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The backend restores the stack pointer after recovering from an exception. This is similar to r245879, but it doesn't try to use the normal cleanup mechanism, so hopefully it won't cause the same breakage. llvm-svn: 249640
179 lines
5.5 KiB
C++
179 lines
5.5 KiB
C++
//===----- CGCall.h - Encapsulate calling convention details ----*- C++ -*-===//
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//
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// The LLVM Compiler Infrastructure
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//
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// This file is distributed under the University of Illinois Open Source
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// License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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//
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// These classes wrap the information about a call or function
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// definition used to handle ABI compliancy.
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//
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//===----------------------------------------------------------------------===//
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#ifndef LLVM_CLANG_LIB_CODEGEN_CGCALL_H
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#define LLVM_CLANG_LIB_CODEGEN_CGCALL_H
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#include "CGValue.h"
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#include "EHScopeStack.h"
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#include "clang/AST/CanonicalType.h"
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#include "clang/AST/Type.h"
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#include "llvm/ADT/FoldingSet.h"
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#include "llvm/IR/Value.h"
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// FIXME: Restructure so we don't have to expose so much stuff.
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#include "ABIInfo.h"
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namespace llvm {
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class AttributeSet;
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class Function;
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class Type;
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class Value;
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}
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namespace clang {
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class ASTContext;
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class Decl;
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class FunctionDecl;
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class ObjCMethodDecl;
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class VarDecl;
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namespace CodeGen {
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typedef SmallVector<llvm::AttributeSet, 8> AttributeListType;
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struct CallArg {
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RValue RV;
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QualType Ty;
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bool NeedsCopy;
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CallArg(RValue rv, QualType ty, bool needscopy)
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: RV(rv), Ty(ty), NeedsCopy(needscopy)
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{ }
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};
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/// CallArgList - Type for representing both the value and type of
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/// arguments in a call.
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class CallArgList :
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public SmallVector<CallArg, 16> {
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public:
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CallArgList() : StackBase(nullptr) {}
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struct Writeback {
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/// The original argument. Note that the argument l-value
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/// is potentially null.
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LValue Source;
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/// The temporary alloca.
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Address Temporary;
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/// A value to "use" after the writeback, or null.
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llvm::Value *ToUse;
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};
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struct CallArgCleanup {
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EHScopeStack::stable_iterator Cleanup;
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/// The "is active" insertion point. This instruction is temporary and
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/// will be removed after insertion.
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llvm::Instruction *IsActiveIP;
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};
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void add(RValue rvalue, QualType type, bool needscopy = false) {
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push_back(CallArg(rvalue, type, needscopy));
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}
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void addFrom(const CallArgList &other) {
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insert(end(), other.begin(), other.end());
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Writebacks.insert(Writebacks.end(),
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other.Writebacks.begin(), other.Writebacks.end());
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}
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void addWriteback(LValue srcLV, Address temporary,
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llvm::Value *toUse) {
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Writeback writeback = { srcLV, temporary, toUse };
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Writebacks.push_back(writeback);
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}
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bool hasWritebacks() const { return !Writebacks.empty(); }
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typedef llvm::iterator_range<SmallVectorImpl<Writeback>::const_iterator>
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writeback_const_range;
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writeback_const_range writebacks() const {
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return writeback_const_range(Writebacks.begin(), Writebacks.end());
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}
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void addArgCleanupDeactivation(EHScopeStack::stable_iterator Cleanup,
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llvm::Instruction *IsActiveIP) {
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CallArgCleanup ArgCleanup;
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ArgCleanup.Cleanup = Cleanup;
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ArgCleanup.IsActiveIP = IsActiveIP;
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CleanupsToDeactivate.push_back(ArgCleanup);
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}
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ArrayRef<CallArgCleanup> getCleanupsToDeactivate() const {
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return CleanupsToDeactivate;
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}
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void allocateArgumentMemory(CodeGenFunction &CGF);
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llvm::Instruction *getStackBase() const { return StackBase; }
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void freeArgumentMemory(CodeGenFunction &CGF) const;
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/// \brief Returns if we're using an inalloca struct to pass arguments in
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/// memory.
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bool isUsingInAlloca() const { return StackBase; }
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private:
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SmallVector<Writeback, 1> Writebacks;
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/// Deactivate these cleanups immediately before making the call. This
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/// is used to cleanup objects that are owned by the callee once the call
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/// occurs.
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SmallVector<CallArgCleanup, 1> CleanupsToDeactivate;
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/// The stacksave call. It dominates all of the argument evaluation.
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llvm::CallInst *StackBase;
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/// The iterator pointing to the stack restore cleanup. We manually run and
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/// deactivate this cleanup after the call in the unexceptional case because
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/// it doesn't run in the normal order.
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EHScopeStack::stable_iterator StackCleanup;
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};
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/// FunctionArgList - Type for representing both the decl and type
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/// of parameters to a function. The decl must be either a
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/// ParmVarDecl or ImplicitParamDecl.
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class FunctionArgList : public SmallVector<const VarDecl*, 16> {
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};
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/// ReturnValueSlot - Contains the address where the return value of a
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/// function can be stored, and whether the address is volatile or not.
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class ReturnValueSlot {
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llvm::PointerIntPair<llvm::Value *, 2, unsigned int> Value;
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CharUnits Alignment;
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// Return value slot flags
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enum Flags {
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IS_VOLATILE = 0x1,
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IS_UNUSED = 0x2,
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};
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public:
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ReturnValueSlot() {}
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ReturnValueSlot(Address Addr, bool IsVolatile, bool IsUnused = false)
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: Value(Addr.isValid() ? Addr.getPointer() : nullptr,
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(IsVolatile ? IS_VOLATILE : 0) | (IsUnused ? IS_UNUSED : 0)),
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Alignment(Addr.isValid() ? Addr.getAlignment() : CharUnits::Zero()) {}
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bool isNull() const { return !getValue().isValid(); }
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bool isVolatile() const { return Value.getInt() & IS_VOLATILE; }
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Address getValue() const { return Address(Value.getPointer(), Alignment); }
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bool isUnused() const { return Value.getInt() & IS_UNUSED; }
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};
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} // end namespace CodeGen
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} // end namespace clang
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#endif
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