In the debug-info-splice implementation, we need to be careful to delete
trailing DPMarkers from blocks when we splice their contents out. This
is equivalent to removing the terminator from a block, then splicing the
rest of it's contents to another block: any DPValues trailing at the end
of the block get moved and we need to clean up afterwards.
A large amount of complexity when it comes to shuffling DPValue objects
around is pushed into BasicBlock::spliceDebugInfo, and it gets
comprehensive testing there via the unit tests. It turns out that there's a
corner case though: splicing instructions and debug-info to the end()
iterator requires blocks of DPValues to be concatenated, but the DPValues
don't behave normally as they're dangling at the end of a block. While this
splicing-to-an-empty-block case is rare, and it's even rarer for it to
contain debug-info, it does happen occasionally.
Fix this by wrapping spliceDebugInfo with an outer layer that removes any
dangling DPValues in the destination block -- that way the main splicing
function (renamed to spliceDebugInfoImpl) doesn't need to worry about that
scenario. See the diagram in the added function for more info.
CodeGenPrepare needs to support the maintenence of DPValues, the
non-instruction replacement for dbg.value intrinsics. This means there are
a few functions we need to duplicate or replicate the functionality of:
* fixupDbgValue for setting users of sunk addr GEPs,
* The remains of placeDbgValues needs a DPValue implementation for sinking
* Rollback of RAUWs needs to update DPValues
* Rollback of instruction removal needs supporting (see github #73350)
* A few places where we have to use iterators rather than instructions.
There are three places where we have to use the setHeadBit call on
iterators to indicate which portion of debug-info records we're about to
splice around. This is because CodeGenPrepare, unlike other optimisation
passes, is very much concerned with which block an operation occurs in and
where in the block instructions are because it's preparing things to be in
a format that's good for SelectionDAG.
There isn't a large amount of test coverage for debuginfo behaviours in
this pass, hence I've added some more.
Here's a problem for the RemoveDIs project to make debug-info not be
stored in instructions -- in the following sequence:
dbg.value(foo
%bar = add i32 ...
dbg.value(baz
It's possible for rare passes (only CodeGenPrepare) to remove the add
instruction, and then re-insert it back in the same place. When
debug-info is stored in instructions and there's a total order on "when"
things happen this is easy, but by moving that information out of the
instruction stream we start having to do manual maintenance.
This patch adds some utilities for re-inserting an instruction into a
sequence of DPValue objects. Someday we hope to design this away, but
for now it's necessary to support all the things you can do with
dbg.values. The two unit tests show how DPValues get shuffled around
using the relevant function calls. A follow-up patch adds
instrumentation to CodeGenPrepare.
There's good justification for having a function specifying "I need there to be
a marker here, so return the marker there or create a new one". This was going
to come later in the series, but it's starting to become necessary much eariler
alas.
Make use of it in spliceDebugInfo, where we can occasionally splice DPValues
onto the end() iterator of a block while it's been edited.
This patch re-implements a variety of debug-info maintenence functions
to use DPValues instead of DbgValueInst's: supporting the "new"
non-intrinsic representation of debug-info. As per [0], we need to have
parallel implementations of various utilities for a time, and these are
the most fundamental utilities used throughout the compiler.
I've added --try-experimental-debuginfo-iterators to a variety of RUN
lines: this is a flag that turns on "new debug-info" if it's built into
LLVM, and not otherwise. This should ensure that we have the same
behaviour for the same IR inputs, but using a different internal
representation. For the most part these changes affect SROA/Mem2Reg
promotion of dbg.declares into dbg.value intrinsics (now DPValues),
we're leaving dbg.declares as instructions until later in the day.
There's also some salvaging changes made.
I believe the tests that I've added cover almost all the code being
updated here. The only thing I'm not confident about is SimplifyCFG,
which calls rewriteDebugUsers down a variety of code paths. Those
changes can't immediately get full coverage as an additional patch is
needed that updates handling of Unreachable instructions, will upload
that shortly.
[0]
https://discourse.llvm.org/t/rfc-instruction-api-changes-needed-to-eliminate-debug-intrinsics-from-ir/68939/9
This patch plumbs the command line --experimental-debuginfo-iterators flag
in to the pass managers, so that modules can be converted to the new
format, passes run, then converted back to the old format. That allows
developers to test-out the new debuginfo representation across some part of
LLVM with no further work, and from the command line. It also installs
flag-catchers at the various points that bitcode and textual IR can egress
from a process, and temporarily convert the module to dbg.value format when
doing so.
No tests alas as it's designed to be transparent.
Differential Revision: https://reviews.llvm.org/D154372
This is the "central" patch to the removing-debug-intrinsics project: it
changes the instruction movement APIs (insert, move, splice) to interpret
the "Head" bits we're attaching to BasicBlock::iterators, and updates
debug-info records in the background to preserve the ordering of debug-info
(which is in DPValue objects instead of dbg.values). The cost is the
complexity of this patch, plus memory. The benefit is that LLVM developers
can cease thinking about whether they're moving debug-info or not, because
it'll happen behind the scenes.
All that complexity appears in BasicBlock::spliceDebugInfo, see the diagram
there for how we now manually shuffle debug-info around. Each potential
splice configuration gets tested in the added unit tests.
The rest of this patch applies the same reasoning in a variety of
scenarios. When moveBefore (and it's siblings) are used to move
instructions around, the caller has to indicate whether they intend for
debug-info to move too (is it a "Preserving" call or not), and then the
"Head" bits used to determine where debug-info moves to. Similar reasoning
is needed for insertBefore.
Differential Revision: https://reviews.llvm.org/D154353
This reverts commit 957efa4ce4f0391147cec62746e997226ee2b836.
Original commit message below -- in this follow up, I've shifted
un-necessary inclusions of DebugProgramInstruction.h into being forward
declarations (fixes clang-compile time I hope), and a memory leak in the
DebugInfoTest.cpp IR unittests.
I also tracked a compile-time regression in D154080, more explanation
there, but the result of which is hiding some of the changes behind the
EXPERIMENTAL_DEBUGINFO_ITERATORS compile-time flag. This is tested by the
"new-debug-iterators" buildbot.
[DebugInfo][RemoveDIs] Add prototype storage classes for "new" debug-info
This patch adds a variety of classes needed to record variable location
debug-info without using the existing intrinsic approach, see the rationale
at [0].
The two added files and corresponding unit tests are the majority of the
plumbing required for this, but at this point isn't accessible from the
rest of LLVM as we need to stage it into the repo gently. An overview is
that classes are added for recording variable information attached to Real
(TM) instructions, in the form of DPValues and DPMarker objects. The
metadata-uses of DPValues is plumbed into the metadata hierachy, and a
field added to class Instruction, which are all stimulated in the unit
tests. The next few patches in this series add utilities to convert to/from
this new debug-info format and add instruction/block utilities to have
debug-info automatically updated in the background when various operations
occur.
This patch was reviewed in Phab in D153990 and D154080, I've squashed them
together into this commit as there are dependencies between the two
patches, and there's little profit in landing them separately.
[0] https://discourse.llvm.org/t/rfc-instruction-api-changes-needed-to-eliminate-debug-intrinsics-from-ir/68939
And some intervening fixups. There are two remaining problems:
* A memory leak via https://lab.llvm.org/buildbot/#/builders/236/builds/7120/steps/10/logs/stdio
* A performance slowdown with -g where I'm not completely sure what the cause it
These might be fairly straightforwards to fix, but it's the end of the day
hear, so I figure I'll clear the buildbots til tomorrow.
This reverts commit 7d77bbef4ad9230f6f427649373fe46a668aa909.
This reverts commit 9026f35afe6ffdc5e55b6615efcbd36f25b11558.
This reverts commit d97b2b389a0e511c65af6845119eb08b8a2cb473.
This patch adds a variety of classes needed to record variable location
debug-info without using the existing intrinsic approach, see the rationale
at [0].
The two added files and corresponding unit tests are the majority of the
plumbing required for this, but at this point isn't accessible from the
rest of LLVM as we need to stage it into the repo gently. An overview is
that classes are added for recording variable information attached to Real
(TM) instructions, in the form of DPValues and DPMarker objects. The
metadata-uses of DPValues is plumbed into the metadata hierachy, and a
field added to class Instruction, which are all stimulated in the unit
tests. The next few patches in this series add utilities to convert to/from
this new debug-info format and add instruction/block utilities to have
debug-info automatically updated in the background when various operations
occur.
This patch was reviewed in Phab in D153990 and D154080, I've squashed them
together into this commit as there are dependencies between the two
patches, and there's little profit in landing them separately.
[0] https://discourse.llvm.org/t/rfc-instruction-api-changes-needed-to-eliminate-debug-intrinsics-from-ir/68939
...behind an experimental CMAKE option that's off by default.
This patch adds a new ilist-iterator-like class that can carry two extra bits
as well as the usual node pointer. This is part of the project to remove
debug-intrinsics from LLVM: see the rationale here [0], they're needed to
signal whether a "position" in a BasicBlock includes any debug-info before or
after the iterator.
This entirely duplicates ilist_iterator, attempting re-use showed it to be a
false economy. It's enable-able through the existing ilist_node options
interface, hence a few sites where the instruction-list type needs to be
updated. The actual main feature, the extra bits in the class, aren't part of
the class unless the cmake flag is given: this is because there's a
compile-time cost associated with it, and I'd like to get everything in-tree
but off-by-default so that we can do proper comparisons.
Nothing actually makes use of this yet, but will do soon, see the Phab patch
stack.
[0] https://discourse.llvm.org/t/rfc-instruction-api-changes-needed-to-eliminate-debug-intrinsics-from-ir/68939
Differential Revision: https://reviews.llvm.org/D153777
Continuing the patch series to get rid of debug intrinsics [0], instruction
insertion needs to be done with iterators rather than instruction pointers,
so that we can communicate information in the iterator class. This patch
adds an iterator-taking insertBefore method and converts various call sites
to take iterators. These are all sites where such debug-info needs to be
preserved so that a stage2 clang can be built identically; it's likely that
many more will need to be changed in the future.
At this stage, this is just changing the spelling of a few operations,
which will eventually become signifiant once the debug-info bearing
iterator is used.
[0] https://discourse.llvm.org/t/rfc-instruction-api-changes-needed-to-eliminate-debug-intrinsics-from-ir/68939
Differential Revision: https://reviews.llvm.org/D152537
isLegalToHoistInto() currently return true for callbr instructions.
That means that a callbr with one successor will be considered a
proper loop preheader, which may result in instructions that use
the callbr return value being hoisted past it.
Fix this by adding callbr to isExceptionTerminator (with a rename
to isSpecialTerminator), which also fixes similar assumptions in
other places.
Fixes https://github.com/llvm/llvm-project/issues/64215.
Differential Revision: https://reviews.llvm.org/D158609
This reverts commit 0c03f48480f69b854f86d31235425b5cb71ac921.
Going to fix forward size regression instead due to more dependent patches needing to be reverted otherwise.
Unlike every other analysis and transform, simplifyInstruction
permitted operating on instructions which are not inserted
into a function. This created an edge case no other code needs
to really worry about, and limited transforms in cases that
can make use of the context function. Only the inliner and a handful
of other utilities were making use of this, so just fix up these
edge cases. Results in some IR ordering differences since
cloned blocks are inserted eagerly now. Plus some additional
simplifications trigger (e.g. some add 0s now folded out that
previously didn't).
This reverts commit db6a979ae82410e42430e47afa488936ba8e3025.
Reland D102817 without any change. The previous revert was a mistake.
Differential Revision: https://reviews.llvm.org/D102817
We now have an adequate set of API functions, including BasicBlock::splice(),
BasicBlock::erase(), Instruction::insertAt() etc. that we shouldn't need access
to the underlying instruction list.
Differential Revision: https://reviews.llvm.org/D139905
This patch mechanically replaces None with std::nullopt where the
compiler would warn if None were deprecated. The intent is to reduce
the amount of manual work required in migrating from Optional to
std::optional.
This is part of an effort to migrate from llvm::Optional to
std::optional:
https://discourse.llvm.org/t/deprecating-llvm-optional-x-hasvalue-getvalue-getvalueor/63716
This patch is the Part-2 (BE LLVM) implementation of HW Exception handling.
Part-1 (FE Clang) was committed in 797ad701522988e212495285dade8efac41a24d4.
This new feature adds the support of Hardware Exception for Microsoft Windows
SEH (Structured Exception Handling).
Compiler options:
For clang-cl.exe, the option is -EHa, the same as MSVC.
For clang.exe, the extra option is -fasync-exceptions,
plus -triple x86_64-windows -fexceptions and -fcxx-exceptions as usual.
NOTE:: Without the -EHa or -fasync-exceptions, this patch is a NO-DIFF change.
The rules for C code:
For C-code, one way (MSVC approach) to achieve SEH -EHa semantic is to follow three rules:
First, no exception can move in or out of _try region., i.e., no "potential faulty
instruction can be moved across _try boundary.
Second, the order of exceptions for instructions 'directly' under a _try must be preserved
(not applied to those in callees).
Finally, global states (local/global/heap variables) that can be read outside of _try region
must be updated in memory (not just in register) before the subsequent exception occurs.
The impact to C++ code:
Although SEH is a feature for C code, -EHa does have a profound effect on C++
side. When a C++ function (in the same compilation unit with option -EHa ) is
called by a SEH C function, a hardware exception occurs in C++ code can also
be handled properly by an upstream SEH _try-handler or a C++ catch(...).
As such, when that happens in the middle of an object's life scope, the dtor
must be invoked the same way as C++ Synchronous Exception during unwinding process.
Design:
A natural way to achieve the rules above in LLVM today is to allow an EH edge
added on memory/computation instruction (previous iload/istore idea) so that
exception path is modeled in Flow graph preciously. However, tracking every
single memory instruction and potential faulty instruction can create many
Invokes, complicate flow graph and possibly result in negative performance
impact for downstream optimization and code generation. Making all
optimizations be aware of the new semantic is also substantial.
This design does not intend to model exception path at instruction level.
Instead, the proposed design tracks and reports EH state at BLOCK-level to
reduce the complexity of flow graph and minimize the performance-impact on CPP
code under -EHa option.
One key element of this design is the ability to compute State number at
block-level. Our algorithm is based on the following rationales:
A _try scope is always a SEME (Single Entry Multiple Exits) region as jumping
into a _try is not allowed. The single entry must start with a seh_try_begin()
invoke with a correct State number that is the initial state of the SEME.
Through control-flow, state number is propagated into all blocks. Side exits
marked by seh_try_end() will unwind to parent state based on existing SEHUnwindMap[].
Note side exits can ONLY jump into parent scopes (lower state number).
Thus, when a block succeeds various states from its predecessors, the lowest
State triumphs others. If some exits flow to unreachable, propagation on those
paths terminate, not affecting remaining blocks.
For CPP code, object lifetime region is usually a SEME as SEH _try.
However there is one rare exception: jumping into a lifetime that has Dtor but
has no Ctor is warned, but allowed:
Warning: jump bypasses variable with a non-trivial destructor
In that case, the region is actually a MEME (multiple entry multiple exits).
Our solution is to inject a eha_scope_begin() invoke in the side entry block to
ensure a correct State.
Implementation:
Part-1: Clang implementation (already in):
Please see commit 797ad701522988e212495285dade8efac41a24d4).
Part-2 : LLVM implementation described below.
For both C++ & C-code, the state of each block is computed at the same place in
BE (WinEHPreparing pass) where all other EH tables/maps are calculated.
In addition to _scope_begin & _scope_end, the computation of block state also
rely on the existing State tracking code (UnwindMap and InvokeStateMap).
For both C++ & C-code, the state of each block with potential trap instruction
is marked and reported in DAG Instruction Selection pass, the same place where
the state for -EHsc (synchronous exceptions) is done.
If the first instruction in a reported block scope can trap, a Nop is injected
before this instruction. This nop is needed to accommodate LLVM Windows EH
implementation, in which the address in IPToState table is offset by +1.
(note the purpose of that is to ensure the return address of a call is in the
same scope as the call address.
The handler for catch(...) for -EHa must handle HW exception. So it is
'adjective' flag is reset (it cannot be IsStdDotDot (0x40) that only catches
C++ exceptions).
Suppress push/popTerminate() scope (from noexcept/noTHrow) so that HW
exceptions can be passed through.
Original llvm-dev [RFC] discussions can be found in these two threads below:
https://lists.llvm.org/pipermail/llvm-dev/2020-March/140541.htmlhttps://lists.llvm.org/pipermail/llvm-dev/2020-April/141338.html
Differential Revision: https://reviews.llvm.org/D102817/new/
Currently the only way to do this is to work with the instruction list directly.
This is part of a series of cleanup patches towards making BasicBlock::getInstList() private.
Differential Revision: https://reviews.llvm.org/D139142
Currently the only way to do this is to work with the instruction list directly.
This is part of a series of cleanup patches towards making BasicBlock::getInstList() private.
Differential Revision: https://reviews.llvm.org/D138977
This patch replaces:
return Optional<T>();
with:
return None;
to make the migration from llvm::Optional to std::optional easier.
Specifically, I can deprecate None (in my source tree, that is) to
identify all the instances of None that should be replaced with
std::nullopt.
Note that "return None" far outnumbers "return Optional<T>();". There
are more than 2000 instances of "return None" in our source tree.
All of the instances in this patch come from functions that return
Optional<T> except Archive::findSym and ASTNodeImporter::import, where
we return Expected<Optional<T>>. Note that we can construct
Expected<Optional<T>> from any parameter convertible to Optional<T>,
which None certainly is.
This is part of an effort to migrate from llvm::Optional to
std::optional:
https://discourse.llvm.org/t/deprecating-llvm-optional-x-hasvalue-getvalue-getvalueor/63716
Differential Revision: https://reviews.llvm.org/D138464
We should not delete block predecessors (via replacing successors
of terminators) while iterating them, otherwise we may skip some
of them. Instead, save predecessors to a separate vector and iterate
over it.
The LLVM performance tips suggest that allocas should be placed at the
beginning of the entry block. So far, llvm doesn’t provide any helper to
find that position.
Add BasicBlock::getFirstNonPHIOrDbgOrAlloca and IRBuilder::SetInsertPointPastAllocas(Function*)
that get an insert position after the (static) allocas at the start of a
function and use it in ShadowStackGCLowering.
Differential Revision: https://reviews.llvm.org/D132554
This way it can be inlined to its caller. This method
shows up in the profile and it is essentially a fancy
getter. It would benefit from inlining into its callers.
NFC.
Based on the output of include-what-you-use.
This is a big chunk of changes. It is very likely to break downstream code
unless they took a lot of care in avoiding hidden ehader dependencies, something
the LLVM codebase doesn't do that well :-/
I've tried to summarize the biggest change below:
- llvm/include/llvm-c/Core.h: no longer includes llvm-c/ErrorHandling.h
- llvm/IR/DIBuilder.h no longer includes llvm/IR/DebugInfo.h
- llvm/IR/IRBuilder.h no longer includes llvm/IR/IntrinsicInst.h
- llvm/IR/LLVMRemarkStreamer.h no longer includes llvm/Support/ToolOutputFile.h
- llvm/IR/LegacyPassManager.h no longer include llvm/Pass.h
- llvm/IR/Type.h no longer includes llvm/ADT/SmallPtrSet.h
- llvm/IR/PassManager.h no longer includes llvm/Pass.h nor llvm/Support/Debug.h
And the usual count of preprocessed lines:
$ clang++ -E -Iinclude -I../llvm/include ../llvm/lib/IR/*.cpp -std=c++14 -fno-rtti -fno-exceptions | wc -l
before: 6400831
after: 6189948
200k lines less to process is no that bad ;-)
Discourse thread on the topic: https://llvm.discourse.group/t/include-what-you-use-include-cleanup
Differential Revision: https://reviews.llvm.org/D118652
The tileLoops method implements the code generation part of the tile directive introduced in OpenMP 5.1. It takes a list of loops forming a loop nest, tiles it, and returns the CanonicalLoopInfo representing the generated loops.
The implementation takes n CanonicalLoopInfos, n tile size Values and returns 2*n new CanonicalLoopInfos. The input CanonicalLoopInfos are invalidated and BBs not reused in the new loop nest removed from the function.
In a modified version of D76342, I was able to correctly compile and execute a tiled loop nest.
Reviewed By: jdoerfert
Differential Revision: https://reviews.llvm.org/D92974
This PR implements the function splitBasicBlockBefore to address an
issue
that occurred during SplitEdge(BB, Succ, ...), inside splitBlockBefore.
The issue occurs in SplitEdge when the Succ has a single predecessor
and the edge between the BB and Succ is not critical. This produces
the result ‘BB->Succ->New’. The new function splitBasicBlockBefore
was added to splitBlockBefore to handle the issue and now produces
the correct result ‘BB->New->Succ’.
Below is an example of splitting the block bb1 at its first instruction.
/// Original IR
bb0:
br bb1
bb1:
%0 = mul i32 1, 2
br bb2
bb2:
/// IR after splitEdge(bb0, bb1) using splitBasicBlock
bb0:
br bb1
bb1:
br bb1.split
bb1.split:
%0 = mul i32 1, 2
br bb2
bb2:
/// IR after splitEdge(bb0, bb1) using splitBasicBlockBefore
bb0:
br bb1.split
bb1.split
br bb1
bb1:
%0 = mul i32 1, 2
br bb2
bb2:
Differential Revision: https://reviews.llvm.org/D92200
This PR implements the function splitBasicBlockBefore to address an
issue
that occurred during SplitEdge(BB, Succ, ...), inside splitBlockBefore.
The issue occurs in SplitEdge when the Succ has a single predecessor
and the edge between the BB and Succ is not critical. This produces
the result ‘BB->Succ->New’. The new function splitBasicBlockBefore
was added to splitBlockBefore to handle the issue and now produces
the correct result ‘BB->New->Succ’.
Below is an example of splitting the block bb1 at its first instruction.
/// Original IR
bb0:
br bb1
bb1:
%0 = mul i32 1, 2
br bb2
bb2:
/// IR after splitEdge(bb0, bb1) using splitBasicBlock
bb0:
br bb1
bb1:
br bb1.split
bb1.split:
%0 = mul i32 1, 2
br bb2
bb2:
/// IR after splitEdge(bb0, bb1) using splitBasicBlockBefore
bb0:
br bb1.split
bb1.split
br bb1
bb1:
%0 = mul i32 1, 2
br bb2
bb2:
Differential Revision: https://reviews.llvm.org/D92200
This PR implements the function splitBasicBlockBefore to address an
issue
that occurred during SplitEdge(BB, Succ, ...), inside splitBlockBefore.
The issue occurs in SplitEdge when the Succ has a single predecessor
and the edge between the BB and Succ is not critical. This produces
the result ‘BB->Succ->New’. The new function splitBasicBlockBefore
was added to splitBlockBefore to handle the issue and now produces
the correct result ‘BB->New->Succ’.
Below is an example of splitting the block bb1 at its first instruction.
/// Original IR
bb0:
br bb1
bb1:
%0 = mul i32 1, 2
br bb2
bb2:
/// IR after splitEdge(bb0, bb1) using splitBasicBlock
bb0:
br bb1
bb1:
br bb1.split
bb1.split:
%0 = mul i32 1, 2
br bb2
bb2:
/// IR after splitEdge(bb0, bb1) using splitBasicBlockBefore
bb0:
br bb1.split
bb1.split
br bb1
bb1:
%0 = mul i32 1, 2
br bb2
bb2:
Differential Revision: https://reviews.llvm.org/D92200