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Currently the max alignment representable is 1GB, see D108661. Setting the align of an object to 4GB is desirable in some cases to make sure the lower 32 bits are clear which can be used for some optimizations, e.g. https://crbug.com/1016945. This uses an extra bit in instructions that carry an alignment. We can store 15 bits of "free" information, and with this change some instructions (e.g. AtomicCmpXchgInst) use 14 bits. We can increase the max alignment representable above 4GB (up to 2^62) since we're only using 33 of the 64 values, but I've just limited it to 4GB for now. The one place we have to update the bitcode format is for the alloca instruction. It stores its alignment into 5 bits of a 32 bit bitfield. I've added another field which is 8 bits and should be future proof for a while. For backward compatibility, we check if the old field has a value and use that, otherwise use the new field. Updating clang's max allowed alignment will come in a future patch. Reviewed By: hans Differential Revision: https://reviews.llvm.org/D110451
85 lines
2.4 KiB
C++
85 lines
2.4 KiB
C++
//===- SafeStackLayout.h - SafeStack frame layout --------------*- C++ -*--===//
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//
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// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
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// See https://llvm.org/LICENSE.txt for license information.
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// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
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//
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//===----------------------------------------------------------------------===//
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#ifndef LLVM_LIB_CODEGEN_SAFESTACKLAYOUT_H
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#define LLVM_LIB_CODEGEN_SAFESTACKLAYOUT_H
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#include "llvm/ADT/DenseMap.h"
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#include "llvm/ADT/SmallVector.h"
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#include "llvm/Analysis/StackLifetime.h"
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namespace llvm {
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class raw_ostream;
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class Value;
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namespace safestack {
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/// Compute the layout of an unsafe stack frame.
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class StackLayout {
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uint64_t MaxAlignment;
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struct StackRegion {
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unsigned Start;
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unsigned End;
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StackLifetime::LiveRange Range;
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StackRegion(unsigned Start, unsigned End,
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const StackLifetime::LiveRange &Range)
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: Start(Start), End(End), Range(Range) {}
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};
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/// The list of current stack regions, sorted by StackRegion::Start.
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SmallVector<StackRegion, 16> Regions;
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struct StackObject {
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const Value *Handle;
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unsigned Size;
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uint64_t Alignment;
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StackLifetime::LiveRange Range;
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};
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SmallVector<StackObject, 8> StackObjects;
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DenseMap<const Value *, unsigned> ObjectOffsets;
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DenseMap<const Value *, uint64_t> ObjectAlignments;
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void layoutObject(StackObject &Obj);
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public:
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StackLayout(uint64_t StackAlignment) : MaxAlignment(StackAlignment) {}
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/// Add an object to the stack frame. Value pointer is opaque and used as a
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/// handle to retrieve the object's offset in the frame later.
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void addObject(const Value *V, unsigned Size, uint64_t Alignment,
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const StackLifetime::LiveRange &Range);
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/// Run the layout computation for all previously added objects.
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void computeLayout();
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/// Returns the offset to the object start in the stack frame.
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unsigned getObjectOffset(const Value *V) { return ObjectOffsets[V]; }
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/// Returns the alignment of the object
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uint64_t getObjectAlignment(const Value *V) { return ObjectAlignments[V]; }
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/// Returns the size of the entire frame.
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unsigned getFrameSize() { return Regions.empty() ? 0 : Regions.back().End; }
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/// Returns the alignment of the frame.
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uint64_t getFrameAlignment() { return MaxAlignment; }
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void print(raw_ostream &OS);
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};
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} // end namespace safestack
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} // end namespace llvm
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#endif // LLVM_LIB_CODEGEN_SAFESTACKLAYOUT_H
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