If user specifies offload is disabled (e.g.,
OMP_TARGET_OFFLOAD=disable), disable library almost completely. This
reduces resources spent to a minimum and ensures all APIs behave as if
the only available device is the host device.
Currently some of the APIs behave as if there were devices avaible for
offload even when under OMP_TARGET_OFFLOAD=disable.
---------
Co-authored-by: Joseph Huber <huberjn@outlook.com>
This pull request is the second part of an ongoing effort to extends PGO
instrumentation to GPU device code and depends on #76587. This PR makes
the following changes:
- Introduces `__llvm_write_custom_profile` to PGO compiler-rt library.
This is an external function that can be used to write profiles with
custom data to target-specific files.
- Adds `__llvm_write_custom_profile` as weak symbol to libomptarget so
that it can write the collected data to a profraw file.
- Adds `PGODump` debug flag and only displays dump when the
aforementioned flag is set
Summary:
The previous offloading entry type did not fit the current use-cases
very well. This widens it and adds a version to prevent further
annoyances. It also includes the kind to better sort who's using it.
The first 64-bytes are reserved as zero so the OpenMP runtime can detect
the old format for binary compatibilitry.
Summary:
This patch is an NFC renaming to make using the offloading entry type
more portable between other targets. Right now this is just moving its
definition to LLVM so others can use it. Future work will rework the
struct layout.
Summary:
This patch adds an RPC interface that lives directly in the OpenMP
device runtime. This allows OpenMP to implement custom opcodes.
Currently this is only providing the host call interface, which is the
raw version of reverse offloading. Previously this lived in `libc/` as
an extension which is not the correct place.
The interface here uses a weak symbol for the RPC client by the same
name that the `libc` interface uses. This means that it will defer to
the libc one if both are present so we don't need to set up multiple
instances.
The presense of this symbol is what controls whether or not we set up
the RPC server. Because this is an external symbol it normally won't be
optimized out, so there's a special pass in OpenMPOpt that deletes this
symbol if it is unused during linking. That means at `O0` the RPC server
will always be present now, but will be removed trivially if it's not
used at O1 and higher.
Summary:
We can include `stdint.h` just fine as long as we don't allow it to find
system headers, passing `-nostdlibinc` and `-nogpuinc` suppresses these
extra paths so we will just use the clang resource headers for
`stdint.h` and `stddef.h`.
We had three `utils::` namespaces, all with different "meaning" (host,
device, hsa_utils). We should, when we can, keep "include/Shared"
accessible from host and device, thus RefCountTy has been moved to a
separate header. `hsa_utils` was introduced to make `utils::` less
overloaded. And common functionality was de-duplicated, e.g.,
`utils::advance` and `utils::advanceVoidPtr` -> `utils:advancePtr`. Type
punning now checks for the size of the result to make sure it matches
the source type.
No functional change was intended.
When we use the device, e.g., with an API that interacts with it, we
need to ensure the image is loaded and the constructors are executed.
Two tests are included to verify we 1) load images and run constructors
when needed, and 2) we do so lazily only if the device is actually used.
---------
Co-authored-by: Joseph Huber <huberjn@outlook.com>
Through the new `-foffload-via-llvm` flag, CUDA kernels can now be
lowered to the LLVM/Offload API. On the Clang side, this is simply done
by using the OpenMP offload toolchain and emitting calls to `llvm*`
functions to orchestrate the kernel launch rather than `cuda*`
functions. These `llvm*` functions are implemented on top of the
existing LLVM/Offload API.
As we are about to redefine the Offload API, this wil help us in the
design process as a second offload language.
We do not support any CUDA APIs yet, however, we could:
https://www.osti.gov/servlets/purl/1892137
For proper host execution we need to resurrect/rebase
https://tianshilei.me/wp-content/uploads/2021/12/llpp-2021.pdf
(which was designed for debugging).
```
❯❯❯ cat test.cu
extern "C" {
void *llvm_omp_target_alloc_shared(size_t Size, int DeviceNum);
void llvm_omp_target_free_shared(void *DevicePtr, int DeviceNum);
}
__global__ void square(int *A) { *A = 42; }
int main(int argc, char **argv) {
int DevNo = 0;
int *Ptr = reinterpret_cast<int *>(llvm_omp_target_alloc_shared(4, DevNo));
*Ptr = 7;
printf("Ptr %p, *Ptr %i\n", Ptr, *Ptr);
square<<<1, 1>>>(Ptr);
printf("Ptr %p, *Ptr %i\n", Ptr, *Ptr);
llvm_omp_target_free_shared(Ptr, DevNo);
}
❯❯❯ clang++ test.cu -O3 -o test123 -foffload-via-llvm --offload-arch=native
❯❯❯ llvm-objdump --offloading test123
test123: file format elf64-x86-64
OFFLOADING IMAGE [0]:
kind elf
arch gfx90a
triple amdgcn-amd-amdhsa
producer openmp
❯❯❯ LIBOMPTARGET_INFO=16 ./test123
Ptr 0x155448ac8000, *Ptr 7
Ptr 0x155448ac8000, *Ptr 42
```
Similar to (de)allocation traces, we can record kernel launch stack
traces and display them in case of an error. However, the AMD GPU plugin
signal handler, which is invoked on memroy faults, cannot pinpoint the
offending kernel. Insteade print `<NUM>`, set via
`OFFLOAD_TRACK_NUM_KERNEL_LAUNCH_TRACES=<NUM>`, many traces. The
recoding/record uses a ring buffer of fixed size (for now 8).
For `trap` errors, we print the actual kernel name, and trace if
recorded.
The `llvm-omp-device-info` tool is very handy, but broke due to the lazy
evaluation of devices. This repairs the functionality and adds a test.
The tool is also renamed into `llvm-offload-device-info` as `-omp-` is
going away.
We already used a flat array of kernel launch parameters for the AMD GPU
launch but now we also use this scheme for the NVIDIA GPU launch. The
only remaining/required use of the indirection is the host plugin (due
ot ffi). This allows to us simplify the use for non-OpenMP kernel
launch.
Summary:
Currently, we register images into a linear table according to the
logical OpenMP device identifier. We then initialize all of these images
as one block. This logic requires that images are compatible with *all*
devices instead of just the one that it can run on. This prevents us
from running on systems with heterogeneous devices (i.e. image 1 runs on
device 0 image 0 runs on device 1).
This patch reworks the logic by instead making the compatibility check a
per-device query. We then scan every device to see if it's compatible
and do it as they come.
This patch overhauls the `libomptarget` and plugin interface. Currently,
we define a C API and compile each plugin as a separate shared library.
Then, `libomptarget` loads these API functions and forwards its internal
calls to them. This was originally designed to allow multiple
implementations of a library to be live. However, since then no one has
used this functionality and it prevents us from using much nicer
interfaces. If the old behavior is desired it should instead be
implemented as a separate plugin.
This patch replaces the `PluginAdaptorTy` interface with the
`GenericPluginTy` that is used by the plugins. Each plugin exports a
`createPlugin_<name>` function that is used to get the specific
implementation. This code is now shared with `libomptarget`.
There are some notable improvements to this.
1. Massively improved lifetimes of life runtime objects
2. The plugins can use a C++ interface
3. Global state does not need to be duplicated for each plugin +
libomptarget
4. Easier to use and add features and improve error handling
5. Less function call overhead / Improved LTO performance.
Additional changes in this plugin are related to contending with the
fact that state is now shared. Initialization and deinitialization is
now handled correctly and in phase with the underlying runtime, allowing
us to actually know when something is getting deallocated.
Depends on https://github.com/llvm/llvm-project/pull/86971https://github.com/llvm/llvm-project/pull/86875https://github.com/llvm/llvm-project/pull/86868
This patch overhauls the `libomptarget` and plugin interface. Currently,
we define a C API and compile each plugin as a separate shared library.
Then, `libomptarget` loads these API functions and forwards its internal
calls to them. This was originally designed to allow multiple
implementations of a library to be live. However, since then no one has
used this functionality and it prevents us from using much nicer
interfaces. If the old behavior is desired it should instead be
implemented as a separate plugin.
This patch replaces the `PluginAdaptorTy` interface with the
`GenericPluginTy` that is used by the plugins. Each plugin exports a
`createPlugin_<name>` function that is used to get the specific
implementation. This code is now shared with `libomptarget`.
There are some notable improvements to this.
1. Massively improved lifetimes of life runtime objects
2. The plugins can use a C++ interface
3. Global state does not need to be duplicated for each plugin +
libomptarget
4. Easier to use and add features and improve error handling
5. Less function call overhead / Improved LTO performance.
Additional changes in this plugin are related to contending with the
fact that state is now shared. Initialization and deinitialization is
now handled correctly and in phase with the underlying runtime, allowing
us to actually know when something is getting deallocated.
Depends on https://github.com/llvm/llvm-project/pull/86971https://github.com/llvm/llvm-project/pull/86875https://github.com/llvm/llvm-project/pull/86868
Summary:
Previously we would build all of the plugins by default and then only
load some using the `LIBOMPTARGET_PLUGINS_TO_LOAD` variable. This patch
renamed this to `LIBOMPTARGET_PLUGINS_TO_BUILD` and changes whether or
not it will include the plugin in CMake.
Additionally this patch creates a new `Targets.def` file that allows us
to enumerate all of the enabled plugins. This is somewhat different from
the old method, and it's done this way for future use that will need to
be shared. This follows the same method that LLVM uses for its targets,
however it does require adding an extra include path.
Depends on https://github.com/llvm/llvm-project/pull/86868
In a nutshell, this moves our libomptarget code to populate the offload
subproject.
With this commit, users need to enable the new LLVM/Offload subproject
as a runtime in their cmake configuration.
No further changes are expected for downstream code.
Tests and other components still depend on OpenMP and have also not been
renamed. The results below are for a build in which OpenMP and Offload
are enabled runtimes. In addition to the pure `git mv`, we needed to
adjust some CMake files. Nothing is intended to change semantics.
```
ninja check-offload
```
Works with the X86 and AMDGPU offload tests
```
ninja check-openmp
```
Still works but doesn't build offload tests anymore.
```
ls install/lib
```
Shows all expected libraries, incl.
- `libomptarget.devicertl.a`
- `libomptarget-nvptx-sm_90.bc`
- `libomptarget.rtl.amdgpu.so` -> `libomptarget.rtl.amdgpu.so.18git`
- `libomptarget.so` -> `libomptarget.so.18git`
Fixes: https://github.com/llvm/llvm-project/issues/75124
---------
Co-authored-by: Saiyedul Islam <Saiyedul.Islam@amd.com>