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228 lines
7.9 KiB
C++
228 lines
7.9 KiB
C++
//===- SymbolTable.h --------------------------------------------*- C++ -*-===//
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//
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// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
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// See https://llvm.org/LICENSE.txt for license information.
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// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
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//
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//===----------------------------------------------------------------------===//
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#ifndef LLD_COFF_SYMBOL_TABLE_H
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#define LLD_COFF_SYMBOL_TABLE_H
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#include "InputFiles.h"
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#include "LTO.h"
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#include "llvm/ADT/CachedHashString.h"
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#include "llvm/ADT/DenseMap.h"
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#include "llvm/ADT/DenseMapInfo.h"
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#include "llvm/ADT/SmallPtrSet.h"
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#include "llvm/Support/raw_ostream.h"
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namespace llvm {
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struct LTOCodeGenerator;
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}
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namespace lld::coff {
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class Chunk;
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class CommonChunk;
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class COFFLinkerContext;
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class Defined;
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class DefinedAbsolute;
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class DefinedRegular;
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class ImportThunkChunk;
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class LazyArchive;
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class SectionChunk;
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class Symbol;
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// This data structure is instantiated for each -wrap option.
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struct WrappedSymbol {
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Symbol *sym;
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Symbol *real;
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Symbol *wrap;
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};
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// SymbolTable is a bucket of all known symbols, including defined,
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// undefined, or lazy symbols (the last one is symbols in archive
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// files whose archive members are not yet loaded).
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//
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// We put all symbols of all files to a SymbolTable, and the
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// SymbolTable selects the "best" symbols if there are name
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// conflicts. For example, obviously, a defined symbol is better than
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// an undefined symbol. Or, if there's a conflict between a lazy and a
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// undefined, it'll read an archive member to read a real definition
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// to replace the lazy symbol. The logic is implemented in the
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// add*() functions, which are called by input files as they are parsed.
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// There is one add* function per symbol type.
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class SymbolTable {
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public:
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SymbolTable(COFFLinkerContext &c,
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llvm::COFF::MachineTypes machine = IMAGE_FILE_MACHINE_UNKNOWN)
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: ctx(c), machine(machine) {}
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// Emit errors for symbols that cannot be resolved.
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void reportUnresolvable();
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// Try to resolve any undefined symbols and update the symbol table
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// accordingly, then print an error message for any remaining undefined
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// symbols and warn about imported local symbols.
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// Returns whether more files might need to be linked in to resolve lazy
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// symbols, in which case the caller is expected to call the function again
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// after linking those files.
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bool resolveRemainingUndefines();
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// Load lazy objects that are needed for MinGW automatic import and for
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// doing stdcall fixups.
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void loadMinGWSymbols();
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bool handleMinGWAutomaticImport(Symbol *sym, StringRef name);
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// Returns a symbol for a given name. Returns a nullptr if not found.
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Symbol *find(StringRef name) const;
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Symbol *findUnderscore(StringRef name) const;
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void addUndefinedGlob(StringRef arg);
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// Occasionally we have to resolve an undefined symbol to its
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// mangled symbol. This function tries to find a mangled name
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// for U from the symbol table, and if found, set the symbol as
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// a weak alias for U.
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Symbol *findMangle(StringRef name);
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StringRef mangleMaybe(Symbol *s);
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// Symbol names are mangled by prepending "_" on x86.
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StringRef mangle(StringRef sym);
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// Windows specific -- "main" is not the only main function in Windows.
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// You can choose one from these four -- {w,}{WinMain,main}.
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// There are four different entry point functions for them,
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// {w,}{WinMain,main}CRTStartup, respectively. The linker needs to
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// choose the right one depending on which "main" function is defined.
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// This function looks up the symbol table and resolve corresponding
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// entry point name.
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StringRef findDefaultEntry();
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WindowsSubsystem inferSubsystem();
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// Build a set of COFF objects representing the combined contents of
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// BitcodeFiles and add them to the symbol table. Called after all files are
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// added and before the writer writes results to a file.
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void compileBitcodeFiles();
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// Creates an Undefined symbol and marks it as live.
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Symbol *addGCRoot(StringRef sym, bool aliasEC = false);
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// Creates an Undefined symbol for a given name.
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Symbol *addUndefined(StringRef name);
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Symbol *addSynthetic(StringRef n, Chunk *c);
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Symbol *addAbsolute(StringRef n, uint64_t va);
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Symbol *addUndefined(StringRef name, InputFile *f, bool overrideLazy);
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void addLazyArchive(ArchiveFile *f, const Archive::Symbol &sym);
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void addLazyObject(InputFile *f, StringRef n);
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void addLazyDLLSymbol(DLLFile *f, DLLFile::Symbol *sym, StringRef n);
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Symbol *addAbsolute(StringRef n, COFFSymbolRef s);
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Symbol *addRegular(InputFile *f, StringRef n,
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const llvm::object::coff_symbol_generic *s = nullptr,
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SectionChunk *c = nullptr, uint32_t sectionOffset = 0,
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bool isWeak = false);
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std::pair<DefinedRegular *, bool>
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addComdat(InputFile *f, StringRef n,
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const llvm::object::coff_symbol_generic *s = nullptr);
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Symbol *addCommon(InputFile *f, StringRef n, uint64_t size,
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const llvm::object::coff_symbol_generic *s = nullptr,
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CommonChunk *c = nullptr);
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DefinedImportData *addImportData(StringRef n, ImportFile *f,
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Chunk *&location);
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Defined *addImportThunk(StringRef name, DefinedImportData *s,
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ImportThunkChunk *chunk);
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void addLibcall(StringRef name);
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void addEntryThunk(Symbol *from, Symbol *to);
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void addExitThunk(Symbol *from, Symbol *to);
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void initializeECThunks();
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void reportDuplicate(Symbol *existing, InputFile *newFile,
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SectionChunk *newSc = nullptr,
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uint32_t newSectionOffset = 0);
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COFFLinkerContext &ctx;
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llvm::COFF::MachineTypes machine;
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bool isEC() const { return machine == ARM64EC; }
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// An entry point symbol.
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Symbol *entry = nullptr;
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// A list of chunks which to be added to .rdata.
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std::vector<Chunk *> localImportChunks;
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// A list of EC EXP+ symbols.
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std::vector<Symbol *> expSymbols;
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// A list of DLL exports.
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std::vector<Export> exports;
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llvm::DenseSet<StringRef> directivesExports;
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bool hadExplicitExports;
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Chunk *edataStart = nullptr;
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Chunk *edataEnd = nullptr;
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Symbol *delayLoadHelper = nullptr;
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Chunk *tailMergeUnwindInfoChunk = nullptr;
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// A list of wrapped symbols.
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std::vector<WrappedSymbol> wrapped;
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// Used for /alternatename.
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std::map<StringRef, StringRef> alternateNames;
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// Used for /aligncomm.
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std::map<std::string, int> alignComm;
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void fixupExports();
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void assignExportOrdinals();
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void parseModuleDefs(StringRef path);
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void parseAlternateName(StringRef);
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void parseAligncomm(StringRef);
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// Iterates symbols in non-determinstic hash table order.
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template <typename T> void forEachSymbol(T callback) {
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for (auto &pair : symMap)
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callback(pair.second);
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}
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std::vector<BitcodeFile *> bitcodeFileInstances;
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DefinedRegular *loadConfigSym = nullptr;
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uint32_t loadConfigSize = 0;
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void initializeLoadConfig();
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private:
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/// Given a name without "__imp_" prefix, returns a defined symbol
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/// with the "__imp_" prefix, if it exists.
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Defined *impSymbol(StringRef name);
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/// Inserts symbol if not already present.
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std::pair<Symbol *, bool> insert(StringRef name);
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/// Same as insert(Name), but also sets isUsedInRegularObj.
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std::pair<Symbol *, bool> insert(StringRef name, InputFile *f);
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bool findUnderscoreMangle(StringRef sym);
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std::vector<Symbol *> getSymsWithPrefix(StringRef prefix);
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llvm::DenseMap<llvm::CachedHashStringRef, Symbol *> symMap;
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std::unique_ptr<BitcodeCompiler> lto;
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std::vector<std::pair<Symbol *, Symbol *>> entryThunks;
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llvm::DenseMap<Symbol *, Symbol *> exitThunks;
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void
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reportProblemSymbols(const llvm::SmallPtrSetImpl<Symbol *> &undefs,
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const llvm::DenseMap<Symbol *, Symbol *> *localImports,
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bool needBitcodeFiles);
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};
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std::vector<std::string> getSymbolLocations(ObjFile *file, uint32_t symIndex);
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StringRef ltrim1(StringRef s, const char *chars);
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} // namespace lld::coff
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#endif
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