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class. We are going into the direction of handling SymbolData and other SymExpr uniformly, so it makes less sense to keep two different SVal classes. For example, the checkers would have to take an extra step to reason about each type separately. The classes have the same members, we were just using the SVal kind field for easy differentiation in 3 switch statements. The switch statements look more ugly now, but we can make the code more readable in other ways, for example, moving some code into separate functions. llvm-svn: 145833
331 lines
12 KiB
C++
331 lines
12 KiB
C++
// SValBuilder.cpp - Basic class for all SValBuilder implementations -*- C++ -*-
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//
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// The LLVM Compiler Infrastructure
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//
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// This file is distributed under the University of Illinois Open Source
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// License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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//
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// This file defines SValBuilder, the base class for all (complete) SValBuilder
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// implementations.
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//
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//===----------------------------------------------------------------------===//
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#include "clang/StaticAnalyzer/Core/PathSensitive/MemRegion.h"
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#include "clang/StaticAnalyzer/Core/PathSensitive/SVals.h"
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#include "clang/StaticAnalyzer/Core/PathSensitive/SValBuilder.h"
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#include "clang/StaticAnalyzer/Core/PathSensitive/ProgramState.h"
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#include "clang/StaticAnalyzer/Core/PathSensitive/BasicValueFactory.h"
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using namespace clang;
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using namespace ento;
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//===----------------------------------------------------------------------===//
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// Basic SVal creation.
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//===----------------------------------------------------------------------===//
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DefinedOrUnknownSVal SValBuilder::makeZeroVal(QualType type) {
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if (Loc::isLocType(type))
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return makeNull();
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if (type->isIntegerType())
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return makeIntVal(0, type);
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// FIXME: Handle floats.
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// FIXME: Handle structs.
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return UnknownVal();
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}
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NonLoc SValBuilder::makeNonLoc(const SymExpr *lhs, BinaryOperator::Opcode op,
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const llvm::APSInt& rhs, QualType type) {
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// The Environment ensures we always get a persistent APSInt in
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// BasicValueFactory, so we don't need to get the APSInt from
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// BasicValueFactory again.
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assert(lhs);
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assert(!Loc::isLocType(type));
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return nonloc::SymbolVal(SymMgr.getSymIntExpr(lhs, op, rhs, type));
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}
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NonLoc SValBuilder::makeNonLoc(const SymExpr *lhs, BinaryOperator::Opcode op,
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const SymExpr *rhs, QualType type) {
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assert(lhs && rhs);
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assert(SymMgr.getType(lhs) == SymMgr.getType(rhs));
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assert(!Loc::isLocType(type));
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return nonloc::SymbolVal(SymMgr.getSymSymExpr(lhs, op, rhs, type));
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}
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SVal SValBuilder::convertToArrayIndex(SVal val) {
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if (val.isUnknownOrUndef())
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return val;
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// Common case: we have an appropriately sized integer.
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if (nonloc::ConcreteInt* CI = dyn_cast<nonloc::ConcreteInt>(&val)) {
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const llvm::APSInt& I = CI->getValue();
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if (I.getBitWidth() == ArrayIndexWidth && I.isSigned())
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return val;
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}
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return evalCastFromNonLoc(cast<NonLoc>(val), ArrayIndexTy);
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}
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DefinedOrUnknownSVal
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SValBuilder::getRegionValueSymbolVal(const TypedValueRegion* region) {
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QualType T = region->getValueType();
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if (!SymbolManager::canSymbolicate(T))
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return UnknownVal();
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SymbolRef sym = SymMgr.getRegionValueSymbol(region);
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if (Loc::isLocType(T))
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return loc::MemRegionVal(MemMgr.getSymbolicRegion(sym));
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return nonloc::SymbolVal(sym);
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}
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DefinedOrUnknownSVal SValBuilder::getConjuredSymbolVal(const void *symbolTag,
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const Expr *expr,
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unsigned count) {
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QualType T = expr->getType();
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return getConjuredSymbolVal(symbolTag, expr, T, count);
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}
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DefinedOrUnknownSVal SValBuilder::getConjuredSymbolVal(const void *symbolTag,
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const Expr *expr,
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QualType type,
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unsigned count) {
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if (!SymbolManager::canSymbolicate(type))
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return UnknownVal();
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SymbolRef sym = SymMgr.getConjuredSymbol(expr, type, count, symbolTag);
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if (Loc::isLocType(type))
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return loc::MemRegionVal(MemMgr.getSymbolicRegion(sym));
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return nonloc::SymbolVal(sym);
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}
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DefinedSVal SValBuilder::getMetadataSymbolVal(const void *symbolTag,
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const MemRegion *region,
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const Expr *expr, QualType type,
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unsigned count) {
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assert(SymbolManager::canSymbolicate(type) && "Invalid metadata symbol type");
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SymbolRef sym =
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SymMgr.getMetadataSymbol(region, expr, type, count, symbolTag);
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if (Loc::isLocType(type))
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return loc::MemRegionVal(MemMgr.getSymbolicRegion(sym));
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return nonloc::SymbolVal(sym);
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}
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DefinedOrUnknownSVal
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SValBuilder::getDerivedRegionValueSymbolVal(SymbolRef parentSymbol,
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const TypedValueRegion *region) {
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QualType T = region->getValueType();
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if (!SymbolManager::canSymbolicate(T))
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return UnknownVal();
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SymbolRef sym = SymMgr.getDerivedSymbol(parentSymbol, region);
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if (Loc::isLocType(T))
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return loc::MemRegionVal(MemMgr.getSymbolicRegion(sym));
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return nonloc::SymbolVal(sym);
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}
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DefinedSVal SValBuilder::getFunctionPointer(const FunctionDecl *func) {
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return loc::MemRegionVal(MemMgr.getFunctionTextRegion(func));
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}
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DefinedSVal SValBuilder::getBlockPointer(const BlockDecl *block,
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CanQualType locTy,
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const LocationContext *locContext) {
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const BlockTextRegion *BC =
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MemMgr.getBlockTextRegion(block, locTy, locContext->getAnalysisDeclContext());
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const BlockDataRegion *BD = MemMgr.getBlockDataRegion(BC, locContext);
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return loc::MemRegionVal(BD);
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}
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//===----------------------------------------------------------------------===//
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SVal SValBuilder::generateUnknownVal(const ProgramState *State,
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BinaryOperator::Opcode Op,
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NonLoc LHS, NonLoc RHS,
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QualType ResultTy) {
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// If operands are tainted, create a symbol to ensure that we propagate taint.
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if (State->isTainted(RHS) || State->isTainted(LHS)) {
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const SymExpr *symLHS;
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const SymExpr *symRHS;
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if (const nonloc::ConcreteInt *rInt = dyn_cast<nonloc::ConcreteInt>(&RHS)) {
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symLHS = LHS.getAsSymExpr();
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return makeNonLoc(symLHS, Op, rInt->getValue(), ResultTy);
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}
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symLHS = LHS.getAsSymExpr();
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symRHS = RHS.getAsSymExpr();
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return makeNonLoc(symLHS, Op, symRHS, ResultTy);
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}
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return UnknownVal();
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}
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SVal SValBuilder::evalBinOp(const ProgramState *state, BinaryOperator::Opcode op,
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SVal lhs, SVal rhs, QualType type) {
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if (lhs.isUndef() || rhs.isUndef())
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return UndefinedVal();
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if (lhs.isUnknown() || rhs.isUnknown())
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return UnknownVal();
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if (isa<Loc>(lhs)) {
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if (isa<Loc>(rhs))
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return evalBinOpLL(state, op, cast<Loc>(lhs), cast<Loc>(rhs), type);
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return evalBinOpLN(state, op, cast<Loc>(lhs), cast<NonLoc>(rhs), type);
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}
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if (isa<Loc>(rhs)) {
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// Support pointer arithmetic where the addend is on the left
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// and the pointer on the right.
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assert(op == BO_Add);
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// Commute the operands.
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return evalBinOpLN(state, op, cast<Loc>(rhs), cast<NonLoc>(lhs), type);
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}
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return evalBinOpNN(state, op, cast<NonLoc>(lhs), cast<NonLoc>(rhs), type);
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}
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DefinedOrUnknownSVal SValBuilder::evalEQ(const ProgramState *state,
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DefinedOrUnknownSVal lhs,
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DefinedOrUnknownSVal rhs) {
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return cast<DefinedOrUnknownSVal>(evalBinOp(state, BO_EQ, lhs, rhs,
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Context.IntTy));
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}
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// FIXME: should rewrite according to the cast kind.
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SVal SValBuilder::evalCast(SVal val, QualType castTy, QualType originalTy) {
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if (val.isUnknownOrUndef() || castTy == originalTy)
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return val;
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// For const casts, just propagate the value.
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if (!castTy->isVariableArrayType() && !originalTy->isVariableArrayType())
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if (Context.hasSameUnqualifiedType(castTy, originalTy))
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return val;
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// Check for casts to real or complex numbers. We don't handle these at all
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// right now.
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if (castTy->isFloatingType() || castTy->isAnyComplexType())
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return UnknownVal();
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// Check for casts from integers to integers.
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if (castTy->isIntegerType() && originalTy->isIntegerType()) {
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if (isa<Loc>(val))
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// This can be a cast to ObjC property of type int.
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return evalCastFromLoc(cast<Loc>(val), castTy);
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else
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return evalCastFromNonLoc(cast<NonLoc>(val), castTy);
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}
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// Check for casts from pointers to integers.
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if (castTy->isIntegerType() && Loc::isLocType(originalTy))
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return evalCastFromLoc(cast<Loc>(val), castTy);
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// Check for casts from integers to pointers.
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if (Loc::isLocType(castTy) && originalTy->isIntegerType()) {
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if (nonloc::LocAsInteger *LV = dyn_cast<nonloc::LocAsInteger>(&val)) {
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if (const MemRegion *R = LV->getLoc().getAsRegion()) {
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StoreManager &storeMgr = StateMgr.getStoreManager();
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R = storeMgr.castRegion(R, castTy);
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return R ? SVal(loc::MemRegionVal(R)) : UnknownVal();
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}
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return LV->getLoc();
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}
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goto DispatchCast;
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}
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// Just pass through function and block pointers.
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if (originalTy->isBlockPointerType() || originalTy->isFunctionPointerType()) {
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assert(Loc::isLocType(castTy));
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return val;
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}
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// Check for casts from array type to another type.
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if (originalTy->isArrayType()) {
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// We will always decay to a pointer.
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val = StateMgr.ArrayToPointer(cast<Loc>(val));
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// Are we casting from an array to a pointer? If so just pass on
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// the decayed value.
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if (castTy->isPointerType())
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return val;
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// Are we casting from an array to an integer? If so, cast the decayed
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// pointer value to an integer.
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assert(castTy->isIntegerType());
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// FIXME: Keep these here for now in case we decide soon that we
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// need the original decayed type.
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// QualType elemTy = cast<ArrayType>(originalTy)->getElementType();
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// QualType pointerTy = C.getPointerType(elemTy);
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return evalCastFromLoc(cast<Loc>(val), castTy);
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}
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// Check for casts from a region to a specific type.
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if (const MemRegion *R = val.getAsRegion()) {
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// FIXME: We should handle the case where we strip off view layers to get
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// to a desugared type.
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if (!Loc::isLocType(castTy)) {
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// FIXME: There can be gross cases where one casts the result of a function
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// (that returns a pointer) to some other value that happens to fit
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// within that pointer value. We currently have no good way to
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// model such operations. When this happens, the underlying operation
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// is that the caller is reasoning about bits. Conceptually we are
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// layering a "view" of a location on top of those bits. Perhaps
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// we need to be more lazy about mutual possible views, even on an
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// SVal? This may be necessary for bit-level reasoning as well.
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return UnknownVal();
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}
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// We get a symbolic function pointer for a dereference of a function
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// pointer, but it is of function type. Example:
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// struct FPRec {
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// void (*my_func)(int * x);
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// };
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//
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// int bar(int x);
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//
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// int f1_a(struct FPRec* foo) {
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// int x;
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// (*foo->my_func)(&x);
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// return bar(x)+1; // no-warning
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// }
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assert(Loc::isLocType(originalTy) || originalTy->isFunctionType() ||
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originalTy->isBlockPointerType() || castTy->isReferenceType());
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StoreManager &storeMgr = StateMgr.getStoreManager();
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// Delegate to store manager to get the result of casting a region to a
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// different type. If the MemRegion* returned is NULL, this expression
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// Evaluates to UnknownVal.
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R = storeMgr.castRegion(R, castTy);
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return R ? SVal(loc::MemRegionVal(R)) : UnknownVal();
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}
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DispatchCast:
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// All other cases.
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return isa<Loc>(val) ? evalCastFromLoc(cast<Loc>(val), castTy)
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: evalCastFromNonLoc(cast<NonLoc>(val), castTy);
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}
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