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247 lines
8.6 KiB
C++
247 lines
8.6 KiB
C++
//==--- MachineLateInstrsCleanup.cpp - Late Instructions Cleanup Pass -----===//
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//
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// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
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// See https://llvm.org/LICENSE.txt for license information.
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// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
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//
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//===----------------------------------------------------------------------===//
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//
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// This simple pass removes any identical and redundant immediate or address
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// loads to the same register. The immediate loads removed can originally be
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// the result of rematerialization, while the addresses are redundant frame
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// addressing anchor points created during Frame Indices elimination.
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//
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//===----------------------------------------------------------------------===//
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#include "llvm/ADT/BitVector.h"
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#include "llvm/ADT/PostOrderIterator.h"
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#include "llvm/ADT/Statistic.h"
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#include "llvm/CodeGen/MachineBasicBlock.h"
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#include "llvm/CodeGen/MachineFunction.h"
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#include "llvm/CodeGen/MachineFunctionPass.h"
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#include "llvm/CodeGen/MachineInstr.h"
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#include "llvm/CodeGen/MachineOperand.h"
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#include "llvm/CodeGen/TargetInstrInfo.h"
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#include "llvm/CodeGen/TargetRegisterInfo.h"
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#include "llvm/CodeGen/TargetSubtargetInfo.h"
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#include "llvm/InitializePasses.h"
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#include "llvm/Pass.h"
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#include "llvm/Support/Debug.h"
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using namespace llvm;
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#define DEBUG_TYPE "machine-latecleanup"
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STATISTIC(NumRemoved, "Number of redundant instructions removed.");
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namespace {
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class MachineLateInstrsCleanup : public MachineFunctionPass {
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const TargetRegisterInfo *TRI = nullptr;
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const TargetInstrInfo *TII = nullptr;
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// Data structures to map regs to their definitions and kills per MBB.
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struct Reg2MIMap : public SmallDenseMap<Register, MachineInstr *> {
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bool hasIdentical(Register Reg, MachineInstr *ArgMI) {
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MachineInstr *MI = lookup(Reg);
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return MI && MI->isIdenticalTo(*ArgMI);
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}
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};
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std::vector<Reg2MIMap> RegDefs;
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std::vector<Reg2MIMap> RegKills;
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// Walk through the instructions in MBB and remove any redundant
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// instructions.
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bool processBlock(MachineBasicBlock *MBB);
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void removeRedundantDef(MachineInstr *MI);
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void clearKillsForDef(Register Reg, MachineBasicBlock *MBB,
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MachineBasicBlock::iterator I,
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BitVector &VisitedPreds);
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public:
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static char ID; // Pass identification, replacement for typeid
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MachineLateInstrsCleanup() : MachineFunctionPass(ID) {
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initializeMachineLateInstrsCleanupPass(*PassRegistry::getPassRegistry());
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}
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void getAnalysisUsage(AnalysisUsage &AU) const override {
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AU.setPreservesCFG();
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MachineFunctionPass::getAnalysisUsage(AU);
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}
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bool runOnMachineFunction(MachineFunction &MF) override;
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MachineFunctionProperties getRequiredProperties() const override {
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return MachineFunctionProperties().set(
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MachineFunctionProperties::Property::NoVRegs);
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}
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};
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} // end anonymous namespace
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char MachineLateInstrsCleanup::ID = 0;
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char &llvm::MachineLateInstrsCleanupID = MachineLateInstrsCleanup::ID;
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INITIALIZE_PASS(MachineLateInstrsCleanup, DEBUG_TYPE,
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"Machine Late Instructions Cleanup Pass", false, false)
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bool MachineLateInstrsCleanup::runOnMachineFunction(MachineFunction &MF) {
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if (skipFunction(MF.getFunction()))
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return false;
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TRI = MF.getSubtarget().getRegisterInfo();
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TII = MF.getSubtarget().getInstrInfo();
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RegDefs.clear();
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RegDefs.resize(MF.getNumBlockIDs());
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RegKills.clear();
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RegKills.resize(MF.getNumBlockIDs());
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// Visit all MBBs in an order that maximises the reuse from predecessors.
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bool Changed = false;
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ReversePostOrderTraversal<MachineFunction *> RPOT(&MF);
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for (MachineBasicBlock *MBB : RPOT)
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Changed |= processBlock(MBB);
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return Changed;
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}
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// Clear any previous kill flag on Reg found before I in MBB. Walk backwards
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// in MBB and if needed continue in predecessors until a use/def of Reg is
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// encountered. This seems to be faster in practice than tracking kill flags
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// in a map.
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void MachineLateInstrsCleanup::
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clearKillsForDef(Register Reg, MachineBasicBlock *MBB,
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MachineBasicBlock::iterator I,
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BitVector &VisitedPreds) {
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VisitedPreds.set(MBB->getNumber());
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// Kill flag in MBB
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if (MachineInstr *KillMI = RegKills[MBB->getNumber()].lookup(Reg)) {
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KillMI->clearRegisterKills(Reg, TRI);
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return;
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}
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// Def in MBB (missing kill flag)
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if (MachineInstr *DefMI = RegDefs[MBB->getNumber()].lookup(Reg))
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if (DefMI->getParent() == MBB)
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return;
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// If an earlier def is not in MBB, continue in predecessors.
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if (!MBB->isLiveIn(Reg))
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MBB->addLiveIn(Reg);
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assert(!MBB->pred_empty() && "Predecessor def not found!");
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for (MachineBasicBlock *Pred : MBB->predecessors())
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if (!VisitedPreds.test(Pred->getNumber()))
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clearKillsForDef(Reg, Pred, Pred->end(), VisitedPreds);
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}
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void MachineLateInstrsCleanup::removeRedundantDef(MachineInstr *MI) {
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Register Reg = MI->getOperand(0).getReg();
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BitVector VisitedPreds(MI->getMF()->getNumBlockIDs());
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clearKillsForDef(Reg, MI->getParent(), MI->getIterator(), VisitedPreds);
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MI->eraseFromParent();
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++NumRemoved;
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}
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// Return true if MI is a potential candidate for reuse/removal and if so
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// also the register it defines in DefedReg. A candidate is a simple
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// instruction that does not touch memory, has only one register definition
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// and the only reg it may use is FrameReg. Typically this is an immediate
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// load or a load-address instruction.
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static bool isCandidate(const MachineInstr *MI, Register &DefedReg,
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Register FrameReg) {
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DefedReg = MCRegister::NoRegister;
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bool SawStore = true;
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if (!MI->isSafeToMove(SawStore) || MI->isImplicitDef() || MI->isInlineAsm())
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return false;
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for (unsigned i = 0, e = MI->getNumOperands(); i != e; ++i) {
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const MachineOperand &MO = MI->getOperand(i);
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if (MO.isReg()) {
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if (MO.isDef()) {
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if (i == 0 && !MO.isImplicit() && !MO.isDead())
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DefedReg = MO.getReg();
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else
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return false;
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} else if (MO.getReg() && MO.getReg() != FrameReg)
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return false;
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} else if (!(MO.isImm() || MO.isCImm() || MO.isFPImm() || MO.isCPI() ||
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MO.isGlobal() || MO.isSymbol()))
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return false;
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}
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return DefedReg.isValid();
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}
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bool MachineLateInstrsCleanup::processBlock(MachineBasicBlock *MBB) {
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bool Changed = false;
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Reg2MIMap &MBBDefs = RegDefs[MBB->getNumber()];
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Reg2MIMap &MBBKills = RegKills[MBB->getNumber()];
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// Find reusable definitions in the predecessor(s).
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if (!MBB->pred_empty() && !MBB->isEHPad() &&
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!MBB->isInlineAsmBrIndirectTarget()) {
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MachineBasicBlock *FirstPred = *MBB->pred_begin();
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for (auto [Reg, DefMI] : RegDefs[FirstPred->getNumber()])
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if (llvm::all_of(
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drop_begin(MBB->predecessors()),
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[&, &Reg = Reg, &DefMI = DefMI](const MachineBasicBlock *Pred) {
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return RegDefs[Pred->getNumber()].hasIdentical(Reg, DefMI);
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})) {
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MBBDefs[Reg] = DefMI;
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LLVM_DEBUG(dbgs() << "Reusable instruction from pred(s): in "
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<< printMBBReference(*MBB) << ": " << *DefMI;);
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}
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}
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// Process MBB.
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MachineFunction *MF = MBB->getParent();
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const TargetRegisterInfo *TRI = MF->getSubtarget().getRegisterInfo();
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Register FrameReg = TRI->getFrameRegister(*MF);
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for (MachineInstr &MI : llvm::make_early_inc_range(*MBB)) {
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// If FrameReg is modified, no previous load-address instructions (using
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// it) are valid.
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if (MI.modifiesRegister(FrameReg, TRI)) {
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MBBDefs.clear();
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MBBKills.clear();
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continue;
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}
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Register DefedReg;
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bool IsCandidate = isCandidate(&MI, DefedReg, FrameReg);
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// Check for an earlier identical and reusable instruction.
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if (IsCandidate && MBBDefs.hasIdentical(DefedReg, &MI)) {
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LLVM_DEBUG(dbgs() << "Removing redundant instruction in "
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<< printMBBReference(*MBB) << ": " << MI;);
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removeRedundantDef(&MI);
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Changed = true;
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continue;
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}
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// Clear any entries in map that MI clobbers.
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for (auto DefI : llvm::make_early_inc_range(MBBDefs)) {
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Register Reg = DefI.first;
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if (MI.modifiesRegister(Reg, TRI)) {
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MBBDefs.erase(Reg);
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MBBKills.erase(Reg);
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} else if (MI.findRegisterUseOperandIdx(Reg, TRI, true /*isKill*/) != -1)
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// Keep track of register kills.
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MBBKills[Reg] = &MI;
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}
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// Record this MI for potential later reuse.
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if (IsCandidate) {
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LLVM_DEBUG(dbgs() << "Found interesting instruction in "
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<< printMBBReference(*MBB) << ": " << MI;);
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MBBDefs[DefedReg] = &MI;
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assert(!MBBKills.count(DefedReg) && "Should already have been removed.");
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}
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}
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return Changed;
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}
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