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To correctly use Query, one had to first call collectInterferingVRegs to pre-cache the query result, then call interferingVRegs. Failing the former, interferingVRegs could be stale. This did cause a bug which was addressed in D98232, but the underlying usability issue of the Query API wasn't. This patch addresses the latter by making collectInterferingVRegs an implementation detail, and having interferingVRegs play both roles. One side-effect of this is that interferingVRegs is not const anymore. Differential Revision: https://reviews.llvm.org/D112882
213 lines
6.6 KiB
C++
213 lines
6.6 KiB
C++
//===- LiveIntervalUnion.cpp - Live interval union data structure ---------===//
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//
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// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
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// See https://llvm.org/LICENSE.txt for license information.
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// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
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//
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//===----------------------------------------------------------------------===//
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//
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// LiveIntervalUnion represents a coalesced set of live intervals. This may be
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// used during coalescing to represent a congruence class, or during register
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// allocation to model liveness of a physical register.
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//
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//===----------------------------------------------------------------------===//
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#include "llvm/CodeGen/LiveIntervalUnion.h"
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#include "llvm/ADT/STLExtras.h"
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#include "llvm/ADT/SparseBitVector.h"
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#include "llvm/CodeGen/LiveInterval.h"
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#include "llvm/CodeGen/TargetRegisterInfo.h"
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#include "llvm/Support/raw_ostream.h"
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#include <cassert>
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#include <cstdlib>
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using namespace llvm;
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#define DEBUG_TYPE "regalloc"
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// Merge a LiveInterval's segments. Guarantee no overlaps.
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void LiveIntervalUnion::unify(LiveInterval &VirtReg, const LiveRange &Range) {
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if (Range.empty())
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return;
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++Tag;
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// Insert each of the virtual register's live segments into the map.
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LiveRange::const_iterator RegPos = Range.begin();
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LiveRange::const_iterator RegEnd = Range.end();
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SegmentIter SegPos = Segments.find(RegPos->start);
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while (SegPos.valid()) {
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SegPos.insert(RegPos->start, RegPos->end, &VirtReg);
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if (++RegPos == RegEnd)
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return;
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SegPos.advanceTo(RegPos->start);
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}
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// We have reached the end of Segments, so it is no longer necessary to search
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// for the insertion position.
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// It is faster to insert the end first.
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--RegEnd;
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SegPos.insert(RegEnd->start, RegEnd->end, &VirtReg);
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for (; RegPos != RegEnd; ++RegPos, ++SegPos)
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SegPos.insert(RegPos->start, RegPos->end, &VirtReg);
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}
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// Remove a live virtual register's segments from this union.
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void LiveIntervalUnion::extract(LiveInterval &VirtReg, const LiveRange &Range) {
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if (Range.empty())
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return;
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++Tag;
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// Remove each of the virtual register's live segments from the map.
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LiveRange::const_iterator RegPos = Range.begin();
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LiveRange::const_iterator RegEnd = Range.end();
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SegmentIter SegPos = Segments.find(RegPos->start);
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while (true) {
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assert(SegPos.value() == &VirtReg && "Inconsistent LiveInterval");
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SegPos.erase();
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if (!SegPos.valid())
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return;
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// Skip all segments that may have been coalesced.
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RegPos = Range.advanceTo(RegPos, SegPos.start());
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if (RegPos == RegEnd)
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return;
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SegPos.advanceTo(RegPos->start);
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}
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}
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void
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LiveIntervalUnion::print(raw_ostream &OS, const TargetRegisterInfo *TRI) const {
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if (empty()) {
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OS << " empty\n";
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return;
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}
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for (LiveSegments::const_iterator SI = Segments.begin(); SI.valid(); ++SI) {
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OS << " [" << SI.start() << ' ' << SI.stop()
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<< "):" << printReg(SI.value()->reg(), TRI);
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}
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OS << '\n';
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}
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#ifndef NDEBUG
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// Verify the live intervals in this union and add them to the visited set.
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void LiveIntervalUnion::verify(LiveVirtRegBitSet& VisitedVRegs) {
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for (SegmentIter SI = Segments.begin(); SI.valid(); ++SI)
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VisitedVRegs.set(SI.value()->reg());
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}
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#endif //!NDEBUG
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LiveInterval *LiveIntervalUnion::getOneVReg() const {
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if (empty())
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return nullptr;
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for (LiveSegments::const_iterator SI = Segments.begin(); SI.valid(); ++SI) {
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// return the first valid live interval
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return SI.value();
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}
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return nullptr;
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}
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// Scan the vector of interfering virtual registers in this union. Assume it's
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// quite small.
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bool LiveIntervalUnion::Query::isSeenInterference(LiveInterval *VirtReg) const {
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return is_contained(InterferingVRegs, VirtReg);
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}
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// Collect virtual registers in this union that interfere with this
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// query's live virtual register.
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//
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// The query state is one of:
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//
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// 1. CheckedFirstInterference == false: Iterators are uninitialized.
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// 2. SeenAllInterferences == true: InterferingVRegs complete, iterators unused.
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// 3. Iterators left at the last seen intersection.
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//
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unsigned
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LiveIntervalUnion::Query::collectInterferingVRegs(unsigned MaxInterferingRegs) {
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// Fast path return if we already have the desired information.
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if (SeenAllInterferences || InterferingVRegs.size() >= MaxInterferingRegs)
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return InterferingVRegs.size();
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// Set up iterators on the first call.
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if (!CheckedFirstInterference) {
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CheckedFirstInterference = true;
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// Quickly skip interference check for empty sets.
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if (LR->empty() || LiveUnion->empty()) {
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SeenAllInterferences = true;
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return 0;
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}
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// In most cases, the union will start before LR.
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LRI = LR->begin();
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LiveUnionI.setMap(LiveUnion->getMap());
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LiveUnionI.find(LRI->start);
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}
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LiveRange::const_iterator LREnd = LR->end();
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LiveInterval *RecentReg = nullptr;
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while (LiveUnionI.valid()) {
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assert(LRI != LREnd && "Reached end of LR");
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// Check for overlapping interference.
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while (LRI->start < LiveUnionI.stop() && LRI->end > LiveUnionI.start()) {
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// This is an overlap, record the interfering register.
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LiveInterval *VReg = LiveUnionI.value();
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if (VReg != RecentReg && !isSeenInterference(VReg)) {
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RecentReg = VReg;
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InterferingVRegs.push_back(VReg);
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if (InterferingVRegs.size() >= MaxInterferingRegs)
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return InterferingVRegs.size();
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}
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// This LiveUnion segment is no longer interesting.
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if (!(++LiveUnionI).valid()) {
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SeenAllInterferences = true;
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return InterferingVRegs.size();
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}
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}
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// The iterators are now not overlapping, LiveUnionI has been advanced
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// beyond LRI.
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assert(LRI->end <= LiveUnionI.start() && "Expected non-overlap");
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// Advance the iterator that ends first.
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LRI = LR->advanceTo(LRI, LiveUnionI.start());
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if (LRI == LREnd)
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break;
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// Detect overlap, handle above.
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if (LRI->start < LiveUnionI.stop())
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continue;
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// Still not overlapping. Catch up LiveUnionI.
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LiveUnionI.advanceTo(LRI->start);
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}
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SeenAllInterferences = true;
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return InterferingVRegs.size();
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}
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void LiveIntervalUnion::Array::init(LiveIntervalUnion::Allocator &Alloc,
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unsigned NSize) {
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// Reuse existing allocation.
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if (NSize == Size)
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return;
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clear();
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Size = NSize;
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LIUs = static_cast<LiveIntervalUnion*>(
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safe_malloc(sizeof(LiveIntervalUnion)*NSize));
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for (unsigned i = 0; i != Size; ++i)
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new(LIUs + i) LiveIntervalUnion(Alloc);
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}
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void LiveIntervalUnion::Array::clear() {
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if (!LIUs)
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return;
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for (unsigned i = 0; i != Size; ++i)
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LIUs[i].~LiveIntervalUnion();
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free(LIUs);
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Size = 0;
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LIUs = nullptr;
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}
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