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StackFrameLayoutAnalysis currently calculates SP-relative offsets in a target-independent way via MachineFrameInfo offsets. This is incorrect for some Targets, e.g. AArch64, when there are scalable vector stack slots. This patch adds a virtual function to TargetFrameLowering to provide offsets from SP, with a default implementation matching what is currently used in StackFrameLayoutAnalysis, and refactors StackFrameLayoutAnalysis to use this function. Only non-zero scalable offsets are output by the analysis pass. An implementation of this function is added for AArch64 targets, which aims to provide correct SP offsets in most cases.
278 lines
9.5 KiB
C++
278 lines
9.5 KiB
C++
//===-- StackFrameLayoutAnalysisPass.cpp
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//------------------------------------===//
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//
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// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
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// See https://llvm.org/LICENSE.txt for license information.
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// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
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//
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//===----------------------------------------------------------------------===//
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//
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// StackFrameLayoutAnalysisPass implementation. Outputs information about the
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// layout of the stack frame, using the remarks interface. On the CLI it prints
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// a textual representation of the stack frame. When possible it prints the
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// values that occupy a stack slot using any available debug information. Since
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// output is remarks based, it is also available in a machine readable file
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// format, such as YAML.
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//
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//===----------------------------------------------------------------------===//
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#include "llvm/ADT/SetVector.h"
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#include "llvm/Analysis/OptimizationRemarkEmitter.h"
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#include "llvm/CodeGen/MachineFrameInfo.h"
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#include "llvm/CodeGen/MachineFunction.h"
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#include "llvm/CodeGen/MachineFunctionPass.h"
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#include "llvm/CodeGen/MachineOptimizationRemarkEmitter.h"
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#include "llvm/CodeGen/Passes.h"
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#include "llvm/CodeGen/SlotIndexes.h"
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#include "llvm/CodeGen/StackProtector.h"
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#include "llvm/CodeGen/TargetFrameLowering.h"
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#include "llvm/CodeGen/TargetSubtargetInfo.h"
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#include "llvm/IR/DebugInfoMetadata.h"
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#include "llvm/IR/PrintPasses.h"
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#include "llvm/InitializePasses.h"
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#include "llvm/Support/Debug.h"
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#include "llvm/Support/FormatVariadic.h"
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#include "llvm/Support/raw_ostream.h"
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#include <sstream>
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using namespace llvm;
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#define DEBUG_TYPE "stack-frame-layout"
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namespace {
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/// StackFrameLayoutAnalysisPass - This is a pass to dump the stack frame of a
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/// MachineFunction.
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///
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struct StackFrameLayoutAnalysisPass : public MachineFunctionPass {
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using SlotDbgMap = SmallDenseMap<int, SetVector<const DILocalVariable *>>;
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static char ID;
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enum SlotType {
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Spill, // a Spill slot
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StackProtector, // Stack Protector slot
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Variable, // a slot used to store a local data (could be a tmp)
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Invalid // It's an error for a slot to have this type
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};
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struct SlotData {
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int Slot;
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int Size;
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int Align;
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StackOffset Offset;
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SlotType SlotTy;
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bool Scalable;
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SlotData(const MachineFrameInfo &MFI, const StackOffset Offset,
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const int Idx)
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: Slot(Idx), Size(MFI.getObjectSize(Idx)),
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Align(MFI.getObjectAlign(Idx).value()), Offset(Offset),
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SlotTy(Invalid), Scalable(false) {
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Scalable = MFI.getStackID(Idx) == TargetStackID::ScalableVector;
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if (MFI.isSpillSlotObjectIndex(Idx))
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SlotTy = SlotType::Spill;
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else if (Idx == MFI.getStackProtectorIndex())
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SlotTy = SlotType::StackProtector;
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else
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SlotTy = SlotType::Variable;
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}
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// We use this to sort in reverse order, so that the layout is displayed
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// correctly.
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bool operator<(const SlotData &Rhs) const {
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return (Offset.getFixed() + Offset.getScalable()) >
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(Rhs.Offset.getFixed() + Rhs.Offset.getScalable());
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}
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};
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StackFrameLayoutAnalysisPass() : MachineFunctionPass(ID) {}
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StringRef getPassName() const override {
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return "Stack Frame Layout Analysis";
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}
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void getAnalysisUsage(AnalysisUsage &AU) const override {
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AU.setPreservesAll();
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MachineFunctionPass::getAnalysisUsage(AU);
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AU.addRequired<MachineOptimizationRemarkEmitterPass>();
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}
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bool runOnMachineFunction(MachineFunction &MF) override {
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// TODO: We should implement a similar filter for remarks:
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// -Rpass-func-filter=<regex>
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if (!isFunctionInPrintList(MF.getName()))
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return false;
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LLVMContext &Ctx = MF.getFunction().getContext();
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if (!Ctx.getDiagHandlerPtr()->isAnalysisRemarkEnabled(DEBUG_TYPE))
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return false;
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MachineOptimizationRemarkAnalysis Rem(DEBUG_TYPE, "StackLayout",
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MF.getFunction().getSubprogram(),
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&MF.front());
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Rem << ("\nFunction: " + MF.getName()).str();
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emitStackFrameLayoutRemarks(MF, Rem);
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getAnalysis<MachineOptimizationRemarkEmitterPass>().getORE().emit(Rem);
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return false;
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}
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std::string getTypeString(SlotType Ty) {
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switch (Ty) {
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case SlotType::Spill:
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return "Spill";
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case SlotType::StackProtector:
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return "Protector";
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case SlotType::Variable:
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return "Variable";
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default:
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llvm_unreachable("bad slot type for stack layout");
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}
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}
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void emitStackSlotRemark(const MachineFunction &MF, const SlotData &D,
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MachineOptimizationRemarkAnalysis &Rem) {
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// To make it easy to understand the stack layout from the CLI, we want to
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// print each slot like the following:
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//
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// Offset: [SP+8], Type: Spill, Align: 8, Size: 16
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// foo @ /path/to/file.c:25
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// bar @ /path/to/file.c:35
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//
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// Which prints the size, alignment, and offset from the SP at function
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// entry.
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//
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// But we also want the machine readable remarks data to be nicely
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// organized. So we print some additional data as strings for the CLI
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// output, but maintain more structured data for the YAML.
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//
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// For example we store the Offset in YAML as:
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// ...
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// - Offset: -8
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// - ScalableOffset: -16
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// Note: the ScalableOffset entries are added only for slots with non-zero
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// scalable offsets.
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//
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// But we print it to the CLI as:
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// Offset: [SP-8]
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//
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// Or with non-zero scalable offset:
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// Offset: [SP-8-16 x vscale]
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// Negative offsets will print a leading `-`, so only add `+`
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std::string Prefix =
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formatv("\nOffset: [SP{0}", (D.Offset.getFixed() < 0) ? "" : "+").str();
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Rem << Prefix << ore::NV("Offset", D.Offset.getFixed());
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if (D.Offset.getScalable()) {
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Rem << ((D.Offset.getScalable() < 0) ? "" : "+")
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<< ore::NV("ScalableOffset", D.Offset.getScalable()) << " x vscale";
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}
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Rem << "], Type: " << ore::NV("Type", getTypeString(D.SlotTy))
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<< ", Align: " << ore::NV("Align", D.Align)
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<< ", Size: " << ore::NV("Size", ElementCount::get(D.Size, D.Scalable));
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}
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void emitSourceLocRemark(const MachineFunction &MF, const DILocalVariable *N,
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MachineOptimizationRemarkAnalysis &Rem) {
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std::string Loc =
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formatv("{0} @ {1}:{2}", N->getName(), N->getFilename(), N->getLine())
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.str();
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Rem << "\n " << ore::NV("DataLoc", Loc);
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}
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StackOffset getStackOffset(const MachineFunction &MF,
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const MachineFrameInfo &MFI,
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const TargetFrameLowering *FI, int FrameIdx) {
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if (!FI)
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return StackOffset::getFixed(MFI.getObjectOffset(FrameIdx));
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return FI->getFrameIndexReferenceFromSP(MF, FrameIdx);
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}
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void emitStackFrameLayoutRemarks(MachineFunction &MF,
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MachineOptimizationRemarkAnalysis &Rem) {
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const MachineFrameInfo &MFI = MF.getFrameInfo();
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if (!MFI.hasStackObjects())
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return;
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const TargetFrameLowering *FI = MF.getSubtarget().getFrameLowering();
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LLVM_DEBUG(dbgs() << "getStackProtectorIndex =="
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<< MFI.getStackProtectorIndex() << "\n");
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std::vector<SlotData> SlotInfo;
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const unsigned int NumObj = MFI.getNumObjects();
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SlotInfo.reserve(NumObj);
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// initialize slot info
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for (int Idx = MFI.getObjectIndexBegin(), EndIdx = MFI.getObjectIndexEnd();
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Idx != EndIdx; ++Idx) {
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if (MFI.isDeadObjectIndex(Idx))
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continue;
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SlotInfo.emplace_back(MFI, getStackOffset(MF, MFI, FI, Idx), Idx);
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}
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// sort the ordering, to match the actual layout in memory
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llvm::sort(SlotInfo);
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SlotDbgMap SlotMap = genSlotDbgMapping(MF);
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for (const SlotData &Info : SlotInfo) {
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emitStackSlotRemark(MF, Info, Rem);
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for (const DILocalVariable *N : SlotMap[Info.Slot])
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emitSourceLocRemark(MF, N, Rem);
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}
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}
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// We need to generate a mapping of slots to the values that are stored to
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// them. This information is lost by the time we need to print out the frame,
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// so we reconstruct it here by walking the CFG, and generating the mapping.
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SlotDbgMap genSlotDbgMapping(MachineFunction &MF) {
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SlotDbgMap SlotDebugMap;
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// add variables to the map
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for (MachineFunction::VariableDbgInfo &DI :
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MF.getInStackSlotVariableDbgInfo())
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SlotDebugMap[DI.getStackSlot()].insert(DI.Var);
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// Then add all the spills that have debug data
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for (MachineBasicBlock &MBB : MF) {
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for (MachineInstr &MI : MBB) {
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for (MachineMemOperand *MO : MI.memoperands()) {
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if (!MO->isStore())
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continue;
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auto *FI = dyn_cast_or_null<FixedStackPseudoSourceValue>(
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MO->getPseudoValue());
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if (!FI)
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continue;
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int FrameIdx = FI->getFrameIndex();
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SmallVector<MachineInstr *> Dbg;
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MI.collectDebugValues(Dbg);
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for (MachineInstr *MI : Dbg)
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SlotDebugMap[FrameIdx].insert(MI->getDebugVariable());
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}
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}
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}
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return SlotDebugMap;
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}
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};
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char StackFrameLayoutAnalysisPass::ID = 0;
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} // namespace
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char &llvm::StackFrameLayoutAnalysisPassID = StackFrameLayoutAnalysisPass::ID;
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INITIALIZE_PASS(StackFrameLayoutAnalysisPass, "stack-frame-layout",
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"Stack Frame Layout", false, false)
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namespace llvm {
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/// Returns a newly-created StackFrameLayout pass.
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MachineFunctionPass *createStackFrameLayoutAnalysisPass() {
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return new StackFrameLayoutAnalysisPass();
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}
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} // namespace llvm
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