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Bumping the deployment target from macOS 10.10 to 12 enables chained fixups and DWARF 4 debug information for the LLVM binaries and libraries. Like in Chromium, a GN arg (`mac_deployment_target`) is added to allow overriding the default.
36 lines
1.3 KiB
Plaintext
36 lines
1.3 KiB
Plaintext
import("//llvm/utils/gn/build/sysroot.gni")
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have_ios_sdks = true
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declare_args() {
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mac_deployment_target = "12"
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}
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if (sysroot == "") {
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declare_args() {
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# Set to true if you don't have Xcode installed, but do have the commandline
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# tools.
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mac_use_commandline_tools_sdk = false
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}
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# Location of the mac sdk.
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# The correct way to do this is to call xcrun
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# (https://reviews.llvm.org/D70835), but that makes `gn gen` take twice as
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# long and almost everyone has Xcode installed. So require that people who
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# don't have it installed set a gn arg.
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if (mac_use_commandline_tools_sdk) {
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mac_sdk_path = "/Library/Developer/CommandLineTools/SDKs/MacOSX.sdk"
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# iOS SDKs aren't available in the commandline tools SDK.
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have_ios_sdks = false
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} else {
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mac_sdk_path = "/Applications/Xcode.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk"
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ios_sdk_path = "/Applications/Xcode.app/Contents/Developer/Platforms/iPhoneOS.platform/Developer/SDKs/iPhoneOS.sdk"
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iossim_sdk_path = "/Applications/Xcode.app/Contents/Developer/Platforms/iPhoneSimulator.platform/Developer/SDKs/iPhoneSimulator.sdk"
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}
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} else {
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ios_sdk_path = sysroot + "/iPhoneOS.sdk"
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iossim_sdk_path = sysroot + "/iPhoneSimulator.sdk"
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mac_sdk_path = sysroot + "/MacOSX.sdk"
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}
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