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event. Modified the ProcessInfo structure to contain all process arguments. Using the new function calls on MacOSX allows us to see the full process name, not just the first 16 characters. Added a new platform command: "platform process info <pid> [<pid> <pid> ...]" that can be used to get detailed information for a process including all arguments, user and group info and more. llvm-svn: 128694
438 lines
14 KiB
C++
438 lines
14 KiB
C++
//===-- Communication.cpp ---------------------------------------*- C++ -*-===//
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//
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// The LLVM Compiler Infrastructure
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//
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// This file is distributed under the University of Illinois Open Source
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// License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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// C Includes
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// C++ Includes
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// Other libraries and framework includes
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// Project includes
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#include "lldb/lldb-private-log.h"
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#include "lldb/Core/Communication.h"
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#include "lldb/Core/Connection.h"
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#include "lldb/Core/Log.h"
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#include "lldb/Core/Timer.h"
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#include "lldb/Core/Event.h"
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#include "lldb/Host/Host.h"
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#include <string.h>
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using namespace lldb;
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using namespace lldb_private;
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//----------------------------------------------------------------------
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// Constructor
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//----------------------------------------------------------------------
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Communication::Communication(const char *name) :
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Broadcaster (name),
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m_connection_sp (),
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m_read_thread (LLDB_INVALID_HOST_THREAD),
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m_read_thread_enabled (false),
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m_bytes(),
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m_bytes_mutex (Mutex::eMutexTypeRecursive),
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m_write_mutex (Mutex::eMutexTypeNormal),
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m_callback (NULL),
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m_callback_baton (NULL),
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m_close_on_eof (true)
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{
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lldb_private::LogIfAnyCategoriesSet (LIBLLDB_LOG_OBJECT | LIBLLDB_LOG_COMMUNICATION,
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"%p Communication::Communication (name = %s)",
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this, name);
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SetEventName (eBroadcastBitDisconnected, "disconnected");
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SetEventName (eBroadcastBitReadThreadGotBytes, "got bytes");
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SetEventName (eBroadcastBitReadThreadDidExit, "read thread did exit");
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SetEventName (eBroadcastBitReadThreadShouldExit, "read thread should exit");
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SetEventName (eBroadcastBitPacketAvailable, "packet available");
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}
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//----------------------------------------------------------------------
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// Destructor
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//----------------------------------------------------------------------
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Communication::~Communication()
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{
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lldb_private::LogIfAnyCategoriesSet (LIBLLDB_LOG_OBJECT | LIBLLDB_LOG_COMMUNICATION,
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"%p Communication::~Communication (name = %s)",
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this, m_broadcaster_name.AsCString(""));
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Clear();
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}
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void
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Communication::Clear()
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{
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StopReadThread (NULL);
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Disconnect (NULL);
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}
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ConnectionStatus
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Communication::BytesAvailable (uint32_t timeout_usec, Error *error_ptr)
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{
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lldb_private::LogIfAnyCategoriesSet (LIBLLDB_LOG_COMMUNICATION, "%p Communication::BytesAvailable (timeout_usec = %u)", this, timeout_usec);
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lldb::ConnectionSP connection_sp (m_connection_sp);
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if (connection_sp.get())
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return connection_sp->BytesAvailable (timeout_usec, error_ptr);
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if (error_ptr)
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error_ptr->SetErrorString("Invalid connection.");
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return eConnectionStatusNoConnection;
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}
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ConnectionStatus
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Communication::Connect (const char *url, Error *error_ptr)
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{
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Clear();
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lldb_private::LogIfAnyCategoriesSet (LIBLLDB_LOG_COMMUNICATION, "%p Communication::Connect (url = %s)", this, url);
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lldb::ConnectionSP connection_sp (m_connection_sp);
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if (connection_sp.get())
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return connection_sp->Connect (url, error_ptr);
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if (error_ptr)
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error_ptr->SetErrorString("Invalid connection.");
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return eConnectionStatusNoConnection;
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}
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ConnectionStatus
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Communication::Disconnect (Error *error_ptr)
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{
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lldb_private::LogIfAnyCategoriesSet (LIBLLDB_LOG_COMMUNICATION, "%p Communication::Disconnect ()", this);
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lldb::ConnectionSP connection_sp (m_connection_sp);
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if (connection_sp.get())
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{
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ConnectionStatus status = connection_sp->Disconnect (error_ptr);
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// We currently don't protect connection_sp with any mutex for
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// multi-threaded environments. So lets not nuke our connection class
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// without putting some multi-threaded protections in. We also probably
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// don't want to pay for the overhead it might cause if every time we
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// access the connection we have to take a lock.
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//
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// This auto_ptr will cleanup after itself when this object goes away,
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// so there is no need to currently have it destroy itself immediately
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// upon disconnnect.
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//connection_sp.reset();
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return status;
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}
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return eConnectionStatusNoConnection;
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}
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bool
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Communication::IsConnected () const
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{
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lldb::ConnectionSP connection_sp (m_connection_sp);
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if (connection_sp.get())
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return connection_sp->IsConnected ();
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return false;
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}
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bool
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Communication::HasConnection () const
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{
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return m_connection_sp.get() != NULL;
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}
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size_t
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Communication::Read (void *dst, size_t dst_len, uint32_t timeout_usec, ConnectionStatus &status, Error *error_ptr)
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{
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lldb_private::LogIfAnyCategoriesSet (LIBLLDB_LOG_COMMUNICATION,
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"%p Communication::Read (dst = %p, dst_len = %zu, timeout_usec = %u) connection = %p",
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this,
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dst,
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dst_len,
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timeout_usec,
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m_connection_sp.get());
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if (m_read_thread_enabled)
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{
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// We have a dedicated read thread that is getting data for us
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size_t cached_bytes = GetCachedBytes (dst, dst_len);
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if (cached_bytes > 0 || timeout_usec == 0)
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{
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status = eConnectionStatusSuccess;
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return cached_bytes;
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}
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if (m_connection_sp.get() == NULL)
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{
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if (error_ptr)
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error_ptr->SetErrorString("Invalid connection.");
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status = eConnectionStatusNoConnection;
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return 0;
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}
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// Set the timeout appropriately
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TimeValue timeout_time;
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if (timeout_usec != UINT32_MAX)
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{
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timeout_time = TimeValue::Now();
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timeout_time.OffsetWithMicroSeconds (timeout_usec);
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}
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Listener listener ("Communication::Read");
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listener.StartListeningForEvents (this, eBroadcastBitReadThreadGotBytes | eBroadcastBitReadThreadDidExit);
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EventSP event_sp;
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while (listener.WaitForEvent (timeout_time.IsValid() ? &timeout_time : NULL, event_sp))
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{
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const uint32_t event_type = event_sp->GetType();
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if (event_type & eBroadcastBitReadThreadGotBytes)
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{
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return GetCachedBytes (dst, dst_len);
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}
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if (event_type & eBroadcastBitReadThreadDidExit)
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{
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Disconnect (NULL);
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break;
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}
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}
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return 0;
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}
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// We aren't using a read thread, just read the data synchronously in this
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// thread.
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lldb::ConnectionSP connection_sp (m_connection_sp);
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if (connection_sp.get())
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{
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status = connection_sp->BytesAvailable (timeout_usec, error_ptr);
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if (status == eConnectionStatusSuccess)
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return connection_sp->Read (dst, dst_len, status, error_ptr);
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}
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if (error_ptr)
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error_ptr->SetErrorString("Invalid connection.");
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status = eConnectionStatusNoConnection;
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return 0;
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}
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size_t
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Communication::Write (const void *src, size_t src_len, ConnectionStatus &status, Error *error_ptr)
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{
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lldb::ConnectionSP connection_sp (m_connection_sp);
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Mutex::Locker (m_write_mutex);
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lldb_private::LogIfAnyCategoriesSet (LIBLLDB_LOG_COMMUNICATION,
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"%p Communication::Write (src = %p, src_len = %zu) connection = %p",
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this,
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src,
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src_len,
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connection_sp.get());
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if (connection_sp.get())
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return connection_sp->Write (src, src_len, status, error_ptr);
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if (error_ptr)
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error_ptr->SetErrorString("Invalid connection.");
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status = eConnectionStatusNoConnection;
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return 0;
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}
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bool
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Communication::StartReadThread (Error *error_ptr)
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{
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if (error_ptr)
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error_ptr->Clear();
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if (IS_VALID_LLDB_HOST_THREAD(m_read_thread))
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return true;
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lldb_private::LogIfAnyCategoriesSet (LIBLLDB_LOG_COMMUNICATION,
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"%p Communication::StartReadThread ()", this);
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char thread_name[1024];
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snprintf(thread_name, sizeof(thread_name), "<lldb.comm.%s>", m_broadcaster_name.AsCString());
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m_read_thread_enabled = true;
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m_read_thread = Host::ThreadCreate (thread_name, Communication::ReadThread, this, error_ptr);
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if (!IS_VALID_LLDB_HOST_THREAD(m_read_thread))
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m_read_thread_enabled = false;
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return m_read_thread_enabled;
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}
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bool
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Communication::StopReadThread (Error *error_ptr)
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{
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if (!IS_VALID_LLDB_HOST_THREAD(m_read_thread))
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return true;
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lldb_private::LogIfAnyCategoriesSet (LIBLLDB_LOG_COMMUNICATION,
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"%p Communication::StopReadThread ()", this);
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m_read_thread_enabled = false;
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BroadcastEvent (eBroadcastBitReadThreadShouldExit, NULL);
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Host::ThreadCancel (m_read_thread, error_ptr);
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bool status = Host::ThreadJoin (m_read_thread, NULL, error_ptr);
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m_read_thread = LLDB_INVALID_HOST_THREAD;
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return status;
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}
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size_t
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Communication::GetCachedBytes (void *dst, size_t dst_len)
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{
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Mutex::Locker locker(m_bytes_mutex);
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if (m_bytes.size() > 0)
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{
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// If DST is NULL and we have a thread, then return the number
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// of bytes that are available so the caller can call again
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if (dst == NULL)
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return m_bytes.size();
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const size_t len = std::min<size_t>(dst_len, m_bytes.size());
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::memcpy (dst, m_bytes.c_str(), len);
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m_bytes.erase(m_bytes.begin(), m_bytes.begin() + len);
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return len;
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}
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return 0;
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}
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void
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Communication::AppendBytesToCache (const uint8_t * bytes, size_t len, bool broadcast, ConnectionStatus status)
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{
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lldb_private::LogIfAnyCategoriesSet (LIBLLDB_LOG_COMMUNICATION,
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"%p Communication::AppendBytesToCache (src = %p, src_len = %zu, broadcast = %i)",
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this, bytes, len, broadcast);
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if ((bytes == NULL || len == 0)
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&& (status != lldb::eConnectionStatusEndOfFile))
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return;
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if (m_callback)
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{
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// If the user registered a callback, then call it and do not broadcast
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m_callback (m_callback_baton, bytes, len);
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}
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else
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{
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Mutex::Locker locker(m_bytes_mutex);
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m_bytes.append ((const char *)bytes, len);
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if (broadcast)
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BroadcastEventIfUnique (eBroadcastBitReadThreadGotBytes);
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}
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}
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size_t
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Communication::ReadFromConnection (void *dst, size_t dst_len, ConnectionStatus &status, Error *error_ptr)
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{
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lldb::ConnectionSP connection_sp (m_connection_sp);
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if (connection_sp.get())
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return connection_sp->Read (dst, dst_len, status, error_ptr);
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return 0;
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}
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bool
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Communication::ReadThreadIsRunning ()
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{
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return m_read_thread_enabled;
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}
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void *
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Communication::ReadThread (void *p)
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{
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Communication *comm = (Communication *)p;
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LogSP log(lldb_private::GetLogIfAllCategoriesSet (LIBLLDB_LOG_COMMUNICATION));
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if (log)
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log->Printf ("%p Communication::ReadThread () thread starting...", p);
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uint8_t buf[1024];
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Error error;
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ConnectionStatus status = eConnectionStatusSuccess;
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bool done = false;
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while (!done && comm->m_read_thread_enabled)
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{
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status = comm->BytesAvailable (UINT32_MAX, &error);
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if (status == eConnectionStatusSuccess)
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{
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size_t bytes_read = comm->ReadFromConnection (buf, sizeof(buf), status, &error);
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if (bytes_read > 0)
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comm->AppendBytesToCache (buf, bytes_read, true, status);
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else if ((bytes_read == 0)
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&& status == eConnectionStatusEndOfFile)
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{
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if (comm->GetCloseOnEOF ())
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comm->Disconnect ();
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comm->AppendBytesToCache (buf, bytes_read, true, status);
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}
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}
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switch (status)
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{
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case eConnectionStatusSuccess:
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break;
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case eConnectionStatusEndOfFile:
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if (comm->GetCloseOnEOF())
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done = true;
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break;
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case eConnectionStatusNoConnection: // No connection
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case eConnectionStatusLostConnection: // Lost connection while connected to a valid connection
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done = true;
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// Fall through...
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default:
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case eConnectionStatusError: // Check GetError() for details
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case eConnectionStatusTimedOut: // Request timed out
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if (log)
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error.LogIfError(log.get(), "%p Communication::BytesAvailable () => status = %i", p, status);
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break;
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}
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}
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log = lldb_private::GetLogIfAllCategoriesSet (LIBLLDB_LOG_COMMUNICATION);
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if (log)
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log->Printf ("%p Communication::ReadThread () thread exiting...", p);
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// Let clients know that this thread is exiting
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comm->BroadcastEvent (eBroadcastBitReadThreadDidExit);
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comm->m_read_thread_enabled = false;
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comm->Disconnect();
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return NULL;
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}
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void
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Communication::SetReadThreadBytesReceivedCallback
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(
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ReadThreadBytesReceived callback,
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void *callback_baton
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)
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{
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m_callback = callback;
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m_callback_baton = callback_baton;
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}
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void
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Communication::SetConnection (Connection *connection)
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{
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StopReadThread(NULL);
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Disconnect (NULL);
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m_connection_sp.reset(connection);
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}
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const char *
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Communication::ConnectionStatusAsCString (lldb::ConnectionStatus status)
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{
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switch (status)
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{
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case eConnectionStatusSuccess: return "success";
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case eConnectionStatusError: return "error";
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case eConnectionStatusTimedOut: return "timed out";
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case eConnectionStatusNoConnection: return "no connection";
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case eConnectionStatusLostConnection: return "lost connection";
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case eConnectionStatusEndOfFile: return "end of file";
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}
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static char unknown_state_string[64];
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snprintf(unknown_state_string, sizeof (unknown_state_string), "ConnectionStatus = %i", status);
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return unknown_state_string;
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}
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