llvm-project/llvm/lib/Support/Windows/WindowsSupport.h
Zachary Turner b44d7a0da1 Move some function declarations out of WindowsSupport.h
The idea behind WindowsSupport.h is that it's in the source directory so
that windows.h'isms don't leak out into the larger LLVM project. To that
end, any symbol that references a symbol from windows.h must be in this
private header, and not in a public header.

However, we had some useful utility functions in WindowsSupport.h which
have no dependency on the Windows API, but still only make sense on
Windows. Those functions should be usable outside of Support since there
is no risk of causing a windows.h leak. Although this introduces some
preprocessor logic in some header files, It's not too egregious and it's
better than the alternative of duplicating a ton of code.

Differential Revision: https://reviews.llvm.org/D47662

llvm-svn: 333798
2018-06-01 22:23:46 +00:00

261 lines
7.3 KiB
C++

//===- WindowsSupport.h - Common Windows Include File -----------*- C++ -*-===//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
// This file defines things specific to Windows implementations. In addition to
// providing some helpers for working with win32 APIs, this header wraps
// <windows.h> with some portability macros. Always include WindowsSupport.h
// instead of including <windows.h> directly.
//
//===----------------------------------------------------------------------===//
//===----------------------------------------------------------------------===//
//=== WARNING: Implementation here must contain only generic Win32 code that
//=== is guaranteed to work on *all* Win32 variants.
//===----------------------------------------------------------------------===//
#ifndef LLVM_SUPPORT_WINDOWSSUPPORT_H
#define LLVM_SUPPORT_WINDOWSSUPPORT_H
// mingw-w64 tends to define it as 0x0502 in its headers.
#undef _WIN32_WINNT
#undef _WIN32_IE
// Require at least Windows 7 API.
#define _WIN32_WINNT 0x0601
#define _WIN32_IE 0x0800 // MinGW at it again. FIXME: verify if still needed.
#define WIN32_LEAN_AND_MEAN
#ifndef NOMINMAX
#define NOMINMAX
#endif
#include "llvm/ADT/SmallVector.h"
#include "llvm/ADT/StringExtras.h"
#include "llvm/ADT/StringRef.h"
#include "llvm/ADT/Twine.h"
#include "llvm/Config/config.h" // Get build system configuration settings
#include "llvm/Support/Chrono.h"
#include "llvm/Support/Compiler.h"
#include <cassert>
#include <string>
#include <system_error>
#include <windows.h>
// Must be included after windows.h
#include <wincrypt.h>
/// Determines if the program is running on Windows 8 or newer. This
/// reimplements one of the helpers in the Windows 8.1 SDK, which are intended
/// to supercede raw calls to GetVersionEx. Old SDKs, Cygwin, and MinGW don't
/// yet have VersionHelpers.h, so we have our own helper.
inline bool RunningWindows8OrGreater() {
// Windows 8 is version 6.2, service pack 0.
OSVERSIONINFOEXW osvi = {};
osvi.dwOSVersionInfoSize = sizeof(OSVERSIONINFO);
osvi.dwMajorVersion = 6;
osvi.dwMinorVersion = 2;
osvi.wServicePackMajor = 0;
DWORDLONG Mask = 0;
Mask = VerSetConditionMask(Mask, VER_MAJORVERSION, VER_GREATER_EQUAL);
Mask = VerSetConditionMask(Mask, VER_MINORVERSION, VER_GREATER_EQUAL);
Mask = VerSetConditionMask(Mask, VER_SERVICEPACKMAJOR, VER_GREATER_EQUAL);
return VerifyVersionInfoW(&osvi, VER_MAJORVERSION | VER_MINORVERSION |
VER_SERVICEPACKMAJOR,
Mask) != FALSE;
}
inline bool MakeErrMsg(std::string *ErrMsg, const std::string &prefix) {
if (!ErrMsg)
return true;
char *buffer = NULL;
DWORD LastError = GetLastError();
DWORD R = FormatMessageA(FORMAT_MESSAGE_ALLOCATE_BUFFER |
FORMAT_MESSAGE_FROM_SYSTEM |
FORMAT_MESSAGE_MAX_WIDTH_MASK,
NULL, LastError, 0, (LPSTR)&buffer, 1, NULL);
if (R)
*ErrMsg = prefix + ": " + buffer;
else
*ErrMsg = prefix + ": Unknown error";
*ErrMsg += " (0x" + llvm::utohexstr(LastError) + ")";
LocalFree(buffer);
return R != 0;
}
template <typename HandleTraits>
class ScopedHandle {
typedef typename HandleTraits::handle_type handle_type;
handle_type Handle;
ScopedHandle(const ScopedHandle &other); // = delete;
void operator=(const ScopedHandle &other); // = delete;
public:
ScopedHandle()
: Handle(HandleTraits::GetInvalid()) {}
explicit ScopedHandle(handle_type h)
: Handle(h) {}
~ScopedHandle() {
if (HandleTraits::IsValid(Handle))
HandleTraits::Close(Handle);
}
handle_type take() {
handle_type t = Handle;
Handle = HandleTraits::GetInvalid();
return t;
}
ScopedHandle &operator=(handle_type h) {
if (HandleTraits::IsValid(Handle))
HandleTraits::Close(Handle);
Handle = h;
return *this;
}
// True if Handle is valid.
explicit operator bool() const {
return HandleTraits::IsValid(Handle) ? true : false;
}
operator handle_type() const {
return Handle;
}
};
struct CommonHandleTraits {
typedef HANDLE handle_type;
static handle_type GetInvalid() {
return INVALID_HANDLE_VALUE;
}
static void Close(handle_type h) {
::CloseHandle(h);
}
static bool IsValid(handle_type h) {
return h != GetInvalid();
}
};
struct JobHandleTraits : CommonHandleTraits {
static handle_type GetInvalid() {
return NULL;
}
};
struct CryptContextTraits : CommonHandleTraits {
typedef HCRYPTPROV handle_type;
static handle_type GetInvalid() {
return 0;
}
static void Close(handle_type h) {
::CryptReleaseContext(h, 0);
}
static bool IsValid(handle_type h) {
return h != GetInvalid();
}
};
struct RegTraits : CommonHandleTraits {
typedef HKEY handle_type;
static handle_type GetInvalid() {
return NULL;
}
static void Close(handle_type h) {
::RegCloseKey(h);
}
static bool IsValid(handle_type h) {
return h != GetInvalid();
}
};
struct FindHandleTraits : CommonHandleTraits {
static void Close(handle_type h) {
::FindClose(h);
}
};
struct FileHandleTraits : CommonHandleTraits {};
typedef ScopedHandle<CommonHandleTraits> ScopedCommonHandle;
typedef ScopedHandle<FileHandleTraits> ScopedFileHandle;
typedef ScopedHandle<CryptContextTraits> ScopedCryptContext;
typedef ScopedHandle<RegTraits> ScopedRegHandle;
typedef ScopedHandle<FindHandleTraits> ScopedFindHandle;
typedef ScopedHandle<JobHandleTraits> ScopedJobHandle;
namespace llvm {
template <class T>
class SmallVectorImpl;
template <class T>
typename SmallVectorImpl<T>::const_pointer
c_str(SmallVectorImpl<T> &str) {
str.push_back(0);
str.pop_back();
return str.data();
}
namespace sys {
inline std::chrono::nanoseconds toDuration(FILETIME Time) {
ULARGE_INTEGER TimeInteger;
TimeInteger.LowPart = Time.dwLowDateTime;
TimeInteger.HighPart = Time.dwHighDateTime;
// FILETIME's are # of 100 nanosecond ticks (1/10th of a microsecond)
return std::chrono::nanoseconds(100 * TimeInteger.QuadPart);
}
inline TimePoint<> toTimePoint(FILETIME Time) {
ULARGE_INTEGER TimeInteger;
TimeInteger.LowPart = Time.dwLowDateTime;
TimeInteger.HighPart = Time.dwHighDateTime;
// Adjust for different epoch
TimeInteger.QuadPart -= 11644473600ll * 10000000;
// FILETIME's are # of 100 nanosecond ticks (1/10th of a microsecond)
return TimePoint<>(std::chrono::nanoseconds(100 * TimeInteger.QuadPart));
}
inline FILETIME toFILETIME(TimePoint<> TP) {
ULARGE_INTEGER TimeInteger;
TimeInteger.QuadPart = TP.time_since_epoch().count() / 100;
TimeInteger.QuadPart += 11644473600ll * 10000000;
FILETIME Time;
Time.dwLowDateTime = TimeInteger.LowPart;
Time.dwHighDateTime = TimeInteger.HighPart;
return Time;
}
namespace windows {
// Returns command line arguments. Unlike arguments given to main(),
// this function guarantees that the returned arguments are encoded in
// UTF-8 regardless of the current code page setting.
std::error_code GetCommandLineArguments(SmallVectorImpl<const char *> &Args,
BumpPtrAllocator &Alloc);
} // end namespace windows
} // end namespace sys
} // end namespace llvm.
#endif