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We no longer try to compute and dump the layout of types in cases where that isn’t possible. This fixes #83684 and #83671.
74 lines
1.3 KiB
C++
74 lines
1.3 KiB
C++
// RUN: %clang_cc1 -fsyntax-only -fdump-record-layouts-complete %s | FileCheck %s
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struct a {
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int x;
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};
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struct b {
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char y;
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} foo;
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class c {};
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class d;
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template <typename>
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struct s {
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int x;
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};
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template <typename T>
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struct ts {
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T x;
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};
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template <>
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struct ts<void> {
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float f;
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};
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void f() {
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ts<int> a;
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ts<double> b;
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ts<void> c;
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}
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namespace gh83671 {
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template <class _Tp, _Tp __v>
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struct integral_constant {
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static constexpr const _Tp value = __v;
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typedef integral_constant type;
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};
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template <bool _Val>
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using _BoolConstant = integral_constant<bool, _Val>;
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template <class _Tp, class _Up>
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struct is_same : _BoolConstant<__is_same(_Tp, _Up)> {};
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template < class _Tp >
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class numeric_limits {};
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template < class _Tp >
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class numeric_limits< const _Tp > : public numeric_limits< _Tp > {};
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}
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namespace gh83684 {
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template <class Pointer>
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struct AllocationResult {
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Pointer ptr = nullptr;
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int count = 0;
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};
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}
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// CHECK: 0 | struct a
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// CHECK: 0 | struct b
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// CHECK: 0 | class c
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// CHECK: 0 | struct ts<void>
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// CHECK-NEXT: 0 | float
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// CHECK: 0 | struct ts<int>
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// CHECK: 0 | struct ts<double>
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// CHECK-NOT: 0 | class d
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// CHECK-NOT: 0 | struct s
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// CHECK-NOT: 0 | struct AllocationResult
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