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With this change we're finally able to compile and run the (infamous) #include <string> #include <iostream> int main(int argc, char **argv) { std::cout << "Hello, World" << std::endl; } $ clang hello.cpp -lstdc++ -o hello $ ./hello Hello, World llvm-svn: 83559
17 lines
640 B
C++
17 lines
640 B
C++
// RUN: clang-cc -triple=x86_64-apple-darwin10 -emit-llvm %s -o - |FileCheck %s
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struct A {
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A();
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~A();
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};
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struct B { B(); ~B(); };
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// CHECK: call void @_ZN1AC1Ev(%struct.A* @a)
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// CHECK: call i32 @__cxa_atexit(void (i8*)* bitcast (void (%struct.A*)* @_ZN1AD1Ev to void (i8*)*), i8* getelementptr inbounds (%struct.A* @a, i32 0, i32 0), i8* bitcast (i8** @__dso_handle to i8*))
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A a;
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// CHECK: call void @_ZN1BC1Ev(%struct.A* @b)
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// CHECK: call i32 @__cxa_atexit(void (i8*)* bitcast (void (%struct.A*)* @_ZN1BD1Ev to void (i8*)*), i8* getelementptr inbounds (%struct.A* @b, i32 0, i32 0), i8* bitcast (i8** @__dso_handle to i8*))
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B b;
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