Include HLSL or_intrinsic, add codegen in CGBuiltin, and the
corresponding tests in or.hlsl. Additionally, incorporate
logical-operator-errors to handle both 'and' and 'or' semantic
diagnostics.
Translates `register(c#`) annotations on numeric constants in the global
scope to `HLSLResourceBindingAttr`. Applies to scalar, vector and array
constants.
Fixes#128964
All variable declarations in the global scope that are not resources,
static or empty are implicitly added to implicit constant buffer
`$Globals`. They are created in `hlsl_constant` address space and
collected in an implicit `HLSLBufferDecl` node that is added to the AST
at the end of the translation unit. Codegen is the same as for explicit
constant buffers.
Fixes#123801
This is a second attempt to implement this feature. The first attempt
had to be reverted because of memory leaks. The problem was adding a
`SmallVector` member on `HLSLBufferDecl` node to represent a list of
default buffer declarations. When this vector needed to grow, it
allocated memory that was never released, because all memory used by AST
nodes must be allocated by `ASTContext` allocator and is released all at
once. Destructors on AST nodes are never called.
It this change the list of default buffer declarations is collected in a
`SmallVector` instance on `SemaHLSL`. The `HLSLBufDecl` representing
`$Globals` is created at the end of the translation unit when the number
of declarations is known, and the list is copied into an array allocated
by the `ASTContext` allocator.
All variable declarations in the global scope that are not resources,
static or empty are implicitly added to implicit constant buffer
`$Globals`. They are created in `hlsl_constant` address space and
collected in an implicit `HLSLBufferDecl` node that is added to the AST
at the end of the translation unit. Codegen is the same as for explicit
constant buffers.
Fixes#123801
Translates `cbuffer` declaration blocks to `target("dx.CBuffer")` type. Creates global variables in `hlsl_constant` address space for all `cbuffer` constant and adds metadata describing which global constant belongs to which constant buffer. For explicit constant buffer layout information an explicit layout type `target("dx.Layout")` is used. This might change in the future.
The constant globals are temporary and will be removed in upcoming pass that will translate `load` instructions in the `hlsl_constant` address space to constant buffer load intrinsics calls off a CBV handle (#124630, #112992).
See [Constant buffer design
doc](https://github.com/llvm/wg-hlsl/pull/94) for more details.
Fixes#113514, #106596
This PR implements HLSL's initialization list behvaior as specified in
the draft language specifcation under
[*Decl.Init.Agg*](https://microsoft.github.io/hlsl-specs/specs/hlsl.html#Decl.Init.Agg).
This behavior is a bit unusual for C/C++ because intermediate braces in
initializer lists are ignored and a whole array of additional
conversions occur unintuitively to how initializaiton works in C.
The implementaiton in this PR generates a valid C/C++ initialization
list AST for the HLSL initializer so that there are no changes required
to Clang's CodeGen to support this. This design will also allow us to
use Clang's rewrite to convert HLSL initializers to valid C/C++
initializers that are equivalent. It does have the downside that it will
generate often redundant accesses during codegen. The IR optimizer is
extremely good at eliminating those so this will have no impact on the
final executable performance.
There is some opportunity for optimizing the initializer list generation
that we could consider in subsequent commits. One notable opportunity
would be to identify aggregate objects that occur in the same place in
both initializers and do not require converison, those aggregates could
be initialized as aggregates rather than fully scalarized.
Closes#56067
---------
Co-authored-by: Finn Plummer <50529406+inbelic@users.noreply.github.com>
Co-authored-by: Helena Kotas <hekotas@microsoft.com>
Co-authored-by: Justin Bogner <mail@justinbogner.com>
Implement HLSL Aggregate Splat casting that handles splatting for arrays
and structs, and vectors if splatting from a vec1.
Closes#100609 and Closes#100619
Depends on #118842
Updates layout struct to be `struct` with public fields instead of
`class` with private fields and chang the name prefix to `__cblayout_`.
Also adds Packed attribute to prevent struct padding and filters
additional types from the layout that were missed previously (arrays of
resources and groupshared declarations).
Implement HLSLElementwiseCast excluding support for splat cases
Do not support casting types that contain bitfields.
Partly closes#100609 and partly closes#100619
There functions are analyzing and collecting resource bindings and the
name should reflect that. The rename will make it clearer when we start
adding more functions to process resources.
``` - add clang builtin to Builtins.td
- link builtin in hlsl_intrinsics
- add codegen for spirv intrinsic and two directx intrinsics to retain
signedness information of the operands in CGBuiltin.cpp
- add semantic analysis in SemaHLSL.cpp
- add lowering of spirv intrinsic to spirv backend in
SPIRVInstructionSelector.cpp
- add lowering of directx intrinsics to WaveActiveOp dxil op in
DXIL.td
- add test cases to illustrate passespendent pr merges.
```
Resolves#99170
Introduces a new address space `hlsl_constant(2)` for constant buffer
declarations.
This address space is applied to declarations inside `cbuffer` block.
Later on, it will also be applied to `ConstantBuffer<T>` syntax and the
default `$Globals` constant buffer.
Clang codegen translates constant buffer declarations to global
variables and loads from `hlsl_constant(2)` address space. More work
coming soon will include addition of metadata that will map these
globals to individual constant buffers and enable their transformation
to appropriate constant buffer load intrinsics later on in an LLVM pass.
Fixes#123406
Creates layout struct for `cbuffer` in Sema which will contains only
declarations contributing to the constant buffer layout. Anything else
will be filtered out, such as static variables decls, struct and
function definitions, resources, or empty struct and zero-sized arrays.
If the constant buffer includes a struct that contains any of the above
undesirable declarations, a new version of this struct should be created
with these declarations filtered out as well.
The definition of buffer layout struct will be added to the
HLSLBufferDecl AST node as the last node. Any layout structs for
embedded structures will be added there as well.
Fixes#122553
``` - add clang builtin to Builtins.td
- link builtin in hlsl_intrinsics
- add codegen for spirv intrinsic and two directx intrinsics to retain
signedness information of the operands in CGBuiltin.cpp
- add semantic analysis in SemaHLSL.cpp
- add lowering of spirv intrinsic to spirv backend in
SPIRVInstructionSelector.cpp
- add lowering of directx intrinsics to WaveActiveOp dxil op in
DXIL.td
- add test cases to illustrate passespendent pr merges.
```
Resolves#70106
---------
Co-authored-by: Finn Plummer <canadienfinn@gmail.com>
Closes https://github.com/llvm/llvm-project/issues/99116
Implements `firstbitlow` by extracting common functionality from
`firstbithigh` into a shared function while also fixing a bug for an edge
case where `u64x3` and larger vectors will attempt to create vectors
larger than the SPRIV max of 4.
---------
Co-authored-by: Steven Perron <stevenperron@google.com>
## Changes
- Delete DirectX length intrinsic
- Delete HLSL length lang builtin
- Implement length algorithm entirely in the header.
## History
- In the past if an HLSL intrinsic lowered to either a spirv op code or
a DXIL opcode we represented it with intrinsics
## Why we are moving away?
- To make HLSL apis more portable the team decided that it makes sense
for some intrinsics to be defined only in the header.
- Since there tends to be more SPIRV opcodes than DXIL opcodes the plan
is to support SPIRV opcodes either with target specific builtins or via
pattern matching.
There will be more changes coming in to `SemaHLSL::ActOnFinishBuffer` so
it would be good to move the packoffset validation out to a separate
function. This change also unifies the units for cbuffer offset
calculations to bytes.
## Changes
- Delete DirectX length intrinsic
- Delete HLSL length lang builtin
- Implement length algorithm entirely in the header.
## History
- In the past if an HLSL intrinsic lowered to either a spirv op code or
a DXIL opcode we represented it with intrinsics
## Why we are moving away?
- To make HLSL apis more portable the team decided that it makes sense
for some intrinsics to be defined only in the header.
- Since there tends to be more SPIRV opcodes than DXIL opcodes the plan
is to support SPIRV opcodes either with target specific builtins or via
pattern matching.
Support HLSL SV_GroupThreadId attribute.
For `directx` target, translate it into `dx.thread.id.in.group` in clang
codeGen and lower `dx.thread.id.in.group` to `dx.op.threadIdInGroup` in
LLVM DirectX backend.
For `spir-v` target, translate it into `spv.thread.id.in.group` in clang
codeGen and lower `spv.thread.id.in.group` to a `LocalInvocationId`
builtin variable in LLVM SPIR-V backend.
Fixes: #70122
This introduces `__builtin_hlsl_resource_getpointer`, which lowers to
`llvm.dx.resource.getpointer` and is used to implement indexing into
resources.
This will only work through the backend for typed buffers at this point,
but the changes to structured buffers should be correct as far as the
frontend is concerned.
Note: We probably want this to return a reference in the HLSL device
address space, but for now we're just using address space 0. Creating a
device address space and updating this code can be done later as
necessary.
Fixes#95956
Introduces `__builtin_hlsl_buffer_update_counter` clang buildin that is
used to implement the `IncrementCounter` and `DecrementCounter` methods
on `RWStructuredBuffer` and `RasterizerOrderedStructuredBuffer` (see
Note).
The builtin is translated to LLVM intrisic `llvm.dx.bufferUpdateCounter`
or `llvm.spv.bufferUpdateCounter`.
Introduces `BuiltinTypeMethodBuilder` helper in `HLSLExternalSemaSource`
that enables adding methods to builtin types using builder pattern like
this:
```
BuiltinTypeMethodBuilder(Sema, RecordBuilder, "MethodName", ReturnType)
.addParam("param_name", Type, InOutModifier)
.callBuiltin("buildin_name", { BuiltinParams })
.finalizeMethod();
```
Fixes#113513
[First version](llvm/llvm-project#114148) of this PR was reverted
because of build break.
This patch fixes:
clang/lib/Sema/SemaHLSL.cpp:2225:32: error: absolute value function
'abs' given an argument of type 'int64_t' (aka 'long') but has
parameter of type 'int' which may cause truncation of value
[-Werror,-Wabsolute-value]
Introduces `__builtin_hlsl_buffer_update_counter` clang buildin that is
used to implement the `IncrementCounter` and `DecrementCounter` methods
on `RWStructuredBuffer` and `RasterizerOrderedStructuredBuffer` (see
Note).
The builtin is translated to LLVM intrisic `llvm.dx.bufferUpdateCounter`
or `llvm.spv.bufferUpdateCounter`.
Introduces `BuiltinTypeMethodBuilder` helper in `HLSLExternalSemaSource`
that enables adding methods to builtin types using builder pattern like
this:
```
BuiltinTypeMethodBuilder(Sema, RecordBuilder, "MethodName", ReturnType)
.addParam("param_name", Type, InOutModifier)
.callBuiltin("buildin_name", { BuiltinParams })
.finalizeMethod();
```
Fixes#113513
- define intrinsic as builtin in Builtins.td
- link intrinsic in hlsl_intrinsics.h
- add semantic analysis to SemaHLSL.cpp
- lower to `llvm` or a `dx` intrinsic when applicable in CGBuiltin.cpp
- define DXIL intrinsic in IntrinsicsDirectX.td
- add DXIL op and mapping in DXIL.td
- enable scalarization of intrinsic
- add basic sema checking to asdouble-errors.hlsl
Resolves#99081
This commit addresses several null pointer issues identified by static
analysis by replacing dyn_cast<> with cast<> and getAs<> with castAs<>
in various parts of the Clang codebase. The cast and castAs method is
used to ensure that the type is correctly cast, which helps prevent
potential null pointer dereferences.
Changes:
1. ASTContext.cpp:
Replaced dyn_cast with cast to ensure that the type is correctly cast to
AttributedType.
2. SemaFunctionEffects.cpp:
Replaced getAs with castAs to ensure that the type is correctly cast to
FunctionProtoType.
3. SemaHLSL.cpp:
Replaced getAs with castAs to ensure that the type is correctly cast to
VectorType.
Implements elementwise firstbithigh hlsl builtin.
Implements firstbituhigh intrinsic for spirv and directx, which handles
unsigned integers
Implements firstbitshigh intrinsic for spirv and directx, which handles
signed integers.
Fixes#113486Closes#99115
This PR implements a new type trait as a builtin,
__builtin_hlsl_is_typed_resource_element_compatible
This type traits verifies that the given input type is suitable as a
typed resource element type.
It checks that the given input type is homogeneous, has no more than 4
sub elements, does not exceed 16 bytes, and does not contain any arrays,
booleans, or enums.
Fixes an issue in https://github.com/llvm/llvm-project/pull/113730 that
needed to cause that PR to be reverted.
Fixes https://github.com/llvm/llvm-project/issues/113223
Reverts llvm/llvm-project#113730
Reverting because test compiler-rt default failed, with:
error: comparison of different enumeration types ('Kind' and
'clang::Type::TypeClass')
This PR implements a new type trait as a builtin,
`__builtin_hlsl_is_typed_resource_element_compatible`
This type traits verifies that the given input type is suitable as a
typed resource element type.
It checks that the given input type is homogeneous, has no more than 4
sub elements, does not exceed 16 bytes, and does not contain any arrays,
booleans, or enums.
Fixes#113223
Moves `IsIntangibleType` from SemaHLSL to Type class and renames it to
`isHLSLIntangibleType`. The existing `isHLSLIntangibleType` is renamed
to `isHLSLBuiltinIntangibleType` and updated to return true only for the
builtin `__hlsl_resource_t` type.
This change makes `isHLSLIntangibleType` functionality accessible
outside of Sema, for example from clang CodeGen.
Moves the existing `llvm_unreachable` statement to the bottom of the
function and changes the case statement to deliberately fall through to
it.
Build break was introduced by #111203
It was not caught by the builders as they use Visual Studio 2019,
whereas this warning only appears in 2022.
---------
Co-authored-by: Matheus Izvekov <mizvekov@gmail.com>
Adds `@_init_resource_bindings()` function to module initialization that
includes `handle.fromBinding` intrinsic calls for simple resource
declarations. Arrays of resources or resources inside user defined types
are not supported yet.
While this unblocks our progress on [Compile a runnable shader from
clang](https://github.com/llvm/wg-hlsl/issues/7) milestone, this is
probably not the way we would like to handle resource binding
initialization going forward. Ideally, it should be done via the
resource class constructors in order to support dynamic resource binding
or unbounded arrays if resources.
Depends on PRs #110327 and #111203.
Part 1 of #105076