//===- Thunks.cpp --------------------------------------------------------===// // // The LLVM Linker // // This file is distributed under the University of Illinois Open Source // License. See LICENSE.TXT for details. // //===---------------------------------------------------------------------===// // // This file contains both the Target independent and Target specific Thunk // classes // // A Thunk Object represents a single Thunk that will be written to an // InputSection when the InputSection contents are written. The InputSection // maintains a list of Thunks that it owns. //===---------------------------------------------------------------------===// #include "Thunks.h" #include "Error.h" #include "InputFiles.h" #include "InputSection.h" #include "OutputSections.h" #include "Symbols.h" #include "Target.h" #include "llvm/Support/Allocator.h" #include "llvm/Object/ELF.h" #include "llvm/Support/ELF.h" #include "llvm/Support/Endian.h" using namespace llvm; using namespace llvm::object; using namespace llvm::support::endian; using namespace llvm::ELF; namespace lld { namespace elf { template Thunk::~Thunk() {} template Thunk::Thunk(const SymbolBody &D, const InputSection &O) : Destination(D), Owner(O), Offset(O.getThunkOff() + O.getThunksSize()) {} template typename ELFT::uint Thunk::getVA() const { return Owner.OutSec->getVA() + Owner.OutSecOff + Offset; } // ARM Target Thunks template static uint64_t getARMThunkDestVA(const SymbolBody &S) { return S.isInPlt() ? S.getPltVA() : S.getVA(); } // Specific ARM Thunk implementations. The naming convention is: // Source State, TargetState, Target Requirement, ABS or PI, Range namespace { template class ARMToThumbV7ABSLongThunk final : public Thunk { public: uint32_t size() const override { return 12; } void writeTo(uint8_t *Buf) const override { const uint8_t ATData[] = { 0x00, 0xc0, 0x00, 0xe3, // movw ip,:lower16:S 0x00, 0xc0, 0x40, 0xe3, // movt ip,:upper16:S 0x1c, 0xff, 0x2f, 0xe1, // bx ip }; uint64_t S = getARMThunkDestVA(this->Destination); memcpy(Buf, ATData, sizeof(ATData)); Target->relocateOne(Buf, R_ARM_MOVW_ABS_NC, S); Target->relocateOne(Buf + 4, R_ARM_MOVT_ABS, S); } ARMToThumbV7ABSLongThunk(const SymbolBody &Destination, const InputSection &Owner) : Thunk(Destination, Owner) {} }; template class ARMToThumbV7PILongThunk final : public Thunk { public: uint32_t size() const override { return 16; } void writeTo(uint8_t *Buf) const override { const uint8_t ATData[] = { 0xf0, 0xcf, 0x0f, 0xe3, // P: movw ip,:lower16:S - (P + (L1-P) +8) 0x00, 0xc0, 0x40, 0xe3, // movt ip,:upper16:S - (P + (L1-P+4) +8) 0x0f, 0xc0, 0x8c, 0xe0, // L1: add ip, ip, pc 0x1c, 0xff, 0x2f, 0xe1, // bx r12 }; uint64_t S = getARMThunkDestVA(this->Destination); uint64_t P = this->getVA(); memcpy(Buf, ATData, sizeof(ATData)); Target->relocateOne(Buf, R_ARM_MOVW_PREL_NC, S - P - 16); Target->relocateOne(Buf + 4, R_ARM_MOVT_PREL, S - P - 12); } ARMToThumbV7PILongThunk(const SymbolBody &Destination, const InputSection &Owner) : Thunk(Destination, Owner) {} }; template class ThumbToARMV7ABSLongThunk final : public Thunk { public: uint32_t size() const override { return 10; } void writeTo(uint8_t *Buf) const override { const uint8_t TAData[] = { 0x40, 0xf2, 0x00, 0x0c, // movw ip, :lower16:S 0xc0, 0xf2, 0x00, 0x0c, // movt ip, :upper16:S 0x60, 0x47, // bx ip }; uint64_t S = getARMThunkDestVA(this->Destination); memcpy(Buf, TAData, sizeof(TAData)); Target->relocateOne(Buf, R_ARM_THM_MOVW_ABS_NC, S); Target->relocateOne(Buf + 4, R_ARM_THM_MOVT_ABS, S); } ThumbToARMV7ABSLongThunk(const SymbolBody &Destination, const InputSection &Owner) : Thunk(Destination, Owner) {} }; template class ThumbToARMV7PILongThunk final : public Thunk { public: uint32_t size() const override { return 12; } void writeTo(uint8_t *Buf) const override { const uint8_t TAData[] = { 0x4f, 0xf6, 0xf4, 0x7c, // P: movw ip,:lower16:S - (P + (L1-P) + 4) 0xc0, 0xf2, 0x00, 0x0c, // movt ip,:upper16:S - (P + (L1-P+4) + 4) 0xfc, 0x44, // L1: add r12, pc 0x60, 0x47, // bx r12 }; uint64_t S = getARMThunkDestVA(this->Destination); uint64_t P = this->getVA(); memcpy(Buf, TAData, sizeof(TAData)); Target->relocateOne(Buf, R_ARM_THM_MOVW_PREL_NC, S - P - 12); Target->relocateOne(Buf + 4, R_ARM_THM_MOVT_PREL, S - P - 8); } ThumbToARMV7PILongThunk(const SymbolBody &Destination, const InputSection &Owner) : Thunk(Destination, Owner) {} }; // Mips Thunks // Only the MIPS LA25 Thunk is supported, the implementation is delegated // to the MipsTargetInfo class in Target.cpp template class MipsThunk : public Thunk { public: MipsThunk(const SymbolBody &Destination, const InputSection &Owner); uint32_t size() const override; void writeTo(uint8_t *Buf) const override; }; template MipsThunk::MipsThunk(const SymbolBody &Destination, const InputSection &Owner) : Thunk(Destination, Owner) {} template uint32_t MipsThunk::size() const { return 16; } template void MipsThunk::writeTo(uint8_t *Buf) const { const SymbolBody &D = this->Destination; uint64_t S = D.getVA(); Target->writeThunk(Buf, S); } } // Creates a thunk for Thumb-ARM interworking. template static Thunk *createThunkArm(uint32_t Reloc, SymbolBody &S, InputSection &IS) { bool NeedsPI = Config->Pic || Config->Pie || Config->Shared; BumpPtrAllocator &Alloc = IS.getFile()->Alloc; // ARM relocations need ARM to Thumb interworking Thunks. // Thumb relocations need Thumb to ARM relocations. // Use position independent Thunks if we require position independent code. switch (Reloc) { case R_ARM_PC24: case R_ARM_PLT32: case R_ARM_JUMP24: if (NeedsPI) return new (Alloc) ARMToThumbV7PILongThunk(S, IS); return new (Alloc) ARMToThumbV7ABSLongThunk(S, IS); case R_ARM_THM_JUMP19: case R_ARM_THM_JUMP24: if (NeedsPI) return new (Alloc) ThumbToARMV7PILongThunk(S, IS); return new (Alloc) ThumbToARMV7ABSLongThunk(S, IS); } fatal("unrecognized relocation type"); } template static void addThunkARM(uint32_t Reloc, SymbolBody &S, InputSection &IS) { // Only one Thunk supported per symbol. if (S.hasThunk()) return; // ARM Thunks are added to the same InputSection as the relocation. This // isn't strictly necessary but it makes it more likely that a limited range // branch can reach the Thunk, and it makes Thunks to the PLT section easier Thunk *T = createThunkArm(Reloc, S, IS); IS.addThunk(T); if (auto *Sym = dyn_cast>(&S)) Sym->ThunkData = T; else if (auto *Sym = dyn_cast>(&S)) Sym->ThunkData = T; else fatal("symbol not DefinedRegular or Shared"); } template static void addThunkMips(uint32_t RelocType, SymbolBody &S, InputSection &IS) { // Only one Thunk supported per symbol. if (S.hasThunk()) return; // Mips Thunks are added to the InputSection defining S. auto *R = cast>(&S); auto *Sec = cast>(R->Section); auto *T = new (IS.getFile()->Alloc) MipsThunk(S, *Sec); Sec->addThunk(T); R->ThunkData = T; } template void addThunk(uint32_t RelocType, SymbolBody &S, InputSection &IS) { if (Config->EMachine == EM_ARM) addThunkARM(RelocType, S, IS); else if (Config->EMachine == EM_MIPS) addThunkMips(RelocType, S, IS); else llvm_unreachable("add Thunk only supported for ARM and Mips"); } template void addThunk(uint32_t, SymbolBody &, InputSection &); template void addThunk(uint32_t, SymbolBody &, InputSection &); template void addThunk(uint32_t, SymbolBody &, InputSection &); template void addThunk(uint32_t, SymbolBody &, InputSection &); template uint32_t Thunk::getVA() const; template uint32_t Thunk::getVA() const; template uint64_t Thunk::getVA() const; template uint64_t Thunk::getVA() const; } // namespace elf } // namespace lld