandleCommands(GetCommands(), exc_ctx,
options, result);
debugger.SetAsyncExecution(old_async);
```
The sequence that leads to the bug is this one:
1. Main thread enables synchronous mode and launches the process.
2. When the process is launched, it generates the first stop event.
3. This stop event is catched by the event-handling thread and DoOnRemoval
is invoked.
4. Inside DoOnRemoval, this thread runs stop hooks. And before running stop
hooks, the current synchronization mode is stored into old_async (and
right now it is equal to "false").
5. The main thread finishes the launch and returns to lldb-vscode, the
synchronization mode is restored to asynchronous by lldb-vscode.
6. Event-handling thread finishes stop hooks processing and restores the
synchronization mode according to old_async (i.e. makes the mode synchronous)
7. And now the mode is synchronous while lldb-vscode expects it to be
asynchronous. Synchronous mode forbids the process to broadcast public stop
events, so, VS Code just hangs because lldb-vscode doesn't notify it about
stops.
So, this diff makes the target intercept the first stop event if the process is
launched in the synchronous mode, thus preventing stop hooks execution.
The bug is only present on Windows because other platforms already
intercept this event using their own hijacking listeners.
So, this diff also fixes some problems with lldb-vscode tests on Windows to make
it possible to run the related test. Other tests still can't be enabled because
the debugged program prints something into stdout and LLDB can't intercept this
output and redirect it to lldb-vscode properly.
Reviewed By: jingham
Differential Revision: https://reviews.llvm.org/D119548
Most of our code was including Log.h even though that is not where the
"lldb" log channel is defined (Log.h defines the generic logging
infrastructure). This worked because Log.h included Logging.h, even
though it should.
After the recent refactor, it became impossible the two files include
each other in this direction (the opposite inclusion is needed), so this
patch removes the workaround that was put in place and cleans up all
files to include the right thing. It also renames the file to LLDBLog to
better reflect its purpose.
Previously we would persist the flags indicating whether the remote side
supports a particular feature across reconnects, which is obviously not
a good idea.
I implement the clearing by nuking (its the only way to be sure :) the
entire GDBRemoteCommunication object in the disconnect operation and
creating a new one upon connection. This allows us to maintain a nice
invariant that the GDBRemoteCommunication object (which is now a
pointer) exists only if it is connected. The downside to that is that a
lot of functions now needs to check the validity of the pointer instead
of blindly accessing the object.
The process communication does not suffer from the same issue because we
always destroy the entire Process object for a relaunch.
Differential Revision: https://reviews.llvm.org/D116539
Module resolution is probably the most complex piece of lldb [citation
needed], with numerous levels of abstraction, each one implementing
various retry and fallback strategies.
It is also a very repetitive, with only small differences between
"host", "remote-and-connected" and "remote-but-not-(yet)-connected"
scenarios.
The goal of this patch (first in series) is to reduce the number of
abstractions, and deduplicate the code.
One of the reasons for this complexity is the tension between the desire
to offload the process of module resolution to the remote platform
instance (that's how most other platform methods work), and the desire
to keep it local to the outer platform class (its easier to subclass the
outer class, and it generally makes more sense).
This patch resolves that conflict in favour of doing everything in the
outer class. The gdb-remote (our only remote platform) implementation of
ResolveExecutable was not doing anything gdb-specific, and was rather
similar to the other implementations of that method (any divergence is
most likely the result of fixes not being applied everywhere rather than
intentional).
It does this by excising the remote platform out of the resolution
codepath. The gdb-remote implementation of ResolveExecutable is moved to
Platform::ResolveRemoteExecutable, and the (only) call site is
redirected to that. On its own, this does not achieve (much), but it
creates new opportunities for layer peeling and code sharing, since all
of the code now lives closer together.
Differential Revision: https://reviews.llvm.org/D113487
Use llvm::Optional<uint16_t> instead of int for port number
in UriParser::Parse(), and use llvm::None to indicate missing port
instead of a magic value of -1.
Differential Revision: https://reviews.llvm.org/D112309
There is no reason why this function should be returning a ConstString.
While modifying these files, I also fixed several instances where
GetPluginName and GetPluginNameStatic were returning different strings.
I am not changing the return type of GetPluginNameStatic in this patch, as that
would necessitate additional changes, and this patch is big enough as it is.
Differential Revision: https://reviews.llvm.org/D111877
instead of a pointer. There are just two callers of this function, and
both of them have a valid target pointer, so there's no need for all
implementations to concern themselves with whether the pointer is null.
This reverts commit 82a38837150099288a1262391ef43e1fd69ffde4.
The original version had a copy-paste error: using the Interrupt timeout
for the ResumeSynchronous wait, which is clearly wrong. This error would
have been evident with real use, but the interrupt is long enough that it
only caused one testsuite failure (in the Swift fork).
Anyway, I found that mistake and fixed it and checked all the other places
where I had to plumb through a timeout, and added a test with a short
interrupt timeout stepping over a function that takes 3x the interrupt timeout
to complete, so that should detect a similar mistake in the future.
This reverts commit bd5751f3d249ec0798060bd98c07272174c52af0.
This patch series is causing us to every so often miss switching
the state from eStateRunning to eStateStopped when we get the stop
packet from the debug server.
Reverting till I can figure out how that could be happening.
ProcessGDBRemote plugin layers.
Also fix a bug where if we tried to interrupt, but the ReadPacket
wakeup timer woke us up just after the timeout, we would break out
the switch, but then since we immediately check if the response is
empty & fail if it is, we could end up actually only giving a
small interval to the interrupt.
Differential Revision: https://reviews.llvm.org/D102085
The functionality is not posix specific. Also force the usage of the
gdb-remote process plugin in the gdb platform class.
This is not sufficient to make TestPlatformConnect pass on windows (it
seems it suffers from module loading issues, unrelated to this test),
but it at least makes it shut down correctly, so I change the skip to an
xfail.
We have a plugin.process.gdb-remote.packet-timeout setting, which can be
used to control how long the lldb client is willing to wait before
declaring the server side dead. Our test suite makes use of this
feature, and sets the setting value fairly high, as the low default
value can cause flaky tests, particularly on slower bots.
After fixing TestPlatformConnect (one of the few tests exercising the
remote platform capabilities of lldb) in 4b284b9ca, it immediately
started being flaky on the arm bots. It turns out this is because the
packet-timeout setting is not being applied to platform connections.
This patch makes the platform connections also respect the value of this
setting. It also adds a test which checks that the timeout value is
being honored.
Differential Revision: https://reviews.llvm.org/D97769
The test was marked as remote-only, which means it was run ~never, and
accumulated various problems. This commit modifies the test to run
locally and includes a couple of other fixes necessary to make it run:
- moves the "invoke" method into the "Base" test class
- adds []'s around the IP address in a couple more places to make things
work with IPv6
The test is now marked as skipped when running the remote test suite. It
would be possible to make it run both locally and remotely, but this
would require writing a lot special logic for the remote case, and that
is not worth it.
TargetList::CreateTarget automatically adds created target to the list, however,
CommandObjectTargetCreate does some additional preparation after creating a target
and which can fail. The command should remove created target if it failed. Since
the function has many ways to return, scope guard does this work safely.
Changes to the TargetList make target adding and selection more transparent.
Other changes remove unnecessary SetSelectedTarget after CreateTarget.
Differential Revision: https://reviews.llvm.org/D93052
Add a 'can_connect' parameter to Process plugin initialization, and use
it to filter plugins to these capable of remote connections. This is
used to prevent 'process connect' from picking up a plugin that can only
be used locally, e.g. the legacy FreeBSD plugin.
Differential Revision: https://reviews.llvm.org/D91810
I think the check for whether the process is connected is totally bogus
in the first place, but on the off-chance that's it's not, we should
behave the same in synchronous and asynchronous mode.
This patch adds the ability to use a custom interpreter with the
`platform shell` command. If the user set the `-s|--shell` option
with the path to a binary, lldb passes it down to the platform's
`RunShellProcess` method and set it as the shell to use in
`ProcessLaunchInfo to run commands.
Note that not all the Platforms support running shell commands with
custom interpreters (i.e. RemoteGDBServer is only expected to use the
default shell).
This patch also makes some refactoring and cleanups, like swapping
CString for StringRef when possible and updating `SBPlatformShellCommand`
with new methods and a new constructor.
rdar://67759256
Differential Revision: https://reviews.llvm.org/D86667
Signed-off-by: Med Ismail Bennani <medismail.bennani@gmail.com>
1. Extended the gdb-remote communication related classes with disk file/directory
completion functions;
2. Added two common completion functions RemoteDiskFiles and
RemoteDiskDirectories based on the functions above;
3. Added completion for these commands:
A. platform get-file <remote-file> <local-file>;
B. platform put-file <local-file> <remote-file>;
C. platform get-size <remote-file>;
D. platform settings -w <remote-dir>;
E. platform open file <remote-file>.
4. Added related tests for client and server;
5. Updated docs/lldb-platform-packets.txt.
Reviewed By: labath
Differential Revision: https://reviews.llvm.org/D85284
Add reproducer support to PlatformRemoteGDBServer. The logic is
essentially the same as for ProcessGDBRemote. During capture we record
the GDB packets and during replay we connect to a replay server.
This fixes TestPlatformClient.py when run form a reproducer.
Differential Revision: https://reviews.llvm.org/D80224
Use LLDB_PLUGIN_DEFINE_ADV to make the name of the generated initializer
match the name of the plugin. This is a step towards generating the
initializers with a def file. I'm landing this change in pieces so I can
narrow down what exactly breaks the Windows bot.
This patch changes the way we initialize and terminate the plugins in
the system initializer. It uses an approach similar to LLVM's
TARGETS_TO_BUILD with a def file that enumerates the plugins.
The previously landed patch got reverted because it was lacking:
(1) A plugin definition for the Objective-C language runtime,
(2) The dependency between the Static and WASM dynamic loader,
(3) Explicit initialization of ScriptInterpreterNone for lldb-test.
All issues have been addressed in this patch.
Differential revision: https://reviews.llvm.org/D73067
This patch changes the way we initialize and terminate the plugins in
the system initializer. It uses an approach similar to LLVM's
TARGETS_TO_BUILD with a def file that enumerates the plugins.
Differential revision: https://reviews.llvm.org/D73067
This is a step towards making the initialize and terminate calls be
generated by CMake, which in turn is towards making it possible to
disable plugins at configuration time.
Differential revision: https://reviews.llvm.org/D74245
This is how it should've been and brings it more in line with
std::string_view. There should be no functional change here.
This is mostly mechanical from a custom clang-tidy check, with a lot of
manual fixups. It uncovers a lot of minor inefficiencies.
This doesn't actually modify StringRef yet, I'll do that in a follow-up.
Summary:
A *.cpp file header in LLDB (and in LLDB) should like this:
```
//===-- TestUtilities.cpp -------------------------------------------------===//
```
However in LLDB most of our source files have arbitrary changes to this format and
these changes are spreading through LLDB as folks usually just use the existing
source files as templates for their new files (most notably the unnecessary
editor language indicator `-*- C++ -*-` is spreading and in every review
someone is pointing out that this is wrong, resulting in people pointing out that this
is done in the same way in other files).
This patch removes most of these inconsistencies including the editor language indicators,
all the different missing/additional '-' characters, files that center the file name, missing
trailing `===//` (mostly caused by clang-format breaking the line).
Reviewers: aprantl, espindola, jfb, shafik, JDevlieghere
Reviewed By: JDevlieghere
Subscribers: dexonsmith, wuzish, emaste, sdardis, nemanjai, kbarton, MaskRay, atanasyan, arphaman, jfb, abidh, jsji, JDevlieghere, usaxena95, lldb-commits
Tags: #lldb
Differential Revision: https://reviews.llvm.org/D73258
Summary:
This patch re-types everywhere that passes a File::OpenOptions
as a uint32_t so it actually uses File::OpenOptions.
It also converts some OpenOptions related functions that fail
by returning 0 or NULL into llvm::Expected
split off from https://reviews.llvm.org/D68737
Reviewers: JDevlieghere, jasonmolenda, labath
Reviewed By: labath
Subscribers: lldb-commits
Tags: #lldb
Differential Revision: https://reviews.llvm.org/D68853
llvm-svn: 374817
This patch replaces explicit calls to log::Printf with the new LLDB_LOGF
macro. The macro is similar to LLDB_LOG but supports printf-style format
strings, instead of formatv-style format strings.
So instead of writing:
if (log)
log->Printf("%s\n", str);
You'd write:
LLDB_LOG(log, "%s\n", str);
This change was done mechanically with the command below. I replaced the
spurious if-checks with vim, since I know how to do multi-line
replacements with it.
find . -type f -name '*.cpp' -exec \
sed -i '' -E 's/log->Printf\(/LLDB_LOGF\(log, /g' "{}" +
Differential revision: https://reviews.llvm.org/D65128
llvm-svn: 366936
Summary:
NFC = [[ https://llvm.org/docs/Lexicon.html#nfc | Non functional change ]]
This commit is the result of modernizing the LLDB codebase by using
`nullptr` instread of `0` or `NULL`. See
https://clang.llvm.org/extra/clang-tidy/checks/modernize-use-nullptr.html
for more information.
This is the command I ran and I to fix and format the code base:
```
run-clang-tidy.py \
-header-filter='.*' \
-checks='-*,modernize-use-nullptr' \
-fix ~/dev/llvm-project/lldb/.* \
-format \
-style LLVM \
-p ~/llvm-builds/debug-ninja-gcc
```
NOTE: There were also changes to `llvm/utils/unittest` but I did not
include them because I felt that maybe this library shall be updated in
isolation somehow.
NOTE: I know this is a rather large commit but it is a nobrainer in most
parts.
Reviewers: martong, espindola, shafik, #lldb, JDevlieghere
Reviewed By: JDevlieghere
Subscribers: arsenm, jvesely, nhaehnle, hiraditya, JDevlieghere, teemperor, rnkovacs, emaste, kubamracek, nemanjai, ki.stfu, javed.absar, arichardson, kbarton, jrtc27, MaskRay, atanasyan, dexonsmith, arphaman, jfb, jsji, jdoerfert, lldb-commits, llvm-commits
Tags: #lldb, #llvm
Differential Revision: https://reviews.llvm.org/D61847
llvm-svn: 361484
A lot of comments in LLDB are surrounded by an ASCII line to delimit the
begging and end of the comment.
Its use is not really consistent across the code base, sometimes the
lines are longer, sometimes they are shorter and sometimes they are
omitted. Furthermore, it looks kind of weird with the 80 column limit,
where the comment actually extends past the line, but not by much.
Furthermore, when /// is used for Doxygen comments, it looks
particularly odd. And when // is used, it incorrectly gives the
impression that it's actually a Doxygen comment.
I assume these lines were added to improve distinguishing between
comments and code. However, given that todays editors and IDEs do a
great job at highlighting comments, I think it's worth to drop this for
the sake of consistency. The alternative is fixing all the
inconsistencies, which would create a lot more churn.
Differential revision: https://reviews.llvm.org/D60508
llvm-svn: 358135
There are set of classes in Target that describe the parameters of a
process - e.g. it's PID, name, user id, and similar. However, since it
is a bare description of a process and contains no actual functionality,
there's nothing specifically that makes this appropriate for being in
Target -- it could just as well be describing a process on the host, or
some hypothetical virtual process that doesn't even exist.
To cement this, I'm moving these classes to Utility. It's possible that
we can find a better place for it in the future, but as it is neither
Host specific nor Target specific, Utility seems like the most appropriate
place for the time being.
After this there is only 2 remaining references to Target from Host,
which I'll address in a followup.
Differential Revision: https://reviews.llvm.org/D58842
llvm-svn: 355342
Summary:
This creates an abstract base class called "UserIDResolver", which can
be implemented to provide user/group ID resolution capabilities for
various objects. Posix host implement a PosixUserIDResolver, which does
that using posix apis (getpwuid and friends). PlatformGDBRemote
forwards queries over the gdb-remote link, etc. ProcessInstanceInfo
class is refactored to make use of this interface instead of taking a
platform pointer as an argument. The base resolver class already
implements caching and thread-safety, so implementations don't have to
worry about that.
The main motivating factor for this was to remove external dependencies
from the ProcessInstanceInfo class (so it can be put next to
ProcessLaunchInfo and friends), but it has other benefits too:
- ability to test the user name caching code
- ability to test ProcessInstanceInfo dumping code
- consistent interface for user/group resolution between Platform and
Host classes.
Reviewers: zturner, clayborg, jingham
Subscribers: mgorny, lldb-commits
Differential Revision: https://reviews.llvm.org/D58167
llvm-svn: 355323