Among other things, returning an empty string as the repeat command
disables auto-repeat, which can be useful for state-changing commands.
There's one remaining refinement to this setup, which is that for parsed
script commands, it should be possible to change an option value, or add
a new option value that wasn't originally specified, then ask lldb "make
this back into a command string". That would make doing fancy things
with repeat commands easier.
That capability isn't present in the lldb_private side either, however.
So that's for a next iteration.
I haven't added this to the docs on adding commands yet. I wanted to
make sure this was an acceptable approach before I spend the time to do
that.
from PEP8
(https://peps.python.org/pep-0008/#programming-recommendations):
> Comparisons to singletons like None should always be done with is or
is not, never the equality operators.
Co-authored-by: Eisuke Kawashima <e-kwsm@users.noreply.github.com>
Fixes#47549
`lldb-server`'s platform mode seems to have an issue with its
`--min-gdbserver-port` `--max-gdbserver-port` flags (and probably the
`--gdbserver-port` flag, but I didn't test it).
How the platform code seems to work is that it listens on a port, and
whenever there's an incoming connection, it forks the process to handle
the connection. To handle the port flags, the main process uses an
instance of the helper class
`GDBRemoteCommunicationServerPlatform::PortMap`, that can be configured
and track usages of ports. The child process handling the platform
connection, can then use the port map to allocate a port for the
gdb-server connection it will make (this is another process it spawns).
However, in the current code, this works only once. After the first
connection is handled by forking a child process, the main platform
listener code loops around, and then 'forgets' about the port map. This
is because this code:
```cpp
GDBRemoteCommunicationServerPlatform platform(
acceptor_up->GetSocketProtocol(), acceptor_up->GetSocketScheme());
if (!gdbserver_portmap.empty()) {
platform.SetPortMap(std::move(gdbserver_portmap));
}
```
is within the connection listening loop. This results in the
`gdbserver_portmap` being moved into the platform object at the
beginning of the first iteration of the loop, but on the second
iteration, after the first fork, the next instance of the platform
object will not have its platform port mapped.
The result of this bug is that subsequent connections to the platform,
when spawning the gdb-remote connection, will be supplied a random port
- which isn't bounded by the `--min-gdbserver-port` and
`--max-gdbserver--port` parameters passed in by the user.
This PR fixes this issue by having the port map be maintained by the
parent platform listener process. On connection, the listener allocates
a single available port from the port map, associates the child process
pid with the port, and lets the connection handling child use that
single port number.
Additionally, when cleaning up child processes, the main listener
process tracks the child that exited to deallocate the previously
associated port, so it can be reused for a new connection.
* Replace "we" with either "you" (when talking to the reader) or "lldb"
(when talking about the project).
* Refer to lldb as lldb not LLDB, to match what the user sees on
the command line (I am going to come back later and put the proper name in places where it's talking about the projects themselves)
* Remove a bunch of contractions for example "won't". Which don't (pun
intended) seem like a big deal at first but even I as a native English
speaker find the text clearer with them expanded.
* Use RST's plain text highlighting for keywords and command names.
* Split some very long lines for easier editing in future.
Adds support for applying LLVM formatting to variables.
The reason for this is to support cases such as the following.
Let's say you have two separate bytes that you want to print as a
combined hex value. Consider the following summary string:
```
${var.byte1%x}${var.byte2%x}
```
The output of this will be: `0x120x34`. That is, a `0x` prefix is
unconditionally applied to each byte. This is unlike printf formatting
where you must include the `0x` yourself.
Currently, there's no way to do this with summary strings, instead
you'll need a summary provider in python or c++.
This change introduces formatting support using LLVM's formatter system.
This allows users to achieve the desired custom formatting using:
```
${var.byte1:x-}${var.byte2:x-}
```
Here, each variable is suffixed with `:x-`. This is passed to the LLVM
formatter as `{0:x-}`. For integer values, `x` declares the output as
hex, and `-` declares that no `0x` prefix is to be used. Further, one
could write:
```
${var.byte1:x-2}${var.byte2:x-2}
```
Where the added `2` results in these bytes being written with a minimum
of 2 digits.
An alternative considered was to add a new format specifier that would
print hex values without the `0x` prefix. The reason that approach was
not taken is because in addition to forcing a `0x` prefix, hex values
are also forced to use leading zeros. This approach lets the user have
full control over formatting.
The Watchpoint and Breakpoint objects try to track the hardware index
that was used for them, if they are hardware wp/bp's. The majority of
our debugging goes over the gdb remote serial protocol, and when we set
the watchpoint/breakpoint, there is no (standard) way for the remote
stub to communicate to lldb which hardware index was used. We have an
lldb-extension packet to query the total number of watchpoint registers.
When a watchpoint is hit, there is an lldb extension to the stop reply
packet (documented in lldb-gdb-remote.txt) to describe the watchpoint
including its actual hardware index,
<addr within wp range> <wp hw index> <actual accessed address>
(the third field is specifically needed for MIPS). At this point, if the
stub reported these three fields (the stub is only required to provide
the first), we can know the actual hardware index for this watchpoint.
Breakpoints are worse; there's never any way for us to be notified about
which hardware index was used. Breakpoints got this as a side effect of
inherting from StoppointSite with Watchpoints.
We expose the watchpoint hardware index through "watchpoint list -v" and
through SBWatchpoint::GetHardwareIndex.
With my large watchpoint support, there is no *single* hardware index
that may be used for a watchpoint, it may need multiple resources. Also
I don't see what a user is supposed to do with this information, or an
IDE. Knowing the total number of watchpoint registers on the target, and
knowing how many Watchpoint Resources are currently in use, is helpful.
Knowing how many Watchpoint Resources
a single user-specified watchpoint needed to be implemented is useful.
But knowing which registers were used is an implementation detail and
not available until we hit the watchpoint when using gdb remote serial
protocol.
So given all that, I'm removing watchpoint hardware index numbers. I'm
changing the SB API to always return -1.
This adds a release note for all the SME support now in LLDB and a page
where I have documented the user experience (for want of a better term)
when using SVE and SME.
This includes things like which mode transitions can or cannot be
triggered from within LLDB. I hope this will serve to A: document what
I've implemented and B: be a user's guide to these extensions.
(though it is not a design document, read the commits and code for that
sort of detail)
Bridge network means that you can get to any port on the VM,
from the host, which is great. However it is quite involved to
setup in some cases, and I've certainly messed it up in the past.
An alternative is forwarding a block of ports and using some
hidden options to lldb-server to limit what it uses. This
commit documents that and the pitfall that the port list isn't shared.
The theory also works for Arm's FVP (which inspired me to write
this up) but since QEMU is the preferred option upstream, it goes
in that document.
Along the way I fixed a link to the QEMU page that used the URL
not a relative link to the document.
In the LDDB documentation you have the following sentence:
"The --format (which you can shorten to -f) option accepts a format name."
The link points to the wrong place.
I pointed it to the table that precedes the Type summary section.
Reviewed By: DavidSpickett
Differential Revision: https://reviews.llvm.org/D151668
This patch brings a fresh coat of paint to the LLDB website.
This uses the `furo` theme from the suggested theme list, adds some
changes to the css to make it use the full browser window width and
removes the table of contents since the theme generates it automatically.
This patch also rewrites the tables for "GDB to LLDB command map" to
convert them from raw HTML to native inlined code blocks.
To generate the website, make sure you install the theme first with
`pip install furo`, enable sphinx in the cmake invocation` then run
`ninja docs-lldb-html`
Discourse: https://discourse.llvm.org/t/rfc-revamping-lldbs-website
Differential Revision: https://reviews.llvm.org/D158323
Signed-off-by: Med Ismail Bennani <ismail@bennani.ma>
This patch reverts the lldb website revamp (eea8874) since the `furo` theme
that we use is not installed on the publisher bot. The prevents other
website from getting there documentation updated.
Signed-off-by: Med Ismail Bennani <ismail@bennani.ma>
This patch brings a fresh coat of paint to the LLDB website.
This uses the `furo` theme from the suggested theme list, adds some
changes to the css to make it use the full browser window width and
removes the table of contents since the theme generates it automatically.
This patch also rewrites the tables for "GDB to LLDB command map" to
convert them from raw HTML to native inlined code blocks.
To generate the website, make sure you install the theme first with
`pip install furo`, enable sphinx in the cmake invocation` then run
`ninja docs-lldb-html`
Discourse: https://discourse.llvm.org/t/rfc-revamping-lldbs-website
Differential Revision: https://reviews.llvm.org/D158323
Signed-off-by: Med Ismail Bennani <ismail@bennani.ma>
Feedback I hear regularly is that the LLDB website is hard to navigate.
This patch is an attempt to simplify things by breaking the website up
in 3 major areas: "Using LLDB", "Scripting LLDB" and "Developing LLDB".
- The majority of the "project" pages were eliminated. The projects
page was moved under "Developing LLDB". The releases page was
replaced with a link under "External links". The other pages (goals,
features and status) were pretty outdated and while they probably
made sense in the past, they don't feel all that relevant anymore
now that LLDB is an established debugger.
- "USE & EXTENSION" was renamed to "Using LLDB". Besides that, this
section remained mostly unchanged. The exception are the Python
pages which were moved under "Scripting LLDB".
- "Development" was renamed to "Developing LLDB" and now houses all the
resources for LLDB developers. The old "Design" section (which only
contained two pages) was moved back under here too.
Differential revision: https://reviews.llvm.org/D158023
I've gone through the GDB To LLDB Command Map and tried to improve it:
- Fix obvious typos (e.g. <cope> → <code>)
- Wrap code and program names in <code> tags
- Reword a couple parts where (IMHO) the phrasing could be a bit better
Differential revision: https://reviews.llvm.org/D28758
This change adds a `--recognizer-function` (`-R`) to `type summary add`
and `type synth add` that allows users to specify that the names in
the command are not type names but python function names.
It also adds an example to lldb/examples, and a section in the data
formatters documentation on how to use recognizer functions.
Differential Revision: https://reviews.llvm.org/D137000
The local ports for `platform connect` and `attach` were always random, this allows the user to configure them.
This is useful for debugging a truly remote android (when the android in question is connected to a remote server).
There is a lengthier discussion on github - https://github.com/llvm/llvm-project/issues/58114
Reviewed By: clayborg
Differential Revision: https://reviews.llvm.org/D136465
This is useful for answering the question "where am I?" and is surprisingly
difficult to figure out without just doing another step command.
Reviewed By: awarzynski
Differential Revision: https://reviews.llvm.org/D134873
I went over the output of the following mess of a command:
(ulimit -m 2000000; ulimit -v 2000000; git ls-files -z | parallel
--xargs -0 cat | aspell list --mode=none --ignore-case | grep -E
'^[A-Za-z][a-z]*$' | sort | uniq -c | sort -n | grep -vE '.{25}' |
aspell pipe -W3 | grep : | cut -d' ' -f2 | less)
and proceeded to spend a few days looking at it to find probable typos
and fixed a few hundred of them in all of the llvm project (note, the
ones I found are not anywhere near all of them, but it seems like a
good start).
Differential revision: https://reviews.llvm.org/D131122
This patch adds a new page to the LLDB documentation that documents,
among other things the -gmodules debug info format.
Differential Revision: https://reviews.llvm.org/D133519
As discusses offline with @jj10305, we are updating some naming used throughout the code, specially in the json schema
- traceBuffer -> iptTrace
- core -> cpu
Differential Revision: https://reviews.llvm.org/D127817
:q!
This diff is massive, but it's because it connects the client with lldb-server
and also ensures that the postmortem case works.
- Flatten the postmortem trace schema. The reason is that the schema has become quite complex due to the new multicore case, which defeats the original purpose of having a schema that could work for every trace plug-in. At this point, it's better that each trace plug-in defines it's own full schema. This means that the only common field is "type".
-- Because of this new approach, I merged the "common" trace load and saving functionalities into the IntelPT one. This simplified the code quite a bit. If we eventually implement another trace plug-in, we can see then what we could reuse.
-- The new schema, which is flattened, has now better comments and is parsed better. A change I did was to disallow hex addresses, because they are a bit error prone. I'm asking now to print the address in decimal.
-- Renamed "intel" to "GenuineIntel" in the schema because that's what you see in /proc/cpuinfo.
- Implemented reading the context switch trace data buffer. I had to do
some refactors to do that cleanly.
-- A major change that I did here was to simplify the perf_event circular buffer reading logic. It was too complex. Maybe the original Intel author had something different in mind.
- Implemented all the necessary bits to read trace.json files with per-core data.
- Implemented all the necessary bits to save to disk per-core trace session.
- Added a test that ensures that parsing and saving to disk works.
Differential Revision: https://reviews.llvm.org/D126015
Tested by building the docs-lldb-html target and
confirming the code-block renders properly with
the fix.
Patch by Michael Buch!
Differential Revision: https://reviews.llvm.org/D127437
This diff introduces a new symbol on-demand which skips
loading a module's debug info unless explicitly asked on
demand. This provides significant performance improvement
for application with dynamic linking mode which has large
number of modules.
The feature can be turned on with:
"settings set symbols.load-on-demand true"
The feature works by creating a new SymbolFileOnDemand class for
each module which wraps the actual SymbolFIle subclass as member
variable. By default, most virtual methods on SymbolFileOnDemand are
skipped so that it looks like there is no debug info for that module.
But once the module's debug info is explicitly requested to
be enabled (in the conditions mentioned below) SymbolFileOnDemand
will allow all methods to pass through and forward to the actual SymbolFile
which would hydrate module's debug info on-demand.
In an internal benchmark, we are seeing more than 95% improvement
for a 3000 modules application.
Currently we are providing several ways to on demand hydrate
a module's debug info:
* Source line breakpoint: matching in supported files
* Stack trace: resolving symbol context for an address
* Symbolic breakpoint: symbol table match guided promotion
* Global variable: symbol table match guided promotion
In all above situations the module's debug info will be on-demand
parsed and indexed.
Some follow-ups for this feature:
* Add a command that allows users to load debug info explicitly while using a
new or existing command when this feature is enabled
* Add settings for "never load any of these executables in Symbols On Demand"
that takes a list of globs
* Add settings for "always load the the debug info for executables in Symbols
On Demand" that takes a list of globs
* Add a new column in "image list" that shows up by default when Symbols On
Demand is enable to show the status for each shlib like "not enabled for
this", "debug info off" and "debug info on" (with a single character to
short string, not the ones I just typed)
Differential Revision: https://reviews.llvm.org/D121631