
The change increments the size of the lookup table considerably. The table has an "upper boundary" check. The removal of the code units with the property Grapheme_Extend=Yes removes the range E0100..E01EF. This breaks the trailing large continuous section in two parts. This will be improved in a followup patch. Implements: - P2713R1 Escaping improvements in std::format - LWG3965 Incorrect example in [format.string.escaped] p3 for formatting of combining characters ``` --------------------------------------------------------- Benchmark Before After --------------------------------------------------------- BM_ascii_escaped<char> 95696 ns 110704 ns BM_unicode_escaped<char> 89311 ns 101371 ns BM_cyrillic_escaped<char> 58633 ns 63329 ns BM_japanese_escaped<char> 44500 ns 41223 ns BM_emoji_escaped<char> 99156 ns 111022 ns BM_ascii_escaped<wchar_t> 92245 ns 112441 ns BM_unicode_escaped<wchar_t> 80970 ns 102776 ns BM_cyrillic_escaped<wchar_t> 51253 ns 58977 ns BM_japanese_escaped<wchar_t> 37252 ns 36885 ns BM_emoji_escaped<wchar_t> 96226 ns 115885 ns ```
The LLVM Compiler Infrastructure
Welcome to the LLVM project!
This repository contains the source code for LLVM, a toolkit for the construction of highly optimized compilers, optimizers, and run-time environments.
The LLVM project has multiple components. The core of the project is itself called "LLVM". This contains all of the tools, libraries, and header files needed to process intermediate representations and convert them into object files. Tools include an assembler, disassembler, bitcode analyzer, and bitcode optimizer.
C-like languages use the Clang frontend. This component compiles C, C++, Objective-C, and Objective-C++ code into LLVM bitcode -- and from there into object files, using LLVM.
Other components include: the libc++ C++ standard library, the LLD linker, and more.
Getting the Source Code and Building LLVM
Consult the Getting Started with LLVM page for information on building and running LLVM.
For information on how to contribute to the LLVM project, please take a look at the Contributing to LLVM guide.
Getting in touch
Join the LLVM Discourse forums, Discord chat, LLVM Office Hours or Regular sync-ups.
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