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Here is the list of the renamed passes: - `callbrprepare` -> `callbr-prepare` - `dwarfehprepare` -> `dwarf-eh-prepare` - `flattencfg` -> `flatten-cfg` - `loweratomic` -> `lower-atomic` - `lowerinvoke` -> `lower-invoke` - `lowerswitch` -> `lower-switch` - `winehprepare` -> `win-eh-prepare` - `targetir` -> `target-ir` - `targetlibinfo` -> `target-lib-info` Legacy passes are not affected.
253 lines
9.0 KiB
C++
253 lines
9.0 KiB
C++
//===-- CallBrPrepare - Prepare callbr for code generation ----------------===//
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//
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// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
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// See https://llvm.org/LICENSE.txt for license information.
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// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
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//
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//===----------------------------------------------------------------------===//
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//
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// This pass lowers callbrs in LLVM IR in order to to assist SelectionDAG's
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// codegen.
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//
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// In particular, this pass assists in inserting register copies for the output
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// values of a callbr along the edges leading to the indirect target blocks.
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// Though the output SSA value is defined by the callbr instruction itself in
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// the IR representation, the value cannot be copied to the appropriate virtual
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// registers prior to jumping to an indirect label, since the jump occurs
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// within the user-provided assembly blob.
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//
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// Instead, those copies must occur separately at the beginning of each
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// indirect target. That requires that we create a separate SSA definition in
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// each of them (via llvm.callbr.landingpad), and may require splitting
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// critical edges so we have a location to place the intrinsic. Finally, we
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// remap users of the original callbr output SSA value to instead point to the
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// appropriate llvm.callbr.landingpad value.
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//
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// Ideally, this could be done inside SelectionDAG, or in the
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// MachineInstruction representation, without the use of an IR-level intrinsic.
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// But, within the current framework, it’s simpler to implement as an IR pass.
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// (If support for callbr in GlobalISel is implemented, it’s worth considering
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// whether this is still required.)
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//
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//===----------------------------------------------------------------------===//
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#include "llvm/CodeGen/CallBrPrepare.h"
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#include "llvm/ADT/ArrayRef.h"
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#include "llvm/ADT/SmallPtrSet.h"
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#include "llvm/ADT/SmallVector.h"
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#include "llvm/ADT/iterator.h"
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#include "llvm/Analysis/CFG.h"
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#include "llvm/CodeGen/Passes.h"
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#include "llvm/IR/BasicBlock.h"
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#include "llvm/IR/Dominators.h"
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#include "llvm/IR/Function.h"
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#include "llvm/IR/IRBuilder.h"
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#include "llvm/IR/Instructions.h"
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#include "llvm/IR/IntrinsicInst.h"
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#include "llvm/IR/Intrinsics.h"
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#include "llvm/InitializePasses.h"
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#include "llvm/Pass.h"
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#include "llvm/Transforms/Utils/BasicBlockUtils.h"
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#include "llvm/Transforms/Utils/SSAUpdater.h"
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using namespace llvm;
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#define DEBUG_TYPE "callbr-prepare"
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static bool SplitCriticalEdges(ArrayRef<CallBrInst *> CBRs, DominatorTree &DT);
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static bool InsertIntrinsicCalls(ArrayRef<CallBrInst *> CBRs,
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DominatorTree &DT);
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static void UpdateSSA(DominatorTree &DT, CallBrInst *CBR, CallInst *Intrinsic,
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SSAUpdater &SSAUpdate);
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static SmallVector<CallBrInst *, 2> FindCallBrs(Function &Fn);
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namespace {
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class CallBrPrepare : public FunctionPass {
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public:
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CallBrPrepare() : FunctionPass(ID) {}
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void getAnalysisUsage(AnalysisUsage &AU) const override;
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bool runOnFunction(Function &Fn) override;
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static char ID;
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};
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} // end anonymous namespace
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PreservedAnalyses CallBrPreparePass::run(Function &Fn,
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FunctionAnalysisManager &FAM) {
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bool Changed = false;
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SmallVector<CallBrInst *, 2> CBRs = FindCallBrs(Fn);
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if (CBRs.empty())
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return PreservedAnalyses::all();
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auto &DT = FAM.getResult<DominatorTreeAnalysis>(Fn);
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Changed |= SplitCriticalEdges(CBRs, DT);
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Changed |= InsertIntrinsicCalls(CBRs, DT);
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if (!Changed)
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return PreservedAnalyses::all();
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PreservedAnalyses PA;
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PA.preserve<DominatorTreeAnalysis>();
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return PA;
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}
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char CallBrPrepare::ID = 0;
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INITIALIZE_PASS_BEGIN(CallBrPrepare, "callbrprepare", "Prepare callbr", false,
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false)
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INITIALIZE_PASS_DEPENDENCY(DominatorTreeWrapperPass)
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INITIALIZE_PASS_END(CallBrPrepare, "callbrprepare", "Prepare callbr", false,
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false)
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FunctionPass *llvm::createCallBrPass() { return new CallBrPrepare(); }
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void CallBrPrepare::getAnalysisUsage(AnalysisUsage &AU) const {
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AU.addPreserved<DominatorTreeWrapperPass>();
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}
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SmallVector<CallBrInst *, 2> FindCallBrs(Function &Fn) {
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SmallVector<CallBrInst *, 2> CBRs;
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for (BasicBlock &BB : Fn)
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if (auto *CBR = dyn_cast<CallBrInst>(BB.getTerminator()))
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if (!CBR->getType()->isVoidTy() && !CBR->use_empty())
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CBRs.push_back(CBR);
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return CBRs;
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}
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bool SplitCriticalEdges(ArrayRef<CallBrInst *> CBRs, DominatorTree &DT) {
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bool Changed = false;
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CriticalEdgeSplittingOptions Options(&DT);
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Options.setMergeIdenticalEdges();
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// The indirect destination might be duplicated between another parameter...
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// %0 = callbr ... [label %x, label %x]
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// ...hence MergeIdenticalEdges and AllowIndentical edges, but we don't need
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// to split the default destination if it's duplicated between an indirect
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// destination...
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// %1 = callbr ... to label %x [label %x]
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// ...hence starting at 1 and checking against successor 0 (aka the default
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// destination).
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for (CallBrInst *CBR : CBRs)
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for (unsigned i = 1, e = CBR->getNumSuccessors(); i != e; ++i)
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if (CBR->getSuccessor(i) == CBR->getSuccessor(0) ||
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isCriticalEdge(CBR, i, /*AllowIdenticalEdges*/ true))
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if (SplitKnownCriticalEdge(CBR, i, Options))
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Changed = true;
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return Changed;
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}
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bool InsertIntrinsicCalls(ArrayRef<CallBrInst *> CBRs, DominatorTree &DT) {
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bool Changed = false;
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SmallPtrSet<const BasicBlock *, 4> Visited;
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IRBuilder<> Builder(CBRs[0]->getContext());
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for (CallBrInst *CBR : CBRs) {
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if (!CBR->getNumIndirectDests())
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continue;
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SSAUpdater SSAUpdate;
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SSAUpdate.Initialize(CBR->getType(), CBR->getName());
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SSAUpdate.AddAvailableValue(CBR->getParent(), CBR);
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SSAUpdate.AddAvailableValue(CBR->getDefaultDest(), CBR);
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for (BasicBlock *IndDest : CBR->getIndirectDests()) {
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if (!Visited.insert(IndDest).second)
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continue;
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Builder.SetInsertPoint(&*IndDest->begin());
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CallInst *Intrinsic = Builder.CreateIntrinsic(
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CBR->getType(), Intrinsic::callbr_landingpad, {CBR});
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SSAUpdate.AddAvailableValue(IndDest, Intrinsic);
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UpdateSSA(DT, CBR, Intrinsic, SSAUpdate);
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Changed = true;
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}
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}
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return Changed;
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}
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static bool IsInSameBasicBlock(const Use &U, const BasicBlock *BB) {
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const auto *I = dyn_cast<Instruction>(U.getUser());
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return I && I->getParent() == BB;
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}
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#ifndef NDEBUG
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static void PrintDebugDomInfo(const DominatorTree &DT, const Use &U,
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const BasicBlock *BB, bool IsDefaultDest) {
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if (!isa<Instruction>(U.getUser()))
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return;
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LLVM_DEBUG(dbgs() << "Use: " << *U.getUser() << ", in block "
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<< cast<Instruction>(U.getUser())->getParent()->getName()
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<< ", is " << (DT.dominates(BB, U) ? "" : "NOT ")
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<< "dominated by " << BB->getName() << " ("
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<< (IsDefaultDest ? "in" : "") << "direct)\n");
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}
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#endif
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void UpdateSSA(DominatorTree &DT, CallBrInst *CBR, CallInst *Intrinsic,
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SSAUpdater &SSAUpdate) {
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SmallPtrSet<Use *, 4> Visited;
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BasicBlock *DefaultDest = CBR->getDefaultDest();
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BasicBlock *LandingPad = Intrinsic->getParent();
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SmallVector<Use *, 4> Uses(make_pointer_range(CBR->uses()));
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for (Use *U : Uses) {
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if (!Visited.insert(U).second)
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continue;
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#ifndef NDEBUG
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PrintDebugDomInfo(DT, *U, LandingPad, /*IsDefaultDest*/ false);
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PrintDebugDomInfo(DT, *U, DefaultDest, /*IsDefaultDest*/ true);
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#endif
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// Don't rewrite the use in the newly inserted intrinsic.
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if (const auto *II = dyn_cast<IntrinsicInst>(U->getUser()))
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if (II->getIntrinsicID() == Intrinsic::callbr_landingpad)
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continue;
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// If the Use is in the same BasicBlock as the Intrinsic call, replace
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// the Use with the value of the Intrinsic call.
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if (IsInSameBasicBlock(*U, LandingPad)) {
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U->set(Intrinsic);
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continue;
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}
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// If the Use is dominated by the default dest, do not touch it.
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if (DT.dominates(DefaultDest, *U))
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continue;
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SSAUpdate.RewriteUse(*U);
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}
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}
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bool CallBrPrepare::runOnFunction(Function &Fn) {
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bool Changed = false;
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SmallVector<CallBrInst *, 2> CBRs = FindCallBrs(Fn);
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if (CBRs.empty())
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return Changed;
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// It's highly likely that most programs do not contain CallBrInsts. Follow a
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// similar pattern from SafeStackLegacyPass::runOnFunction to reuse previous
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// domtree analysis if available, otherwise compute it lazily. This avoids
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// forcing Dominator Tree Construction at -O0 for programs that likely do not
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// contain CallBrInsts. It does pessimize programs with callbr at higher
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// optimization levels, as the DominatorTree created here is not reused by
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// subsequent passes.
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DominatorTree *DT;
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std::optional<DominatorTree> LazilyComputedDomTree;
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if (auto *DTWP = getAnalysisIfAvailable<DominatorTreeWrapperPass>())
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DT = &DTWP->getDomTree();
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else {
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LazilyComputedDomTree.emplace(Fn);
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DT = &*LazilyComputedDomTree;
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}
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if (SplitCriticalEdges(CBRs, *DT))
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Changed = true;
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if (InsertIntrinsicCalls(CBRs, *DT))
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Changed = true;
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return Changed;
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}
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