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309 lines
11 KiB
C++
309 lines
11 KiB
C++
//===- MLIRContext.cpp - MLIR Type Classes --------------------------------===//
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//
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// Copyright 2019 The MLIR Authors.
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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// =============================================================================
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#include "mlir/IR/MLIRContext.h"
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#include "mlir/IR/Types.h"
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#include "mlir/Support/LLVM.h"
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#include "llvm/ADT/DenseSet.h"
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#include "llvm/Support/Allocator.h"
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using namespace mlir;
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using namespace llvm;
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namespace {
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struct FunctionTypeKeyInfo : DenseMapInfo<FunctionType*> {
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// Functions are uniqued based on their inputs and results.
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using KeyTy = std::pair<ArrayRef<Type*>, ArrayRef<Type*>>;
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using DenseMapInfo<FunctionType*>::getHashValue;
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using DenseMapInfo<FunctionType*>::isEqual;
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static unsigned getHashValue(KeyTy key) {
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return hash_combine(hash_combine_range(key.first.begin(), key.first.end()),
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hash_combine_range(key.second.begin(),
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key.second.end()));
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}
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static bool isEqual(const KeyTy &lhs, const FunctionType *rhs) {
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if (rhs == getEmptyKey() || rhs == getTombstoneKey())
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return false;
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return lhs == KeyTy(rhs->getInputs(), rhs->getResults());
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}
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};
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struct VectorTypeKeyInfo : DenseMapInfo<VectorType*> {
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// Vectors are uniqued based on their element type and shape.
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using KeyTy = std::pair<Type*, ArrayRef<unsigned>>;
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using DenseMapInfo<VectorType*>::getHashValue;
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using DenseMapInfo<VectorType*>::isEqual;
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static unsigned getHashValue(KeyTy key) {
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return hash_combine(DenseMapInfo<Type*>::getHashValue(key.first),
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hash_combine_range(key.second.begin(),
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key.second.end()));
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}
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static bool isEqual(const KeyTy &lhs, const VectorType *rhs) {
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if (rhs == getEmptyKey() || rhs == getTombstoneKey())
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return false;
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return lhs == KeyTy(rhs->getElementType(), rhs->getShape());
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}
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};
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struct RankedTensorTypeKeyInfo : DenseMapInfo<RankedTensorType*> {
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// Ranked tensors are uniqued based on their element type and shape.
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using KeyTy = std::pair<Type*, ArrayRef<int>>;
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using DenseMapInfo<RankedTensorType*>::getHashValue;
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using DenseMapInfo<RankedTensorType*>::isEqual;
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static unsigned getHashValue(KeyTy key) {
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return hash_combine(DenseMapInfo<Type*>::getHashValue(key.first),
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hash_combine_range(key.second.begin(),
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key.second.end()));
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}
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static bool isEqual(const KeyTy &lhs, const RankedTensorType *rhs) {
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if (rhs == getEmptyKey() || rhs == getTombstoneKey())
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return false;
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return lhs == KeyTy(rhs->getElementType(), rhs->getShape());
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}
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};
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struct UnrankedTensorTypeKeyInfo : DenseMapInfo<UnrankedTensorType*> {
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// Ranked tensors are uniqued based on their element type and shape.
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using KeyTy = Type*;
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using DenseMapInfo<UnrankedTensorType*>::getHashValue;
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using DenseMapInfo<UnrankedTensorType*>::isEqual;
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static unsigned getHashValue(KeyTy key) {
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return hash_combine(DenseMapInfo<Type*>::getHashValue(key));
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}
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static bool isEqual(const KeyTy &lhs, const UnrankedTensorType *rhs) {
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if (rhs == getEmptyKey() || rhs == getTombstoneKey())
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return false;
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return lhs == rhs->getElementType();
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}
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};
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} // end anonymous namespace.
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namespace mlir {
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/// This is the implementation of the MLIRContext class, using the pImpl idiom.
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/// This class is completely private to this file, so everything is public.
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class MLIRContextImpl {
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public:
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/// We put immortal objects into this allocator.
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llvm::BumpPtrAllocator allocator;
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// Primitive type uniquing.
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PrimitiveType *primitives[int(TypeKind::LAST_PRIMITIVE_TYPE)+1] = { nullptr };
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/// Function type uniquing.
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using FunctionTypeSet = DenseSet<FunctionType*, FunctionTypeKeyInfo>;
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FunctionTypeSet functions;
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/// Vector type uniquing.
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using VectorTypeSet = DenseSet<VectorType*, VectorTypeKeyInfo>;
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VectorTypeSet vectors;
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/// Ranked tensor type uniquing.
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using RankedTensorTypeSet = DenseSet<RankedTensorType*,
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RankedTensorTypeKeyInfo>;
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RankedTensorTypeSet rankedTensors;
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/// Unranked tensor type uniquing.
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DenseMap<Type*, UnrankedTensorType*> unrankedTensors;
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public:
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/// Copy the specified array of elements into memory managed by our bump
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/// pointer allocator. This assumes the elements are all PODs.
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template<typename T>
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ArrayRef<T> copyInto(ArrayRef<T> elements) {
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auto result = allocator.Allocate<T>(elements.size());
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std::uninitialized_copy(elements.begin(), elements.end(), result);
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return ArrayRef<T>(result, elements.size());
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}
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};
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} // end namespace mlir
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MLIRContext::MLIRContext() : impl(new MLIRContextImpl()) {
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}
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MLIRContext::~MLIRContext() {
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}
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PrimitiveType::PrimitiveType(TypeKind kind, MLIRContext *context)
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: Type(kind, context) {
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}
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PrimitiveType *PrimitiveType::get(TypeKind kind, MLIRContext *context) {
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assert(kind <= TypeKind::LAST_PRIMITIVE_TYPE && "Not a primitive type kind");
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auto &impl = context->getImpl();
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// We normally have these types.
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if (impl.primitives[(int)kind])
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return impl.primitives[(int)kind];
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// On the first use, we allocate them into the bump pointer.
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auto *ptr = impl.allocator.Allocate<PrimitiveType>();
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// Initialize the memory using placement new.
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new(ptr) PrimitiveType(kind, context);
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// Cache and return it.
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return impl.primitives[(int)kind] = ptr;
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}
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FunctionType::FunctionType(Type *const *inputsAndResults, unsigned numInputs,
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unsigned numResults, MLIRContext *context)
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: Type(TypeKind::Function, context, numInputs),
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numResults(numResults), inputsAndResults(inputsAndResults) {
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}
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FunctionType *FunctionType::get(ArrayRef<Type*> inputs, ArrayRef<Type*> results,
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MLIRContext *context) {
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auto &impl = context->getImpl();
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// Look to see if we already have this function type.
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FunctionTypeKeyInfo::KeyTy key(inputs, results);
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auto existing = impl.functions.insert_as(nullptr, key);
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// If we already have it, return that value.
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if (!existing.second)
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return *existing.first;
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// On the first use, we allocate them into the bump pointer.
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auto *result = impl.allocator.Allocate<FunctionType>();
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// Copy the inputs and results into the bump pointer.
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SmallVector<Type*, 16> types;
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types.reserve(inputs.size()+results.size());
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types.append(inputs.begin(), inputs.end());
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types.append(results.begin(), results.end());
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auto typesList = impl.copyInto(ArrayRef<Type*>(types));
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// Initialize the memory using placement new.
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new (result) FunctionType(typesList.data(), inputs.size(), results.size(),
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context);
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// Cache and return it.
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return *existing.first = result;
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}
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VectorType::VectorType(ArrayRef<unsigned> shape, PrimitiveType *elementType,
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MLIRContext *context)
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: Type(TypeKind::Vector, context, shape.size()),
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shapeElements(shape.data()), elementType(elementType) {
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}
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VectorType *VectorType::get(ArrayRef<unsigned> shape, Type *elementType) {
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assert(!shape.empty() && "vector types must have at least one dimension");
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assert(isa<PrimitiveType>(elementType) &&
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"vectors elements must be primitives");
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auto *context = elementType->getContext();
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auto &impl = context->getImpl();
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// Look to see if we already have this vector type.
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VectorTypeKeyInfo::KeyTy key(elementType, shape);
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auto existing = impl.vectors.insert_as(nullptr, key);
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// If we already have it, return that value.
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if (!existing.second)
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return *existing.first;
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// On the first use, we allocate them into the bump pointer.
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auto *result = impl.allocator.Allocate<VectorType>();
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// Copy the shape into the bump pointer.
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shape = impl.copyInto(shape);
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// Initialize the memory using placement new.
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new (result) VectorType(shape, cast<PrimitiveType>(elementType), context);
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// Cache and return it.
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return *existing.first = result;
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}
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TensorType::TensorType(TypeKind kind, Type *elementType, MLIRContext *context)
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: Type(kind, context), elementType(elementType) {
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assert((isa<PrimitiveType>(elementType) || isa<VectorType>(elementType)) &&
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"tensor elements must be primitives or vectors");
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assert(isa<TensorType>(this));
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}
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RankedTensorType::RankedTensorType(ArrayRef<int> shape, Type *elementType,
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MLIRContext *context)
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: TensorType(TypeKind::RankedTensor, elementType, context),
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shapeElements(shape.data()) {
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setSubclassData(shape.size());
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}
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UnrankedTensorType::UnrankedTensorType(Type *elementType, MLIRContext *context)
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: TensorType(TypeKind::UnrankedTensor, elementType, context) {
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}
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RankedTensorType *RankedTensorType::get(ArrayRef<int> shape,
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Type *elementType) {
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auto *context = elementType->getContext();
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auto &impl = context->getImpl();
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// Look to see if we already have this ranked tensor type.
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RankedTensorTypeKeyInfo::KeyTy key(elementType, shape);
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auto existing = impl.rankedTensors.insert_as(nullptr, key);
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// If we already have it, return that value.
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if (!existing.second)
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return *existing.first;
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// On the first use, we allocate them into the bump pointer.
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auto *result = impl.allocator.Allocate<RankedTensorType>();
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// Copy the shape into the bump pointer.
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shape = impl.copyInto(shape);
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// Initialize the memory using placement new.
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new (result) RankedTensorType(shape, elementType, context);
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// Cache and return it.
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return *existing.first = result;
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}
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UnrankedTensorType *UnrankedTensorType::get(Type *elementType) {
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auto *context = elementType->getContext();
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auto &impl = context->getImpl();
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// Look to see if we already have this unranked tensor type.
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auto existing = impl.unrankedTensors.insert({elementType, nullptr});
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// If we already have it, return that value.
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if (!existing.second)
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return existing.first->second;
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// On the first use, we allocate them into the bump pointer.
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auto *result = impl.allocator.Allocate<UnrankedTensorType>();
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// Initialize the memory using placement new.
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new (result) UnrankedTensorType(elementType, context);
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// Cache and return it.
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return existing.first->second = result;
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}
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