Update the folder titles for targets in the monorepository that have not
seen taken care of for some time. These are the folders that targets are
organized in Visual Studio and XCode
(`set_property(TARGET <target> PROPERTY FOLDER "<title>")`)
when using the respective CMake's IDE generator.
* Ensure that every target is in a folder
* Use a folder hierarchy with each LLVM subproject as a top-level folder
* Use consistent folder names between subprojects
* When using target-creating functions from AddLLVM.cmake, automatically
deduce the folder. This reduces the number of
`set_property`/`set_target_property`, but are still necessary when
`add_custom_target`, `add_executable`, `add_library`, etc. are used. A
LLVM_SUBPROJECT_TITLE definition is used for that in each subproject's
root CMakeLists.txt.
Update the folder titles for targets in the monorepository that have not
seen taken care of for some time. These are the folders that targets are
organized in Visual Studio and XCode
(`set_property(TARGET <target> PROPERTY FOLDER "<title>")`)
when using the respective CMake's IDE generator.
* Ensure that every target is in a folder
* Use a folder hierarchy with each LLVM subproject as a top-level folder
* Use consistent folder names between subprojects
* When using target-creating functions from AddLLVM.cmake, automatically
deduce the folder. This reduces the number of
`set_property`/`set_target_property`, but are still necessary when
`add_custom_target`, `add_executable`, `add_library`, etc. are used. A
LLVM_SUBPROJECT_TITLE definition is used for that in each subproject's
root CMakeLists.txt.
Update the folder titles for targets in the monorepository that have not
seen taken care of for some time. These are the folders that targets are
organized in Visual Studio and XCode
(`set_property(TARGET <target> PROPERTY FOLDER "<title>")`)
when using the respective CMake's IDE generator.
* Ensure that every target is in a folder
* Use a folder hierarchy with each LLVM subproject as a top-level folder
* Use consistent folder names between subprojects
* When using target-creating functions from AddLLVM.cmake, automatically
deduce the folder. This reduces the number of
`set_property`/`set_target_property`, but are still necessary when
`add_custom_target`, `add_executable`, `add_library`, etc. are used. A
LLVM_SUBPROJECT_TITLE definition is used for that in each subproject's
root CMakeLists.txt.
Update the folder titles for targets in the monorepository that have not
seen taken care of for some time. These are the folders that targets are
organized in Visual Studio and XCode
(`set_property(TARGET <target> PROPERTY FOLDER "<title>")`)
when using the respective CMake's IDE generator.
* Ensure that every target is in a folder
* Use a folder hierarchy with each LLVM subproject as a top-level folder
* Use consistent folder names between subprojects
* When using target-creating functions from AddLLVM.cmake, automatically
deduce the folder. This reduces the number of
`set_property`/`set_target_property`, but are still necessary when
`add_custom_target`, `add_executable`, `add_library`, etc. are used. A
LLVM_SUBPROJECT_TITLE definition is used for that in each subproject's
root CMakeLists.txt.
Update the folder titles for targets in the monorepository that have not
seen taken care of for some time. These are the folders that targets are
organized in Visual Studio and XCode (`set_property(TARGET <target>
PROPERTY FOLDER "<title>")`) when using the respective CMake's IDE
generator.
* Ensure that every target is in a folder
* Use a folder hierarchy with each LLVM subproject as a top-level folder
* Use consistent folder names between subprojects
* When using target-creating functions from AddLLVM.cmake, automatically
deduce the folder. This reduces the number of
`set_property`/`set_target_property`, but are still necessary when
`add_custom_target`, `add_executable`, `add_library`, etc. are used. A
LLVM_SUBPROJECT_TITLE definition is used for that in each subproject's
root CMakeLists.txt.
Update the folder titles for targets in the monorepository that have not
seen taken care of for some time. These are the folders that targets are
organized in Visual Studio and XCode (`set_property(TARGET <target>
PROPERTY FOLDER "<title>")`) when using the respective CMake's IDE
generator.
* Ensure that every target is in a folder
* Use a folder hierarchy with each LLVM subproject as a top-level folder
* Use consistent folder names between subprojects
* When using target-creating functions from AddLLVM.cmake, automatically
deduce the folder. This reduces the number of
`set_property`/`set_target_property`, but are still necessary when
`add_custom_target`, `add_executable`, `add_library`, etc. are used. A
LLVM_SUBPROJECT_TITLE definition is used for that in each subproject's
root CMakeLists.txt.
Update the folder titles for targets in the monorepository that have not
seen taken care of for some time. These are the folders that targets are
organized in Visual Studio and XCode (`set_property(TARGET <target>
PROPERTY FOLDER "<title>")`) when using the respective CMake's IDE
generator.
* Ensure that every target is in a folder
* Use a folder hierarchy with each LLVM subproject as a top-level folder
* Use consistent folder names between subprojects
* When using target-creating functions from AddLLVM.cmake, automatically
deduce the folder. This reduces the number of
`set_property`/`set_target_property`, but are still necessary when
`add_custom_target`, `add_executable`, `add_library`, etc. are used. A
LLVM_SUBPROJECT_TITLE definition is used for that in each subproject's
root CMakeLists.txt.
The VALUE expansion might be compiled in the different ways, because of
string pooling which isn't always enabled/guaranteed. When building with
MSVC, previously I was seeing for example empty strings `""` pointing to
different addresses, thus the negative offsets below in the log.
Previous test log:
```
Note: Google Test filter = LEB128Test.DecodeInvalidULEB128
[==========] Running 1 test from 1 test suite.
[----------] Global test environment set-up.
[----------] 1 test from LEB128Test
[ RUN ] LEB128Test.DecodeInvalidULEB128
C:\src\git\llvm-project\llvm\unittests\Support\LEB128Test.cpp(167): error: Expected equality of these values:
0u
Which is: 0
Value - reinterpret_cast<const uint8_t *>("")
Which is: -5
C:\src\git\llvm-project\llvm\unittests\Support\LEB128Test.cpp(168): error: Expected equality of these values:
1u
Which is: 1
Value - reinterpret_cast<const uint8_t *>("\x80")
Which is: -167
C:\src\git\llvm-project\llvm\unittests\Support\LEB128Test.cpp(171): error: Expected equality of these values:
9u
Which is: 9
Value - reinterpret_cast<const uint8_t *>("\x80\x80\x80\x80\x80\x80\x80\x80\x80\x02")
Which is: -167
C:\src\git\llvm-project\llvm\unittests\Support\LEB128Test.cpp(172): error: Expected equality of these values:
10u
Which is: 10
Value - reinterpret_cast<const uint8_t *>("\x80\x80\x80\x80\x80\x80\x80\x80\x80\x80\x02")
Which is: -166
[ FAILED ] LEB128Test.DecodeInvalidULEB128 (2 ms)
[----------] 1 test from LEB128Test (2 ms total)
[----------] Global test environment tear-down
[==========] 1 test from 1 test suite ran. (4 ms total)
[ PASSED ] 0 tests.
[ FAILED ] 1 test, listed below:
[ FAILED ] LEB128Test.DecodeInvalidULEB128
1 FAILED TEST
```
Update the folder titles for targets in the monorepository that have not
seen taken care of for some time. These are the folders that targets are
organized in Visual Studio and XCode
(`set_property(TARGET <target> PROPERTY FOLDER "<title>")`)
when using the respective CMake's IDE generator.
* Ensure that every target is in a folder
* Use a folder hierarchy with each LLVM subproject as a top-level folder
* Use consistent folder names between subprojects
* When using target-creating functions from AddLLVM.cmake, automatically
deduce the folder. This reduces the number of
`set_property`/`set_target_property`, but are still necessary when
`add_custom_target`, `add_executable`, `add_library`, etc. are used. A
LLVM_SUBPROJECT_TITLE definition is used for that in each subproject's
root CMakeLists.txt.
* allow configuration for the target specific compiler flags.
* allow lld linker for all linker outputs: shared, module and exe.
* allow configuration of libc++ ABI version.
* set MSVC runtime library to MultiThreadedDLL/MultiThreadedDebugDLL on
Windows build hosts.
* install UCRT libraries on Windows build hosts
This commit adds the /Zc:\_\_STDC\_\_ argument from MSVC, which defines
\_\_STDC_\_.
This means, alongside stronger feature parity with MSVC, that things
that rely on \_\_STDC\_\_, such as autoconf, can work.
Link to MSVC documentation of this flag:
https://learn.microsoft.com/en-us/cpp/build/reference/zc-stdc?view=msvc-170
https://github.com/llvm/llvm-project/pull/76669 taught SimplifyCFG to
handle switches when `default` has only one case. When the `switch`'s
condition is wider than 64 bit, the current implementation can calculate
the wrong default value. This PR skips cases where the condition is too
wide.
(cherry picked from commit 39bb790b906f4921a5d9fc09e856abe53ae7a320)
The transform updates all users of inductions to work based on EVL,
instead
of the VF directly. At the moment, widened inductions cannot be updated,
so
bail out if the plan contains any.
This patch introduces a check before applying EVL transform. If any
recipes in loop rely on RuntimeVF, the plan is discarded.
This reverts commit 098c6dfa8157681699a71fce9e3d94515e66311f.
This reverts commit 8c718a3a91df4ab68dc3f1ca3887ea730c9aed84.
This reverts commit 4fb02de9d490d0773441aa30124bb4d1272230d3.
From looking at the rest of code and from my own understanding, the
driver mode is supposed to be independent of MSVC compatibility when the
target triple is `*-windows-msvc`.
Therefore strict aliasing should be disabled by default when the target
triple is `*-windows-msvc` so code assuming MSVC behaves as expected
when compiled with Clang.
Simplify mutually exclusive sanity checks in analyzeIndirectBranch,
where an UNKNOWN IndirectBranchType is to be returned. Reduces confusion
and code duplication when adding a new IndirectBranchType (to be added
in #91667).
Test Plan: NFC
As we have debuginfod as symbol locator available in lldb now, we want
to make full use of it.
In case of post mortem debugging, we don't always have the main
executable available.
However, the .note.gnu.build-id of the main executable(some other
modules too), should be available in the core file, as those binaries
are loaded in memory and dumped in the core file.
We try to iterate through the NT_FILE entries, read and store the gnu
build id if possible. This will be very useful as this id is the unique
key which is needed for querying the debuginfod server.
Test:
Build and run lldb. Breakpoint set to
https://github.com/llvm/llvm-project/blob/main/lldb/source/Plugins/SymbolLocator/Debuginfod/SymbolLocatorDebuginfod.cpp#L147
Verified after this commit, module_uuid is the correct gnu build id of
the main executable which caused the crash(first in the NT_FILE entry)
Previous PR: https://github.com/llvm/llvm-project/pull/92078 was
mistakenly merged. This PR is re-opening the commit.
We only know it expands to a 2 instruction sequence, not necessarily
a sign extended sequence.
Happened to notice while I was looking at naming for the proposed
rematerializable LUI+ADDI for addresses.
https://github.com/llvm/llvm-project/pull/93106 introduced some
necessary fixes to module file generation, but has also caused a
regression. The module file output can include bogus attempts to
USE-associate symbols local to derived type scopes, like components and
bindings. Fix, and extend a test.
Previously, since response (.rsp) files weren't expanded at the very
beginning of clang-scan-deps, we only parsed the command-line as
provided in the Clang .cdb file. Unfortunately, when using Unreal
Engine, arguments are always generated in a .rsp file (ie.
`/path/to/clang-cl.exe @/path/to/filename_args.rsp`).
After this patch, `/Fo` can be parsed and added to the final
command-line. Without this option, the make targets that are emitted are
made up from the input file name alone. We have some cases where the
same input in the project generates several output files, so we end up
with duplicate make targets in the scan-deps emitted dependency file.
We compute BF hashes in `YAMLProfileReader::readProfile` when first
matching profile functions with binary functions, and second time in
`YAMLProfileReader::parseFunctionProfile` during the profile assignment
(we need to do that to account for LTO private functions with
mismatching suffix).
Avoid recomputing the hash if it's been set.
Remove this test since it is marked as XFAIL and has some
non-deterministic behaviour which causes it to spuriously pass on
out-of-tree builds.
Capturing this in https://github.com/llvm/llvm-project/issues/93342 to
make a proper fix and a test later.
Even as the NPM has been in use by Polly for a while now, the majority
of the tests continue using the LPM passes. This patch ports the tests
to use the NPM passes (for example, by replacing a flag such as
-polly-detect with -passes=polly-detect following the NPM syntax for
specifying passes) with some exceptions for some missing features in the
new passes.
Relanding #90632.
Introduced in #78041, originally reported as #79957 and fixed partially
in #80050.
`OpaqueValueExpr` used with `TemplateArgument::StructuralValue` has no
corresponding source expression.
A test case with subobject-referring NTTP added.
The profile density feature(the amount of samples in the profile
relative to the program size) is used to identify insufficient sample
issue and provide hints for user to increase sample count. A low-density
profile can be inaccurate due to statistical noise, which can hurt FDO
performance.
This change introduces two improvements to the current density work.
1. The density calculation/definition is changed. Previously, the
density of a profile was calculated as the minimum density for all warm
functions (a function was considered warm if its total samples were
within the top N percent of the profile). However, there is a problem
that a high total sample profile can have a very low density, which
makes the density value unstable.
- Instead, we want to find a density number such that if a function's
density is below this value, it is considered low-density function. We
consider the whole profile is bad if a group of low-density functions
have the sum of samples that exceeds N percent cut-off of the total
samples.
- In implementation, we sort the function profiles by density, iterate
them in descending order and keep accumulating the body samples until
the sum exceeds the (100% - N) percentage of the total_samples, the
profile-density is the last(minimum) function-density of processed
functions. We introduce the a flag(`--profile-density-threshold`) for
this percentage threshold.
2. The density is now calculated based on final(compiler used) profiles
instead of merged context-less profiles.
On RISC-V, there are a few ways to control whether the
PostMachineScheduler is enabled. If `-enable-post-misched` is passed or
passed with a value of true, then the PostMachineScheduler is enabled.
If it is passed with a value of false then the PostMachineScheduler is
disabled. If the option is not passed at all, then
`RISCVSubtarget::enablePostRAMachineScheduler` decides whether the pass
should be enabled or not. `TargetSubtargetInfo::enablePostRAScheduler`
and `TargetSubtargetInfo::enablePostRAMachineScheduler` who check the
SchedModel value are not called by RISC-V backend.
`RISCVSubtarget::enablePostRAMachineScheduler` currently checks if the
active scheduler model sets `PostRAScheduler`. If it is set to true by
the scheduler model, then the pass is enabled. If it is not set to true
by the scheduler model, then the value of `UsePostRAScheduler` subtarget
feature is used.
I argue that the RISC-V backend should not use `PostRAScheduler` field
of the scheduler model to control whether the PostMachineScheduler is
enabled for the following reasons:
1. No other targets use this value to control whether
PostMachineScheduler is enabled. They only use it to check whether the
legacy PostRASchedulerList scheduler is enabled.
2. We can add the `UsePostRAScheduler` feature to the processor
definition in RISCVProcessors.td to tie a processor to whether the pass
should be enabled by default. This makes the feature and the sched model
field redundant.
3. Since these options are redundant, we should prefer the feature,
since we can set `+` and `-` on the feature, but the value of the
scheduler cannot be controlled on the command line.
4. Keeping both options allows us to set the feature and the scheduler
model value to conflicting values. Although the scheduler model value
will win out, it feels awkward to allow it.
The terminfo dependency introduces a significant nonhermeticity into the
build. It doesn't respect `--no-undefined-version` meaning that it's not
a dependency that can be built with Clang 17+. This forces maintainers
of source-based distributions to implement patches or ignore linker
errors.
Remove it to reduce the closure size and improve portability of
LLVM-based tools. Users can still use command line arguments to toggle
color support expliticly.
Fixes#75490Closes#53294#23355