
This uses the macro on record types and inline constexpr variables. The tagged declarations are very likely to change in future versions of libc++: - __fields are internal types used to control the formatter's parse functions which fields to expect. Newer formatters may add new fields. For example the filesystem::path formatter accepted in the recent Tokyo meeting added a new 'g' flag, which differs from the 'g' type. - The Unicode tables. The number of entries in these table likely differ between Unicode versions. The tables contain only a part of all Unicode properties. Typically they are stored in a 32-bit entry where some bits contain the properties and other bits the size of the range. Changes in the Unicode or C++ algorithms may require more properties to be available in C++. This may affect the number of bits available in the range. If needed, other declarations get the macro. This is mainly a first time to review this approach. This was originally https://reviews.llvm.org/D143494 where a new macro _LIBCPP_HIDE_FROM_ABI_TYPE was defined. Testing revealed the existing macro _LIBCPP_HIDE_FROM_ABI could be used. The "parts" of the macro that do not affect records are not harmful. Based on this information the existing macro was used and additional documentation was written.
The LLVM Compiler Infrastructure
Welcome to the LLVM project!
This repository contains the source code for LLVM, a toolkit for the construction of highly optimized compilers, optimizers, and run-time environments.
The LLVM project has multiple components. The core of the project is itself called "LLVM". This contains all of the tools, libraries, and header files needed to process intermediate representations and convert them into object files. Tools include an assembler, disassembler, bitcode analyzer, and bitcode optimizer.
C-like languages use the Clang frontend. This component compiles C, C++, Objective-C, and Objective-C++ code into LLVM bitcode -- and from there into object files, using LLVM.
Other components include: the libc++ C++ standard library, the LLD linker, and more.
Getting the Source Code and Building LLVM
Consult the Getting Started with LLVM page for information on building and running LLVM.
For information on how to contribute to the LLVM project, please take a look at the Contributing to LLVM guide.
Getting in touch
Join the LLVM Discourse forums, Discord chat, LLVM Office Hours or Regular sync-ups.
The LLVM project has adopted a code of conduct for participants to all modes of communication within the project.