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LLDB should guarantee that the strings returned by SBAPI methods live forever. I went through every method that returns a string and made sure that it was added to the ConstString StringPool before returning if it wasn't obvious that it was already doing so. I've also updated the docs to document this behavior. Differential Revision: https://reviews.llvm.org/D150804
670 lines
17 KiB
C++
670 lines
17 KiB
C++
//===-- SBBreakpointName.cpp ----------------------------------------------===//
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//
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// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
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// See https://llvm.org/LICENSE.txt for license information.
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// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
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//
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//===----------------------------------------------------------------------===//
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#include "lldb/API/SBBreakpointName.h"
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#include "lldb/API/SBDebugger.h"
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#include "lldb/API/SBError.h"
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#include "lldb/API/SBStream.h"
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#include "lldb/API/SBStringList.h"
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#include "lldb/API/SBStructuredData.h"
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#include "lldb/API/SBTarget.h"
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#include "lldb/Utility/Instrumentation.h"
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#include "lldb/Breakpoint/BreakpointName.h"
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#include "lldb/Breakpoint/StoppointCallbackContext.h"
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#include "lldb/Core/Debugger.h"
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#include "lldb/Core/StructuredDataImpl.h"
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#include "lldb/Interpreter/CommandInterpreter.h"
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#include "lldb/Interpreter/ScriptInterpreter.h"
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#include "lldb/Target/Target.h"
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#include "lldb/Target/ThreadSpec.h"
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#include "lldb/Utility/Stream.h"
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#include "SBBreakpointOptionCommon.h"
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using namespace lldb;
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using namespace lldb_private;
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namespace lldb
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{
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class SBBreakpointNameImpl {
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public:
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SBBreakpointNameImpl(TargetSP target_sp, const char *name) {
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if (!name || name[0] == '\0')
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return;
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m_name.assign(name);
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if (!target_sp)
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return;
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m_target_wp = target_sp;
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}
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SBBreakpointNameImpl(SBTarget &sb_target, const char *name);
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bool operator==(const SBBreakpointNameImpl &rhs);
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bool operator!=(const SBBreakpointNameImpl &rhs);
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// For now we take a simple approach and only keep the name, and relook up
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// the location when we need it.
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TargetSP GetTarget() const {
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return m_target_wp.lock();
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}
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const char *GetName() const {
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return m_name.c_str();
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}
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bool IsValid() const {
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return !m_name.empty() && m_target_wp.lock();
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}
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lldb_private::BreakpointName *GetBreakpointName() const;
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private:
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TargetWP m_target_wp;
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std::string m_name;
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};
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SBBreakpointNameImpl::SBBreakpointNameImpl(SBTarget &sb_target,
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const char *name) {
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if (!name || name[0] == '\0')
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return;
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m_name.assign(name);
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if (!sb_target.IsValid())
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return;
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TargetSP target_sp = sb_target.GetSP();
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if (!target_sp)
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return;
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m_target_wp = target_sp;
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}
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bool SBBreakpointNameImpl::operator==(const SBBreakpointNameImpl &rhs) {
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return m_name == rhs.m_name && m_target_wp.lock() == rhs.m_target_wp.lock();
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}
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bool SBBreakpointNameImpl::operator!=(const SBBreakpointNameImpl &rhs) {
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return m_name != rhs.m_name || m_target_wp.lock() != rhs.m_target_wp.lock();
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}
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lldb_private::BreakpointName *SBBreakpointNameImpl::GetBreakpointName() const {
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if (!IsValid())
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return nullptr;
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TargetSP target_sp = GetTarget();
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if (!target_sp)
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return nullptr;
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Status error;
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return target_sp->FindBreakpointName(ConstString(m_name), true, error);
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}
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} // namespace lldb
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SBBreakpointName::SBBreakpointName() { LLDB_INSTRUMENT_VA(this); }
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SBBreakpointName::SBBreakpointName(SBTarget &sb_target, const char *name) {
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LLDB_INSTRUMENT_VA(this, sb_target, name);
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m_impl_up = std::make_unique<SBBreakpointNameImpl>(sb_target, name);
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// Call FindBreakpointName here to make sure the name is valid, reset if not:
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BreakpointName *bp_name = GetBreakpointName();
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if (!bp_name)
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m_impl_up.reset();
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}
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SBBreakpointName::SBBreakpointName(SBBreakpoint &sb_bkpt, const char *name) {
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LLDB_INSTRUMENT_VA(this, sb_bkpt, name);
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if (!sb_bkpt.IsValid()) {
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m_impl_up.reset();
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return;
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}
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BreakpointSP bkpt_sp = sb_bkpt.GetSP();
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Target &target = bkpt_sp->GetTarget();
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m_impl_up =
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std::make_unique<SBBreakpointNameImpl>(target.shared_from_this(), name);
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// Call FindBreakpointName here to make sure the name is valid, reset if not:
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BreakpointName *bp_name = GetBreakpointName();
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if (!bp_name) {
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m_impl_up.reset();
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return;
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}
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// Now copy over the breakpoint's options:
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target.ConfigureBreakpointName(*bp_name, bkpt_sp->GetOptions(),
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BreakpointName::Permissions());
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}
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SBBreakpointName::SBBreakpointName(const SBBreakpointName &rhs) {
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LLDB_INSTRUMENT_VA(this, rhs);
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if (!rhs.m_impl_up)
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return;
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else
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m_impl_up = std::make_unique<SBBreakpointNameImpl>(
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rhs.m_impl_up->GetTarget(), rhs.m_impl_up->GetName());
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}
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SBBreakpointName::~SBBreakpointName() = default;
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const SBBreakpointName &SBBreakpointName::
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operator=(const SBBreakpointName &rhs) {
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LLDB_INSTRUMENT_VA(this, rhs);
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if (!rhs.m_impl_up) {
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m_impl_up.reset();
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return *this;
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}
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m_impl_up = std::make_unique<SBBreakpointNameImpl>(rhs.m_impl_up->GetTarget(),
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rhs.m_impl_up->GetName());
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return *this;
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}
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bool SBBreakpointName::operator==(const lldb::SBBreakpointName &rhs) {
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LLDB_INSTRUMENT_VA(this, rhs);
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return *m_impl_up == *rhs.m_impl_up;
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}
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bool SBBreakpointName::operator!=(const lldb::SBBreakpointName &rhs) {
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LLDB_INSTRUMENT_VA(this, rhs);
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return *m_impl_up != *rhs.m_impl_up;
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}
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bool SBBreakpointName::IsValid() const {
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LLDB_INSTRUMENT_VA(this);
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return this->operator bool();
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}
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SBBreakpointName::operator bool() const {
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LLDB_INSTRUMENT_VA(this);
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if (!m_impl_up)
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return false;
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return m_impl_up->IsValid();
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}
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const char *SBBreakpointName::GetName() const {
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LLDB_INSTRUMENT_VA(this);
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if (!m_impl_up)
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return "<Invalid Breakpoint Name Object>";
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return ConstString(m_impl_up->GetName()).GetCString();
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}
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void SBBreakpointName::SetEnabled(bool enable) {
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LLDB_INSTRUMENT_VA(this, enable);
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BreakpointName *bp_name = GetBreakpointName();
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if (!bp_name)
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return;
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std::lock_guard<std::recursive_mutex> guard(
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m_impl_up->GetTarget()->GetAPIMutex());
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bp_name->GetOptions().SetEnabled(enable);
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}
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void SBBreakpointName::UpdateName(BreakpointName &bp_name) {
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if (!IsValid())
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return;
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TargetSP target_sp = m_impl_up->GetTarget();
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if (!target_sp)
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return;
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target_sp->ApplyNameToBreakpoints(bp_name);
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}
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bool SBBreakpointName::IsEnabled() {
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LLDB_INSTRUMENT_VA(this);
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BreakpointName *bp_name = GetBreakpointName();
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if (!bp_name)
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return false;
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std::lock_guard<std::recursive_mutex> guard(
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m_impl_up->GetTarget()->GetAPIMutex());
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return bp_name->GetOptions().IsEnabled();
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}
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void SBBreakpointName::SetOneShot(bool one_shot) {
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LLDB_INSTRUMENT_VA(this, one_shot);
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BreakpointName *bp_name = GetBreakpointName();
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if (!bp_name)
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return;
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std::lock_guard<std::recursive_mutex> guard(
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m_impl_up->GetTarget()->GetAPIMutex());
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bp_name->GetOptions().SetOneShot(one_shot);
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UpdateName(*bp_name);
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}
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bool SBBreakpointName::IsOneShot() const {
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LLDB_INSTRUMENT_VA(this);
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const BreakpointName *bp_name = GetBreakpointName();
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if (!bp_name)
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return false;
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std::lock_guard<std::recursive_mutex> guard(
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m_impl_up->GetTarget()->GetAPIMutex());
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return bp_name->GetOptions().IsOneShot();
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}
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void SBBreakpointName::SetIgnoreCount(uint32_t count) {
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LLDB_INSTRUMENT_VA(this, count);
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BreakpointName *bp_name = GetBreakpointName();
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if (!bp_name)
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return;
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std::lock_guard<std::recursive_mutex> guard(
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m_impl_up->GetTarget()->GetAPIMutex());
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bp_name->GetOptions().SetIgnoreCount(count);
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UpdateName(*bp_name);
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}
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uint32_t SBBreakpointName::GetIgnoreCount() const {
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LLDB_INSTRUMENT_VA(this);
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BreakpointName *bp_name = GetBreakpointName();
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if (!bp_name)
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return false;
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std::lock_guard<std::recursive_mutex> guard(
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m_impl_up->GetTarget()->GetAPIMutex());
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return bp_name->GetOptions().GetIgnoreCount();
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}
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void SBBreakpointName::SetCondition(const char *condition) {
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LLDB_INSTRUMENT_VA(this, condition);
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BreakpointName *bp_name = GetBreakpointName();
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if (!bp_name)
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return;
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std::lock_guard<std::recursive_mutex> guard(
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m_impl_up->GetTarget()->GetAPIMutex());
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bp_name->GetOptions().SetCondition(condition);
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UpdateName(*bp_name);
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}
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const char *SBBreakpointName::GetCondition() {
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LLDB_INSTRUMENT_VA(this);
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BreakpointName *bp_name = GetBreakpointName();
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if (!bp_name)
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return nullptr;
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std::lock_guard<std::recursive_mutex> guard(
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m_impl_up->GetTarget()->GetAPIMutex());
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return ConstString(bp_name->GetOptions().GetConditionText()).GetCString();
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}
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void SBBreakpointName::SetAutoContinue(bool auto_continue) {
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LLDB_INSTRUMENT_VA(this, auto_continue);
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BreakpointName *bp_name = GetBreakpointName();
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if (!bp_name)
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return;
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std::lock_guard<std::recursive_mutex> guard(
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m_impl_up->GetTarget()->GetAPIMutex());
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bp_name->GetOptions().SetAutoContinue(auto_continue);
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UpdateName(*bp_name);
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}
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bool SBBreakpointName::GetAutoContinue() {
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LLDB_INSTRUMENT_VA(this);
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BreakpointName *bp_name = GetBreakpointName();
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if (!bp_name)
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return false;
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std::lock_guard<std::recursive_mutex> guard(
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m_impl_up->GetTarget()->GetAPIMutex());
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return bp_name->GetOptions().IsAutoContinue();
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}
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void SBBreakpointName::SetThreadID(tid_t tid) {
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LLDB_INSTRUMENT_VA(this, tid);
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BreakpointName *bp_name = GetBreakpointName();
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if (!bp_name)
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return;
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std::lock_guard<std::recursive_mutex> guard(
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m_impl_up->GetTarget()->GetAPIMutex());
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bp_name->GetOptions().SetThreadID(tid);
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UpdateName(*bp_name);
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}
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tid_t SBBreakpointName::GetThreadID() {
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LLDB_INSTRUMENT_VA(this);
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BreakpointName *bp_name = GetBreakpointName();
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if (!bp_name)
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return LLDB_INVALID_THREAD_ID;
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std::lock_guard<std::recursive_mutex> guard(
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m_impl_up->GetTarget()->GetAPIMutex());
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return bp_name->GetOptions().GetThreadSpec()->GetTID();
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}
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void SBBreakpointName::SetThreadIndex(uint32_t index) {
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LLDB_INSTRUMENT_VA(this, index);
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BreakpointName *bp_name = GetBreakpointName();
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if (!bp_name)
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return;
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std::lock_guard<std::recursive_mutex> guard(
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m_impl_up->GetTarget()->GetAPIMutex());
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bp_name->GetOptions().GetThreadSpec()->SetIndex(index);
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UpdateName(*bp_name);
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}
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uint32_t SBBreakpointName::GetThreadIndex() const {
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LLDB_INSTRUMENT_VA(this);
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BreakpointName *bp_name = GetBreakpointName();
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if (!bp_name)
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return LLDB_INVALID_THREAD_ID;
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std::lock_guard<std::recursive_mutex> guard(
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m_impl_up->GetTarget()->GetAPIMutex());
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return bp_name->GetOptions().GetThreadSpec()->GetIndex();
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}
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void SBBreakpointName::SetThreadName(const char *thread_name) {
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LLDB_INSTRUMENT_VA(this, thread_name);
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BreakpointName *bp_name = GetBreakpointName();
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if (!bp_name)
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return;
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std::lock_guard<std::recursive_mutex> guard(
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m_impl_up->GetTarget()->GetAPIMutex());
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bp_name->GetOptions().GetThreadSpec()->SetName(thread_name);
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UpdateName(*bp_name);
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}
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const char *SBBreakpointName::GetThreadName() const {
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LLDB_INSTRUMENT_VA(this);
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BreakpointName *bp_name = GetBreakpointName();
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if (!bp_name)
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return nullptr;
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std::lock_guard<std::recursive_mutex> guard(
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m_impl_up->GetTarget()->GetAPIMutex());
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return ConstString(bp_name->GetOptions().GetThreadSpec()->GetName())
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.GetCString();
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}
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void SBBreakpointName::SetQueueName(const char *queue_name) {
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LLDB_INSTRUMENT_VA(this, queue_name);
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BreakpointName *bp_name = GetBreakpointName();
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if (!bp_name)
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return;
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std::lock_guard<std::recursive_mutex> guard(
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m_impl_up->GetTarget()->GetAPIMutex());
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bp_name->GetOptions().GetThreadSpec()->SetQueueName(queue_name);
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UpdateName(*bp_name);
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}
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const char *SBBreakpointName::GetQueueName() const {
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LLDB_INSTRUMENT_VA(this);
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BreakpointName *bp_name = GetBreakpointName();
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if (!bp_name)
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return nullptr;
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std::lock_guard<std::recursive_mutex> guard(
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m_impl_up->GetTarget()->GetAPIMutex());
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return ConstString(bp_name->GetOptions().GetThreadSpec()->GetQueueName())
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.GetCString();
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}
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void SBBreakpointName::SetCommandLineCommands(SBStringList &commands) {
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LLDB_INSTRUMENT_VA(this, commands);
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BreakpointName *bp_name = GetBreakpointName();
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if (!bp_name)
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return;
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if (commands.GetSize() == 0)
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return;
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std::lock_guard<std::recursive_mutex> guard(
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m_impl_up->GetTarget()->GetAPIMutex());
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std::unique_ptr<BreakpointOptions::CommandData> cmd_data_up(
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new BreakpointOptions::CommandData(*commands, eScriptLanguageNone));
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bp_name->GetOptions().SetCommandDataCallback(cmd_data_up);
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UpdateName(*bp_name);
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}
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bool SBBreakpointName::GetCommandLineCommands(SBStringList &commands) {
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LLDB_INSTRUMENT_VA(this, commands);
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BreakpointName *bp_name = GetBreakpointName();
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if (!bp_name)
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return false;
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StringList command_list;
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bool has_commands =
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bp_name->GetOptions().GetCommandLineCallbacks(command_list);
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if (has_commands)
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commands.AppendList(command_list);
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return has_commands;
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}
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const char *SBBreakpointName::GetHelpString() const {
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LLDB_INSTRUMENT_VA(this);
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BreakpointName *bp_name = GetBreakpointName();
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if (!bp_name)
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return "";
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return ConstString(bp_name->GetHelp()).GetCString();
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}
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void SBBreakpointName::SetHelpString(const char *help_string) {
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LLDB_INSTRUMENT_VA(this, help_string);
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BreakpointName *bp_name = GetBreakpointName();
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if (!bp_name)
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return;
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std::lock_guard<std::recursive_mutex> guard(
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m_impl_up->GetTarget()->GetAPIMutex());
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bp_name->SetHelp(help_string);
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}
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bool SBBreakpointName::GetDescription(SBStream &s) {
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LLDB_INSTRUMENT_VA(this, s);
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BreakpointName *bp_name = GetBreakpointName();
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if (!bp_name)
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{
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s.Printf("No value");
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return false;
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|
}
|
|
|
|
std::lock_guard<std::recursive_mutex> guard(
|
|
m_impl_up->GetTarget()->GetAPIMutex());
|
|
bp_name->GetDescription(s.get(), eDescriptionLevelFull);
|
|
return true;
|
|
}
|
|
|
|
void SBBreakpointName::SetCallback(SBBreakpointHitCallback callback,
|
|
void *baton) {
|
|
LLDB_INSTRUMENT_VA(this, callback, baton);
|
|
|
|
BreakpointName *bp_name = GetBreakpointName();
|
|
if (!bp_name)
|
|
return;
|
|
std::lock_guard<std::recursive_mutex> guard(
|
|
m_impl_up->GetTarget()->GetAPIMutex());
|
|
|
|
BatonSP baton_sp(new SBBreakpointCallbackBaton(callback, baton));
|
|
bp_name->GetOptions().SetCallback(SBBreakpointCallbackBaton
|
|
::PrivateBreakpointHitCallback,
|
|
baton_sp,
|
|
false);
|
|
UpdateName(*bp_name);
|
|
}
|
|
|
|
void SBBreakpointName::SetScriptCallbackFunction(
|
|
const char *callback_function_name) {
|
|
LLDB_INSTRUMENT_VA(this, callback_function_name);
|
|
SBStructuredData empty_args;
|
|
SetScriptCallbackFunction(callback_function_name, empty_args);
|
|
}
|
|
|
|
SBError SBBreakpointName::SetScriptCallbackFunction(
|
|
const char *callback_function_name,
|
|
SBStructuredData &extra_args) {
|
|
LLDB_INSTRUMENT_VA(this, callback_function_name, extra_args);
|
|
SBError sb_error;
|
|
BreakpointName *bp_name = GetBreakpointName();
|
|
if (!bp_name) {
|
|
sb_error.SetErrorString("unrecognized breakpoint name");
|
|
return sb_error;
|
|
}
|
|
|
|
std::lock_guard<std::recursive_mutex> guard(
|
|
m_impl_up->GetTarget()->GetAPIMutex());
|
|
|
|
BreakpointOptions &bp_options = bp_name->GetOptions();
|
|
Status error;
|
|
error = m_impl_up->GetTarget()
|
|
->GetDebugger()
|
|
.GetScriptInterpreter()
|
|
->SetBreakpointCommandCallbackFunction(
|
|
bp_options, callback_function_name,
|
|
extra_args.m_impl_up->GetObjectSP());
|
|
sb_error.SetError(error);
|
|
UpdateName(*bp_name);
|
|
return sb_error;
|
|
}
|
|
|
|
SBError
|
|
SBBreakpointName::SetScriptCallbackBody(const char *callback_body_text) {
|
|
LLDB_INSTRUMENT_VA(this, callback_body_text);
|
|
|
|
SBError sb_error;
|
|
BreakpointName *bp_name = GetBreakpointName();
|
|
if (!bp_name)
|
|
return sb_error;
|
|
|
|
std::lock_guard<std::recursive_mutex> guard(
|
|
m_impl_up->GetTarget()->GetAPIMutex());
|
|
|
|
BreakpointOptions &bp_options = bp_name->GetOptions();
|
|
Status error = m_impl_up->GetTarget()
|
|
->GetDebugger()
|
|
.GetScriptInterpreter()
|
|
->SetBreakpointCommandCallback(
|
|
bp_options, callback_body_text, /*is_callback=*/false);
|
|
sb_error.SetError(error);
|
|
if (!sb_error.Fail())
|
|
UpdateName(*bp_name);
|
|
|
|
return sb_error;
|
|
}
|
|
|
|
bool SBBreakpointName::GetAllowList() const {
|
|
LLDB_INSTRUMENT_VA(this);
|
|
|
|
BreakpointName *bp_name = GetBreakpointName();
|
|
if (!bp_name)
|
|
return false;
|
|
return bp_name->GetPermissions().GetAllowList();
|
|
}
|
|
|
|
void SBBreakpointName::SetAllowList(bool value) {
|
|
LLDB_INSTRUMENT_VA(this, value);
|
|
|
|
BreakpointName *bp_name = GetBreakpointName();
|
|
if (!bp_name)
|
|
return;
|
|
bp_name->GetPermissions().SetAllowList(value);
|
|
}
|
|
|
|
bool SBBreakpointName::GetAllowDelete() {
|
|
LLDB_INSTRUMENT_VA(this);
|
|
|
|
BreakpointName *bp_name = GetBreakpointName();
|
|
if (!bp_name)
|
|
return false;
|
|
return bp_name->GetPermissions().GetAllowDelete();
|
|
}
|
|
|
|
void SBBreakpointName::SetAllowDelete(bool value) {
|
|
LLDB_INSTRUMENT_VA(this, value);
|
|
|
|
BreakpointName *bp_name = GetBreakpointName();
|
|
if (!bp_name)
|
|
return;
|
|
bp_name->GetPermissions().SetAllowDelete(value);
|
|
}
|
|
|
|
bool SBBreakpointName::GetAllowDisable() {
|
|
LLDB_INSTRUMENT_VA(this);
|
|
|
|
BreakpointName *bp_name = GetBreakpointName();
|
|
if (!bp_name)
|
|
return false;
|
|
return bp_name->GetPermissions().GetAllowDisable();
|
|
}
|
|
|
|
void SBBreakpointName::SetAllowDisable(bool value) {
|
|
LLDB_INSTRUMENT_VA(this, value);
|
|
|
|
BreakpointName *bp_name = GetBreakpointName();
|
|
if (!bp_name)
|
|
return;
|
|
bp_name->GetPermissions().SetAllowDisable(value);
|
|
}
|
|
|
|
lldb_private::BreakpointName *SBBreakpointName::GetBreakpointName() const
|
|
{
|
|
if (!IsValid())
|
|
return nullptr;
|
|
return m_impl_up->GetBreakpointName();
|
|
}
|