llvm-project/compiler-rt/lib/builtins/fp_trunc_impl.inc
Saleem Abdulrasool 911cfc11c4 builtins: spell inline as __inline
__inline is a vendor specific spelling for inline.  clang and gcc treat it the
same as inline, and is available in MSVC 2013 which does not implement C99
(VS2015 supports the inline keyword though).  This will allow us to build the
builtins using MSVC.

llvm-svn: 249953
2015-10-10 21:21:28 +00:00

136 lines
5.8 KiB
C++

//= lib/fp_trunc_impl.inc - high precision -> low precision conversion *-*-===//
//
// The LLVM Compiler Infrastructure
//
// This file is dual licensed under the MIT and the University of Illinois Open
// Source Licenses. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
// This file implements a fairly generic conversion from a wider to a narrower
// IEEE-754 floating-point type in the default (round to nearest, ties to even)
// rounding mode. The constants and types defined following the includes below
// parameterize the conversion.
//
// This routine can be trivially adapted to support conversions to
// half-precision or from quad-precision. It does not support types that don't
// use the usual IEEE-754 interchange formats; specifically, some work would be
// needed to adapt it to (for example) the Intel 80-bit format or PowerPC
// double-double format.
//
// Note please, however, that this implementation is only intended to support
// *narrowing* operations; if you need to convert to a *wider* floating-point
// type (e.g. float -> double), then this routine will not do what you want it
// to.
//
// It also requires that integer types at least as large as both formats
// are available on the target platform; this may pose a problem when trying
// to add support for quad on some 32-bit systems, for example.
//
// Finally, the following assumptions are made:
//
// 1. floating-point types and integer types have the same endianness on the
// target platform
//
// 2. quiet NaNs, if supported, are indicated by the leading bit of the
// significand field being set
//
//===----------------------------------------------------------------------===//
#include "fp_trunc.h"
static __inline dst_t __truncXfYf2__(src_t a) {
// Various constants whose values follow from the type parameters.
// Any reasonable optimizer will fold and propagate all of these.
const int srcBits = sizeof(src_t)*CHAR_BIT;
const int srcExpBits = srcBits - srcSigBits - 1;
const int srcInfExp = (1 << srcExpBits) - 1;
const int srcExpBias = srcInfExp >> 1;
const src_rep_t srcMinNormal = SRC_REP_C(1) << srcSigBits;
const src_rep_t srcSignificandMask = srcMinNormal - 1;
const src_rep_t srcInfinity = (src_rep_t)srcInfExp << srcSigBits;
const src_rep_t srcSignMask = SRC_REP_C(1) << (srcSigBits + srcExpBits);
const src_rep_t srcAbsMask = srcSignMask - 1;
const src_rep_t roundMask = (SRC_REP_C(1) << (srcSigBits - dstSigBits)) - 1;
const src_rep_t halfway = SRC_REP_C(1) << (srcSigBits - dstSigBits - 1);
const src_rep_t srcQNaN = SRC_REP_C(1) << (srcSigBits - 1);
const src_rep_t srcNaNCode = srcQNaN - 1;
const int dstBits = sizeof(dst_t)*CHAR_BIT;
const int dstExpBits = dstBits - dstSigBits - 1;
const int dstInfExp = (1 << dstExpBits) - 1;
const int dstExpBias = dstInfExp >> 1;
const int underflowExponent = srcExpBias + 1 - dstExpBias;
const int overflowExponent = srcExpBias + dstInfExp - dstExpBias;
const src_rep_t underflow = (src_rep_t)underflowExponent << srcSigBits;
const src_rep_t overflow = (src_rep_t)overflowExponent << srcSigBits;
const dst_rep_t dstQNaN = DST_REP_C(1) << (dstSigBits - 1);
const dst_rep_t dstNaNCode = dstQNaN - 1;
// Break a into a sign and representation of the absolute value
const src_rep_t aRep = srcToRep(a);
const src_rep_t aAbs = aRep & srcAbsMask;
const src_rep_t sign = aRep & srcSignMask;
dst_rep_t absResult;
if (aAbs - underflow < aAbs - overflow) {
// The exponent of a is within the range of normal numbers in the
// destination format. We can convert by simply right-shifting with
// rounding and adjusting the exponent.
absResult = aAbs >> (srcSigBits - dstSigBits);
absResult -= (dst_rep_t)(srcExpBias - dstExpBias) << dstSigBits;
const src_rep_t roundBits = aAbs & roundMask;
// Round to nearest
if (roundBits > halfway)
absResult++;
// Ties to even
else if (roundBits == halfway)
absResult += absResult & 1;
}
else if (aAbs > srcInfinity) {
// a is NaN.
// Conjure the result by beginning with infinity, setting the qNaN
// bit and inserting the (truncated) trailing NaN field.
absResult = (dst_rep_t)dstInfExp << dstSigBits;
absResult |= dstQNaN;
absResult |= ((aAbs & srcNaNCode) >> (srcSigBits - dstSigBits)) & dstNaNCode;
}
else if (aAbs >= overflow) {
// a overflows to infinity.
absResult = (dst_rep_t)dstInfExp << dstSigBits;
}
else {
// a underflows on conversion to the destination type or is an exact
// zero. The result may be a denormal or zero. Extract the exponent
// to get the shift amount for the denormalization.
const int aExp = aAbs >> srcSigBits;
const int shift = srcExpBias - dstExpBias - aExp + 1;
const src_rep_t significand = (aRep & srcSignificandMask) | srcMinNormal;
// Right shift by the denormalization amount with sticky.
if (shift > srcSigBits) {
absResult = 0;
} else {
const bool sticky = significand << (srcBits - shift);
src_rep_t denormalizedSignificand = significand >> shift | sticky;
absResult = denormalizedSignificand >> (srcSigBits - dstSigBits);
const src_rep_t roundBits = denormalizedSignificand & roundMask;
// Round to nearest
if (roundBits > halfway)
absResult++;
// Ties to even
else if (roundBits == halfway)
absResult += absResult & 1;
}
}
// Apply the signbit to (dst_t)abs(a).
const dst_rep_t result = absResult | sign >> (srcBits - dstBits);
return dstFromRep(result);
}