llvm-project/lldb/source/API/SBBreakpointName.cpp
Jim Ingham cfb96d845a Convert functions that were returning BreakpointOption * to BreakpointOption &.
This is an NFC cleanup.

Many of the API's that returned BreakpointOptions always returned valid ones.
Internally the BreakpointLocations usually have null BreakpointOptions, since they
use their owner's options until an option is set specifically on the location.
So the original code used pointers & unique_ptr everywhere for consistency.
But that made the code hard to reason about from the outside.

This patch changes the code so that everywhere an API is guaranteed to
return a non-null BreakpointOption, it returns it as a reference to make
that clear.

It also changes the Breakpoint to hold a BreakpointOption
member where it previously had a UP.  Since we were always filling the UP
in the Breakpoint constructor, having the UP wasn't helping anything.

Differential Revision: https://reviews.llvm.org/D104162
2021-06-15 14:34:02 -07:00

764 lines
23 KiB
C++

//===-- SBBreakpointName.cpp ----------------------------------------------===//
//
// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
// See https://llvm.org/LICENSE.txt for license information.
// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
//
//===----------------------------------------------------------------------===//
#include "lldb/API/SBBreakpointName.h"
#include "SBReproducerPrivate.h"
#include "lldb/API/SBDebugger.h"
#include "lldb/API/SBError.h"
#include "lldb/API/SBStream.h"
#include "lldb/API/SBStringList.h"
#include "lldb/API/SBStructuredData.h"
#include "lldb/API/SBTarget.h"
#include "lldb/Breakpoint/BreakpointName.h"
#include "lldb/Breakpoint/StoppointCallbackContext.h"
#include "lldb/Core/Debugger.h"
#include "lldb/Core/StructuredDataImpl.h"
#include "lldb/Interpreter/CommandInterpreter.h"
#include "lldb/Interpreter/ScriptInterpreter.h"
#include "lldb/Target/Target.h"
#include "lldb/Target/ThreadSpec.h"
#include "lldb/Utility/Stream.h"
#include "SBBreakpointOptionCommon.h"
using namespace lldb;
using namespace lldb_private;
namespace lldb
{
class SBBreakpointNameImpl {
public:
SBBreakpointNameImpl(TargetSP target_sp, const char *name) {
if (!name || name[0] == '\0')
return;
m_name.assign(name);
if (!target_sp)
return;
m_target_wp = target_sp;
}
SBBreakpointNameImpl(SBTarget &sb_target, const char *name);
bool operator==(const SBBreakpointNameImpl &rhs);
bool operator!=(const SBBreakpointNameImpl &rhs);
// For now we take a simple approach and only keep the name, and relook up
// the location when we need it.
TargetSP GetTarget() const {
return m_target_wp.lock();
}
const char *GetName() const {
return m_name.c_str();
}
bool IsValid() const {
return !m_name.empty() && m_target_wp.lock();
}
lldb_private::BreakpointName *GetBreakpointName() const;
private:
TargetWP m_target_wp;
std::string m_name;
};
SBBreakpointNameImpl::SBBreakpointNameImpl(SBTarget &sb_target,
const char *name) {
if (!name || name[0] == '\0')
return;
m_name.assign(name);
if (!sb_target.IsValid())
return;
TargetSP target_sp = sb_target.GetSP();
if (!target_sp)
return;
m_target_wp = target_sp;
}
bool SBBreakpointNameImpl::operator==(const SBBreakpointNameImpl &rhs) {
return m_name == rhs.m_name && m_target_wp.lock() == rhs.m_target_wp.lock();
}
bool SBBreakpointNameImpl::operator!=(const SBBreakpointNameImpl &rhs) {
return m_name != rhs.m_name || m_target_wp.lock() != rhs.m_target_wp.lock();
}
lldb_private::BreakpointName *SBBreakpointNameImpl::GetBreakpointName() const {
if (!IsValid())
return nullptr;
TargetSP target_sp = GetTarget();
if (!target_sp)
return nullptr;
Status error;
return target_sp->FindBreakpointName(ConstString(m_name), true, error);
}
} // namespace lldb
SBBreakpointName::SBBreakpointName() {
LLDB_RECORD_CONSTRUCTOR_NO_ARGS(SBBreakpointName);
}
SBBreakpointName::SBBreakpointName(SBTarget &sb_target, const char *name) {
LLDB_RECORD_CONSTRUCTOR(SBBreakpointName, (lldb::SBTarget &, const char *),
sb_target, name);
m_impl_up = std::make_unique<SBBreakpointNameImpl>(sb_target, name);
// Call FindBreakpointName here to make sure the name is valid, reset if not:
BreakpointName *bp_name = GetBreakpointName();
if (!bp_name)
m_impl_up.reset();
}
SBBreakpointName::SBBreakpointName(SBBreakpoint &sb_bkpt, const char *name) {
LLDB_RECORD_CONSTRUCTOR(SBBreakpointName,
(lldb::SBBreakpoint &, const char *), sb_bkpt, name);
if (!sb_bkpt.IsValid()) {
m_impl_up.reset();
return;
}
BreakpointSP bkpt_sp = sb_bkpt.GetSP();
Target &target = bkpt_sp->GetTarget();
m_impl_up =
std::make_unique<SBBreakpointNameImpl>(target.shared_from_this(), name);
// Call FindBreakpointName here to make sure the name is valid, reset if not:
BreakpointName *bp_name = GetBreakpointName();
if (!bp_name) {
m_impl_up.reset();
return;
}
// Now copy over the breakpoint's options:
target.ConfigureBreakpointName(*bp_name, bkpt_sp->GetOptions(),
BreakpointName::Permissions());
}
SBBreakpointName::SBBreakpointName(const SBBreakpointName &rhs) {
LLDB_RECORD_CONSTRUCTOR(SBBreakpointName, (const lldb::SBBreakpointName &),
rhs);
if (!rhs.m_impl_up)
return;
else
m_impl_up = std::make_unique<SBBreakpointNameImpl>(
rhs.m_impl_up->GetTarget(), rhs.m_impl_up->GetName());
}
SBBreakpointName::~SBBreakpointName() = default;
const SBBreakpointName &SBBreakpointName::
operator=(const SBBreakpointName &rhs) {
LLDB_RECORD_METHOD(
const lldb::SBBreakpointName &,
SBBreakpointName, operator=,(const lldb::SBBreakpointName &), rhs);
if (!rhs.m_impl_up) {
m_impl_up.reset();
return LLDB_RECORD_RESULT(*this);
}
m_impl_up = std::make_unique<SBBreakpointNameImpl>(rhs.m_impl_up->GetTarget(),
rhs.m_impl_up->GetName());
return LLDB_RECORD_RESULT(*this);
}
bool SBBreakpointName::operator==(const lldb::SBBreakpointName &rhs) {
LLDB_RECORD_METHOD(
bool, SBBreakpointName, operator==,(const lldb::SBBreakpointName &), rhs);
return *m_impl_up == *rhs.m_impl_up;
}
bool SBBreakpointName::operator!=(const lldb::SBBreakpointName &rhs) {
LLDB_RECORD_METHOD(
bool, SBBreakpointName, operator!=,(const lldb::SBBreakpointName &), rhs);
return *m_impl_up != *rhs.m_impl_up;
}
bool SBBreakpointName::IsValid() const {
LLDB_RECORD_METHOD_CONST_NO_ARGS(bool, SBBreakpointName, IsValid);
return this->operator bool();
}
SBBreakpointName::operator bool() const {
LLDB_RECORD_METHOD_CONST_NO_ARGS(bool, SBBreakpointName, operator bool);
if (!m_impl_up)
return false;
return m_impl_up->IsValid();
}
const char *SBBreakpointName::GetName() const {
LLDB_RECORD_METHOD_CONST_NO_ARGS(const char *, SBBreakpointName, GetName);
if (!m_impl_up)
return "<Invalid Breakpoint Name Object>";
return m_impl_up->GetName();
}
void SBBreakpointName::SetEnabled(bool enable) {
LLDB_RECORD_METHOD(void, SBBreakpointName, SetEnabled, (bool), enable);
BreakpointName *bp_name = GetBreakpointName();
if (!bp_name)
return;
std::lock_guard<std::recursive_mutex> guard(
m_impl_up->GetTarget()->GetAPIMutex());
bp_name->GetOptions().SetEnabled(enable);
}
void SBBreakpointName::UpdateName(BreakpointName &bp_name) {
if (!IsValid())
return;
TargetSP target_sp = m_impl_up->GetTarget();
if (!target_sp)
return;
target_sp->ApplyNameToBreakpoints(bp_name);
}
bool SBBreakpointName::IsEnabled() {
LLDB_RECORD_METHOD_NO_ARGS(bool, SBBreakpointName, IsEnabled);
BreakpointName *bp_name = GetBreakpointName();
if (!bp_name)
return false;
std::lock_guard<std::recursive_mutex> guard(
m_impl_up->GetTarget()->GetAPIMutex());
return bp_name->GetOptions().IsEnabled();
}
void SBBreakpointName::SetOneShot(bool one_shot) {
LLDB_RECORD_METHOD(void, SBBreakpointName, SetOneShot, (bool), one_shot);
BreakpointName *bp_name = GetBreakpointName();
if (!bp_name)
return;
std::lock_guard<std::recursive_mutex> guard(
m_impl_up->GetTarget()->GetAPIMutex());
bp_name->GetOptions().SetOneShot(one_shot);
UpdateName(*bp_name);
}
bool SBBreakpointName::IsOneShot() const {
LLDB_RECORD_METHOD_CONST_NO_ARGS(bool, SBBreakpointName, IsOneShot);
const BreakpointName *bp_name = GetBreakpointName();
if (!bp_name)
return false;
std::lock_guard<std::recursive_mutex> guard(
m_impl_up->GetTarget()->GetAPIMutex());
return bp_name->GetOptions().IsOneShot();
}
void SBBreakpointName::SetIgnoreCount(uint32_t count) {
LLDB_RECORD_METHOD(void, SBBreakpointName, SetIgnoreCount, (uint32_t), count);
BreakpointName *bp_name = GetBreakpointName();
if (!bp_name)
return;
std::lock_guard<std::recursive_mutex> guard(
m_impl_up->GetTarget()->GetAPIMutex());
bp_name->GetOptions().SetIgnoreCount(count);
UpdateName(*bp_name);
}
uint32_t SBBreakpointName::GetIgnoreCount() const {
LLDB_RECORD_METHOD_CONST_NO_ARGS(uint32_t, SBBreakpointName, GetIgnoreCount);
BreakpointName *bp_name = GetBreakpointName();
if (!bp_name)
return false;
std::lock_guard<std::recursive_mutex> guard(
m_impl_up->GetTarget()->GetAPIMutex());
return bp_name->GetOptions().GetIgnoreCount();
}
void SBBreakpointName::SetCondition(const char *condition) {
LLDB_RECORD_METHOD(void, SBBreakpointName, SetCondition, (const char *),
condition);
BreakpointName *bp_name = GetBreakpointName();
if (!bp_name)
return;
std::lock_guard<std::recursive_mutex> guard(
m_impl_up->GetTarget()->GetAPIMutex());
bp_name->GetOptions().SetCondition(condition);
UpdateName(*bp_name);
}
const char *SBBreakpointName::GetCondition() {
LLDB_RECORD_METHOD_NO_ARGS(const char *, SBBreakpointName, GetCondition);
BreakpointName *bp_name = GetBreakpointName();
if (!bp_name)
return nullptr;
std::lock_guard<std::recursive_mutex> guard(
m_impl_up->GetTarget()->GetAPIMutex());
return bp_name->GetOptions().GetConditionText();
}
void SBBreakpointName::SetAutoContinue(bool auto_continue) {
LLDB_RECORD_METHOD(void, SBBreakpointName, SetAutoContinue, (bool),
auto_continue);
BreakpointName *bp_name = GetBreakpointName();
if (!bp_name)
return;
std::lock_guard<std::recursive_mutex> guard(
m_impl_up->GetTarget()->GetAPIMutex());
bp_name->GetOptions().SetAutoContinue(auto_continue);
UpdateName(*bp_name);
}
bool SBBreakpointName::GetAutoContinue() {
LLDB_RECORD_METHOD_NO_ARGS(bool, SBBreakpointName, GetAutoContinue);
BreakpointName *bp_name = GetBreakpointName();
if (!bp_name)
return false;
std::lock_guard<std::recursive_mutex> guard(
m_impl_up->GetTarget()->GetAPIMutex());
return bp_name->GetOptions().IsAutoContinue();
}
void SBBreakpointName::SetThreadID(tid_t tid) {
LLDB_RECORD_METHOD(void, SBBreakpointName, SetThreadID, (lldb::tid_t), tid);
BreakpointName *bp_name = GetBreakpointName();
if (!bp_name)
return;
std::lock_guard<std::recursive_mutex> guard(
m_impl_up->GetTarget()->GetAPIMutex());
bp_name->GetOptions().SetThreadID(tid);
UpdateName(*bp_name);
}
tid_t SBBreakpointName::GetThreadID() {
LLDB_RECORD_METHOD_NO_ARGS(lldb::tid_t, SBBreakpointName, GetThreadID);
BreakpointName *bp_name = GetBreakpointName();
if (!bp_name)
return LLDB_INVALID_THREAD_ID;
std::lock_guard<std::recursive_mutex> guard(
m_impl_up->GetTarget()->GetAPIMutex());
return bp_name->GetOptions().GetThreadSpec()->GetTID();
}
void SBBreakpointName::SetThreadIndex(uint32_t index) {
LLDB_RECORD_METHOD(void, SBBreakpointName, SetThreadIndex, (uint32_t), index);
BreakpointName *bp_name = GetBreakpointName();
if (!bp_name)
return;
std::lock_guard<std::recursive_mutex> guard(
m_impl_up->GetTarget()->GetAPIMutex());
bp_name->GetOptions().GetThreadSpec()->SetIndex(index);
UpdateName(*bp_name);
}
uint32_t SBBreakpointName::GetThreadIndex() const {
LLDB_RECORD_METHOD_CONST_NO_ARGS(uint32_t, SBBreakpointName, GetThreadIndex);
BreakpointName *bp_name = GetBreakpointName();
if (!bp_name)
return LLDB_INVALID_THREAD_ID;
std::lock_guard<std::recursive_mutex> guard(
m_impl_up->GetTarget()->GetAPIMutex());
return bp_name->GetOptions().GetThreadSpec()->GetIndex();
}
void SBBreakpointName::SetThreadName(const char *thread_name) {
LLDB_RECORD_METHOD(void, SBBreakpointName, SetThreadName, (const char *),
thread_name);
BreakpointName *bp_name = GetBreakpointName();
if (!bp_name)
return;
std::lock_guard<std::recursive_mutex> guard(
m_impl_up->GetTarget()->GetAPIMutex());
bp_name->GetOptions().GetThreadSpec()->SetName(thread_name);
UpdateName(*bp_name);
}
const char *SBBreakpointName::GetThreadName() const {
LLDB_RECORD_METHOD_CONST_NO_ARGS(const char *, SBBreakpointName,
GetThreadName);
BreakpointName *bp_name = GetBreakpointName();
if (!bp_name)
return nullptr;
std::lock_guard<std::recursive_mutex> guard(
m_impl_up->GetTarget()->GetAPIMutex());
return bp_name->GetOptions().GetThreadSpec()->GetName();
}
void SBBreakpointName::SetQueueName(const char *queue_name) {
LLDB_RECORD_METHOD(void, SBBreakpointName, SetQueueName, (const char *),
queue_name);
BreakpointName *bp_name = GetBreakpointName();
if (!bp_name)
return;
std::lock_guard<std::recursive_mutex> guard(
m_impl_up->GetTarget()->GetAPIMutex());
bp_name->GetOptions().GetThreadSpec()->SetQueueName(queue_name);
UpdateName(*bp_name);
}
const char *SBBreakpointName::GetQueueName() const {
LLDB_RECORD_METHOD_CONST_NO_ARGS(const char *, SBBreakpointName,
GetQueueName);
BreakpointName *bp_name = GetBreakpointName();
if (!bp_name)
return nullptr;
std::lock_guard<std::recursive_mutex> guard(
m_impl_up->GetTarget()->GetAPIMutex());
return bp_name->GetOptions().GetThreadSpec()->GetQueueName();
}
void SBBreakpointName::SetCommandLineCommands(SBStringList &commands) {
LLDB_RECORD_METHOD(void, SBBreakpointName, SetCommandLineCommands,
(lldb::SBStringList &), commands);
BreakpointName *bp_name = GetBreakpointName();
if (!bp_name)
return;
if (commands.GetSize() == 0)
return;
std::lock_guard<std::recursive_mutex> guard(
m_impl_up->GetTarget()->GetAPIMutex());
std::unique_ptr<BreakpointOptions::CommandData> cmd_data_up(
new BreakpointOptions::CommandData(*commands, eScriptLanguageNone));
bp_name->GetOptions().SetCommandDataCallback(cmd_data_up);
UpdateName(*bp_name);
}
bool SBBreakpointName::GetCommandLineCommands(SBStringList &commands) {
LLDB_RECORD_METHOD(bool, SBBreakpointName, GetCommandLineCommands,
(lldb::SBStringList &), commands);
BreakpointName *bp_name = GetBreakpointName();
if (!bp_name)
return false;
StringList command_list;
bool has_commands =
bp_name->GetOptions().GetCommandLineCallbacks(command_list);
if (has_commands)
commands.AppendList(command_list);
return has_commands;
}
const char *SBBreakpointName::GetHelpString() const {
LLDB_RECORD_METHOD_CONST_NO_ARGS(const char *, SBBreakpointName,
GetHelpString);
BreakpointName *bp_name = GetBreakpointName();
if (!bp_name)
return "";
return bp_name->GetHelp();
}
void SBBreakpointName::SetHelpString(const char *help_string) {
LLDB_RECORD_METHOD(void, SBBreakpointName, SetHelpString, (const char *),
help_string);
BreakpointName *bp_name = GetBreakpointName();
if (!bp_name)
return;
std::lock_guard<std::recursive_mutex> guard(
m_impl_up->GetTarget()->GetAPIMutex());
bp_name->SetHelp(help_string);
}
bool SBBreakpointName::GetDescription(SBStream &s) {
LLDB_RECORD_METHOD(bool, SBBreakpointName, GetDescription, (lldb::SBStream &),
s);
BreakpointName *bp_name = GetBreakpointName();
if (!bp_name)
{
s.Printf("No value");
return false;
}
std::lock_guard<std::recursive_mutex> guard(
m_impl_up->GetTarget()->GetAPIMutex());
bp_name->GetDescription(s.get(), eDescriptionLevelFull);
return true;
}
void SBBreakpointName::SetCallback(SBBreakpointHitCallback callback,
void *baton) {
LLDB_RECORD_DUMMY(void, SBBreakpointName, SetCallback,
(lldb::SBBreakpointHitCallback, void *), callback, baton);
BreakpointName *bp_name = GetBreakpointName();
if (!bp_name)
return;
std::lock_guard<std::recursive_mutex> guard(
m_impl_up->GetTarget()->GetAPIMutex());
BatonSP baton_sp(new SBBreakpointCallbackBaton(callback, baton));
bp_name->GetOptions().SetCallback(SBBreakpointCallbackBaton
::PrivateBreakpointHitCallback,
baton_sp,
false);
UpdateName(*bp_name);
}
void SBBreakpointName::SetScriptCallbackFunction(
const char *callback_function_name) {
LLDB_RECORD_METHOD(void, SBBreakpointName, SetScriptCallbackFunction,
(const char *), callback_function_name);
SBStructuredData empty_args;
SetScriptCallbackFunction(callback_function_name, empty_args);
}
SBError SBBreakpointName::SetScriptCallbackFunction(
const char *callback_function_name,
SBStructuredData &extra_args) {
LLDB_RECORD_METHOD(SBError, SBBreakpointName, SetScriptCallbackFunction,
(const char *, SBStructuredData &),
callback_function_name, extra_args);
SBError sb_error;
BreakpointName *bp_name = GetBreakpointName();
if (!bp_name) {
sb_error.SetErrorString("unrecognized breakpoint name");
return LLDB_RECORD_RESULT(sb_error);
}
std::lock_guard<std::recursive_mutex> guard(
m_impl_up->GetTarget()->GetAPIMutex());
BreakpointOptions &bp_options = bp_name->GetOptions();
Status error;
error = m_impl_up->GetTarget()
->GetDebugger()
.GetScriptInterpreter()
->SetBreakpointCommandCallbackFunction(
bp_options, callback_function_name,
extra_args.m_impl_up->GetObjectSP());
sb_error.SetError(error);
UpdateName(*bp_name);
return LLDB_RECORD_RESULT(sb_error);
}
SBError
SBBreakpointName::SetScriptCallbackBody(const char *callback_body_text) {
LLDB_RECORD_METHOD(lldb::SBError, SBBreakpointName, SetScriptCallbackBody,
(const char *), callback_body_text);
SBError sb_error;
BreakpointName *bp_name = GetBreakpointName();
if (!bp_name)
return LLDB_RECORD_RESULT(sb_error);
std::lock_guard<std::recursive_mutex> guard(
m_impl_up->GetTarget()->GetAPIMutex());
BreakpointOptions &bp_options = bp_name->GetOptions();
Status error =
m_impl_up->GetTarget()
->GetDebugger()
.GetScriptInterpreter()
->SetBreakpointCommandCallback(bp_options, callback_body_text);
sb_error.SetError(error);
if (!sb_error.Fail())
UpdateName(*bp_name);
return LLDB_RECORD_RESULT(sb_error);
}
bool SBBreakpointName::GetAllowList() const {
LLDB_RECORD_METHOD_CONST_NO_ARGS(bool, SBBreakpointName, GetAllowList);
BreakpointName *bp_name = GetBreakpointName();
if (!bp_name)
return false;
return bp_name->GetPermissions().GetAllowList();
}
void SBBreakpointName::SetAllowList(bool value) {
LLDB_RECORD_METHOD(void, SBBreakpointName, SetAllowList, (bool), value);
BreakpointName *bp_name = GetBreakpointName();
if (!bp_name)
return;
bp_name->GetPermissions().SetAllowList(value);
}
bool SBBreakpointName::GetAllowDelete() {
LLDB_RECORD_METHOD_NO_ARGS(bool, SBBreakpointName, GetAllowDelete);
BreakpointName *bp_name = GetBreakpointName();
if (!bp_name)
return false;
return bp_name->GetPermissions().GetAllowDelete();
}
void SBBreakpointName::SetAllowDelete(bool value) {
LLDB_RECORD_METHOD(void, SBBreakpointName, SetAllowDelete, (bool), value);
BreakpointName *bp_name = GetBreakpointName();
if (!bp_name)
return;
bp_name->GetPermissions().SetAllowDelete(value);
}
bool SBBreakpointName::GetAllowDisable() {
LLDB_RECORD_METHOD_NO_ARGS(bool, SBBreakpointName, GetAllowDisable);
BreakpointName *bp_name = GetBreakpointName();
if (!bp_name)
return false;
return bp_name->GetPermissions().GetAllowDisable();
}
void SBBreakpointName::SetAllowDisable(bool value) {
LLDB_RECORD_METHOD(void, SBBreakpointName, SetAllowDisable, (bool), value);
BreakpointName *bp_name = GetBreakpointName();
if (!bp_name)
return;
bp_name->GetPermissions().SetAllowDisable(value);
}
lldb_private::BreakpointName *SBBreakpointName::GetBreakpointName() const
{
if (!IsValid())
return nullptr;
return m_impl_up->GetBreakpointName();
}
namespace lldb_private {
namespace repro {
template <>
void RegisterMethods<SBBreakpointName>(Registry &R) {
LLDB_REGISTER_CONSTRUCTOR(SBBreakpointName, ());
LLDB_REGISTER_CONSTRUCTOR(SBBreakpointName,
(lldb::SBTarget &, const char *));
LLDB_REGISTER_CONSTRUCTOR(SBBreakpointName,
(lldb::SBBreakpoint &, const char *));
LLDB_REGISTER_CONSTRUCTOR(SBBreakpointName,
(const lldb::SBBreakpointName &));
LLDB_REGISTER_METHOD(
const lldb::SBBreakpointName &,
SBBreakpointName, operator=,(const lldb::SBBreakpointName &));
LLDB_REGISTER_METHOD(
bool, SBBreakpointName, operator==,(const lldb::SBBreakpointName &));
LLDB_REGISTER_METHOD(
bool, SBBreakpointName, operator!=,(const lldb::SBBreakpointName &));
LLDB_REGISTER_METHOD_CONST(bool, SBBreakpointName, IsValid, ());
LLDB_REGISTER_METHOD_CONST(bool, SBBreakpointName, operator bool, ());
LLDB_REGISTER_METHOD_CONST(const char *, SBBreakpointName, GetName, ());
LLDB_REGISTER_METHOD(void, SBBreakpointName, SetEnabled, (bool));
LLDB_REGISTER_METHOD(bool, SBBreakpointName, IsEnabled, ());
LLDB_REGISTER_METHOD(void, SBBreakpointName, SetOneShot, (bool));
LLDB_REGISTER_METHOD_CONST(bool, SBBreakpointName, IsOneShot, ());
LLDB_REGISTER_METHOD(void, SBBreakpointName, SetIgnoreCount, (uint32_t));
LLDB_REGISTER_METHOD_CONST(uint32_t, SBBreakpointName, GetIgnoreCount, ());
LLDB_REGISTER_METHOD(void, SBBreakpointName, SetCondition, (const char *));
LLDB_REGISTER_METHOD(const char *, SBBreakpointName, GetCondition, ());
LLDB_REGISTER_METHOD(void, SBBreakpointName, SetAutoContinue, (bool));
LLDB_REGISTER_METHOD(bool, SBBreakpointName, GetAutoContinue, ());
LLDB_REGISTER_METHOD(void, SBBreakpointName, SetThreadID, (lldb::tid_t));
LLDB_REGISTER_METHOD(lldb::tid_t, SBBreakpointName, GetThreadID, ());
LLDB_REGISTER_METHOD(void, SBBreakpointName, SetThreadIndex, (uint32_t));
LLDB_REGISTER_METHOD_CONST(uint32_t, SBBreakpointName, GetThreadIndex, ());
LLDB_REGISTER_METHOD(void, SBBreakpointName, SetThreadName, (const char *));
LLDB_REGISTER_METHOD_CONST(const char *, SBBreakpointName, GetThreadName,
());
LLDB_REGISTER_METHOD(void, SBBreakpointName, SetQueueName, (const char *));
LLDB_REGISTER_METHOD_CONST(const char *, SBBreakpointName, GetQueueName,
());
LLDB_REGISTER_METHOD(void, SBBreakpointName, SetCommandLineCommands,
(lldb::SBStringList &));
LLDB_REGISTER_METHOD(bool, SBBreakpointName, GetCommandLineCommands,
(lldb::SBStringList &));
LLDB_REGISTER_METHOD_CONST(const char *, SBBreakpointName, GetHelpString,
());
LLDB_REGISTER_METHOD(void, SBBreakpointName, SetHelpString, (const char *));
LLDB_REGISTER_METHOD(bool, SBBreakpointName, GetDescription,
(lldb::SBStream &));
LLDB_REGISTER_METHOD(void, SBBreakpointName, SetScriptCallbackFunction,
(const char *));
LLDB_REGISTER_METHOD(SBError, SBBreakpointName, SetScriptCallbackFunction,
(const char *, SBStructuredData &));
LLDB_REGISTER_METHOD(lldb::SBError, SBBreakpointName, SetScriptCallbackBody,
(const char *));
LLDB_REGISTER_METHOD_CONST(bool, SBBreakpointName, GetAllowList, ());
LLDB_REGISTER_METHOD(void, SBBreakpointName, SetAllowList, (bool));
LLDB_REGISTER_METHOD(bool, SBBreakpointName, GetAllowDelete, ());
LLDB_REGISTER_METHOD(void, SBBreakpointName, SetAllowDelete, (bool));
LLDB_REGISTER_METHOD(bool, SBBreakpointName, GetAllowDisable, ());
LLDB_REGISTER_METHOD(void, SBBreakpointName, SetAllowDisable, (bool));
}
}
}