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A significant number of our tests in C accidentally use functions without prototypes. This patch converts the function signatures to have a prototype for the situations where the test is not specific to K&R C declarations. e.g., void func(); becomes void func(void); This is the third batch of tests being updated (there are a significant number of other tests left to be updated).
38 lines
1.9 KiB
Plaintext
38 lines
1.9 KiB
Plaintext
// Test the __declspec spellings of CUDA attributes.
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//
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// RUN: %clang_cc1 -fsyntax-only -fms-extensions -verify %s
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// RUN: %clang_cc1 -fsyntax-only -fms-extensions -fcuda-is-device -verify %s
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// Now pretend that we're compiling a C file. There should be warnings.
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// RUN: %clang_cc1 -DEXPECT_WARNINGS -fms-extensions -fsyntax-only -verify -x c %s
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#if defined(EXPECT_WARNINGS)
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// expected-warning@+15 {{'__device__' attribute ignored}}
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// expected-warning@+15 {{'__global__' attribute ignored}}
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// expected-warning@+15 {{'__constant__' attribute ignored}}
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// expected-warning@+15 {{'__shared__' attribute ignored}}
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// expected-warning@+15 {{'__host__' attribute ignored}}
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// expected-warning@+20 {{'__device_builtin_surface_type__' attribute ignored}}
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// expected-warning@+20 {{'__device_builtin_texture_type__' attribute ignored}}
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//
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// (Currently we don't for the other attributes. They are implemented with
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// IgnoredAttr, which is ignored irrespective of any LangOpts.)
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#else
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// expected-warning@+14 {{'__device_builtin_surface_type__' attribute only applies to classes}}
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// expected-warning@+14 {{'__device_builtin_texture_type__' attribute only applies to classes}}
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#endif
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__declspec(__device__) void f_device(void);
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__declspec(__global__) void f_global(void);
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__declspec(__constant__) int* g_constant;
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__declspec(__shared__) float *g_shared;
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__declspec(__host__) void f_host(void);
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__declspec(__device_builtin__) void f_device_builtin(void);
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typedef __declspec(__device_builtin__) const void *t_device_builtin;
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enum __declspec(__device_builtin__) e_device_builtin {E};
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__declspec(__device_builtin__) int v_device_builtin;
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__declspec(__cudart_builtin__) void f_cudart_builtin(void);
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__declspec(__device_builtin_surface_type__) unsigned long long surface_var;
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__declspec(__device_builtin_texture_type__) unsigned long long texture_var;
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// Note that there's no __declspec spelling of nv_weak.
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