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This may be a breaking change for consumers if they're trying to detect if code is C or C++, since it'll start using new codes that they may not be ready to recognize, in which case they may fall back to non-C handling. This caused regressions due to PS4 having a different default for C language version than other targets. Those tests were adapted to be relaxed about which C version is used. This reapplies commit 3c312e48f325c1b1ee11404ee6cfa08ee00037b0 Which was reverted by commit 6ab6085c77ef9bcdabf842342f63fba4291791a4. Differential Revision: https://reviews.llvm.org/D138597
35 lines
2.2 KiB
C++
35 lines
2.2 KiB
C++
// RUN: %clang_cc1 -dwarf-version=5 -emit-llvm -triple %itanium_abi_triple %s -o - \
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// RUN: -x c++ -std=c++14 -O0 -disable-llvm-passes -debug-info-kind=limited \
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// RUN: | FileCheck --check-prefix=CHECK-CPP14 %s
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// RUN: %clang_cc1 -dwarf-version=3 -emit-llvm -triple %itanium_abi_triple %s -o - \
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// RUN: -x c++ -std=c++14 -O0 -disable-llvm-passes -debug-info-kind=limited \
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// RUN: | FileCheck --check-prefix=CHECK-CPP14 %s
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// RUN: %clang_cc1 -dwarf-version=3 -emit-llvm -triple %itanium_abi_triple %s -o - \
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// RUN: -x c++ -std=c++17 -O0 -disable-llvm-passes -debug-info-kind=limited \
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// RUN: | FileCheck --check-prefix=CHECK-CPP17 %s
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// RUN: %clang_cc1 -dwarf-version=3 -emit-llvm -triple %itanium_abi_triple %s -o - \
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// RUN: -x c++ -std=c++20 -O0 -disable-llvm-passes -debug-info-kind=limited \
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// RUN: | FileCheck --check-prefix=CHECK-CPP20 %s
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// RUN: %clang_cc1 -dwarf-version=3 -gstrict-dwarf -emit-llvm -triple %itanium_abi_triple %s -o - \
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// RUN: -x c++ -std=c++14 -O0 -disable-llvm-passes -debug-info-kind=limited | FileCheck %s
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// RUN: %clang_cc1 -dwarf-version=5 -gstrict-dwarf -emit-llvm -triple %itanium_abi_triple %s -o - \
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// RUN: -x c++ -std=c++14 -O0 -disable-llvm-passes -debug-info-kind=limited \
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// RUN: | FileCheck --check-prefix=CHECK-CPP14 %s
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int main() {
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return 0;
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}
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// Update these tests once support for DW_LANG_C_plus_plus_17/20 is added - it's
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// a complicated tradeoff. The language codes are already published/blessed by
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// the DWARF committee, but haven't been released in a published standard yet,
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// so consumers might not be ready for these codes & could regress functionality
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// (because they wouldn't be able to identify that the language was C++). The
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// DWARFv6 language encoding, separating language from language version, would
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// remove this problem/not require new codes for new language versions and make
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// it possible to identify the base language irrespective of the version.
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// CHECK-CPP14: distinct !DICompileUnit(language: DW_LANG_C_plus_plus_14,
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// CHECK-CPP17: distinct !DICompileUnit(language: DW_LANG_C_plus_plus_14,
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// CHECK-CPP20: distinct !DICompileUnit(language: DW_LANG_C_plus_plus_14,
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// CHECK: distinct !DICompileUnit(language: DW_LANG_C_plus_plus,
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