llvm-project/clang/lib/CodeGen/TargetInfo.h
John McCall a729c62b81 Whether an argument is required (in contrast with being an
optional argument passed through the variadic ellipsis)
potentially affects how we need to lower it.  Propagate
this information down to the various getFunctionInfo(...)
overloads on CodeGenTypes.  Furthermore, rename those
overloads to clarify their distinct purposes, and make
sure we're calling the right one in the right place.
This has a nice side-effect of making it easier to construct
a function type, since the 'variadic' bit is no longer
separable.

This shouldn't really change anything for our existing
platforms, with one minor exception --- we should now call
variadic ObjC methods with the ... in the "right place"
(see the test case), which I guess matters for anyone
running GNUStep on MIPS.  Mostly it's just a substantial
clean-up.

llvm-svn: 150788
2012-02-17 03:33:10 +00:00

171 lines
7.0 KiB
C++

//===---- TargetInfo.h - Encapsulate target details -------------*- C++ -*-===//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
// These classes wrap the information about a call or function
// definition used to handle ABI compliancy.
//
//===----------------------------------------------------------------------===//
#ifndef CLANG_CODEGEN_TARGETINFO_H
#define CLANG_CODEGEN_TARGETINFO_H
#include "clang/Basic/LLVM.h"
#include "clang/AST/Type.h"
#include "llvm/ADT/StringRef.h"
namespace llvm {
class GlobalValue;
class Type;
class Value;
}
namespace clang {
class ABIInfo;
class Decl;
namespace CodeGen {
class CallArgList;
class CodeGenModule;
class CodeGenFunction;
class CGFunctionInfo;
}
/// TargetCodeGenInfo - This class organizes various target-specific
/// codegeneration issues, like target-specific attributes, builtins and so
/// on.
class TargetCodeGenInfo {
ABIInfo *Info;
public:
// WARNING: Acquires the ownership of ABIInfo.
TargetCodeGenInfo(ABIInfo *info = 0):Info(info) { }
virtual ~TargetCodeGenInfo();
/// getABIInfo() - Returns ABI info helper for the target.
const ABIInfo& getABIInfo() const { return *Info; }
/// SetTargetAttributes - Provides a convenient hook to handle extra
/// target-specific attributes for the given global.
virtual void SetTargetAttributes(const Decl *D, llvm::GlobalValue *GV,
CodeGen::CodeGenModule &M) const { }
/// Determines the size of struct _Unwind_Exception on this platform,
/// in 8-bit units. The Itanium ABI defines this as:
/// struct _Unwind_Exception {
/// uint64 exception_class;
/// _Unwind_Exception_Cleanup_Fn exception_cleanup;
/// uint64 private_1;
/// uint64 private_2;
/// };
virtual unsigned getSizeOfUnwindException() const;
/// Controls whether __builtin_extend_pointer should sign-extend
/// pointers to uint64_t or zero-extend them (the default). Has
/// no effect for targets:
/// - that have 64-bit pointers, or
/// - that cannot address through registers larger than pointers, or
/// - that implicitly ignore/truncate the top bits when addressing
/// through such registers.
virtual bool extendPointerWithSExt() const { return false; }
/// Determines the DWARF register number for the stack pointer, for
/// exception-handling purposes. Implements __builtin_dwarf_sp_column.
///
/// Returns -1 if the operation is unsupported by this target.
virtual int getDwarfEHStackPointer(CodeGen::CodeGenModule &M) const {
return -1;
}
/// Initializes the given DWARF EH register-size table, a char*.
/// Implements __builtin_init_dwarf_reg_size_table.
///
/// Returns true if the operation is unsupported by this target.
virtual bool initDwarfEHRegSizeTable(CodeGen::CodeGenFunction &CGF,
llvm::Value *Address) const {
return true;
}
/// Performs the code-generation required to convert a return
/// address as stored by the system into the actual address of the
/// next instruction that will be executed.
///
/// Used by __builtin_extract_return_addr().
virtual llvm::Value *decodeReturnAddress(CodeGen::CodeGenFunction &CGF,
llvm::Value *Address) const {
return Address;
}
/// Performs the code-generation required to convert the address
/// of an instruction into a return address suitable for storage
/// by the system in a return slot.
///
/// Used by __builtin_frob_return_addr().
virtual llvm::Value *encodeReturnAddress(CodeGen::CodeGenFunction &CGF,
llvm::Value *Address) const {
return Address;
}
virtual llvm::Type* adjustInlineAsmType(CodeGen::CodeGenFunction &CGF,
StringRef Constraint,
llvm::Type* Ty) const {
return Ty;
}
/// Retrieve the address of a function to call immediately before
/// calling objc_retainAutoreleasedReturnValue. The
/// implementation of objc_autoreleaseReturnValue sniffs the
/// instruction stream following its return address to decide
/// whether it's a call to objc_retainAutoreleasedReturnValue.
/// This can be prohibitively expensive, depending on the
/// relocation model, and so on some targets it instead sniffs for
/// a particular instruction sequence. This functions returns
/// that instruction sequence in inline assembly, which will be
/// empty if none is required.
virtual StringRef getARCRetainAutoreleasedReturnValueMarker() const {
return "";
}
/// Determine whether a call to an unprototyped functions under
/// the given calling convention should use the variadic
/// convention or the non-variadic convention.
///
/// There's a good reason to make a platform's variadic calling
/// convention be different from its non-variadic calling
/// convention: the non-variadic arguments can be passed in
/// registers (better for performance), and the variadic arguments
/// can be passed on the stack (also better for performance). If
/// this is done, however, unprototyped functions *must* use the
/// non-variadic convention, because C99 states that a call
/// through an unprototyped function type must succeed if the
/// function was defined with a non-variadic prototype with
/// compatible parameters. Therefore, splitting the conventions
/// makes it impossible to call a variadic function through an
/// unprototyped type. Since function prototypes came out in the
/// late 1970s, this is probably an acceptable trade-off.
/// Nonetheless, not all platforms are willing to make it, and in
/// particularly x86-64 bends over backwards to make the
/// conventions compatible.
///
/// The default is false. This is correct whenever:
/// - the conventions are exactly the same, because it does not
/// matter and the resulting IR will be somewhat prettier in
/// certain cases; or
/// - the conventions are substantively different in how they pass
/// arguments, because in this case using the variadic convention
/// will lead to C99 violations.
/// It is not necessarily correct when arguments are passed in the
/// same way and some out-of-band information is passed for the
/// benefit of variadic callees, as is the case for x86-64.
/// In this case the ABI should be consulted.
virtual bool isNoProtoCallVariadic(const CodeGen::CallArgList &args,
const FunctionNoProtoType *fnType) const;
};
}
#endif // CLANG_CODEGEN_TARGETINFO_H