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This patch adds a finalize method which destroys the underlying RAII SBProgress. My primary motivation for this is so I can write better tests that are non-flaky, but after discussing with @clayborg in my DAP message improvement patch (#124648) this is probably an essential API despite that I originally argued it wasn't.
62 lines
2.2 KiB
C++
62 lines
2.2 KiB
C++
//===-- SBProgress.cpp --------------------------------------------------*-===//
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//
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// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
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// See https://llvm.org/LICENSE.txt for license information.
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// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
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//
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//===----------------------------------------------------------------------===//
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#include "lldb/API/SBProgress.h"
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#include "lldb/Core/Progress.h"
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#include "lldb/Utility/Instrumentation.h"
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using namespace lldb;
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SBProgress::SBProgress(const char *title, const char *details,
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SBDebugger &debugger) {
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LLDB_INSTRUMENT_VA(this, title, details, debugger);
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m_opaque_up = std::make_unique<lldb_private::Progress>(
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title, details, /*total=*/std::nullopt, debugger.get(),
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/*minimum_report_time=*/std::nullopt,
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lldb_private::Progress::Origin::eExternal);
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}
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SBProgress::SBProgress(const char *title, const char *details,
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uint64_t total_units, SBDebugger &debugger) {
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LLDB_INSTRUMENT_VA(this, title, details, total_units, debugger);
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m_opaque_up = std::make_unique<lldb_private::Progress>(
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title, details, total_units, debugger.get(),
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/*minimum_report_time=*/std::nullopt,
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lldb_private::Progress::Origin::eExternal);
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}
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SBProgress::SBProgress(SBProgress &&rhs)
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: m_opaque_up(std::move(rhs.m_opaque_up)) {}
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SBProgress::~SBProgress() = default;
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void SBProgress::Increment(uint64_t amount, const char *description) {
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LLDB_INSTRUMENT_VA(amount, description);
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if (!m_opaque_up)
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return;
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std::optional<std::string> description_opt;
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if (description && description[0])
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description_opt = description;
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m_opaque_up->Increment(amount, std::move(description_opt));
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}
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void SBProgress::Finalize() {
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// The lldb_private::Progress object is designed to be RAII and send the end
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// progress event when it gets destroyed. So force our contained object to be
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// destroyed and send the progress end event. Clearing this object also allows
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// all other methods to quickly return without doing any work if they are
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// called after this method.
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m_opaque_up.reset();
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}
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lldb_private::Progress &SBProgress::ref() const { return *m_opaque_up; }
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