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On AArch64, it is safe to let the linker handle relaxation of unconditional branches; in most cases, the destination is within range, and the linker doesn't need to do anything. If the linker does insert fixup code, it clobbers the x16 inter-procedural register, so x16 must be available across the branch before linking. If x16 isn't available, but some other register is, we can relax the branch either by spilling x16 OR using the free register for a manually-inserted indirect branch. This patch builds on D145211. While that patch is for correctness, this one is for performance of the common case. As noted in https://reviews.llvm.org/D145211#4537173, we can trust the linker to relax cross-section unconditional branches across which x16 is available. Programs that use machine function splitting care most about the performance of hot code at the expense of the performance of cold code, so we prioritize minimizing hot code size. Here's a breakdown of the cases: Hot -> Cold [x16 is free across the branch] Do nothing; let the linker relax the branch. Cold -> Hot [x16 is free across the branch] Do nothing; let the linker relax the branch. Hot -> Cold [x16 used across the branch, but there is a free register] Spill x16; let the linker relax the branch. Spilling requires fewer instructions than manually inserting an indirect branch. Cold -> Hot [x16 used across the branch, but there is a free register] Manually insert an indirect branch. Spilling would require adding a restore block in the hot section. Hot -> Cold [No free regs] Spill x16; let the linker relax the branch. Cold -> Hot [No free regs] Spill x16 and put the restore block at the end of the hot function; let the linker relax the branch. Ex: [Hot section] func.hot: ... hot code... func.restore: ... restore x16 ... B func.hot [Cold section] func.cold: ... spill x16 ... B func.restore Putting the restore block at the end of the function instead of just before the destination increases the cost of executing the store, but it avoids putting cold code in the middle of hot code. Since the restore is very rarely taken, this is a worthwhile tradeoff. Differential Revision: https://reviews.llvm.org/D156767
761 lines
27 KiB
C++
761 lines
27 KiB
C++
//===- BranchRelaxation.cpp -----------------------------------------------===//
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//
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// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
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// See https://llvm.org/LICENSE.txt for license information.
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// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
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//
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//===----------------------------------------------------------------------===//
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#include "llvm/ADT/SmallVector.h"
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#include "llvm/ADT/Statistic.h"
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#include "llvm/CodeGen/LivePhysRegs.h"
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#include "llvm/CodeGen/MachineBasicBlock.h"
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#include "llvm/CodeGen/MachineFunction.h"
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#include "llvm/CodeGen/MachineFunctionPass.h"
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#include "llvm/CodeGen/MachineInstr.h"
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#include "llvm/CodeGen/RegisterScavenging.h"
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#include "llvm/CodeGen/TargetInstrInfo.h"
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#include "llvm/CodeGen/TargetRegisterInfo.h"
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#include "llvm/CodeGen/TargetSubtargetInfo.h"
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#include "llvm/Config/llvm-config.h"
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#include "llvm/IR/DebugLoc.h"
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#include "llvm/InitializePasses.h"
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#include "llvm/Pass.h"
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#include "llvm/Support/Compiler.h"
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#include "llvm/Support/Debug.h"
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#include "llvm/Support/ErrorHandling.h"
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#include "llvm/Support/Format.h"
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#include "llvm/Support/raw_ostream.h"
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#include "llvm/Target/TargetMachine.h"
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#include <cassert>
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#include <cstdint>
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#include <iterator>
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#include <memory>
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using namespace llvm;
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#define DEBUG_TYPE "branch-relaxation"
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STATISTIC(NumSplit, "Number of basic blocks split");
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STATISTIC(NumConditionalRelaxed, "Number of conditional branches relaxed");
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STATISTIC(NumUnconditionalRelaxed, "Number of unconditional branches relaxed");
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#define BRANCH_RELAX_NAME "Branch relaxation pass"
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namespace {
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class BranchRelaxation : public MachineFunctionPass {
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/// BasicBlockInfo - Information about the offset and size of a single
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/// basic block.
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struct BasicBlockInfo {
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/// Offset - Distance from the beginning of the function to the beginning
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/// of this basic block.
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///
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/// The offset is always aligned as required by the basic block.
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unsigned Offset = 0;
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/// Size - Size of the basic block in bytes. If the block contains
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/// inline assembly, this is a worst case estimate.
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///
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/// The size does not include any alignment padding whether from the
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/// beginning of the block, or from an aligned jump table at the end.
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unsigned Size = 0;
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BasicBlockInfo() = default;
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/// Compute the offset immediately following this block. \p MBB is the next
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/// block.
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unsigned postOffset(const MachineBasicBlock &MBB) const {
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const unsigned PO = Offset + Size;
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const Align Alignment = MBB.getAlignment();
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const Align ParentAlign = MBB.getParent()->getAlignment();
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if (Alignment <= ParentAlign)
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return alignTo(PO, Alignment);
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// The alignment of this MBB is larger than the function's alignment, so we
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// can't tell whether or not it will insert nops. Assume that it will.
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return alignTo(PO, Alignment) + Alignment.value() - ParentAlign.value();
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}
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};
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SmallVector<BasicBlockInfo, 16> BlockInfo;
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// The basic block after which trampolines are inserted. This is the last
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// basic block that isn't in the cold section.
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MachineBasicBlock *TrampolineInsertionPoint = nullptr;
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SmallDenseSet<std::pair<MachineBasicBlock *, MachineBasicBlock *>>
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RelaxedUnconditionals;
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std::unique_ptr<RegScavenger> RS;
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LivePhysRegs LiveRegs;
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MachineFunction *MF = nullptr;
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const TargetRegisterInfo *TRI = nullptr;
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const TargetInstrInfo *TII = nullptr;
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const TargetMachine *TM = nullptr;
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bool relaxBranchInstructions();
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void scanFunction();
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MachineBasicBlock *createNewBlockAfter(MachineBasicBlock &OrigMBB);
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MachineBasicBlock *createNewBlockAfter(MachineBasicBlock &OrigMBB,
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const BasicBlock *BB);
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MachineBasicBlock *splitBlockBeforeInstr(MachineInstr &MI,
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MachineBasicBlock *DestBB);
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void adjustBlockOffsets(MachineBasicBlock &Start);
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bool isBlockInRange(const MachineInstr &MI, const MachineBasicBlock &BB) const;
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bool fixupConditionalBranch(MachineInstr &MI);
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bool fixupUnconditionalBranch(MachineInstr &MI);
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uint64_t computeBlockSize(const MachineBasicBlock &MBB) const;
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unsigned getInstrOffset(const MachineInstr &MI) const;
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void dumpBBs();
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void verify();
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public:
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static char ID;
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BranchRelaxation() : MachineFunctionPass(ID) {}
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bool runOnMachineFunction(MachineFunction &MF) override;
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StringRef getPassName() const override { return BRANCH_RELAX_NAME; }
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};
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} // end anonymous namespace
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char BranchRelaxation::ID = 0;
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char &llvm::BranchRelaxationPassID = BranchRelaxation::ID;
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INITIALIZE_PASS(BranchRelaxation, DEBUG_TYPE, BRANCH_RELAX_NAME, false, false)
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/// verify - check BBOffsets, BBSizes, alignment of islands
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void BranchRelaxation::verify() {
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#ifndef NDEBUG
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unsigned PrevNum = MF->begin()->getNumber();
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for (MachineBasicBlock &MBB : *MF) {
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const unsigned Num = MBB.getNumber();
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assert(!Num || BlockInfo[PrevNum].postOffset(MBB) <= BlockInfo[Num].Offset);
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assert(BlockInfo[Num].Size == computeBlockSize(MBB));
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PrevNum = Num;
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}
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for (MachineBasicBlock &MBB : *MF) {
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for (MachineBasicBlock::iterator J = MBB.getFirstTerminator();
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J != MBB.end(); J = std::next(J)) {
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MachineInstr &MI = *J;
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if (!MI.isConditionalBranch() && !MI.isUnconditionalBranch())
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continue;
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if (MI.getOpcode() == TargetOpcode::FAULTING_OP)
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continue;
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MachineBasicBlock *DestBB = TII->getBranchDestBlock(MI);
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assert(isBlockInRange(MI, *DestBB) ||
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RelaxedUnconditionals.contains({&MBB, DestBB}));
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}
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}
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#endif
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}
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#if !defined(NDEBUG) || defined(LLVM_ENABLE_DUMP)
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/// print block size and offset information - debugging
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LLVM_DUMP_METHOD void BranchRelaxation::dumpBBs() {
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for (auto &MBB : *MF) {
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const BasicBlockInfo &BBI = BlockInfo[MBB.getNumber()];
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dbgs() << format("%%bb.%u\toffset=%08x\t", MBB.getNumber(), BBI.Offset)
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<< format("size=%#x\n", BBI.Size);
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}
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}
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#endif
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/// scanFunction - Do the initial scan of the function, building up
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/// information about each block.
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void BranchRelaxation::scanFunction() {
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BlockInfo.clear();
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BlockInfo.resize(MF->getNumBlockIDs());
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TrampolineInsertionPoint = nullptr;
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RelaxedUnconditionals.clear();
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// First thing, compute the size of all basic blocks, and see if the function
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// has any inline assembly in it. If so, we have to be conservative about
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// alignment assumptions, as we don't know for sure the size of any
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// instructions in the inline assembly. At the same time, place the
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// trampoline insertion point at the end of the hot portion of the function.
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for (MachineBasicBlock &MBB : *MF) {
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BlockInfo[MBB.getNumber()].Size = computeBlockSize(MBB);
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if (MBB.getSectionID() != MBBSectionID::ColdSectionID)
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TrampolineInsertionPoint = &MBB;
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}
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// Compute block offsets and known bits.
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adjustBlockOffsets(*MF->begin());
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if (TrampolineInsertionPoint == nullptr) {
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LLVM_DEBUG(dbgs() << " No suitable trampoline insertion point found in "
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<< MF->getName() << ".\n");
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}
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}
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/// computeBlockSize - Compute the size for MBB.
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uint64_t BranchRelaxation::computeBlockSize(const MachineBasicBlock &MBB) const {
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uint64_t Size = 0;
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for (const MachineInstr &MI : MBB)
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Size += TII->getInstSizeInBytes(MI);
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return Size;
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}
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/// getInstrOffset - Return the current offset of the specified machine
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/// instruction from the start of the function. This offset changes as stuff is
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/// moved around inside the function.
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unsigned BranchRelaxation::getInstrOffset(const MachineInstr &MI) const {
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const MachineBasicBlock *MBB = MI.getParent();
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// The offset is composed of two things: the sum of the sizes of all MBB's
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// before this instruction's block, and the offset from the start of the block
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// it is in.
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unsigned Offset = BlockInfo[MBB->getNumber()].Offset;
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// Sum instructions before MI in MBB.
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for (MachineBasicBlock::const_iterator I = MBB->begin(); &*I != &MI; ++I) {
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assert(I != MBB->end() && "Didn't find MI in its own basic block?");
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Offset += TII->getInstSizeInBytes(*I);
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}
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return Offset;
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}
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void BranchRelaxation::adjustBlockOffsets(MachineBasicBlock &Start) {
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unsigned PrevNum = Start.getNumber();
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for (auto &MBB :
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make_range(std::next(MachineFunction::iterator(Start)), MF->end())) {
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unsigned Num = MBB.getNumber();
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// Get the offset and known bits at the end of the layout predecessor.
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// Include the alignment of the current block.
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BlockInfo[Num].Offset = BlockInfo[PrevNum].postOffset(MBB);
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PrevNum = Num;
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}
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}
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/// Insert a new empty MachineBasicBlock and insert it after \p OrigMBB
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MachineBasicBlock *
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BranchRelaxation::createNewBlockAfter(MachineBasicBlock &OrigBB) {
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return createNewBlockAfter(OrigBB, OrigBB.getBasicBlock());
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}
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/// Insert a new empty MachineBasicBlock with \p BB as its BasicBlock
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/// and insert it after \p OrigMBB
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MachineBasicBlock *
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BranchRelaxation::createNewBlockAfter(MachineBasicBlock &OrigMBB,
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const BasicBlock *BB) {
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// Create a new MBB for the code after the OrigBB.
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MachineBasicBlock *NewBB = MF->CreateMachineBasicBlock(BB);
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MF->insert(++OrigMBB.getIterator(), NewBB);
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// Place the new block in the same section as OrigBB
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NewBB->setSectionID(OrigMBB.getSectionID());
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NewBB->setIsEndSection(OrigMBB.isEndSection());
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OrigMBB.setIsEndSection(false);
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// Insert an entry into BlockInfo to align it properly with the block numbers.
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BlockInfo.insert(BlockInfo.begin() + NewBB->getNumber(), BasicBlockInfo());
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return NewBB;
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}
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/// Split the basic block containing MI into two blocks, which are joined by
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/// an unconditional branch. Update data structures and renumber blocks to
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/// account for this change and returns the newly created block.
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MachineBasicBlock *
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BranchRelaxation::splitBlockBeforeInstr(MachineInstr &MI,
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MachineBasicBlock *DestBB) {
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MachineBasicBlock *OrigBB = MI.getParent();
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// Create a new MBB for the code after the OrigBB.
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MachineBasicBlock *NewBB =
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MF->CreateMachineBasicBlock(OrigBB->getBasicBlock());
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MF->insert(++OrigBB->getIterator(), NewBB);
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// Place the new block in the same section as OrigBB.
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NewBB->setSectionID(OrigBB->getSectionID());
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NewBB->setIsEndSection(OrigBB->isEndSection());
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OrigBB->setIsEndSection(false);
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// Splice the instructions starting with MI over to NewBB.
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NewBB->splice(NewBB->end(), OrigBB, MI.getIterator(), OrigBB->end());
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// Add an unconditional branch from OrigBB to NewBB.
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// Note the new unconditional branch is not being recorded.
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// There doesn't seem to be meaningful DebugInfo available; this doesn't
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// correspond to anything in the source.
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TII->insertUnconditionalBranch(*OrigBB, NewBB, DebugLoc());
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// Insert an entry into BlockInfo to align it properly with the block numbers.
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BlockInfo.insert(BlockInfo.begin() + NewBB->getNumber(), BasicBlockInfo());
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NewBB->transferSuccessors(OrigBB);
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OrigBB->addSuccessor(NewBB);
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OrigBB->addSuccessor(DestBB);
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// Cleanup potential unconditional branch to successor block.
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// Note that updateTerminator may change the size of the blocks.
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OrigBB->updateTerminator(NewBB);
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// Figure out how large the OrigBB is. As the first half of the original
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// block, it cannot contain a tablejump. The size includes
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// the new jump we added. (It should be possible to do this without
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// recounting everything, but it's very confusing, and this is rarely
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// executed.)
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BlockInfo[OrigBB->getNumber()].Size = computeBlockSize(*OrigBB);
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// Figure out how large the NewMBB is. As the second half of the original
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// block, it may contain a tablejump.
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BlockInfo[NewBB->getNumber()].Size = computeBlockSize(*NewBB);
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// All BBOffsets following these blocks must be modified.
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adjustBlockOffsets(*OrigBB);
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// Need to fix live-in lists if we track liveness.
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if (TRI->trackLivenessAfterRegAlloc(*MF))
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computeAndAddLiveIns(LiveRegs, *NewBB);
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++NumSplit;
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return NewBB;
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}
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/// isBlockInRange - Returns true if the distance between specific MI and
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/// specific BB can fit in MI's displacement field.
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bool BranchRelaxation::isBlockInRange(
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const MachineInstr &MI, const MachineBasicBlock &DestBB) const {
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int64_t BrOffset = getInstrOffset(MI);
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int64_t DestOffset = BlockInfo[DestBB.getNumber()].Offset;
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const MachineBasicBlock *SrcBB = MI.getParent();
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if (TII->isBranchOffsetInRange(MI.getOpcode(),
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SrcBB->getSectionID() != DestBB.getSectionID()
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? TM->getMaxCodeSize()
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: DestOffset - BrOffset))
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return true;
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LLVM_DEBUG(dbgs() << "Out of range branch to destination "
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<< printMBBReference(DestBB) << " from "
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<< printMBBReference(*MI.getParent()) << " to "
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<< DestOffset << " offset " << DestOffset - BrOffset << '\t'
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<< MI);
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return false;
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}
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/// fixupConditionalBranch - Fix up a conditional branch whose destination is
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/// too far away to fit in its displacement field. It is converted to an inverse
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/// conditional branch + an unconditional branch to the destination.
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bool BranchRelaxation::fixupConditionalBranch(MachineInstr &MI) {
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DebugLoc DL = MI.getDebugLoc();
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MachineBasicBlock *MBB = MI.getParent();
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MachineBasicBlock *TBB = nullptr, *FBB = nullptr;
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MachineBasicBlock *NewBB = nullptr;
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SmallVector<MachineOperand, 4> Cond;
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auto insertUncondBranch = [&](MachineBasicBlock *MBB,
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MachineBasicBlock *DestBB) {
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unsigned &BBSize = BlockInfo[MBB->getNumber()].Size;
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int NewBrSize = 0;
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TII->insertUnconditionalBranch(*MBB, DestBB, DL, &NewBrSize);
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BBSize += NewBrSize;
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};
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auto insertBranch = [&](MachineBasicBlock *MBB, MachineBasicBlock *TBB,
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MachineBasicBlock *FBB,
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SmallVectorImpl<MachineOperand>& Cond) {
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unsigned &BBSize = BlockInfo[MBB->getNumber()].Size;
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int NewBrSize = 0;
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TII->insertBranch(*MBB, TBB, FBB, Cond, DL, &NewBrSize);
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BBSize += NewBrSize;
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};
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auto removeBranch = [&](MachineBasicBlock *MBB) {
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unsigned &BBSize = BlockInfo[MBB->getNumber()].Size;
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int RemovedSize = 0;
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TII->removeBranch(*MBB, &RemovedSize);
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BBSize -= RemovedSize;
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};
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auto finalizeBlockChanges = [&](MachineBasicBlock *MBB,
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MachineBasicBlock *NewBB) {
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// Keep the block offsets up to date.
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adjustBlockOffsets(*MBB);
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// Need to fix live-in lists if we track liveness.
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if (NewBB && TRI->trackLivenessAfterRegAlloc(*MF))
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computeAndAddLiveIns(LiveRegs, *NewBB);
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};
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bool Fail = TII->analyzeBranch(*MBB, TBB, FBB, Cond);
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assert(!Fail && "branches to be relaxed must be analyzable");
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(void)Fail;
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// Since cross-section conditional branches to the cold section are rarely
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// taken, try to avoid inverting the condition. Instead, add a "trampoline
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// branch", which unconditionally branches to the branch destination. Place
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// the trampoline branch at the end of the function and retarget the
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// conditional branch to the trampoline.
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// tbz L1
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// =>
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// tbz L1Trampoline
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// ...
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// L1Trampoline: b L1
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if (MBB->getSectionID() != TBB->getSectionID() &&
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TBB->getSectionID() == MBBSectionID::ColdSectionID &&
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TrampolineInsertionPoint != nullptr) {
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// If the insertion point is out of range, we can't put a trampoline there.
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NewBB =
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createNewBlockAfter(*TrampolineInsertionPoint, MBB->getBasicBlock());
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if (isBlockInRange(MI, *NewBB)) {
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LLVM_DEBUG(dbgs() << " Retarget destination to trampoline at "
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<< NewBB->back());
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insertUncondBranch(NewBB, TBB);
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// Update the successor lists to include the trampoline.
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MBB->replaceSuccessor(TBB, NewBB);
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NewBB->addSuccessor(TBB);
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// Replace branch in the current (MBB) block.
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removeBranch(MBB);
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insertBranch(MBB, NewBB, FBB, Cond);
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TrampolineInsertionPoint = NewBB;
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finalizeBlockChanges(MBB, NewBB);
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return true;
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}
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LLVM_DEBUG(
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dbgs() << " Trampoline insertion point out of range for Bcc from "
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<< printMBBReference(*MBB) << " to " << printMBBReference(*TBB)
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<< ".\n");
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TrampolineInsertionPoint->setIsEndSection(NewBB->isEndSection());
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MF->erase(NewBB);
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}
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// Add an unconditional branch to the destination and invert the branch
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// condition to jump over it:
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// tbz L1
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// =>
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// tbnz L2
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// b L1
|
|
// L2:
|
|
|
|
bool ReversedCond = !TII->reverseBranchCondition(Cond);
|
|
if (ReversedCond) {
|
|
if (FBB && isBlockInRange(MI, *FBB)) {
|
|
// Last MI in the BB is an unconditional branch. We can simply invert the
|
|
// condition and swap destinations:
|
|
// beq L1
|
|
// b L2
|
|
// =>
|
|
// bne L2
|
|
// b L1
|
|
LLVM_DEBUG(dbgs() << " Invert condition and swap "
|
|
"its destination with "
|
|
<< MBB->back());
|
|
|
|
removeBranch(MBB);
|
|
insertBranch(MBB, FBB, TBB, Cond);
|
|
finalizeBlockChanges(MBB, nullptr);
|
|
return true;
|
|
}
|
|
if (FBB) {
|
|
// We need to split the basic block here to obtain two long-range
|
|
// unconditional branches.
|
|
NewBB = createNewBlockAfter(*MBB);
|
|
|
|
insertUncondBranch(NewBB, FBB);
|
|
// Update the succesor lists according to the transformation to follow.
|
|
// Do it here since if there's no split, no update is needed.
|
|
MBB->replaceSuccessor(FBB, NewBB);
|
|
NewBB->addSuccessor(FBB);
|
|
}
|
|
|
|
// We now have an appropriate fall-through block in place (either naturally or
|
|
// just created), so we can use the inverted the condition.
|
|
MachineBasicBlock &NextBB = *std::next(MachineFunction::iterator(MBB));
|
|
|
|
LLVM_DEBUG(dbgs() << " Insert B to " << printMBBReference(*TBB)
|
|
<< ", invert condition and change dest. to "
|
|
<< printMBBReference(NextBB) << '\n');
|
|
|
|
removeBranch(MBB);
|
|
// Insert a new conditional branch and a new unconditional branch.
|
|
insertBranch(MBB, &NextBB, TBB, Cond);
|
|
|
|
finalizeBlockChanges(MBB, NewBB);
|
|
return true;
|
|
}
|
|
// Branch cond can't be inverted.
|
|
// In this case we always add a block after the MBB.
|
|
LLVM_DEBUG(dbgs() << " The branch condition can't be inverted. "
|
|
<< " Insert a new BB after " << MBB->back());
|
|
|
|
if (!FBB)
|
|
FBB = &(*std::next(MachineFunction::iterator(MBB)));
|
|
|
|
// This is the block with cond. branch and the distance to TBB is too long.
|
|
// beq L1
|
|
// L2:
|
|
|
|
// We do the following transformation:
|
|
// beq NewBB
|
|
// b L2
|
|
// NewBB:
|
|
// b L1
|
|
// L2:
|
|
|
|
NewBB = createNewBlockAfter(*MBB);
|
|
insertUncondBranch(NewBB, TBB);
|
|
|
|
LLVM_DEBUG(dbgs() << " Insert cond B to the new BB "
|
|
<< printMBBReference(*NewBB)
|
|
<< " Keep the exiting condition.\n"
|
|
<< " Insert B to " << printMBBReference(*FBB) << ".\n"
|
|
<< " In the new BB: Insert B to "
|
|
<< printMBBReference(*TBB) << ".\n");
|
|
|
|
// Update the successor lists according to the transformation to follow.
|
|
MBB->replaceSuccessor(TBB, NewBB);
|
|
NewBB->addSuccessor(TBB);
|
|
|
|
// Replace branch in the current (MBB) block.
|
|
removeBranch(MBB);
|
|
insertBranch(MBB, NewBB, FBB, Cond);
|
|
|
|
finalizeBlockChanges(MBB, NewBB);
|
|
return true;
|
|
}
|
|
|
|
bool BranchRelaxation::fixupUnconditionalBranch(MachineInstr &MI) {
|
|
MachineBasicBlock *MBB = MI.getParent();
|
|
SmallVector<MachineOperand, 4> Cond;
|
|
unsigned OldBrSize = TII->getInstSizeInBytes(MI);
|
|
MachineBasicBlock *DestBB = TII->getBranchDestBlock(MI);
|
|
|
|
int64_t DestOffset = BlockInfo[DestBB->getNumber()].Offset;
|
|
int64_t SrcOffset = getInstrOffset(MI);
|
|
|
|
assert(!TII->isBranchOffsetInRange(
|
|
MI.getOpcode(), MBB->getSectionID() != DestBB->getSectionID()
|
|
? TM->getMaxCodeSize()
|
|
: DestOffset - SrcOffset));
|
|
|
|
BlockInfo[MBB->getNumber()].Size -= OldBrSize;
|
|
|
|
MachineBasicBlock *BranchBB = MBB;
|
|
|
|
// If this was an expanded conditional branch, there is already a single
|
|
// unconditional branch in a block.
|
|
if (!MBB->empty()) {
|
|
BranchBB = createNewBlockAfter(*MBB);
|
|
|
|
// Add live outs.
|
|
for (const MachineBasicBlock *Succ : MBB->successors()) {
|
|
for (const MachineBasicBlock::RegisterMaskPair &LiveIn : Succ->liveins())
|
|
BranchBB->addLiveIn(LiveIn);
|
|
}
|
|
|
|
BranchBB->sortUniqueLiveIns();
|
|
BranchBB->addSuccessor(DestBB);
|
|
MBB->replaceSuccessor(DestBB, BranchBB);
|
|
if (TrampolineInsertionPoint == MBB)
|
|
TrampolineInsertionPoint = BranchBB;
|
|
}
|
|
|
|
DebugLoc DL = MI.getDebugLoc();
|
|
MI.eraseFromParent();
|
|
|
|
// Create the optional restore block and, initially, place it at the end of
|
|
// function. That block will be placed later if it's used; otherwise, it will
|
|
// be erased.
|
|
MachineBasicBlock *RestoreBB = createNewBlockAfter(MF->back(),
|
|
DestBB->getBasicBlock());
|
|
std::prev(RestoreBB->getIterator())
|
|
->setIsEndSection(RestoreBB->isEndSection());
|
|
RestoreBB->setIsEndSection(false);
|
|
|
|
TII->insertIndirectBranch(*BranchBB, *DestBB, *RestoreBB, DL,
|
|
BranchBB->getSectionID() != DestBB->getSectionID()
|
|
? TM->getMaxCodeSize()
|
|
: DestOffset - SrcOffset,
|
|
RS.get());
|
|
|
|
BlockInfo[BranchBB->getNumber()].Size = computeBlockSize(*BranchBB);
|
|
adjustBlockOffsets(*MBB);
|
|
|
|
// If RestoreBB is required, place it appropriately.
|
|
if (!RestoreBB->empty()) {
|
|
// If the jump is Cold -> Hot, don't place the restore block (which is
|
|
// cold) in the middle of the function. Place it at the end.
|
|
if (MBB->getSectionID() == MBBSectionID::ColdSectionID &&
|
|
DestBB->getSectionID() != MBBSectionID::ColdSectionID) {
|
|
MachineBasicBlock *NewBB = createNewBlockAfter(*TrampolineInsertionPoint);
|
|
TII->insertUnconditionalBranch(*NewBB, DestBB, DebugLoc());
|
|
BlockInfo[NewBB->getNumber()].Size = computeBlockSize(*NewBB);
|
|
|
|
// New trampolines should be inserted after NewBB.
|
|
TrampolineInsertionPoint = NewBB;
|
|
|
|
// Retarget the unconditional branch to the trampoline block.
|
|
BranchBB->replaceSuccessor(DestBB, NewBB);
|
|
NewBB->addSuccessor(DestBB);
|
|
|
|
DestBB = NewBB;
|
|
}
|
|
|
|
// In all other cases, try to place just before DestBB.
|
|
|
|
// TODO: For multiple far branches to the same destination, there are
|
|
// chances that some restore blocks could be shared if they clobber the
|
|
// same registers and share the same restore sequence. So far, those
|
|
// restore blocks are just duplicated for each far branch.
|
|
assert(!DestBB->isEntryBlock());
|
|
MachineBasicBlock *PrevBB = &*std::prev(DestBB->getIterator());
|
|
// Fall through only if PrevBB has no unconditional branch as one of its
|
|
// terminators.
|
|
if (auto *FT = PrevBB->getLogicalFallThrough()) {
|
|
assert(FT == DestBB);
|
|
TII->insertUnconditionalBranch(*PrevBB, FT, DebugLoc());
|
|
BlockInfo[PrevBB->getNumber()].Size = computeBlockSize(*PrevBB);
|
|
}
|
|
// Now, RestoreBB could be placed directly before DestBB.
|
|
MF->splice(DestBB->getIterator(), RestoreBB->getIterator());
|
|
// Update successors and predecessors.
|
|
RestoreBB->addSuccessor(DestBB);
|
|
BranchBB->replaceSuccessor(DestBB, RestoreBB);
|
|
if (TRI->trackLivenessAfterRegAlloc(*MF))
|
|
computeAndAddLiveIns(LiveRegs, *RestoreBB);
|
|
// Compute the restore block size.
|
|
BlockInfo[RestoreBB->getNumber()].Size = computeBlockSize(*RestoreBB);
|
|
// Update the offset starting from the previous block.
|
|
adjustBlockOffsets(*PrevBB);
|
|
|
|
// Fix up section information for RestoreBB and DestBB
|
|
RestoreBB->setSectionID(DestBB->getSectionID());
|
|
RestoreBB->setIsBeginSection(DestBB->isBeginSection());
|
|
DestBB->setIsBeginSection(false);
|
|
RelaxedUnconditionals.insert({BranchBB, RestoreBB});
|
|
} else {
|
|
// Remove restore block if it's not required.
|
|
MF->erase(RestoreBB);
|
|
RelaxedUnconditionals.insert({BranchBB, DestBB});
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
bool BranchRelaxation::relaxBranchInstructions() {
|
|
bool Changed = false;
|
|
|
|
// Relaxing branches involves creating new basic blocks, so re-eval
|
|
// end() for termination.
|
|
for (MachineBasicBlock &MBB : *MF) {
|
|
// Empty block?
|
|
MachineBasicBlock::iterator Last = MBB.getLastNonDebugInstr();
|
|
if (Last == MBB.end())
|
|
continue;
|
|
|
|
// Expand the unconditional branch first if necessary. If there is a
|
|
// conditional branch, this will end up changing the branch destination of
|
|
// it to be over the newly inserted indirect branch block, which may avoid
|
|
// the need to try expanding the conditional branch first, saving an extra
|
|
// jump.
|
|
if (Last->isUnconditionalBranch()) {
|
|
// Unconditional branch destination might be unanalyzable, assume these
|
|
// are OK.
|
|
if (MachineBasicBlock *DestBB = TII->getBranchDestBlock(*Last)) {
|
|
if (!isBlockInRange(*Last, *DestBB) && !TII->isTailCall(*Last) &&
|
|
!RelaxedUnconditionals.contains({&MBB, DestBB})) {
|
|
fixupUnconditionalBranch(*Last);
|
|
++NumUnconditionalRelaxed;
|
|
Changed = true;
|
|
}
|
|
}
|
|
}
|
|
|
|
// Loop over the conditional branches.
|
|
MachineBasicBlock::iterator Next;
|
|
for (MachineBasicBlock::iterator J = MBB.getFirstTerminator();
|
|
J != MBB.end(); J = Next) {
|
|
Next = std::next(J);
|
|
MachineInstr &MI = *J;
|
|
|
|
if (!MI.isConditionalBranch())
|
|
continue;
|
|
|
|
if (MI.getOpcode() == TargetOpcode::FAULTING_OP)
|
|
// FAULTING_OP's destination is not encoded in the instruction stream
|
|
// and thus never needs relaxed.
|
|
continue;
|
|
|
|
MachineBasicBlock *DestBB = TII->getBranchDestBlock(MI);
|
|
if (!isBlockInRange(MI, *DestBB)) {
|
|
if (Next != MBB.end() && Next->isConditionalBranch()) {
|
|
// If there are multiple conditional branches, this isn't an
|
|
// analyzable block. Split later terminators into a new block so
|
|
// each one will be analyzable.
|
|
|
|
splitBlockBeforeInstr(*Next, DestBB);
|
|
} else {
|
|
fixupConditionalBranch(MI);
|
|
++NumConditionalRelaxed;
|
|
}
|
|
|
|
Changed = true;
|
|
|
|
// This may have modified all of the terminators, so start over.
|
|
Next = MBB.getFirstTerminator();
|
|
}
|
|
}
|
|
}
|
|
|
|
return Changed;
|
|
}
|
|
|
|
bool BranchRelaxation::runOnMachineFunction(MachineFunction &mf) {
|
|
MF = &mf;
|
|
|
|
LLVM_DEBUG(dbgs() << "***** BranchRelaxation *****\n");
|
|
|
|
const TargetSubtargetInfo &ST = MF->getSubtarget();
|
|
TII = ST.getInstrInfo();
|
|
TM = &MF->getTarget();
|
|
|
|
TRI = ST.getRegisterInfo();
|
|
if (TRI->trackLivenessAfterRegAlloc(*MF))
|
|
RS.reset(new RegScavenger());
|
|
|
|
// Renumber all of the machine basic blocks in the function, guaranteeing that
|
|
// the numbers agree with the position of the block in the function.
|
|
MF->RenumberBlocks();
|
|
|
|
// Do the initial scan of the function, building up information about the
|
|
// sizes of each block.
|
|
scanFunction();
|
|
|
|
LLVM_DEBUG(dbgs() << " Basic blocks before relaxation\n"; dumpBBs(););
|
|
|
|
bool MadeChange = false;
|
|
while (relaxBranchInstructions())
|
|
MadeChange = true;
|
|
|
|
// After a while, this might be made debug-only, but it is not expensive.
|
|
verify();
|
|
|
|
LLVM_DEBUG(dbgs() << " Basic blocks after relaxation\n\n"; dumpBBs());
|
|
|
|
BlockInfo.clear();
|
|
RelaxedUnconditionals.clear();
|
|
|
|
return MadeChange;
|
|
}
|