llvm-project/clang/lib/CodeGen/CodeGenTBAA.cpp
Manman Ren a6b7303e4c Struct-path aware TBAA: change the format of TBAAStructType node.
We switch the order of offset and field type to make TBAAStructType node
(name, parent node, offset) similar to scalar TBAA node (name, parent node).

llvm-svn: 180653
2013-04-27 00:26:07 +00:00

349 lines
12 KiB
C++

//===--- CodeGenTypes.cpp - TBAA information for LLVM CodeGen -------------===//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
// This is the code that manages TBAA information and defines the TBAA policy
// for the optimizer to use. Relevant standards text includes:
//
// C99 6.5p7
// C++ [basic.lval] (p10 in n3126, p15 in some earlier versions)
//
//===----------------------------------------------------------------------===//
#include "CodeGenTBAA.h"
#include "clang/AST/ASTContext.h"
#include "clang/AST/Attr.h"
#include "clang/AST/Mangle.h"
#include "clang/AST/RecordLayout.h"
#include "clang/Frontend/CodeGenOptions.h"
#include "llvm/ADT/SmallSet.h"
#include "llvm/IR/Constants.h"
#include "llvm/IR/LLVMContext.h"
#include "llvm/IR/Metadata.h"
#include "llvm/IR/Type.h"
using namespace clang;
using namespace CodeGen;
CodeGenTBAA::CodeGenTBAA(ASTContext &Ctx, llvm::LLVMContext& VMContext,
const CodeGenOptions &CGO,
const LangOptions &Features, MangleContext &MContext)
: Context(Ctx), CodeGenOpts(CGO), Features(Features), MContext(MContext),
MDHelper(VMContext), Root(0), Char(0) {
}
CodeGenTBAA::~CodeGenTBAA() {
}
llvm::MDNode *CodeGenTBAA::getRoot() {
// Define the root of the tree. This identifies the tree, so that
// if our LLVM IR is linked with LLVM IR from a different front-end
// (or a different version of this front-end), their TBAA trees will
// remain distinct, and the optimizer will treat them conservatively.
if (!Root)
Root = MDHelper.createTBAARoot("Simple C/C++ TBAA");
return Root;
}
// For struct-path aware TBAA, the scalar type has the same format as
// the struct type: name, offset, pointer to another node in the type DAG.
// For scalar TBAA, the scalar type is the same as the scalar tag:
// name and a parent pointer.
llvm::MDNode *CodeGenTBAA::createTBAAScalarType(StringRef Name,
llvm::MDNode *Parent) {
if (CodeGenOpts.StructPathTBAA)
return MDHelper.createTBAAScalarTypeNode(Name, Parent);
else
return MDHelper.createTBAANode(Name, Parent);
}
llvm::MDNode *CodeGenTBAA::getChar() {
// Define the root of the tree for user-accessible memory. C and C++
// give special powers to char and certain similar types. However,
// these special powers only cover user-accessible memory, and doesn't
// include things like vtables.
if (!Char)
Char = createTBAAScalarType("omnipotent char", getRoot());
return Char;
}
static bool TypeHasMayAlias(QualType QTy) {
// Tagged types have declarations, and therefore may have attributes.
if (const TagType *TTy = dyn_cast<TagType>(QTy))
return TTy->getDecl()->hasAttr<MayAliasAttr>();
// Typedef types have declarations, and therefore may have attributes.
if (const TypedefType *TTy = dyn_cast<TypedefType>(QTy)) {
if (TTy->getDecl()->hasAttr<MayAliasAttr>())
return true;
// Also, their underlying types may have relevant attributes.
return TypeHasMayAlias(TTy->desugar());
}
return false;
}
llvm::MDNode *
CodeGenTBAA::getTBAAInfo(QualType QTy) {
// At -O0 TBAA is not emitted for regular types.
if (CodeGenOpts.OptimizationLevel == 0 || CodeGenOpts.RelaxedAliasing)
return NULL;
// If the type has the may_alias attribute (even on a typedef), it is
// effectively in the general char alias class.
if (TypeHasMayAlias(QTy))
return getChar();
const Type *Ty = Context.getCanonicalType(QTy).getTypePtr();
if (llvm::MDNode *N = MetadataCache[Ty])
return N;
// Handle builtin types.
if (const BuiltinType *BTy = dyn_cast<BuiltinType>(Ty)) {
switch (BTy->getKind()) {
// Character types are special and can alias anything.
// In C++, this technically only includes "char" and "unsigned char",
// and not "signed char". In C, it includes all three. For now,
// the risk of exploiting this detail in C++ seems likely to outweigh
// the benefit.
case BuiltinType::Char_U:
case BuiltinType::Char_S:
case BuiltinType::UChar:
case BuiltinType::SChar:
return getChar();
// Unsigned types can alias their corresponding signed types.
case BuiltinType::UShort:
return getTBAAInfo(Context.ShortTy);
case BuiltinType::UInt:
return getTBAAInfo(Context.IntTy);
case BuiltinType::ULong:
return getTBAAInfo(Context.LongTy);
case BuiltinType::ULongLong:
return getTBAAInfo(Context.LongLongTy);
case BuiltinType::UInt128:
return getTBAAInfo(Context.Int128Ty);
// Treat all other builtin types as distinct types. This includes
// treating wchar_t, char16_t, and char32_t as distinct from their
// "underlying types".
default:
return MetadataCache[Ty] =
createTBAAScalarType(BTy->getName(Features), getChar());
}
}
// Handle pointers.
// TODO: Implement C++'s type "similarity" and consider dis-"similar"
// pointers distinct.
if (Ty->isPointerType())
return MetadataCache[Ty] = createTBAAScalarType("any pointer",
getChar());
// Enum types are distinct types. In C++ they have "underlying types",
// however they aren't related for TBAA.
if (const EnumType *ETy = dyn_cast<EnumType>(Ty)) {
// In C mode, two anonymous enums are compatible iff their members
// are the same -- see C99 6.2.7p1. For now, be conservative. We could
// theoretically implement this by combining information about all the
// members into a single identifying MDNode.
if (!Features.CPlusPlus &&
ETy->getDecl()->getTypedefNameForAnonDecl())
return MetadataCache[Ty] = getChar();
// In C++ mode, types have linkage, so we can rely on the ODR and
// on their mangled names, if they're external.
// TODO: Is there a way to get a program-wide unique name for a
// decl with local linkage or no linkage?
if (Features.CPlusPlus &&
ETy->getDecl()->getLinkage() != ExternalLinkage)
return MetadataCache[Ty] = getChar();
// TODO: This is using the RTTI name. Is there a better way to get
// a unique string for a type?
SmallString<256> OutName;
llvm::raw_svector_ostream Out(OutName);
MContext.mangleCXXRTTIName(QualType(ETy, 0), Out);
Out.flush();
return MetadataCache[Ty] = createTBAAScalarType(OutName, getChar());
}
// For now, handle any other kind of type conservatively.
return MetadataCache[Ty] = getChar();
}
llvm::MDNode *CodeGenTBAA::getTBAAInfoForVTablePtr() {
return createTBAAScalarType("vtable pointer", getRoot());
}
bool
CodeGenTBAA::CollectFields(uint64_t BaseOffset,
QualType QTy,
SmallVectorImpl<llvm::MDBuilder::TBAAStructField> &
Fields,
bool MayAlias) {
/* Things not handled yet include: C++ base classes, bitfields, */
if (const RecordType *TTy = QTy->getAs<RecordType>()) {
const RecordDecl *RD = TTy->getDecl()->getDefinition();
if (RD->hasFlexibleArrayMember())
return false;
// TODO: Handle C++ base classes.
if (const CXXRecordDecl *Decl = dyn_cast<CXXRecordDecl>(RD))
if (Decl->bases_begin() != Decl->bases_end())
return false;
const ASTRecordLayout &Layout = Context.getASTRecordLayout(RD);
unsigned idx = 0;
const FieldDecl *LastFD = 0;
bool IsMsStruct = RD->isMsStruct(Context);
for (RecordDecl::field_iterator i = RD->field_begin(),
e = RD->field_end(); i != e; ++i, ++idx) {
if (IsMsStruct) {
// Zero-length bitfields following non-bitfield members are ignored.
if (Context.ZeroBitfieldFollowsNonBitfield(*i, LastFD)) {
--idx;
continue;
}
LastFD = *i;
}
uint64_t Offset = BaseOffset +
Layout.getFieldOffset(idx) / Context.getCharWidth();
QualType FieldQTy = i->getType();
if (!CollectFields(Offset, FieldQTy, Fields,
MayAlias || TypeHasMayAlias(FieldQTy)))
return false;
}
return true;
}
/* Otherwise, treat whatever it is as a field. */
uint64_t Offset = BaseOffset;
uint64_t Size = Context.getTypeSizeInChars(QTy).getQuantity();
llvm::MDNode *TBAAInfo = MayAlias ? getChar() : getTBAAInfo(QTy);
llvm::MDNode *TBAATag = CodeGenOpts.StructPathTBAA ?
getTBAAScalarTagInfo(TBAAInfo) : TBAAInfo;
Fields.push_back(llvm::MDBuilder::TBAAStructField(Offset, Size, TBAATag));
return true;
}
llvm::MDNode *
CodeGenTBAA::getTBAAStructInfo(QualType QTy) {
const Type *Ty = Context.getCanonicalType(QTy).getTypePtr();
if (llvm::MDNode *N = StructMetadataCache[Ty])
return N;
SmallVector<llvm::MDBuilder::TBAAStructField, 4> Fields;
if (CollectFields(0, QTy, Fields, TypeHasMayAlias(QTy)))
return MDHelper.createTBAAStructNode(Fields);
// For now, handle any other kind of type conservatively.
return StructMetadataCache[Ty] = NULL;
}
/// Check if the given type can be handled by path-aware TBAA.
static bool isTBAAPathStruct(QualType QTy) {
if (const RecordType *TTy = QTy->getAs<RecordType>()) {
const RecordDecl *RD = TTy->getDecl()->getDefinition();
// RD can be struct, union, class, interface or enum.
// For now, we only handle struct.
if (RD->isStruct() && !RD->hasFlexibleArrayMember())
return true;
}
return false;
}
llvm::MDNode *
CodeGenTBAA::getTBAAStructTypeInfo(QualType QTy) {
const Type *Ty = Context.getCanonicalType(QTy).getTypePtr();
assert(isTBAAPathStruct(QTy));
if (llvm::MDNode *N = StructTypeMetadataCache[Ty])
return N;
if (const RecordType *TTy = QTy->getAs<RecordType>()) {
const RecordDecl *RD = TTy->getDecl()->getDefinition();
const ASTRecordLayout &Layout = Context.getASTRecordLayout(RD);
SmallVector <std::pair<llvm::MDNode*, uint64_t>, 4> Fields;
unsigned idx = 0;
const FieldDecl *LastFD = 0;
bool IsMsStruct = RD->isMsStruct(Context);
for (RecordDecl::field_iterator i = RD->field_begin(),
e = RD->field_end(); i != e; ++i, ++idx) {
if (IsMsStruct) {
// Zero-length bitfields following non-bitfield members are ignored.
if (Context.ZeroBitfieldFollowsNonBitfield(*i, LastFD)) {
--idx;
continue;
}
LastFD = *i;
}
QualType FieldQTy = i->getType();
llvm::MDNode *FieldNode;
if (isTBAAPathStruct(FieldQTy))
FieldNode = getTBAAStructTypeInfo(FieldQTy);
else
FieldNode = getTBAAInfo(FieldQTy);
if (!FieldNode)
return StructTypeMetadataCache[Ty] = NULL;
Fields.push_back(std::make_pair(
FieldNode, Layout.getFieldOffset(idx) / Context.getCharWidth()));
}
// TODO: This is using the RTTI name. Is there a better way to get
// a unique string for a type?
SmallString<256> OutName;
llvm::raw_svector_ostream Out(OutName);
MContext.mangleCXXRTTIName(QualType(Ty, 0), Out);
Out.flush();
// Create the struct type node with a vector of pairs (offset, type).
return StructTypeMetadataCache[Ty] =
MDHelper.createTBAAStructTypeNode(OutName, Fields);
}
return StructMetadataCache[Ty] = NULL;
}
llvm::MDNode *
CodeGenTBAA::getTBAAStructTagInfo(QualType BaseQTy, llvm::MDNode *AccessNode,
uint64_t Offset) {
if (!CodeGenOpts.StructPathTBAA)
return AccessNode;
const Type *BTy = Context.getCanonicalType(BaseQTy).getTypePtr();
TBAAPathTag PathTag = TBAAPathTag(BTy, AccessNode, Offset);
if (llvm::MDNode *N = StructTagMetadataCache[PathTag])
return N;
llvm::MDNode *BNode = 0;
if (isTBAAPathStruct(BaseQTy))
BNode = getTBAAStructTypeInfo(BaseQTy);
if (!BNode)
return StructTagMetadataCache[PathTag] =
MDHelper.createTBAAStructTagNode(AccessNode, AccessNode, 0);
return StructTagMetadataCache[PathTag] =
MDHelper.createTBAAStructTagNode(BNode, AccessNode, Offset);
}
llvm::MDNode *
CodeGenTBAA::getTBAAScalarTagInfo(llvm::MDNode *AccessNode) {
if (llvm::MDNode *N = ScalarTagMetadataCache[AccessNode])
return N;
return ScalarTagMetadataCache[AccessNode] =
MDHelper.createTBAAStructTagNode(AccessNode, AccessNode, 0);
}