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This way if you have a long stack, you can issue "thread backtrace --count 10" and then subsequent <Return>-s will page you through the stack. This took a little more effort than just adding the repeat command, since the GetRepeatCommand API was returning a "const char *". That meant the command had to keep the repeat string alive, which is inconvenient. The original API returned either a nullptr, or a const char *, so I changed the private API to return an llvm::Optional<std::string>. Most of the patch is propagating that change. Also, there was a little thinko in fetching the repeat command. We don't fetch repeat commands for commands that aren't being added to history, which is in general reasonable. And we don't add repeat commands to the history - also reasonable. But we do want the repeat command to be able to generate the NEXT repeat command. So I adjusted the logic in HandleCommand to work that way. Differential Revision: https://reviews.llvm.org/D119046
190 lines
6.3 KiB
C++
190 lines
6.3 KiB
C++
//===-- BreakpointLocationCollection.cpp ----------------------------------===//
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//
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// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
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// See https://llvm.org/LICENSE.txt for license information.
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// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
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//
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//===----------------------------------------------------------------------===//
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#include "lldb/Breakpoint/BreakpointLocationCollection.h"
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#include "lldb/Breakpoint/Breakpoint.h"
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#include "lldb/Breakpoint/BreakpointLocation.h"
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#include "lldb/Core/ModuleList.h"
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#include "lldb/Target/Thread.h"
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#include "lldb/Target/ThreadSpec.h"
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using namespace lldb;
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using namespace lldb_private;
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// BreakpointLocationCollection constructor
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BreakpointLocationCollection::BreakpointLocationCollection() = default;
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// Destructor
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BreakpointLocationCollection::~BreakpointLocationCollection() = default;
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void BreakpointLocationCollection::Add(const BreakpointLocationSP &bp_loc) {
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std::lock_guard<std::mutex> guard(m_collection_mutex);
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BreakpointLocationSP old_bp_loc =
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FindByIDPair(bp_loc->GetBreakpoint().GetID(), bp_loc->GetID());
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if (!old_bp_loc.get())
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m_break_loc_collection.push_back(bp_loc);
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}
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bool BreakpointLocationCollection::Remove(lldb::break_id_t bp_id,
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lldb::break_id_t bp_loc_id) {
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std::lock_guard<std::mutex> guard(m_collection_mutex);
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collection::iterator pos = GetIDPairIterator(bp_id, bp_loc_id); // Predicate
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if (pos != m_break_loc_collection.end()) {
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m_break_loc_collection.erase(pos);
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return true;
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}
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return false;
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}
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class BreakpointIDPairMatches {
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public:
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BreakpointIDPairMatches(lldb::break_id_t break_id,
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lldb::break_id_t break_loc_id)
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: m_break_id(break_id), m_break_loc_id(break_loc_id) {}
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bool operator()(const BreakpointLocationSP &bp_loc) const {
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return m_break_id == bp_loc->GetBreakpoint().GetID() &&
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m_break_loc_id == bp_loc->GetID();
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}
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private:
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const lldb::break_id_t m_break_id;
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const lldb::break_id_t m_break_loc_id;
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};
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BreakpointLocationCollection::collection::iterator
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BreakpointLocationCollection::GetIDPairIterator(lldb::break_id_t break_id,
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lldb::break_id_t break_loc_id) {
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return std::find_if(
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m_break_loc_collection.begin(),
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m_break_loc_collection.end(), // Search full range
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BreakpointIDPairMatches(break_id, break_loc_id)); // Predicate
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}
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BreakpointLocationCollection::collection::const_iterator
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BreakpointLocationCollection::GetIDPairConstIterator(
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lldb::break_id_t break_id, lldb::break_id_t break_loc_id) const {
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return std::find_if(
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m_break_loc_collection.begin(),
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m_break_loc_collection.end(), // Search full range
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BreakpointIDPairMatches(break_id, break_loc_id)); // Predicate
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}
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BreakpointLocationSP
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BreakpointLocationCollection::FindByIDPair(lldb::break_id_t break_id,
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lldb::break_id_t break_loc_id) {
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BreakpointLocationSP stop_sp;
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collection::iterator pos = GetIDPairIterator(break_id, break_loc_id);
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if (pos != m_break_loc_collection.end())
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stop_sp = *pos;
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return stop_sp;
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}
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const BreakpointLocationSP BreakpointLocationCollection::FindByIDPair(
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lldb::break_id_t break_id, lldb::break_id_t break_loc_id) const {
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BreakpointLocationSP stop_sp;
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collection::const_iterator pos =
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GetIDPairConstIterator(break_id, break_loc_id);
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if (pos != m_break_loc_collection.end())
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stop_sp = *pos;
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return stop_sp;
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}
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BreakpointLocationSP BreakpointLocationCollection::GetByIndex(size_t i) {
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std::lock_guard<std::mutex> guard(m_collection_mutex);
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BreakpointLocationSP stop_sp;
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if (i < m_break_loc_collection.size())
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stop_sp = m_break_loc_collection[i];
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return stop_sp;
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}
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const BreakpointLocationSP
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BreakpointLocationCollection::GetByIndex(size_t i) const {
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std::lock_guard<std::mutex> guard(m_collection_mutex);
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BreakpointLocationSP stop_sp;
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if (i < m_break_loc_collection.size())
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stop_sp = m_break_loc_collection[i];
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return stop_sp;
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}
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bool BreakpointLocationCollection::ShouldStop(
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StoppointCallbackContext *context) {
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bool shouldStop = false;
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size_t i = 0;
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size_t prev_size = GetSize();
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while (i < prev_size) {
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// ShouldStop can remove the breakpoint from the list, or even delete
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// it, so we should
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BreakpointLocationSP cur_loc_sp = GetByIndex(i);
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BreakpointSP keep_bkpt_alive_sp = cur_loc_sp->GetBreakpoint().shared_from_this();
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if (cur_loc_sp->ShouldStop(context))
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shouldStop = true;
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if (prev_size == GetSize())
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i++;
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prev_size = GetSize();
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}
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return shouldStop;
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}
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bool BreakpointLocationCollection::ValidForThisThread(Thread &thread) {
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std::lock_guard<std::mutex> guard(m_collection_mutex);
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collection::iterator pos, begin = m_break_loc_collection.begin(),
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end = m_break_loc_collection.end();
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for (pos = begin; pos != end; ++pos) {
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if ((*pos)->ValidForThisThread(thread))
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return true;
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}
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return false;
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}
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bool BreakpointLocationCollection::IsInternal() const {
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std::lock_guard<std::mutex> guard(m_collection_mutex);
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collection::const_iterator pos, begin = m_break_loc_collection.begin(),
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end = m_break_loc_collection.end();
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bool is_internal = true;
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for (pos = begin; pos != end; ++pos) {
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if (!(*pos)->GetBreakpoint().IsInternal()) {
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is_internal = false;
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break;
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}
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}
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return is_internal;
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}
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void BreakpointLocationCollection::GetDescription(
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Stream *s, lldb::DescriptionLevel level) {
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std::lock_guard<std::mutex> guard(m_collection_mutex);
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collection::iterator pos, begin = m_break_loc_collection.begin(),
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end = m_break_loc_collection.end();
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for (pos = begin; pos != end; ++pos) {
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if (pos != begin)
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s->PutChar(' ');
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(*pos)->GetDescription(s, level);
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}
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}
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BreakpointLocationCollection &BreakpointLocationCollection::operator=(
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const BreakpointLocationCollection &rhs) {
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if (this != &rhs) {
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std::lock(m_collection_mutex, rhs.m_collection_mutex);
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std::lock_guard<std::mutex> lhs_guard(m_collection_mutex, std::adopt_lock);
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std::lock_guard<std::mutex> rhs_guard(rhs.m_collection_mutex, std::adopt_lock);
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m_break_loc_collection = rhs.m_break_loc_collection;
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}
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return *this;
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}
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