llvm-project/lld/wasm/SymbolTable.h
Sam Clegg 22b7b84860
[lld][WebAssembly] Report undefined symbols in -shared/-pie builds (#75242)
Previously we would ignore all undefined symbols when using
`-shared` or `-pie`. All undefined symbols would be treated as imports
regardless of whether those symbols we defined in any shared library.
With this change we now track symbol in shared libraries and report
undefined symbols in the main program by default.
The old behavior is still available via the
`--unresolved-symbols=import-dynamic` command line flag.

This rationale for allowing this type of breaking change is that `-pie`
and `-shared` are both still experimental will warn as such, unless
`--experimental-pic` is passed.

As part of this change the linker now models shared library symbols
via new SharedFunctionSymbol and SharedDataSymbol types.

I've also added a new `--no-shlib-sigcheck` option that bypassed the
checking of functions signature in shared libraries. This is
specifically required by emscripten the case where the imports/exports
of shared libraries have been modified by via JS type legalization (this
is only needed when targeting old JS engines where bigint is not yet
available                                         

See https://github.com/emscripten-core/emscripten/issues/18198
2024-07-12 13:26:52 -07:00

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6.1 KiB
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//===- SymbolTable.h --------------------------------------------*- C++ -*-===//
//
// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
// See https://llvm.org/LICENSE.txt for license information.
// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
//
//===----------------------------------------------------------------------===//
#ifndef LLD_WASM_SYMBOL_TABLE_H
#define LLD_WASM_SYMBOL_TABLE_H
#include "InputFiles.h"
#include "LTO.h"
#include "Symbols.h"
#include "lld/Common/LLVM.h"
#include "llvm/ADT/CachedHashString.h"
#include "llvm/ADT/DenseSet.h"
#include "llvm/BinaryFormat/WasmTraits.h"
#include <optional>
namespace lld::wasm {
class InputSegment;
// SymbolTable is a bucket of all known symbols, including defined,
// undefined, or lazy symbols (the last one is symbols in archive
// files whose archive members are not yet loaded).
//
// We put all symbols of all files to a SymbolTable, and the
// SymbolTable selects the "best" symbols if there are name
// conflicts. For example, obviously, a defined symbol is better than
// an undefined symbol. Or, if there's a conflict between a lazy and a
// undefined, it'll read an archive member to read a real definition
// to replace the lazy symbol. The logic is implemented in the
// add*() functions, which are called by input files as they are parsed.
// There is one add* function per symbol type.
class SymbolTable {
public:
ArrayRef<Symbol *> symbols() const { return symVector; }
void wrap(Symbol *sym, Symbol *real, Symbol *wrap);
void addFile(InputFile *file, StringRef symName = {});
void compileBitcodeFiles();
Symbol *find(StringRef name);
void replace(StringRef name, Symbol* sym);
void trace(StringRef name);
Symbol *addSharedFunction(StringRef name, uint32_t flags, InputFile *file,
const WasmSignature *sig);
Symbol *addSharedData(StringRef name, uint32_t flags, InputFile *file);
Symbol *addDefinedFunction(StringRef name, uint32_t flags, InputFile *file,
InputFunction *function);
Symbol *addDefinedData(StringRef name, uint32_t flags, InputFile *file,
InputChunk *segment, uint64_t address, uint64_t size);
Symbol *addDefinedGlobal(StringRef name, uint32_t flags, InputFile *file,
InputGlobal *g);
Symbol *addDefinedTag(StringRef name, uint32_t flags, InputFile *file,
InputTag *t);
Symbol *addDefinedTable(StringRef name, uint32_t flags, InputFile *file,
InputTable *t);
Symbol *addUndefinedFunction(StringRef name,
std::optional<StringRef> importName,
std::optional<StringRef> importModule,
uint32_t flags, InputFile *file,
const WasmSignature *signature,
bool isCalledDirectly);
Symbol *addUndefinedData(StringRef name, uint32_t flags, InputFile *file);
Symbol *addUndefinedGlobal(StringRef name,
std::optional<StringRef> importName,
std::optional<StringRef> importModule,
uint32_t flags, InputFile *file,
const WasmGlobalType *type);
Symbol *addUndefinedTable(StringRef name, std::optional<StringRef> importName,
std::optional<StringRef> importModule,
uint32_t flags, InputFile *file,
const WasmTableType *type);
Symbol *addUndefinedTag(StringRef name, std::optional<StringRef> importName,
std::optional<StringRef> importModule, uint32_t flags,
InputFile *file, const WasmSignature *sig);
TableSymbol *resolveIndirectFunctionTable(bool required);
void addLazy(StringRef name, InputFile *f);
bool addComdat(StringRef name);
DefinedData *addSyntheticDataSymbol(StringRef name, uint32_t flags);
DefinedGlobal *addSyntheticGlobal(StringRef name, uint32_t flags,
InputGlobal *global);
DefinedFunction *addSyntheticFunction(StringRef name, uint32_t flags,
InputFunction *function);
DefinedData *addOptionalDataSymbol(StringRef name, uint64_t value = 0);
DefinedGlobal *addOptionalGlobalSymbol(StringRef name, InputGlobal *global);
DefinedTable *addSyntheticTable(StringRef name, uint32_t flags,
InputTable *global);
void handleSymbolVariants();
void handleWeakUndefines();
DefinedFunction *createUndefinedStub(const WasmSignature &sig);
private:
std::pair<Symbol *, bool> insert(StringRef name, const InputFile *file);
std::pair<Symbol *, bool> insertName(StringRef name);
bool getFunctionVariant(Symbol* sym, const WasmSignature *sig,
const InputFile *file, Symbol **out);
InputFunction *replaceWithUnreachable(Symbol *sym, const WasmSignature &sig,
StringRef debugName);
void replaceWithUndefined(Symbol *sym);
TableSymbol *createDefinedIndirectFunctionTable(StringRef name);
TableSymbol *createUndefinedIndirectFunctionTable(StringRef name);
// Maps symbol names to index into the symVector. -1 means that symbols
// is to not yet in the vector but it should have tracing enabled if it is
// ever added.
llvm::DenseMap<llvm::CachedHashStringRef, int> symMap;
std::vector<Symbol *> symVector;
// For certain symbols types, e.g. function symbols, we allow for multiple
// variants of the same symbol with different signatures.
llvm::DenseMap<llvm::CachedHashStringRef, std::vector<Symbol *>> symVariants;
llvm::DenseMap<WasmSignature, DefinedFunction *> stubFunctions;
// Comdat groups define "link once" sections. If two comdat groups have the
// same name, only one of them is linked, and the other is ignored. This set
// is used to uniquify them.
llvm::DenseSet<llvm::CachedHashStringRef> comdatGroups;
// For LTO.
std::unique_ptr<BitcodeCompiler> lto;
};
extern SymbolTable *symtab;
} // namespace lld::wasm
#endif