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This makes some of the tests not flaky anymore, updates some tests to also work in C++03 and modernizes them in general.
81 lines
2.0 KiB
C++
81 lines
2.0 KiB
C++
//===----------------------------------------------------------------------===//
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//
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// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
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// See https://llvm.org/LICENSE.txt for license information.
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// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
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//
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//===----------------------------------------------------------------------===//
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#ifndef TEST_SUPPORT_CHECKING_MUTEX_H
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#define TEST_SUPPORT_CHECKING_MUTEX_H
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#include <cassert>
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#include <chrono>
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struct checking_mutex {
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enum state {
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locked_via_lock,
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locked_via_try_lock,
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locked_via_try_lock_for,
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locked_via_try_lock_until,
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unlocked,
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none,
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};
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state current_state = unlocked;
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state last_try = none;
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bool reject = false;
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checking_mutex() = default;
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checking_mutex(const checking_mutex&) = delete;
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~checking_mutex() { assert(current_state == unlocked); }
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void lock() {
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assert(current_state == unlocked);
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assert(!reject);
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current_state = locked_via_lock;
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last_try = locked_via_lock;
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reject = true;
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}
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void unlock() {
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assert(current_state != unlocked && current_state != none);
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last_try = unlocked;
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current_state = unlocked;
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reject = false;
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}
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bool try_lock() {
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last_try = locked_via_try_lock;
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if (reject)
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return false;
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current_state = locked_via_try_lock;
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return true;
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}
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template <class Rep, class Period>
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bool try_lock_for(const std::chrono::duration<Rep, Period>&) {
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last_try = locked_via_try_lock_for;
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if (reject)
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return false;
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current_state = locked_via_try_lock_for;
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return true;
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}
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template <class Clock, class Duration>
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bool try_lock_until(const std::chrono::time_point<Clock, Duration>&) {
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last_try = locked_via_try_lock_until;
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if (reject)
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return false;
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current_state = locked_via_try_lock_until;
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return true;
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}
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checking_mutex* operator&() = delete;
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template <class T>
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void operator,(const T&) = delete;
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};
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#endif // TEST_SUPPORT_CHECKING_MUTEX_H
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