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to reflect the new license. We understand that people may be surprised that we're moving the header entirely to discuss the new license. We checked this carefully with the Foundation's lawyer and we believe this is the correct approach. Essentially, all code in the project is now made available by the LLVM project under our new license, so you will see that the license headers include that license only. Some of our contributors have contributed code under our old license, and accordingly, we have retained a copy of our old license notice in the top-level files in each project and repository. llvm-svn: 351636
108 lines
4.0 KiB
C++
108 lines
4.0 KiB
C++
//===-- CommandObjectApropos.cpp ---------------------------------*- C++
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//-*-===//
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//
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// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
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// See https://llvm.org/LICENSE.txt for license information.
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// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
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//
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//===----------------------------------------------------------------------===//
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#include "CommandObjectApropos.h"
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#include "lldb/Interpreter/CommandInterpreter.h"
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#include "lldb/Interpreter/CommandReturnObject.h"
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#include "lldb/Interpreter/Options.h"
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#include "lldb/Interpreter/Property.h"
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#include "lldb/Utility/Args.h"
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using namespace lldb;
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using namespace lldb_private;
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//-------------------------------------------------------------------------
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// CommandObjectApropos
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//-------------------------------------------------------------------------
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CommandObjectApropos::CommandObjectApropos(CommandInterpreter &interpreter)
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: CommandObjectParsed(
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interpreter, "apropos",
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"List debugger commands related to a word or subject.", nullptr) {
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CommandArgumentEntry arg;
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CommandArgumentData search_word_arg;
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// Define the first (and only) variant of this arg.
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search_word_arg.arg_type = eArgTypeSearchWord;
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search_word_arg.arg_repetition = eArgRepeatPlain;
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// There is only one variant this argument could be; put it into the argument
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// entry.
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arg.push_back(search_word_arg);
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// Push the data for the first argument into the m_arguments vector.
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m_arguments.push_back(arg);
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}
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CommandObjectApropos::~CommandObjectApropos() = default;
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bool CommandObjectApropos::DoExecute(Args &args, CommandReturnObject &result) {
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const size_t argc = args.GetArgumentCount();
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if (argc == 1) {
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auto search_word = args[0].ref;
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if (!search_word.empty()) {
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// The bulk of the work must be done inside the Command Interpreter,
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// since the command dictionary is private.
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StringList commands_found;
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StringList commands_help;
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m_interpreter.FindCommandsForApropos(search_word, commands_found,
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commands_help, true, true, true);
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if (commands_found.GetSize() == 0) {
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result.AppendMessageWithFormat("No commands found pertaining to '%s'. "
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"Try 'help' to see a complete list of "
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"debugger commands.\n",
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args[0].c_str());
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} else {
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if (commands_found.GetSize() > 0) {
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result.AppendMessageWithFormat(
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"The following commands may relate to '%s':\n", args[0].c_str());
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size_t max_len = 0;
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for (size_t i = 0; i < commands_found.GetSize(); ++i) {
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size_t len = strlen(commands_found.GetStringAtIndex(i));
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if (len > max_len)
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max_len = len;
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}
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for (size_t i = 0; i < commands_found.GetSize(); ++i)
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m_interpreter.OutputFormattedHelpText(
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result.GetOutputStream(), commands_found.GetStringAtIndex(i),
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"--", commands_help.GetStringAtIndex(i), max_len);
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}
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}
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std::vector<const Property *> properties;
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const size_t num_properties =
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m_interpreter.GetDebugger().Apropos(search_word, properties);
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if (num_properties) {
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const bool dump_qualified_name = true;
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result.AppendMessageWithFormatv(
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"\nThe following settings variables may relate to '{0}': \n\n",
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args[0].ref);
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for (size_t i = 0; i < num_properties; ++i)
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properties[i]->DumpDescription(
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m_interpreter, result.GetOutputStream(), 0, dump_qualified_name);
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}
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result.SetStatus(eReturnStatusSuccessFinishNoResult);
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} else {
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result.AppendError("'' is not a valid search word.\n");
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result.SetStatus(eReturnStatusFailed);
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}
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} else {
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result.AppendError("'apropos' must be called with exactly one argument.\n");
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result.SetStatus(eReturnStatusFailed);
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}
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return result.Succeeded();
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}
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