
In order to test libc++ under the "Apple System Library" configuration, we need to run the tests using DYLD_LIBRARY_PATH. This is required because libc++ gets an install_name of /usr/lib when built as a system library, which means that we must override the copy of libc++ used by the whole process. This effectively reverts 2cf2f1b, which was the wrong solution for the problem I was having. Of course, this assumes that the just-built libc++ is sufficient to replace the system library, which is not actually the case out-of-the-box. Indeed, the system library contains a few symbols that are not provided by the upstream library, leading to undefined symbols when replacing the system library by the just-built one. To solve this problem, we separately build shims that provide those missing symbols and we manually link against them when we build executables in the tests. While this is somewhat brittle, it provides a localized and unintrusive way to allow testing the Apple system configuration in an upstream environment, which has been a frequent request.
The LLVM Compiler Infrastructure
Welcome to the LLVM project!
This repository contains the source code for LLVM, a toolkit for the construction of highly optimized compilers, optimizers, and run-time environments.
The LLVM project has multiple components. The core of the project is itself called "LLVM". This contains all of the tools, libraries, and header files needed to process intermediate representations and convert them into object files. Tools include an assembler, disassembler, bitcode analyzer, and bitcode optimizer.
C-like languages use the Clang frontend. This component compiles C, C++, Objective-C, and Objective-C++ code into LLVM bitcode -- and from there into object files, using LLVM.
Other components include: the libc++ C++ standard library, the LLD linker, and more.
Getting the Source Code and Building LLVM
Consult the Getting Started with LLVM page for information on building and running LLVM.
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