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lldb will change how it reports stop reasons around breakpoints in the near future. I landed an earlier version of this change and noticed debuginfo test failures on the CI bots due to the changes. I'm addressing the issues found by CI at https://github.com/llvm/llvm-project/pull/105594 and will re-land once I've done all of them. Currently, when lldb stops at a breakpoint instruction -- but has not yet executed the instruction -- it will overwrite the thread's Stop Reason with "breakpoint-hit". This caused bugs when the original stop reason was important to the user - for instance, a watchpoint on an AArch64 system where we have to instruction-step past the watchpoint to find the new value. Normally we would instruction step, fetch the new value, then report the user that a watchpoint has been hit with the old and new values. But if the instruction after this access is a breakpoint site, we overwrite the "watchpoint hit" stop reason (and related actions) with "breakpoint hit". dexter sets breakpoints on all source lines, then steps line-to-line, hitting the breakpoints. But with this new behavior, we see two steps per source line: The first step gets us to the start of the next line, with a "step completed" stop reason. Then we step again and we execute the breakpoint instruction, stop with the pc the same, and report "breakpoint hit". Now we can step a second time and move past the breakpoint. I've changed the `step` method in LLDB.py to check if we step to a breakpoint site but have a "step completed" stop reason -- in which case we have this new breakpoint behavior, and we need to step a second time to actually hit the breakpoint like the debuginfo tests expect.