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- Outside the "if", to ensure that we destroy the condition variable at the end of the "if" statement rather than at the end of the block containing the "if" statement. - Inside the "then" and "else" branches, so that we emit then- or else-local cleanups at the end of the corresponding block when the block is not a compound statement. To make adding these new cleanup scopes easier (and since switch/do/while will all need the same treatment), added the CleanupScope RAII object to introduce a new cleanup scope and make sure it gets cleaned up. llvm-svn: 89773
48 lines
808 B
C++
48 lines
808 B
C++
// RUN: clang-cc -triple x86_64-apple-darwin10 -emit-llvm -o - %s | FileCheck %s
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void *f();
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template <typename T> T* g() {
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if (T* t = f())
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return t;
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return 0;
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}
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void h() {
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void *a = g<void>();
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}
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struct X {
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X();
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~X();
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operator bool();
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};
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struct Y {
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Y();
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~Y();
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};
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void if_destruct(int z) {
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// Verify that the condition variable is destroyed at the end of the
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// "if" statement.
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// CHECK: call void @_ZN1XC1Ev
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// CHECK: call zeroext i1 @_ZN1XcvbEv
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if (X x = X()) {
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// CHECK: store i32 18
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z = 18;
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}
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// CHECK: call void @_ZN1XD1Ev
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// CHECK: store i32 17
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z = 17;
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// CHECK: call void @_ZN1XC1Ev
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if (X x = X())
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Y y;
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// CHECK: if.then
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// CHECK: call void @_ZN1YC1Ev
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// CHECK: call void @_ZN1YD1Ev
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// CHECK: if.end
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// CHECK: call void @_ZN1XD1Ev
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}
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