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This patch removes many annotations that are not relevant anymore since we don't support or test back-deploying to macOS < 10.13. It also cleans up raw usage of target triples to identify versions of dylibs shipped on prior versions of macOS, and uses the target-agnostic Lit features instead. Finally, it reorders both the Lit backdeployment features and the corresponding availability macros in the library in a way that makes more sense, and reformulates the Lit backdeployment features in terms of when a version of LLVM was introduced instead of encoding the system versions on which it hasn't been introduced yet. Although one can be derived from the other, encoding the negative form is extremely error-prone. Fixes #80901
48 lines
1.3 KiB
C++
48 lines
1.3 KiB
C++
//===----------------------------------------------------------------------===//
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//
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// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
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// See https://llvm.org/LICENSE.txt for license information.
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// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
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//
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//===----------------------------------------------------------------------===//
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// UNSUPPORTED: no-exceptions
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// UNSUPPORTED: c++03
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// Test that the address of the exception object is properly aligned as required
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// by the relevant ABI
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#include <cstdint>
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#include <cassert>
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#include <__cxxabi_config.h>
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#include <unwind.h>
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struct __attribute__((aligned)) AlignedType {};
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// EHABI : 8-byte aligned
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// Itanium: Largest supported alignment for the system
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#if defined(_LIBCXXABI_ARM_EHABI)
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# define EXPECTED_ALIGNMENT 8
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#else
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# define EXPECTED_ALIGNMENT alignof(AlignedType)
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#endif
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static_assert(alignof(_Unwind_Exception) == EXPECTED_ALIGNMENT,
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"_Unwind_Exception is incorrectly aligned. This test is expected to fail");
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struct MinAligned { };
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static_assert(alignof(MinAligned) == 1 && sizeof(MinAligned) == 1, "");
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int main(int, char**) {
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for (int i=0; i < 10; ++i) {
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try {
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throw MinAligned{};
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} catch (MinAligned const& ref) {
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assert(reinterpret_cast<uintptr_t>(&ref) % EXPECTED_ALIGNMENT == 0);
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}
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}
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return 0;
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}
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